Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.27 @ 16:52:59 Player: ILikeVoltron Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (136) 680 Value Destroyed (4025) 4025 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (730) 730 TOTAL SCORE: 9935 Bonus ------- High Alert Combat Kills 230 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 26/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Advanced Heat Sink Matter Compressor (250) Advanced Plasma Cannon Advanced Plasma Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Matter Compressor Melee Analysis Suite Improved Weapon Cycler Transmission Jammer Transmission Jammer Shock Absorption System Improved Hardlight Generator Hacking Suite > --- WEAPON ----------- Advanced Plasma Cannon Advanced Plasma Cannon Lance > --- INVENTORY -------- Enhanced Armored Leg Hover Unit Hover Unit Advanced Plasma Cannon Advanced Plasma Cannon [Rating: 79] Favorites ----------- Power Antimatter Reactor Engine Light Deuterium Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Improved Aluminum Leg Treads Heavy Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Utility Machine Analyzer Device Hardlight Generator Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Battle Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Flak Cannon Launcher Micro-nuke Launcher Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac DSF Fac Slots Evolved 10 | . . 2 2 2 . . 2 . 2 Power 1 | . . . . . . . 1 . . Propulsion 2 | . . 1 1 . . . . . . Utility 6 | . . 1 1 1 . . 1 . 2 Weapon 1 | . . . . 1 . . . . . Parts Attached 158 | . 7 25 54 2 11 6 2 22 29 Power 31 | . 1 3 14 . 4 2 1 3 3 Engine 17 | . 1 3 10 . . 1 1 . 1 Core 9 | . . . 4 . . . . 3 2 Reactor 5 | . . . . . 4 1 . . . Propulsion 34 | . 1 7 13 . 2 . . 5 6 Treads 3 | . . . 1 . 2 . . . . Leg 26 | . 1 7 12 . . . . 3 3 Wheel 5 | . . . . . . . . 2 3 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 48 | . 3 7 11 1 2 4 1 5 14 Device 21 | . 1 4 4 . 1 1 . 2 8 Storage 10 | . 2 1 2 . . . . 2 3 Processor 7 | . . 2 3 . . 1 . . 1 Hackware 1 | . . . . . . . . . 1 Protection 9 | . . . 2 1 1 2 1 1 1 Artifact . | . . . . . . . . . . Weapon 45 | . 2 8 16 1 3 . . 9 6 Energy Gun 20 | . . 4 8 1 . . . 6 1 Energy Cannon 3 | . . . . . . . . . 3 Ballistic Gun 10 | . 2 2 4 . 2 . . . . Ballistic Cannon 6 | . . 2 3 . . . . 1 . Launcher 5 | . . . 1 . 1 . . 2 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . 5 . . 1 . . 1 Parts Lost 52 | . . 2 9 . . 1 . 22 18 Power 9 | . . 1 3 . . . . 3 2 Propulsion 14 | . . 1 5 . . . . 4 4 Utility 15 | . . . . . . 1 . 7 7 Weapon 14 | . . . 1 . . . . 8 5 Highest Loss Streak 12 | . . 1 3 . . 1 . 12 9 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 88 | . 86 100 99 100 98 83 86 68 72 Engine 4 | . 14 11 6 . . . 6 4 2 Core 1 | . . . 2 7 . . . 1 5 Reactor 2 | . . . . . 6 7 6 4 . Treads 4 | . . . 1 . . 15 13 3 . Leg 17 | . 28 33 34 30 28 . . 1 . Wheel 1 | . . . . . . . . 5 9 Device 7 | . 1 11 4 . 6 5 6 2 20 Storage 8 | . 14 11 10 7 7 7 6 8 7 Processor 12 | . . 10 17 15 15 15 20 16 3 Protection 4 | . . . 3 15 7 8 6 8 . Energy Gun 2 | . 2 4 5 7 4 . . 3 . Energy Cannon 1 | . . . . . . . . . 10 Ballistic Gun 11 | . 25 2 6 7 13 23 20 2 . Ballistic Cannon 3 | . . 14 5 7 . . . . . Naked Turns 35 | . . . . . . . . 30 5 Heaviest Build 89 | 14 30 38 58 67 85 81 82 89 68 Greatest Support 140 | 20 20 36 58 58 140 140 140 140 56 Greatest Overweight (x) 3 | . 1 1 1 1 1 . . 3 3 Average Overweight (x) . | . . . . 1 . . . . 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 10 Average Capacity 16 | 8 9 15 16 20 20 20 20 19 7 Most Carried 20 | 6 13 15 20 20 20 20 19 20 10 Average Carried 15 | 6 8 14 15 18 19 19 18 15 5 Final Capacity 20 | 8 15 15 20 20 20 20 20 5 5 Final Carried 20 | 6 13 15 20 18 20 20 18 5 5 Class Distribution -------------------- 46% | Mutant 33% | Scavenger-Tank 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac DSF Fac Matter Collected 3833 | 200 212 755 1167 . 