Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.25 @ 11:13:02 Player: shapeshifter Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (110) 550 Value Destroyed (2978) 2978 Prototype IDs (60) 1200 Alien Tech Used (2) 400 Bonus (1220) 1220 TOTAL SCORE: 13848 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 40 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Scanned by Researcher 500 Friendly Fire -431 Cogmind --------- Core Integrity 0/1300 Matter 152/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ Machine Analyzer Spectral Analyzer Advanced Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Cryofiber Web SHELL Armor Compact HERF Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Heavy Armored Exoskeleton Heavy Armored Exoskeleton > --- UTILITY ---------- Machine Analyzer Enhanced Optical Array Advanced Target Analyzer Advanced Transmission Jammer ECM Suite Improved Core Shielding Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Compact HERF Cannon Hellfire Missile Launcher > --- INVENTORY -------- Experimental Cryofiber Web Fusion Bomb Launcher Hellfire Missile Launcher Large Botcube [Rating: 142] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Cooled Fission Core Reactor Compact Particle Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Heavy Armored Exoskeleton Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Improved VTOL Module Utility Advanced Visual Processing Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Hellfire Missile Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Slots Evolved 14 | . . 2 . 2 2 . . . 4 . . . . 2 . . . . 2 . Power 2 | . . . . . . . . . 1 . . . . . . . . . 1 . Propulsion 6 | . . 1 . 1 . . . . 2 . . . . 1 . . . . 1 . Utility 6 | . . 1 . 1 2 . . . 1 . . . . 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 169 | 4 7 25 4 16 15 6 10 8 15 2 1 6 3 2 . 1 17 . 17 10 Power 19 | . 2 2 . 2 1 1 1 . 2 . . . . . . . 4 . 2 2 Engine 10 | . 2 2 . . 1 1 1 . 1 . . . . . . . 2 . . . Core 5 | . . . . 2 . . . . 1 . . . . . . . 1 . . 1 Reactor 4 | . . . . . . . . . . . . . . . . . 1 . 2 1 Propulsion 42 | 2 . 9 3 6 4 2 1 . 1 . . 3 1 . . . 4 . 4 2 Treads 12 | 2 . 7 . 2 . . . . . . . . . . . . 1 . . . Leg 5 | . . . . . . . . . . . . 3 . . . . . . 2 . Wheel 10 | . . 2 3 4 1 . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . 1 . 1 2 Flight 11 | . . . . . 3 2 1 . 1 . . . 1 . . . 2 . 1 . Utility 63 | . 3 6 1 3 7 . 4 7 7 . . 3 2 1 . 1 6 . 7 5 Device 24 | . 1 1 1 2 . . 2 5 4 . . 1 . . . 1 3 . 2 1 Storage 4 | . 2 . . . . . . . 1 . . 1 . . . . . . . . Processor 14 | . . 1 . 1 1 . 1 2 1 . . . . 1 . . 3 . 2 1 Hackware 9 | . . . . . 5 . . . 1 . . . 1 . . . . . 2 . Protection 12 | . . 4 . . 1 . 1 . . . . 1 1 . . . . . 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 2 8 . 5 3 3 4 1 5 2 1 . . 1 . . 3 . 4 1 Energy Gun 9 | . 2 . . 2 1 . 1 . . . . . . . . . 2 . 1 . Energy Cannon 5 | . . 2 . . . 1 . . 1 . . . . . . . . . 1 . Ballistic Gun 9 | 2 . 5 . . . . 1 . 1 . . . . . . . . . . . Ballistic Cannon 2 | . . . . . 2 . . . . . . . . . . . . . . . Launcher 5 | . . 1 . . . 1 . . . . . . . . . . . . 2 1 Special Weapon 2 | . . . . . . 1 . . 1 . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 1 . . . . . . . . . . . . Slashing Weapon 5 | . . . . 2 . . 1 . 1 . . . . . . . 1 . . . Piercing Weapon 4 | . . . . . . . . . 1 1 1 . . 1 . . . . . . Special Melee Weapon 2 | . . . . 1 . . . . . 1 . . . . . . . . . . Unidentified Prototypes 26 | . 1 3 . . 4 2 . . 4 . . 4 . 1 . . . . 4 3 Corrupted Parts 2 | . . . . . . . . . 1 . . . . . . . 1 . . . System Corruption 12 | . . . . . . . . . 1 . . . . . . . 11 . . . Parts Lost 54 | . . 5 3 6 4 3 . . 5 . 3 . . . 5 1 1 2 5 11 Power 9 | . . . . 1 . 1 . . . . . . . . . . . 1 1 5 Propulsion 17 | . . 2 1 4 1 . . . 2 . 1 . . . 1 . . . 3 2 Utility 20 | . . 2 1 1 2 . . . 2 . 2 . . . 3 1 1 1 . 4 Weapon 8 | . . 1 1 . 1 2 . . 1 . . . . . 1 . . . 1 . Highest Loss Streak 5 | . . 2 2 5 3 3 . . 3 . 3 . . . 4 1 1 3 1 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 8 | 2 5 14 14 14 13 4 5 4 3 3 2 2 3 3 3 3 3 3 2 2 Power . | 1 1 . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility 4 | 1 2 6 7 8 8 3 4 4 2 3 2 2 2 2 2 2 2 2 1 1 Weapon 2 | . 1 5 5 4 3 . . . . . . . . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 21 | . 1 2 . 2 9 . . 2 1 2 . . . . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . . . Utility 13 | . 1 1 . 2 4 . . 2 . 2 . . . . . . . . . 1 Weapon 6 | . . 1 . . 4 . . . . . . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 76 | . 90 94 93 74 92 63 84 94 78 66 68 66 79 62 52 2 33 45 56 40 Engine 5 | . 12 11 11 . 5 5 3 7 1 . . . . . . . 2 5 . . Treads 10 | . 27 26 29 5 . . . . . . . . . . . . 3 . . . Wheel 2 | . . 2 2 19 27 . . . . . . . . . . . . . . . Flight 8 | . . . . . 1 26 30 30 27 17 16 11 15 11 8 . 1 10 5 . Device 7 | . 11 4 7 10 10 1 8 10 14 16 17 11 6 5 2 2 8 . 