Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.29 @ 20:22:25 Player: LightKnight Result: Destroyed by Dirty Bomb Trap Performance ------------- Evolutions (5) 2500 Regions Visited (23) 4600 Robots Destroyed (256) 1280 Value Destroyed (8544) 8544 Prototype IDs (35) 700 Alien Tech Used (2) 400 Bonus (3153) 3153 TOTAL SCORE: 21177 Bonus ------- High Alert Combat Kills 316 Follower Combat Kills 1163 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1786 Friendly Fire -2012 Cogmind --------- Core Integrity 0/1000 Matter 205/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Improved Signal Interpreter Experimental Phase Shifter Vortex Driver (25) CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Treads Improved Treads Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Experimental Target Analyzer Hardened Heavy Armor Plating Thermal Barrier Improved Remote Shield > --- WEAPON ----------- Zionite Laser-S Zionite Phaser-S Zionite Phaser-S Vortex Driver > --- INVENTORY -------- Fission Core Reinforced Fission Core Light Treads Improved Treads Experimental Coolant Injector Zionite Biocell Improved Sensor Array Improved Signal Interpreter Experimental Phase Shifter Powered Armor Minesniffer Drone Bay Minesniffer Drone Bay Storm Laser Long-range Missile Launcher Improved Remote Datajack CR-A16's Pointy Stick PL-3XN's Ring of Power [Rating: 117] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Gauss Cannon Energy Gun Storm Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . . . . . 2 . . . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . Utility 5 | . . . . . . . 2 2 . . . . 1 . . . . . . . . . . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . Parts Attached 155 | . 12 1 20 1 1 . 22 11 1 7 . 1 5 2 14 . 5 1 18 10 8 2 13 Power 14 | . 1 . 2 . . . 1 . . 1 . . 1 . 1 . 1 . 2 3 . . 1 Engine 7 | . 1 . 2 . . . . . . . . . 1 . . . . . 2 1 . . . Core 6 | . . . . . . . 1 . . 1 . . . . 1 . 1 . . 2 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 35 | . 3 . 5 . . . 3 2 . 1 . . 1 2 4 . . . 6 1 1 . 6 Treads 27 | . 3 . 5 . . . 3 2 . 1 . . 1 2 . . . . 6 1 1 . 2 Leg 6 | . . . . . . . . . . . . . . . 2 . . . . . . . 4 Wheel 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 62 | . 5 . 4 . 1 . 12 3 . 3 . 1 2 . 5 . 4 1 6 5 4 1 5 Device 25 | . . . . . . . 3 2 . 2 . 1 1 . 4 . 2 . 2 2 1 1 4 Storage 7 | . 2 . . . . . 1 . . . . . 1 . . . . . . 1 2 . . Processor 8 | . 1 . . . . . 3 1 . . . . . . . . 1 1 . . . . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . Protection 22 | . 2 . 4 . 1 . 5 . . 1 . . . . 1 . 1 . 4 2 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 44 | . 3 1 9 1 . . 6 6 1 2 . . 1 . 4 . . . 4 1 3 1 1 Energy Gun 5 | . . . 1 . . . . . . . . . . . . . . . . 1 2 1 . Energy Cannon 3 | . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 Ballistic Gun 18 | . 2 1 6 1 . . 3 3 . . . . . . 1 . . . 1 . . . . Ballistic Cannon 11 | . . . 1 . . . 2 3 1 1 . . 1 . 1 . . . . . 1 . . Launcher 4 | . 1 . 1 . . . . . . . . . . . 1 . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 1 . . . 1 1 . 2 . . . . 1 . . . . 1 5 . 8 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Lost 45 | . . . 2 . . . 1 . . . . 1 1 4 6 . . . 10 . . 1 19 Power 4 | . . . . . . . . . . . . . 1 . . . . . 1 . . . 2 Propulsion 17 | . . . 1 . . . . . . . . . . 2 4 . . . 2 . . 1 7 Utility 10 | . . . . . . . . . . . . . . . 1 . . . 4 . . . 5 Weapon 14 | . . . 1 . . . 1 . . . . 1 . 2 1 . . . 3 . . . 5 Highest Loss Streak 11 | . . . 1 . . . 1 . . . . 1 1 2 4 . . . 10 . . 1 11 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Average Backups 15 | . 11 15 14 15 14 14 14 14 15 14 15 14 14 15 13 17 18 16 12 16 16 17 16 Power 1 | . 1 2 1 1 1 2 2 2 2 1 1 1 . . . 1 1 1 1 1 2 2 1 Propulsion 3 | . 3 4 3 4 4 4 4 4 4 3 3 3 2 1 . 2 2 3 2 2 2 2 1 Utility 5 | . 2 4 4 4 3 3 4 4 4 4 6 6 6 9 7 9 8 5 3 6 7 7 7 Weapon 4 | . 3 4 3 5 5 5 4 4 5 4 5 4 4 5 5 5 6 6 4 5 4 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 49 | . 8 . 11 . . 1 7 1 . 2 . . . . . . 1 4 4 2 2 . 6 Power 6 | . . . 4 . . . . . . 1 . . . . . . . . 1 . . . . Propulsion 10 | . 4 . . . . . 4 . . . . . . . . . . . 1 1 . . . Utility 15 | . 1 . 2 . . . 2 1 . 1 . . . . . . . 2 . 1 1 . 4 Weapon 15 | . 3 . 4 . . . 1 . . . . . . . . . 1 2 2 . 1 . 1 Tool/Special 3 | . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 93 100 99 100 100 100 99 99 100 94 84 84 85 81 89 99 99 100 94 78 76 76 70 Engine 5 | . 14 14 11 11 11 11 6 . . . . . . 6 5 . . . 4 9 8 5 2 Core 2 | . . . . . . . 2 7 7 7 7 7 5 . . 6 6 6 1 . 2 5 3 Treads 22 | . 24 28 32 33 33 33 27 23 23 23 23 23 26 26 19 . . . 13 23 24 27 22 Leg 1 | . 3 . . . . . . . . . . . . . 1 13 13 13 1 . . . 1 Wheel 2 | . . . . . . . . . . . . . . . 1 13 13 13 9 . . . . Device 11 | . . . . . . . 4 15 15 9 15 15 19 20 18 20 24 26 16 13 16 16 15 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 4 Processor 5 | . 1 . . . . . 11 14 15 12 7 7 6 6 6 6 6 6 6 5 5 5 4 Protection 8 | . 6 14 10 11 11 11 11 7 7 9 . . . . 7 12 7 6 12 12 5 5 4 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . 4 4 4 5 Ballistic Gun 12 | . 