Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.26 @ 12:12:42 Player: Sara Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (169) 845 Value Destroyed (6939) 6939 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1833) 1833 TOTAL SCORE: 15017 Bonus ------- High Alert Combat Kills 641 Follower Combat Kills 1192 Cogmind --------- Core Integrity 0/1300 Matter 265/300 Energy 19/340 System Corruption 41% Temperature Cool (4) Movement Hovering (36) Location -3/Research Parts ------- > --- POWER (1) -------- Particle Reactor > --- PROPULSION (6) --- Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY (11) ----- Advanced Core Analyzer Stasis Canceller > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Power Amplifier Advanced Signal Interpreter Gamma Rifle Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Experimental Matter Compressor Improved Signal Interpreter Improved Target Analyzer Advanced Core Analyzer Advanced Particle Charger Focal Shield Focal Shield Improved System Shield > --- WEAPON ----------- Long-range Phase Cannon Long-range Phase Cannon Hypervelocity Gauss Rifle > --- INVENTORY -------- Light Antimatter Reactor Advanced Particle Charger Wave Gun KE Penetrator [Rating: 127] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Impulse Thruster Utility Hacking Suite Device Focal Shield Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Long-range Phase Cannon Energy Gun Particle Gun Energy Cannon Long-range Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Linear Accelerator Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 . 2 2 2 2 2 Power . | . . . . . . . . . . Propulsion 4 | . . . . . 1 . 1 1 1 Utility 9 | . . 2 2 . 1 2 1 . 1 Weapon 1 | . . . . . . . . 1 . Parts Attached 191 | . 11 27 7 19 7 16 29 26 49 Power 12 | . . 1 1 2 1 1 3 1 2 Engine 3 | . . 1 1 1 . . . . . Core 4 | . . . . 1 1 1 1 . . Reactor 5 | . . . . . . . 2 1 2 Propulsion 56 | . 4 11 1 8 3 5 5 6 13 Treads 50 | . 4 11 1 8 3 5 5 4 9 Leg 2 | . . . . . . . . . 2 Wheel . | . . . . . . . . . . Hover 3 | . . . . . . . . 1 2 Flight 1 | . . . . . . . . 1 . Utility 67 | . 2 7 5 4 1 4 11 14 19 Device 42 | . 2 3 3 1 1 1 7 12 12 Storage 6 | . . 1 . . . 1 1 . 3 Processor 7 | . . 2 1 . . . 1 1 2 Hackware 7 | . . 1 . 3 . 2 . 1 . Protection 5 | . . . 1 . . . 2 . 2 Artifact . | . . . . . . . . . . Weapon 56 | . 5 8 . 5 2 6 10 5 15 Energy Gun 21 | . 1 3 . 5 1 . 3 1 7 Energy Cannon 11 | . 2 2 . . 1 1 1 3 1 Ballistic Gun 19 | . 1 1 . . . 5 6 1 5 Ballistic Cannon 1 | . . . . . . . . . 1 Launcher . | . . . . . . . . . . Special Weapon 2 | . 1 1 . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . 1 . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 1 . . 1 2 Parts Lost 88 | . . 8 1 8 . . 33 . 38 Power 5 | . . 1 . 1 . . 2 . 1 Propulsion 21 | . . 2 . 1 . . 7 . 11 Utility 32 | . . 2 1 2 . . 14 . 13 Weapon 30 | . . 3 . 4 . . 10 . 13 Highest Loss Streak 17 | . . 3 1 4 . . 17 . 17 Average Slot Usage (%) 93 | . 99 97 99 90 99 99 91 84 76 Engine 4 | . 14 10 9 3 . . . . . Core 2 | . . . . 5 7 6 3 . . Treads 18 | . 16 21 18 17 23 19 20 10 15 Leg 1 | . 11 . . . . . . . . Device 13 | . 13 9 16 7 7 5 10 38 21 Storage 7 | . 14 11 9 9 7 6 4 . 2 Processor 7 | . . 11 18 9 7 6 3 7 13 Hackware 16 | . . 10 9 26 30 40 30 4 1 Energy Gun 4 | . 3 3 . 7 14 1 1 . 1 Energy Cannon 6 | . 10 11 18 2 . 3 . 11 4 Ballistic Gun 5 | . 12 3 . . . 