140 418 37 239 665 Remotely . | . . . . . . . . . . Salvage Created 5578 | . 255 887 1710 . . 876 176 465 1209 Parts 289 | . 18 46 97 . . 56 4 10 58 Haulers Intercepted 5 | . . 2 2 . . 1 . . . Recyclers Shooed 6 | . . 2 1 . . . 1 . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac DSF Fac Combat Hostiles Destroyed 92 | . 8 22 33 . . 17 . 7 5 Melee 2 | . . . . . . . . . 2 Guns 62 | . 8 10 23 . . 17 . 4 . Cannons 22 | . . 12 8 . . . . . 2 AOE 5 | . . . 2 . . . . 3 . Classes Destroyed 16 | . 3 4 3 . . 4 . 1 1 Worker 12 | . . 4 4 . . 2 . . 2 Builder 6 | . . . 1 . . . . . 5 Tunneler 2 | . . 1 . . . . . . 1 Hauler 5 | . . 2 2 . . 1 . . . Recycler 10 | . 1 1 2 . . . 1 . 5 Mechanic 1 | . . . . . . . . . 1 Operator 2 | . . . . . . 1 . . 1 Watcher 6 | . . . 4 . . 1 1 . . Swarmer 24 | . 6 4 10 . . 4 . . . Grunt 43 | . 2 12 16 . . 7 . 3 3 Brawler 2 | . . . . . . 1 . . 1 Sentry 11 | . . 6 3 . . 1 . . 1 Specialist 5 | . . . 4 . . . . 1 . Hunter 4 | . . . . . . 2 . 2 . Programmer 2 | . . . . . . 2 . . . Heavy 1 | . . . . . . . . 1 . Best Kill Streak 11 | . 3 8 9 . . 6 1 2 11 Combat Bots Only 8 | . 3 8 6 . . 6 . 2 1 Max Kills in Single Turn 2 | . 2 2 2 . . 2 1 2 2 Gunslinging 1 | . 1 . . . . 1 . . . Exploded 2 | . . . 2 . . . . 2 . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac DSF Fac Damage Taken 10584 | . 273 677 2044 . . 1024 . 3088 3478 Core 2190 | . 43 106 322 . . 124 . 595 1000 Absorbed by Shields 450 | . . . 36 . . 240 . . 174 Reduced by Siege Mode 103 | . . . . . . 46 . 57 . Core Remaining (%) 68 | 100 82 73 41 . . 82 . 30 . Volleys Fired 332 | . 32 61 137 . . 46 4 28 24 Largest 3 | . 2 2 2 . . 3 3 3 3 Hottest 294 | . 60 88 112 . . 94 94 225 294 Shots Fired 679 | . 64 122 256 . . 129 12 64 32 Gun 528 | . 64 68 195 . . 129 12 55 5 Cannon 140 | . . 54 60 . . . . 1 25 Launcher 11 | . . . 1 . . . . 8 2 Special . | . . . . . . . . . . Kinetic 437 | . 61 80 142 . . 129 12 13 . Thermal 181 | . . 42 75 . . . . 34 30 Explosive 11 | . . . 1 . . . . 8 2 Electromagnetic 50 | . 3 . 38 . . . . 9 . Robot Hit Streak 13 | . 5 11 11 . . 13 5 9 7 Robot Miss Streak 13 | . 4 13 9 . . 6 1 2 5 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 6 | . 1 3 1 . . 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . . Shots Hit Robots 481 | . 32 96 184 . . 79 7 38 45 Core Hits 279 | . 13 76 97 . . 36 3 31 23 Critical Kills 3 | . . . . . . 2 . . 1 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 10 | . . . 1 . . 2 . 3 4 Burn 4 | . . . 1 . . . . 3 . Meltdown 1 | . . . . . . . . . 1 Destroy 2 | . . . . . . 2 . . . Impale 3 | . . . . . . . . . 3 Melee Attacks 32 | . . . . . . . . . 32 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 32 | . . . . . . . . . 32 Sneak Attacks 15 | . . . . . . . . . 15 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11687 | . 384 1493 3206 . . 1842 167 1865 2730 Guns 6062 | . 384 608 2214 . . 1842 167 751 96 Cannons 2213 | . . 885 807 . . . . 26 495 Explosions 1899 | . . . 185 . . . . 1088 626 Melee 1513 | . . . . . . . . . 1513 Ramming . | . . . . . . . . . . Kinetic 5577 | . 362 1176 1816 . . 1842 167 214 . Thermal 2548 | . . 317 983 . . . . 480 768 Explosive 1656 | . . . 119 . . . . 1088 449 Electromagnetic 393 | . 22 . 288 . . . . 83 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 1513 | . . . . . . . . . 1513 Highest Corruption 5 | . . . . . . 3 . 1 5 Average Corruption 1 | . . . . . . 2 . 1 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 19 | . . . . . . 17 . 2 . Message Errors 5 | . . . . . . 4 . 1 . Matter Fused 3 | . . . . . . 3 . . . Heat Flow Errors 1 | . . . . . . 1 . . . Energy Discharges 2 | . . . . . . 