Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.03 @ 22:04:29 Player: jumpy Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (103) 515 Value Destroyed (4104) 4104 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1085) 1085 TOTAL SCORE: 11924 Bonus ------- High Alert Combat Kills 23 Follower Combat Kills 1104 Friendly Fire -42 Cogmind --------- Core Integrity 0/1300 Matter 135/300 Energy 340/340 System Corruption 18% Temperature Cool (0) Movement Core (300) Ox5 Location -3/Research Parts ------- > --- POWER (2) -------- Particle Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Antimatter Reactor Makeshift Transmission Jammer Advanced ECM Suite Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Medium Treads Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Terrain Scanner Improved Core Shielding Backup Plating III Layered Heavy Armor Plating Layered Heavy Armor Plating > --- WEAPON ----------- Heavy Riot Gun Heavy Riot Gun Heavy Phase Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Backup Power III Backup Power III Fusion Compressor Neutrino Core Advanced Sensor Array Makeshift Transmission Jammer Advanced ECM Suite Backup Plating III Dynamic Insulation System Heavy Riot Gun Beamcaster Beamcaster Heavy Beamcaster Enhanced Force Lance [Rating: 119] Favorites ----------- Power Antimatter Reactor Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Advanced Heavy Treads Treads Advanced Heavy Treads Leg Improved VSS Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Improved Flight Unit Utility Layered Heavy Armor Plating Device Improved Cooling System Storage High-capacity Storage Unit Processor Target Analyzer Protection Layered Heavy Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Heavy Phase Cannon Ballistic Gun Shotgun Ballistic Cannon Enhanced Gauss Cannon Launcher Precision Grenade Launcher Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Upp Upp Res Slots Evolved 14 | . . . 2 2 2 2 2 . . 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 4 | . . . 2 . . . . . . 1 . . 1 Utility 7 | . . . . 2 2 1 1 . . . . . 1 Weapon 2 | . . . . . . 1 1 . . . . . . Parts Attached 169 | 8 1 4 22 9 24 36 9 12 9 . 2 11 22 Power 30 | 2 . . 6 3 3 4 1 1 . . . 3 7 Engine 17 | 2 . . 6 3 2 2 . . . . . . 2 Core 9 | . . . . . 1 2 1 . . . . 3 2 Reactor 4 | . . . . . . . . 1 . . . . 3 Propulsion 36 | 2 . 2 7 1 8 6 5 3 . . . . 2 Treads 8 | 2 . . . . 1 . . 3 . . . . 2 Leg 15 | . . 2 . . 7 6 . . . . . . . Wheel 4 | . . . . . . . 4 . . . . . . Hover 1 | . . . . . . . 1 . . . . . . Flight 8 | . . . 7 1 . . . . . . . . . Utility 47 | 1 1 . 3 3 7 10 1 3 7 . 1 4 6 Device 26 | . 1 . 1 3 4 5 . 3 2 . 1 3 3 Storage 7 | 1 . . . . 1 2 . . 3 . . . . Processor 3 | . . . . . 2 1 . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 11 | . . . 2 . . 2 1 . 2 . . 1 3 Artifact . | . . . . . . . . . . . . . . Weapon 56 | 3 . 2 6 2 6 16 2 5 2 . 1 4 7 Energy Gun 29 | 3 . 2 4 . 2 4 1 3 1 . 1 3 5 Energy Cannon 12 | . . . . 2 3 5 1 . 1 . . . . Ballistic Gun 10 | . . . 2 . 1 6 . 1 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . Launcher 1 | . . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . 1 . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . 1 3 . . . . . . . Corrupted Parts 1 | . . . . . . 1 . . . . . . . System Corruption 2 | . . . . . . 2 . . . . . . . Parts Lost 91 | . . 11 9 7 10 12 15 . . . . . 27 Power 11 | . . 1 2 . 