Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.23 @ 16:41:22 Player: AmpNoise Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (54) 270 Value Destroyed (2176) 2176 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5006 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 252/300 Energy 99/100 System Corruption 1% Temperature Cool (6) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Advanced Terrain Scan Processor Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Angular Momentum Engine High-capacity Matter Pod (200) Seismic Detector Flak Gun Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Advanced Visual Processing Unit Improved Terrain Scanner Armor Integrity Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Mace Scythe > --- INVENTORY -------- Improved Deuterium Engine Angular Momentum Engine Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg High-capacity Matter Pod Advanced Terrain Scan Processor Seismic Detector Actuator Array Heavy Assault Rifle Precision Grenade Launcher [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Heavy Mace Energy Gun Heavy Particle Gun Ballistic Gun High-powered Shotgun Launcher Heavy Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 7 | . 1 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 4 | . 1 1 1 1 . Weapon 1 | . . . . 1 . Parts Attached 59 | 7 5 10 10 18 9 Power 7 | 1 . 1 1 2 2 Engine 7 | 1 . 1 1 2 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 17 | 2 1 3 4 4 3 Treads . | . . . . . . Leg 17 | 2 1 3 4 4 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 2 4 4 3 7 2 Device 7 | . . 2 2 2 1 Storage 6 | 1 3 1 . 1 . Processor 5 | 1 . 1 . 2 1 Hackware . | . . . . . . Protection 4 | . 1 . 1 2 . Artifact . | . . . . . . Weapon 13 | 2 . 2 2 5 2 Energy Gun 3 | . . 1 . 1 1 Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 . . 1 1 . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 2 . Special Weapon . | . . . . . . Impact Weapon 2 | . . 1 1 . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 18 | . . . . . 18 Power 2 | . . . . . 2 Propulsion 8 | . . . . . 8 Utility 4 | . . . . . 4 Weapon 4 | . . . . . 4 Highest Loss Streak 13 | . . . . . 13 To Critical Strikes . | . . . . . . Average Backups 10 | 5 6 8 9 10 13 Power 2 | . 1 1 1 2 2 Propulsion 2 | 1 1 2 2 2 2 Utility 4 | 2 3 3 3 3 5 Weapon 1 | . 1 1 1 . 2 Tool/Special . | . . . . . . Unused Backups 25 | . 2 7 4 4 8 Power 2 | . . . . 1 1 Propulsion 5 | . 2 1 . 1 1 Utility 13 | . . 5 3 1 4 Weapon 5 | . . 1 1 1 2 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 96 99 99 99 89 Engine 7 | . 12 10 8 7 6 Leg 27 | . 25 29 33 28 22 Device 13 | . . 11 18 16 12 Storage 9 | . 12 19 8 6 6 Processor 11 | . 12 6 8 11 17 Protection 5 | . 8 2 5 7 3 Energy Gun 4 | . . 9 3 3 3 Ballistic Gun 5 | . 25 6 4 4 . Launcher 1 | . . . . 3 . Impact Weapon 6 | . . 4 8 7 6 Slashing Weapon 1 | . . . . 1 5 Peak Build Rating 51 | 7 8 19 28 51 51 Average Rating 33 | 3 7 15 24 44 44 On Entrance 18 | . 7 8 19 28 51 Avg Prop Armor Cover (%) 4 | . . . . 4 4 Naked Turns . | . . . . . . Heaviest Build 50 | 16 17 29 30 50 50 Greatest Support 72 | 20 20 30 50 72 69 Greatest Overweight (x) 11 | 3 . . . . 11 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 10 15 10 10 15 15 Average Capacity 11 | 8 10 10 10 10 14 Most Carried 15 | 10 8 10 10 14 15 Average Carried 10 | 6 6 9 9 10 13 Final Capacity 15 | 10 10 10 10 15 5 Final Carried 14 | 7 8 10 10 14 5 Class Distribution -------------------- 80% | Hacker-Mutant 10% | Scientist-Mutant 8% | Hacker-Assassin Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 1308 | 270 97 399 161 271 110 Remotely . | . . . . . . Salvage Created 2107 | . 129 495 262 172 1049 Parts 102 | . 