8 3 Storage 5 | . 12 11 11 9 6 . . . 1 . . 2 5 5 4 . . . . . Processor 11 | . . 7 11 10 7 15 22 21 15 17 17 17 11 13 13 . 5 13 11 14 Hackware 3 | . . . . . 11 7 7 7 3 5 3 . 3 5 4 . . . 5 6 Protection 3 | . . 9 . . 1 . 3 4 . . . 2 10 10 6 . . . 3 2 Energy Gun 1 | . 5 2 . 2 . . . . . . . . . . . . 4 . . . Energy Cannon 4 | . . 7 20 3 . . 5 7 1 . . . . . . . . . 1 2 Ballistic Gun 3 | . 20 11 . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 9 4 . . . 2 . . . . . . . 4 5 2 . Piercing Weapon 1 | . . . . . . . . . . 3 10 11 11 9 8 . . . . . Peak Build Rating 142 | 4 10 23 23 28 52 44 51 62 83 60 67 91 94 75 73 12 63 50 142 133 Average Rating 42 | 3 7 18 21 21 37 38 47 51 71 58 64 70 82 71 64 9 40 48 98 82 On Entrance 42 | . 4 10 23 17 28 36 32 50 62 59 60 50 91 70 73 5 5 50 41 133 Avg Prop Armor Cover (%) 10 | 26 26 10 . 16 . 13 6 . . 4 4 11 7 2 . . 8 9 14 30 Naked Turns 52 | . . . . . . . . . . . . . . . 10 34 8 . . . Heaviest Build 54 | 3 31 48 37 36 47 16 19 20 40 7 9 16 19 13 13 3 39 12 54 42 Greatest Support 180 | 3 40 63 63 40 46 20 20 20 36 10 17 90 30 13 13 3 28 13 180 180 Greatest Overweight (x) 8 | . 1 3 3 8 4 . . . 1 . . 1 . . 2 . 3 . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 5 5 5 15 15 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 5 8 15 15 15 14 5 5 5 7 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 5 9 15 15 15 15 5 5 5 11 7 5 5 5 5 5 5 5 5 5 5 Average Carried 8 | 2 5 14 14 14 13 4 4 4 5 5 4 4 4 5 5 4 5 5 4 4 Final Capacity 15 | 5 15 15 15 15 5 5 5 5 15 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 5 9 14 15 14 5 5 5 5 9 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 48% | Mutant 10% | Scavenger-Mutant 10% | Commander-Sprinter 7% | Derelict-Mutant 7% | Scout 7% | Sprinter 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Sprinter | -7/Storage Sprinter | -7/Recycling Commander-Sprinter | -7/Scraptown Sprinter | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Gladiator | -5/Zhirov Derelict-Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Matter Collected 3219 | 219 117 870 50 205 186 174 350 42 187 58 61 . 65 . . . 312 . 87 236 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 3943 | 106 42 1183 467 348 403 452 148 . 233 . 54 . . . . . 88 . 116 303 Parts 215 | 14 4 71 24 16 25 24 7 . 6 . 2 . . . . . 4 . 7 11 Haulers Intercepted 10 | . . 4 . . 2 2 . . 2 . . . . . . . . . . . Recyclers Shooed 3 | 1 . 1 . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Combat Hostiles Destroyed 60 | . . 25 10 3 2 7 2 . 2 . . . . . . . . . 6 3 Melee 2 | . . . . 1 . . . . 1 . . . . . . . . . . . Guns 18 | . . 17 . 1 . . . . . . . . . . . . . . . . Cannons 18 | . . 3 10 1 1 1 2 . . . . . . . . . . . . . AOE 20 | . . 5 . . 1 6 . . . . . . . . . . . . 6 2 Classes Destroyed 18 | 1 2 5 2 1 1 2 . . . . 1 . . . . . 1 . 1 1 Worker 10 | . . . 5 1 4 . . . . . . . . . . . . . . . Builder 6 | . . . . 3 . 1 1 . . . . . . . . . . . 1 . Tunneler 6 | 5 . 1 . . . . . . . . . . . . . . . . . . Hauler 10 | . . 4 . . 2 2 . . 2 . . . . . . . . . . . Recycler 4 | . . . . . 2 1 1 . . . . . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . Operator 4 | . 1 1 . . 1 1 . . . . . . . . . . . . . . Watcher 6 | . 2 1 . . 2 . . . . . . . . . . . . . . 1 Swarmer 15 | . . 7 . . 1 . 1 . 2 . . . . . . . . . 4 . Grunt 29 | . . 9 8 1 1 6 1 . . . . . . . . . . . . 3 Duelist 4 | . . 3 . 1 . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . 2 Sentry 6 | . . 6 . . . . . . . . . . . . . . . . . . Demolisher 2 | . . . 2 . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . . . 2 . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 11 | 4 1 7 3 2 4 11 2 . 2 . . . . . . . . . 6 4 Combat Bots Only 7 | . . 7 3 2 1 6 2 . 2 . . . . . . . . . 6 2 Max Kills in Single Turn 5 | 1 1 3 1 1 4 5 2 . 1 . 1 . . . . . 1 . 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . . 1 4 . . . . . . . . . . . . 2 1 Melee 1 | . . . . 1 . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . 7R-MNS (-8/Materials) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Hostile Shots Fired 878 | . . 152 41 61 61 123 . . 65 3 11 . . . 8 8 2 20 122 201 Missed 300 | . . 40 6 14 22 64 . . 21 2 6 . . . 2 3 . 9 45 66 Hits 578 | . . 112 35 47 39 59 . . 44 1 5 . . . 6 5 2 11 77 135 Melee 19 | . . 11 . 2 . . . . . . . . . . 6 . . . . . Projectile 559 | . . 101 35 45 39 59 . . 44 1 5 . . . . 5 2 11 77 135 AOE 11 | . . . 11 . . . . . . . . . . . . . . . . . Critical Strikes 36 | . . 5 . 1 5 1 . . 1 1 . . . . 4 1 1 . 4 12 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . 2 . Damage Taken 10966 | . . 1517 772 968 543 689 . . 759 18 86 . . . 287 228 47 210 1868 2974 Core 3021 | . . 159 109 310 193 248 . . 208 18 33 . . . 253 178 . 113 252 947 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 141 | . . 2 . . . . . . . . . . . . 34 . . . 99 6 Ignored by Resistances 80 | . . . . . . . . . 