28 26 27 29 33 33 14 14 7 5 . 6 6 . 6 6 6 6 5 . . . . Ballistic Cannon 5 | . . . 4 2 . . 11 6 15 12 7 7 5 8 7 13 13 13 6 . . . . Peak Build Rating 117 | . 10 11 19 19 18 18 35 49 45 63 62 64 72 69 68 59 65 69 73 88 92 92 117 Average Rating 50 | . 8 10 16 18 17 18 31 45 44 52 62 63 70 65 57 58 61 67 64 85 87 89 95 On Entrance 47 | 6 6 10 11 19 18 18 18 34 45 45 62 62 63 68 59 59 59 65 68 72 86 90 85 Naked Turns 15 | . . . . . . . . . . . . . . . . . . . . . . . 15 Heaviest Build 136 | 13 33 33 47 47 44 44 51 56 56 65 62 64 86 83 82 81 87 87 101 119 125 121 136 Greatest Support 136 | 20 40 40 60 60 60 60 60 68 68 68 68 68 90 90 84 26 26 26 110 113 136 136 134 Greatest Overweight (x) 26 | . . . . . . . . . . . . . . . 26 3 3 3 6 1 . 1 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . 3 2 3 3 . . . . Largest Inventory Capacity 20 | . 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | . 14 15 15 15 15 15 15 15 15 15 15 15 17 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | . 15 15 15 15 15 15 15 15 15 15 15 15 17 16 18 19 20 20 20 20 20 20 20 Average Carried 16 | . 11 14 14 15 14 14 14 14 15 14 15 14 14 15 14 18 19 19 18 19 19 19 18 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 15 15 15 15 15 15 14 15 15 15 15 14 16 14 18 18 20 19 20 20 20 19 5 Class Distribution -------------------- 30% | Scavenger-Tank 16% | Mutant 15% | Tank 15% | Skirmisher 12% | Scavenger-Skirmisher 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Tank | -8/Mines Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Waste Mutant | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Tank | -5/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Matter Collected 10170 | 200 506 192 1319 63 . 10 1634 210 198 602 . 208 472 . 2302 148 199 37 1201 125 201 80 263 Remotely 20 | . . . . . . . . . . 20 . . . . . . . . . . . . . Salvage Created 10030 | . 593 52 1918 131 . 9 1485 153 217 297 . 89 466 . 2127 95 99 . 1167 248 256 186 442 Parts 464 | . 34 4 112 11 . 1 79 15 6 10 . 8 18 . 75 8 2 . 35 11 11 12 12 Haulers Intercepted 11 | . 2 . 5 . . . 3 . . . . . . . 1 . . . . . . . . Recyclers Shooed 16 | . 1 1 1 . . . 2 . . . . . . . 10 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 100 | . . . . . . . . . 5 6 . 8 . . . 8 2 . 35 . 21 15 . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Combat Hostiles Destroyed 184 | . 10 4 43 5 . . 31 3 6 2 . 7 11 . 9 5 3 . 18 3 5 5 14 Melee 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Guns 96 | . 10 4 32 1 . . 13 2 3 1 . 2 2 . 2 1 . . 4 3 4 5 7 Cannons 52 | . . . 4 . . . 13 1 . 1 . 3 9 . 5 4 3 . 9 . . . . AOE 32 | . . . 7 4 . . 5 . 3 . . 2 . . 2 . . . 3 . . . 6 Classes Destroyed 22 | . 7 1 4 . . . 1 1 . 1 . . . . . . 1 . 4 . . . 2 Worker 17 | . 1 . 1 . . . 3 1 . . . . . . 10 . . . . 1 . . . Builder 9 | . . . 3 . . . 1 . . . . . 1 . 3 . . . 1 . . . . Tunneler 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . Hauler 11 | . 2 . 5 . . . 3 . . . . . . . 1 . . . . . . . . Recycler 19 | . 2 . . . . . 3 . . . . . . . 12 . . . 2 . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . Watcher 10 | . 3 . 4 . . . 3 . . . . . . . . . . . . . . . . Swarmer 40 | . 3 2 3 . . . . . . . . 7 4 . 5 4 . . 4 1 2 4 1 Grunt 85 | . 7 . 29 5 . . 20 . 4 . . . 5 . 1 . 2 . 4 1 1 . 6 Brawler 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . Duelist 5 | . . . 1 . . . 1 . . . . . . . . . . . 2 . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 26 | . . . 10 . . . 9 1 . 1 . . . . . . . . 5 . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Hunter 14 | . . . . . . . 1 1 2 1 . . 2 . 2 . . . 1 . . . 4 Programmer 5 | . . . . . . . . 1 . . . . . . 1 1 . . . 1 1 . . Behemoth 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Tinkerer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | . 4 2 6 3 . 1 4 2 4 1 . 4 4 . 6 4 3 . 4 2 2 4 6 Combat Bots Only 6 | . 3 2 6 3 . . 4 1 4 1 . 4 4 . 4 4 3 . 4 2 2 4 6 Max Kills in Single Turn 3 | . 2 1 3 2 . 1 2 2 2 1 . 1 2 . 2 2 1 . 3 3 2 1 2 Gunslinging 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 2 . . 1 . 2 . . 1 . . 2 . . . 3 . . . 2 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Hostile Shots Fired 1158 | . 32 10 98 4 . . 143 19 34 19 . 32 53 5 130 14 11 . 118 17 23 69 327 Missed 349 | . 8 2 30 1 . . 45 8 10 9 . 8 15 1 44 5 2 . 32 6 8 18 97 Hits 809 | . 24 8 68 3 . . 98 11 24 10 . 24 38 4 86 9 9 . 86 11 15 51 230 Melee 10 | . . . . . . . . . . . . . . 4 . . . . . . . . 6 Projectile 799 | . 24 8 68 3 . . 98 11 24 10 . 24 38 . 86 9 9 . 86 11 15 51 224 Critical Strikes 40 | . 1 . 6 . . . 4 . . 1 . . . 4 2 1 2 . 3 3 . . 13 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Damage Taken 13636 | . 260 112 1022 42 . . 1467 120 377 95 . 413 597 184 1532 137 175 . 2185 265 209 502 3942 Core 1905 | . 67 . 107 . . . 97 . 69 12 . 37 52 . 114 . 39 . 311 33 16 38 913 Absorbed by Shields 427 | . . . . . . . . . . . . . . . . . . . . . 44 140 243 Redirected to Shielding 30 | . 2 17 11 . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 98 | . . . . . . . . . . . . . . . . . . . . 21 . . 77 Regen/Repaired (Parts) 945 | . . . 