Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.05 @ 21:40:02 Player: Duduxx Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (2006) 2006 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 4891 Bonus ------- High Alert Combat Kills 50 Cogmind --------- Core Integrity 0/700 Matter 202/300 Energy 15/125 System Corruption 14% Temperature Cool (0) Movement Core (900) Ox17 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Thermal Generator High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Target Analyzer > --- WEAPON (2) ------- Shock Rifle > --- INVENTORY (20) --- Advanced Visual Processing Unit Improved Terrain Scan Processor Armor Integrity Analyzer Improved Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Target Analyzer Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Minigun High-powered Shotgun > --- INVENTORY -------- Deuterium Engine Armored Treads VSS Leg VSS Leg VSS Leg Thermal Generator Advanced Visual Processing Unit Improved Terrain Scan Processor Kinecellerator Kinecellerator Improved Medium Armor Plating Reflective Plating Reflective Plating Shock Rifle Ion Cannon Ion Cannon Gauss Rifle Flak Cannon Improved Datajack Mining Laser [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Treads Medium Treads Leg VSS Leg Wheel Wheel Hover Unit Aerolev Unit Utility Target Analyzer Device Sensor Array Storage Small Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Impact Weapon Hammer Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . 1 . Utility 4 | . . . 2 1 1 Weapon . | . . . . . . Parts Attached 98 | 6 10 5 5 44 28 Power 18 | 1 1 1 1 8 6 Engine 10 | 1 1 1 1 3 3 Core 8 | . . . . 5 3 Reactor . | . . . . . . Propulsion 30 | 2 6 2 1 11 8 Treads 9 | . . 1 1 3 4 Leg 15 | . 3 1 . 7 4 Wheel 5 | 2 3 . . . . Hover 1 | . . . . 1 . Flight . | . . . . . . Utility 25 | 1 1 . 3 13 7 Device 8 | . 1 . 1 3 3 Storage 2 | 1 . . . 1 . Processor 3 | . . . 1 1 1 Hackware 1 | . . . . 1 . Protection 11 | . . . 1 7 3 Artifact . | . . . . . . Weapon 25 | 2 2 2 . 12 7 Energy Gun 12 | 1 1 1 . 8 1 Energy Cannon 3 | . . . . 1 2 Ballistic Gun 8 | 1 1 1 . 2 3 Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 51 | . 5 3 1 19 23 Power 11 | . 1 . . 5 5 Propulsion 15 | . 2 1 1 4 7 Utility 9 | . . . . 4 5 Weapon 16 | . 2 2 . 6 6 Highest Loss Streak 23 | . 4 2 1 9 23 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 82 99 98 94 96 Engine 4 | . 14 14 11 2 . Core 6 | . . . . 6 13 Treads 6 | . . 1 10 3 17 Leg 16 | . 19 26 11 20 4 Device 6 | . 1 14 11 5 6 Storage 9 | . 14 14 11 9 7 Processor 8 | . . . 9 9 14 Hackware 5 | . . . . 8 6 Protection 7 | . . . 11 10 7 Energy Gun 7 | . 13 14 11 8 . Ballistic Gun 10 | . 14 13 11 8 10 Naked Turns . | . . . . . . Heaviest Build 70 | 10 14 12 12 65 70 Greatest Support 84 | 20 20 20 20 40 84 Greatest Overweight (x) 21 | . 3 1 . 17 21 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 20 20 Average Capacity 13 | 6 8 8 8 14 20 Most Carried 20 | 6 8 8 8 20 20 Average Carried 11 | 3 5 7 6 11 18 Final Capacity 20 | 8 8 8 8 20 20 Final Carried 20 | 6 8 8 7 20 5 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1423 | 206 143 108 70 667 229 Remotely . | . . . . . . Salvage Created 2244 | . 347 162 39 1491 205 Parts 132 | . 20 13 5 87 7 Haulers Intercepted . | . . . . . . Recyclers Shooed 6 | . . 1 1 4 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 58 | . 9 7 3 36 3 Melee 1 | . . . . 1 . Guns 56 | . 9 7 3 35 2 Cannons 1 | . . . . . 1 Classes Destroyed 10 | . 3 . . 5 2 Builder 1 | . . . . 1 . Recycler 1 | . . . . . 1 Watcher 3 | . 1 . . 2 . Swarmer 21 | . 3 5 3 10 . Grunt 26 | . 6 2 . 16 2 Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Sentry 6 | . . . . 6 . Specialist 2 | . . . . 2 . Hunter 1 | . . . . . 