Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.09 @ 16:50:25 Player: Daffa0360 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (52) 260 Value Destroyed (2491) 2491 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1467) 1467 TOTAL SCORE: 7138 Bonus ------- High Alert Combat Kills 467 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 150/150 System Corruption 4% Temperature Cool (12) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Small Storage Unit Trap Scanner Terrain Scan Processor Actuator Array (fused) Hacking Suite > --- WEAPON (2) ------- Remote Datajack > --- INVENTORY (8) ---- Improved Terrain Scanner Hacking Suite Relay Coupler [NC] (25) Relay Coupler [Grunt] (23) Relay Coupler [Specialist] (21) Relay Coupler [Behemoth] (10) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Terrain Scan Processor Layered Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Lightning Gun Longsword +1 > --- INVENTORY -------- Light Ion Engine Aerolev Unit Improved Signal Interpreter Hardlight Generator Particle Gun Rocket Launcher Mining Laser Makeshift Hammer [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Hacking Suite Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Longsword +1 Energy Gun Lightning Gun Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . . . 4 . . Weapon . | . . . . . . . . Parts Attached 68 | 6 10 9 2 2 13 19 7 Power 8 | 1 2 1 . . 1 3 . Engine 3 | 1 2 . . . . . . Core 5 | . . 1 . . 1 3 . Reactor . | . . . . . . . . Propulsion 20 | 2 7 2 . . 3 6 . Treads 3 | . . . . . . 3 . Leg 8 | . 1 2 . . 2 3 . Wheel 4 | 2 2 . . . . . . Hover 5 | . 4 . . . 1 . . Flight . | . . . . . . . . Utility 19 | 1 1 3 1 . 5 6 2 Device 11 | . . 2 . . 2 5 2 Storage 2 | 1 . . 1 . . . . Processor 1 | . . 1 . . . . . Hackware 4 | . 1 . . . 2 1 . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 21 | 2 . 3 1 2 4 4 5 Energy Gun 2 | . . 1 . 1 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 2 . 1 . . . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . 1 . . . 1 . Special Weapon 2 | . . . . . . . 2 Impact Weapon 5 | . . . . . 2 1 2 Slashing Weapon 6 | . . . 1 1 1 2 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 24 | . 2 4 . 1 . 11 6 Power 4 | . 1 1 . . . 2 . Propulsion 8 | . 1 1 . . . 4 2 Utility 6 | . . 1 . . . 4 1 Weapon 6 | . . 1 . 1 . 1 3 Highest Loss Streak 6 | . 1 2 . 1 . 3 6 To Critical Strikes 1 | . 1 . . . . . . Average Slot Usage (%) 95 | . 95 98 100 98 96 91 99 Core 9 | . . 12 14 14 9 8 9 Treads 1 | . . . . . . 3 . Leg 14 | . . 11 28 28 17 10 17 Hover 3 | . 15 16 . . . . . Device 9 | . . 12 7 . 8 10 18 Storage 9 | . 14 11 6 14 9 9 9 Processor 8 | . . 2 14 14 9 9 9 Hackware 11 | . 13 . . . 15 16 17 Protection 3 | . . . . . 8 5 . Energy Gun 3 | . . 11 3 12 4 . . Ballistic Gun 4 | . 28 15 14 . . . . Impact Weapon 4 | . . . . . 4 7 3 Slashing Weapon 8 | . . . 10 13 8 8 14 Peak Build Rating 37 | 6 10 15 21 24 37 37 35 Average Rating 27 | 4 9 13 18 22 35 33 34 On Entrance 18 | . 6 10 15 20 24 37 35 Naked Turns . | . . . . . . . . Heaviest Build 27 | 12 14 16 15 17 24 27 24 Greatest Support 40 | 20 20 25 25 25 25 40 20 Greatest Overweight (x) 7 | . 2 2 . . 2 7 6 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 7 6 8 8 8 8 Most Carried 8 | 5 8 8 5 8 8 8 8 Average Carried 7 | 2 7 6 4 7 7 7 7 Final Capacity 8 | 8 8 5 8 8 8 8 8 Final Carried 8 | 5 8 5 5 8 8 8 6 Class Distribution -------------------- 31% | Hacker-Mutant 20% | Mutant 16% | Scavenger-Mutant 11% | Hacker-Assassin 11% | Bothacker-Gladiator 3% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Hacker-Assassin | -8/Materials Hacker-Mutant | -8/Garrison Bothacker-Gladiator | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 1269 | 225 275 204 . 