119 . . . . . . . . . . . . . . 740 . . . . 86 Core Remaining (%) 75 | 100 . 73 . . . 73 82 . . . . 83 . . . . . . 39 . . . . Volleys Fired 532 | . 49 10 98 4 . . 113 8 13 8 . 31 24 . 30 13 10 1 68 6 8 13 25 Largest 4 | . 2 2 3 3 . . 3 3 3 3 . 3 3 . 3 3 3 1 3 1 1 1 4 Hottest 280 | . 46 46 91 69 . . 97 93 108 108 . 148 148 . 114 110 110 40 120 250 250 250 280 Shots Fired 1279 | . 94 20 264 6 . . 301 22 29 16 . 65 70 . 84 25 30 1 192 6 8 13 33 Gun 741 | . 94 20 231 3 . . 169 14 8 4 . 17 23 . 32 6 10 . 64 6 5 13 22 Cannon 505 | . . . 29 . . . 125 8 19 12 . 46 47 . 47 19 20 1 126 . 3 . 3 Launcher 33 | . . . 4 3 . . 7 . 2 . . 2 . . 5 . . . 2 . . . 8 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1141 | . 94 20 256 3 . . 294 22 27 16 . 40 46 . 79 25 30 1 185 . 3 . . Thermal 84 | . . . . . . . . . . . . 23 24 . . . . . 5 6 5 8 13 Explosive 28 | . . . 4 3 . . 7 . 2 . . 2 . . . . . . 2 . . . 8 Electromagnetic 9 | . . . 4 . . . . . . . . . . . 5 . . . . . . . . Entropic 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Phasic 14 | . . . . . . . . . . . . . . . . . . . . . . 5 9 Robot Hit Streak 20 | . 11 3 9 1 . . 15 5 5 7 . 8 7 . 10 4 4 . 20 6 7 6 7 Robot Miss Streak 15 | . 5 7 9 1 . . 7 2 2 1 . 12 6 . 5 2 3 . 7 15 5 6 7 Penetration Max 1 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . Secondary Targets 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 843 | . 63 11 164 2 . . 219 12 11 16 . 10 40 . 88 9 17 . 138 6 5 8 24 Core Hits 540 | . 35 7 101 8 . 1 126 7 11 7 . 11 22 . 57 5 6 . 55 10 9 12 50 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . 1 . 2 . . . . 1 . . . . 2 . 1 . . . 1 . . . . Critical Strikes 35 | . 2 . 2 . . . 1 3 . . . . 5 . 3 . 1 . 17 . . . 1 Destroy 11 | . 2 . 2 . . . 1 1 . . . . 2 . 1 . . . 2 . . . . Blast 17 | . . . . . . . . 2 . . . . 3 . 2 . 1 . 9 . . . . Sever 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . Intensify 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 111 | . . . . . . . 8 . . 10 . . . . 56 . . . 35 1 1 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 98 | . . . . . . . 8 . . 10 . . . . 56 . . . 24 . . . . Piercing 13 | . . . . . . . . . . . . . . . . . . . 11 1 1 . . Sneak Attacks 33 | . . . . . . . 7 . . 3 . . . . 22 . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28008 | . 949 138 3623 276 . 19 4826 281 498 659 . 564 1063 . 4819 296 459 . 4567 381 669 722 3199 Guns 10056 | . 945 138 2299 16 . . 1662 111 66 72 . 53 371 . 548 49 86 . 903 381 669 722 965 Cannons 6947 | . . . 406 . . . 1918 170 121 97 . 211 685 . 728 247 373 . 1817 . . . 174 Explosions 5762 | . . . 893 260 . . 756 . 311 . . 300 . . 935 . . . 247 . . . 2060 Melee 5159 | . . . . . . . 481 . . 490 . . . . 2588 . . . 1600 . . . . Ramming 84 | . 4 . 25 . . 19 9 . . . . . 7 . 20 . . . . . . . . Kinetic 13565 | . 945 138 2650 16 . . 3580 281 187 169 . 163 751 . 1276 296 459 . 2654 . . . . Thermal 3269 | . . . . . . . . . . . . 101 305 . 225 . . . 66 381 669 722 800 Explosive 4827 | . . . 893 260 . . 756 . 311 . . 300 . . . . . . 247 . . . 2060 Electromagnetic 765 | . . . 55 . . . . . . . . . . . 710 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4930 | . . . . . . . 481 . . 490 . . . . 2588 . . . 1371 . . . . Piercing 229 | . . . . . . . . . . . . . . . . . . . 229 . . . . Entropic 174 | . . . . . . . . . . . . . . . . . . . . . . . 174 Phasic 165 | . . . . . . . . . . . . . . . . . . . . . . . 165 Highest Corruption 12 | . . . . . . . . . . . . . . 12 12 . . . . 1 . . 4 Average Corruption 5 | . . . . . . . . . . . . . . 6 6 . . . . 1 . . 1 Corruption Purged 15 | . . . . . . . . . . . . . . . 14 . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 64 | . . . . . . . . . . . . . . 3 58 . . . . 3 . . . Message Errors 16 | . . . . . . . . . . . . . . 1 14 . . . . 1 . . . Matter Fused 23 | . . . . . . . . . . . . . . 2 20 . . . . 1 . . . Heat Flow Errors 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Energy Discharges 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 7 | . . . . . . . . . . . . . . . 6 . . . . 1 . . . Data Loss (major) 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . Misfires 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1337 | . . . 19 . . . 137 8 . 197 . 29 7 . 681 10 1 . 95 . . . 153 Projectiles 197 | . . . . . . . . 8 . . . . 7 . 31 10 1 . 29 . . . 111 Explosions 161 | . . . 19 . . . 12 . . . . 29 . . 49 . . . 10 . . . 42 Melee 979 | . . . . . . . 125 . . 197 . . . . 601 . . . 56 . . . . Knockbacks 63 | . . . 7 . . . 36 . 1 . . 1 . . 7 2 . . 9 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 59 | . . . 7 . . . 34 . 1 . . 1 . . 5 2 . . 9 . . . . Secondary 4 | . . . . . . . 2 . . . . . . . 2 . . . . . . . . Self-Inflicted Damage 352 | . . . . . . . . . . . . 56 . . 202 . . . 42 . . . 52 Shots 8 | . . . . . . . . . . . . 2 . . 4 . . . 1 . . . 1 Rammed 15 | . . 1 4 . . 2 2 . . . . . 2 . 4 . . . . . . . . Targets Rammed 18 | . 2 1 4 . . 3 2 . . . . . 2 . 4 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 380 | . 21 . 176 12 . . 380 342 188 132 . 181 2 . 254 192 16 . 34 246 96 369 286 Average Temperature 62 | . 