Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.17 @ 13:12:14 Player: Flerik Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (134) 670 Value Destroyed (3342) 3342 Prototype IDs (57) 1140 Alien Tech Used (3) 600 Bonus (13329) 13329 TOTAL SCORE: 28381 Bonus ------- High Alert Combat Kills 127 Follower Combat Kills 181 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Win 3000 Friendly Fire -79 Cogmind --------- Core Integrity 1319/1600 Matter 206/300 Energy 348/350 System Corruption 1% Temperature Cool (6) Movement Flying (30) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Improved Quantum Reactor > --- PROPULSION (8) --- Impulse Thruster Array Impulse Thruster Array Experimental Q-thruster > --- UTILITY (13) ----- Terrain Scan Processor Improved Targeting Computer Improved Target Analyzer Advanced Hacking Suite Advanced Hacking Suite System Shield Improved System Shield Improved System Shield Improved System Shield Ghost Barrier > --- WEAPON (2) ------- Vortex Lance > --- INVENTORY (5) ---- Particle Reactor Nuclear Pulse Array Plasma Lance Vortex Lance (40) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Improved Targeting Computer Improved Target Analyzer Improved Cloaking Device Light Regenerative Plating Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Improved System Shield Improved System Shield Improved System Shield Ghost Barrier > --- WEAPON ----------- Advanced Datajack Plasma Lance > --- INVENTORY -------- Particle Reactor Nuclear Pulse Array Impulse Thruster Medium Storage Unit Advanced Hacking Suite Missile Launcher Fusion Bomb Launcher Vortex Lance Vortex Lance [Rating: 168] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Hover Unit Improved Antigrav System Flight Unit Cooled VTOL Module Utility System Shield Device Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Propulsion Shielding Weapon Light Cannon Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Fusion Bomb Launcher Impact Weapon Heavy Hammer Slashing Weapon Makeshift Axe Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Tes Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 2 . . . . 2 . . . 2 . . 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 6 | . . 1 1 1 . . . . . . . . . . 1 . . . . . . 1 . 1 Utility 11 | . . 1 1 1 . . . . 2 1 . . . . 1 . . . 2 . . 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 198 | 6 10 29 18 21 . 3 . 1 9 12 2 . 7 . 11 2 8 . 8 5 . 25 2 19 Power 30 | 1 1 3 1 1 . 1 . 1 . 3 1 . 3 . 1 . 3 . 1 2 . 4 . 3 Engine 16 | 1 1 3 . . . 1 . . . 3 1 . 2 . 1 . 2 . . . . 1 . . Core 3 | . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . Reactor 11 | . . . . . . . . . . . . . 1 . . . 1 . 1 2 . 3 . 3 Propulsion 67 | 2 1 8 13 9 . . . . 4 4 . . . . 7 1 2 . 2 2 . 6 1 5 Treads 24 | 2 1 8 13 . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Flight 42 | . . . . 9 . . . . 4 4 . . . . 7 1 2 . 2 2 . 5 1 5 Utility 60 | 1 2 7 . 9 . . . . 4 3 . . 4 . 2 1 3 . 4 1 . 10 1 8 Device 14 | . 1 . . 4 . . . . 1 1 . . . . . 1 1 . 2 1 . 2 . . Storage 7 | 1 1 1 . 1 . . . . . . . . 1 . 1 . 1 . . . . . . . Processor 8 | . . 1 . . . . . . 1 . . . . . . . . . 2 . . 3 . 1 Hackware 15 | . . . . 1 . . . . 2 1 . . 1 . 1 . 1 . . . . 4 . 4 Protection 16 | . . 5 . 3 . . . . . 1 . . 2 . . . . . . . . 1 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 41 | 2 6 11 4 2 . 2 . . 1 2 1 . . . 1 . . . 1 . . 5 . 3 Energy Gun 14 | 2 5 3 2 . . . . . . 1 . . . . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . 1 2 2 . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . 2 . 1 . . 1 . 1 . . . . . . . 1 . . 3 . . Piercing Weapon 3 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 20 | . . 2 2 1 . . . . . 1 . . 3 . . . 4 . 1 . 1 2 1 2 Parts Lost 36 | . 3 2 5 . . 1 . . 2 . . . . . 2 . . . 5 2 . 1 2 11 Power 4 | . 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 10 | . . . 2 . . . . . 2 . . . . . 1 . . . 1 1 . . . 3 Utility 17 | . . 1 2 . . 1 . . . . . . . . 1 . . . 3 1 . 1 1 6 Weapon 5 | . 2 . 1 . . . . . . . . . . . . . . . 1 . . . . 1 Highest Loss Streak 4 | . 2 1 4 . . 1 . . 2 . . . . . 2 . . . 3 2 . 1 1 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 92 98 89 84 92 92 92 92 98 90 100 100 99 100 98 100 99 100 94 85 80 87 88 78 Engine 7 | . 13 10 5 . . 2 7 1 . 4 11 11 9 11 10 10 10 10 6 . . . . . Core 1 | . . . 3 7 7 4 . 5 6 . . . . . . . . . . . . . . . Treads 15 | . 28 32 36 . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . 36 38 38 38 38 32 28 29 29 29 29 29 31 31 31 27 24 23 21 21 17 Device 8 | . 