Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.16 @ 14:24:39 Player: cingulata Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (1001) 1001 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4181 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 171/300 Energy 100/100 System Corruption 13% Temperature Cool (9) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Scrap Shield Fragment (35) Peak State ------------ > --- POWER ------------ Ion Engine Subdweller Power Source > --- PROPULSION ------- Improved Treads Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System Large Storage Unit Large Storage Unit Seismic Detector Reaction Control System > --- WEAPON ----------- EM Pulse Gun Heavy Assault Rifle Heavy Assault Rifle High-powered Shotgun > --- INVENTORY -------- Subdweller Power Source Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Scrap Shield Fragment [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Flamer Build | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 3 | . . . . . 3 Weapon 2 | . . . . . 2 Parts Attached 33 | 8 6 1 9 4 5 Power 5 | 1 1 . 2 . 1 Engine 5 | 1 1 . 2 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 3 . . 2 1 . Treads 2 | . . . 2 . . Leg 3 | 2 . . . 1 . Wheel 1 | 1 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 2 3 . 1 . 3 Device 5 | 1 1 . 1 . 2 Storage 4 | 1 2 . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 2 1 4 3 1 Energy Gun 3 | 1 1 . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 1 . 1 2 1 Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 1 1 . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 19 | . . . 1 1 17 Power 3 | . . . . . 3 Propulsion 4 | . . . . . 4 Utility 4 | . . . 1 . 3 Weapon 8 | . . . . 1 7 Highest Loss Streak 10 | . . . 1 1 10 To Critical Strikes . | . . . . . . Average Backups 12 | 4 11 15 14 12 2 Power 1 | . 1 2 2 2 . Propulsion 2 | 3 3 3 3 2 . Utility 2 | . 3 3 2 2 . Weapon 4 | . 3 6 6 5 1 Tool/Special . | . . . . . . Unused Backups 8 | . 3 1 2 2 . Power . | . . . . . . Propulsion 4 | . 3 1 . . . Utility 2 | . . . 1 1 . Weapon 2 | . . . 1 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 100 100 99 100 62 Engine 13 | . 14 14 13 14 7 Treads 11 | . . . 27 1 3 Leg 15 | . 28 28 . 26 11 Device 13 | . 14 14 13 14 11 Storage 13 | . 14 14 14 14 12 Energy Gun 12 | . 14 14 14 13 2 Ballistic Gun 4 | . 14 13 . . 8 Launcher 9 | . . . 13 13 3 Peak Build Rating 25 | 9 10 10 13 12 25 Average Rating 10 | 5 8 9 12 10 14 On Entrance 8 | . 9 9 9 12 10 Naked Turns . | . . . . . . Heaviest Build 65 | 13 30 30 31 32 65 Greatest Support 46 | 20 20 20 46 46 30 Greatest Overweight (x) 15 | 1 2 1 1 1 15 Average Overweight (x) . | . . 1 . . 4 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 Most Carried 15 | 7 15 15 15 15 12 Average Carried 12 | 5 11 14 14 13 3 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 15 15 14 13 1 Class Distribution -------------------- 95% | Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -6 ----------- Run | Yrd Mat Min Sub Rec Fac Matter Collected 1020 | 298 70 16 244 236 156 Remotely . | . . . . . . Salvage Created 843 | 119 120 28 66 179 331 Parts 52 | 3 6 5 7 18 13 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . 4 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Combat Hostiles Destroyed 21 | . 3 3 4 2 9 Guns 4 | . 2 1 . . 1 AOE 16 | . . 2 4 2 8 Classes Destroyed 10 | 2 2 1 2 2 1 Worker 4 | . . . . . 4 Builder 3 | . . . . 2 1 Tunneler 1 | 1 . . . . . Recycler 3 | 1 . . . 2 . Turret 2 | . . . 2 . . Watcher 2 | . 1 . . . 1 Swarmer 5 | . . 3 2 . . Grunt 12 | . 3 . . . 9 Sentry 2 | . . . . 2 . Subdweller 2 | . . . 2 . . Best Kill Streak 12 | 1 2 3 2 5 12 Combat Bots Only 6 | . 2 3 2 1 6 Max Kills in Single Turn 5 | 1 1 3 1 3 5 Gunslinging . | . . . . . . Exploded 3 | . . 