6 . 44 7 . . 73 80 72 48 . 61 2 . 82 98 8 . 11 98 50 134 83 Received Heat Transfer 2262 | . 123 . 489 24 . . 783 30 39 12 . . 108 . 60 . 117 . 327 63 6 18 63 Effects 8 | . . . . . . . 4 . . . . . . . . . . . . . . 4 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 6 | . . . . . . . 3 . . . . . . . . . . . . . . 3 . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Parts Melted 12 | . . . . . . . . . . . . 1 1 . . . . . . 1 5 3 1 Heat Transferred 4579 | . . . . . . . . . . . . 200 600 . 86 . . . 100 525 900 1000 1168 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Maximum Alert Level 3 | . . . 2 1 . . 1 . . . . . 3 . 2 . . . . 1 . . . Low Security (%) 71 | . 100 100 3 94 . 100 85 100 . . . . . 100 75 . . . . 39 . . . Level 1 11 | . . . 25 5 . . 14 . . . . . . . 13 . . . . 60 . . . Level 2 14 | . . . 71 . . . . . . . . . 52 . 10 . . . . . . . . Level 3 2 | . . . . . . . . . . . . . 47 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 900 | . 94 50 653 244 . 5 310 130 . . . . 900 194 419 . . . . 298 . . . Initial 900 | . . 18 . 244 . . . 130 . . . . 900 194 72 . . . . 167 . . . Average 165 | . 34 3 458 62 . . 127 27 . . . . 710 155 128 . . . . 212 . . . Influence Increases 7661 | . 428 50 1413 157 . 5 1056 133 150 55 . 160 1192 . 831 120 70 . 472 583 326 165 295 Destroy 0b10 Robot/C 4240 | . 200 40 860 100 . . 620 60 120 40 . 140 220 . 460 100 60 . 360 240 240 100 280 Destroy 0b10 Robot/NC 430 | . 45 . 70 . . 5 75 5 . 5 . . 5 . 160 . . . 50 10 . . . Destroy Leader 874 | . 60 10 228 20 . . 182 30 30 10 . 20 30 . 92 20 10 . 10 52 50 20 . Allied During Kill 186 | . . . . . . . . . . . . . . . 45 . . . 37 68 36 . . Successful Hack 81 | . 18 . 35 . . . 16 5 . . . . . . 7 . . . . . . . . Select Force Hacks 180 | . 60 . 60 . . . 60 . . . . . . . . . . . . . . . . Disable Machine 210 | . . . 75 15 . . 45 15 . . . . 30 . 15 . . . . 15 . . . Destroy Structure 230 | . . . 70 22 . . 43 3 . . . . 7 . 37 . . . . 48 . . . Advance Influence 1050 | . . . . . . . . . . . . . 900 . . . . . . 150 . . . Lose Combat Pursuer 180 | . 45 . 15 . . . 15 15 . . . . . . 15 . . . 15 . . 45 15 Influence Decreases 7537 | . 380 98 784 786 . 5 768 407 142 77 . 160 636 452 545 423 157 . 444 345 592 163 173 Entered New Map 1252 | . . 30 . 385 . . . 158 6 5 . . . 362 32 145 17 . . 11 99 . 2 Time Decay 5315 | . 380 68 614 401 . 5 608 249 136 72 . 150 326 50 463 278 140 . 394 294 488 153 46 Search Patrol Dispatched 300 | . . . . . . . . . . . . . 300 . . . . . . . . . . Lost Part 285 | . . . 20 . . . 10 . . . . 10 10 40 50 . . . 10 . . 10 125 Lost Ally 85 | . . . . . . . . . . . . . . . . . . . 40 40 5 . . Purge Threat 300 | . . . 150 . . . 150 . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 4 . 8 . . . 7 1 . . . . 2 . 4 . . . . 3 . . . Investigation 12 | . 3 . 6 . . . 2 . . . . . . . . . . . . 1 . . . Extermination 5 | . . . . . . . . 1 . . . . . . 3 . . . . 1 . . . Reinforcement 8 | . 1 . 1 . . . 2 . . . . . 2 . 1 . . . . 1 . . . Assault 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Distress Signals 11 | . . . 2 . . . 2 1 . . . . . . 2 . . . 2 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 357 | . 19 5 58 4 . . 51 4 7 2 . 14 11 3 47 6 5 . 20 12 18 11 60 Peak Tracking Total 14 | . 6 2 7 2 . . 5 2 4 1 . 4 4 3 11 4 3 . 5 4 11 4 14 Tactical Retreats 9 | . 2 . 1 . . . 1 1 . . . . . . 1 . . . 1 . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Traps Triggered 7 | . 1 . 3 . . . 1 . . . . . 1 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Most Traps Carried 3 | . . . . . . . . . . . . . . . . . . . 3 3 2 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Machines Disabled 20 | . . . 5 1 . . 3 1 . 1 . . 2 . 1 . . . 4 1 . . 1 Max in Single Turn 2 | . . . 2 1 . . 1 1 . 1 . . 1 . 1 . . . 1 1 . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Machines Accessed 63 | . 9 . 14 . 4 . 13 4 . 1 3 . 2 . 3 . 1 . 3 . 1 . 5 Terminals 34 | . 7 . 10 . . . 9 2 . . . . 2 . 3 . . . 1 . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 2 . . . 2 . . . . . . . . . . . 1 . . . . Scanalyzers 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . Total Hacks 134 | . 16 . 34 . 4 . 24 7 . 1 25 . 3 . 6 . 1 . 4 . 1 . 8 Successful 83 | . 10 . 17 . 4 . 11 2 . 1 25 . . . 1 . 1 . 2 . 1 . 8 Failed 51 | . 6 . 17 . . . 13 5 . . . . 3 . 5 . . . 2 . . . . Catastrophic 13 | . 3 . 3 . . . 1 1 . . . . 1 . 3 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 56 | . 16 . 13 . . . 9 3 . . . . . . 5 . . . . 9 . . 1 Terminals 66 | . 13 . 24 . . . 16 3 . . . . 3 . 6 . . . 1 . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Repair Stations 7 | . . . 5 . . . 2 . . . . . . . . . . . . . . . . Recycling Units 9 | . 3 . 2 . . . 3 . . . . . . . . . . . 1 . . . . Scanalyzers 5 | . . . 3 . . . . 2 . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 3 2 . . . . . . . . . . . . . . . Terminal Hacks 60 | . 5 . 8 . 4 . 5 . . 1 25 . . . 1 . 1 . 1 . 1 . 8 Record 13 | . . . . . 4 . . . . . 2 . . . . . . . . . . . 7 Part Schematic 13 | . . . . . . . . . . . 13 . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . Robot Analysis 4 | . 