Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 21:40:02 Player: A Moose Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (112) 560 Value Destroyed (3653) 3653 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (835) 835 TOTAL SCORE: 10488 Bonus ------- High Alert Combat Kills 196 Follower Combat Kills 705 Friendly Fire -66 Cogmind --------- Core Integrity 0/1150 Matter 161/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Treading (170) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Medium Treads > --- UTILITY (9) ------ Improved Target Analyzer Hacking Suite Improved Hacking Suite > --- WEAPON (4) ------- Heavy Battle Rifle > --- INVENTORY (5) ---- Enhanced Nuclear Core Reinforced Quantum Reactor Matter Compressor (250) Quantum Shading Machine Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Improved Target Analyzer Damper Plating Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle Hardcell Cannon > --- INVENTORY -------- Enhanced Nuclear Core Reinforced Quantum Reactor Matter Compressor Quantum Shading Machine Hardened Medium Armor Plating [Rating: 106] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Reactive Plating Weapon Gauss Cannon Energy Gun Dispersion Rifle Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Fac Was Fac Slots Evolved 12 | . . . 2 2 2 . . 4 2 . . Power 1 | . . . . . . . . . 1 . . Propulsion 2 | . . . . 1 . . . 1 . . . Utility 7 | . . . 2 . 2 . . 2 1 . . Weapon 2 | . . . . 1 . . . 1 . . . Parts Attached 109 | 6 4 . 18 9 12 15 1 15 9 17 3 Power 14 | 1 . . 1 1 4 1 . 1 3 2 . Engine 4 | 1 . . 1 . 2 . . . . . . Core 8 | . . . . 1 2 1 . 1 3 . . Reactor 2 | . . . . . . . . . . 2 . Propulsion 24 | 2 2 . 4 3 1 2 . 4 . 4 2 Treads 19 | . 2 . 4 3 1 2 . 2 . 3 2 Leg . | . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 . Flight 2 | . . . . . . . . 2 . . . Utility 37 | 1 2 . 8 2 4 7 . 5 3 5 . Device 10 | . . . 2 . 2 3 . . 2 1 . Storage 2 | 1 1 . . . . . . . . . . Processor 5 | . 1 . 1 . 1 . . 1 . 1 . Hackware 4 | . . . . . . 1 . 2 1 . . Protection 16 | . . . 5 2 1 3 . 2 . 3 . Artifact . | . . . . . . . . . . . . Weapon 34 | 2 . . 5 3 3 5 1 5 3 6 1 Energy Gun 3 | . . . . . . . . . 3 . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 20 | 2 . . 4 2 2 3 1 . . 6 . Ballistic Cannon 7 | . . . . 1 . 2 . 3 . . 1 Launcher 4 | . . . 1 . 1 . . 2 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 2 . 1 1 . . Parts Lost 48 | . . . 11 . 1 1 . 17 7 1 10 Power 6 | . . . 1 . 1 . . 1 1 . 2 Propulsion 13 | . . . 4 . . . . 6 1 . 2 Utility 15 | . . . 4 . . 1 . 5 2 . 3 Weapon 14 | . . . 2 . . . . 5 3 1 3 Highest Loss Streak 10 | . . . 3 . 1 1 . 5 7 1 10 To Critical Strikes 1 | . . . . . . . . 1 . . . Average Slot Usage (%) 89 | . 92 100 94 98 99 98 100 78 35 60 68 Engine 2 | . 14 14 10 . . . . . . . . Core 4 | . . . . 8 6 7 7 4 . . . Treads 19 | . 27 28 19 27 22 23 23 12 . 6 9 Device 2 | . . . 1 . 7 2 . . 4 4 4 Storage 6 | . 14 14 11 9 7 7 7 4 . . . Processor 14 | . 6 14 20 18 15 15 15 14 5 7 5 Hackware 5 | . . . . . . 3 7 10 17 15 14 Protection 9 | . . . 8 9 15 14 15 8 . 4 4 Ballistic Gun 14 | . 28 28 21 18 14 11 15 4 . 12 14 Ballistic Cannon 6 | . . . . 7 7 10 7 12 . . 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 101 | 14 29 29 36 44 62 74 57 67 7 95 101 Greatest Support 140 | 20 40 40 43 60 60 60 60 80 7 140 140 Greatest Overweight (x) 16 | . . . 9 . 1 1 . 16 2 . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 13 | 7 14 15 15 15 15 15 15 13 5 5 5 Most Carried 15 | 5 9 11 15 15 15 15 15 15 5 5 5 Average Carried 11 | 3 5 10 12 14 14 14 14 11 4 4 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 5 9 11 15 15 15 14 15 5 3 5 5 Scrap Engine Consumption 1 | . . . . . . . . . 