72 8 . . . . . . . . . . Regen/Repaired (Parts) 15 | . . . . . . . . . . . . . . . . . . . . 15 Core Remaining (%) 62 | 100 100 . 33 43 . . . 37 . . . . 74 . . . . 52 . . Volleys Fired 237 | 16 11 95 35 21 14 17 6 . . . . . . . . . . . 9 13 Largest 2 | 2 2 2 2 2 2 1 1 . . . . . . . . . . . 1 1 Hottest 138 | 40 76 136 136 138 80 45 100 . . . . . . . . . . . 94 94 Shots Fired 399 | 32 21 182 61 33 25 17 6 . . . . . . . . . . . 9 13 Gun 216 | 32 21 143 . 20 . . . . . . . . . . . . . . . . Cannon 165 | . . 36 61 13 23 14 6 . . . . . . . . . . . 2 10 Launcher 18 | . . 3 . . 2 3 . . . . . . . . . . . . 7 3 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 218 | 32 17 132 . . 23 14 . . . . . . . . . . . . . . Thermal 151 | . 4 47 61 33 . . 6 . . . . . . . . . . . . . Explosive 18 | . . 3 . . 2 3 . . . . . . . . . . . . 7 3 Electromagnetic 12 | . . . . . . . . . . . . . . . . . . . 2 10 Robot Hit Streak 14 | 4 6 14 5 10 4 5 5 . . . . . . . . . . . 11 8 Robot Miss Streak 4 | 4 3 4 3 4 3 2 3 . . . . . . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 4 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 294 | 16 11 123 37 44 15 12 5 . 12 . 2 . . . . . 3 . 6 8 Core Hits 180 | 7 3 48 19 18 16 34 5 . 3 . 1 . . . . . . . 13 13 Critical Kills 1 | 1 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | 1 . . . . . . . . 2 . . . . . . . . . . . Critical Strikes 7 | 2 1 . . 1 1 . . . 2 . . . . . . . . . . . Burn 2 | . 1 . . 1 . . . . . . . . . . . . . . . . Destroy 2 | 2 . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . 2 . . . . . . . . . . . Sever 1 | . . . . . 1 . . . . . . . . . . . . . . . Melee Attacks 98 | . . . . 33 6 . . . 24 . 2 . 2 12 9 . 3 . 7 . Impact 9 | . . . . . . . . . 9 . . . . . . . . . . . Slashing 63 | . . . . 32 6 . . . 15 . . . . . . . 3 . 7 . Piercing 25 | . . . . . . . . . . . 2 . 2 12 9 . . . . . Sneak Attacks 11 | . . . . 3 2 . . . 1 . 2 . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . 7 1 . . . . . . . . . . . . . . . Damage Inflicted 10061 | 158 135 2217 779 1292 924 1202 210 . 668 . 123 . . . . . 244 . 1019 1090 Guns 2164 | 158 135 1566 . 305 . . . . . . . . . . . . . . . . Cannons 2488 | . . 383 779 206 294 305 210 . . . . . . . . . . . 78 233 Explosions 3192 | . . 267 . . 403 897 . . . . . . . . . . . . 908 717 Melee 2035 | . . . . 781 227 . . . 660 . 123 . . . . . 244 . . . Ramming 182 | . . 1 . . . . . . 8 . . . . . . . . . 33 140 Kinetic 2272 | 158 83 1432 . . 294 305 . . . . . . . . . . . . . . Thermal 2069 | . 52 517 779 511 . . 210 . . . . . . . . . . . . . Explosive 3192 | . . 267 . . 403 897 . . . . . . . . . . . . 908 717 Electromagnetic 311 | . . . . . . . . . . . . . . . . . . . 78 233 Impact 226 | . . . . . . . . . 226 . . . . . . . . . . . Slashing 1686 | . . . . 781 227 . . . 434 . . . . . . . 244 . . . Piercing 123 | . . . . . . . . . . . 123 . . . . . . . . . Highest Corruption 32 | . . . . . 3 3 3 . 1 1 1 1 1 . 19 21 32 32 2 11 Average Corruption 7 | . . . . . 2 3 2 . 1 1 1 1 1 . 12 19 25 32 2 2 Corruption Purged 3 | . . . . . . . 3 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 54 | . . . . . 2 1 . . . 2 1 1 2 . 6 5 18 2 6 8 Message Errors 9 | . . . . . . . . . . . . . . . 1 1 5 . 2 . Matter Fused 10 | . . . . . 2 . . . . . . . 1 . 1 1 1 1 1 2 Heat Flow Errors 11 | . . . . . . 1 . . . . 1 1 . . 1 . 6 . . 1 Energy Discharges 5 | . . . . . . . . . . . . . . . . . 2 . 2 1 Parts Fused 2 | . . . . . . . . . . 1 . . 1 . . . . . . . Data Loss (minor) 7 | . . . . . . . . . . . . . . . . 1 3 . 1 2 Data Loss (major) 3 | . . . . . . . . . . 1 . . . . 1 . 1 . . . Misdirections 7 | . . . . . . . . . . . . . . . 2 2 . 1 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 427 | . . 10 1 22 10 . . . 117 . 39 . . . . . 64 . 120 44 Projectiles 26 | . . 10 1 . . . . . . . . . . . . . . . 15 . Explosions 155 | . . . . . 10 . . . . . . . . . . . . . 101 44 Melee 246 | . . . . 22 . . . . 117 . 39 . . . . . 64 . 4 . Knockbacks 4 | . . . . . . . . . 2 . . . . . . . . . . 2 Impact 4 | . . . . . . . . . 2 . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 427 | . . . . . . 44 . . 4 . . . . . . . . . 101 278 Shots 6 | . . . . . . 2 . . . . . . . . . . . . 1 3 Rammed 27 | . . 1 . . . . . . 2 . . . . . . . . . . 24 Targets Rammed 30 | . . 1 . . . . . . 2 . . . . . . . . . 3 24 Kicked 3 | . . . . . . . . . . . . . . . . . . . 3 . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 405 | . 30 135 397 405 4 142 48 . 6 . 91 237 . . 133 . 221 . . 235 Average Temperature 70 | . 13 28 105 127 4 37 23 . 6 . 53 120 . . 76 . 105 . . 49 Received Heat Transfer 2690 | . . 459 192 432 108 297 . . 189 . . . . . . 36 27 63 249 638 Effects 4 | . . . 1 3 . . . . . . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . Interference 3 | . . . . 3 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 1 . . . . . . . . . . 