10 11 8 9 15 9 7 7 6 4 5 5 5 5 5 10 10 10 10 17 14 10 6 2 Storage 8 | . 14 11 9 7 7 7 7 7 6 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 Processor 3 | . . . . . . . . . 6 5 5 5 5 5 5 5 5 5 10 9 9 13 13 11 Hackware 10 | . . . . 5 7 7 7 7 19 23 23 23 23 23 25 26 25 26 21 19 19 22 26 26 Protection 5 | . . 9 8 6 7 7 7 7 6 5 5 5 5 5 5 . . . . . . . . 2 Energy Gun 4 | . 17 6 . . . . . . . . . . . . 3 5 5 5 3 . . . . . Ballistic Gun 2 | . . 8 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . 6 6 17 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 7 7 9 7 7 6 5 5 5 5 5 5 5 5 5 4 4 4 4 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 55 | 14 20 43 43 22 22 23 21 24 24 22 25 25 30 25 27 27 28 27 39 36 35 46 48 55 Greatest Support 112 | 40 40 69 112 24 24 24 24 24 26 26 26 26 26 26 38 38 40 40 41 42 42 50 51 63 Greatest Overweight (x) 9 | . . . . . . . . . 1 . . . 1 . . . . . 1 1 . . 9 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 6 9 13 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 15 | 2 10 15 15 15 10 10 10 10 10 10 10 9 10 10 10 9 10 10 10 10 10 10 10 10 Average Carried 10 | 1 7 13 14 9 10 9 10 10 9 9 9 9 9 10 9 8 9 10 9 7 10 9 10 8 Final Capacity 15 | 8 10 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 2 10 15 15 10 10 10 10 10 10 10 9 9 10 10 10 8 10 10 9 10 10 10 10 5 Class Distribution -------------------- 35% | Mutant 25% | Hacker-Sprinter 14% | Scavenger-Mutant 13% | Wizard-Sprinter 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Hacker-Sprinter | -3/Armory Hacker-Sprinter | -3/Lab Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Testing Wizard-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Tes Acc Matter Collected 3128 | 199 219 575 794 53 22 152 . 93 98 80 70 . 80 . 110 20 53 . 92 . . 348 . 70 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6157 | . 823 1258 858 86 . 84 . 46 728 192 68 . 464 . 308 68 . . 250 . . 701 91 132 Parts 284 | . 38 69 53 12 . 5 . . 29 13 1 . 3 . 13 1 . . 13 . . 19 . 15 Haulers Intercepted 17 | . 2 3 4 . . . . . 1 1 . . . . 1 . . . 2 . . 3 . . Recyclers Shooed 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . 1 . 11 . . . . 2 . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Tes Acc Combat Hostiles Destroyed 66 | . 17 23 15 . . . . . 4 . . . . . 1 . . . . . . 3 1 2 Melee 7 | . . . 1 . . . . . 4 . . . . . . . . . . . . 1 1 . Guns 25 | . 12 12 . . . . . . . . . . . . 1 . . . . . . . . . Cannons 29 | . 4 11 14 . . . . . . . . . . . . . . . . . . . . . AOE 5 | . 1 . . . . . . . . . . . . . . . . . . . . 2 . 2 Classes Destroyed 15 | . 7 3 2 1 . 1 . . . . . . . . . . . . . . . 1 . . Worker 12 | . 1 1 1 1 . . . . 4 1 . . . . 2 . . . . . . . . 1 Builder 9 | . . 2 3 . . . . . . 2 . . . . 1 . . . . . . . . 1 Tunneler 3 | . . . . 1 . . . . 2 . . . . . . . . . . . . . . . Hauler 17 | . 2 3 4 . . . . . 1 1 . . . . 1 . . . 2 . . 3 . . Recycler 12 | . 3 2 2 . . . . . 3 . . . . . 1 . . . . . . 1 . . Operator 4 | . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . 1 Watcher 11 | . 1 3 3 1 . . . . . . . . . . . . . . 2 . . . . 1 Swarmer 20 | . 6 7 . . . . . . 4 . . . . . 1 . . . . . . . . 2 Grunt 29 | . 11 7 10 . . . . . . . . . . . . . . . . . . 1 . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 11 | . . 8 3 . . . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . Packrat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Samaritan 5 | . . . . . . 2 . 1 . . . . . . . 2 . . . . . . . . Best Kill Streak 6 | . 6 5 5 4 . . . . 4 2 . . . . 2 . . . 2 . . 3 1 3 Combat Bots Only 5 | . 3 5 3 . . . . . 3 . . . . . 1 . . . . . . 2 1 2 Max Kills in Single Turn 3 | . 1 2 2 1 . 1 . 1 1 1 1 . . . 1 1 . . 1 . . 2 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 1 . . . . . . . . . . . . . . . . . . . . 2 . 2 Melee 1 | . . . 1 . . . . . 1 . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Tes Acc Damage Taken 7342 | . 500 820 1818 84 33 59 . 37 453 120 . 56 . 23 278 . . 110 298 157 . 260 796 1440 Core 1382 | . 56 89 177 42 . . . 5 116 64 . . . 23 94 . . 25 63 21 . 153 173 281 Absorbed by Shields 21 | . . . . . . . . . . . . . . . . . . . 21 . . . . . Redirected to Shielding 109 | . . . . 1 . 6 . . 40 5 . 11 . . 46 . . . . . . . . . Regen/Repaired (Parts) 217 | . . . . . . . . . . 17 . . . . 84 . . . 29 . . . 6 81 Core Remaining (%) 84 | 100 77 77 67 . . . . 93 86 . . . . 91 . . . 89 . . 87 . 77 82 Volleys Fired 215 | . 61 75 68 . . . . . . . . . . . 8 . . . . . . 2 . 1 Largest 2 | . 2 2 2 . . . . . . . . . . . 1 . . . . . . 1 . 1 Hottest 91 | . 