1 . . Class Distribution -------------------- 55% | Scavenger-Tank 14% | Mutant 8% | Scavenger-Mutant 8% | Hacker-Mutant 5% | Scavenger-Gunner 4% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Storage Scavenger-Tank | -7/Recycling Scavenger-Tank | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Fac Was Fac Matter Collected 4045 | 211 125 19 690 429 343 767 45 587 119 594 116 Remotely . | . . . . . . . . . . . . Salvage Created 4675 | . 228 . 1120 505 569 742 45 526 119 252 569 Parts 243 | . 17 . 81 32 29 30 2 23 3 . 26 Haulers Intercepted 7 | . 1 . 2 . . 3 . . 1 . . Recyclers Shooed 7 | . 1 . 2 1 1 . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Fac Was Fac Combat Hostiles Destroyed 79 | . 5 . 25 7 9 11 1 14 1 1 5 Guns 55 | . 5 . 23 3 6 6 1 5 1 1 4 Cannons 22 | . . . . 4 3 5 . 9 . . 1 AOE 2 | . . . 2 . . . . . . . . Classes Destroyed 17 | . 4 . 7 . 2 2 . . . 1 1 Worker 11 | . . . 2 3 1 1 . 4 . . . Builder 1 | . . . . . 1 . . . . . . Tunneler 2 | . . . 1 . . . . 1 . . . Hauler 7 | . 1 . 2 . . 3 . . 1 . . Recycler 7 | . 1 . . 1 1 2 . . . . 2 Mechanic 1 | . . . 1 . . . . . . . . Operator 2 | . . . 1 1 . . . . . . . Watcher 2 | . . . 2 . . . . . . . . Swarmer 19 | . 3 . 11 . . . . 5 . . . Grunt 24 | . 2 . 6 2 4 2 . 5 . . 3 Brawler 2 | . . . . . 1 1 . . . . . Duelist 4 | . . . 1 . 1 2 . . . . . Sentry 20 | . . . 7 5 3 4 1 . . . . Hunter 3 | . . . . . . 1 . 2 . . . Programmer 5 | . . . . . . 1 . 2 1 . 1 Heavy 1 | . . . . . . . . . . . 1 Compactor 1 | . . . . . . . . . . 1 . Best Kill Streak 8 | . 4 . 8 4 7 2 1 5 1 1 3 Combat Bots Only 5 | . 3 . 5 2 4 2 1 5 1 1 2 Max Kills in Single Turn 2 | . 1 . 2 1 1 2 1 2 1 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Fac Was Fac Hostile Shots Fired 1018 | . 16 . 204 22 148 72 15 234 135 8 164 Missed 358 | . 6 . 52 7 63 27 11 87 49 . 56 Damage Taken 10579 | . 99 . 1799 214 682 817 16 2864 1754 328 2006 Core 2172 | . 11 . 214 . 37 52 . 707 1025 40 86 Absorbed by Shields 70 | . . . . . . 70 . . . . . Redirected to Shielding 33 | . . . 33 . . . . . . . . Ignored by Resistances 283 | . . . . . 79 73 6 71 . . 54 Core Remaining (%) 76 | 100 . 95 46 100 . . 87 29 . . . Volleys Fired 342 | . 10 . 106 23 30 47 3 59 33 9 22 Largest 4 | . 2 . 2 3 3 3 3 4 1 4 4 Hottest 172 | . 40 . 56 90 95 124 104 172 88 132 164 Shots Fired 736 | . 20 . 211 69 74 114 7 123 33 21 64 Gun 546 | . 20 . 207 46 56 50 4 57 33 21 52 Cannon 185 | . . . . 23 18 64 3 65 . . 12 Launcher 5 | . . . 4 . . . . 1 . . . Special . | . . . . . . . . . . . . Kinetic 698 | . 20 . 207 69 74 114 7 122 . 21 64 Thermal 33 | . . . . . . . . . 33 . . Explosive 1 | . . . . . . . . 1 . . . Electromagnetic 4 | . . . 4 . . . . . . . . Robot Hit Streak 20 | . 4 . 13 14 8 9 7 20 6 12 14 Robot Miss Streak 7 | . 3 . 6 4 7 7 2 2 1 1 2 Penetration Max 1 | . . . . . . 1 . 1 . . . Secondary Targets 7 | . 1 . 5 . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . . Shots Hit Robots 495 | . 12 . 131 40 49 78 7 89 26 18 45 Core Hits 242 | . 11 . 49 17 37 57 3 41 5 3 19 Critical Kills 1 | . . . . . 1 . . . . . . Critical Parts Destroyed 6 | . . . . . . . . 1 2 1 2 Critical Strikes 19 | . . . . . 1 5 . 5 2 3 3 Destroy 9 | . . . . . 1 . . 1 2 3 2 Blast 10 | . . . . . . 5 . 4 . . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11250 | . 198 . 2036 699 993 1880 167 2738 793 457 1289 Guns 7166 | . 198 . 1840 419 730 798 81 985 793 457 865 Cannons 3526 | . . . . 280 263 1082 86 1407 . . 408 Explosions 542 | . . . 196 . . . . 346 . . . Melee . | . . . . . . . . . . . . Ramming 16 | . . . . . . . . . . . 16 Kinetic 9899 | . 198 . 1840 699 993 1880 167 2392 . 