Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.08 @ 12:46:59 Player: droogie Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (63) 315 Value Destroyed (2574) 2574 Prototype IDs (38) 760 Alien Tech Used (2) 400 Bonus (1300) 1300 TOTAL SCORE: 13949 Bonus ------- Follower Combat Kills 200 Entered DSFs 500 Aligned with FarCom 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1450 Matter 248/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Heavy Battle Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Sensor Array > --- WEAPON ----------- Particle Gun Gauss Rifle AWS/Gauss > --- INVENTORY -------- Improved Deuterium Engine Aluminum Leg Carbon-fiber Leg VSS Leg VSS Leg VSS Leg VSS Leg VSS Leg Improved Carbon-fiber Leg Gatling Laser [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Combat Gravmag System Flight Unit Cooled Nuclear Pulse Thruster Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Protection Insulated Plating Weapon Gauss Rifle Energy Gun Particle Gun Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Upp Upp Zhi Pro Res Tes Res Slots Evolved 16 | . . . 2 . . . 2 2 . . . . 2 . 2 2 . . . . 2 . 2 Power 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 Propulsion 5 | . . . 2 . . . . 1 . . . . . . 2 . . . . . . . . Utility 4 | . . . . . . . 1 . . . . . 1 . . . . . . . 2 . . Weapon 4 | . . . . . . . 1 1 . . . . . . . 2 . . . . . . . Parts Attached 102 | 6 2 . 4 12 1 . 26 2 2 3 . 6 8 7 2 3 . . 8 1 2 3 4 Power 14 | 1 1 . 1 1 . . 4 . . . . . 1 1 . 1 . . 2 . . . 1 Engine 6 | 1 1 . 1 . . . 1 . . . . . 1 1 . . . . . . . . . Core 4 | . . . . 1 . . 3 . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . 1 . . 2 . . . 1 Propulsion 49 | 2 . . 1 9 . . 15 1 1 1 . 5 4 1 1 . . . 5 . 2 . 1 Treads 3 | 2 . . 1 . . . . . . . . . . . . . . . . . . . . Leg 39 | . . . . 9 . . 15 1 1 1 . 5 4 1 . . . . 2 . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 Flight 5 | . . . . . . . . . . . . . . . . . . . 3 . 2 . . Utility 17 | 1 1 . 1 . 1 . 2 . 1 . . . 1 1 1 2 . . 1 . . 2 2 Device 11 | . . . . . 1 . 2 . 1 . . . . . 1 2 . . . . . 2 2 Storage 4 | 1 1 . 1 . . . . . . . . . . . . . . . 1 . . . . Processor 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . Protection 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 22 | 2 . . 1 2 . . 5 1 . 2 . 1 2 4 . . . . . 1 . 1 . Energy Gun 7 | 1 . . . 1 . . 3 . . 2 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 13 | 1 . . 1 1 . . 2 1 . . . 1 1 4 . . . . . 1 . . . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 . . . . . . . . . . . . . 5 . 1 1 . Parts Lost 46 | . . . 1 1 . . 10 . 1 . . 6 . 15 . . 2 . . 6 1 1 2 Power 5 | . . . . . . . 1 . . . . . . 3 . . . . . 1 . . . Propulsion 18 | . . . . 1 . . 4 . . . . 3 . 4 . . . . . 4 1 1 . Utility 8 | . . . . . . . 1 . 1 . . . . 2 . . 2 . . 1 . . 1 Weapon 15 | . . . 1 . . . 4 . . . . 3 . 6 . . . . . . . . 1 Highest Loss Streak 12 | . . . 1 1 . . 3 . 1 . . 3 . 12 . . 2 . . 4 1 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 91 100 81 91 100 100 92 83 84 87 92 90 85 78 2 11 8 4 8 23 6 11 7 Engine 2 | . 14 14 11 8 . . 3 . . . . . 6 3 . . . . . . . . . Core 4 | . . . . 2 11 11 5 7 7 7 7 7 6 2 . . . . . . . . . Treads 4 | . 28 28 27 22 . . . . . . . . . . . . . . . . . . . Leg 24 | . . . . 14 44 44 35 38 38 38 38 37 30 28 . . . . 1 2 . . . Device 5 | . . . . . 3 11 14 7 7 7 7 7 6 4 2 11 8 4 . . . . 