80 91 88 . . . . . . . . . . . 20 . . . . . . 52 . 52 Shots Fired 401 | . 106 148 136 . . . . . . . . . . . 8 . . . . . . 2 . 1 Gun 179 | . 79 92 . . . . . . . . . . . . 8 . . . . . . . . . Cannon 219 | . 27 56 136 . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 261 | . 27 98 136 . . . . . . . . . . . . . . . . . . . . . Thermal 113 | . 58 47 . . . . . . . . . . . . 8 . . . . . . . . . Explosive 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Electromagnetic 24 | . 21 3 . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 17 15 6 . . . . . . . . . . . 3 . . . . . . . . . Robot Miss Streak 6 | . 3 6 3 . . . . . . . . . . . 1 . . . . . . 2 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 350 | . 71 93 86 7 . 3 . 1 31 4 1 . 7 . 12 4 . . 5 . . 10 11 4 Core Hits 171 | . 33 48 40 3 . 2 . . 10 1 1 . 6 . 5 1 . . 2 . . 11 1 7 Critical Kills 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . Critical Strikes 23 | . 1 6 5 . . . . 1 3 . . . . . . . . . . . . 3 3 1 Burn 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . Blast 8 | . 1 2 5 . . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . Sever 7 | . . . . . . . . . 1 . . . . . . . . . . . . 3 3 . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 290 | . . . . 17 3 3 6 2 57 18 11 12 9 10 20 4 1 7 31 9 . 15 21 34 Impact 27 | . . . . . . . 4 2 19 2 . . . . . . . . . . . . . . Slashing 211 | . . . . 17 3 3 2 . 38 9 10 9 8 8 19 4 1 7 31 9 . 14 11 8 Piercing 37 | . . . . . . . . . . 7 1 3 1 2 1 . . . . . . 1 10 11 Entropic 14 | . . . . . . . . . . . . . . . . . . . . . . . . 14 Sneak Attacks 46 | . . . . 3 . 3 . 1 12 4 1 . . . 6 4 . . 4 . . 6 1 1 Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . 4 . . . 1 . . . . . . . . 2 1 . Damage Inflicted 11841 | . 1072 1656 2145 419 . 216 . 106 1569 308 91 . 564 . 636 312 . . 416 . . 1000 585 746 Guns 1710 | . 646 967 . . . . . . . . . . . . 97 . . . . . . . . . Cannons 3046 | . 311 618 2117 . . . . . . . . . . . . . . . . . . . . . Explosions 711 | . 90 34 . . . . . . . . . . . . . . . . . . . 282 . 305 Melee 6284 | . . . . 419 . 216 . 106 1569 308 91 . 564 . 539 312 . . 416 . . 718 585 441 Ramming 90 | . 25 37 28 . . . . . . . . . . . . . . . . . . . . . Kinetic 3417 | . 311 989 2117 . . . . . . . . . . . . . . . . . . . . . Thermal 1251 | . 570 584 . . . . . . . . . . . . 97 . . . . . . . . . Explosive 587 | . . . . . . . . . . . . . . . . . . . . . . 282 . 305 Electromagnetic 212 | . 166 46 . . . . . . . . . . . . . . . . . . . . . . Impact 590 | . . . . . . . . 106 484 . . . . . . . . . . . . . . . Slashing 4489 | . . . . 419 . 216 . . 1085 63 91 . 474 . 539 312 . . 416 . . 614 209 51 Piercing 815 | . . . . . . . . . . 245 . . 90 . . . . . . . . 104 376 . Entropic 390 | . . . . . . . . . . . . . . . . . . . . . . . . 390 Highest Corruption 2 | . . 1 . . . . . . 2 . . . . . . . . . . . . . . 1 Average Corruption 1 | . . 1 . . . . . . 2 . . . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 43 | . . . . . . . . . . . . . . . . . . . . . . 11 32 . Effects 12 | . . 8 . . . . . . 4 . . . . . . . . . . . . . . . Message Errors 4 | . . 2 . . . . . . 2 . . . . . . . . . . . . . . . Matter Fused 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Heat Flow Errors 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 3 | . . 2 . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (major) 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Misfires 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1264 | . 9 . 46 92 . 17 . 106 344 118 . . 84 . 111 112 . . 136 . . 70 19 . Projectiles 27 | . . . 27 . . . . . . . . . . . . . . . . . . . . . Explosions 28 | . 9 . 19 . . . . . . . . . . . . . . . . . . . . . Melee 1209 | . . . . 92 . 17 . 106 344 118 . . 84 . 111 112 . . 136 . . 70 19 . Knockbacks 25 | . 9 5 10 . . . . . 1 . . . . . . . . . . . . . . . Impact 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Kinetic 22 | . 8 4 10 . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 168 | . 54 . 114 . . . . . . . . . . . . . . . . . . . . . Shots 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Rammed 19 | . 5 9 5 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 25 | . 8 10 7 . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . 3 1 2 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 347 | . 228 211 347 . 2 9 . 5 13 18 9 23 8 . . . . . . 20 . . 36 . Average Temperature 37 | . 73 18 76 . 2 8 . 5 6 10 3 5 4 . . . . . . 20 . . 22 . Received Heat Transfer 1894 | . 165 216 1026 . . 18 . . 54 39 . 27 . 12 9 . . . 27 85 . 