7 36 4 4 51 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 47 | . 4 13 5 5 20 Melee 25 | . . 4 2 3 16 Guns 12 | . 4 6 . 1 1 Classes Destroyed 7 | . 3 1 . 3 . Operator 2 | . . . . 1 1 Watcher 5 | . 1 3 1 . . Swarmer 7 | . 2 5 . . . Grunt 21 | . 2 4 5 . 10 Sentry 10 | . . 4 . . 6 Hunter 3 | . . . . 1 2 Programmer 6 | . . . . 4 2 Best Kill Streak 5 | . 2 3 2 2 5 Combat Bots Only 5 | . 2 3 2 2 5 Max Kills in Single Turn 2 | . 1 2 1 1 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee 1 | . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 979 | . 34 88 29 98 730 Missed 358 | . 10 38 9 30 271 Hits 621 | . 24 50 20 68 459 Projectile 621 | . 24 50 20 68 459 AOE 2 | . . . . . 2 Critical Strikes 10 | . 1 . 2 3 4 Part Disruptions 2 | . . . . 2 . Actively Blocked 1 | . . . . 1 . Damage Taken 4081 | . 142 353 179 622 2785 Core 814 | . 28 66 19 53 648 Absorbed by Shields 33 | . . . 23 10 . Redirected to Shielding 3 | . 1 2 . . . Ignored by Resistances 2683 | . 97 231 123 377 1855 Regen/Repaired (Parts) 333 | . . 46 . 67 220 Core Remaining (%) 91 | 100 88 83 96 . . Volleys Fired 75 | . 12 20 3 13 27 Largest 2 | . 2 2 1 2 1 Hottest 80 | . 40 76 56 78 80 Shots Fired 106 | . 24 38 3 14 27 Gun 106 | . 24 38 3 14 27 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 69 | . 24 19 2 13 11 Thermal 37 | . . 19 1 1 16 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 31 | . 14 31 4 13 19 Robot Miss Streak 2 | . 1 1 1 2 1 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 206 | . 18 48 12 38 90 Core Hits 70 | . 8 20 4 5 33 Critical Kills 4 | . . 1 1 . 2 Critical Parts Destroyed 20 | . . 5 4 8 3 Critical Strikes 35 | . . 10 5 8 12 Burn 4 | . . 4 . . . Destroy 3 | . . . . 3 . Smash 21 | . . 6 5 5 5 Sever 2 | . . . . . 2 Impale 5 | . . . . . 5 Melee Attacks 150 | . . 18 11 24 97 Impact 89 | . . 18 11 24 36 Slashing 16 | . . . . . 16 Piercing 45 | . . . . . 45 Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks 15 | . . . . . 15 Damage Inflicted 5827 | . 199 957 455 1476 2740 Guns 1283 | . 199 431 48 350 255 Cannons . | . . . . . . Explosions . | . . . . . . Melee 4544 | . . 526 407 1126 2485 Ramming . | . . . . . . Kinetic 885 | . 199 139 48 333 166 Thermal 398 | . . 292 . 17 89 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 3076 | . . 526 407 1126 1017 Slashing 342 | . . . . . 342 Piercing 1126 | . . . . . 1126 Highest Corruption 2 | . 1 . . 1 2 Average Corruption 1 | . 1 . . 1 1 Corruption Purged 1 | . . . . . 1 Corruption Blocked . | . . . . . . Effects 10 | . . . . 1 9 Message Errors 1 | . . . . . 1 Matter Fused 3 | . . . . . 3 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 2 | . . . . 1 1 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 1088 | . . 211 206 507 164 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 1088 | . . 211 206 507 164 Knockbacks 15 | . . 3 3 6 3 Impact 14 | . . 3 3 6 2 Kinetic . | . . . . . . Secondary 1 | . . . . . 1 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 218 | . 9 218 30 15 134 Average Temperature 53 | . 7 76 8 10 35 Received Heat Transfer 1842 | . 51 171 195 . 1425 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 10 | . . 3 3 1 3 Combat Hostiles 10 | . . 3 3 1 3 Parts Fried 12 | . . 2 5 2 3 Impact Corruptions 42 | . . 10 8 19 5 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 1162 | . . 925 . 37 200 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 105 | . 70 95 50 45 105 Initial 8 | . . . 8 . . Average 13 | . 18 23 12 2 24 Influence Increases 1475 | . 137 414 171 165 588 Destroy 0b10 Robot/C 940 | . 80 260 100 100 400 Destroy 0b10 Robot/NC 35 | . 5 15 5 5 5 Destroy Leader 300 | . 22 86 22 50 120 Successful Hack 50 | . . 4 14 10 22 Disable Machine 4 | . . 