35 127 337 66 Remotely . | . . . . . . . . Salvage Created 1684 | 29 321 172 . 85 146 710 221 Parts 97 | 3 24 8 . 3 8 35 16 Haulers Intercepted 1 | . . . . . . . 1 Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 49 | . 9 9 . 2 3 22 4 Melee 21 | . . . . 2 3 12 4 Guns 17 | . 9 8 . . . . . AOE 7 | . . 1 . . . 6 . Classes Destroyed 11 | 1 3 1 . . 1 2 3 Tunneler 1 | 1 . . . . . . . Hauler 1 | . . . . . . . 1 Operator 5 | . 3 . . . 1 . 1 Watcher 1 | . . . . . . . 1 Swarmer 13 | . 3 2 . . . 6 2 Grunt 18 | . 6 2 . 2 2 5 1 Duelist 1 | . . . . . . . 1 Sentry 5 | . . . . . . 5 . Hunter 2 | . . . . . 1 1 . Programmer 5 | . . . . . . 5 . Assembled 5 | . . 5 . . . . . Best Kill Streak 6 | 1 4 2 . 2 2 6 2 Combat Bots Only 6 | . 4 2 . 2 2 6 2 Max Kills in Single Turn 2 | 1 1 1 . 1 1 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 1 . . . 2 . Melee 1 | . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 261 | . 28 23 . 15 8 138 49 Missed 73 | . 9 5 . 2 3 40 14 Damage Taken 2969 | . 212 246 . 218 76 1610 607 Core 626 | . 27 21 . 18 . 355 205 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 46 | . . . . . 46 . . Core Remaining (%) 86 | 100 . . . 73 . . . Volleys Fired 64 | 2 30 21 . . 2 6 3 Largest 2 | 2 2 2 . . 1 1 1 Hottest 85 | 40 40 85 . . 55 36 5 Shots Fired 113 | 4 60 38 . . 2 6 3 Gun 103 | 4 60 37 . . 2 . . Cannon . | . . . . . . . . Launcher 7 | . . 1 . . . 6 . Special 3 | . . . . . . . 3 Kinetic 89 | 4 60 25 . . . . . Thermal 12 | . . 12 . . . . . Explosive 7 | . . 1 . . . 6 . Electromagnetic 2 | . . . . . 2 . . Robot Hit Streak 13 | 2 13 6 . . 1 3 2 Robot Miss Streak 5 | 1 5 4 . . 1 1 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 145 | 2 37 15 . 11 8 54 18 Core Hits 66 | 1 20 10 . 1 4 22 8 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 3 | . . . . . . 3 . Critical Strikes 19 | . . 3 . 2 1 11 2 Burn 2 | . . 2 . . . . . Destroy 1 | . . 1 . . . . . Smash 3 | . . . . . . 3 . Sever 13 | . . . . 2 1 8 2 Melee Attacks 129 | . . . . 11 9 86 23 Impact 23 | . . . . . 1 20 2 Slashing 106 | . . . . 11 8 66 21 Piercing . | . . . . . . . . Sneak Attacks 9 | . . . . . 3 4 2 Combat Hostiles 5 | . . . . . 1 4 . Follow-up Attacks 14 | . . . . . . 9 5 Damage Inflicted 5145 | 21 504 235 . 497 548 2604 736 Guns 737 | 21 504 188 . . 24 . . Cannons . | . . . . . . . . Explosions 596 | . . 47 . . . 549 . Melee 3812 | . . . . 497 524 2055 736 Ramming . | . . . . . . . . Kinetic 603 | 21 504 78 . . . . . Thermal 110 | . . 110 . . . . . Explosive 596 | . . 47 . . . 549 . Electromagnetic 24 | . . . . . 24 . . Impact 360 | . . . . . . 360 . Slashing 3452 | . . . . 497 524 1695 736 Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . 1 4 4 Average Corruption 1 | . . . . . 1 1 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 53 | . . . . . 4 37 12 Message Errors 13 | . . . . . . 9 4 Matter Fused 14 | . . . . . 2 10 2 Heat Flow Errors 7 | . . . . . . 5 2 Energy Discharges 5 | . . . . . . 3 2 Parts Rejected 1 | . . . . . . 1 . Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 10 | . . . . . 1 8 1 Data Loss (major) 1 | . . . . . 1 . . Alerts 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 457 | . . . . 85 54 275 43 Projectiles . | . . . . . . . . Explosions 47 | . . . . . . 47 . Melee 410 | . . . . 85 54 228 43 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 306 | . . 36 . . . 270 . Shots 7 | . . 1 . . . 6 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 270 | 6 15 210 . 10 16 222 270 Average Temperature 72 | 6 8 66 . 10 12 93 92 Received Heat Transfer 1104 | . 105 105 . 