1 Best Kill Streak 6 | . 3 3 3 6 2 Combat Bots Only 6 | . 3 3 3 6 2 Max Kills in Single Turn 2 | . 1 2 2 2 1 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 733 | . 80 42 18 282 311 Missed 180 | . 19 13 4 72 72 Damage Taken 7511 | 1 762 293 124 2754 3577 Core 1300 | 1 184 58 10 347 700 Absorbed by Shields 28 | . . . . 28 . Redirected to Shielding 19 | . . . 19 . . Ignored by Resistances 36 | . . . . . 36 Core Remaining (%) 58 | 99 . 2 97 36 . Volleys Fired 226 | . 43 17 4 133 29 Largest 2 | . 2 2 2 2 2 Hottest 130 | . 85 85 60 130 85 Shots Fired 392 | . 75 32 8 228 49 Gun 369 | . 75 32 8 227 27 Cannon 23 | . . . . 1 22 Launcher . | . . . . . . Special . | . . . . . . Kinetic 209 | . 43 15 4 117 30 Thermal 179 | . 32 17 4 107 19 Explosive . | . . . . . . Electromagnetic 4 | . . . . 4 . Robot Hit Streak 14 | . 7 12 4 14 8 Robot Miss Streak 7 | . 7 3 3 4 5 Penetration Max 1 | . . . . . 1 Secondary Targets 6 | . 1 1 1 3 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 254 | . 43 19 4 151 37 Core Hits 130 | . 21 11 3 84 11 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 7 | . . . . 6 1 Critical Strikes 10 | . . . . 8 2 Burn 2 | . . . . 2 . Destroy 8 | . . . . 6 2 Melee Attacks 4 | . . . . 4 . Impact 4 | . . . . 4 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4083 | 3 469 279 40 2359 933 Guns 3448 | . 465 277 39 2232 435 Cannons 460 | . . . . 26 434 Explosions . | . . . . . . Melee 85 | . . . . 85 . Ramming 90 | 3 4 2 1 16 64 Kinetic 2147 | . 286 146 18 1150 547 Thermal 1700 | . 179 131 21 1047 322 Explosive . | . . . . . . Electromagnetic 61 | . . . . 61 . Impact 85 | . . . . 85 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . . . . . 13 Average Corruption 7 | . . . . . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Energy Discharges 1 | . . . . . 1 Data Loss (major) 2 | . . . . . 2 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 12 | . . . . . 12 Projectiles 9 | . . . . . 9 Explosions . | . . . . . . Melee 3 | . . . . . 3 Knockbacks 7 | . . . . . 7 Impact . | . . . . . . Kinetic 6 | . . . . . 6 Secondary 1 | . . . . . 1 Self-Inflicted Damage 1 | 1 . . . . . Shots . | . . . . . . Rammed 6 | 1 . . 1 . 4 Targets Rammed 14 | 1 1 1 1 5 5 Kicked 7 | . 1 1 . 5 . Crushed 1 | . . . . . 1 Highest Temperature 407 | . 198 122 14 407 318 Average Temperature 106 | . 57 70 10 126 102 Received Heat Transfer 2130 | . 417 90 . 1296 327 Effects 11 | . . . . 11 . Shutdowns 1 | . . . . 1 . Energy Bleed 3 | . . . . 3 . Interference 5 | . . . . 5 . Matter Decay 1 | . . . . 1 . Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 2 . Heat Transferred 3826 | . 411 311 50 2609 445 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 587 | . 279 179 144 587 293 Initial 228 | . . 39 69 60 228 Average 220 | . 183 136 124 290 176 Maximum Alert Level 2 | . 1 . . 2 1 Low Security (%) 45 | 100 53 100 100 19 49 Level 1 45 | . 46 . . 61 50 Level 2 9 | . . . . 19 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 2 . . 6 2 Investigation 2 | . . . . 1 1 Extermination 1 | . . . . . 1 Reinforcement 7 | . 2 . . 5 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 3 | . . . 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 105 | . 18 8 5 53 21 Peak Tracking Total 14 | . 6 3 3 5 14 Tactical Retreats 4 | . 1 . . 2 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . . . 4 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 5 | . 1 . . 4 . Max in Single Turn 1 | . 1 . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 13 | . 4 . 2 4 3 Terminals 10 | . 4 . 1 3 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . 1 1 Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 31 | . 13 . 3 9 6 Successful 17 | . 6 . 3 6 2 Failed 14 | . 7 . . 