457 1273 Thermal 793 | . . . . . . . . . 793 . . Explosive 346 | . . . . . . . . 346 . . . Electromagnetic 196 | . . . 196 . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 16 | . . . 2 1 . . 1 2 15 15 16 Average Corruption 5 | . . . 2 1 . . 1 1 8 15 15 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 58 | . . . 9 3 . . 1 6 3 18 18 Message Errors 15 | . . . 3 3 . . 1 3 . 3 2 Matter Fused 13 | . . . 1 . . . . 1 . 5 6 Heat Flow Errors 6 | . . . . . . . . . 1 4 1 Energy Discharges 5 | . . . 1 . . . . 1 . 1 2 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . . . 1 . 4 2 Data Loss (major) 1 | . . . . . . . . . . . 1 Misfires 3 | . . . 1 . . . . . . . 2 Alerts 1 | . . . 1 . . . . . . . . Misdirections 2 | . . . . . . . . . 2 . . Weapon Failures 4 | . . . 2 . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 59 | . . . . . . 23 . 7 . . 29 Projectiles 59 | . . . . . . 23 . 7 . . 29 Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 32 | . . . . . 2 9 . 19 . . 2 Impact . | . . . . . . . . . . . . Kinetic 29 | . . . . . 2 9 . 16 . . 2 Secondary 3 | . . . . . . . . 3 . . . Self-Inflicted Damage 51 | . . . . . . . . 51 . . . Shots 1 | . . . . . . . . 1 . . . Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 398 | . . . 31 186 290 368 108 398 220 116 322 Average Temperature 107 | . . . 6 44 186 103 61 182 67 51 73 Received Heat Transfer 1653 | . 30 . 561 117 198 168 . 459 21 . 99 Effects 10 | . . . . . 3 6 . 1 . . . Shutdowns 1 | . . . . . . . . 1 . . . Energy Bleed 4 | . . . . . 1 3 . . . . . Interference 5 | . . . . . 2 3 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 . . Heat Transferred 999 | . . . . . . . . . 999 . . Parts Sabotaged 2 | . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Fac Was Fac Peak Influence 765 | . 132 51 559 414 414 765 358 594 212 41 119 Initial 298 | . . 51 19 191 127 113 298 215 212 41 21 Average 252 | . 40 51 306 274 249 386 238 327 96 39 58 Maximum Alert Level 3 | . . . 2 2 2 3 1 2 1 . . Low Security (%) 39 | 100 100 100 12 17 25 22 47 . 97 100 100 Level 1 40 | . . . 57 72 62 35 52 64 2 . . Level 2 16 | . . . 30 9 11 26 . 35 . . . Level 3 3 | . . . . . . 14 . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 23 | . 1 . 3 . 5 7 . 5 . . 2 Investigation 5 | . 1 . 2 . 1 . . 1 . . . Extermination 5 | . . . . . 1 2 . 1 . . 1 Reinforcement 6 | . . . 1 . . 3 . 1 . . 1 Assault 3 | . . . . . . 1 . 2 . . . Garrison 4 | . . . . . 3 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Fac Was Fac Distress Signals 10 | . . . 3 3 . 1 . 2 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 162 | . 5 . 35 11 10 34 1 40 17 1 8 Peak Tracking Total 16 | . 3 . 7 3 4 6 1 12 16 1 6 Tactical Retreats 12 | . . . 3 1 . 3 . 5 . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Fac Was Fac Traps Triggered 8 | . . . 1 1 . 2 . . 1 . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 1 | . . . . 1 . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Fac Was Fac Machines Disabled 19 | . . . 1 . 1 11 . 4 2 . . Max in Single Turn 1 | . . . 1 . 1 1 . 1 1 . . Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Fac Was Fac Machines Accessed 42 | . 3 . 6 4 3 7 10 7 2 . . Terminals 26 | . 2 . 5 3 1 6 5 3 1 . . Fabricators 5 | . . . . . 1 . . 3 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 8 | . 1 . 1 . . . 5 1 . . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . Total Hacks 93 | . 10 . 11 16 7 9 20 13 7 . . Successful 45 | . 4 . 5 8 1 4 11 7 5 . . Failed 48 | . 6 . 6 8 6 5 9 6 2 . . Catastrophic 8 | . 2 . 1 . . 2 2 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 10 | . 2 . . . . . 7 1 . . . Terminals 58 | . 8 . 