2 1 1 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -6 -------- Run | Yrd Mat Min Sub Rec Fac Hostile Shots Fired 252 | . 13 3 62 10 164 Missed 72 | . 4 2 26 4 36 Hits 180 | . 9 1 36 6 128 Projectile 180 | . 9 1 36 6 128 Critical Strikes 7 | . . . . . 7 Damage Taken 2846 | . 105 15 412 146 2168 Core 1016 | . 53 . 77 29 857 Absorbed by Shields . | . . . . . . Core Remaining (%) 68 | 100 . . . 36 . Volleys Fired 59 | 9 10 1 19 8 12 Largest 4 | 2 2 2 2 2 4 Hottest 130 | 70 70 70 90 130 119 Shots Fired 120 | 15 20 2 32 16 35 Gun 81 | 15 20 1 15 7 23 Cannon . | . . . . . . Launcher 38 | . . 1 17 8 12 Special 1 | . . . . 1 . Kinetic 32 | 6 10 . . . 16 Thermal 30 | 9 10 . 10 1 . Explosive 38 | . . 1 17 8 12 Electromagnetic 20 | . . 1 5 7 7 Robot Hit Streak 16 | 7 6 1 9 11 16 Robot Miss Streak 6 | 1 1 1 3 1 6 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 69 | 11 14 1 16 11 16 Core Hits 77 | 3 6 2 12 11 43 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 3 . . . 1 Burn 3 | . 3 . . . . Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2819 | 142 175 90 622 290 1500 Guns 712 | 142 175 10 109 35 241 Cannons . | . . . . . . Explosions 2091 | . . 80 513 243 1255 Melee . | . . . . . . Ramming 4 | . . . . . 4 Kinetic 321 | 67 62 . . . 192 Thermal 264 | 75 113 . 64 12 . Explosive 2091 | . . 80 513 243 1255 Electromagnetic 139 | . . 10 45 35 49 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . . . . 12 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Matter Fused 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 30 | . . 17 . 6 7 Projectiles . | . . . . . . Explosions 30 | . . 17 . 6 7 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 119 | . . 5 4 55 55 Shots 7 | . . 1 2 2 2 Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 60 | 30 60 9 10 57 16 Average Temperature 19 | 15 23 6 4 26 10 Received Heat Transfer 732 | . 60 . 210 18 444 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted . | . . . . . . Heat Transferred 932 | 222 555 . 75 80 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 99 | 100 100 100 . 100 93 Level 1 . | . . . . . 6 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 226 | 5 82 81 . 68 226 Initial 63 | . . . . 63 6 Average 25 | . 22 16 . 12 82 Influence Increases 871 | 10 152 81 155 125 348 Destroy 0b10 Robot/C 420 | . 60 60 80 40 180 Destroy 0b10 Robot/NC 65 | 10 5 . . 20 30 Destroy Leader 54 | . 12 10 . . 32 Disable Machine 75 | . . . . 15 60 Destroy Structure 92 | . . 11 . 50 31 Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 150 | . 60 . 75 . 15 Influence Decreases 755 | 10 152 81 22 243 247 Entered New Map 79 | . . . . 70 9 Time Decay 526 | 10 152 81 12 163 108 Lost Part 150 | . . . 10 10 130 Squads Dispatched 3 | . 1 . . . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Rec Fac Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 8 3 8 2 18 Peak Tracking Total 6 | . 4 3 2 1 6 Tactical Retreats 5 | . 2 . 2 . 1 Traps | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Traps Triggered 3 | . 2 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -6 ---------- Run | Yrd Mat Min Sub Rec Fac Machines Disabled 9 | . . . 4 1 4 Max in Single Turn 3 | . . . 2 1 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Rec Fac Machines Accessed 1 | . . . . 1 . Terminals 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . . . . 2 . Successful . | . . . . . . Failed 2 | . . . . 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . . . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 ------------ Run | Yrd Mat Min Sub Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -6 -------- Run | Yrd Mat Min Sub Rec Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Active Infowar (turns) 3825 | 15 559 425 1513 1020 293 Terrain 324 | 15 309 . . . . Seismic 3501 | . 