Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 11:36:06 Player: Millea Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (258) 1290 Value Destroyed (8452) 8452 Prototype IDs (54) 1080 Alien Tech Used (0) 0 Bonus (1856) 1856 TOTAL SCORE: 18278 Bonus ------- High Alert Combat Kills 1227 Follower Combat Kills 441 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -812 Cogmind --------- Core Integrity 0/1150 Matter 263/300 Energy 40/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Experimental Signal Interpreter Terrain Scan Processor > --- WEAPON (6) ------- Shock Maul > --- INVENTORY (5) ---- Advanced Focal Shield Long-range Tractor Beam AS-neutralizer No. 17b Firepult Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Light Treads Advanced Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Huge Storage Unit Advanced Signal Interpreter Advanced Salvage Targeting Computer Experimental Targeting Computer Core Analyzer Precision Matter Filter > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Reinforced Fission Core Light Antimatter Reactor Advanced Cooling System Advanced Sensor Array Transmission Jammer Heavy Armor Plating Hardened Light Armor Plating Hardened Heavy Armor Plating Hardlight Generator Point Defense System Improved Hacking Suite Improved System Shield Authchip [Processor] Long-range Tractor Beam AS-neutralizer No. 17b Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Firepult Rocket Launcher Improved Grenade Launcher [Rating: 111] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Shock Maul Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Gar Slots Evolved 12 | . . . 2 . . . 2 2 . 2 2 2 . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 2 1 . . . . . Utility 4 | . . . 1 . . . . 1 . . 1 1 . Weapon 4 | . . . . . . . . . . 2 1 1 . Parts Attached 225 | 7 7 6 31 4 23 1 34 9 11 5 18 68 1 Power 20 | 1 1 2 2 . 1 1 5 . . . 3 4 . Engine 10 | 1 1 1 1 . 1 1 4 . . . . . . Core 9 | . . 1 1 . . . 1 . . . 3 3 . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 69 | 2 2 3 9 1 5 . 17 1 5 . 3 21 . Treads 42 | 2 2 3 9 1 5 . 7 1 4 . 3 5 . Leg 15 | . . . . . . . 3 . . . . 12 . Wheel 9 | . . . . . . . 5 . . . . 4 . Hover . | . . . . . . . . . . . . . . Flight 3 | . . . . . . . 2 . 1 . . . . Utility 55 | 2 2 . 10 2 5 . 2 2 2 3 3 22 . Device 21 | 1 . . 4 . 3 . 1 . 1 . 1 10 . Storage 3 | 1 1 . . . 1 . . . . . . . . Processor 8 | . . . . . 1 . . . . . 1 6 . Hackware 10 | . 1 . 2 . . . . 2 . 2 1 2 . Protection 13 | . . . 4 2 . . 1 . 1 1 . 4 . Artifact . | . . . . . . . . . . . . . . Weapon 81 | 2 2 1 10 1 12 . 10 6 4 2 9 21 1 Energy Gun 10 | . 2 1 3 . . . 4 . . . . . . Energy Cannon 21 | . . . 3 . 3 . 1 4 1 . . 8 1 Ballistic Gun 41 | 2 . . 4 1 7 . 5 . 3 2 9 8 . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 6 | . . . . . 1 . . 2 . . . 3 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . Unidentified Prototypes 12 | . . . 2 . . . 4 1 2 . . 3 . Corrupted Parts 5 | . . . . . . . . . . . . 5 . System Corruption 19 | . . . . . . . . . . . . 19 . Parts Lost 95 | . 3 3 8 1 14 1 18 . . . . 47 . Power 10 | . . 1 1 . 1 1 3 . . . . 3 . Propulsion 36 | . 1 1 3 . 5 . 9 . . . . 17 . Utility 20 | . . . 4 . 3 . 1 . . . . 12 . Weapon 29 | . 2 1 . 1 5 . 5 . . . . 15 . Highest Loss Streak 12 | . 2 2 2 1 9 1 12 . . . . 12 . To Critical Strikes 8 | . . . . . 7 . . . . . . 1 . Average Slot Usage (%) 94 | . 99 100 99 100 82 100 87 97 100 99 99 76 29 Engine 7 | . 14 2 8 11 10 11 3 7 7 6 . . . Core 2 | . . 11 2 . . . 2 . . . 4 3 . Treads 29 | . 27 28 32 33 31 33 21 44 46 40 34 14 . Leg 1 | . . . . . . . 7 . . . . 4 4 Device 3 | . 2 . 6 . 2 11 2 . . . 1 5 . Storage 10 | . 14 14 11 11 9 11 9 7 7 6 5 4 . Processor 3 | . . . . . 1 11 9 7 7 6 5 15 15 Hackware 7 | . 11 14 6 16 . . . 12 10 11 14 . . Protection 4 | . . . 