1 Combat Hostiles 2 | . . . . . . . . . 1 . . . . . . . . . . 1 Parts Fried 7 | . . . . . . . . . 3 . . . . . . . . . . 4 Impact Corruptions 5 | . . . . . . . . . 4 . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . 2 3 1 . . . . . . . . . . . . . . . . Heat Transferred 3866 | . 185 999 1406 1026 . . 250 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Maximum Alert Level 2 | . . 2 1 . . 1 . . . . . . . . . . . . 1 2 Low Security (%) 79 | 100 100 59 85 100 100 73 100 . 100 . . . . 100 100 100 . . 67 43 Level 1 18 | . . 34 14 . . 26 . . . . . . . . . . . . 32 52 Level 2 1 | . . 5 . . . . . . . . . . . . . . . . . 3 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 429 | 10 7 405 236 50 47 248 198 . 134 . . . . 26 4 15 . . 283 429 Initial 131 | . 3 . 131 49 . 4 96 . . . . . . . . . . . . 123 Average 113 | 2 1 177 161 15 5 78 115 . 74 . . . . 7 1 3 . . 99 260 Influence Increases 3230 | 25 19 772 280 85 127 350 255 . 236 15 . . . 76 16 34 . 15 414 511 Destroy 0b10 Robot/C 1240 | . . 500 200 40 40 140 60 . 40 . . . . . . . . . 120 100 Destroy 0b10 Robot/NC 235 | 25 15 35 25 20 55 30 10 . 10 . . . . . . . . . 5 5 Destroy Leader 282 | . 4 140 40 10 8 34 . . 14 . . . . . . . . . 20 12 Allied During Kill 4 | . . . . . . 1 3 . . . . . . . . . . . . . Successful Hack 136 | . . 36 . . . 7 32 . 16 . . . . . . 19 . . 21 5 Select Force Hacks 150 | . . . . . . . 150 . . . . . . . . . . . . . Disable Machine 105 | . . . . . 15 15 . . 30 . . . . . . . . . 15 30 Destroy Structure 328 | . . 16 . . 9 63 . . 6 . . . . 16 16 . . . 158 44 Partial Spotted 90 | . . . . . . 15 . . 15 . . . . 30 . . . . 30 . Lose Combat Pursuer 660 | . . 45 15 15 . 45 . . 105 15 . . . 30 . 15 . 15 45 315 Influence Decreases 2866 | 20 24 435 490 212 117 112 470 33 142 96 13 . . 76 16 30 4 15 194 367 Entered New Map 617 | . 2 . 206 78 . 6 152 33 . 36 4 . . . . . 3 . . 97 Time Decay 1760 | 20 22 395 254 84 77 45 278 . 102 60 9 . . 58 12 20 1 5 158 160 Lost Part 391 | . . 40 30 50 40 21 . . 40 . . . . . 4 10 . 10 36 110 Lost Ally 80 | . . . . . . 40 40 . . . . . . . . . . . . . Purge Threat 18 | . . . . . . . . . . . . . . 18 . . . . . . Squads Dispatched 25 | . . 1 . 2 5 5 . . 2 . . . . 3 . 1 . . 3 3 Investigation 6 | . . . . . . . . . 2 . . . . 2 . 1 . . 1 . Extermination 5 | . . . . . 1 1 . . . . . . . 1 . . . . 1 1 Reinforcement 10 | . . 1 . . 4 2 . . . . . . . . . . . . 1 2 Assault 4 | . . . . 2 . 2 . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Distress Signals 10 | . . 2 1 2 1 1 1 . 1 . . . . 1 . . . . . . Communications Jammed 49 | . . . . . . . . . . . . . . . . . . . 49 . Distress Signals 49 | . . . . . . . . . . . . . . . . . . . 49 . Times Spotted 226 | . 3 38 11 20 16 27 1 . 18 1 7 . . 5 6 3 1 10 22 37 Peak Tracking Total 15 | . 1 5 3 6 8 15 1 . 7 1 7 . . 3 6 3 1 13 5 9 Tactical Retreats 25 | . . 2 1 1 . 2 . . 3 1 . . . 2 . 1 . 1 5 6 ECM-based Alert Blocks 5 | . . . . . . . . . . . . . . . . . . . 3 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Traps Triggered 8 | . 3 1 . . . . . . . . . . . 2 . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Machines Disabled 7 | . . . . . 1 1 . . 2 . . . . . . . . . 1 2 Max in Single Turn 1 | . . . . . 1 1 . . 1 . . . . . . . . . 1 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Machines Accessed 64 | . 1 10 . 1 2 2 13 2 7 . 1 4 . 7 . 3 . . 6 5 Terminals 38 | . . 8 . 1 1 2 6 . 5 . 1 . . 4 . 2 . . 4 4 Fabricators 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 13 | . 1 . . . . . 7 . 2 . . . . 2 . 1 . . . . Scanalyzers 3 | . . 2 . . . . . . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . Total Hacks 181 | . 2 29 . 2 5 2 35 21 14 . 6 17 . 17 . 11 . . 12 8 Successful 94 | . . 13 . . 2 1 18 21 4 . 6 17 . 6 . 3 . . 1 2 Failed 87 | . 2 16 . 2 3 1 17 . 10 . . . . 11 . 8 . . 11 6 Catastrophic 18 | . . 1 . . 1 . 4 . 2 . . . . 2 . . . . 4 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 53 | . . 21 . 2 . 1 17 . 4 . . . . 2 . 4 . . 2 . Terminals 97 | . . 25 . 2 2 2 12 . 12 . 6 . . 12 . 9 . . 9 6 Fabricators 4 | . . . . . 3 . . . . . . . . . . . . . 1 . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . 2 Recycling Units 32 | . 2 . . . . . 23 . 2 . . . . 3 . 2 . . . . Scanalyzers 6 | . . 4 . . . . . . . . . . . . . . . . 2 . Garrison Access 2 | . . . . . . . . . . . . . . 2 . . . . . . Terminal Hacks 58 | . . 3 . . 1 1 . 21 2 . 6 17 . 4 . 1 . . 1 1 Record 31 | . . . . . . . . 20 . . 6 5 . . . . . . . . Part Schematic 5 | . . . . . . . . . . . . 4 . 1 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . . . . . . . Open Door 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Branch Access Points 4 | . . 1 . . . . . . 1 . . . . 1 . . . . 1 . Terminal Index 3 | . . 2 . . 1 . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 8 | . . . . . . . 8 . . . . . . . . . . . . . Retrieve Components 8 | . . . . . . . 