2 1 1 . . . . . 4 Propulsion 25 | . . 4 3 3 1 6 4 . . . . . 4 Utility 24 | . . 2 1 1 4 1 5 . . . . . 10 Weapon 31 | . . 4 3 3 3 4 5 . . . . . 9 Highest Loss Streak 13 | . . 5 7 4 4 3 13 . . . . . 9 To Critical Strikes 1 | . . . . 1 . . . . . . . . . Average Slot Usage (%) 75 | . 86 94 54 56 63 96 59 42 74 72 73 73 60 Engine 4 | . 14 11 9 9 6 4 . 1 . 4 5 2 . Reactor 1 | . . . . . . . . 2 5 5 5 5 5 Treads 7 | . 28 24 . . 1 . . 4 11 10 10 10 8 Leg 9 | . . 1 . . 23 25 2 . . . . . . Flight 1 | . . . 24 23 . . . . . . . . . Device 13 | . 1 13 . 8 14 16 15 6 17 15 15 15 11 Storage 5 | . 14 13 . . . 8 10 . 4 5 5 5 3 Processor 3 | . . . . . 2 13 4 . . . . . . Protection 5 | . . . 4 . . 4 4 7 11 10 10 9 12 Energy Gun 10 | . 28 27 12 5 1 3 5 12 14 15 15 13 6 Energy Cannon 4 | . . . . 2 7 6 . . 4 5 5 5 3 Ballistic Gun 3 | . . . 3 7 4 8 8 3 2 . . . . Peak Build Rating 119 | 6 7 7 16 18 39 58 52 75 100 103 105 107 119 Average Rating 53 | 4 6 6 9 12 26 51 41 42 92 102 103 103 90 On Entrance 42 | . 6 7 . 8 17 29 39 . 75 100 103 103 106 Naked Turns 153 | . . 1 . . . . 29 52 . . . . 71 Heaviest Build 145 | 14 15 15 14 19 27 50 57 43 125 124 126 143 145 Greatest Support 168 | 40 40 40 17 13 74 67 48 140 140 140 140 140 168 Greatest Overweight (x) 10 | . . 2 1 3 3 2 5 1 . . . 1 10 Average Overweight (x) . | . . . . . . . 1 . . . . . . Largest Inventory Capacity 25 | 8 8 8 5 5 25 10 10 5 25 20 20 20 20 Average Capacity 11 | 7 8 7 5 5 5 9 9 5 17 20 20 20 17 Most Carried 16 | 2 3 4 3 4 5 5 4 4 8 7 10 16 15 Average Carried 5 | 1 2 2 1 3 3 2 3 2 5 7 8 13 11 Final Capacity 20 | 8 8 5 5 5 5 10 5 5 20 20 20 20 5 Final Carried 15 | 2 3 2 3 4 4 4 2 3 7 7 10 15 4 Class Distribution -------------------- 30% | Mutant 21% | Tank 21% | Gunner 10% | Scavenger-Tank 8% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -5/Factory Tank | -5/Waste Tank | -5/Factory Tank | -4/Factory Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -3/Research Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Upp Upp Res Matter Collected 2738 | 243 . 77 244 46 273 815 190 94 78 55 11 204 408 Remotely . | . . . . . . . . . . . . . . Salvage Created 4392 | . . 656 378 102 665 1020 260 . . 52 86 624 549 Parts 224 | . . 35 22 11 43 53 6 . . 5 1 23 25 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . . . . . . 16 39 . Prevented 4 | . . . . . . . . . . . . 4 . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Upp Upp Res Combat Hostiles Destroyed 91 | . . 19 13 4 14 17 1 . . 1 2 9 11 Melee 1 | . . . . . . . . . . . . . 1 Guns 51 | . . 17 13 1 4 8 1 . . . 2 4 1 Cannons 29 | . . . . 3 6 7 . . . 1 . 3 9 AOE 7 | . . 2 . . 3 1 . . . . . 1 . Classes Destroyed 10 | . . 3 2 . 4 1 . . . . . . . Worker 4 | . . . . . 1 1 2 . . . . . . Builder 1 | . . . . . 1 . . . . . . . . Recycler 3 | . . 1 . . . 1 1 . . . . . . Watcher 4 | . . . 1 . 1 2 . . . . . . . Swarmer 34 | . . 8 8 3 5 4 . . . . 1 1 4 Grunt 31 | . . 11 3 . 6 3 . . . . 1 7 . Duelist 1 | . . . . . . 1 . . . . . . . Sentry 12 | . . . 2 1 1 4 1 . . . . 1 2 Hunter 6 | . . . . . 1 2 . . . . . . 3 Programmer 7 | . . . . . 1 3 . . . 1 . . 2 Best Kill Streak 6 | . . 4 6 3 5 4 2 . . 1 1 4 4 Combat Bots Only 6 | . . 4 6 3 4 4 1 . . 1 1 4 4 Max Kills in Single Turn 3 | . . 3 1 1 3 1 1 . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 2 . . 3 1 . . . . . 1 . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Upp Upp Res Hostile Shots Fired 1256 | . . 