7 8 2 4 Naked Turns . | . . . . . . . . . . Heaviest Build 107 | 12 15 34 38 39 34 51 77 54 107 Greatest Support 220 | 20 40 46 40 40 66 66 125 167 220 Greatest Overweight (x) 22 | . . 1 . . . . 1 2 22 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 18 | . 6 10 10 10 10 12 18 4 12 Average Capacity 9 | . 6 8 10 10 10 11 11 4 8 Most Carried 12 | . 6 10 10 10 10 12 12 4 12 Average Carried 8 | . 5 7 9 9 9 10 11 3 6 Final Capacity 12 | 6 6 10 10 10 10 12 4 4 4 Final Carried 12 | 6 6 10 10 10 10 12 4 4 3 Class Distribution -------------------- 27% | Mutant 20% | Scavenger-Mutant 15% | Wizard-Mutant 14% | Hacker-Mutant 11% | Scavenger-Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Skirmisher | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Wizard-Mutant | -6/Factory Wizard-Mutant | -5/Factory Mutant | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Matter Collected 3756 | 200 249 347 70 170 80 246 562 437 1395 Remotely . | . . . . . . . . . . Salvage Created 8983 | . 449 1407 268 635 287 418 887 982 3650 Parts 425 | . 30 69 23 26 15 23 41 41 157 Haulers Intercepted 7 | . 2 2 . 2 . 1 . . . Recyclers Shooed 7 | . . 2 . . 2 . 1 . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Combat Hostiles Destroyed 119 | . 9 21 6 8 2 5 15 10 43 Melee 5 | . . 4 . . . . . . 1 Guns 64 | . 4 7 . 7 2 2 14 3 25 Cannons 45 | . 5 10 6 1 . 3 . 7 13 AOE 2 | . . . . . . . 1 . 1 Classes Destroyed 15 | . 6 4 . . 2 . 2 . 1 Worker 8 | . 1 1 . . . . . 1 5 Builder 12 | . 1 1 2 . . . . 2 6 Tunneler 1 | . . . . . . . 1 . . Hauler 7 | . 2 2 . 2 . 1 . . . Recycler 15 | . . 7 . 2 2 . . 2 2 Operator 2 | . . 1 . 1 . . . . . Watcher 5 | . 2 1 . . 1 . . . 1 Swarmer 17 | . 3 7 3 . . . 2 2 . Grunt 50 | . 6 8 2 5 . . 6 1 22 Brawler 3 | . . . . . . . . . 3 Duelist 2 | . . 1 . . . . 1 . . Protector 1 | . . . . . . . 1 . . Sentry 18 | . . 5 1 3 . 2 1 4 2 Hunter 8 | . . . . . 1 2 . . 5 Programmer 20 | . . . . . 1 1 4 3 11 Best Kill Streak 8 | . 3 5 4 4 1 2 5 5 8 Combat Bots Only 5 | . 3 5 3 4 1 2 5 3 4 Max Kills in Single Turn 2 | . 2 1 2 1 1 1 2 1 2 Gunslinging 1 | . . . . . . . 1 . 1 Exploded 1 | . . . . . . . 1 . 1 Melee 1 | . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Damage Taken 17012 | . 194 942 413 990 151 662 4897 1009 7754 Core 2765 | . 66 160 52 116 . 95 950 21 1305 Absorbed by Shields 231 | . . 15 . . . . . . 216 Reduced by Siege Mode 488 | . . . . . . . 54 111 323 Core Remaining (%) 74 | 100 73 60 . 69 100 88 5 98 . Volleys Fired 443 | . 51 64 33 44 17 17 63 28 126 Largest 3 | . 2 2 2 2 2 2 2 3 3 Hottest 315 | . 100 130 120 126 121 115 140 315 243 Shots Fired 931 | . 95 125 66 75 31 34 117 78 310 Gun 581 | . 64 67 . 53 27 23 116 24 207 Cannon 344 | . 25 58 66 22 4 11 1 54 103 Launcher . | . . . . . . . . . . Special 6 | . 6 . . . . . . . . Kinetic 412 | . 49 29 . . . 19 103 24 188 Thermal 457 | . 46 96 66 75 27 11 7 54 75 Explosive . | . . . . . . . . . . Electromagnetic 62 | . . . . . 4 4 7 . 47 Robot Hit Streak 48 | . 11 14 10 28 15 9 20 17 48 Robot Miss Streak 5 | . 3 5 4 3 3 2 2 1 4 Penetration Max 2 | . . . . . . . 1 1 2 Secondary Targets 7 | . . . . 1 . . 3 . 3 Max Gunslinging Chain 1 | . . . . 1 . . 1 . 1 Shots Hit Robots 668 | . 54 109 31 63 19 24 86 56 226 Core Hits 347 | . 23 70 11 28 8 11 39 23 134 Critical Hits 52 | . . . . . 1 . 4 13 34 Critical Kills 18 | . . . . . 1 . . 4 13 Critical Parts Destroyed 31 | . . . . . . . 4 9 18 Melee Attacks 30 | . . 26 . . . . . . 