129 36 423 306 Effects 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 4 | . . . . . . 4 . Combat Hostiles 4 | . . . . . . 4 . Parts Fried 2 | . . . . . 1 1 . Impact Corruptions 9 | . . . . . . 9 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 407 | . . 407 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Peak Influence 2361 | 5 261 50 . 40 87 2361 1239 Initial 1150 | . 3 23 . . . 40 1150 Average 453 | . 130 13 . 17 33 795 1152 Maximum Alert Level 5 | . 1 . . . . 5 4 Low Security (%) 63 | 100 60 100 . 100 100 37 . Level 1 7 | . 39 . . . . 11 . Level 2 3 | . . . . . . 7 . Level 3 4 | . . . . . . 8 16 Level 4 11 | . . . . . . 13 83 Level 5 9 | . . . . . . 21 . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 2 . . . 3 . 2 Investigation 2 | . . . . . 2 . . Extermination . | . . . . . . . . Reinforcement 4 | . 2 . . . 1 . 1 Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 3 | . 1 . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 85 | . 16 11 . 2 12 27 17 Peak Tracking Total 7 | . 7 3 . 2 3 6 6 Tactical Retreats 10 | . 1 1 . . 1 6 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 5 | . . . . 1 . 4 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 8 | . . . . . . 8 . Max in Single Turn 3 | . . . . . . 3 . Garrison Relay 4 | . . . . . . 4 . Phase Generator 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 17 | . 3 1 1 1 5 4 2 Terminals 13 | . 3 1 . . 3 4 2 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 38 | . 6 2 1 1 14 9 5 Successful 26 | . 5 2 1 1 9 4 4 Failed 12 | . 1 . . . 5 5 1 Catastrophic 2 | . . . . . 1 1 . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 28 | . 6 2 . . 6 9 5 Fabricators . | . . . . . . . . Repair Stations 7 | . . . . . 7 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 19 | . 5 2 1 1 2 4 4 Robot Analysis 2 | . 1 . . . 1 . . Prototype ID Bank 1 | . . . . . . . 1 Open Door 2 | . . . . 1 . 1 . Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 2 | . . . . . 1 1 . Locate Traps 1 | . . . . . . . 1 Maintenance Status 1 | . . . . . . . 1 Surveillance Status 1 | . 1 . . . . . . Reinforcement Status 1 | . . . . . . . 1 Assault Status 1 | . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 2 | . 1 1 . . . . . Garrison Registry 1 | . . . . . . 1 . Patrol Navigation 1 | . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . . . 6 . . Scan Component 3 | . . . . . 3 . . Repair 3 | . . . . . 3 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . Used 1 | . . . . . 1 . . Hacking Detections 12 | . 3 1 . . 4 3 1 Full Trace Events 4 | . . . . . 2 2 . Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . 2 . . Time 120 | . . . . . 120 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked 1 | . . . . . . . 1 Non-combat 1 | . . . . . . . 1 Combat . | . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 check_alert 1 | . . . . . . . 1 Relay Couplers Released 14 | . . . . . . 14 . Machine Destruction 14 | . . . . . . 14 . Attached 1 | . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies 4 | . . 2 . . . 2 . Largest Group 2 | . . 2 . . . 2 . Highest-Rated Group 56 | . . 39 . . . 56 . Highest-Rated Ally 31 | . . 31 . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 20 | . . 3 . . . 17 . Total Damage 337 | . . 22 . . . 315 . Kills 4 | . . . . . . 4 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Robot Analysis Total 2 | . 1 . . . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 8407 | 64 432 1263 543 840 1163 3618 484 Spaces Moved 3929 | 43 394 799 450 506 443 1114 180 Core 27 | 2 . . . . . 24 1 Treads 507 | . . . . . . 507 . Legs 2394 | . . 233 450 506 443 583 179 Wheels 182 | 41 141 . . . . . . Hover 819 | . 