Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.21 @ 23:21:00 Player: GR4C3 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (140) 700 Value Destroyed (5559) 5559 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1406) 1406 TOTAL SCORE: 12945 Bonus ------- High Alert Combat Kills 168 Follower Combat Kills 438 Entered DSFs 500 Acquired ECA 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Improved Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Flexi-carbon Leg Advanced Heat Sink System Restoration Module Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Improved Gyrokinetic Inverter Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Cooling System Encrypted Comm Array Improved Target Analyzer Graphene Brace > --- WEAPON ----------- Tesla Rifle Tesla Rifle Coil Gun KE Penetrator Heavy Gauss Cannon > --- INVENTORY -------- Gravmag System Gyrokinetic Inverter Improved Heat Sink Advanced Terrain Scan Processor High-powered Shock Rifle [Rating: 118] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Gravmag System Utility Graphene Brace Device Graphene Brace Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Subdweller Machine Gun Energy Gun Tesla Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Gauss Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Flamer Slashing Weapon Chainsword Build | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac Upp Slots Evolved 12 | . . . 4 2 2 . 2 . . 2 . Power 2 | . . . . 1 . . 1 . . . . Propulsion 3 | . . . 2 . . . 1 . . . . Utility 4 | . . . 2 . 1 . . . . 1 . Weapon 3 | . . . . 1 1 . . . . 1 . Parts Attached 196 | 9 9 20 38 10 4 10 50 10 . 35 1 Power 28 | 2 2 1 6 3 . 1 6 . . 7 . Engine 15 | 2 2 1 3 1 . 1 4 . . 1 . Core 12 | . . . 3 2 . . 2 . . 5 . Reactor 1 | . . . . . . . . . . 1 . Propulsion 51 | 2 . 3 15 2 . 2 15 1 . 11 . Treads 12 | . . . 7 2 . 2 1 . . . . Leg 21 | 2 . 1 8 . . . 8 . . 2 . Wheel 2 | . . 2 . . . . . . . . . Hover 16 | . . . . . . . 6 1 . 9 . Flight . | . . . . . . . . . . . . Utility 35 | 2 2 1 5 1 1 3 7 5 . 8 . Device 23 | 1 2 1 2 . 1 1 4 4 . 7 . Storage 3 | 1 . . 1 . . . 1 . . . . Processor 5 | . . . 1 . . 1 2 . . 1 . Hackware . | . . . . . . . . . . . . Protection 4 | . . . 1 1 . 1 . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 82 | 3 5 15 12 4 3 4 22 4 . 9 1 Energy Gun 43 | 2 4 8 5 3 . 2 12 2 . 4 1 Energy Cannon 4 | . . . . . . 1 3 . . . . Ballistic Gun 17 | 1 . 3 4 . 2 . 3 1 . 3 . Ballistic Cannon 7 | . . . 1 . . . 4 . . 2 . Launcher 9 | . 1 4 1 1 1 1 . . . . . Special Weapon 1 | . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . 1 . 1 1 1 . . . . . . Parts Lost 97 | . 1 8 11 2 . 6 26 10 . 29 4 Power 15 | . . 1 2 . . 1 3 2 . 6 . Propulsion 30 | . . 2 4 1 . 2 8 3 . 9 1 Utility 17 | . . 2 1 . . 2 4 1 . 5 2 Weapon 35 | . 1 3 4 1 . 1 11 4 . 9 1 Highest Loss Streak 22 | . 1 4 3 1 . 4 8 9 . 18 22 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 88 80 95 97 92 78 84 70 86 12 Engine 9 | . 14 13 3 10 13 12 10 5 5 . . Core 2 | . . . 4 3 . . 2 7 . 8 . Treads 8 | . . . 13 26 26 23 11 . . . . Leg 10 | . 28 18 13 . . . 9 . . 5 . Wheel 2 | . . 7 . . . . . . . . . Hover 3 | . . . . . . . 1 25 17 16 . Device 15 | . 27 19 13 7 10 13 10 15 17 24 5 Storage 2 | . . . 3 7 6 6 5 3 . . . Processor 3 | . . . 7 7 6 2 1 5 5 5 5 Protection 1 | . . . 2 7 6 4 1 1 5 . . Energy Gun 8 | . 16 7 6 8 13 16 9 9 5 7 2 Ballistic Gun 6 | . 10 11 7 . 3 7 3 1 5 8 . Ballistic Cannon 2 | . . . . 7 5 . 4 . . 3 . Launcher 3 | . . 9 2 5 3 . . . . . . Peak Build Rating 118 | 9 10 16 35 47 57 60 80 85 59 118 31 Average Rating 42 | 4 7 13 25 41 53 54 62 70 58 99 15 On Entrance 37 | . 