125 111 57 127 221 158 1 3 4 3 67 379 Missed 373 | . . 27 35 12 42 87 52 . 1 1 3 10 103 Damage Taken 13437 | . . 1222 761 410 1404 1843 1700 68 76 58 20 1135 4740 Core 2884 | . . 242 180 53 274 204 556 57 . . . 18 1300 Absorbed by Shields 217 | . . . . 28 126 . . . . . . . 63 Redirected to Shielding 101 | . . . . . . . . . . . . . 101 Regen/Repaired (Parts) 1010 | . . . . . . . . 431 20 18 . 508 33 Core Remaining (%) 65 | 100 . 3 55 90 60 76 . . 38 . . 98 . Volleys Fired 295 | . . 55 46 13 36 69 8 2 3 1 3 15 44 Largest 4 | . . 2 2 2 2 3 3 4 4 4 3 4 4 Hottest 303 | . . 90 80 76 99 148 165 223 280 280 246 286 303 Shots Fired 637 | . . 93 72 23 68 153 19 8 11 4 9 57 120 Gun 447 | . . 93 72 12 33 112 19 8 9 3 6 42 38 Cannon 190 | . . . . 11 35 41 . . 2 1 3 15 82 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 191 | . . . 16 11 26 85 8 2 1 . . . 42 Thermal 320 | . . 80 56 1 29 14 11 6 10 4 9 46 54 Explosive . | . . . . . . . . . . . . . . Electromagnetic 126 | . . 13 . 11 13 54 . . . . . 11 24 Robot Hit Streak 15 | . . 10 15 6 12 11 9 9 10 1 3 5 9 Robot Miss Streak 6 | . . 6 3 2 5 5 1 . 4 5 1 3 6 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 7 | . . 4 3 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . Shots Hit Robots 413 | . . 64 47 15 45 107 12 8 4 2 4 32 73 Core Hits 216 | . . 33 21 5 29 56 12 . 2 2 3 25 28 Critical Kills 2 | . . . . . 1 1 . . . . . . . Critical Parts Destroyed 4 | . . . . . . 4 . . . . . . . Critical Strikes 12 | . . 2 . . 1 6 . . . . . . 3 Burn 1 | . . 1 . . . . . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . . Destroy 5 | . . . . . . 5 . . . . . . . Blast 3 | . . . . . . . . . . . . . 3 Corrupt 2 | . . 1 . . . 1 . . . . . . . Melee Attacks 4 | . . . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 4 | . . . . . . . . . . . . . 4 Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9557 | . . 915 573 178 1455 2444 312 154 141 69 102 1016 2198 Guns 4592 | . . 725 573 64 326 1369 297 154 105 27 68 564 320 Cannons 3758 | . . . . 113 743 703 . . 36 42 34 350 1737 Explosions 919 | . . 135 . . 353 329 . . . . . 102 . Melee 141 | . . . . . . . . . . . . . 141 Ramming 147 | . . 55 . 1 33 43 15 . . . . . . Kinetic 2416 | . . . 122 64 243 1142 66 45 20 . . . 714 Thermal 5183 | . . 701 451 . 995 394 231 109 121 69 102 837 1173 Explosive 202 | . . . . . . 202 . . . . . . . Electromagnetic 1468 | . . 159 . 113 184 663 . . . . . 179 170 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 141 | . . . . . . . . . . . . . 141 Highest Corruption 18 | . . . . . . 5 . . . 1 1 1 18 Average Corruption 2 | . . . . . . 3 . . . 1 1 1 8 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 44 | . . . . . . 25 . . . 2 . 7 10 Message Errors 10 | . . . . . . 6 . . . 2 . 2 . Matter Fused 9 | . . . . . . 7 . . . . . 1 1 Heat Flow Errors 4 | . . . . . . 1 . . . . . 2 1 Energy Discharges 5 | . . . . . . 3 . . . . . 1 1 Parts Rejected 2 | . . . . . . 1 . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . 2 . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . 1 . . . . . . . Alerts 3 | . . . . . . 2 . . . . . 1 . Misdirections 3 | . . . . . . . . . . . . . 3 Weapon Failures 2 | . . . . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 470 | . . 63 . . 264 75 . . . . . . 68 Projectiles 93 | . . . . . 23 2 . . . . . . 68 Explosions 377 | . . 63 . . 241 73 . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 10 | . . 1 . . 1 . . . . . . . 8 Impact 2 | . . 1 . . 1 . . . . . . . . Kinetic 8 | . . . . . . . . . . . . . 8 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 806 | . . 203 . . 349 196 5 . . . . 53 . Shots 15 | . . 5 . . 6 3 . . . . . 1 . Rammed 16 | . . 11 . 1 . . 3 . . . . . 1 Targets Rammed 30 | . . 17 . 1 3 4 4 . . . . . 1 Kicked 14 | . . 6 . . 3 4 1 . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 472 | . . 60 262 71 48 376 235 66 171 249 318 423 472 Average Temperature 108 | . . 31 85 34 19 83 95 35 78 115 171 212 133 Received Heat Transfer 1835 | . . 426 192 42 383 378 147 . . . . 195 72 Effects 17 | . . . . . . 1 . . . . 4 8 4 Shutdowns 4 | . . . . . . . . . . . . 4 . Energy Bleed 2 | . . . . . . 1 . . . . . . 1 Interference 7 | . . . . . . . . . . . 4 . 3 Damage (minor) 2 | . . . . . . . . . . . . 2 . Damage (major) 2 | . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Parts Fried 5 | . . . . . 1 3 . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 1 . . . . . . 1 . Combat Hostiles 2 | . . . . . 1 . . . . . . 1 . Parts Melted 15 | . . 2 2 . 2 . 2 . . 1 . 4 2 Heat Transferred 7839 | . . 1644 1025 . 1051 509 550 222 185 74 185 1099 1295 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 1 . . 2 1 . . . . . 1 . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Upp Upp Res Peak Influence 459 | . . 329 459 394 307 234 84 122 264 448 . . 268 Initial 189 | . . . 72 189 174 144 69 . 85 128 . . 171 Average 130 | . . 72 210 215 192 102 53 71 146 299 . . 163 Maximum Alert Level 2 | . . 1 2 1 1 1 . . 1 2 . . 1 Low Security (%) 79 | 100 100 86 49 65 64 97 100 100 59 37 . . 71 Level 1 18 | . . 13 36 34 35 2 . . 40 29 . . 28 Level 2 1 | . . . 13 . . . . . . 33 . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 22 | . . . . 1 4 7 2 . . 1 . 1 6 Investigation 2 | . . . . . 1 . . . . . . 1 . Extermination 7 | . . . . . 1 4 . . . . . . 2 Reinforcement 7 | . . . . 1 2 1 2 . . . . . 1 Assault 1 | . . . . . . . . . . 1 . . . Garrison 5 | . . . . . . 2 . . . . . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 1 1 . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Upp Upp Res Distress Signals 5 | . . 1 2 1 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 173 | . 1 25 23 16 22 23 5 7 5 4 6 17 19 Peak Tracking Total 8 | . 1 4 8 7 4 4 5 5 2 2 5 7 7 Tactical Retreats 15 | . . . 4 2 7 . . 1 . . . . 1 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Upp Upp Res Traps Triggered 7 | . . . . . 1 . 1 . 1 . . . 4 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 5 | . . 1 . . . . . . . . 2 1 1 Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Upp Upp Res Machines Disabled 24 | . . 4 . . 7 6 . . 2 2 . 2 1 Max in Single Turn 4 | . . 4 . . 3 1 . . . . . 1 1 Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Upp Upp Res Machines Accessed 4 | . . . 1 . 1 . . . . . . 1 1 Terminals 1 | . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . 1 Total Hacks 13 | . . . 4 . 2 . . . . . . 5 2 Successful 9 | . . . 3 . 1 . . . . . . 5 . Failed 4 | . . . 1 . 1 . . . . . . . 2 Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 5 | . . . . . . . . . . . . 5 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . . . Garrison Access 4 | . . . . . 2 . . . . . . . 2 Terminal Hacks 5 | . . . . . . . . . . . . 5 . Record 5 | . . . . . . . . . . . . 5 . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 4 | . . . 1 . 1 . . . . . . 1 1 Full Trace Events 1 | . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Upp Upp Res Total Allies 19 | . . . . . . . . 19 . . . . . Largest Group 19 | . . . . . . . . 19 18 15 15 12 1 Highest-Rated Group 702 | . . . . . . . . 702 676 588 586 472 25 Highest-Rated Ally 50 | . . . . . . . . 50 50 50 50 50 25 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 248 | . . . . . . . . 100 54 24 29 41 . Total Damage 8244 | . . . . . . . . 4482 919 708 866 1269 . Kills 32 | . . . . . . . . 7 8 4 5 8 . Allies Corrupted 1 | . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Upp Upp Res Turns Passed 10069 | 120 129 1231 285 310 1466 2146 565 355 710 286 477 1071 918 Spaces Moved 5256 | 93 77 372 260 180 891 934 354 240 446 139 287 562 421 Core 344 | 38 . 5 17 . . . 58 97 . . . . 129 Treads 2425 | 55 77 326 . . 98 . . 143 446 139 287 562 292 Legs 1825 | . . 41 . . 784 934 66 . . . . . . Wheels 216 | . . . . . . . 216 . . . . . . Hover 14 | . . . . . . . 14 . . . . . . Flight 432 | . . . 243 180 9 . . . . . . . . Fastest Speed 31 | 50 160 50 31 34 122 103 50 50 145 145 145 145 50 Average Speed 129 | 115 160 154 38 53 131 116 145 107 145 145 145 145 159 Slowest Speed 550 | 160 160 160 100 250 260 270 360 145 145 145 145 225 550 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 2 | . . . 2 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 30 | 5 18 69 24 19 30 25 9 84 16 4 48 65 14 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . Known Exits Taken 3 | . . . 1 . . . . . . . 1 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . . 1 1 . . . Scrap Searched 3 | . . . . . . . . . . . 2 1 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 137 | . . 19 . . 48 27 . . 1 . 2 13 27 Melee . | . . . . . . . . . . . . . . Projectile 35 | . . . . . 2 1 . . 1 . 2 2 27 AOE 102 | . . 19 . . 46 26 . . . . . 11 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Fac Upp Upp Res Total 7961 | 102 82 924 366 370 1109 1888 387 328 501 221 340 780 563 Wait 2099 | . 4 474 33 162 141 820 7 73 34 82 46 182 41 Move 5240 | 92 76 371 255 179 890 933 354 239 445 138 286 561 421 Hop 2 | . . . 2 . . . . . . . . . . Pick Up 56 | 2 1 2 4 4 7 17 . 1 5 . 3 6 4 Fast Attach 72 | 6 1 2 13 5 14 9 7 7 3 . . . 5 Attach 49 | . . 2 5 1 4 12 2 2 2 . . 4 15 Detach 12 | . . . 2 . 1 . . 1 3 . . 4 1 Swap 49 | 2 . . 5 3 6 15 . 3 4 . 2 7 2 Drop 32 | . . 1 1 2 7 9 5 . 2 . . 1 4 Fire 295 | . . 55 46 13 36 69 8 2 3 1 3 15 44 Melee 4 | . . . . . . . . . . . . . 4 Ram 5 | . . . . 1 . . 3 . . . . . 1 Kick 14 | . . 6 . . 3 4 1 . . . . . . Crush 11 | . . 11 . . . . . . . . . . . Escape Stasis 21 | . . . . . . . . . . . . . 21 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 10) 250 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 353 | -10/Mines | Learned 4 Materials zone layouts 448 | -10/Mines | Excavation squad dispatched 448 | -10/Mines | A large section of the Mines collapsed 698 | -10/Mines | Excavation squad dispatched 948 | -10/Mines | Excavation squad dispatched 1198 | -10/Mines | Excavation squad dispatched 1330 | -10/Mines | Lost 4 parts (1p1n2w) 1425 | -10/Mines | Core integrity fell below 50% 1445 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1448 | -10/Mines | Excavation squad dispatched 1452 | -10/Mines | Core integrity fell below 20% 1464 | -10/Mines | Discovered new exit (range 14) 