2 . . . Data Loss (minor) 4 | . . . . . . 4 . . . Misfires 2 | . . . . . . 1 . 1 . Alerts 1 | . . . . . . 1 . . . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 496 | . . . 22 . . . . . 474 Projectiles 40 | . . . 22 . . . . . 18 Explosions 63 | . . . . . . . . . 63 Melee 393 | . . . . . . . . . 393 Knockbacks 26 | . . 5 20 . . . . 1 . Impact . | . . . . . . . . . . Kinetic 25 | . . 5 19 . . . . 1 . Secondary 1 | . . . 1 . . . . . . Self-Inflicted Damage 391 | . . . 5 . . . . . 386 Shots 7 | . . . 1 . . . . . 6 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 721 | . 16 102 360 . . 328 . 407 721 Average Temperature 92 | . 3 37 86 . . 78 . 146 234 Received Heat Transfer 2583 | . 54 336 742 . . 283 . 711 457 Effects 30 | . . . 7 . . 1 . 2 20 Shutdowns 4 | . . . 1 . . . . 1 2 Energy Bleed 4 | . . . 2 . . . . 1 1 Interference 6 | . . . 3 . . 1 . . 2 Matter Decay 3 | . . . 1 . . . . . 2 Short Circuit 2 | . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . 1 Damage (major) 8 | . . . . . . . . . 8 Damage (core) 2 | . . . . . . . . . 2 Siege Activations 3 | . . . . . . 2 . 1 . Total Turns 74 | . . . . . . 59 . 15 . Longest Duration 38 | . . . . . . 38 . 15 . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted . | . . . . . . . . . . Heat Transferred 4932 | . . 725 2172 . . . . 1073 962 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac DSF Fac Peak Influence 661 | . 259 544 661 291 101 224 72 168 289 Initial 291 | . . 24 170 291 101 . 60 50 74 Average 185 | . 125 328 377 291 58 83 66 125 91 Maximum Alert Level 2 | . 1 2 2 1 . 1 . . 1 Low Security (%) 69 | 100 75 21 23 . 100 99 100 100 96 Level 1 17 | . 24 51 36 100 . . . . 3 Level 2 12 | . . 26 40 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 21 | . 1 3 4 . . 9 . 1 3 Investigation 5 | . . . 1 . . 3 . . 1 Extermination 3 | . . . . . . 2 . . 1 Reinforcement 10 | . 1 3 3 . . 1 . 1 1 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac DSF Fac Distress Signals 4 | . . 3 1 . . . . . . Communications Jammed 1 | . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . 1 Times Spotted 156 | . 13 32 52 . . 20 1 17 21 Peak Tracking Total 12 | . 3 8 7 . . 3 1 8 12 Tactical Retreats 10 | . 1 3 3 . . 1 . 2 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac DSF Fac Traps Triggered 5 | . 1 . 1 1 . 1 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac DSF Fac Machines Disabled 12 | . . . 4 . . . . 1 7 Max in Single Turn 6 | . . . 1 . . . . 1 6 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac DSF Fac Machines Accessed 28 | . 2 4 6 . . 10 1 . 5 Terminals 20 | . 2 3 6 . . 5 1 . 3 Fabricators 2 | . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . 1 . . . 1 . . 1 Scanalyzers 2 | . . . . . . 1 . . 1 Garrison Access 1 | . . . . . . 1 . . . Total Hacks 62 | . 4 9 20 . . 17 1 . 11 Successful 37 | . 3 6 15 . . 5 1 . 7 Failed 25 | . 1 3 5 . . 12 . . 4 Catastrophic 5 | . 1 1 . . . 3 . . . Database Lockouts . | . . . . . . . . . . Manual 18 | . 3 3 10 . . . . . 2 Terminals 45 | . 4 6 20 . . 9 1 . 5 Fabricators 2 | . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . . 3 . . . 1 . . 3 Scanalyzers 6 | . . . . . . 3 . . 3 Garrison Access 2 | . . . . . . 2 . . . Terminal Hacks 18 | . 1 2 9 . . 3 1 . 2 Record 1 | . . 1 . . . . . . . Part Schematic 1 | . . . . . . . . . 1 Prototype ID Bank 1 | . . . . . . . . . 1 Open DSF 2 | . . . . . . 1 1 . . Branch Access Points 1 | . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . Alert Level 2 | . . . 1 . . 1 . . . Unreport Threat 1 | . . . 1 . . . . . . Locate Traps 3 | . 1 . 2 . . . . . . Maintenance Status 1 | . . . 1 . . . . . . Patrol Status 1 | . . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . Network Status 2 | . . . . . . 2 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 5 | . . 