9 9 16 35 47 57 60 77 58 59 28 Naked Turns . | . . . . . . . . . . . . Heaviest Build 78 | 14 14 18 39 53 57 63 78 72 30 63 4 Greatest Support 118 | 20 20 20 86 98 98 98 118 47 29 55 3 Greatest Overweight (x) 8 | . . 4 1 . . . 8 2 1 1 1 Average Overweight (x) . | . . . . . . . . . 1 . . Largest Inventory Capacity 15 | 8 8 5 10 10 10 10 15 15 5 5 5 Average Capacity 7 | 7 5 5 7 10 10 10 12 11 5 5 5 Most Carried 14 | 5 5 5 10 10 10 10 14 9 3 5 4 Average Carried 6 | 2 4 4 6 9 9 8 9 6 2 3 4 Final Capacity 15 | 8 5 5 10 10 10 10 15 5 5 5 5 Final Carried 10 | 2 5 5 9 10 10 9 8 2 3 5 4 Class Distribution -------------------- 27% | Mutant 26% | Scavenger-Mutant 18% | Tank 16% | Scavenger-Gunner 11% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Tank | -6/DSF Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Gunner | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac Upp Matter Collected 4367 | 246 53 542 715 385 30 144 1232 151 35 834 . Remotely . | . . . . . . . . . . . . Salvage Created 5487 | 55 53 253 1309 322 . 483 1762 100 87 1010 53 Parts 344 | 6 6 23 82 34 . 33 82 11 3 62 2 Haulers Intercepted 3 | . . . . 3 . . . . . . . Recyclers Shooed 3 | . . . . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 9 | . . 5 . . . . . . . . 4 Prevented 15 | . . 2 . . . . . 11 2 . . Kills | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac Upp Combat Hostiles Destroyed 106 | . 3 11 28 3 . 9 33 1 1 15 2 Melee 1 | . . . . . . . . . . . 1 Guns 64 | . 2 7 20 . . 8 14 . 1 11 1 Cannons 25 | . . . . 3 . 1 17 . . 4 . AOE 14 | . 1 4 8 . . . 1 . . . . Classes Destroyed 19 | 1 2 3 5 3 . . 2 1 . 2 . Worker 15 | . 1 . 4 5 . . 2 . . 3 . Builder 4 | . . . . 2 . . 1 . . 1 . Tunneler 3 | 2 . . . . . . 1 . . . . Hauler 3 | . . . . 3 . . . . . . . Recycler 4 | . . . 2 . . . 2 . . . . Mechanic 1 | . . . . . . . . . . 1 . Operator 1 | . . . . . . . . . . 1 . Watcher 3 | . . . 2 1 . . . . . . . Swarmer 23 | . 3 . 4 . . 4 8 . . 2 2 Grunt 32 | . . 2 13 1 . 2 11 . . 3 . Brawler 1 | . . . . . . . 1 . . . . Duelist 1 | . . . 1 . . . . . . . . Sentry 13 | . . 1 6 1 . . 3 . 1 1 . Specialist 5 | . . . 3 . . 2 . . . . . Hunter 4 | . . . . . . . 2 . . 2 . Programmer 16 | . . . . 1 . . 8 . . 7 . Heavy 2 | . . . 1 . . 1 . . . . . Behemoth 1 | . . . . . . . . 1 . . . Subdweller 8 | . . 8 . . . . . . . . . Best Kill Streak 10 | 2 2 2 7 10 . 5 5 1 1 5 2 Combat Bots Only 5 | . 2 2 4 1 . 5 4 1 1 4 2 Max Kills in Single Turn 4 | 1 2 1 2 4 . 2 2 1 1 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 1 1 2 . . . 1 . . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac Upp Hostile Shots Fired 1168 | . 12 37 170 146 . 59 364 68 6 252 54 Missed 405 | . 2 11 53 77 . 20 108 26 2 93 13 Damage Taken 13563 | . 78 606 2258 783 . 800 4533 626 92 3154 633 Core 2162 | . 8 52 285 82 . 79 388 102 . 724 442 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 178 | . . . . . . 178 . . . . . Regen/Repaired (Parts) 197 | . . . 55 . . . . . . 142 . Core Remaining (%) 75 | 100 . 76 48 88 . 90 . . 51 . . Volleys Fired 395 | 3 11 40 87 26 . 16 124 21 4 56 7 Largest 4 | 2 2 2 2 3 . 4 4 4 2 4 1 Hottest 276 | 70 105 110 130 136 . 240 276 228 93 247 63 Shots Fired 921 | 6 18 68 168 61 . 59 303 46 9 176 7 Gun 688 | 6 17 42 152 26 . 52 187 45 9 145 7 Cannon 180 | . . . . 26 . 6 116 1 . 31 . Launcher 50 | . 1 26 13 9 . 1 . . . . . Special 3 | . . . 3 . . . . . . . . Kinetic 455 | 3 5 15 93 26 . 18 145 20 4 126 . Thermal 223 | 3 7 11 40 . . 24 108 1 . 22 7 Explosive 37 | . 1 26 . 9 . 1 . . . . . Electromagnetic 206 | . 5 16 35 26 . 16 50 25 5 28 . Robot Hit Streak 19 | 5 2 10 19 8 . 