18 153 45 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . Impact Corruptions 16 | . . . . . . . . 8 8 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2931 | . 1200 1546 . . . . . . . . . . . . 185 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Tes Acc Peak Influence 761 | . 295 299 761 423 . . . . 396 229 . . . . 293 . . . 287 238 . 213 169 535 Initial 246 | . . 51 55 246 . . . . 120 176 . . . . 18 . . . 90 134 . . 69 36 Average 195 | . 111 164 445 310 . . . . 271 189 . . . . 121 . . . 173 198 . 98 85 237 Maximum Alert Level 3 | . 1 1 3 2 . . . . 1 1 . . . . 1 . . . 1 1 . 1 . 2 Low Security (%) 62 | 100 93 67 20 . . . . . 11 57 . . . . 91 . . . 55 47 . 96 100 50 Level 1 28 | . 6 32 6 92 . . . . 88 42 . . . . 8 . . . 44 52 . 3 . 35 Level 2 8 | . . . 68 7 . . . . . . . . . . . . . . . . . . . 14 Level 3 . | . . . 4 . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 5 2 5 2 . 1 . . 4 2 . . . . 1 . . . . 1 . 2 5 3 Investigation 11 | . 3 1 2 . . . . . 1 1 . . . . . . . . . 1 . 2 . . Extermination 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Reinforcement 17 | . 2 1 1 2 . . . . 2 . . . . . 1 . . . . . . . 5 3 Assault 3 | . . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Tes Acc Distress Signals 20 | . 2 2 2 1 . . . . . . . . . . 4 . . . . 1 . 3 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 284 | . 25 34 30 11 3 12 . 5 21 10 . 8 . 3 21 . . 13 5 6 . 11 25 41 Peak Tracking Total 19 | . 4 5 7 5 3 8 . 6 4 9 . 8 . 2 10 . . 7 5 7 . 4 19 17 Tactical Retreats 44 | . . 2 4 3 1 5 . 1 5 2 . 1 . 2 3 . . 3 3 . . . 1 8 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Tes Acc Traps Triggered 13 | . 2 2 1 . . . . . 1 3 . . . . . . . . 1 . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . 3 . . 3 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Tes Acc Machines Disabled 15 | . 3 1 5 . . . . . . . . . . . . . . . . 4 . . 1 1 Max in Single Turn 2 | . 1 1 2 . . . . . . . . . . . . . . . . 1 . . 1 1 Garrison Access 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Tes Acc Machines Accessed 88 | . 5 6 5 2 . 3 4 . 12 5 1 . 6 . 7 . 2 . 3 3 . 4 7 13 Terminals 40 | . 3 5 4 . . . . . 7 1 . . . . 2 . . . 1 1 . 1 5 10 Fabricators 10 | . . . . 1 . . . . 3 2 . . . . 2 . . . . 2 . . . . Repair Stations 4 | . 1 . . . . . . . . 1 . . . . 1 . . . 1 . . . . . Recycling Units 7 | . 1 1 1 1 . . . . 1 . . . . . 1 . . . . . . . . 1 Scanalyzers 6 | . . . . . . . . . . 1 . . . . . . . . 1 . . 1 2 1 Garrison Access 5 | . . . . . . . . . 1 . . . . . 1 . . . . . . 2 . 1 Total Hacks 376 | . 12 24 15 3 . 9 29 . 32 19 1 . 19 . 27 . 2 . 26 18 . 19 52 69 Successful 240 | . 7 11 8 2 . 9 29 . 18 11 1 . 19 . 18 . 2 . 14 9 . 11 32 39 Failed 136 | . 5 13 7 1 . . . . 14 8 . . . . 9 . . . 12 9 . 8 20 30 Catastrophic 16 | . 1 1 1 . . . . . 2 1 . . . . 1 . . . . 2 . 1 . 6 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 150 | . 5 13 7 1 . . . . 19 6 . . . . 7 . 1 . 1 7 1 16 18 48 Terminals 178 | . 7 19 12 . . . . . 13 6 . . . . 12 . . . 5 11 . 1 38 54 Fabricators 24 | . . . . 2 . . . . 8 5 . . . . 2 . . . . 7 . . . . Repair Stations 18 | . 2 . . . . . . . . 3 . . . . 4 . . . 9 . . . . . Recycling Units 22 | . 3 5 3 1 . . . . 2 . . . . . 6 . . . . . . . . 2 Scanalyzers 38 | . . . . . . . . . . 5 . . . . . . . . 12 . . 1 14 6 Garrison Access 36 | . . . . . . . . . 9 . . . . . 3 . . . . . . 17 . 7 Terminal Hacks 128 | . 4 6 7 . . 9 29 . 3 3 1 . 19 . 7 . 2 . 2 4 . 1 14 17 Record 34 | . 1 . . . . 7 11 . . . . . 7 . . . . . 2 1 . . 4 1 Part Schematic 16 | . . . . . . . 10 . . . . . 4 . . . . . . . . . 2 . Robot Schematic 7 | . . . . . . . 5 . 1 . . . . . . . . . . . . . 1 . Robot Analysis 6 | . . . . . . . . . . . . . 4 . 1 . . . . . . . . 1 Prototype ID Bank 16 | . 1 2 2 . . . 3 . 1 . . . 4 . . . . . . 1 . . 1 1 Open Door 7 | . . . . . . 2 . . . . 1 . . . . . 2 . . . . . 1 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Level Access Points 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 Branch Access Points 7 | . 1 . 1 . . . . . 1 1 . . . . 1 . . . . . . . 1 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 5 | . . 2 1 . . . . . . 1 . . . . . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Investigation 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 10 | . . . 2 . . . . . . . . . . . 1 . . . . 1 . . 1 5 Fabricator Hacks 6 | . . . . 1 . . . . 2 . . . . . 2 . . . . 1 . . . . Network Status 3 | . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . Build 3 | . . . . . . . . . 1 . . . . . 2 . . . . . . . . . Repair Station Hacks 10 | . 