250 425 1513 1020 293 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -6 ------------- Run | Yrd Mat Min Sub Rec Fac Turns Passed 4033 | 127 561 425 1531 1020 369 Spaces Moved 1988 | 71 261 216 866 494 80 Core 16 | 4 . . . . 12 Treads 884 | . . . 865 19 . Legs 1064 | 43 261 216 1 475 68 Wheels 24 | 24 . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 160 160 190 Average Speed 175 | 104 152 190 160 188 347 Slowest Speed 800 | 120 260 190 190 190 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 5 39 38 45 83 3 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . 3 . . Spaces Dug 26 | . . . 26 . . Terrain Destroyed 230 | . . 11 120 69 30 Melee . | . . . . . . Projectile . | . . . . . . AOE 230 | . . 11 120 69 30 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Rec Fac Total 2413 | 106 407 229 975 563 133 Wait 251 | 11 102 9 66 38 25 Move 1983 | 70 260 215 865 493 80 Hop . | . . . . . . Pick Up 36 | 7 16 1 6 6 . Fast Attach 10 | 6 3 . 1 . . Attach 18 | 2 1 . 1 1 13 Detach 3 | 1 1 . . . 1 Swap 27 | . 5 2 10 10 . Drop 23 | . 9 1 7 6 . Fire 59 | 9 10 1 19 8 12 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . 1 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Recycling -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 639 | -10/Materials | Discovered new exit (range 13) 689 | -10/Materials | Entered Mines 749 | -10/Mines | Met a Derelict bent on vengeance 908 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1097 | -10/Mines | Discovered new exit (range 8) 1114 | -10/Mines | Entered Subcaves 1115 | -10/Subcaves | Approached by a straggling Scientist 1202 | -10/Subcaves | Learned 4 Materials zone layouts 1395 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1657 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2582 | -10/Subcaves | Discovered new exit (range 13) 2607 | -10/Subcaves | Core integrity fell below 50% 2645 | -10/Subcaves | Entered Recycling 2646 | -8/Recycling | Met a Zionite searching for Scraptown 3629 | -8/Recycling | Discovered new exit (range 9) 3665 | -8/Recycling | Entered Factory 3665 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 3888 | -6/Factory | Lost 10 parts (1p3n2u4w) 3989 | -6/Factory | Lost 4 parts (1n1u2w) 4003 | -6/Factory | Core integrity fell below 50% 4021 | -6/Factory | System corruption reached 10% 4024 | -6/Factory | Core integrity fell below 20% 4034 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03990_ U-05 Engineer lays Concrete. 03990_ Sub. Power Source destroyed. 03991_ U-05 Engineer lays Concrete. 03995_ K-01 Serf collects debris. 03996_ P-60 Hacker resets A-15 Conveyor, system corruption cleaned. 03999_ K-01 Serf collects debris. 04000_ Slammed into U-05 Engineer. 04000_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 04013_ System corrupted: Matter fused (-10). 04013_ U-05 Engineer lays Concrete. 04014_ Acquired 37 matter. 04015_ U-05 Engineer lays Concrete. 04026_ P-60 Hacker resets M-28 Smith, system corruption cleaned. 04028_ Slammed into P-60 Hacker. 04028_ M-28 Smith repairs A-15 Conveyor. 04031_ System corrupted: Matter fused (-7). 04031_ U-05 Engineer lays Concrete. 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"""??????? | | ????????????????????????????? ???????? | | ????????????????????????????? ????????? | | ????????????????????????????? ????????? | | ?????????????????????????????###????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 20 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Remodeling Challenges ------------ None Game ------ Seed TerrainColdChainsaw Manual? 0 Play Time 01:00:53 Cumulative 6.1 hours Start 2025.05.16 @ 13:20:00 End 2025.05.16 @ 14:24:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 8 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58e633f7-0346-43dc-8bc3-97d83488ea98