Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.10.31 @ 16:26:09 // Halloween2020/ForbiddenLore Player: Trione Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (182) 910 Value Destroyed (5806) 5806 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (625) 625 TOTAL SCORE: 10861 Bonus ------- High Alert Combat Kills 1862 Follower Combat Kills 175 Friendly Fire -1412 Cogmind --------- Core Integrity 0/700 Matter 241/300 Energy 94/100 System Corruption 9% Temperature Cool (261) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (4) ------ Target Analyzer Target Analyzer Target Analyzer > --- WEAPON (5) ------- Chainsword > --- INVENTORY (4) ---- Deuterium Engine Improved Carbon-fiber Leg Large Storage Unit Chainsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Improved Energy Well Advanced Signal Interpreter > --- WEAPON ----------- Lightning Gun Gatling Laser Gauss Rifle Flak Gun Flak Gun > --- INVENTORY -------- Heavy Ion Engine Mini Fusion Reactor Medium Treads Armored Wheel Improved Heat Sink Improved Cooling System Coolant Injector Large Storage Unit Large Storage Unit Medium Armor Plating Medium Armor Plating Enhanced Autogun Mini Assault Cannon Shock Bomb Launcher Advanced EMP Blaster Advanced EMP Blaster Grenade Launcher Great Maul Chainsword [Rating: 54] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Reactor Mini Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Great Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 Utility 2 | . . . 2 . . . . . . Weapon 3 | . . . . . . . 2 . 1 Parts Attached 159 | 5 5 7 2 2 2 . 2 38 96 Power 12 | 1 . 1 . 1 . . . 4 5 Engine 10 | 1 . 1 . 1 . . . 3 4 Core . | . . . . . . . . . . Reactor 2 | . . . . . . . . 1 1 Propulsion 31 | 2 . . . . . . . 6 23 Treads 23 | 2 . . . . . . . 4 17 Leg 3 | . . . . . . . . . 3 Wheel 5 | . . . . . . . . 2 3 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 22 | . 4 . 2 1 2 . . 5 8 Device 4 | . . . . . . . . 2 2 Storage 5 | . 2 . . . 2 . . 1 . Processor 4 | . . . . . . . . . 4 Hackware . | . . . . . . . . . . Protection 9 | . 2 . 2 1 . . . 2 2 Artifact . | . . . . . . . . . . Weapon 94 | 2 1 6 . . . . 2 23 60 Energy Gun 12 | 2 . 1 . . . . . 4 5 Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 44 | . 1 3 . . . . 2 13 25 Ballistic Cannon 2 | . . . . . . . . . 2 Launcher 25 | . . 2 . . . . . 2 21 Special Weapon . | . . . . . . . . . . Impact Weapon 5 | . . . . . . . . . 5 Slashing Weapon 5 | . . . . . . . . 3 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . . 9 2 Parts Lost 52 | . . 3 . 2 . . . 8 39 Power 5 | . . 1 . 1 . . . . 3 Propulsion 15 | . . . . . . . . 3 12 Utility 6 | . . . . 1 . . . 2 3 Weapon 26 | . . 2 . . . . . 3 21 Highest Loss Streak 12 | . . 3 . 1 . . . 3 12 Average Slot Usage (%) 95 | . 99 98 100 97 100 100 100 98 91 Engine 9 | . 14 13 11 9 11 11 9 9 6 Treads 20 | . 28 28 22 22 22 22 18 16 19 Device 3 | . . . . . . . . 6 3 Storage 18 | . 5 28 22 22 22 22 18 18 21 Processor 1 | . . . . . . . . . 3 Protection 8 | . 21 . 22 22 22 22 18 11 . Energy Gun 4 | . 14 8 . . . . . . 4 Ballistic Gun 24 | . 13 18 22 22 22 22 36 33 23 Naked Turns 2 | . . . . . . . . . 2 Heaviest Build 102 | 9 42 43 58 54 84 84 88 93 102 Greatest Support 84 | 40 40 40 40 40 40 40 40 40 84 Greatest Overweight (x) 28 | . 1 1 1 1 2 2 2 28 6 Average Overweight (x) 1 | . . . 1 1 1 2 2 2 . Largest Inventory Capacity 20 | 4 16 16 16 16 20 20 20 20 20 Average Capacity 17 | 4 6 16 16 16 18 20 20 20 19 Most Carried 20 | 4 14 15 15 15 17 18 18 20 20 Average Carried 15 | 2 5 14 12 14 16 17 16 19 18 Final Capacity 20 | 4 16 16 16 16 20 20 20 20 4 Final Carried 20 | 3 14 13 15 15 17 18 18 20 4 Class Distribution -------------------- 27% | Mutant 23% | Scavenger-Gunner 15% | Hauler-Mutant 10% | Scavenger-Tank 9% | Hauler-Tank 7% | Hauler-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Matter Collected 5149 | 225 176 281 116 98 . 