1 . . . . . . . . 2 . . . . 4 . . . 3 . . . . . Scan Component 6 | . 1 . . . . . . . . 1 . . . . 2 . . . 2 . . . . . Repair 4 | . . . . . . . . . . 1 . . . . 2 . . . 1 . . . . . Recycling Unit Hacks 5 | . 1 1 . . . . . . . . . . . . 2 . . . . . . . . 1 Report Inventory 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Components 3 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 Scanalyzer 28 | . . . . . . . . . . 5 . . . . . . . . 9 . . . 10 4 Insert Component 14 | . . . . . . . . . . 2 . . . . . . . . 5 . . . 5 2 Analyze 14 | . . . . . . . . . . 3 . . . . . . . . 4 . . . 5 2 Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 61 | . 1 4 1 1 . . . . 13 1 . . . . 3 . . . . 4 . 9 8 16 Terminals 20 | . . 2 . . . . . . 2 . . . . . . . . . . . . . 7 9 Track 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Assimilate 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Botnet 13 | . . 1 . . . . . . . . . . . . . . . . . . . . 3 9 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Operators 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricators 9 | . . . . . . . . . 4 1 . . . . . . . . . 4 . . . . Report 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Liberate 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Fabnet 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Recompile 3 | . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 2 1 1 . . . . . . . . . . 1 . . . . . . . . . Reject 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Mask 4 | . 1 1 1 . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Garrison Access 24 | . . . . . . . . . 7 . . . . . 2 . . . . . . 9 . 6 Broadcast 4 | . . . . . . . . . 1 . . . . . . . . . . . . 2 . 1 Restock 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Decoy 4 | . . . . . . . . . 1 . . . . . . . . . . . . 2 . 1 Redirect 3 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 Reprogram 5 | . . . . . . . . . 1 . . . . . 1 . . . . . . 2 . 1 Intercept 3 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 Watchers 4 | . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 4 5 4 1 . . . . 5 4 . . . . 4 . . . 3 2 . 4 5 11 Full Trace Events 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 5 . 1 . . . . . . . . . . . . . 1 . Robots Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 228 | . . . . . . . . . . . . . . . 228 . . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . 10 . . 2 . . 4 . . . . . 3 . . . 7 2 Parts Built 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . 53 . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . . 1 . . . . 2 . . . 1 . . . . . Time 173 | . . . . . . . . . . 19 . . . . 120 . . . 34 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . 10 . . . . . . . . . . . . 9 . . . . . . . . . Parts Scanalyzed 11 | . . . . . . . . . . 2 . . . . . . . . 3 . . . 4 2 Part Schematics Acquired 12 | . . . . . . . . . . 2 . . . . . . . . 3 . . . 5 2 Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 3 3 1 1 1 1 . . . . 3 3 1 Autooverrided 4 | . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Tes Acc Total Allies 10 | . . . . . . . . 1 1 . . . . . 2 . . . . . . 3 1 2 Largest Group 2 | . . . . . . . . 1 1 . . . . . 2 . . . . . . 2 1 1 Highest-Rated Group 96 | . . . . . . . . 96 10 . . . . . 82 . . . . . . 94 69 58 Highest-Rated Ally 96 | . . . . . . . . 96 10 . . . . . 41 . . . . . . 67 69 58 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 42 | . . . . . . . . 18 . . . . . . 15 . . . . . . 3 3 3 Total Damage 1870 | . . . . . . . . 917 . . . . . . 519 . . . . . . 199 123 112 Kills 14 | . . . . . . . . 6 . . . . . . 5 . . . . . . 2 . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Tes Acc Robot Analysis Total 6 | . . . . . . . . . . . . . 4 . 1 . . . . . . . . 1 Derelict Logs Recovered 5 | . . . . . 1 . . 1 . . . 1 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Tes Acc Turns Passed 8318 | 94 1283 1984 786 240 81 119 56 158 569 299 96 195 110 170 444 27 175 105 218 88 14 461 119 427 Spaces Moved 11734 | 54 637 993 334 585 259 388 179 427 1129 599 268 393 256 458 720 60 571 380 402 197 35 1158 224 1028 Core 3 | 2 . . . . . . . . . . . . . . . . . . . . . . 1 . Treads 2016 | 52 637 993 334 . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9715 | . . . . 585 259 388 179 427 1129 599 268 393 256 458 720 60 571 380 402 197 35 1158 223 1028 Fastest Speed 22 | 50 160 160 152 25 25 25 25 25 25 26 26 26 26 26 23 24 22 22 22 22 27 24 28 26 Average Speed 48 | 155 160 160 159 25 25 25 25 25 26 26 26 26 26 26 24 24 22 22 23 25 27 26 30 29 Slowest Speed 500 | 160 160 160 160 27 25 25 25 25 103 32 26 26 101 26 28 24 26 22 101 98 27 28 500 34 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . 3 . . . . 3 . . 3 . . 1 . . 2 . 4 . 4 9 9 Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 41 | 5 80 72 32 17 49 55 73 47 26 18 45 56 60 58 18 15 74 48 9 21 45 28 35 41 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 6 | . . . . . 1 . 1 1 . . . . 3 . . . . . . . . . . . Known Exits Taken 16 | . . . 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 8 | . . . . . 2 1 . 1 . . 1 1 . 1 . 1 . . . . . . . . Spaces Dug 140 | . . . . 5 3 . 3 1 13 10 9 9 2 8 12 . 1 7 23 4 . 4 4 22 Terrain Destroyed 229 | . 9 5 41 5 3 . 3 1 13 10 9 9 2 8 12 . 1 7 23 4 . 29 4 31 Melee 140 | . . . . 5 3 . 3 1 13 10 9 9 2 8 12 . 1 7 23 4 . 4 4 22 Projectile 19 | . . 2 17 . . . . . . . . . . . . . . . . . . . . . AOE 70 | . 9 3 24 . . . . . . . . . . . . . . . . . . 25 . 9 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Tes Acc Total 13495 | 61 793 1242 453 650 269 405 182 473 1320 715 283 472 287 499 963 67 614 391 483 216 38 1287 238 1094 Wait 875 | . 53 98 6 9 8 6 . 43 130 62 3 74 9 34 194 2 25 7 35 3 3 61 2 8 Move 11639 | 53 636 992 333 579 258 387 178 426 1122 598 267 387 255 457 717 59 570 375 401 190 34 1151 205 1009 Hop 32 | . . . . 2 . . . . 3 . . 2 . . 1 . . 2 . 2 . 2 9 9 Pick Up 64 | 2 14 10 3 5 . 2 . . 3 4 . . 1 . 5 . 2 . 3 3 . 7 . . Fast Attach 120 | 6 3 19 7 7 . 3 . 1 4 9 . . 7 . 2 . 8 . 5 2 1 21 2 13 Attach 38 | . 3 . 1 10 . . . . 2 2 1 . . . 3 2 . . 3 4 . 2 . 5 Detach 12 | . 2 . . 3 . . . . . 1 . . . . . . . . . 2 . 2 . 2 Swap 43 | . 4 10 10 4 . . . . 3 1 1 . 1 . 6 . . . . . . 2 . 1 Drop 142 | . 9 28 18 14 . 4 . 1 4 4 1 . 6 . 8 . 8 . 4 1 . 24 1 7 Fire 215 | . 61 75 68 . . . . . . . . . . . 8 . . . . . . 2 . 1 Melee 266 | . . . . 17 3 3 4 2 49 16 10 9 8 8 19 4 1 7 31 9 . 13 19 34 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 25 | . 8 10 7 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . 18 . . . . . . . . 1 . . . . 5 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves (discovered 2 exits: *Low / [*Zio]) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Arm) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Tes / Gar) -2/Testing -1/Access (discovered 2 exits: *Sur / *Com) To Fleet Rendezvous History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 674 | -10/Materials | Discovered new exit (range 16) 1319 | -10/Materials | Build established: Scavenger-Mutant 1365 | -10/Materials | Discovered new exit (range 7) 1378 | -10/Materials | Entered another Materials area 1378 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2073 | -9/Materials | Discovered new exit (range 8) 2230 | -9/Materials | Build established: Mutant 2558 | -9/Materials | Discovered new exit (range 16) 3214 | -9/Materials | Discovered new exit (range 15) 3362 | -9/Materials | Entered another Materials area 3362 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3436 | -8/Materials | Garrison activated, responded to threat 3746 | -8/Materials | Build established: Scavenger-Mutant 3761 | -8/Materials | Discovered new exit (range 16) 4066 | -8/Materials | Identified exit to Factory 4110 | -8/Materials | Build established: Mutant 4148 | -8/Materials | Entered Factory 4148 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4179 | -7/Factory | Lost 4 parts (1n2u1w) 4275 | -7/Factory | Discovered new exit (range 7) 4381 | -7/Factory | Crushed by falling debris 4388 | -7/Factory | Entered Lower Caves 4389 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4465 | -7/Lower Caves | Discovered new exit (range 14) 4469 | -7/Lower Caves | Entered another Lower Caves area 4481 | -7/Lower Caves | Discovered new exit (range 7) 4496 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4510 | -7/Lower Caves | Learned Armory emergency access door positions 4510 | -7/Lower Caves | Learned Extension stockpile data 4510 | -7/Lower Caves | Learned Extension terminal intel 4510 | -7/Lower Caves | Learned Factory garrison access intel 4519 | -7/Lower Caves | Build established: Sprinter 4586 | -7/Lower Caves | Discovered new exit (range 9) 4588 | -7/Lower Caves | Entered Data Miner 4588 | -7/Data Miner | Discovered new exit (range 6) 4593 | -7/Data Miner | Met Data Miner 4599 | -7/Data Miner | Learned location of Section 7 (-2) 4599 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4603 | -7/Data Miner | Received God Mode back door access code from Data Miner 