4 . . . Destroy Structure 11 | . . . . . 11 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 120 | . 30 45 30 . 15 Influence Decreases 1475 | . 137 385 200 165 588 Entered New Map 21 | . . . 21 . . Time Decay 1395 | . 137 385 179 165 529 Lost Part 59 | . . . . . 59 Squads Dispatched 15 | . . 2 2 6 5 Investigation 7 | . . 2 2 . 3 Extermination 5 | . . . . 4 1 Reinforcement 3 | . . . . 2 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 8 | . 1 2 3 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 9 18 11 11 30 Peak Tracking Total 5 | . 3 3 4 3 5 Tactical Retreats 7 | . 1 3 2 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 6 | . 1 . 1 2 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Garrison Access 2 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 28 | . 3 6 5 9 5 Terminals 17 | . 2 4 3 6 2 Fabricators 2 | . . . . 2 . Repair Stations 4 | . . 1 . 1 2 Recycling Units 1 | . 1 . . . . Scanalyzers 2 | . . 1 1 . . Garrison Access 2 | . . . 1 . 1 Total Hacks 103 | . 16 27 16 30 14 Successful 85 | . 12 24 15 23 11 Failed 18 | . 4 3 1 7 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 66 | . 12 15 11 23 5 Fabricators 4 | . . . . 4 . Repair Stations 13 | . . 3 . 3 7 Recycling Units 4 | . 4 . . . . Scanalyzers 13 | . . 9 4 . . Garrison Access 3 | . . . 1 . 2 Terminal Hacks 52 | . 8 12 10 18 4 Record 29 | . . 7 9 11 2 Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . . . . 1 . Open Door 1 | . . . . . 1 Open DSF 3 | . . . . 3 . Emergency Access Points 2 | . 1 . 1 . . Alert Level 4 | . 2 1 . . 1 Locate Traps 1 | . . . . 1 . Dispatch Records 1 | . 1 . . . . Surveillance Status 1 | . 1 . . . . Reinforcement Status 1 | . . . . 1 . Recall Investigation 2 | . . 2 . . . Hauler Manifests 1 | . . 1 . . . Zone Layout 4 | . 2 1 . 1 . Fabricator Hacks 2 | . . . . 2 . Network Status 2 | . . . . 2 . Repair Station Hacks 12 | . . 3 . 3 6 Scan Component 7 | . . 2 . 2 3 Repair 5 | . . 1 . 1 3 Recycling Unit Hacks 4 | . 4 . . . . Recycle Component 2 | . 2 . . . . Process 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 13 | . . 9 4 . . Insert Component 2 | . . 2 . . . Analyze 1 | . . 1 . . . Retrieve Study 10 | . . 6 4 . . Garrison Access Hacks 2 | . . . 1 . 1 Seal Access 2 | . . . 1 . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 19 | . 3 6 3 4 3 Full Trace Events 10 | . 2 3 2 . 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 8 | . . 4 4 . . Parts Repaired 5 | . . 1 . 1 3 Time 159 | . . 26 . 26 107 Parts Recycled 2 | . 2 . . . . Recycled Matter 143 | . 143 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Active Infowar (turns) 4063 | . . 580 552 1912 1019 Optics 3567 | . . 84 552 1912 1019 Terrain 1800 | . . 394 146 357 903 Structural 3467 | . . 580 222 1842 823 Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 4717 | 76 350 808 552 1912 1019 Spaces Moved 3268 | 55 246 534 432 1471 530 Core 170 | 30 . . . . 140 Treads . | . . . . . . Legs 3098 | 25 246 534 432 1471 390 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 105 105 105 50 Average Speed 114 | 103 120 116 106 117 110 Slowest Speed 600 | 200 120 120 108 120 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 25 39 29 27 83 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug 11 | . . . . . 11 Terrain Destroyed 11 | . . . . . 11 Melee 11 | . . . . . 11 Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 3921 | 73 281 654 502 1604 807 Wait 239 | . 7 30 18 35 149 Move 3263 | 54 245 533 431 1470 530 Hop . | . . . . . . Pick Up 75 | 12 7 20 13 16 7 Fast Attach 14 | 2 . . 1 8 3 Attach 26 | 5 4 3 2 2 10 Detach 2 | . 2 . . . . Swap 42 | . 1 16 11 11 3 Drop 53 | . 3 14 12 20 4 Fire 75 | . 12 20 3 13 27 Melee 127 | . . 