1 Storage 10 | . 20 28 22 22 18 11 9 7 7 7 7 7 6 5 . . . . 3 4 . . . Energy Gun 10 | . 14 14 11 11 11 11 13 7 7 18 23 17 6 4 . . . . . . . . . Ballistic Gun 8 | . 14 14 10 11 11 11 10 14 15 7 7 11 11 12 . . . . . . . . . Peak Build Rating 53 | 6 7 7 9 12 18 18 43 49 53 47 36 39 45 49 6 15 15 6 40 40 24 42 23 Average Rating 24 | 4 6 7 7 10 13 18 29 48 48 34 36 37 41 39 1 11 9 5 11 30 13 27 11 On Entrance 19 | . 6 7 7 9 12 18 18 43 49 47 36 36 26 45 . 3 15 6 . 40 7 24 14 Naked Turns 278 | . . . . . . . . . . . . . . 38 96 . . 9 83 . . . 52 Heaviest Build 45 | 14 15 13 21 21 19 19 29 33 34 30 30 31 42 45 1 3 3 1 15 15 . 9 8 Greatest Support 78 | 40 40 40 60 60 40 40 72 78 78 70 70 72 63 63 11 3 3 3 18 18 23 23 14 Greatest Overweight (x) 2 | . . . . 2 . . . . . . . . . . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 6 8 8 9 10 10 10 10 10 10 10 10 10 10 9 5 5 5 5 5 5 5 5 5 Most Carried 10 | 4 7 8 9 10 10 10 10 9 10 9 9 10 7 4 3 5 5 5 3 1 1 1 1 Average Carried 7 | 3 4 7 7 9 9 10 9 8 9 8 9 9 3 3 2 4 5 4 1 . 1 1 1 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 4 7 8 7 10 10 10 10 9 9 9 9 8 3 2 3 5 5 2 . 1 1 1 1 Class Distribution -------------------- 37% | Scavenger-Skirmisher 35% | Mutant 14% | Scavenger-Mutant 6% | Skirmisher 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/DSF Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Mutant | -3/Research Mutant | -3/Testing Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Upp Upp Zhi Pro Res Tes Res Matter Collected 1643 | 226 37 130 42 152 10 . 285 20 30 68 . 151 . 166 . . 195 . . 130 . . 1 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2658 | . 37 89 90 330 . . 864 128 396 89 . 280 . 355 . . . . . . . . . Parts 132 | . 5 3 9 18 . . 48 8 16 1 . 10 . 14 . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . 16 1 . 8 . . . . 1 . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Upp Upp Zhi Pro Res Tes Res Combat Hostiles Destroyed 59 | . 3 2 1 11 . . 16 2 8 2 . 7 . 7 . . . . . . . . . Guns 56 | . 3 2 1 11 . . 14 2 8 2 . 7 . 6 . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . AOE 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Classes Destroyed 11 | . 1 1 3 . . . 3 . 1 1 . . . 1 . . . . . . . . . Worker 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Builder 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Swarmer 12 | . 3 . . 6 . . . . . . . 3 . . . . . . . . . . . Grunt 30 | . . 2 . 5 . . 11 . 7 . . 3 . 2 . . . . . . . . . Brawler 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Duelist 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Sentry 7 | . . . 1 . . . 2 2 . 1 . 1 . . . . . . . . . . . Specialist 6 | . . . . . . . 2 . . . . . . 4 . . . . . . . . . Hunter 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 6 | . 3 2 2 4 . . 6 1 4 1 . 3 . 5 . . . . . . . . . Combat Bots Only 6 | . 3 2 1 3 . . 6 1 4 1 . 3 . 5 . . . . . . . . . Max Kills in Single Turn 2 | . 1 1 1 2 . . 1 1 1 1 . 2 . 1 . . . . . . . . . Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Upp Upp Zhi Pro Res Tes Res Hostile Shots Fired 875 | . 19 27 13 60 . . 76 15 24 44 . 73 . 97 23 3 33 9 . 134 112 8 105 Missed 367 | . 1 6 5 15 . . 20 9 7 24 . 30 . 23 10 1 17 2 . 77 70 4 46 Damage Taken 10220 | . 134 279 111 492 . . 1448 38 309 186 . 678 . 1904 390 110 257 52 . 1239 868 77 1648 Core 4651 | . 25 38 . 96 . . 294 . 33 36 . 44 . 