28 76 1239 2910 Remotely . | . . . . . . . . . . Salvage Created 7744 | . 460 57 359 92 . 20 102 1509 5145 Parts 376 | . 38 2 17 14 . 2 4 82 217 Haulers Intercepted 12 | . 1 . 1 . . . 1 5 4 Recyclers Shooed 6 | . 1 1 . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 123 | . 12 12 3 6 . . 1 17 72 Guns 83 | . 10 4 3 6 . . 1 17 42 Cannons 5 | . . . . . . . . . 5 AOE 32 | . 2 8 . . . . . . 22 Classes Destroyed 17 | . 6 2 2 . . . . 2 5 Worker 11 | . . . . . . . . 1 10 Builder 12 | . 1 . . . . . . 4 7 Tunneler 3 | . 1 . . . . 1 . . 1 Hauler 12 | . 1 . 1 . . . 1 5 4 Recycler 14 | . . . 2 . . . . 1 11 Operator 3 | . . . . . . . . . 3 Watcher 3 | . 1 . 1 . . . . 1 . Swarmer 16 | . 6 . . 6 . . . . 4 Grunt 56 | . 6 . 2 . . . . 5 43 Brawler 4 | . . . . . . . . . 4 Duelist 3 | . . . . . . . . . 3 Protector 2 | . . . . . . . . . 2 Sentry 20 | . . . 1 . . . 1 9 9 Demolisher 1 | . . 1 . . . . . . . Hunter 4 | . . . . . . . . 3 1 Programmer 6 | . . . . . . . . . 6 Assembled 11 | . . 11 . . . . . . . Best Kill Streak 11 | . 3 8 7 3 . 1 2 4 11 Combat Bots Only 8 | . 3 8 3 3 . . 1 2 7 Max Kills in Single Turn 6 | . 2 3 1 1 . 1 1 2 6 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 3 . . . . . . 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . 01-MTF (-8/Storage) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Damage Taken 8588 | . 309 610 103 163 . . . 1599 5804 Core 1061 | . 14 126 . 15 . . . 192 714 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 76 | 100 . 44 . . . 96 . 65 . Volleys Fired 325 | . 31 22 12 11 . 1 4 80 164 Largest 5 | . 2 2 2 2 . 2 4 4 5 Hottest 219 | . 63 63 46 46 . 46 86 103 219 Shots Fired 1040 | . 62 43 24 22 . 2 16 283 588 Gun 949 | . 62 35 24 22 . 2 16 282 506 Cannon 43 | . . . . . . . . . 43 Launcher 48 | . . 8 . . . . . 1 39 Special . | . . . . . . . . . . Kinetic 869 | . 31 32 24 22 . 2 16 276 466 Thermal 44 | . . . . . . . . . 44 Explosive 16 | . . 8 . . . . . 1 7 Electromagnetic 111 | . 31 3 . . . . . 6 71 Robot Hit Streak 28 | . 7 12 12 6 . 2 5 28 25 Robot Miss Streak 11 | . 3 1 1 2 . . 3 3 11 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 9 | . . . . 2 . . . 3 4 Max Gunslinging Chain 1 | . . . . 1 . . . 1 1 Shots Hit Robots 729 | . 39 29 17 10 . 1 7 207 419 Core Hits 399 | . 19 33 9 6 . 1 4 64 263 Critical Hits 10 | . 1 . 2 . . . . 1 6 Critical Kills 5 | . . . . . . . . . 5 Critical Parts Destroyed 5 | . 1 . 2 . . . . 1 1 Melee Attacks 40 | . . . . . . . . 5 35 Impact 21 | . . . . . . . . . 21 Slashing 19 | . . . . . . . . 5 14 Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 1 3 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 17213 | . 708 974 296 180 . 13 69 2942 12031 Guns 10372 | . 527 359 296 180 . 13 69 2867 6061 Cannons 588 | . . . . . . . . . 588 Explosions 5459 | . 144 615 . . . . . . 4700 Melee 623 | . . . . . . . . 66 557 Ramming 171 | . 37 . . . . . . 9 125 Kinetic 9396 | . 248 325 296 180 . 13 69 2801 5464 Thermal 1905 | . 144 . . . . . . . 1761 Explosive 1233 | . . 615 . . . . . . 618 Electromagnetic 3885 | . 279 34 . . . . . 66 3506 Impact 87 | . . . . . . . . . 87 Slashing 536 | . . . . . . . . 66 470 Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . . . . . . 3 9 Average Corruption 4 | . . . . . . . . 2 4 Corruption Purged . | . . . . . . . . . . Effects 125 | . . . . . . . . 9 116 Message Errors 23 | . . . . . . . . 2 21 Matter Fused 15 | . . . . . . . . 3 12 Heat Flow Errors 15 | . . . . . . . . 1 14 Energy Discharges 9 | . . . . . . . . . 