253 566 . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 56 56 120 120 120 120 190 Average Speed 142 | 78 73 110 120 120 120 212 191 Slowest Speed 400 | 80 180 180 120 120 260 400 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 54 | 4 34 99 89 80 36 77 20 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . Known Exits Taken 2 | . 1 . . . 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug 6 | . . . . . 1 5 . Terrain Destroyed 112 | . . 10 . . 1 101 . Melee 6 | . . . . . 1 5 . Projectile . | . . . . . . . . AOE 106 | . . 10 . . . 96 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 6503 | 68 475 1142 453 728 1065 2274 298 Wait 2230 | 7 34 297 . 206 571 1030 85 Move 3922 | 42 393 798 449 505 442 1113 180 Hop . | . . . . . . . . Pick Up 61 | 11 6 10 1 3 13 15 2 Fast Attach 12 | . 2 . . 1 5 2 2 Attach 36 | 6 2 7 1 1 5 12 2 Detach 6 | . . 1 . 1 3 1 . Swap 20 | . 6 2 1 . 3 5 3 Drop 30 | . 2 6 1 . 12 5 4 Fire 64 | 2 30 21 . . 2 6 3 Melee 107 | . . . . 11 9 70 17 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 15 | . . . . . . 15 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 497 | -10/Materials | Entered Mines 498 | -10/Mines | Learned location of Storage (-9) 535 | -10/Mines | Assembled infested the area 988 | -10/Mines | Build established: Scavenger-Mutant 1023 | -10/Mines | Discovered new exit (range 14) 1031 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1241 | -10/Mines | Discovered new exit (range 9) 1398 | -10/Mines | Discovered new exit (range 8) 1755 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1755 | -10/Mines | Discovered new exit (range 5) 1760 | -10/Mines | Entered Exiles 1788 | -10/Exiles | Met 8R-AWN 1810 | -10/Exiles | Met EX-HEX 1842 | -10/Exiles | Met EX-BIN 1856 | -10/Exiles | Aligned with FarCom system 1858 | -10/Exiles | Given EX-Vault access code 1885 | -10/Exiles | Opened EX-Vault 1906 | -10/Exiles | Found Longsword +1 1930 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1966 | -10/Exiles | Met EX-DEC 2118 | -10/Exiles | Visited The Gauntlet 2289 | -10/Exiles | Discovered new exit (range 11) 2303 | -10/Exiles | Left Exiles lab with Longsword +1 2303 | -10/Exiles | Entered Mines 2345 | -9/Mines | Build established: Mutant 2385 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2591 | -9/Mines | Discovered new exit (range 7) 2634 | -9/Mines | Discovered new exit (range 9) 2923 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3143 | -9/Mines | Entered Materials 3143 | -8/Materials | Evolved 4 slots: Utility x4 3576 | -8/Materials | Build established: Hacker-Assassin 3844 | -8/Materials | Repaired Carbon-fiber Leg 3901 | -8/Materials | Repaired Imp. Terrain Scanner 4070 | -8/Materials | Identified exit to Garrison 4306 | -8/Materials | Entered Garrison 4634 | -8/Garrison | Build established: Hacker-Mutant 5088 | -8/Garrison | Triggered checkpoint 5948 | -8/Garrison | Discovered new exit (range 10) 6091 | -8/Garrison | Rescued a captive Derelict 6094 | -8/Garrison | Rescued a captive Derelict 6166 | -8/Garrison | Triggered checkpoint 6371 | -8/Garrison | Lost 3 parts (2n1u) 6625 | -8/Garrison | Discovered new exit (range 8) 6760 | -8/Garrison | Triggered checkpoint 7082 | -8/Garrison | Installed Relay Interface Framework 7134 | -8/Garrison | Phase Generator disabled 7183 | -8/Garrison | Core integrity fell below 50% 7186 | -8/Garrison | Garrison Relay disabled 7290 | -8/Garrison | Garrison Relay disabled 7303 | -8/Garrison | Garrison Relay disabled 7403 | -8/Garrison | Garrison Relay disabled 7587 | -8/Garrison | Build established: Bothacker-Gladiator 7689 | -8/Garrison | Discovered new exit (range 24) 7689 | -8/Garrison | Discovered new exit (range 68) 7689 | -8/Garrison | Discovered new exit (range 39) 7924 | -8/Garrison | Entered Materials 8324 | -8/Materials | First assault squad dispatched 8400 | -8/Materials | Core integrity fell below 20% 8408 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08385_ L-31 Rogue destroyed. 