450 390 107 218 52 . 698 644 54 1472 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 59 | 100 . 74 . . . 76 46 . . . . 83 . 47 61 . . . . 2 . 46 . Volleys Fired 161 | . 8 13 8 37 . . 49 . 5 7 . 11 . 23 . . . . . . . . . Largest 4 | . 2 2 2 2 . . 3 . 2 4 . 4 . 4 . . . . . . . . . Hottest 229 | . 70 70 70 70 . . 116 . 93 229 . 229 . 175 . . . . . . . . . Shots Fired 470 | . 16 26 13 74 . . 142 14 36 27 . 40 . 82 . . . . . . . . . Gun 460 | . 16 26 13 74 . . 142 14 36 27 . 40 . 72 . . . . . . . . . Cannon 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 276 | . 8 13 5 37 . . 82 14 31 8 . 16 . 62 . . . . . . . . . Thermal 175 | . 8 13 8 37 . . 41 . 5 19 . 24 . 20 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 19 | . . . . . . . 19 . . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 3 7 12 6 . . 18 14 8 11 . 14 . 7 . . . . . . . . . Robot Miss Streak 6 | . 3 4 2 3 . . 6 3 5 3 . 3 . 5 . . . . . . . . . Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Secondary Targets 5 | . 1 . . 2 . . . . 1 . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . 1 . . . . 1 . . . . . . . . . Autonomous 67 | . . . . . . . 26 14 26 1 . . . . . . . . . . . . . Shots Hit Robots 344 | . 7 17 11 52 . . 106 9 26 18 . 29 . 69 . . . . . . . . . Core Hits 181 | . 3 5 5 23 . . 45 4 15 7 . 26 . 46 . 1 . . . . . . 1 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . 1 . 1 . . 1 . . . . . . 1 . . . . . . . . . Critical Strikes 11 | . 1 2 2 3 . . 2 . . . . . . 1 . . . . . . . . . Burn 5 | . . 1 2 2 . . . . . . . . . . . . . . . . . . . Destroy 5 | . 1 1 . 1 . . 1 . . . . . . 1 . . . . . . . . . Corrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6112 | . 88 218 125 541 . . 1771 266 792 356 . 621 . 1306 3 11 . . . . . . 14 Guns 5745 | . 88 218 125 541 . . 1499 266 792 356 . 621 . 1239 . . . . . . . . . Cannons 67 | . . . . . . . . . . . . . . 67 . . . . . . . . . Explosions 272 | . . . . . . . 272 . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 28 | . . . . . . . . . . . . . . . 3 11 . . . . . . 14 Kinetic 3639 | . 50 131 36 205 . . 990 266 746 86 . 238 . 891 . . . . . . . . . Thermal 2101 | . 38 87 89 336 . . 437 . 46 270 . 383 . 415 . . . . . . . . . Explosive 145 | . . . . . . . 145 . . . . . . . . . . . . . . . . Electromagnetic 199 | . . . . . . . 199 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . . . . . . 13 . . . . . . . 2 . Average Corruption 2 | . . . . . . . . . . . . . . 3 . . . . . . . 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 8 | . . . . . . . . . . . . . . 7 . . . . . . . 1 . Message Errors 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Matter Fused 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 59 | . . . . . . . 59 . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 59 | . . . . . . . 59 . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . Impact 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 327 | . . . . . . . 315 . . . . . . . 1 5 . . . . . . 6 Shots 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . Rammed 10 | . . . 1 . . . . . . . . . . . 1 3 . . . . . . 5 Targets Rammed 10 | . . . 1 . . . . . . . . . . . 1 3 . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 447 | . 72 270 34 236 . . 40 . 21 426 . 447 . 184 . . . . . 320 . . . Average Temperature 109 | . 37 147 13 65 . . 13 . 10 188 . 204 . 75 . . . . . 