10 17 14 7 9 3 Robot Miss Streak 9 | . 5 3 5 5 . 9 7 6 1 8 1 Penetration Max 1 | . . . . 1 . 1 . . . 1 . Secondary Targets 4 | . . . 1 . . . 1 . . 2 . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . 1 . Shots Hit Robots 551 | 5 3 35 120 31 . 33 193 33 7 87 4 Core Hits 282 | 2 4 30 72 20 . 19 84 5 3 40 3 Critical Kills 8 | . . . . . . . 2 . . 6 . Critical Parts Destroyed 3 | . . . . . . . . 1 . 2 . Critical Strikes 34 | . . 1 . 2 . 1 15 2 . 12 1 Burn 3 | . . . . . . 1 1 . . . 1 Destroy 12 | . . 1 . . . . 2 1 . 8 . Blast 16 | . . . . 2 . . 11 . . 3 . Corrupt 3 | . . . . . . . 1 1 . 1 . Melee Attacks 1 | . . . . . . . . . . 1 . Impact . | . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . 1 . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15082 | 54 116 1480 3034 1257 . 935 4742 648 159 2536 121 Guns 8405 | 54 37 488 2007 111 . 630 2456 620 159 1758 85 Cannons 3455 | . . . . 481 . 80 2219 28 . 647 . Explosions 3019 | . 79 992 997 665 . 225 61 . . . . Melee 75 | . . . . . . . . . . 75 . Ramming 106 | . . . 8 . . . 6 . . 56 36 Kinetic 7238 | 30 . 131 1682 481 . 261 2358 415 96 1784 . Thermal 3710 | 24 104 181 601 . . 445 1870 28 . 372 85 Explosive 1991 | . . 954 223 665 . 149 . . . . . Electromagnetic 1962 | . 12 214 520 111 . 80 508 205 63 249 . Impact . | . . . . . . . . . . . . Slashing 75 | . . . . . . . . . . 75 . Piercing . | . . . . . . . . . . . . Highest Corruption 15 | . . . . . 3 3 5 7 7 15 11 Average Corruption 5 | . . . . . 3 3 2 5 7 9 10 Corruption Purged 5 | . . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . Effects 73 | . . . . . 1 5 19 16 4 27 1 Message Errors 18 | . . . . . . 2 3 6 . 7 . Matter Fused 20 | . . . . . 1 1 8 3 2 5 . Heat Flow Errors 8 | . . . . . . . 2 2 1 3 . Energy Discharges 5 | . . . . . . . 1 . . 3 1 Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 8 | . . . . . . . 2 3 . 3 . Data Loss (major) 2 | . . . . . . . 1 . . 1 . Misfires 5 | . . . . . . 1 1 . 1 2 . Alerts 3 | . . . . . . . . 1 . 2 . Weapon Failures 3 | . . . . . . 1 1 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 154 | . . . 80 16 . . 42 . . 16 . Projectiles 58 | . . . . 16 . . 42 . . . . Explosions 80 | . . . 80 . . . . . . . . Melee 16 | . . . . . . . . . . 16 . Knockbacks 19 | . . . . 1 . . 16 . . 2 . Impact . | . . . . . . . . . . . . Kinetic 19 | . . . . 1 . . 16 . . 2 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 285 | . . 56 126 61 . . . . . 27 15 Shots 7 | . . 2 3 2 . . . . . . . Rammed 15 | . . . 1 . . . . . . 3 11 Targets Rammed 18 | . . . 3 . . . 1 . . 3 11 Kicked 3 | . . . 2 . . . 1 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 487 | 40 135 . 138 93 . 390 450 278 169 487 . Average Temperature 109 | 19 55 . 30 33 . 89 132 136 91 154 . Received Heat Transfer 1800 | . . 90 594 153 . 81 681 84 27 90 . Effects 10 | . . . . . . 2 6 . . 2 . Shutdowns 1 | . . . . . . 1 . . . . . Energy Bleed 3 | . . . . . . . 2 . . 1 . Interference 4 | . . . . . . . 3 . . 1 . Matter Decay 1 | . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 . 1 . Combat Hostiles 1 | . . . . . . . . 1 . . . Parts Fried 5 | . . 1 . . . . . 2 . 2 . Impact Corruptions 1 | . . . . . . . . . . 1 . Robots Melted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Melted 9 | . . . 1 . . 1 6 . . . 1 Heat Transferred 6197 | 74 124 280 1157 . . 911 2911 37 . 444 259 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | . 1 1 2 . . 1 1 . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac Upp Peak Influence 592 | 10 143 . 528 592 216 364 540 . . 212 . Initial 216 | . 6 . . 209 216 151 191 . . 32 . Average 212 | 1 57 . 197 338 216 291 272 . . 