10 10 2 8 11 6 3 . . Fabricators 11 | . . . . . 1 . . 6 4 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 13 | . 2 . 1 . . . 9 1 . . . Scanalyzers 6 | . . . . 6 . . . . . . . Garrison Access 5 | . . . . . 4 1 . . . . . Terminal Hacks 26 | . 3 . 4 4 . 3 5 4 3 . . Part Schematic 1 | . . . . . . . 1 . . . . Robot Analysis 1 | . . . . . . . 1 . . . . Prototype ID Bank 3 | . 1 . 1 . . . 1 . . . . Open Door 1 | . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . 1 . . . Level Access Points 1 | . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . Emergency Access Points 3 | . . . . . . . . 2 1 . . Machine Index 1 | . . . . . . . . 1 . . . Alert Level 2 | . . . . . . . 1 . 1 . . Unreport Threat 1 | . . . . . . . . . 1 . . Locate Traps 6 | . 1 . 1 2 . 2 . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . Zone Layout 2 | . . . 1 1 . . . . . . . Fabricator Hacks 5 | . . . . . 1 . . 2 2 . . Network Status 2 | . . . . . . . . 1 1 . . Build 3 | . . . . . 1 . . 1 1 . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 1 . . . 2 . . . . Report Inventory 3 | . . . 1 . . . 2 . . . . Scanalyzer 4 | . . . . 4 . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . Analyze 2 | . . . . 2 . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 6 | . 1 . . . . . 4 1 . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . . 4 1 . . . Reject 6 | . 1 . . . . . 4 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 32 | . 3 . 6 4 3 5 6 3 2 . . Full Trace Events 8 | . 1 . 2 . 1 . 3 1 . . . Feedback Events 1 | . . . . . . . 1 . . . . Corruption 1 | . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 4 | . . . . . 3 . . 1 . . . Authchips . | . . . . . . . . . . . . Time 148 | . . . . . 67 . . 81 . . . Total Robot Build Rating 13 | . . . . . 12 . . 1 . . . Part Schematics Acquired 3 | . . . . 2 . . 1 . . . . Parts Built 2 | . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . Time 64 | . . . . . . . . . 64 . . Total Part Build Rating 16 | . . . . . . . . . 16 . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Fac Was Fac Total Allies 12 | . . . . . 3 8 . 1 . . . Largest Group 4 | . . . . . 3 4 . 1 . . . Highest-Rated Group 160 | . . . . . 90 160 . 10 . . . Highest-Rated Ally 100 | . . . . . 30 100 . 10 . . . Total Orders 2 | . . . . . . 2 . . . . . EXPLORE 2 | . . . . . . 2 . . . . . Ally Attacks 93 | . . . . . 3 90 . . . . . Total Damage 3246 | . . . . . 105 3141 . . . . . Kills 23 | . . . . . 1 22 . . . . . Allies Corrupted 2 | . . . . . . 2 . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Fac Was Fac Robot Analysis Total 1 | . . . . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 10 | . . . . . . 10 . . . . . Drone Recoveries 4 | . . . . . . 4 . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Fac Was Fac Turns Passed 6768 | 73 294 239 870 558 596 1580 758 804 245 398 353 Spaces Moved 3640 | 72 157 149 285 280 280 688 467 489 336 271 166 Core 218 | 11 . . 2 . . . . 76 97 32 . Treads 2883 | . 147 149 283 280 280 688 467 245 . 178 166 Legs . | . . . . . . . . . . . . Wheels 71 | 61 10 . . . . . . . . . . Hover 61 | . . . . . . . . . . 61 . Flight 407 | . . . . . . . . 168 239 . . Fastest Speed 42 | 50 80 160 160 160 160 160 160 42 45 50 160 Average Speed 149 | 75 154 160 177 160 167 199 160 124 47 124 162 Slowest Speed 850 | 80 160 160 500 160 240 240 160 850 150 160 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . 1 3 . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 3 31 40 36 30 10 95 96 20 12 96 7 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 2 | 1 . . . . . . . 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 56 | . . . . 3 1 30 . 18 . . 