187 . . . Received Heat Transfer 1919 | . . 153 33 216 . . 351 6 135 18 . 126 . 300 18 . 45 9 . 404 78 18 9 Effects 8 | . . . . . . . . . . 5 . 3 . . . . . . . . . . . Shutdowns 3 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Interference 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . . 1 1 4 . . 1 . . 5 . 1 . . . . . . . . . . . Heat Transferred 5304 | . 111 333 407 1052 . . 823 . 111 633 . 884 . 950 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 5 | . . . . . . . . . . 1 . . . . . . . 4 . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Upp Upp Zhi Pro Res Tes Res Peak Influence 423 | . 70 77 91 260 . . 294 211 . . . . 31 196 148 87 . . . . 276 228 423 Initial 163 | . . 27 29 35 . . . 133 . . . . 31 21 47 72 . . . . 54 163 128 Average 117 | . 42 66 52 118 . . 153 164 . . . . 31 105 84 72 . . . . 157 194 235 Maximum Alert Level 2 | . . . . 1 . . 1 1 . . . . . . . . . . . . 1 1 2 Low Security (%) 78 | 100 100 100 100 82 . 100 56 69 . . . . 100 100 100 100 . . . . 61 66 41 Level 1 21 | . . . . 17 . . 43 30 . . . . . . . . . . . . 38 33 52 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . 5 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 . 2 . . . 5 2 . . . . . 3 2 . . . . . 1 2 3 Investigation 7 | . 1 . 1 . . . 1 1 . . . . . . 2 . . . . . 1 . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 14 | . . . 1 . . . 4 1 . . . . . 3 . . . . . . . 2 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Upp Upp Zhi Pro Res Tes Res Distress Signals 6 | . . . 2 . . . . . . . . . . . 1 1 . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 197 | . 3 2 6 17 . . 18 4 8 3 . 9 . 15 6 12 13 5 . 19 20 8 29 Peak Tracking Total 14 | . 3 2 3 4 . . 5 3 4 1 . 4 . 6 8 14 10 5 . 12 10 6 13 Tactical Retreats 27 | . . . . . . . 1 . . . . 1 . 3 3 . 4 . . 5 4 . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Upp Upp Zhi Pro Res Tes Res Traps Triggered 4 | . . . . . . . 1 1 . . . . . 1 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . 2 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Upp Upp Zhi Pro Res Tes Res Machines Disabled 6 | . . . . . . . 5 . . . . . . 1 . . . . . . . . . Max in Single Turn 2 | . . . . . . . 2 . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Upp Upp Zhi Pro Res Tes Res Machines Accessed 24 | . 2 1 1 . 5 . . . . . . . 1 . 1 . . . 9 . 2 1 1 Terminals 7 | . 1 . 1 . . . . . . . . . 1 . 1 . . . . . 1 1 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 117 | . 6 1 1 . 50 . . . . . . . 1 . 3 . . . 48 . 4 2 1 Successful 110 | . 3 1 1 . 50 . . . . . . . 1 . 2 . . . 48 . 1 2 1 Failed 7 | . 3 . . . . . . . . . . . . . 1 . . . . . 3 . . Catastrophic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 5 | . 1 . . . 2 . . . . . . . . . 2 . . . . . . . . Terminals 14 | . 4 . 1 . . . . . . . . . 1 . 3 . . . . . 2 2 1 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 109 | . 2 1 1 . 50 . . . . . . . 1 . 2 . . . 48 . 1 2 1 Record 91 | . 1 . . . 49 . . . . . . . . . 2 . . . 36 . . 2 1 Part Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 5 | . 1 . . . . . . . . . . . . . 1 . . . . . 2 . 1 Full Trace Events 3 | . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Upp Upp Zhi Pro Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Upp Upp Zhi Pro Res Tes Res Total Allies 3 | . . . . 1 . . . . . . . . . . 2 . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . Highest-Rated Group 96 | . . . . 