Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.30 @ 13:28:30 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (469) 469 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1484 Bonus ------- None Cogmind --------- Core Integrity 305/400 Matter 228/300 Energy 250/250 System Corruption 1% Temperature Cool (7) Movement Rolling (90) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Wheel Compact Wheel > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Light Nuclear Core Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Grenade Launcher Mining Claw [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 13 | 6 3 4 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg . | . . . Wheel 3 | 2 . 1 Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 5 | 2 . 3 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 1 4 Power . | . . . Propulsion . | . . . Utility 2 | . 1 1 Weapon 3 | . . 3 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 92 86 Engine 13 | . 14 11 Wheel 28 | . 28 33 Storage 13 | . 14 11 Protection 7 | . 6 9 Ballistic Gun 26 | . 28 19 Naked Turns . | . . . Heaviest Build 32 | 12 30 32 Greatest Support 42 | 32 32 42 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 14 15 Most Carried 6 | 4 6 4 Average Carried 3 | 1 3 3 Final Capacity 15 | 8 15 15 Final Carried 5 | 1 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 356 | 173 183 . Remotely . | . . . Salvage Created 517 | . 428 89 Parts 35 | . 29 6 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 11 | . 8 3 Guns 9 | . 8 1 AOE 2 | . . 2 Classes Destroyed 4 | . 3 1 Builder 1 | . . 1 Hauler 1 | . 1 . Operator 2 | . 2 . Grunt 11 | . 8 3 Best Kill Streak 4 | . 3 4 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 689 | . 288 401 Core 151 | . 56 95 Absorbed by Shields . | . . . Core Remaining (%) 88 | 100 77 . Volleys Fired 42 | 1 33 8 Largest 2 | 2 2 2 Hottest 50 | 40 40 50 Shots Fired 84 | 2 66 16 Gun 80 | 2 66 12 Cannon . | . . . Launcher 4 | . . 4 Special . | . . . Kinetic 80 | 2 66 12 Thermal . | . . . Explosive 4 | . . 4 Electromagnetic . | . . . Robot Hit Streak 13 | 2 12 13 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 66 | 2 49 15 Core Hits 34 | 1 25 8 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 994 | 15 392 587 Guns 490 | 15 392 83 Cannons . | . . . Explosions 504 | . . 504 Melee . | . . . Ramming . | . . . Kinetic 490 | 15 392 83 Thermal . | . . . Explosive 504 | . . 504 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 31 | . . 31 Projectiles . | . . . Explosions 31 | . . 31 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 85 | . . 85 Shots 3 | . . 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 52 | . 52 30 Average Temperature 14 | . 13 17 Received Heat Transfer 282 | . 159 123 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 188 | . 188 143 Initial 21 | . . 21 Average 44 | . 52 40 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 14 6 Peak Tracking Total 5 | . 3 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 1 | . 1 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 5 | . 4 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 11 2 Successful 4 | . 4 . Failed 9 | . 7 2 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 10 | . 8 2 Terminals 12 | . 10 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 1 | . 1 . Terminal Index 1 | . 1 . Disarm Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 4 1 Full Trace Events 1 | . . 1 Feedback Events 1 | . . 1 Corruption 1 | . . 1 Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 705 | 81 528 96 Spaces Moved 480 | 69 340 71 Core 7 | 7 . . Treads . | . . . Legs . | . . . Wheels 473 | 62 340 71 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 93 Average Speed 98 | 94 100 93 Slowest Speed 100 | 100 100 93 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 4 43 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 23 | . . 23 Melee . | . . . Projectile . | . . . AOE 23 | . . 23 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 643 | 82 475 86 Wait 95 | . 92 3 Move 478 | 68 339 71 Hop . | . . . Pick Up 14 | 7 7 . Fast Attach . | . . . Attach 11 | 6 3 2 Detach . | . . . Swap 2 | . . 2 Drop 1 | . 1 . Fire 42 | 1 33 8 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 39 | -11/Junkyard | Discovered new exit (range 12) 82 | -11/Junkyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 5) 610 | -10/Materials | Entered another Materials area 610 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 706 | -9/Materials | Self-destructed Last Messages --------------- 00692_ Switching to secondary target: G-47 Trooper. 00693_ U-05 Engineer lays Concrete. 00694_ Lgt. Assault Rifle destroyed. 00695_ Nuclear Reactor explodes. 00695_ U-05 Engineer lays Concrete. 00698_ Destroyed Imp. Heat Sink. 00698_ Lgt. Armor Plating destroyed. 00699_ R-06 Scavenger collects Structural Scanner. 00699_ U-05 Engineer lays Concrete. 00700_ Com. Wheel severed. 00700_ U-05 Engineer lays Concrete. 00701_ G-47 Trooper destroyed. 00701_ U-05 Engineer lays Concrete. 00703_ R-06 Scavenger collects Welding Torch. 00703_ U-05 Engineer lays Concrete. 00704_ K-01 Serf collects debris. 00705_ Lgt. Assault Rifle destroyed. 00705_ Grenade Launcher destroyed. 00705_ U-05 Engineer lays Concrete. 00705_ G-34 Mercenary destroyed. 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""""" #??????????????? | | ??????????? ] #??????????????? | | ???????????? # ######+#??????????????? | | ???????????? ??# #????# #??????????????? | | ???????????????# ##????# #??????????????? | | ???????????????# ####### #########??????? | | ???????????????# ## ## #??????? | | ???????????????# ## ## #??????? | | ???????????????# ## ## #??????? | | ???????????????# ## ## #??????? | | ???????????????###+####### ## ## #??????? | | ?????????????????????????## # #??????? | | ??????????????????????????# + #??????? | | ??????????????????????????# # #??????? | | ??????????????????????????# # #??????? | | ??????????????????????????# # ]] #??????? | | ??????????????????????????# # ]] #??????? | | ??????????????????????????# # ] #??????? | | ??????????????????????????# # #??????? | | ??????????????????????????# ##+##########??????? | | ??????????????????????????# # #??????????? | | ??????????????????????????##### """"" #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 41 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleLargeFlamer Manual? 0 Play Time 00:07:17 Cumulative 47.8 hours Start 2023.03.30 @ 13:19:42 End 2023.03.30 @ 13:28:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 36 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd641686-ba73-4d9b-b7b9-0a5262f220dd