9 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 13 | . . . . . . . . 1 12 Data Loss (major) 1 | . . . . . . . . . 1 Misfires 7 | . . . . . . . . . 7 Targeting Errors 34 | . . . . . . . . 1 33 Weapon Failures 7 | . . . . . . . . 1 6 Overload Shots . | . . . . . . . . . . Overflow Damage 744 | . 19 48 . . . . . . 677 Projectiles 12 | . . . . . . . . . 12 Explosions 530 | . 19 48 . . . . . . 463 Melee 202 | . . . . . . . . . 202 Knockbacks 6 | . . . . . . . . . 6 Impact 1 | . . . . . . . . . 1 Kinetic 5 | . . . . . . . . . 5 Secondary . | . . . . . . . . . . Self-Inflicted Damage 1096 | . 65 47 . . . . . . 984 Shots 33 | . 2 2 . . . . . . 29 Rammed 20 | . 7 . . . . . . 1 12 Targets Rammed 21 | . 8 . . . . . . 1 12 Kicked . | . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . Highest Temperature 489 | . 198 24 97 51 . 16 102 373 489 Average Temperature 98 | . 71 7 33 21 . 8 49 128 113 Received Heat Transfer 2222 | . 75 20 42 . . . . 450 1635 Effects 11 | . . . . . . . . 5 6 Shutdowns 2 | . . . . . . . . . 2 Interference 5 | . . . . . . . . 5 . Damage (major) 4 | . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . 5 Combat Hostiles 3 | . . . . . . . . . 3 Parts Fried 17 | . . . . . . . . . 17 Impact Corruptions 2 | . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . . . . . . . 3 Heat Transferred 2781 | . 150 . . . . . . . 2631 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 13 | . 2 . . . . . . . 11 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Peak Influence 2610 | . 295 131 161 182 . 5 54 447 2610 Initial 159 | . . 81 42 62 . . 1 22 159 Average 572 | . 157 101 98 149 . 1 27 274 992 Maximum Alert Level 5 | . 1 . . . . . . 2 5 Low Security (%) 36 | 100 79 100 100 100 . 100 100 19 10 Level 1 30 | . 20 . . . . . . 79 20 Level 2 8 | . . . . . . . . 1 16 Level 3 7 | . . . . . . . . . 14 Level 4 6 | . . . . . . . . . 13 Level 5 11 | . . . . . . . . . 23 High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 43 | . 2 1 1 . . . . 4 35 Investigation 11 | . 1 1 1 . . . . 2 6 Extermination 5 | . . . . . . . . . 5 Reinforcement 10 | . 1 . . . . . . 1 8 Assault 8 | . . . . . . . . . 8 Garrison 9 | . . . . . . . . 1 8 Intercept . | . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 3 Haulers Reinforced 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Distress Signals 10 | . 5 . 1 . . . . 2 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 205 | . 28 11 6 5 . . . 29 126 Peak Tracking Total 11 | . 6 5 3 3 . . . 3 11 Tactical Retreats 26 | . 8 1 . . . . . 1 16 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Traps Triggered 14 | . 1 . 1 . . . . 6 6 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 4 | . . . . . . . . . 4 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Machines Disabled 40 | . 3 . . . . . . 5 32 Max in Single Turn 7 | . 1 . . . . . . 1 7 Garrison Access 4 | . . . . . . . . 1 3 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Machines Accessed 20 | . 4 1 . . 1 . 1 7 6 Terminals 12 | . 3 . . . . . 1 6 2 Fabricators . | . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . 1 Garrison Access 3 | . . . . . . . . 1 2 Total Hacks 37 | . 5 1 . . 4 . 2 10 15 Successful 16 | . 3 1 . . 4 . 1 6 1 Failed 21 | . 2 . . . . . 1 4 14 Catastrophic 4 | . . . . . . . 1 . 3 Database Lockouts . | . . . . . . . . . . Manual 21 | . 5 . . . . . 1 7 8 Terminals 18 | . 4 . . . . . 2 8 4 Fabricators . | . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 Scanalyzers 3 | . . . . . . . . . 3 Garrison Access 8 | . . . . . . . . 2 6 Terminal Hacks 8 | . . 1 . . 4 . 1 2 . Record 4 | . . . . . 4 . . . . Open Door 2 | . . 1 . . . . . 1 . Level Access Points 1 | . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks 5 | . 