31 . . . . . . . . . . 96 . . . . . . . . Highest-Rated Ally 96 | . . . . 31 . . . . . . . . . . 96 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 23 | . . . . 19 . . . . . . . . . . 4 . . . . . . . . Total Damage 544 | . . . . 400 . . . . . . . . . . 144 . . . . . . . . Kills 8 | . . . . 8 . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Upp Upp Zhi Pro Res Tes Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . . 1 1 . 3 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Upp Upp Zhi Pro Res Tes Res Turns Passed 7825 | 83 162 303 229 784 658 94 1055 148 427 674 625 676 46 277 172 169 155 76 243 308 145 92 224 Spaces Moved 6998 | 45 84 163 125 279 543 47 291 135 343 534 557 531 38 146 328 219 310 152 217 869 355 193 494 Core 1377 | 1 . . . . . . . . . . . . . 77 323 219 310 152 165 . . . 130 Treads 580 | 44 84 163 125 164 . . . . . . . . . . . . . . . . . . . Legs 3203 | . . . . 115 543 47 291 135 343 534 557 531 38 69 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . 5 . . . . . . . 1 Flight 1832 | . . . . . . . . . . . . . . . . . . . 52 869 355 193 363 Fastest Speed 29 | 50 160 160 160 120 120 120 112 108 108 108 108 90 96 50 50 50 50 50 29 29 34 39 40 Average Speed 83 | 157 160 160 160 144 120 120 118 108 108 108 108 107 96 71 50 50 50 50 49 34 37 40 42 Slowest Speed 260 | 160 160 160 160 260 120 120 120 108 108 108 108 112 96 96 70 50 50 50 50 49 40 105 105 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . . . . . . 1 1 1 5 Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 39 | 4 19 33 16 56 93 15 21 7 56 62 74 76 1 81 13 8 62 45 62 84 9 37 19 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 7 | . . . . 2 1 . . . . . . 1 . . . . . . 3 . . . . Known Exits Taken 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . Unknown Exits Taken 20 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . 1 . Scrap Searched 16 | . . . . 1 . 1 . . 1 3 2 2 . . . . 2 . . 4 . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 106 | . . . . . . . 85 3 14 2 . 1 . 1 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 27 | . . . . . . . 6 3 14 2 . 1 . 1 . . . . . . . . . AOE 79 | . . . . . . . 79 . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Upp Upp Zhi Pro Res Tes Res Total 8622 | 54 95 180 142 596 552 84 930 137 389 612 580 607 45 257 334 276 309 151 349 873 365 205 500 Wait 1296 | . . 2 . 253 . 38 538 . 38 68 24 58 . 82 2 49 . . 121 4 10 9 . Move 6962 | 44 83 162 124 278 542 46 290 134 342 533 556 530 37 145 328 218 309 151 216 866 352 190 486 Hop 6 | . . . . . . . . . . . . . . . . . . . . 1 1 1 3 Pick Up 36 | 4 2 2 2 5 4 . 9 1 1 1 . 1 . . 1 2 . . 1 . . . . Fast Attach 47 | 6 1 . 1 5 . . 5 . 1 1 . 2 1 2 2 3 . . 7 1 2 3 4 Attach 25 | . . . 1 . 1 . 6 2 1 1 . 2 5 3 . . . . 3 . . . . Detach 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Swap 32 | . 1 . 2 7 . . 15 . . 1 . 2 2 2 . . . . . . . . . Drop 47 | . . 1 3 11 5 . 18 . 1 . . 1 . . 1 1 . . 1 . . 2 2 Fire 161 | . 8 13 8 37 . . 49 . 5 7 . 11 . 23 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ram 8 | . . . . . . . . . . . . . . . . 3 . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: Sto / [*Low]) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/DSF -5/Factory (discovered 3 exits: [*Fac] / Upp x2) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 15) 177 | -10/Materials | Discovered new exit (range 8) 246 | -10/Materials | Entered Mines 252 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 258 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 310 | -10/Mines | Build established: Mutant 453 | -10/Mines | Discovered new exit (range 9) 549 | -10/Mines | Entered Materials 549 | -9/Materials | Evolved 2 slots: Propulsion x2 753 | -9/Materials | Discovered new exit (range 13) 778 | -9/Materials | Entered Mines 785 | -9/Mines | Escorted by a lone wolf Derelict 805 | -9/Mines | Learned location of Storage (-7) 824 | -9/Mines | Learned Materials emergency access door positions 904 | -9/Mines | Excavation squad dispatched 904 | -9/Mines | A large section of the Mines collapsed 1154 | -9/Mines | Excavation squad dispatched 1192 | -9/Mines | Learned location of Zion (-7) 1404 | -9/Mines | Excavation squad dispatched 1557 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1557 | -9/Mines | Discovered new exit (range 5) 1562 | -9/Mines | Entered Exiles 1580 | -9/Exiles | Discovered new exit (range 15) 1584 | -9/Exiles | Build established: Scavenger-Mutant 1606 | -9/Exiles | Met 8R-AWN 1626 | -9/Exiles | Met EX-HEX 1691 | -9/Exiles | Met EX-DEC 1719 | -9/Exiles | Visited The Gauntlet 1919 | -9/Exiles | Met EX-BIN 1943 | -9/Exiles | Aligned with FarCom system 1944 | -9/Exiles | Given EX-Vault access code 2018 | -9/Exiles | Opened EX-Vault 2033 | -9/Exiles | Found Prototype Device 2034 | -9/Exiles | Identified Skeleton Box 2050 | -9/Exiles | Found AWS/Gauss 2075 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2207 | -9/Exiles | Discovered new exit (range 14) 2220 | -9/Exiles | Stole two prototypes: Skeleton Box, AWS/Gauss 2220 | -9/Exiles | Entered Mines 2308 | -8/Mines | Discovered new exit (range 6) 2314 | -8/Mines | Entered Materials 2314 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2613 | -8/Materials | Build established: Scavenger-Skirmisher 2957 | -8/Materials | Lost 3 parts (1n1u1w) 3136 | -8/Materials | Core integrity fell below 50% 3268 | -8/Materials | Build established: Skirmisher 3366 | -8/Materials | Discovered new exit (range 4) 3369 | -8/Materials | Entered Factory 3369 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3370 | -7/Factory | Identified exit to Storage 3371 | -7/Factory | FarCom data flow suspended 3506 | -7/Factory | Discovered new exit (range 10) 3517 | -7/Factory | Entered Lower Caves 3638 | -7/Lower Caves | Build established: Scavenger-Gunner 3724 | -7/Lower Caves | Learned Factory emergency access door positions 3937 | -7/Lower Caves | Discovered new exit (range 8) 3940 | -7/Lower Caves | Build established: Scavenger-Skirmisher 3944 | -7/Lower Caves | Entered another Lower Caves area 3944 | -7/Lower Caves | Spotted BC-BZ4(f) 3945 | -7/Lower Caves | AWS/Gauss stolen by Master Thief 3946 | -7/Lower Caves | Encountered a Master Thief 4231 | -7/Lower Caves | Learned Factory terminal intel 4248 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4606 | -7/Lower Caves | Discovered new exit (range 12) 4618 | -7/Lower Caves | Entered Zion 4724 | -7/Zion | Discovered new exit (range 14) 4834 | -7/Zion | Given A8's code to call for help 5243 | -7/Zion | Entered Proximity Caves 5459 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5554 | -6/Proximity Caves | Spotted B-75 Beast 5909 | -6/Proximity Caves | Discovered new exit (range 