8 . . . . . . . . . . . . . Scanalyzer 4 | . . 4 . . . . . . . . . . . . . . . . . . Retrieve Study 4 | . . 4 . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 22 | . . 6 . . . . 10 . 2 . . . . 2 . 2 . . . . Terminals 12 | . . 6 . . . . 5 . . . . . . . . 1 . . . . Botnet 2 | . . 1 . . . . . . . . . . . . . 1 . . . . Skim 10 | . . 5 . . . . 5 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . . . . . . . 5 . 2 . . . . 2 . 1 . . . . Tunnel 5 | . . . . . . . 5 . . . . . . . . . . . . . Fedlink 5 | . . . . . . . . . 2 . . . . 2 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 1 7 . 1 2 . 5 . 5 . 1 . . 6 . 2 . . 6 3 Full Trace Events 3 | . . 1 . . . . 1 . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . 4 . 1 . . . . . 5 Parts Built 2 | . . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 39 | . . . . . 39 . . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . 14 . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . 4 . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . 8 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . 1 . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . . . . . . . . . . . parse_system 1 | . . . . 1 . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . 3 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . 6 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Total Allies 8 | . . . . . . 2 6 . . . . . . . . . . . . . Largest Group 5 | . . . . . . 2 5 4 . . . . . . . . . . . . Highest-Rated Group 168 | . . . . . . 62 168 138 . . . . . . . . . . . . Highest-Rated Ally 40 | . . . . . . 31 40 40 . . . . . . . . . . . . Total Orders 1 | . . . . . . . . 1 . . . . . . . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 15 | . . . . . . 13 2 . . . . . . . . . . . . . Total Damage 344 | . . . . . . 249 95 . . . . . . . . . . . . . Kills 1 | . . . . . . . 1 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Active Infowar (turns) 5654 | . 294 1180 555 218 332 115 600 339 217 139 188 181 166 181 162 . 32 22 408 325 Optics 5179 | . . 1058 555 218 332 115 600 338 161 139 188 181 166 181 162 . 30 22 408 325 Sensors 292 | . . . . . . . . . 27 112 153 . . . . . . . . . Terrain 27 | . . . . . . . . . . . . . . . . . 27 . . . Structural 403 | . . . . . . . . 1 190 2 26 44 4 136 . . . . . . Seismic 416 | . 294 122 . . . . . . . . . . . . . . . . . . Machine Analysis 567 | . . . . . . . . . . . . . . . . . . . 242 325 Jamming 458 | . . . . . . . . . . . . . . . . . . . 402 56 ECM 297 | . . . . . . . . . . . . . . . . . . . 241 56 Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 2 . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Turns Passed 6865 | 95 342 1608 555 304 332 115 600 431 230 139 188 181 166 181 172 80 391 22 408 325 Spaces Moved 7680 | 74 194 647 290 148 303 221 780 1502 389 316 250 142 266 368 344 154 302 60 587 343 Core 545 | 74 33 . . 1 . . . . . . . . . . 29 154 48 . . 206 Treads 1121 | . 161 531 249 4 . . . . . . . . . . . . 176 . . . Legs 214 | . . . . . . . . . . . . 60 21 . . . . . 96 37 Wheels 580 | . . 116 41 143 280 . . . . . . . . . . . . . . . Hover 162 | . . . . . . . . . . . . . . . . . 7 . 55 100 Flight 5058 | . . . . . 23 221 780 1502 389 316 250 82 245 368 315 . 71 60 436 . Fastest Speed 23 | 50 50 85 85 70 29 26 26 26 23 32 32 35 42 42 42 50 37 37 37 50 Average Speed 60 | 50 141 149 150 87 74 27 28 26 24 32 32 107 57 42 42 50 115 37 55 63 Slowest Speed 450 | 50 160 240 160 450 312 32 32 26 95 32 35 120 120 42 150 50 260 37 140 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . 1 3 12 . 3 . . . . 1 . . . . 5 . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 44 | 3 48 66 64 19 10 53 97 89 16 60 62 61 59 19 100 6 40 8 24 39 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 12 | . . . . . . . 5 3 1 . . 3 . . . . . . . . Known Exits Taken 11 | . . 1 1 1 . . . 1 1 1 1 1 1 . . 1 . . 1 . Unknown Exits Taken 7 | 1 1 . . . 1 1 1 . . . . . . . . . 1 1 . . Scrap Searched 13 | . . . . . . . . 3 . 2 3 . 2 . . . 3 . . . Spaces Dug 95 | . . . . . . . . . 3 . . . 1 8 8 . . . 75 . Terrain Destroyed 295 | . . 15 1 . 8 96 . . 3 . . . 1 8 8 . . . 127 28 Melee 27 | . . . . . . . . . 3 . . . 1 8 8 . . . 7 . Projectile 3 | . . . 1 . . 2 . . . . . . . . . . . . . . AOE 265 | . . 15 . . 8 94 . . . . . . . . . . . . 120 28 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Total 9357 | 102 244 1105 346 248 381 253 1131 1544 475 354 355 168 279 381 356 156 334 59 642 444 Wait 843 | . . 292 15 21 2 2 297 19 17 29 94 16 2 . 3 1 . . 8 25 Move 7613 | 73 193 646 289 147 300 214 756 1501 383 315 249 141 265 366 343 153 301 59 576 343 Hop 24 | . . . . . 1 3 11 . 3 . . . . 1 . . . . 5 . Pick Up 104 | 9 19 20 1 8 11 2 2 6 6 1 2 2 1 1 . 1 . . 5 7 Fast Attach 115 | . . 11 4 8 8 3 10 2 15 2 2 6 3 3 . . 20 . 13 5 Attach 76 | 4 15 8 . 7 5 4 1 6 5 2 1 1 1 . . 1 . . 7 8 Detach 19 | . 1 . . . 1 3 . 1 5 . . . . . . . . . 