2 . . . . . . 3 Recycle Component 1 | . . . . . . . . . 1 Process 1 | . . . . . . . . . 1 Report Inventory 2 | . . 1 . . . . . . 1 Retrieve Components 1 | . . 1 . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . 1 Analyze 1 | . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 10 | . 2 2 6 . . . . . . Terminals 10 | . 2 2 6 . . . . . . Assimilate 2 | . 1 . 1 . . . . . . Botnet 8 | . 1 2 5 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 2 3 4 . . 8 . . 4 Full Trace Events 6 | . . 1 1 . . 3 . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . 1 Recycled Matter 200 | . . . . . . . . . 200 Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . . 2 . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac DSF Fac Total Allies 1 | . 1 . . . . . . . . Largest Group 1 | . 1 1 . . . . . . . Highest-Rated Group 10 | . 10 10 . . . . . . . Highest-Rated Ally 10 | . 10 10 . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac DSF Fac Turns Passed 6580 | 2 428 954 1371 44 684 1673 55 454 915 Spaces Moved 3190 | 2 252 427 646 22 343 764 26 182 526 Core 70 | . . . . . . . . 60 10 Treads 871 | . . . . . 29 764 26 52 . Legs 1697 | 2 252 427 646 22 314 . . 5 29 Wheels 552 | . . . . . . . . 65 487 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 120 112 187 160 160 160 50 50 Average Speed 148 | 120 123 166 132 187 189 160 160 125 126 Slowest Speed 330 | 120 190 190 190 187 240 160 160 330 330 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 2 55 47 53 3 96 23 2 78 14 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . 1 Terrain Destroyed 220 | . . . 18 . . 2 . 134 66 Melee 1 | . . . . . . . . . 1 Projectile 11 | . . . 3 . . 2 . 1 5 AOE 208 | . . . 15 . . . . 133 60 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac DSF Fac Total 4430 | 1 319 556 935 26 392 1119 31 353 698 Wait 556 | . 6 7 60 2 . 294 . 116 71 Move 3182 | 1 251 426 645 22 342 763 25 181 526 Hop . | . . . . . . . . . . Pick Up 56 | . 12 13 7 . 13 3 . 2 6 Fast Attach 65 | . 2 5 22 . 7 3 . 4 22 Attach 37 | . . 4 7 2 . 1 2 14 7 Detach 20 | . 1 1 5 . 3 1 . 2 7 Swap 56 | . 5 16 25 . 4 2 . 4 . Drop 93 | . 10 23 26 . 23 6 . 2 3 Fire 332 | . 32 61 137 . . 46 4 28 24 Melee 32 | . . . . . . . . . 32 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . 1 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory -7/Waste -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 14) 431 | -10/Materials | Entered another Materials area 431 | -9/Materials | Accompanied by 1 ally 431 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 831 | -9/Materials | Discovered new exit (range 16) 834 | -9/Materials | Destroyed 8 combat bots 1111 | -9/Materials | Discovered new exit (range 15) 1372 | -9/Materials | Discovered new exit (range 8) 1385 | -9/Materials | Entered another Materials area 1385 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2218 | -8/Materials | Discovered new exit (range 8) 2467 | -8/Materials | Lost 3 parts (1p2n) 2499 | -8/Materials | Discovered new exit (range 4) 2665 | -8/Materials | Core integrity fell below 50% 2756 | -8/Materials | Entered Factory 2756 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2800 | -7/Factory | Sucked down chute 2800 | -7/Factory | Entered Waste 2800 | -7/Waste | The area was eerily silent 3077 | -7/Waste | Build established: Scavenger-Tank 3389 | -7/Waste | Discovered new exit (range 14) 3484 | -7/Waste | Entered Factory 4617 | -7/Factory | Garrison activated, responded to threat 5047 | -7/Factory | Discovered new exit (range 20) 5157 | -7/Factory | Entered another Factory area 5157 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5209 | -6/Factory | Identified exit to DSF 5212 | -6/Factory | Entered DSF 5262 | -6/DSF | Additional patrols routed to DSF 5428 | -6/DSF | Discovered new exit (range 19) 5555 | -6/DSF | Lost 6 parts (1p3u2w) 5631 | -6/DSF | Core integrity fell below 50% 5636 | -6/DSF | Released all parts (6) 5666 | -6/DSF | Entered Factory 5666 | -5/Factory | Evolved 2 slots: Utility x2 5667 | -5/Factory | Lost 12 parts (2p3n3u4w) 6406 | -5/Factory | Build established: Scavenger-Mutant 6490 | -5/Factory | Lost 4 parts (1p1n2u) 6502 | -5/Factory | Core integrity fell below 50% 6549 | -5/Factory | Cargo convoy interrupted 6557 | -5/Factory | Lost 4 parts (1p1n2w) 6576 | -5/Factory | Released all parts (3) 6577 | -5/Factory | Core integrity fell below 20% 6581 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 06575_ Med. Storage Unit destroyed. 06576_ Released Imp. Weapon Cycler. 06576_ Released Melee Analysis Suite. 06576_ Released Energy Well. 06576_ U-05 Engineer lays Concrete. 06576_ Penetrated by Slug. 06576_ Slug penetrates Wall. 06577_ K-01 Serf collects debris. 06577_ U-05 Engineer lays Concrete. 06578_ P-70 Sage resets H-66 Slayer, system corruption cleaned. 06578_ Slug penetrates H-66 Slayer. 06578_ H-66 Slayer suffers critical hit (Destroy). 06578_ Penetrated by Slug. 06578_ U-05 Engineer lays Concrete. 06579_ Slug penetrates Wall. 06580_ Penetrated by Slug. 06580_ Slug penetrates H-66 Slayer. 06580_ H-66 Slayer suffers critical hit (Destroy). 06580_ H-66 Slayer destroyed. 06580_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ???? # ??????????????????????????????????? | | ???? # ##????????????????????????????????? | | ???? # ##????????????????????????????????? | | ???? # ##????????????????????????????????? | | ???? # ##??##????????????????????????????? | | ?? # ##?? #????????????????????????????? | | ? # #### #????????????????????????????? | | ## # ########?????????????????????? | | ##+#### % ????????????????????? | | """ """""""??????????????????? | | "%" ! """" """"""" #????????????????? | | " h%h """" """"""" #????????????????? | | h=!h p """ """"""" #????????????????? | | i = p #????????????????? | | ! !!! !@ = #????????????????? | | % % #############????????????????? | | ##########+## ####????????????????????????????? | | ##" ##????????????????????????????? | | ?#" ##????????????????????????????? | | # ##????????????????????????????? | | ## ##????????????????????????????? | | # ##????????????????????????????? | | # ##????????????????????????????? | | ## ##????????????????????????????? | | # ##????????????????????????????? | | # " = ##????????????????????????????? | | ##"""" ""####????????????????????????????? | | " ####????????????????????????????? | | ### ##??????????????????????????????? | | """""" ### #????????????????????????????????? | | """""" ##???????????????????????????????????? | | """""" ##???????????????????????????????????? | | """""" ##???????????????????????????????????? | | ##???????????????????????????????????? | | """""" ##???????????????????????????????????? | | """""" ##???????????????????????????????????? | | """""" ##???????????????????????????????????? | | """""" ##???????????????????????????????????? | | ##???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 33 Energy Capacity 730 Matter Stores 550 Matter Capacity 550 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 750 Resistance: EX 25 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 11 Melee Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Adv. Drone Bay | -5/Factory | Hacked Enh. Armored Leg | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveCryofiberInjector Manual? 0 Play Time 01:28:33 Cumulative 57.9 hours Start 2022.04.24 @ 12:17:41 End 2022.04.27 @ 16:52:59 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 71 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 33 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9db33555-2287-4751-8a30-2fe0361dcc50