78 . Maximum Alert Level 2 | . . . 2 2 1 1 2 . . 1 . Low Security (%) 49 | 100 100 . 67 4 . 7 29 . . 98 . Level 1 36 | . . . 13 64 100 92 51 . . 1 . Level 2 14 | . . . 19 30 . . 18 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . Squads Dispatched 20 | . . . 6 3 . 2 3 . . 6 . Investigation 3 | . . . 2 . . . 1 . . . . Extermination 5 | . . . . 1 . . 2 . . 2 . Reinforcement 9 | . . . 4 2 . 2 . . . 1 . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac Upp Distress Signals 4 | . . . 1 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 176 | . 6 14 38 20 . 12 39 2 1 40 4 Peak Tracking Total 12 | . 4 2 6 4 . 5 5 1 1 12 4 Tactical Retreats 15 | . 1 1 2 2 . 3 3 . . 3 . Traps | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac Upp Traps Triggered 10 | . . . 2 2 1 1 1 . . 3 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Machines | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac Upp Machines Disabled 19 | . 2 . 6 . . 1 7 . . 3 . Max in Single Turn 3 | . 1 . 3 . . 1 2 . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac Upp Machines Accessed 10 | . . 1 2 1 2 . 2 . . 2 . Terminals 4 | . . . . . 2 . 1 . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . . 1 . Recycling Units 3 | . . . 1 1 . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 16 | . . 4 3 1 2 . 3 . . 3 . Successful 10 | . . 4 2 . 1 . 2 . . 1 . Failed 6 | . . . 1 1 1 . 1 . . 2 . Catastrophic 1 | . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 5 | . . . . . 2 . 1 . . 2 . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . 2 . . . . . . 1 . Recycling Units 4 | . . . 1 1 . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 7 | . . 4 . . 1 . 1 . . 1 . Record 6 | . . 4 . . . . 1 . . 1 . Open DSF 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . Repair 1 | . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . Hacking Detections 8 | . . . 2 1 2 . 1 . . 2 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . Time 32 | . . . 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac Upp Total Allies 3 | . . . . 3 . . . . . . . Largest Group 3 | . . . . 3 2 2 . . . . . Highest-Rated Group 93 | . . . . 93 62 62 . . . . . Highest-Rated Ally 31 | . . . . 31 31 31 . . . . . Warlord Squad Rendezvous 2 | . . . . . . . . . . 2 . Dakka 1 | . . . . . . . . . . 1 . Muscle 1 | . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . Ally Attacks 88 | . . . . 83 . 5 . . . . . Total Damage 1339 | . . . . 1255 . 84 . . . . . Kills 15 | . . . . 14 . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac Upp Turns Passed 9545 | 62 383 2630 1417 908 330 255 1775 575 93 1077 40 Spaces Moved 6099 | 35 275 1944 724 500 197 106 838 551 75 829 25 Core 59 | 8 . 26 . . . . . . . . 25 Treads 1481 | . . . 299 500 197 106 379 . . . . Legs 2790 | 27 275 1517 383 . . . 389 . . 199 . Wheels 443 | . . 401 42 . . . . . . . . Hover 1326 | . . . . . . . 70 551 75 630 . Flight . | . . . . . . . . . . . . Fastest Speed 38 | 50 120 110 110 151 158 158 102 50 108 38 50 Average Speed 128 | 104 120 127 142 156 158 161 156 89 108 94 56 Slowest Speed 540 | 120 120 250 250 158 158 165 540 161 108 190 100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 35 | 3 41 77 63 20 7 82 23 67 13 25 4 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . . . . . 2 . . . Known Exits Taken 3 | . . . 1 1 1 . . . . . . Unknown Exits Taken 7 | 1 1 1 . . . . 1 1 1 1 . Scrap Searched 5 | . . 2 . . . . . 3 . . . Spaces Dug 8 | . 8 . . . . . . . . . . Terrain Destroyed 341 | . 12 125 94 57 . 10 20 2 1 20 . Melee . | . . . . . . . . . . . . Projectile 55 | . . . 6 9 . . 17 2 1 20 . AOE 286 | . 