3 5 Swap 27 | . 1 13 . 2 6 1 1 1 1 . 1 . . . . . . . . . Drop 146 | . 4 19 2 8 28 4 7 8 15 5 4 2 6 2 2 . 10 . 6 14 Fire 237 | 16 11 95 35 21 14 17 6 . . . . . . . . . . . 9 13 Melee 84 | . . . . 26 5 . . . 24 . 2 . 1 8 8 . 3 . 7 . Ram 25 | . . . . . . . . . 1 . . . . . . . . . . 24 Kick 3 | . . . . . . . . . . . . . . . . . . . 3 . Crush 1 | . . 1 . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 40 | . . . . . . . 40 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / Arm) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -3/Testing (discovered 1 exit: *Res) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 96 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 8) 394 | -10/Materials | Discovered new exit (range 7) 438 | -10/Materials | Entered another Materials area 438 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 795 | -9/Materials | Identified exit to Mines 1317 | -9/Materials | Discovered new exit (range 8) 1623 | -9/Materials | Destroyed 7 combat bots 1748 | -9/Materials | Learned Storage interactive machine intel 1809 | -9/Materials | Learned location of 1 exit from Storage 1858 | -9/Materials | Identified exit to Materials 1858 | -9/Materials | Learned location of 1 exit from Materials 1966 | -9/Materials | Loaded intel: 12 terminal locations 2018 | -9/Materials | Learned Storage trap positions 2046 | -9/Materials | Entered Mines 2316 | -9/Mines | Core integrity fell below 50% 2492 | -9/Mines | Assembled infested the area 2497 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2601 | -9/Mines | Entered Materials 2601 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2602 | -8/Materials | Identified exit to Factory 2621 | -8/Materials | Garrison activated, responded to threat 2646 | -8/Materials | Met 7R-MNS 2741 | -8/Materials | Attacked by 7R-MNS 2824 | -8/Materials | Lost 5 parts (1p3n1u) 2826 | -8/Materials | Core integrity fell below 50% 2828 | -8/Materials | 7R-MNS lamented failing the tripod run 2828 | -8/Materials | Destroyed 7R-MNS 2837 | -8/Materials | Found Exp. Focal Shield 2905 | -8/Materials | Entered Factory 2905 | -7/Factory | Evolved 2 slots: Utility x2 3160 | -7/Factory | Fabricated Adv. Target Analyzer? 3209 | -7/Factory | Discovered new exit (range 20) 3237 | -7/Factory | Entered Storage 3238 | -7/Storage | Identified exit to Factory 3239 | -7/Storage | Loaded intel: 9 trap records 3240 | -7/Storage | Loaded intel: 20 interactive machine locations 3267 | -7/Storage | Lost 3 parts (2u1w) 3274 | -7/Storage | Met a pair of Derelict thieves 3308 | -7/Storage | Found Prototype Launcher 3308 | -7/Storage | Identified Rocket Array 3322 | -7/Storage | Core integrity fell below 50% 3350 | -7/Storage | Used back door to open Recycling access 3350 | -7/Storage | Discovered new exit (range 5) 3352 | -7/Storage | Entered Recycling 3363 | -7/Recycling | Lost 3 parts (1p2w) 3512 | -7/Recycling | Build established: Sprinter 3526 | -7/Recycling | Discovered new exit (range 19) 3726 | -7/Recycling | Scanned before Scraplab entrance 3749 | -7/Recycling | Entered Scraplab 3751 | -7/Recycling | Discovered new exit (range 3) 3952 | -7/Recycling | Entered Scraptown 3952 | -7/Scraptown | Accompanied by 4 allies 3964 | -7/Scraptown | Visited Awakened 3966 | -7/Scraptown | Visited Assassins FH 3972 | -7/Scraptown | Visited Symbiants 3973 | -7/Scraptown | Visited Artisan Demo Area 3982 | -7/Scraptown | Visited TADAMA 3984 | -7/Scraptown | Visited Fellowship of the Rings 3990 | -7/Scraptown | Visited UFD Registry 3992 | -7/Scraptown | Registered with UFD as "Chaincircuit" 3994 | -7/Scraptown | Build established: Commander-Sprinter 3997 | -7/Scraptown | Visited Curators Association 4001 | -7/Scraptown | Visited Observation Area 4005 | -7/Scraptown | Visited Infowarlord's Domain 4008 | -7/Scraptown | Visited Botcube Research 4013 | -7/Scraptown | Visited Supply Room 4016 | -7/Scraptown | Visited Science Testing Area 4019 | -7/Scraptown | Visited Chapter 10 4023 | -7/Scraptown | Visited Scrap Suit Storage 4027 | -7/Scraptown | Visited Science Guys 4036 | -7/Scraptown | Visited Cartography Club 4054 | -7/Scraptown | Learned location of Zion (-7) 4054 | -7/Scraptown | Learned 12 Materials zone layouts 4054 | -7/Scraptown | Learned 8 Factory zone layouts 4054 | -7/Scraptown | Learned 12 Factory zone layouts 4054 | -7/Scraptown | Learned 12 Research zone layouts 4054 | -7/Scraptown | Learned 20 Lower Caves zone layouts 4054 | -7/Scraptown | Learned 20 Upper Caves zone layouts 4054 | -7/Scraptown | Learned 12 Proximity Caves zone layouts 4054 | -7/Scraptown | Learned 4 Hub_04(d) zone layouts 4054 | -7/Scraptown | Learned Materials emergency access door positions 4054 | -7/Scraptown | Learned 20 Proximity Caves zone layouts 4054 | -7/Scraptown | Learned 8 Proximity Caves zone layouts 4054 | -7/Scraptown | Learned location of 2 