1481 | -10/Mines | Entered Materials 1481 | -9/Materials | Evolved 2 slots: Propulsion x2 1482 | -9/Materials | Identified exit to Materials 1537 | -9/Materials | Lost 6 parts (1p2n2u1w) 1703 | -9/Materials | Lost 7 parts (1p2n1u3w) 1766 | -9/Materials | Entered another Materials area 1766 | -8/Materials | Evolved 2 slots: Utility x2 2056 | -8/Materials | Discovered new exit (range 16) 2075 | -8/Materials | Lost 4 parts (1n1u2w) 2076 | -8/Materials | Entered Factory 2076 | -7/Factory | Evolved 2 slots: Utility x2 2631 | -7/Factory | Build established: Scavenger-Mutant 2946 | -7/Factory | Lost 4 parts (3u1w) 3131 | -7/Factory | Lost 3 parts (1p1u1w) 3164 | -7/Factory | Build established: Mutant 3493 | -7/Factory | Discovered new exit (range 15) 3542 | -7/Factory | Entered another Factory area 3542 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3964 | -6/Factory | Build established: Gunner 4950 | -6/Factory | Lost 3 parts (2n1w) 5668 | -6/Factory | Discovered new exit (range 8) 5688 | -6/Factory | Entered another Factory area 5688 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5705 | -5/Factory | Lost 3 parts (3n) 6153 | -5/Factory | Spotted B-75 Beast 6230 | -5/Factory | Core integrity fell below 50% 6244 | -5/Factory | Lost 13 parts (1p3n5u4w) 6253 | -5/Factory | Sucked down chute 6253 | -5/Factory | Entered Waste 6271 | -5/Waste | Spotted C-40 Crusher 6296 | -5/Waste | Spotted C-40 Crusher 6301 | -5/Waste | Spotted C-40 Crusher 6322 | -5/Waste | Spotted C-40 Crusher 6327 | -5/Waste | Warlord forces began an assault 6411 | -5/Waste | Allies destroyed C-40 Crusher 6417 | -5/Waste | Allies destroyed C-40 Crusher 6468 | -5/Waste | Spotted C-40 Crusher 6477 | -5/Waste | Allies destroyed C-40 Crusher 6557 | -5/Waste | Discovered new exit (range 11) 6608 | -5/Waste | Entered Factory 6608 | -5/Factory | Accompanied by 18 allies 6628 | -5/Factory | Build established: Tank 7115 | -5/Factory | Lost 3 allies 7269 | -5/Factory | Discovered new exit (range 15) 7318 | -5/Factory | Entered another Factory area 7318 | -4/Factory | Accompanied by 15 allies 7318 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7561 | -4/Factory | Discovered new exit (range 15) 7568 | -4/Factory | First assault squad dispatched 7604 | -4/Factory | Entered Upper Caves 7604 | -4/Upper Caves | Accompanied by 15 allies 7644 | -4/Upper Caves | Lost 3 allies 7991 | -4/Upper Caves | Identified exit to Upper Caves 8081 | -4/Upper Caves | Entered another Upper Caves area 8081 | -4/Upper Caves | Accompanied by 12 allies 8094 | -4/Upper Caves | Encountered a Warlord checkpoint 8191 | -4/Upper Caves | P-70 Sage assimilated allied E0-XRE(d) 8510 | -4/Upper Caves | Build established: Scavenger-Tank 8602 | -4/Upper Caves | Attracted the attention of an 0b10 base 8643 | -4/Upper Caves | Lost 8 allies 8736 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 8736 | -4/Upper Caves | Learned 8 Research zone layouts 8736 | -4/Upper Caves | Identified exit to Research 8736 | -4/Upper Caves | Learned 6 Proximity Caves zone layouts 8736 | -4/Upper Caves | Learned Research security intel 9152 | -4/Upper Caves | Entered Research 9152 | -3/Research | Accompanied by 1 ally 9152 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9771 | -3/Research | Garrison activated, responded to threat 9794 | -3/Research | Lost 7 parts (1p1n2u3w) 9897 | -3/Research | Lost 3 parts (1n1u1w) 9951 | -3/Research | Lost 6 parts (1n3u2w) 9974 | -3/Research | System corruption reached 10% 9996 | -3/Research | Core integrity fell below 50% 10001 | -3/Research | Lost 9 parts (2p1n3u3w) 10032 | -3/Research | Cargo convoy interrupted 10046 | -3/Research | Core integrity fell below 20% 10070 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10039_ Triggered Stasis Trap. 10039_ A bubble of rippling energy engulfs the area. 10039_ Field strength at 94. 