4644 | -7/Data Miner | Entered Proximity Caves 4646 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4661 | -6/Proximity Caves | Escorted by Enhanced Grunt 4701 | -6/Proximity Caves | Spotted B-75 Beast 4790 | -6/Proximity Caves | Discovered new exit (range 10) 4802 | -6/Proximity Caves | Entered Factory 4802 | -6/Factory | Evolved 2 slots: Utility x2 4803 | -6/Factory | Loaded intel: 4 garrison access locations 4863 | -6/Factory | Spotted B-75 Beast 4898 | -6/Factory | Incoming investigation squad redirected 5094 | -6/Factory | Build established: Hacker-Sprinter 5097 | -6/Factory | Discovered new exit (range 9) 5098 | -6/Factory | Incoming assault squad redirected 5098 | -6/Factory | Identified exit to Factory 5108 | -6/Factory | Identified exit to Lower Caves 5302 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 5352 | -6/Factory | Discovered exit to Factory (range 13) 5371 | -6/Factory | Entered another Factory area 5371 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5564 | -5/Factory | Repaired Imp. Sensor Array 5635 | -5/Factory | Identified exit to Upper Caves 5670 | -5/Factory | Entered Upper Caves 5687 | -5/Upper Caves | Encountered a Warlord checkpoint 5761 | -5/Upper Caves | Discovered new exit (range 4) 5763 | -5/Upper Caves | Identified exit to Upper Caves 5766 | -5/Upper Caves | Entered another Upper Caves area 5785 | -5/Upper Caves | Spotted B-75 Beast 5802 | -5/Upper Caves | Learned Factory trap positions 5916 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5960 | -5/Upper Caves | Discovered new exit (range 7) 5961 | -5/Upper Caves | Identified exit to Zhirov 5961 | -5/Upper Caves | Entered Zhirov 5961 | -5/Zhirov | Discovered new exit (range 4) 5966 | -5/Zhirov | Met Zhirov 5972 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5974 | -5/Zhirov | Learned location of Quarantine (-3) 5974 | -5/Zhirov | Learned location of Testing (-2) 5974 | -5/Zhirov | Learned location of Command (-1) 5983 | -5/Zhirov | Found Alien Artifact 5983 | -5/Zhirov | Identified Integrated Dissipator 5983 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5991 | -5/Zhirov | Found Alien Artifact 6059 | -5/Zhirov | Identified exit to Proximity Caves 6071 | -5/Zhirov | Entered Proximity Caves 6074 | -4/Proximity Caves | Spotted B-86 Titan 6159 | -4/Proximity Caves | Learned location of 1 exit from Research 6160 | -4/Proximity Caves | Learned Research interactive machine intel 6240 | -4/Proximity Caves | Discovered new exit (range 2) 6241 | -4/Proximity Caves | Identified exit to Factory 6241 | -4/Proximity Caves | Entered Factory 6241 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6242 | -4/Factory | Loaded intel: 99 trap records 6269 | -4/Factory | Identified exit to Upper Caves 6269 | -4/Factory | Identified exit to Extension 6366 | -4/Factory | Fabricated H-66 Slayer (x2) 6512 | -4/Factory | Repaired Cld. VTOL Module? 6566 | -4/Factory | Repaired Nuclear Pulse Thruster 6661 | -4/Factory | Discovered new exit (range 16) 6685 | -4/Factory | Entered Upper Caves 6710 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 6711 | -4/Upper Caves | Identified exit to Warlord 6712 | -4/Upper Caves | Entered Warlord 6747 | -4/Warlord | Visited the Vortex Lab 6749 | -4/Warlord | Found Prototype Piercing Weapon 6750 | -4/Warlord | Found Prototype Piercing Weapon 6760 | -4/Warlord | Met Warlord 6762 | -4/Warlord | Opened Warlord's prototype stash 6769 | -4/Warlord | Warlord's base attacked by MAIN.C 6770 | -4/Warlord | Found Prototype Hackware 6770 | -4/Warlord | Identified Ghost Barrier 6774 | -4/Warlord | Found Prototype Reactor 6774 | -4/Warlord | Identified Vortex Chain Reactor 6880 | -4/Warlord | Opened side exit 6885 | -4/Warlord | Discovered new exit (range 10) 6887 | -4/Warlord | Identified exit to Proximity Caves 6887 | -4/Warlord | Entered Proximity Caves 6991 | -3/Proximity Caves | Discovered new exit (range 3) 6992 | -3/Proximity Caves | Identified exit to Research 6992 | -3/Proximity Caves | Entered Research 6992 | -3/Research | Evolved 2 slots: Utility x2 6993 | -3/Research | Identified exit to Research 6994 | -3/Research | Loaded intel: 42 interactive machine locations 7042 | -3/Research | Repaired Q-thruster 7061 | -3/Research | Identified Transdimensional Reconstructor 7061 | -3/Research | Identified Vortex Lance (x2) 7065 | -3/Research | Build established: Wizard-Sprinter 7198 | -3/Research | Discovered new exit (range 11) 7200 | -3/Research | Identified exit to Armory 7210 | -3/Research | Entered Armory 7240 | -3/Armory | Lost 3 parts (1n1u1w) 7271 | -3/Armory | Warped through subspace to slip node 7271 | -3/Armory | Discovered new exit (range 1) 7271 | -3/Armory | Identified exit to Lab 7294 | -3/Armory | Found Fusion Bomb Launcher 7295 | -3/Armory | Found Fusion Bomb Launcher 7298 | -3/Armory | Entered Lab 7298 | -3/Lab | Discovered exit to Research (range 9) 7305 | -3/Lab | Unable to decrypt terminal 7305 | -3/Lab | Opened the door to a hidden lab 7306 | -3/Lab | Gained access to the hidden lab's interior 7307 | -3/Lab | Found Alien Artifact 7307 | -3/Lab | Identified Core Reset Matrix 7307 | -3/Lab | Used Core Reset Matrix 7311 | -3/Lab | Sensed 3 artifacts in vicinity 7311 | -3/Lab | Discovered exit to Research (range 6) 7312 | -3/Lab | Entered Research 7312 | -2/Research | Warlord forces began assault on 0b10 7312 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7422 | -2/Research | Research machine network offline 7502 | -2/Research | Met up with Warlord 7504 | -2/Research | Discovered new exit (range 12) 7511 | -2/Research | Identified exit to Testing 7661 | -2/Research | Identified exit to Garrison 7699 | -2/Research | Spotted B-90 Cyclops 7740 | -2/Research | Spotted Striker 7741 | -2/Research | Spotted Executioner 7773 | -2/Research | Entered Testing 7795 | -2/Testing | Identified exit to Access 7853 | -2/Testing | Scanned by Researcher 7871 | -2/Testing | Found Lgt. Regenerative Plating 7878 | -2/Testing | Spotted PH-YS8LANJW0P 7892 | -2/Testing | Entered Access 7892 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8019 | -1/Access | Spotted B-99 Colossus 8030 | -1/Access | Spotted B-99 Colossus 8157 | -1/Access | Identified exit to Command 8170 | -1/Access | Lost 4 parts (4u) 8210 | -1/Access | Lost 3 parts (1n1u1w) 8259 | -1/Access | Identified exit to Surface 8319 | *** | Heading to fleet! Last Messages --------------- Testing... Decoy responsive and awaiting execution trigger. >>Trojan(Intercept) Trojan loaded successfully. Testing... Patched into local tactical coordination network. >>Trojan(Redirect) Trojan loaded successfully. Testing... Redirection algorithm responsive and awaiting execution trigger. >>Trojan(Watchers) Trojan loaded successfully. Testing... Watcher tracking enabled and active. 08316_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 08317_ The Access Shell folds into the floor. [Achievement: Home At Last?] [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "" #??????????????????? | | ???????#+#######???# "@ #??????????????????? | | ???????# #???# #??????????????????? | | ???????# #???# #??????????????????? | | ???????# #???# #??????????????????? | | ???????? #??## ##?????????????????? | | #######? #??# #?????????????????? | | #?? #??##"" ##?????????????????? | | #?? #???#"" #??????????????????? | | +### #??? ????#"" #??????????????????? | | # #??? ????#T #??????????????????? | | # #???? ?????#"" #??????????????????? | | " # #???? ?????#"" #??????????????????? | | # ######+#######"" #??????????????????? | | # t ???????????? | | + ???????????? | | ########+#########################????????????? | | ! #?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 43 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 3 Armor Coverage 150 Power Shielding 66 Propulsion Shielding 33 Evasion (%) 65 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 42 Defensive Hacking 68 Authchip Count 1 Item Schematics ----------------- Med. Storage Unit | -2/Testing | Scanalyzed Particle Reactor | -2/Testing | Scanalyzed Nuclear Pulse Array | -2/Testing | Scanalyzed Missile Launcher | -2/Testing | Scanalyzed Impulse Thruster | -2/Testing | Scanalyzed Lgt. Regenerative Plating | -2/Testing | Hacked Hvy. Regenerative Plating | -2/Testing | Hacked Adv. Hacking Suite | -1/Access | Scanalyzed Fusion Bomb Launcher | -1/Access | Scanalyzed Robot Schematics ------------------ B-74 Champion | -2/Testing | Hacked Fabricated ------------ Adv. Hacking Suite | x1 | -6/Factory | Preloaded H-66 Slayer | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Achievements -------------- Home At Last? Overachiever Challenges ------------ None Game ------ Seed BlastSuspensionField Manual? 0 Play Time 02:15:42 Cumulative 74.3 hours Start 2022.10.17 @ 09:49:46 End 2022.10.17 @ 13:12:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 108 Adventurer 1 Explorer 0 Win Type 2 Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 63 Gallery% 54 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb6dbc5b-be8d-41fc-a4da-abd6f0f227de