2 . 1 . . . . . . . . . . . 1 . . . . . . . . Prototype ID Bank 9 | . 1 . 3 . . . 2 . . . 3 . . . . . . . . . . . . Open Door 5 | . . . . . . . . . . 1 . . . . . . 1 . 1 . 1 . 1 Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . Scan Component 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . Insert Component 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 5 . 5 . . . 4 1 . . . . . . . . . . . . . . . Terminals 9 | . 3 . 3 . . . 2 1 . . . . . . . . . . . . . . . Botnet 8 | . 3 . 3 . . . 1 1 . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . . . Tunnel 6 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 7 . 10 . . . 10 4 . . . . 2 . 3 . . . 2 . . . . Full Trace Events 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . 7 . . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . . . . 13 . . . . . . 11 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Time 13 | . . . 13 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . . . . . . . 11 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Total Allies 20 | . . . . . . . . . . . . . . . 1 . . 6 11 2 . . . Largest Group 6 | . . . . . . . . . . . . . . . 1 . . 6 6 5 2 . . Highest-Rated Group 213 | . . . . . . . . . . . . . . . 99 . . 213 213 170 170 . . Highest-Rated Ally 99 | . . . . . . . . . . . . . . . 99 . . 39 46 85 85 . . Zionite Dispatches 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 143 | . . . . . . . . . . . . . . . 29 . . . 49 52 13 . . Total Damage 5120 | . . . . . . . . . . . . . . . 1889 . . . 671 1926 634 . . Kills 42 | . . . . . . . . . . . . . . . 20 . . . 5 10 7 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Active Infowar (turns) 18568 | . 119 . . . . . 1919 946 1464 1359 127 832 734 116 1753 612 894 1549 1351 252 1606 2301 634 Sensors 16295 | . . . . . . . 52 659 1464 1359 127 832 734 116 1753 612 894 1549 1351 252 1606 2301 634 Traps 3011 | . . . . . . . 592 946 1464 9 . . . . . . . . . . . . . T.N.C. 119 | . 119 . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 1275 | . . . . . . . 1275 . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . 2 . 1 . . . . . . . . . . . 1 . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 1 . . . . 1 2 . 1 . . . 1 1 2 1 . 1 1 . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Turns Passed 30617 | . 1395 1187 2027 1703 1361 1039 2674 946 1464 1359 127 872 738 116 1753 612 894 1549 2767 653 1673 2318 1390 Spaces Moved 16110 | 1 741 495 1026 528 849 646 1313 525 831 752 77 470 392 68 903 417 641 1085 1175 356 967 1107 745 Core 25 | . . . . . . . . . . . . . . . 3 . . . . . . . 22 Treads 12655 | . 657 495 1026 528 849 646 1313 525 831 752 77 470 392 68 685 . . . 235 356 967 1107 676 Legs 132 | 1 84 . . . . . . . . . . . . . . . . . . . . . 47 Wheels 3298 | . . . . . . . . . . . . . . . 215 417 641 1085 940 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 160 160 166 166 166 166 166 161 157 120 135 120 135 130 160 160 160 50 Average Speed 158 | 120 155 160 160 160 160 160 167 169 166 166 166 166 161 158 159 135 131 135 162 160 160 160 167 Slowest Speed 1350 | 120 160 160 160 160 160 160 170 170 166 166 166 166 161 161 1350 135 135 135 320 240 160 240 560 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 67 | 2 95 76 91 96 94 96 90 15 80 65 68 57 11 69 23 66 70 89 78 13 94 96 91 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 14 | . 2 1 2 . . . 2 . 1 . 1 1 . . . . 1 . 1 . . 1 1 Known Exits Taken 14 | . . . 1 . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 37 | . . 1 . 3 . 1 . . 4 4 . 2 . . . 1 7 4 4 . 4 2 . Spaces Dug 31 | . . . . 9 . . . . 4 2 . 4 . . . 5 . . . . 3 3 1 Terrain Destroyed 394 | . . . 104 26 . . 56 1 35 5 . 35 7 . 32 11 8 . 10 . 4 5 55 Melee 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . Projectile 105 | . . . . . . . 6 1 13 4 . 21 7 . 9 11 8 . 10 . 3 5 7 AOE 287 | . . . 104 26 . . 50 . 22 . . 14 . . 23 . . . . . . . 48 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Total 19981 | . 891 870 1238 1380 853 650 1535 572 893 833 76 508 445 75 1045 447 675 1172 1865 422 1075 1625 836 Wait 2519 | . 65 362 32 847 . . 33 7 46 32 . 4 14 3 19 16 1 74 391 22 61 489 1 Move 16088 | . 740 494 1025 527 848 645 1312 524 830 751 76 469 392 67 902 416 640 1084 1174 355 966 1106 745 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 108 | . 11 1 19 . 2 1 10 5 1 5 . . 4 . 8 . 7 4 8 7 5 1 9 Fast Attach 93 | . 5 . 9 . . . 8 8 . 4 . . 1 2 10 . 3 . 11 6 9 2 15 Attach 56 | . . . 4 . 1 . 3 3 . 2 . 1 3 2 5 1 1 . 6 2 4 2 16 Detach 43 | . 4 . 1 . . . 2 5 . 2 . . 1 . 2 1 3 . 3 2 6 2 9 Swap 92 | . 7 1 14 2 . . 23 1 2 7 . 3 3 1 8 . 2 1 2 5 4 4 2 Drop 157 | . 8 1 32 . 2 1 21 11 1 10 . . 1 . 1 . 8 8 7 16 11 4 14 Fire 532 | . 49 10 98 4 . . 113 8 13 8 . 31 24 . 30 13 10 1 68 6 8 13 25 Melee 111 | . . . . . . . 8 . . 10 . . . . 56 . . . 35 1 1 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 18 | . 2 1 4 . . 3 2 . . . . . 2 . 4 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 162 | . . . . . . . . . . 2 . . . . . . . . 