3 4 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 26 | . 13 . 1 7 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . 2 1 Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 6 . 1 4 1 Record 3 | . 1 . . 2 . Robot Analysis 1 | . 1 . . . . Open DSF 1 | . . . . . 1 Emergency Access Points 2 | . 2 . . . . Alert Level 1 | . . . . 1 . Locate Traps 1 | . 1 . . . . Disarm Traps 1 | . . . 1 . . Security Status 1 | . . . . 1 . Transport Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . . . 2 1 Report Inventory 2 | . . . . 1 1 Retrieve Components 1 | . . . . 1 . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 3 . 2 3 2 Full Trace Events 3 | . 1 . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . . 10 . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3673 | 61 425 292 355 1744 796 Spaces Moved 1780 | 57 215 190 211 727 380 Core 28 | 2 22 . . 1 3 Treads 591 | . . 7 202 70 312 Legs 1058 | . 148 183 9 653 65 Wheels 100 | 55 45 . . . . Hover 3 | . . . . 3 . Flight . | . . . . . . Fastest Speed 50 | 50 80 120 120 123 160 Average Speed 156 | 78 120 122 158 172 173 Slowest Speed 1100 | 80 200 190 160 900 1100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 32 51 21 58 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2292 | 69 311 216 225 1001 470 Wait 68 | . 34 . . 27 7 Move 1775 | 56 214 189 210 726 380 Hop . | . . . . . . Pick Up 54 | 6 5 2 2 31 8 Fast Attach 36 | 6 3 1 1 20 5 Attach 47 | . 7 3 3 16 18 Detach 19 | . 4 1 1 10 3 Swap 15 | . . 1 1 8 5 Drop 34 | . . 1 2 21 10 Fire 226 | . 43 17 4 133 29 Melee 4 | . . . . 4 . Ram 1 | 1 . . . . . Kick 7 | . 1 1 . 5 . Crush 6 | . . . 1 . 5 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Core integrity fell below 50% 302 | -10/Materials | Lost 4 parts (1p1n2w) 318 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 12) 487 | -10/Materials | Entered Mines 518 | -10/Mines | Core integrity fell below 20% 552 | -10/Mines | Learned location of 1 exit from Materials 636 | -10/Mines | Discovered new exit (range 14) 779 | -10/Mines | Entered Materials 779 | -9/Materials | Evolved 2 slots: Utility x2 780 | -9/Materials | Identified exit to Mines 1049 | -9/Materials | Discovered new exit (range 3) 1134 | -9/Materials | Entered another Materials area 1134 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1558 | -8/Materials | Lost 5 parts (1p2n1u1w) 2050 | -8/Materials | Core integrity fell below 50% 2134 | -8/Materials | Lost 9 parts (2p1n2u4w) 2411 | -8/Materials | Build established: Scavenger-Mutant 2805 | -8/Materials | Discovered new exit (range 16) 2878 | -8/Materials | Entered Factory 2878 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3156 | -7/Factory | Discovered new exit (range 5) 3163 | -7/Factory | Identified exit to Factory 3571 | -7/Factory | Build established: Mutant 3582 | -7/Factory | Cargo convoy interrupted 3637 | -7/Factory | System corruption reached 10% 3640 | -7/Factory | Core integrity fell below 50% 3661 | -7/Factory | Core integrity fell below 20% 3674 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 03664_ P-60 Hacker resets R-06 Scavenger, system corruption cleaned. 03665_ Penetrated by Slug. 03665_ Carbon-fiber Leg destroyed. 03666_ Ion Cannon destroyed. 03666_ U-05 Engineer builds a Wall. 03667_ Acquired Lgt. Ion Engine. 03668_ Penetrated by Slug. 03668_ Door malfunctions. 03668_ Destroyed Shock Rifle. 03671_ Penetrated by Slug. 03671_ Gauss Rifle destroyed. 03673_ P-60 Hacker resets I-36 Angel, system corruption cleaned. 03674_ System corrupted: Substantial component data lost. 03674_ P-60 Hacker heat short circuits Backup Power III. 03674_ U-05 Engineer repairs door. 03674_ Penetrated by Slug. 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