4 Impact . | . . . . . . . . . . Slashing 30 | . . 26 . . . . . . 4 Piercing . | . . . . . . . . . . Sneak Attacks 9 | . . 8 . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 18170 | . 909 2524 698 1148 322 611 2232 1735 7991 Guns 9096 | . 429 544 . 769 322 340 2049 122 4521 Cannons 7405 | . 332 843 698 368 . 271 26 1613 3254 Explosions 253 | . 124 . . . . . 129 . . Melee 1341 | . . 1137 . . . . . . 204 Ramming 51 | . . . . 11 . . 28 . 12 Kinetic 6833 | . 261 174 . . . 307 1912 122 4057 Thermal 8597 | . 524 1213 698 1137 254 271 220 1613 2667 Explosive 124 | . 124 . . . . . . . . Electromagnetic 1224 | . . . . . 68 33 72 . 1051 Impact . | . . . . . . . . . . Slashing 1341 | . . 1137 . . . . . . 204 Piercing . | . . . . . . . . . . Highest Corruption 41 | . . . . . 1 . 21 9 41 Average Corruption 6 | . . . . . 1 . 4 5 13 Corruption Purged . | . . . . . . . . . . Effects 153 | . . . . . 5 . 28 15 105 Message Errors 17 | . . . . . 2 . 6 4 5 Matter Fused 22 | . . . . . . . 3 6 13 Heat Flow Errors 11 | . . . . . . . 3 . 8 Energy Discharges 18 | . . . . . 2 . 5 . 11 Parts Rejected 2 | . . . . . . . . . 2 Data Loss (minor) 15 | . . . . . 1 . 3 1 10 Data Loss (major) 4 | . . . . . . . 2 . 2 Misfires 3 | . . . . . . . . . 3 Alerts 1 | . . . . . . . . . 1 Misdirections 7 | . . . . . . . . . 7 Targeting Errors 42 | . . . . . . . 5 . 37 Weapon Failures 11 | . . . . . . . 1 4 6 Overload Shots . | . . . . . . . . . . Overflow Damage 455 | . . 187 . 15 . . . 115 138 Projectiles 246 | . . . . 15 . . . 115 116 Explosions . | . . . . . . . . . . Melee 209 | . . 187 . . . . . . 22 Knockbacks 10 | . . . . . . . . . 10 Impact . | . . . . . . . . . . Kinetic 10 | . . . . . . . . . 10 Secondary . | . . . . . . . . . . Self-Inflicted Damage 66 | . . . . . . . 60 . 6 Shots 1 | . . . . . . . 1 . . Rammed 16 | . . . . 7 . . 8 . 1 Targets Rammed 16 | . . . . 7 . . 8 . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 460 | . 108 180 362 216 156 80 166 325 460 Average Temperature 80 | . 27 41 128 66 44 30 48 138 120 Received Heat Transfer 2597 | . 45 290 117 459 . 36 744 93 813 Effects 11 | . . . . . . . . 4 7 Energy Bleed 1 | . . . . . . . . 1 . Interference 7 | . . . . . . . . 3 4 Short Circuit 1 | . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . 2 Siege Activations 19 | . . . . . . . 1 5 13 Total Turns 395 | . . . . . . . 57 113 225 Longest Duration 57 | . . . . . . . 57 40 41 Robots Corrupted 3 | . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . 3 Parts Fried 5 | . . . . . . . 2 . 3 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 30 | . 1 7 1 7 . . . 2 12 Heat Transferred 11631 | . 1160 2031 1110 2257 592 333 337 1517 2294 Parts Sabotaged 1 | . . . . . . . 1 . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Peak Influence 732 | . 184 370 109 303 218 701 682 287 732 Initial 343 | . . 25 29 6 . 65 343 198 150 Average 187 | . 44 148 52 146 78 213 525 199 285 Maximum Alert Level 3 | . . 1 . 1 1 3 2 1 3 Low Security (%) 65 | . 100 61 100 64 97 68 . 38 44 Level 1 17 | . . 38 . 35 2 11 11 61 20 Level 2 16 | . . . . . . 19 88 . 29 Level 3 . | . . . . . . . . . 4 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 36 | . 1 1 1 2 5 4 7 4 11 Investigation 4 | . 1 . . 1 1 . 1 . . Extermination 16 | . . . . . 4 3 3 1 5 Reinforcement 9 | . . 1 1 1 . 1 1 . 4 Assault 4 | . . . . . . . 2 . 2 Garrison 3 | . . . . . . . . 3 . Intercept . | . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . . 3 Haulers Reinforced 3 | . . . . . . 1 1 . 1 Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Distress Signals 11 | . . 4 . 4 1 1 . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 251 | . 16 41 8 30 10 18 40 14 74 Peak Tracking Total 11 | . 3 5 5 6 2 5 11 4 8 Tactical Retreats 15 | . 1 . 1 1 . . 2 2 8 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Traps Triggered 5 | . . . . . . . 2 2 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Machines Disabled 20 | . 1 . . . 7 3 7 1 1 Max in Single Turn 1 | . 1 . . . . . 1 1 1 Garrison Access 2 | . . . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Machines Accessed 41 | . 8 5 2 8 6 5 4 2 1 Terminals 28 | . 6 4 2 7 3 1 2 2 1 Fabricators 4 | . . . . . 2 1 1 . . Repair Stations 2 | . 1 . . . . 1 . . . Recycling Units 5 | . 1 1 . 1 1 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . Total Hacks 142 | . 31 14 6 21 22 22 13 11 2 Successful 104 | . 18 10 3 17 20 20 7 8 1 Failed 35 | . 12 3 3 3 2 2 6 3 1 Catastrophic 3 | . . . . . 1 . . 1 1 Database Lockouts 3 | . 1 1 . 1 . . . . . Manual 98 | . 26 12 6 18 15 8 3 9 1 Terminals 96 | . 24 12 6 19 11 6 5 11 2 Fabricators 21 | . . . . . 9 5 7 . . Repair Stations 13 | . 4 . . . . 9 . . . Recycling Units 10 | . 3 2 . 2 2 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . Terminal Hacks 39 | . 7 4 2 11 6 2 1 5 1 Record 2 | . . . . . . . . 2 . Part Schematic 2 | . . . . 1 . . 1 . . Robot Schematic 7 | . 2 . 1 2 1 1 . . . Robot Analysis 8 | . 1 2 1 2 2 . . . . Open Door 2 | . . . . 2 . . . . . Level Access Points 2 | . . . . . 1 . . 1 . Machine Index 2 | . . . . . 1 1 . . . Terminal Index 5 | . 1 1 . 1 1 . . 1 . Alert Level 2 | . 1 . . . . . . . 1 Unreport Threat 5 | . . 1 . 3 . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 15 | . . . . . 7 4 4 . . Load Schematic 5 | . . . . . 3 1 1 . . Build 10 | . . . . . 4 3 3 . . Repair Station Hacks 12 | . 4 . . . . 8 . . . Scan Component 6 | . 2 . . . . 4 . . . Repair 6 | . 2 . . . . 4 . . . Recycling Unit Hacks 4 | . 1 1 . 1 1 . . . . Report Inventory 1 | . . 1 . . . . . . . Retrieve Components 3 | . 1 . . 1 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . . Seal Access 2 | . . . . . . 1 1 . . Unauthorized Hacks 32 | . 6 5 1 5 6 5 1 3 . Terminals 22 | . 4 4 1 4 3 3 . 3 . Track 4 | . . . . 2 1 1 . . . Assimilate 3 | . 1 2 . . . . . . . Botnet 9 | . 2 1 . 1 2 1 . 2 . Operators 6 | . 1 1 1 1 . 1 . 1 . Fabricators 4 | . . . . . 2 1 1 . . Siphon 4 | . . . . . 2 1 1 . . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . 2 1 . 1 1 1 . . . Reject 5 | . 1 1 . 1 1 1 . . . Tunnel 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 . . 2 . . Used . | . . . . . . . . . . Hacking Detections 33 | . 8 4 2 5 5 3 3 2 1 Full Trace Events 3 | . . . . 1 1 . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 7 | . 2 . 1 2 1 1 . . . Robots Built 14 | . . . . . 4 4 6 . . Matter 1465 | . . . . . 328 426 711 . . Time 554 | . . . . . 174 152 228 . . Total Robot Build Rating 62 | . . . . . 12 20 30 . . Part Schematics Acquired 2 | . . . . 1 . . 1 . . Parts Built 2 | . . . . . 2 . . . . Matter 218 | . . . . . 218 . . . . Time 146 | . . . . . 146 . . . . Total Part Build Rating 6 | . . . . . 6 . . . . Parts Repaired 6 | . 2 . . . . 4 . . . Time 122 | . 52 . . . . 70 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 24 | . 9 . . 10 5 . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Total Allies 26 | . 1 1 . 10 4 4 6 . . Largest Group 10 | . 1 1 1 10 8 4 6 . . Highest-Rated Group 246 | . 10 10 10 173 151 164 246 . . Highest-Rated Ally 41 | . 10 10 10 29 29 41 41 . . Total Orders 10 | . . 2 4 . 4 . . . . STAY 5 | . . 1 2 . 2 . . . . FOLLOW 5 | . . 1 2 . 2 . . . . Ally Attacks 229 | . . . . 68 63 53 45 . . Total Damage 4593 | . . . . 906 1214 1387 1086 . . Kills 47 | . . . . 13 10 14 10 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Robot Analysis Total 8 | . 1 2 1 2 2 . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Turns Passed 12653 | . 1988 1806 871 1079 1761 1163 1470 757 1758 Spaces Moved 5971 | 1 1067 874 302 520 942 539 702 323 701 Core 119 | . . . . . . . 65 . 54 Treads 5384 | . 664 874 302 520 942 539 637 267 639 Legs 405 | 1 403 . . . . . . . 1 Wheels . | . . . . . . . . . . Hover 63 | . . . . . . . . 56 7 Flight . | . . . . . . . . . . Fastest Speed 36 | 120 120 160 160 160 160 160 50 60 36 Average Speed 156 | 120 144 160 160 160 160 160 152 160 156 Slowest Speed 1150 | 120 160 180 160 160 160 160 180 190 1150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 27 | 2 94 53 19 44 14 10 15 9 11 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . . . . . . Known Exits Taken 5 | . . 1 1 . 1 . 1 1 . Unknown Exits Taken 4 | 1 1 . . 1 . 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 21 | . 5 . 11 . 1 . . 3 1 Terrain Destroyed 73 | . 10 2 17 2 1 . 7 10 24 Melee . | . . . . . . . . . . Projectile 64 | . 5 2 17 2 1 . 3 10 24 AOE 9 | . 5 . . . . . 4 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Total 8390 | . 1405 1118 625 690 1172 803 983 495 1099 Wait 1538 | . 259 83 276 82 180 224 160 101 173 Move 5962 | . 1066 873 301 519 941 538 701 322 701 Hop . | . . . . . . . . . . Pick Up 99 | . 7 26 5 8 13 4 13 6 17 Fast Attach 73 | . 6 3 . 4 1 4 7 21 27 Attach 57 | . . 9 3 6 2 2 18 3 14 Detach 1 | . . . . . . . . . 1 Swap 61 | . 5 15 4 9 4 10 4 2 8 Drop 100 | . 11 19 3 11 14 4 9 12 17 Fire 443 | . 51 64 33 44 17 17 63 28 126 Melee 30 | . . 26 . . . . . . 4 Ram 3 | . . . . . . . 3 . . Kick . | . . . . . . . . . . Crush 12 | . . . . 7 . . 5 . . Escape Stasis . | . . . . . . . . . . Rewire 11 | . . . . . . . . . 11 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 8) 566 | -10/Materials | Discovered new exit (range 15) 1111 | -10/Materials | Central database locked down 1287 | -10/Materials | Repaired Lgt. Treads 1314 | -10/Materials | Repaired Lgt. Treads 1369 | -10/Materials | Discovered new exit (range 10) 1557 | -10/Materials | Discovered new exit (range 5) 1989 | -10/Materials | Entered another Materials area 1989 | -9/Materials | Accompanied by 1 ally 1989 | -9/Materials | Evolved 2 slots: Utility x2 2294 | -9/Materials | Build established: Scavenger-Mutant 2792 | -9/Materials | Lost 3 parts (1n2w) 3033 | -9/Materials | Discovered new exit (range 9) 3357 | -9/Materials | Build established: Mutant 3433 | -9/Materials | Central database locked down 3502 | -9/Materials | Discovered new exit (range 9) 3794 | -9/Materials | Identified exit to Materials 3795 | -9/Materials | Entered another Materials area 3795 | -8/Materials | Accompanied by 1 ally 3795 | -8/Materials | Evolved 2 slots: Utility x2 4084 | -8/Materials | Build established: Skirmisher 4112 | -8/Materials | Discovered new exit (range 9) 4460 | -8/Materials | Identified exit to Storage 4666 | -8/Materials | Entered Storage 4666 | -8/Storage | Accompanied by 1 ally 4678 | -8/Storage | Build established: Mutant 5168 | -8/Storage | Lost 4 parts (1p1n2u) 5195 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5581 | -8/Storage | Build established: Hacker-Mutant 5581 | -8/Storage | Discovered new exit (range 16) 5639 | -8/Storage | Central database locked down 5745 | -8/Storage | Entered Factory 5745 | -7/Factory | Accompanied by 6 allies 5745 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5960 | -7/Factory | Fabricated System Shield? 6014 | -7/Factory | Build established: Scavenger-Mutant 6058 | -7/Factory | Fabricated System Shield (x1) 6265 | -7/Factory | Fabricated H-55 Commando (x2) 6385 | -7/Factory | Discovered new exit (range 19) 6820 | -7/Factory | Build established: Hacker-Mutant 6993 | -7/Factory | Identified exit to Factory 7276 | -7/Factory | Fabricated H-55 Commando (x2) 7506 | -7/Factory | Entered another Factory area 7506 | -6/Factory | Accompanied by 4 allies 7506 | -6/Factory | Evolved 2 slots: Utility x2 7805 | -6/Factory | Build established: Wizard-Mutant 7923 | -6/Factory | Discovered new exit (range 12) 8232 | -6/Factory | Fabricated H-66 Slayer (x2) 8303 | -6/Factory | Local fabrication network quarantined 8313 | -6/Factory | Fabricated H-66 Slayer (x2) 8557 | -6/Factory | Repaired Adv. Terrain Scanner 8574 | -6/Factory | Repaired Imp. Treads 8589 | -6/Factory | Repaired Lgt. Treads 8612 | -6/Factory | Repaired Gauss Rifle 8669 | -6/Factory | Entered another Factory area 8669 | -5/Factory | Accompanied by 2 allies 8669 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9113 | -5/Factory | Fabricated H-66 Slayer (x2) 9189 | -5/Factory | Fabricated H-66 Slayer (x2) 9283 | -5/Factory | Fabricated H-66 Slayer (x2) 9569 | -5/Factory | First assault squad dispatched 9757 | -5/Factory | Lost 10 parts (3n4u3w) 10066 | -5/Factory | System corruption reached 10% 10093 | -5/Factory | Core integrity fell below 50% 10120 | -5/Factory | Discovered new exit (range 11) 10130 | -5/Factory | Lost 17 parts (1p4n6u6w) 10135 | -5/Factory | Core integrity fell below 20% 10138 | -5/Factory | Identified exit to Factory 10139 | -5/Factory | Entered another Factory area 10139 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10170 | -4/Factory | Lost 3 parts (3u) 10434 | -4/Factory | Build established: Mutant 10485 | -4/Factory | Garrison activated, responded to threat 10769 | -4/Factory | Identified exit to Research 10896 | -4/Factory | Entered Research 10896 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10955 | -3/Research | Build established: Scavenger-Tank 11287 | -3/Research | Build established: Scavenger-Gunner 11683 | -3/Research | System corruption reached 10% 11988 | -3/Research | Lost 5 parts (1n3u1w) 12146 | -3/Research | First assault squad dispatched 12359 | -3/Research | Lost 8 parts (3n3u2w) 12594 | -3/Research | System corruption reached 30% 12603 | -3/Research | Core integrity fell below 50% 12621 | -3/Research | Core integrity fell below 20% 12636 | -3/Research | Lost 17 parts (1p6n3u7w) 12654 | -3/Research | Core destroyed Last Messages --------------- 12618_ U-05 Engineer destroyed. 12620_ U-05 Engineer lays Concrete. 12621_ K-01 Serf collects debris. 12621_ U-05 Engineer lays Concrete. 12623_ P-80 Master destroyed. 12623_ U-05 Engineer lays Concrete. 12624_ K-01 Serf collects debris. 