160 . . . . Trap 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: [*Fac] / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 678 | -10/Materials | Discovered new exit (range 16) 872 | -10/Materials | Discovered new exit (range 9) 996 | -10/Materials | Discovered new exit (range 11) 1396 | -10/Materials | Entered Mines 1434 | -10/Mines | Assembled infested the area 1852 | -10/Mines | Learned 4 Materials zone layouts 1947 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2160 | -10/Mines | Discovered new exit (range 7) 2283 | -10/Mines | Discovered new exit (range 13) 2284 | -10/Mines | Learned location of Storage (-9) 2425 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2429 | -10/Mines | Found Prototype Device 2583 | -10/Mines | Entered Materials 2583 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2584 | -9/Materials | Identified exit to Mines 2882 | -9/Materials | Build established: Tank 3362 | -9/Materials | Repaired Lgt. Treads 4027 | -9/Materials | Discovered new exit (range 15) 4150 | -9/Materials | Identified Exp. Sensor Array 4477 | -9/Materials | Discovered new exit (range 6) 4583 | -9/Materials | First assault squad dispatched 4610 | -9/Materials | Entered Mines 4678 | -9/Mines | Met a Derelict bent on vengeance 4718 | -9/Mines | Build established: Scavenger-Tank 4735 | -9/Mines | Learned Materials terminal intel 4810 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4812 | -9/Mines | Discovered new exit (range 5) 5083 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5117 | -9/Mines | Discovered new exit (range 9) 6313 | -9/Mines | Entered Exiles 6313 | -9/Exiles | Found Exiles lab abandoned 6338 | -9/Exiles | Discovered new exit (range 15) 7658 | -9/Exiles | Discovered new exit (range 11) 7674 | -9/Exiles | Entered Mines 8057 | -8/Mines | Discovered new exit (range 10) 8713 | -8/Mines | Entered Materials 8713 | -8/Materials | Evolved 2 slots: Utility x2 8714 | -8/Materials | Loaded intel: 12 terminal locations 9643 | -8/Materials | Build established: Gunner 9779 | -8/Materials | Garrison activated, responded to threat 10568 | -8/Materials | Discovered new exit (range 16) 11193 | -8/Materials | Discovered new exit (range 9) 11387 | -8/Materials | Entered Factory 11387 | -7/Factory | Evolved 2 slots: Utility x2 11781 | -7/Factory | Build established: Skirmisher 12200 | -7/Factory | Discovered new exit (range 9) 12220 | -7/Factory | Identified exit to Lower Caves 12333 | -7/Factory | Entered Lower Caves 13387 | -7/Lower Caves | Spotted B-75 Beast 13597 | -7/Lower Caves | Discovered new exit (range 6) 13792 | -7/Lower Caves | Identified exit to Lower Caves 13797 | -7/Lower Caves | Entered another Lower Caves area 14064 | -7/Lower Caves | Learned location of 1 exit from Factory 14074 | -7/Lower Caves | Learned Factory terminal intel 14102 | -7/Lower Caves | Build established: Tank 14153 | -7/Lower Caves | Found Alien Artifact 14153 | -7/Lower Caves | Identified Dimensional Node Initializer 14153 | -7/Lower Caves | Initialized slip node 14564 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14606 | -7/Lower Caves | Discovered new exit (range 5) 14639 | -7/Lower Caves | Found Prototype Device 14654 | -7/Lower Caves | Identified exit to Data Miner 14722 | -7/Lower Caves | Identified Heart of Steel 15110 | -7/Lower Caves | Murdered Warlord Statue 15156 | -7/Lower Caves | Entered Data Miner 15156 | -7/Data Miner | Discovered new exit (range 6) 15188 | -7/Data Miner | Met Data Miner 15200 | -7/Data Miner | Build established: Mutant 15220 | -7/Data Miner | Learned location of Section 7 (-2) 15220 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15246 | -7/Data Miner | Received God Mode back door access code from Data Miner 15281 | -7/Data Miner | Identified exit to Proximity Caves 15283 | -7/Data Miner | Entered Proximity Caves 15453 | -6/Proximity Caves | Spotter reported a threat 15576 | -6/Proximity Caves | Build established: Skirmisher 15657 | -6/Proximity Caves | Spotter reported a threat 15704 | -6/Proximity Caves | Spotter reported a threat 15710 | -6/Proximity Caves | Spotter reported a threat 15841 | -6/Proximity Caves | Spotter reported a threat 15856 | -6/Proximity Caves | Spotter reported a threat 15881 | -6/Proximity Caves | Discovered new exit (range 5) 15886 | -6/Proximity Caves | Identified exit to Factory 16012 | -6/Proximity Caves | Spotter reported a threat 16065 | -6/Proximity Caves | Spotter reported a threat 16146 | -6/Proximity Caves | Spotter reported a threat 16155 | -6/Proximity Caves | Entered Factory 16155 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16156 | -6/Factory | Identified exit to Factory 16157 | -6/Factory | Loaded intel: 26 terminal locations 16505 | -6/Factory | Search patrols dispatched 16521 | -6/Factory | Found Powered Armor 16524 | -6/Factory | Found Powered Armor 16536 | -6/Factory | Found Powered Armor 16855 | -6/Factory | Search patrols dispatched 16893 | -6/Factory | Sucked down chute 16893 | -6/Factory | Entered Waste 16908 | -6/Waste | EMP discharged 16932 | -6/Waste | Spotted C-40 Crusher 16946 | -6/Waste | Spotted C-40 Crusher 16948 | -6/Waste | Crushed