12 125 88 48 . 10 3 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac Upp Total 7047 | 53 309 2031 937 570 215 150 1075 587 79 997 44 Wait 147 | . 1 11 38 19 11 10 19 2 . 36 . Move 6088 | 34 274 1943 723 499 196 105 837 550 74 828 25 Hop . | . . . . . . . . . . . . Pick Up 133 | 7 7 11 26 9 2 7 33 2 1 28 . Fast Attach 36 | 2 2 2 17 1 2 . 5 . . 5 . Attach 91 | 5 . 6 10 3 1 6 30 7 . 22 1 Detach 3 | . . . . . . . . . . 3 . Swap 70 | 2 8 12 11 6 1 4 15 3 . 8 . Drop 65 | . 6 6 22 7 2 2 11 2 . 7 . Fire 395 | 3 11 40 87 26 . 16 124 21 4 56 7 Melee 1 | . . . . . . . . . . 1 . Ram 14 | . . . . . . . . . . 3 11 Kick 3 | . . . 2 . . . 1 . . . . Crush 1 | . . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 9) 306 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 12) 446 | -10/Materials | Entered Subcaves 481 | -10/Subcaves | Ambushed by Subdweller buried in earth 593 | -10/Subcaves | Visited Clippyterm 596 | -10/Subcaves | Learned location of Section 7 (-2) 761 | -10/Subcaves | Discovered new exit (range 9) 1259 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1582 | -10/Subcaves | Lost 3 parts (1n1u1w) 1638 | -10/Subcaves | Lost 4 parts (1p1n2w) 2060 | -10/Subcaves | Discovered new exit (range 7) 2154 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2238 | -10/Subcaves | Build established: Scavenger-Mutant 2840 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2880 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3076 | -10/Subcaves | Entered Materials 3076 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3118 | -8/Materials | Repaired Spread Laser 3200 | -8/Materials | Discovered new exit (range 14) 3461 | -8/Materials | Lost 3 parts (1p2w) 3474 | -8/Materials | Identified exit to Storage 4310 | -8/Materials | Discovered new exit (range 9) 4340 | -8/Materials | Identified exit to Factory 4377 | -8/Materials | Core integrity fell below 50% 4493 | -8/Materials | Entered Factory 4493 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4802 | -7/Factory | Build established: Tank 4887 | -7/Factory | Allied Derelicts emerged from ambush trap array 5332 | -7/Factory | Discovered new exit (range 15) 5362 | -7/Factory | Identified exit to Factory 5401 | -7/Factory | Entered another Factory area 5401 | -6/Factory | Accompanied by 2 allies 5401 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5726 | -6/Factory | Identified exit to DSF 5731 | -6/Factory | Entered DSF 5731 | -6/DSF | Accompanied by 2 allies 5749 | -6/DSF | Additional patrols routed to DSF 5885 | -6/DSF | Sterilization system engaged 5893 | -6/DSF | Lost 4 parts (2n2u) 5905 | -6/DSF | Ambient heat levels rising (+10) 5920 | -6/DSF | Ambient heat levels rising (+10) 5935 | -6/DSF | Ambient heat levels rising (+10) 5950 | -6/DSF | Ambient heat levels rising (+10) 5958 | -6/DSF | Discovered new exit (range 16) 5965 | -6/DSF | Ambient heat levels rising (+10) 5980 | -6/DSF | Ambient heat levels rising (+10) 5986 | -6/DSF | Entered Factory 5986 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6200 | -5/Factory | Build established: Scavenger-Tank 6532 | -5/Factory | Lost 3 parts (2n1w) 6632 | -5/Factory | Lost 4 parts (1p1n1u1w) 7176 | -5/Factory | Build established: Tank 7282 | -5/Factory | Lost 3 parts (3w) 7468 | -5/Factory | Lost 5 parts (1p1n1u2w) 7615 | -5/Factory | Lost 8 parts (4n1u3w) 7749 | -5/Factory | Discovered new exit (range 8) 7761 | -5/Factory | Entered Upper Caves 7767 | -5/Upper Caves | Met a Warlord Commander 7768 | -5/Upper Caves | Learned location of Warlord (-5) 7769 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 7771 | -5/Upper Caves | Found Encrypted Comm Array 7882 | -5/Upper Caves | Encountered a Warlord checkpoint 7889 | -5/Upper Caves | Build established: Scavenger-Gunner 8012 | -5/Upper Caves | Spotted B-75 Beast 8197 | -5/Upper Caves | Destroyed B-75 Beast 8220 | -5/Upper Caves | Lost 9 parts (2p2n1u4w) 8319 | -5/Upper Caves | Discovered new exit (range 10) 8336 | -5/Upper Caves | Entered another Upper Caves area 8338 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8378 | -5/Upper Caves | Discovered new exit (range 15) 8428 | -5/Upper Caves | Build established: Scavenger-Mutant 8429 | -5/Upper Caves | Entered Factory 8429 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8457 | -4/Factory | Garrison activated, responded to threat 8514 | -4/Factory | Lost 4 parts (1p1n1u1w) 8799 | -4/Factory | Build established: Scavenger-Gunner 9007 | -4/Factory | System corruption reached 10% 9033 | -4/Factory | Lost 3 parts (1n1u1w) 9203 | -4/Factory | Joined by Warlord Muscle squad 9272 | -4/Factory | Joined by Warlord Dakka squad 9369 | -4/Factory | Discovered new exit (range 16) 9422 | -4/Factory | Lost 3 allies 9496 | -4/Factory | Core integrity fell below 50% 9506 | -4/Factory | Entered Upper Caves 9524 | -4/Upper Caves | Core integrity fell below 20% 9546 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09517_ S-27 Virus suffers critical hit (Burn). 09524_ Field Laser destroyed. 09525_ Lgt. Nuclear Core fries itself beyond repair. 09527_ S-27 Virus heat spikes uncontrollably. 09527_ S-27 Virus overheating. 09530_ System corrupted: Energy discharge (-20). 09530_ Slammed into S-27 Virus. 09530_ VTOL Module melted. 09530_ S-27 Virus destroyed. [Achievement: Fist Fight] 09531_ Slammed into S-27 Virus. 09535_ Imp. Target Analyzer broken. 09535_ Destabilizing: Short circuit. 09536_ Slammed into S-27 Virus. 09536_ Graphene Brace destroyed. 09543_ Slammed into S-27 Virus. 09544_ Destabilizing: System corrupted (+1). 09545_ Slammed into S-27 Virus. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????####???????????????? | | ?????????????????????????????"" "???????????????? | | ????????????????????????????? %????????????????? | | ?????????????????????????????" ????????????????? | | ????????????????????????????#" ????????????????? | | ????????????????????????????" ????????????????? | | ???????????????????????????# ?????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????##### #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #####?????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# %#?????????????????????? | | ???????????????????????#%%#?????????????????????? | | ??????????????????????##s%#?????????????????????? | | ??????????????##?????## @#?????????????????????? | | ??????????????# ## s##????????????????????? | | ??????????????# #????????????????????? | | ??????????????## #???????????????????? | | ???????????????# % #?????????????????? | | ????????????? #????????????????? | | ??????????# #### ##????????????????? | | ??????????# ## #???## ## ##?????????????????? | | ??????????#???###?????####?###??????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 40 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 20 Phase Shifting 10 Evasion (%) 65 Target Analysis 6 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Fist Fight Challenges ------------ None Game ------ Seed RainbowLargeAirjet Manual? 0 Play Time 02:16:48 Cumulative 65.3 hours Start 2024.09.21 @ 20:56:08 End 2024.09.21 @ 23:21:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 36 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50ee7875-88b9-4d03-b3fb-3f6cae409f76