08387_ Aluminum Leg destroyed. 08387_ R-06 Scavenger collects Katana. 08391_ Longsword +1 destroyed. 08391_ R-06 Scavenger collects Aluminum Leg. 08392_ System corrupted: Matter fused (-10). 08393_ Mak. Hammer follow-up attack on G-50 Soldier. 08393_ Critical hit (Burn: +37). 08395_ Relay Coupler [Grunt] destroyed. 08398_ R-06 Scavenger collects Imp. Aluminum Leg. 08399_ Aluminum Leg destroyed. 08401_ Mak. Hammer destroyed. 08403_ Ripper destroyed. 08404_ Jacked G-50 Soldier... 08405_ R-06 Scavenger destroyed. 08405_ M-13 Machinist repairs G-50 Soldier. 08407_ M-13 Machinist repairs Lgt. Angular Momentum Engine. Map ----- +----------------------------------------------------+ | ##????#??????????????????????????????????????????? | | ##### ????????????????????????????????????????? | | ###?# ??"????????????????????????????????????????? | | ##?#? ?"???"?????????????????????????????????????? | | #?## ?"?????????????????????????????????????????? | | #### ? ????????????????????????????????????????? | | ###?? ??? ??????????????????????????????????????? | | ####?#?###??????????????????????????????????????? | | # ??????????????????????????????????????????? | | # ? ? ??#????????????????????????????????????? | | # ?? ???????????????????????????????????????? | | #?? ??? ??#????#????????????????????????????????? | | + ? ? ##????????????????????????????????????? | | # ?? ???##?????????????????????????????????? | | # ? ??????#???##??????????????????????????????? | | # ? ? ??####?#????????????????????????????????? | | ##" "?#????#?##?????????????????????????????????? | | ##"R"?#??##???#?#???????????????????????????????? | | ##"""?##?#?#???#?##??? ?????????????????????????? | | #?#?##???????###?#??????????????????????????????? | | #?????#?##???##?#??#? ????????????????????????? | | ##?############????#????????????????????????????? | | ##?#?# ##?###########????????????????????? | | *##??## """ ! #?## ! #????????????????????? | | !###### """ #??# * ] #????????????????????? | | !%!!= + """ #??# @m*#????????????????????? | | ####### #?## """" =%#????????????????????? | | ??????# """ ##?# """"gggg% ?????????????????? | | ?#???## """ = #??# """" m # #????????????????? | | ????### """ #??# #? #????????????????? | | #?#?### ] #?## #?? #????????????????? | | ###########+###########+##### #????????????????? | | # ^ [ % #????????????????? | | + ^^ =% #????????????????? | | # ^^^""" % #????????????????? | | ###^ ^"T" ########### #????????????????? | | ?## #??#???#??# #????????????????? | | ??# ^ ^ #?#???????# #????????????????? | | ### % =#?????????# ??????????????? | | #?????????# ?w????????????? | | ##??????"?# """?????????????? | | #??????"??# ^"???????????????? | | ############?????????+ "???????????????? | | ???????????????? ????# ???????????????? | | ??????????????? ?????? ????????????????? | | ?????????????????????? ??????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 23 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefJunkFlail Manual? 0 Play Time 00:48:17 Cumulative 30.2 hours Start 2024.08.09 @ 14:20:14 End 2024.08.09 @ 16:50:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 48 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 28 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 182ac659-7af2-4ca9-bc6c-402f51222caa