11) 5919 | -6/Proximity Caves | Entered Factory 5919 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5921 | -6/Factory | Loaded intel: 25 terminal locations 5939 | -6/Factory | Lost 3 parts (2n1w) 5961 | -6/Factory | Identified exit to DSF 5965 | -6/Factory | Entered DSF 6011 | -6/DSF | Additional patrols routed to DSF 6157 | -6/DSF | Lost 3 parts (2p1w) 6203 | -6/DSF | Crushed by falling debris 6203 | -6/DSF | System corruption reached 10% 6204 | -6/DSF | Released all parts (4) 6231 | -6/DSF | Discovered new exit (range 16) 6234 | -6/DSF | Lost 12 parts (1p4n2u5w) 6242 | -6/DSF | Entered Factory 6242 | -5/Factory | Evolved 2 slots: Propulsion x2 6243 | -5/Factory | Identified exit to Upper Caves 6300 | -5/Factory | Enhanced Grunt warped into view, answering call for help 6302 | -5/Factory | Enhanced Grunt warped into view, answering call for help 6409 | -5/Factory | Discovered new exit (range 10) 6414 | -5/Factory | Entered another Factory area 6414 | -4/Factory | Evolved 2 slots: Weapon x2 6497 | -4/Factory | Build established: Mutant 6580 | -4/Factory | Discovered new exit (range 5) 6583 | -4/Factory | Entered Upper Caves 6592 | -4/Upper Caves | Spotted B-86 Titan 6639 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6660 | -4/Upper Caves | Encountered a Warlord checkpoint 6733 | -4/Upper Caves | Discovered new exit (range 10) 6738 | -4/Upper Caves | Entered another Upper Caves area 6764 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6797 | -4/Upper Caves | Spotted DC-R16(f) 6797 | -4/Upper Caves | Spotted 3Y-7SK(f) 6798 | -4/Upper Caves | Encountered a Master Thief 6798 | -4/Upper Caves | Spotted CQ-FT0(f) 6799 | -4/Upper Caves | Encountered a Master Thief 6799 | -4/Upper Caves | Rnf. Antimatter Reactor stolen by Master Thief 6800 | -4/Upper Caves | Encountered a Master Thief 6803 | -4/Upper Caves | Prototype Ballistic Gun stolen by Master Thief 6803 | -4/Upper Caves | Spotted 8D-5KK(f) 6804 | -4/Upper Caves | Encountered a Master Thief 6804 | -4/Upper Caves | Arm. Leg stolen by Master Thief 6805 | -4/Upper Caves | Transmission Jammer stolen by Master Thief 6812 | -4/Upper Caves | Discovered new exit (range 5) 6814 | -4/Upper Caves | Entered Zhirov 6814 | -4/Zhirov | Discovered new exit (range 3) 6824 | -4/Zhirov | Met Zhirov 6836 | -4/Zhirov | Learned location of Quarantine (-2) 6836 | -4/Zhirov | Learned location of Testing (-3) 6836 | -4/Zhirov | Learned location of Command (-1) 6846 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6854 | -4/Zhirov | Found Alien Artifact 6854 | -4/Zhirov | Identified Integrated Dissipator 6854 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6863 | -4/Zhirov | Found Alien Artifact 6863 | -4/Zhirov | Identified Transdimensional Reconstructor 6863 | -4/Zhirov | Warped through subspace 7057 | -4/Zhirov | Entered Proximity Caves 7083 | -3/Proximity Caves | Spotted B-86 Titan 7147 | -3/Proximity Caves | Ambushed by research squad 7235 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7235 | -3/Proximity Caves | Core integrity fell below 50% 7293 | -3/Proximity Caves | Core integrity fell below 20% 7346 | -3/Proximity Caves | Lost 4 parts (1p2n1u) 7362 | -3/Proximity Caves | Discovered new exit (range 9) 7365 | -3/Proximity Caves | Entered Research 7365 | -3/Research | Evolved 2 slots: Utility x2 7370 | -3/Research | Identified exit to Armory 