4 Melee . | . . . . . . . . . . . . Projectile 36 | . . . . 3 1 19 . 9 . . 4 AOE 20 | . . . . . . 11 . 9 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Fac Was Fac Total 4326 | 90 190 150 440 347 345 808 472 582 387 309 206 Wait 72 | 2 1 . 5 3 6 27 . 10 4 . 14 Move 3623 | 71 156 148 284 279 279 687 466 486 331 270 166 Hop 3 | . . . . . . . . 1 2 . . Pick Up 96 | 11 12 2 21 14 10 10 1 4 5 6 . Fast Attach 31 | . . . . 1 1 4 . 5 2 15 3 Attach 50 | 6 2 . 15 1 5 2 . 10 7 2 . Detach 2 | . . . 1 . . . . . 1 . . Swap 29 | . 2 . 3 7 6 9 1 1 . . . Drop 69 | . 7 . 5 19 7 15 1 6 2 7 . Fire 342 | . 10 . 106 23 30 47 3 59 33 9 22 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . 1 Escape Stasis 4 | . . . . . . 4 . . . . . Rewire 1 | . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 3 | . . . . . . 3 . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / *Exi) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -7/Factory -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 8) 366 | -10/Materials | Identified exit to Mines 368 | -10/Materials | Entered Mines 396 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 397 | -10/Mines | Discovered new exit (range 5) 402 | -10/Mines | Identified exit to Exiles 582 | -10/Mines | Discovered new exit (range 16) 604 | -10/Mines | Identified exit to Materials 607 | -10/Mines | Entered Materials 607 | -9/Materials | Evolved 2 slots: Utility x2 941 | -9/Materials | Discovered new exit (range 13) 975 | -9/Materials | Lost 3 parts (1u2w) 1037 | -9/Materials | Identified exit to Mines 1069 | -9/Materials | Identified exit to Materials 1311 | -9/Materials | Build established: Scavenger-Mutant 1373 | -9/Materials | Core integrity fell below 50% 1477 | -9/Materials | Entered another Materials area 1477 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1902 | -8/Materials | Build established: Scavenger-Tank 2013 | -8/Materials | Discovered new exit (range 15) 2034 | -8/Materials | Identified exit to Factory 2035 | -8/Materials | Entered Factory 2035 | -7/Factory | Evolved 2 slots: Utility x2 2162 | -7/Factory | Garrison activated, responded to threat 2434 | -7/Factory | Fabricated L-41 Fighter? 2533 | -7/Factory | Discovered new exit (range 16) 2631 | -7/Factory | Identified exit to Storage 2631 | -7/Factory | Entered Storage 2631 | -7/Storage | Accompanied by 3 allies 2837 | -7/Storage | Met 01-MTF 2970 | -7/Storage | Discovered new exit (range 6) 2981 | -7/Storage | Identified exit to Recycling 3300 | -7/Storage | Garrison activated, responded to threat 3480 | -7/Storage | Discovered new exit (range 9) 3501 | -7/Storage | Identified exit to Factory 3831 | -7/Storage | First assault squad dispatched 4211 | -7/Storage | Entered Recycling 4214 | -7/Recycling | Found Scrap Engine 4781 | -7/Recycling | Discovered new exit (range 16) 4821 | -7/Recycling | Identified exit to Factory 4969 | -7/Recycling | Entered Factory 4969 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5157 | -5/Factory | Identified exit to DSF 5280 | -5/Factory | Spotted B-75 Beast 5341 | -5/Factory | Fabricated T-07 Excavator (x1) 5408 | -5/Factory | Lost 4 parts (1p2n1u) 5569 | -5/Factory | First assault squad dispatched 5582 | -5/Factory | Lost 3 parts (1n1u1w) 5680 | -5/Factory | Lost 5 parts (2u3w) 5680 | -5/Factory | Core integrity fell below 50% 5751 | -5/Factory | Discovered new exit (range 14) 5766 | -5/Factory | Discovered new exit (range 16) 5773 | -5/Factory | Entered another Factory area 5773 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5920 | -4/Factory | Build established: Hacker-Mutant 5975 | -4/Factory | System corruption reached 10% 5980 | -4/Factory | Core integrity fell below 50% 5987 | -4/Factory | Fabricated Quantum Rifle? 