exits from Upper Caves 4054 | -7/Scraptown | Learned location of 3 exits from Proximity Caves 4054 | -7/Scraptown | Learned location of 2 exits from Research 4056 | -7/Scraptown | Found Deep Structural Scanner 4137 | -7/Scraptown | Discovered new exit (range 13) 4146 | -7/Scraptown | Received an X-ray algorithm 4308 | -7/Scraptown | Found Lrg. Botcube 4335 | -7/Scraptown | Found Exp. Terrain Scan Processor 4369 | -7/Scraptown | Met Optimus 4369 | -7/Scraptown | Accepted into 0bPrime 4382 | -7/Scraptown | Discovered new exit (range 3) 4383 | -7/Scraptown | Identified exit to Factory 4383 | -7/Scraptown | Entered Factory 4383 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 4384 | -5/Factory | Identified exit to Upper Caves 4385 | -5/Factory | Identified exit to Factory 4539 | -5/Factory | Loaded intel: 8 recycling unit locations 4563 | -5/Factory | Learned location of Protoforge (-2) 4578 | -5/Factory | Found Quantum Capacitor 4613 | -5/Factory | Entered Upper Caves 4614 | -5/Upper Caves | Identified exit to Upper Caves 4621 | -5/Upper Caves | Spotted B-75 Beast 4643 | -5/Upper Caves | Lost 3 parts (2n1w) 4730 | -5/Upper Caves | Build established: Scout 4744 | -5/Upper Caves | Learned Factory terminal intel 4752 | -5/Upper Caves | Entered another Upper Caves area 4926 | -5/Upper Caves | Attracted the attention of an 0b10 base 4926 | -5/Upper Caves | Learned Factory terminal intel 4926 | -5/Upper Caves | Learned Armory emergency access door positions 4926 | -5/Upper Caves | Learned Armory trap positions 4926 | -5/Upper Caves | Learned location of 1 exit from Research 4934 | -5/Upper Caves | Discovered new exit (range 19) 4940 | -5/Upper Caves | Identified exit to Zhirov 4940 | -5/Upper Caves | Entered Zhirov 4940 | -5/Zhirov | Discovered new exit (range 3) 4954 | -5/Zhirov | Met Zhirov 4968 | -5/Zhirov | Lost 3 parts (1n2u) 4973 | -5/Zhirov | Learned location of Testing (-3) 4973 | -5/Zhirov | Learned location of Command (-1) 4984 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5008 | -5/Zhirov | Found Alien Artifact 5008 | -5/Zhirov | Identified Integrated Dissipator 5008 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5061 | -5/Zhirov | Found Alien Artifact 5120 | -5/Zhirov | Identified exit to Proximity Caves 5121 | -5/Zhirov | Entered Proximity Caves 5213 | -4/Proximity Caves | Learned Research security intel 5256 | -4/Proximity Caves | Spotted B-86 Titan 5287 | -4/Proximity Caves | Entered Factory 5287 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5288 | -4/Factory | Identified exit to Upper Caves 5288 | -4/Factory | Identified exit to Armory 5289 | -4/Factory | Loaded intel: 26 terminal locations 5319 | -4/Factory | Loaded intel: 8 recycling unit locations 5435 | -4/Factory | Spotted B-86 Titan 5468 | -4/Factory | Sucked down chute 5468 | -4/Factory | Entered Waste 5477 | -4/Waste | Spotted C-40 Crusher 5483 | -4/Waste | EMP discharged 5525 | -4/Waste | Spotted C-40 Crusher 5528 | -4/Waste | Spotted C-40 Crusher 5547 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5573 | -4/Waste | Spotted C-40 Crusher 5574 | -4/Waste | Spotted C-40 Crusher 5583 | -4/Waste | EMP discharged 5583 | -4/Waste | System corruption reached 10% 5601 | -4/Waste | Spotted C-40 Crusher 5624 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5628 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5630 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5630 | -4/Waste | Crushed by Compactor (1 part destroyed) 5635 | -4/Waste | Discovered new exit (range 11) 5640 | -4/Waste | Entered Factory 5641 | -4/Factory | Loaded intel: 26 terminal locations 5661 | -4/Factory | Lost 4 parts (1n2u1w) 5668 | -4/Factory | Build established: Mutant 5705 | -4/Factory | Discovered exit to Upper Caves (range 6) 5713 | -4/Factory | Loaded intel: 8 recycling unit locations 5720 | -4/Factory | Entered Upper Caves 5721 | -4/Upper Caves | Encountered a Warlord checkpoint 5956 | -4/Upper Caves | System corruption reached 30% 6056 | -4/Upper Caves | Found DCF Scrap (10 items) 6105 | -4/Upper Caves | Discovered new exit (range 20) 6107 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6111 | -4/Upper Caves | Entered another Upper Caves area 6125 | -4/Upper Caves | Discovered new exit (range 5) 6133 | -4/Upper Caves | Entered Research 6133 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 6134 | -3/Research | Identified exit to Testing 6135 | -3/Research | Identified exit to Research 6162 | -3/Research | Lost 3 parts (1p2u) 6190 | -3/Research | Identified Transdimensional Reconstructor 6190 | -3/Research | Warped through subspace 6210 | -3/Research | Found Fusion Bomb Launcher 6385 | -3/Research | Found Prototype Launcher 6385 | -3/Research | Identified Hellfire Missile Launcher 6389 | -3/Research | Found Hellfire Missile Launcher 6541 | -3/Research | Entered Testing 6595 | -3/Testing | Build established: Hacker-Mutant 6607 | -3/Testing | Found Spectral Analyzer 6650 | -3/Testing | Lost 4 parts (2p2u) 6681 | -3/Testing | Scanned by Researcher 6704 | -3/Testing | Core integrity fell below 50% 6723 | -3/Testing | Found Prototype Protection 6723 | -3/Testing | Identified Hvy. Regenerative Plating 6729 | -3/Testing | Found Prototype Protection 6730 | -3/Testing | Identified Lgt. Regenerative Plating 6732 | -3/Testing | Found Prototype Protection 6733 | -3/Testing | Identified Med. Regenerative Plating 6737 | -3/Testing | Found Prototype Protection 6804 | -3/Testing | Spotted Striker 6804 | -3/Testing | Spotted Striker 6835 | -3/Testing | Core integrity fell below 20% 6837 | -3/Testing | System corruption reached 10% 6865 | -3/Testing | Discovered exit to Research (range 15) 6866 | -3/Testing | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 06832_ Fabricator x2 06832_ Garrison Access x1 06833_ Slammed into K-01 Serf. 06836_ K-01 Serf knocked back. 06836_ Backup Power I destroyed. 06836_ System corrupted by crushing effect (+4). 06836_ Destabilizing: System corrupted (+1). 06838_ Slammed into K-01 Serf. 06839_ System corrupted: Energy discharge (-37). 06850_ >> Machine Analyzer network decryption results: 06850_ Terminal x1 06856_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal T002. 06862_ Penetrated by Slug. 06863_ System corrupted: Matter fused (-10). 06863_ Slug penetrates Wall. 06865_ EXIT=FOUND: RESEARCH 06865_ Penetrated by Slug. 06866_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#####???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? < #???????????????????? | | ???????""""?????????????? +???????????????????? | | """????""""?????????????# #???????????????????? | | "R?????""""?????????????# #???????????????????? | | """????""""?????????????# #???????????????????? | | ?""????""""?????????????# #???????""??????????? | | ????????????????????????# #???????""??????????? | | ???????????????????????## #?"""???S"??????????? | | ???????????????????????? +?"""??"""??????????? | | ??????????"""?""???????? #?"""??"""??????????? | | #########?"""?""???????? #??????"""??????????? | | #?"""?""???????? #???????????????????? | | """ """ #??????S????????# #???????????????????? | | """ """ #?"""?""????????# #???????????????????? | | """ """ #?"""?""?########@ ####????????????????? | | """ #?"""?""?# h#????????????????? | | """ #????????# h#????????????????? | | ??????????# c h#????????????????? | | ????????????# ####????????????????? | | ##+############### ########???????????????????? | | #??????????????????????????? | | #??????????????????????????? | | +??????????????????????????? | | #??????????????????????????? | | ################## #??????????????????????????? | | ????????????????# #??????????????????????????? | | ??????????????# #??????????????????????????? | | #????????????# #??????????????????????????? | | #????????????# #??????????????????????????? | | #????????????+ #??????????????????????????? | | #????????????# #??????????????????????????? | | #####????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #???????"??????????????????? | | ?????????????????# #???????"??????????????????? | | ?????????????????# #???"""?"??????????????????? | | ?????????????????+ +???"""?T??????????????????? | | ?????????????????# #???"""?"??????????????????? | | ?????????????????? #???"""?"??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 41 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 18 Terrain Scan Density 1010 ECM Strength 1 Jamming Range 16 Additional Mass Support 12 Base Temperature (-) 400 Armor Coverage 450 Resistance: KI 30 Core Shielding 40 Weapon Cycling 20 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 3 Salvage Targeting 6 Offensive Hacking 14 Defensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Q-thruster | -4/Factory | Hacked Imp. Diametric Drive | -3/Testing | Archive Graviton Reactor | -3/Testing | Archive Hvy. Hardcell Cannon | -3/Testing | Archive Hvy. Wave Gun | -3/Testing | Archive Enh. Biometal Leg | -3/Testing | Archive Robot Schematics ------------------ B-74 Champion | -3/Testing | Archive T-07 Excavator | -3/Testing | Archive C-55 Analyst | -3/Testing | Archive Fabricated ------------ Adv. Target Analyzer | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Grenade Launcher | -9/Materials | Hacked Wheel | -9/Materials | Hacked Plasma Cutter | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularBlanketNanovents Manual? 0 Play Time 01:39:12 Cumulative 661.9 hours Start 2026.01.24 @ 20:22:21 End 2026.01.25 @ 11:13:02 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 828 Rogue 828 Adventurer 0 Explorer 0 Win Type - Total 24 Types 11/1/3/3/2/0/2/2/0/0 Lore% 96 Gallery% 93 Achievement% 81 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cad1ac21-0736-4b05-9d53-9fcbf215796a