2 . . . . . . 3 . Terminals 5 | . 2 . . . . . . 3 . Botnet 5 | . 2 . . . . . . 3 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 2 . . . . . 1 4 6 Full Trace Events 4 | . . . . . . . . . 4 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . 5 Machine Destruction 1 | . . . . . . . . . 1 Programmers 4 | . . . . . . . . . 4 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 99 | . . . . . . . . 99 . Highest-Rated Ally 99 | . . . . . . . . 99 . Total Orders . | . . . . . . . . . . Ally Attacks 17 | . . . . . . . . 17 . Total Damage 604 | . . . . . . . . 604 . Kills 7 | . . . . . . . . 7 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Turns Passed 8619 | 124 1179 307 160 171 617 292 133 1773 3863 Spaces Moved 3977 | 75 640 122 69 78 323 145 59 709 1757 Core 184 | 6 . . . . . . . 1 177 Treads 3650 | 69 640 122 69 78 323 145 59 670 1475 Legs 47 | . . . . . . . . . 47 Wheels 96 | . . . . . . . . 38 58 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 180 180 180 200 200 120 50 Average Speed 175 | 151 164 179 180 180 190 200 200 199 164 Slowest Speed 1450 | 160 180 180 180 180 200 200 200 1450 270 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 5 85 24 13 13 67 48 8 88 39 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 2 | . . . . . . . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . . . . 1 . . . Spaces Dug 41 | . . . . . . . . 11 30 Terrain Destroyed 332 | . 4 44 . . . . . 12 272 Melee 19 | . . . . . . . . 3 16 Projectile 20 | . . . . . . . . 1 19 AOE 293 | . 4 44 . . . . . 8 237 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Total 4828 | 84 707 171 86 91 324 146 66 895 2258 Wait 216 | . 12 20 . . . . . 35 149 Move 3968 | 74 639 121 68 77 322 144 58 708 1757 Hop . | . . . . . . . . . . Pick Up 57 | 4 10 1 4 1 . 1 2 12 22 Fast Attach 45 | 5 4 1 . 1 . . . 8 26 Attach 38 | . . 2 2 1 . . 2 7 24 Detach 4 | . 1 . . . . . . . 3 Swap 76 | . 1 4 . . 2 . . 23 46 Drop 36 | 1 1 . . . . . . 16 18 Fire 325 | . 31 22 12 11 . 1 4 80 164 Melee 40 | . . . . . . . . 5 35 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 21 | . 8 . . . . . . 1 12 Escape Stasis 2 | . . . . . . . . . 2 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 16) 780 | -10/Materials | Discovered new exit (range 10) 1304 | -10/Materials | Entered Mines 1354 | -10/Mines | Met a Derelict shopkeep closing up shop 1398 | -10/Mines | Discovered new exit (range 5) 1423 | -10/Mines | Assembled infested the area 1487 | -10/Mines | Destroyed 8 combat bots 1540 | -10/Mines | Lost 3 parts (1p2w) 1577 | -10/Mines | Core integrity fell below 50% 1611 | -10/Mines | Entered Materials 1611 | -9/Materials | Evolved 2 slots: Utility x2 1648 | -9/Materials | Discovered new exit (range 15) 1771 | -9/Materials | Entered Mines 1837 | -9/Mines | Met a Derelict bent on vengeance 1933 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1935 | -9/Mines | Discovered new exit (range 5) 1942 | -9/Mines | Entered Exiles 1986 | -9/Exiles | Met 8R-AWN 2016 | -9/Exiles | Met EX-HEX 2144 | -9/Exiles | Met EX-DEC 2275 | -9/Exiles | Learned location of Zion (-7) 2317 | -9/Exiles | Met EX-BIN 2522 | -9/Exiles | Build established: Hauler-Mutant 2535 | -9/Exiles | Discovered new exit (range 14) 2559 | -9/Exiles | Entered Mines 2821 | -8/Mines | Discovered new exit (range 15) 2851 | -8/Mines | Entered Materials 2851 | -8/Materials | Evolved 2 slots: Weapon x2 2887 | -8/Materials | Identified exit to Storage 2984 | -8/Materials | Entered Storage 3022 | -8/Storage | Identified exit to Factory 3170 | -8/Storage | Lost 3 parts (2n1w) 3178 | -8/Storage | Build established: Hauler-Tank 3869 | -8/Storage | Met 01-MTF 4023 | -8/Storage | Build established: Scavenger-Tank 4226 | -8/Storage | Garrison activated, responded to threat 4728 | -8/Storage | Destroyed 01-MTF 4757 | -8/Storage | Entered Factory 4757 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5518 | -7/Factory | Build established: Scavenger-Gunner 5794 | -7/Factory | Garrison activated, responded to threat 5974 | -7/Factory | Garrison activated, responded to threat 6347 | -7/Factory | Lost 6 parts (2n4w) 6624 | -7/Factory | Discovered new exit (range 15) 6661 | -7/Factory | Identified exit to Factory 6820 | -7/Factory | Garrison activated, responded to threat 7337 | -7/Factory | Lost 3 parts (1n2w) 7557 | -7/Factory | First assault squad dispatched 7739 | -7/Factory | Core integrity fell below 50% 7760 | -7/Factory | Destroyed 7 combat bots 8121 | -7/Factory | Destroyed 7 combat bots 8129 | -7/Factory | Lost 3 parts (1n2w) 8361 | -7/Factory | Core integrity fell below 20% 8424 | -7/Factory | Lost 12 parts (2p3n2u5w) 8485 | -7/Factory | Released all parts (7) 8620 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 08566_ A-02 Transporter destroyed. 08568_ Acquired 47 matter. 08569_ Acquired Target Analyzer. 08570_ K-01 Serf collects debris. 08571_ Acquired Target Analyzer. 08574_ K-01 Serf collects debris. 08575_ Acquired Target Analyzer. 08577_ Acquired Lgt. Treads. 08577_ K-01 Serf collects debris. 08581_ System corrupted: Matter fused (-10). 08581_ K-01 Serf collects debris. 08581_ R-06 Scavenger collects Transport Network Coupler. 08599_ Sneak attack on U-05 Engineer. 08599_ System corrupted: Chainsword targeting data glitched. 08599_ Destroyed Welding Torch. 08599_ Destroyed Wheel. 08599_ Destroyed Unknown Device. 08603_ System corrupted: Matter fused (-9). 08620_ System corrupted: Heat flow error (+261). 08620_ P-60 Hacker Imp. Heat Sink severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? #??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ??????##############????# #??????????????????????? | | ??????# #????# #??????????????????????? | | ??????+ #????# #??????????????????????? | | ??????# #????# #??????????????????????? | | ??????# #????# #??????????????????????? | | ??????# #????# #??????????????????????? | | ??????# #????# #??????????????????????? | | ??????# ######@########???????????????? | | ??????# + p ????????? | | ??????# ###############???????????????? | | ??????# #?????????????????????????????? | | ??????# #?????????????????????????????? | | ??????# #?????????????????????????????? | | ??????#######+######?????????????????????????????? | | #########?# #????????????????????????????????? | | ] # #????????????????????????????????? | | # #????????????????????????????????? | | + #????????????????????????????????? | | ! # #????????????????????????????????? | | # #????????????????????????????????? | | ! ! ?# #????????????????????????????????? | | #########?# #????????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# +????????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# #????????????????????????????????? | | ?????###### # ???????????????????????????????? | | ?????+ # "??????????????????????????????? | | ?????###### # "??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Target Analysis 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatHellfireTriangulator Manual? 0 Play Time 00:54:58 Cumulative 1165.6 hours Start 2020.10.31 @ 15:19:34 End 2020.10.31 @ 16:26:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 427 Rogue 427 Adventurer 0 Explorer 0 Win Type - Total 26 Types 13/2/7/0/0/0/4/0/0 Lore% 96 Gallery% 96 Achievement% 84 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 12/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eea0ed55-0e19-4aed-9abc-a0820b687a3b