by Compactor (1 part destroyed) 16974 | -6/Waste | Spotted C-40 Crusher 16984 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 16987 | -6/Waste | Discovered new exit (range 14) 16987 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16990 | -6/Waste | Crushed by Compactor (1 part destroyed) 17008 | -6/Waste | EMP discharged 17008 | -6/Waste | System corruption reached 10% 17008 | -6/Waste | Identified exit to Factory 17009 | -6/Waste | Entered Factory 17244 | -6/Factory | Build established: Mutant 17698 | -6/Factory | Heart of Steel transformed into Warbot 18239 | -6/Factory | Build established: Skirmisher 18318 | -6/Factory | Cargo convoy interrupted 18365 | -6/Factory | Lost 4 parts (3n1w) 18365 | -6/Factory | Found PL-3XN's Ring of Power 18448 | -6/Factory | Found Prototype Device 18448 | -6/Factory | Identified System Purifier 18716 | -6/Factory | Discovered new exit (range 15) 18731 | -6/Factory | Identified exit to Lower Caves 18762 | -6/Factory | Entered Lower Caves 19069 | -6/Lower Caves | Build established: Scavenger-Tank 19368 | -6/Lower Caves | Discovered new exit (range 5) 19372 | -6/Lower Caves | Identified exit to Lower Caves 19374 | -6/Lower Caves | Entered another Lower Caves area 19375 | -6/Lower Caves | Encountered a Warlord checkpoint 19380 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19417 | -6/Lower Caves | Discovered exit to Factory (range 9) 19911 | -6/Lower Caves | Build established: Scavenger-Skirmisher 20035 | -6/Lower Caves | Discovered new exit (range 3) 20266 | -6/Lower Caves | Identified exit to Zion 20268 | -6/Lower Caves | Entered Zion 20368 | -6/Zion | Given the Hacking Drone Bay 20422 | -6/Zion | Found Prototype Device 20431 | -6/Zion | Discovered new exit (range 12) 20658 | -6/Zion | Found Prototype Energy Gun 20813 | -6/Zion | Identified exit to Deep Caves 20985 | -6/Zion | Visited the Megawrench Repair Shop 20985 | -6/Zion | Megawrench repaired 12 parts 21074 | -6/Zion | Gained Derelict followers 21262 | -6/Zion | Found CR-A16's Pointy Stick 21281 | -6/Zion | Learned location of 1 exit from Factory 21375 | -6/Zion | Loaded intel: 4 derelict terminal locations 21498 | -6/Zion | Met Imprinter 21530 | -6/Zion | Imprinted 21532 | -6/Zion | Declared Zion's savior 21738 | -6/Zion | Identified exit to Proximity Caves 21817 | -6/Zion | Entered Proximity Caves 21817 | -5/Proximity Caves | Accompanied by 6 allies 21820 | -5/Proximity Caves | Spotter reported a threat 21924 | -5/Proximity Caves | Lost 4 allies 21943 | -5/Proximity Caves | Learned location of Armory (-3) 22265 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 22517 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 23136 | -5/Proximity Caves | Spotted B-75 Beast 23171 | -5/Proximity Caves | Lost 5 allies 23184 | -5/Proximity Caves | Destroyed B-75 Beast 23189 | -5/Proximity Caves | Core integrity fell below 50% 23236 | -5/Proximity Caves | Lost 10 parts (1p2n4u3w) 23444 | -5/Proximity Caves | Build established: Mutant 23926 | -5/Proximity Caves | Discovered exit to Factory (range 8) 24431 | -5/Proximity Caves | Build established: Commander-Tank 24584 | -5/Proximity Caves | Entered Factory 24584 | -5/Factory | Accompanied by 5 allies 24584 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 24585 | -5/Factory | Identified exit to Upper Caves 24586 | -5/Factory | Identified Storm Laser 24873 | -5/Factory | Retrieved Zion intel report: Trap Installations 24874 | -5/Factory | Zion Heavy squad teleported in 24971 | -5/Factory | Build established: Tank 25173 | -5/Factory | Discovered new exit (range 16) 25237 | -5/Factory | Entered Upper Caves 25237 | -5/Upper Caves | Accompanied by 2 allies 25248 | -5/Upper Caves | Learned location of 1 exit from Factory 25268 | -5/Upper Caves | Encountered a Warlord checkpoint 25520 | -5/Upper Caves | Build established: Skirmisher 25889 | -5/Upper Caves | Build established: Tank 26067 | -5/Upper Caves | Found Alien Artifact 26067 | -5/Upper Caves | Identified Core Expander 26067 | -5/Upper Caves | Installed Core Expander, added new Propulsion slot 26285 | -5/Upper Caves | Spotted B-75 Beast 26306 | -5/Upper Caves | Destroyed B-75 Beast 26314 | -5/Upper Caves | Found Prototype Protection 26314 | -5/Upper Caves | Identified Zio. Weapon Casing 26617 | -5/Upper Caves | Discovered new exit (range 11) 26632 | -5/Upper Caves | Identified exit to Upper Caves 26665 | -5/Upper Caves | Build established: Scavenger-Tank 26909 | -5/Upper Caves | Attracted the attention of an 0b10 base 26910 | -5/Upper Caves | Entered another Upper Caves area 26956 | -5/Upper Caves | Discovered new exit (range 13) 28999 | -5/Upper Caves | Spotted B-75 Beast 29034 | -5/Upper Caves | Destroyed B-75 Beast 29046 | -5/Upper Caves | Discovered new exit (range 10) 29226 | -5/Upper Caves | Identified exit to Warlord 29228 | -5/Upper Caves | Entered Warlord 29378 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 29380 | -5/Warlord | Ran a Watcher feed algorithm 29653 | -5/Warlord | Found Prototype Device 29656 | -5/Warlord | Found Prototype Device 29688 | -5/Warlord | Visited