10039_ Field strength at 88. 10040_ Field strength at 82. 10041_ Field strength at 76. 10042_ System corrupted: Energy discharge (-22). 10042_ Field strength at 70. 10043_ Field strength at 64. 10044_ Field strength at 58. 10045_ Field strength at 46. 10046_ Field strength at 40. 10047_ Field strength at 28. 10048_ Field strength at 16. 10049_ Field strength at 10. 10050_ Stasis field depleted. 10052_ Acquired Particle Reactor. 10060_ Slug penetrates Wall. 10060_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????? # #?# + ??????????????????? | | ?????? + #?# # ??????????????????? | | ??????### #?# # ??????????????????? | | ????????# #?# # ??????????????????? | | ????????######?# ######## ??????????????????? | | ??????########## #??????# ??????????????????? | | ?# # #??????# ??????????????????? | | ?# + #??????# ??????????????????? | | ?# # #??????####??????????????????? | | ?# # ##########???????????????????? | | ?# # # #???????????????????? | | ?# # # #???????????????????? | | ?############### # #???????????????????? | | ################ # #???????????????????? | | + """#???????????????????? | | # """#???????????????????? | | # """#???????????????????? | | # #???????????????????? | | #####+######## ### #???????????????????? | | ?# #??# ################???????????????? | | ?# #??# # # #???????????????? | | ?# ""#??# # # #???????????????? | | ?# ""#??# # # #??????#+######?? | | ?# G#??# # # ####### #?? | | ?# ""#??# #####+##### / #?? | | ?# ""#??# #???# p@ + # #?? | | ?# #??# #???# ##### # #?? | | ?# #??# #???# #???# # ^ """ ### | | ?##########??# #???# #???# # "T" ! | | ?????# #??# #???# #???###### = | | ?????# #??# ##### ########## | | ??????????????????????? | | ?????????????????????????############# ########### | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ??????????????????????????????########+#####?????? | | ??????????????????????????????# #?????? | | ??????????????????????????????# #?????? | | ??????????????????????????????# """ """ #????? | | ??????????????????????????????# """ """ ####### | | ??????????????????????????????# """ """ # | | ??????????????????????????????# # | | ??????????????????????????????# # """ | | ??????????????????????????????# "" "" # """ | | ??????????????????????????????# ""S"" # """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 41 Energy Capacity 540 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 EM Shielding 2 Armor Coverage 1280 Core Shielding 30 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 5 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- VTOL Module | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings Respectable Loadout Challenges ------------ None Game ------ Seed PhasingAutogunStabilizer Manual? 0 Play Time 01:24:22 Cumulative 9.4 hours Start 2025.01.03 @ 20:37:05 End 2025.01.03 @ 22:04:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c79f23b-5173-4cd6-9045-f8a6935da1cc