18 11 24 74 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 5 | . . . . 5 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage (discovered 1 exit: *Fac) History --------- Turn | Location | Event 38 | -11/Scrapyard | Identified exit to Materials 38 | -11/Scrapyard | Discovered exit to Materials (range 15) 77 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Evolved 1 slot: Utility x1 317 | -10/Materials | Build established: Hacker-Mutant 368 | -10/Materials | Identified exit to Materials 368 | -10/Materials | Discovered exit to Materials (range 16) 427 | -10/Materials | Entered another Materials area 427 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 760 | -9/Materials | Repaired Aluminum Leg 1077 | -9/Materials | Identified exit to Materials 1077 | -9/Materials | Discovered exit to Materials (range 7) 1235 | -9/Materials | Entered another Materials area 1235 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1415 | -8/Materials | Met 7R-MNS 1751 | -8/Materials | Identified exit to Factory 1751 | -8/Materials | Discovered exit to Factory (range 8) 1787 | -8/Materials | Entered Factory 1787 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1788 | -7/Factory | Caught up to 7R-MNS 1879 | -7/Factory | Build established: Scientist-Mutant 2376 | -7/Factory | Build established: Hacker-Mutant 2865 | -7/Factory | Repaired Med. Storage Unit 3045 | -7/Factory | Identified exit to Factory 3045 | -7/Factory | Discovered exit to Factory (range 9) 3230 | -7/Factory | Identified exit to Storage 3230 | -7/Factory | Discovered exit to Storage (range 12) 3699 | -7/Factory | Entered Storage 3782 | -7/Storage | Repaired Imp. Terrain Scanner 4292 | -7/Storage | Repaired Imp. Carbon-fiber Leg 4337 | -7/Storage | Repaired Imp. Carbon-fiber Leg 4503 | -7/Storage | Build established: Hacker-Assassin 4516 | -7/Storage | Core integrity fell below 50% 4553 | -7/Storage | Lost 3 parts (1n1u1w) 4556 | -7/Storage | Discovered exit to Factory (range 20) 4630 | -7/Storage | Core integrity fell below 20% 4680 | -7/Storage | Lost 13 parts (2p6n2u3w) 4718 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Imp. Terrain Scanner destroyed. Hvy. Assault Rifle destroyed. K-01 Serf collects debris. T-07 Excavator is excavating. K-01 Serf collects debris. T-07 Excavator is excavating. K-01 Serf collects debris. T-07 Excavator is excavating. Aluminum Leg+ destroyed. K-01 Serf collects debris. T-07 Excavator is excavating. System Restoration Module destroyed. Dropped Spear. Dropped Lrg. Storage Unit. Angular Momentum Engine destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Triggered Heavy Explosive Trap. An explosion rips through the floor. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????????????? ######## /] | | ??????????????"########+### #!!] | | ??????????????" #!/! | | ??????????????" 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Storage Unit | 73% | -7/Factory Imp. Terrain Scanner | 59% | -7/Storage Imp. Carbon-fiber Leg | 17% | -7/Storage Imp. Carbon-fiber Leg | 13% | -7/Storage Studied --------- Aluminum Leg | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Hvy. Mace | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 5k Club Deadly Force GoHome() Hammer Time I Have A Map? Maximum Efficiency Novice Programmer Omniscient Cartographer Part-time Excavator Risk Taker Serviceable Loadout Shopping List Throw Away The Key Challenges ------------ None Game ------ Seed GreatEtherialSegregator Manual? 0 Play Time 01:38:10 Cumulative 2.5 hours Start 2025.11.23 @ 14:58:02 End 2025.11.23 @ 16:41:22 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 4 Rogue 0 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f9f9cf37-7eea-4aee-b92c-6de771450aba