the Vortex Lab 29690 | -5/Warlord | Warlord's base attacked by MAIN.C 29702 | -5/Warlord | Found Prototype Energy Cannon 29811 | -5/Warlord | Identified Vortex Driver 29818 | -5/Warlord | Found Prototype Device 29818 | -5/Warlord | Identified Thermal Barrier 29835 | -5/Warlord | Found Prototype Device 29835 | -5/Warlord | Identified Exp. Phase Shifter 29841 | -5/Warlord | Found Prototype Reactor 29841 | -5/Warlord | Identified Vortex Chain Reactor 29853 | -5/Warlord | Found Prototype Processor 29853 | -5/Warlord | Identified Exp. Target Analyzer 30040 | -5/Warlord | Warlord forces counterattacked 30111 | -5/Warlord | Build established: Tank 30174 | -5/Warlord | Learned 4 Research zone layouts 30176 | -5/Warlord | Learned Testing security intel 30176 | -5/Warlord | Learned Factory terminal intel 30176 | -5/Warlord | Learned Factory garrison access intel 30211 | -5/Warlord | Rebuked by Warlord 30340 | -5/Warlord | Spotted Striker 30365 | -5/Warlord | Warlord base infiltrated, sounded retreat 30372 | -5/Warlord | Spotted Executioner 30372 | -5/Warlord | Spotted Executioner 30376 | -5/Warlord | Destroyed Striker 30407 | -5/Warlord | Destroyed Executioner 30425 | -5/Warlord | Lost 4 allies 30427 | -5/Warlord | Lost 11 parts (6n2u3w) 30458 | -5/Warlord | Spotted Striker 30520 | -5/Warlord | Met EX-DEC 30527 | -5/Warlord | P-70 Sage assimilated allied ZS-O10(m) 30530 | -5/Warlord | Spotted Executioner 30552 | -5/Warlord | Lost 9 allies 30554 | -5/Warlord | Spotted Striker 30565 | -5/Warlord | Spotted Striker 30574 | -5/Warlord | Spotted Striker 30579 | -5/Warlord | Attacked by Warlord forces 30581 | -5/Warlord | Spotted V0-LZM(K) 30589 | -5/Warlord | Core integrity fell below 50% 30601 | -5/Warlord | Released all parts (8) 30603 | -5/Warlord | Identified Minesniffer Drone Bay (x2) 30609 | -5/Warlord | Core integrity fell below 20% 30609 | -5/Warlord | Spotted Executioner 30611 | -5/Warlord | Spotted Striker 30616 | -5/Warlord | Discovered new exit (range 12) 30618 | -5/Warlord | Destroyed by Dirty Bomb Trap Last Messages --------------- 30603_ Identified Minesniffer Drone Bay. 30603_ HV Slug penetrates Earth. 30604_ Penetrated by HV Slug. 30605_ Minesniffer Drone released from Minesniffer Drone Bay. 30605_ Dropped Minesniffer Drone Bay. 30605_ >> Lost connection to Minesniffer Drone. 30606_ Dropped Minesniffer Drone Bay. 30607_ Acquired Imp. Sensor Array. 30607_ HV Slug penetrates Earth. 30608_ Slug penetrates Warlord. 30608_ Acquired Imp. Signal Interpreter. 30609_ Penetrated by HV Slug. 30609_ Extracted 3 energy. 30612_ Warlord suffers critical hit (Destroy). 30612_ EX-DEC suffers critical hit (Burn). 30612_ EX-DEC destroyed. 30612_ Penetrated by HV Slug. 30616_ EXIT=FOUND 30618_ Triggered Dirty Bomb Trap. 30618_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ??????????????????????#####????? | | ?????????????????????## ###??? | | ????????????????????## ##?? | | ???????????????????## < #?? | | ??????????? ???????# ??? | | ????????? ??????# ???? | | ?????????? ??????# #???? | | ??????????? ??????# #???? | | ???????????? ???????# @#????? | | ????????????# ????### ##????? | | ????????????# ##### ###???? | | ????????????# ##??? | | ????????????## ### ### ##? | | ??????????????# ###? #? | | ??????????????##; #? #? | | ??????####?????## #? ##? | | ??????# #####??#; ! ## #?? | | #######% ## ##### %% ## ##? | | # # ## # # *= ##?# #? | | % = !# # # =!* ### ##? | | = &!!=! ###!![# ##?? | | % ]|=**! # # ]%! ##??? | | [%[*%=%]=& [[==% [ ! ##??? | | *|=%=%%*=!= %=%= [%% # #??? | | %[|%=*]===! % [= % =*= ### #??? | | %%!/!!! % %! % = ## #??? | | [*[!=%% #!%== ## ##?? | | % " " %% #### #?? | | ### =]! ## # #?? | | #### ##?#### = # #?? | | # ##?????##### % #?? | | ?###???????????? ##?? | | ???????????????? %= #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 120 Energy Generation 55 Energy Capacity 960 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 1025 Resistance: KI 25 Resistance: TH 50 Propulsion Shielding 33 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 8 Target Analysis 10 Recoil Reduction 7 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Imp. Particle Charger | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Imp. Force Field | -7/Data Miner | Free Enh. Optical Array | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Force Field | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Robot Schematics ------------------ X-67 Chaingunner | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive S-27 Virus | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 15% | -9/Materials Alien Tech Used ----------------- Dimensional Node Initializer Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed ConstructLobotomyMinigun Manual? 0 Play Time 02:54:03 Cumulative 302.3 hours Start 2025.05.29 @ 13:02:46 End 2025.05.29 @ 20:22:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 211 Rogue 211 Adventurer 0 Explorer 0 Win Type - Total 24 Types 18/0/4/2/0/0/0/0/0/0 Lore% 86 Gallery% 72 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de4626b7-83de-409e-b222-6ef254442310