5999 | -4/Factory | Spotted B-86 Titan 6001 | -4/Factory | Core integrity fell below 20% 6018 | -4/Factory | Sucked down chute 6018 | -4/Factory | Entered Waste 6018 | -4/Waste | The area was eerily silent 6043 | -4/Waste | Lost 7 parts (1p1n2u3w) 6270 | -4/Waste | Found Damper Plating 6279 | -4/Waste | Discovered new exit (range 15) 6338 | -4/Waste | A Compactor rumbled back to life 6343 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6346 | -4/Waste | Crushed by Compactor (1 part destroyed) 6361 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6364 | -4/Waste | Spotted C-40 Crusher 6367 | -4/Waste | Destroyed C-40 Crusher 6416 | -4/Waste | Entered Factory 6625 | -4/Factory | Spotted B-86 Titan 6671 | -4/Factory | Build established: Scavenger-Gunner 6769 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Penetrated by Slug. U-05 Engineer lays Concrete. P-70 Sage destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. Slug penetrates Wall. U-05 Engineer destroyed. Slug penetrates Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. P-70 Sage resets U-05 Engineer, system corruption cleaned. U-05 Engineer lays Concrete. Slug penetrates Wall. Antimatter Reactor destroyed. Slug penetrates Wall. Penetrated by Slug. Wall collapses. R-10 Processor collects Imp. Heat Sink. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #########???????????????????? | | ???????####+#??????# ## #???????????????????? | | ??????? ?????? ## #???????????????????? | | ???????# #??????# ## = #???????????????????? | | ???????# ######?# ## u*% #???????????????????? | | ##+#???# # ?#!# k ! #???????????????????? | | #???# # # ## @Ru #???????????????????? | | #???# # %%# ###;#p###???????????????????? | | #???# # % /!!khR =! ??????????????? | | #???# # %"!##### ###???????????????????? | | #???# #####"#"%#???????????????????????????? | | #??## % #???????????????????????????? | | #??# ######## #???????????????????????????? | | #??#T #??????# #???????????????????????????? | | #??## #??????#H#???????????????????????????? | | #???# ##+#??????#+#???????????????????????????? | | ##### # ????? ???????????????????????????? | | + # ??? ???????????????????????????? | | ####### #??????????????????????????? | | #?????#! #??????????????????????????? | | #?????# #??????????????????????????? | | ####?????# #??????????????????????????? | | ?????????# #??????????????????????????? | | ?????????# #??????????????????????????? | | ?????????# #??????????????????????????? | | ?????????# #??????????????????????????? | | ?????????# #??????????????????????????? | | ?????????# ???????????????????????????? | | ################+#####???????????????????????????? | | %%*=[[ ????????????????????????????????? | | ! %%==[[ ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 1600 Resistance: KI 20 Resistance: EM 90 Weapon Shielding 33 Evasion (%) 61 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 32 Defensive Hacking 12 Item Schematics ----------------- Hvy. EM Shotgun | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Imp. Thermal Generator | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded T-07 Excavator | x1 | -5/Factory | Preloaded Quantum Rifle | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed StormExperimentalScythe Manual? 0 Play Time 01:28:19 Cumulative 61.5 hours Start 2024.04.25 @ 16:49:58 End 2024.04.26 @ 21:40:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 59 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 52 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9f7a8c6f-a24b-4cbb-b090-073fb6ec76be