12624_ U-05 Engineer lays Concrete. 12626_ Acquired 15 matter. 12630_ Sneak attack on U-05 Engineer. 12630_ Destroyed Wheel. 12630_ U-05 Engineer destroyed. 12633_ System corrupted: Heat flow error (+124). 12644_ Acquired Imp. Linear Gravjet. 12646_ ALERT: Rogue bot located, Programmers report to Research Zone 7G. 12646_ Acquired Stasis Canceller. 12649_ Acquired Imp. Linear Gravjet. 12651_ Axe destroyed. 12654_ Slammed into P-80 Master. 12654_ Destabilizing: Core damaged (-52). Map ----- +----------------------------------------------------+ | !# !!!#???????????????????????????????????? | | %[ " !!!#???????????????????????????????????? | | ####%# !!!#???????????????????????????????????? | | #??#%# = #???????????????????????????????????? | | #??#%#?## ###???????????????????????????????????? | | ???#%#??##############??????????????????????????? | | +???#|#??# #??????????????????????????? | | ???#*#??# #??????????????????????????? | | ????#=#??#% #??????????????????????????? | | ????#=####|!! #??????????????????????????? | | ????#===%#!=% #??????????????????????????? | | ????#%!*[#[=%= #??????????????????????????? | | ????#!%*%/[==! #??????????????????????????? | | ????#*!=!#!!*= ]]/#??????????????????????????? | | ????#!!%%#%!* ]]/#??????????????????????????? | | ????#%%=*#%!* ]/ #??????????????????????????? | | #####%= *#!= #??????????????????????????? | | ! # #??????????????????????????? | | ###################?????????????????????? | | !=%!! #?????????????????????? | | ################# #?????????????????????? | | ########???????????????# #?????????????????????? | | #???????????????######## ########??????????????? | | #??????????????+ p #????????????? | | #???????????????########p##### #????????????? | | #????????????????????# @ #?????????????????? | | #????????????????????# #?????????????????? | | #????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????#########?????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 24 Energy Capacity 425 Matter Stores 300 Matter Capacity 800 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 2 Power Amplification 20 Armor Coverage 1200 Resistance: KI 20 Core Shielding 20 Propulsion Shielding 33 Phase Shifting 5 Evasion (%) 57 Target Analysis 8 Core Analysis 10 Recoil Reduction 6 Particle Charging 25 Stasis Canceling 1 Offensive Hacking 40 Defensive Hacking 20 Item Schematics ----------------- System Shield | -8/Storage | Hacked Hvy. Treads | -5/Factory | Hacked Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked G-34 Mercenary | -10/Materials | Hacked H-55 Commando | -8/Materials | Hacked Y-45 Defender | -8/Storage | Hacked O-24 Administrator | -8/Storage | Hacked Y-54 Guardian | -7/Factory | Hacked H-66 Slayer | -6/Factory | Hacked Fabricated ------------ System Shield | x1 | -7/Factory System Shield | x1 | -7/Factory H-55 Commando | x2 | -7/Factory H-55 Commando | x2 | -7/Factory H-66 Slayer | x2 | -6/Factory H-66 Slayer | x2 | -6/Factory H-66 Slayer | x2 | -5/Factory H-66 Slayer | x2 | -5/Factory H-66 Slayer | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- War Machine Challenges ------------ None Game ------ Seed AerolevTacticalBuckler Manual? 0 Play Time 01:55:24 Cumulative 91.3 hours Start 2022.01.26 @ 10:16:34 End 2022.01.26 @ 12:12:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 54 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d0764b9-d4fa-474d-ab6a-91d7cdfbe0ad