7370 | -3/Research | Identified exit to Testing 7510 | -3/Research | Entered Testing 7599 | -3/Testing | Discovered new exit (range 9) 7602 | -3/Testing | Core integrity fell below 50% 7602 | -3/Testing | Entered Research 7602 | -2/Research | Evolved 2 slots: Power x2 7622 | -2/Research | Spotted B-90 Cyclops 7780 | -2/Research | Core integrity fell below 50% 7805 | -2/Research | Core integrity fell below 20% 7826 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 07763_ K-01 Serf cleans the DSF Access. 07768_ W-44 Eye sends out distress signal. 07769_ Broken Cmb. Gravmag System severed. 07770_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07772_ Knocked back. 07772_ K-01 Serf destroyed. 07772_ W-44 Eye knocked back. 07772_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R015. 07774_ Adv. Terrain Scanner destroyed. 07777_ U-05 Engineer lays Concrete. 07779_ K-01 Serf collects debris. 07779_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07779_ U-05 Engineer lays Concrete. 07781_ Terminal disabled. 07782_ U-05 Engineer lays Concrete. 07795_ Penetrated by Slug. 07795_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???#?????????????????????????????????????????????? | | ???# ????????????????????????????????????????????? | | ???# ???????????????????????????????????????????? | | ???# ??????????????????????????????????????????? | | ???# ??????????????????????????????????????????? | | ???# ?????????????????????????????????????????? | | #### ###+#############+#############+?????????? | | ?????????? | | ????????? | | s s ????????? | | s cc @ ????????? | | ?????###### ###/##############+???????????????? | | ??????????# #? ?????????????????????????????? | | ??????????# #? ?????????????????????????????? | | ??????????# #""" ????????????????????????????? | | ??????????# #""" ????????????????????????????? | | ??????????# #""" ???????????????????????????? | | ??????????# # ???????????????????????????? | | ??????????# # ??????????????????????????? | | ??????????# #? ??????????????????????????? | | ########### #??? #?????????????????????????? | | #??? #?????????????????????????? | | #???? #?????????????????????????? | | #????####?????????????????????????? | | #?????????????????????????????????? | | #### ###### ##?????????????????????????????????? | | #??# #????# #??????????????????????????????????? | | #??# #????# #??????????????????????????????????? | | #??# #????# #??????????????????????????????????? | | #??#+#????# #??????????????????????????????????? | | #?????????# #??????????????????????????????????? | | #?????????# #??????????????????????????????????? | | #?????????? ??????????????????????????????????? | | #?????????? ??????????????????????????????????? | | #?????????? ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 25 Energy Capacity 795 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Resistance: EM 15 Evasion (%) 64 Recoil Reduction 3 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Adventurer Alien Tech Armchair Analyst Cya! Explorer Help From High Places I Spy I'm Back, Baby! Robot Respite Slippery One Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed StormSurveybotScanner Manual? 0 Play Time 01:29:30 Cumulative 11.9 hours Start 2024.12.07 @ 22:09:02 End 2024.12.08 @ 12:46:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 91e5232a-8b5b-4c66-ac58-27487d4c87d0