Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.09.12 @ 10:42:07 Player: jjjdanny Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (194) 194 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1149 Bonus ------- None Cogmind --------- Core Integrity 384/400 Matter 261/300 Energy 125/125 System Corruption 0% Temperature Cool (344) Movement Core (250) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Beam Rifle Beam Rifle > --- INVENTORY (6) ---- Heat Sink Visual Processing Unit Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Light Ion Engine Heat Sink Visual Processing Unit Light Armor Plating Small Laser Beam Cannon [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 15 | 6 6 3 Power 3 | 1 1 1 Engine 2 | 1 . 1 Core 1 | . 1 . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 2 | . 2 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun 6 | 2 2 2 Energy Cannon 1 | . 1 . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 88 | . 95 64 Engine 5 | . 7 2 Core 7 | . 7 7 Leg 24 | . 28 15 Device 9 | . 9 7 Storage 13 | . 14 11 Energy Gun 25 | . 26 20 Energy Cannon 1 | . 1 . Naked Turns . | . . . Heaviest Build 16 | 10 16 16 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | 2 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 4 6 6 Average Carried 4 | 1 4 5 Final Capacity 6 | 6 6 6 Final Carried 6 | 2 6 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 311 | 186 114 11 Remotely . | . . . Salvage Created 252 | . 171 81 Parts 24 | . 18 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 5 | . 4 1 Guns 4 | . 3 1 Cannons 1 | . 1 . Classes Destroyed 5 | . 4 1 Worker 1 | . 1 . Builder 2 | . . 2 Watcher 3 | . 2 1 Swarmer 2 | . 2 . Grunt 3 | . 2 1 Best Kill Streak 3 | . 2 3 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 181 | . 99 82 Core 28 | . 12 16 Absorbed by Shields . | . . . Core Remaining (%) 97 | 100 95 . Volleys Fired 32 | . 17 15 Largest 2 | . 2 2 Hottest 112 | . 112 112 Shots Fired 56 | . 34 22 Gun 52 | . 30 22 Cannon 4 | . 4 . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 56 | . 34 22 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | . 6 8 Robot Miss Streak 6 | . 6 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 33 | . 18 15 Core Hits 14 | . 8 6 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 433 | . 230 203 Guns 379 | . 176 203 Cannons 54 | . 54 . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 433 | . 230 203 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 338 | . 120 338 Average Temperature 95 | . 46 176 Received Heat Transfer 69 | . 9 60 Effects 1 | . . 1 Interference 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1111 | . 593 518 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 134 | . 134 37 Average Influence 55 | . 85 8 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 11 5 Peak Tracking Total 4 | . 4 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . 1 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 664 | 114 416 134 Spaces Moved 449 | 86 285 78 Core 18 | 16 . 2 Treads . | . . . Legs 431 | 70 285 76 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 119 | 116 120 119 Slowest Speed 150 | 150 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 5 45 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 523 | 100 327 96 Wait 4 | 1 3 . Move 447 | 85 284 78 Hop . | . . . Pick Up 19 | 8 11 . Fast Attach . | . . . Attach 10 | 6 1 3 Detach . | . . . Swap 5 | . 5 . Drop 6 | . 6 . Fire 32 | . 17 15 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 16) 494 | -10/Materials | Discovered new exit (range 15) 531 | -10/Materials | Entered another Materials area 531 | -9/Materials | Evolved 2 slots: Propulsion x2 665 | -9/Materials | Self-destructed Last Messages --------------- Beam Rifle severed. Lgt. Nuclear Core severed. Aluminum Leg severed. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Aluminum Leg severed. Beam Rifle severed. Imp. Heat Sink severed. G-34 Mercenary destroyed. Switching to secondary target: G-34 Mercenary. U-05 Engineer destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer destroyed. K-01 Serf collects debris. Overheating: System interference. Beam Rifle temporarily disabled. R-06 Scavenger collects Imp. Heat Sink. R-06 Scavenger collects Beam Rifle. R-06 Scavenger collects Wheel. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????################# ???????????????????????????? | | ?? # # #??????????????????????????? | | ??" """"" # # #??????????????????????????? | | ?""""""""" #? """ # #??????????????????????????? | | """ """ #? """ # #????????????????????#?????? | | #??"""?# #??????????????????? #?????? | | #?? ?# #????###+###??????? #?????? | | ##########+######+### ###### ####### #?????? | | ??????# #?????? | | ??????# +?????? | | ??????# #?????? | | ??????# #######+########## ! #?????? | | ??????# #???# ############ r #?????? | | ??????# #???# r/ % @g*[=%!g=%a #?????? | | ??????# #???# u ############### ##### #?????? | | ####??# #???# #?????????????? #???????????? | | #??# #???# #???????????????#???????????? | | #??# #???# #???????????????????????????? | | #### ########+###???????????????????????????? | | ! # #???????????????????????????? | | + +???????????????????????????? | | # #???????????????????????????? | | # ###############???????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | #### ########??????????????????????????????????? | | #??????????????????????????????????? | | +??????????????????????????????????? | | #??????????????????????????????????? | | #### ###### #??????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???+ #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocityColdStorm Manual? 0 Play Time 00:09:19 Cumulative 12.7 hours Start 2020.09.12 @ 10:33:57 End 2020.09.12 @ 10:42:07 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 0 Adventurer 17 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 23 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 12/Smallcaps Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b1798cdb-30b7-4c03-95fd-b7c499e351d3