9 5 16 . 5 1 3 1 . . . Energy Gun 5 | . 8 28 2 . . . 10 . . . . . . Energy Cannon 1 | . . . 1 . 2 11 2 7 6 . . 2 . Ballistic Gun 14 | . 19 . 17 22 2 11 4 7 8 26 28 20 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 153 | 15 89 87 100 100 96 98 103 99 101 112 120 153 3 Greatest Support 182 | 40 40 40 60 60 63 63 100 123 125 125 125 182 3 Greatest Overweight (x) 12 | . 2 2 2 1 2 1 10 . . . 1 12 . Average Overweight (x) 1 | . 1 2 1 1 . 1 5 . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 23 | 7 20 25 25 25 22 25 25 25 25 25 25 21 5 Most Carried 25 | 7 12 15 25 25 25 15 25 25 25 25 25 25 5 Average Carried 18 | 4 9 14 22 24 19 14 21 24 24 24 24 19 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 7 12 15 25 23 12 15 25 25 25 25 24 5 5 Class Distribution -------------------- 47% | Mutant 25% | Scavenger-Mutant 12% | Hacker-Mutant 7% | Scavenger-Executioner 6% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Storage Commander-Gunner | -6/Factory Commander-Gunner | -5/Factory Scavenger-Executioner | -4/Factory Mutant | -4/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Gar Matter Collected 5953 | 177 718 55 886 151 128 125 718 235 276 26 376 2067 15 Remotely 792 | . . . . . 38 . . . . . 339 415 . Salvage Created 11551 | 57 1318 625 1511 316 120 136 1683 267 723 26 154 4589 26 Parts 685 | 7 102 42 106 19 2 8 81 12 36 2 9 253 6 Haulers Intercepted 16 | . 2 . 6 . . . 4 2 2 . . . . Recyclers Shooed 10 | 1 . 2 1 . . 1 1 . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Gar Combat Hostiles Destroyed 170 | . 30 7 27 9 3 1 21 6 8 1 2 54 1 Melee 1 | . . . . . . . . . . . . 1 . Guns 130 | . 30 7 24 9 2 . 12 1 7 1 2 35 . Cannons 21 | . . . 3 . 1 1 7 . 1 . . 8 . AOE 16 | . . . . . . . 1 5 . . . 9 1 Classes Destroyed 20 | 1 7 1 3 . 1 1 . . . . . 5 1 Worker 11 | . 1 4 1 . . . 3 . . . . 2 . Builder 17 | . . 2 . . . 1 . . . . 1 13 . Tunneler 8 | 3 . 2 . . . . . . . . . 3 . Hauler 16 | . 2 . 6 . . . 4 2 2 . . . . Recycler 14 | . 1 2 1 . . 1 3 . 1 . . 5 . Mechanic 1 | . . . . . . . . . . . . 1 . Operator 12 | . 3 . 2 . . . 2 1 2 . 1 1 . Watcher 11 | . 3 . 5 . . . 1 . 1 . . 1 . Swarmer 29 | . 9 . 7 3 . . . . . 1 . 9 . Cutter 1 | . . . . . . . . . . . . . 1 Saboteur 1 | . . . . . . . . . . . . 1 . Grunt 87 | . 21 7 10 5 . . 13 6 4 . 2 19 . Brawler 4 | . . . 2 1 . . . . . . . 1 . Duelist 3 | . . . 1 . . . 2 . . . . . . Protector 1 | . . . . . . . . . . . . 1 . Sentry 17 | . . . 7 . . . 5 . 3 . . 2 . Hunter 17 | . . . . . . 1 1 . 1 . . 14 . Programmer 7 | . . . . . . . . . . . . 7 . Behemoth 1 | . . . . . . . . . . . . 1 . Assembled 6 | . . . . . 6 . . . . . . . . Best Kill Streak 11 | 2 8 3 6 3 2 2 11 6 4 1 2 10 1 Combat Bots Only 8 | . 4 2 5 3 2 1 8 5 2 1 2 7 1 Max Kills in Single Turn 6 | 1 2 2 2 2 4 2 2 3 1 1 1 6 1 Gunslinging 1 | . 1 . 1 . . . . . . . . 1 . Exploded 3 | . . . . . . . 1 3 . . . 3 1 Melee 1 | . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Gar Hostile Shots Fired 1381 | . 107 43 144 37 134 10 178 19 55 . 9 634 11 Missed 422 | . 34 4 36 12 29 2 46 8 20 . 4 224 3 Damage Taken 15532 | . 726 539 1250 248 1785 132 2208 159 412 . 130 7700 243 Core 2279 | . 81 129 120 15 202 . 515 30 18 . . 1039 130 Absorbed by Shields . | . . . . . . . . . . . . . . Reduced by Siege Mode 75 | . . . . . . . . . . . . 75 . Ignored by Resistances 43 | . . . . . . . 27 . 16 . . . . Regen/Repaired (Parts) 106 | . 106 . . . . . . . . . . . . Core Remaining (%) 61 | 100 . 16 . . . 15 6 . 93 100 100 . . Volleys Fired 592 | 10 92 49 112 20 55 6 96 14 28 1 6 102 1 Largest 6 | 2 2 2 2 2 2 2 2 2 2 4 5 6 1 Hottest 306 | 40 80 80 125 46 83 83 125 66 60 106 165 306 250 Shots Fired 1469 | 20 179 98 223 42 80 12 192 28 55 4 30 505 1 Gun 1217 | 20 179 98 193 42 47 6 132 22 40 4 30 404 . Cannon 236 | . . . 30 . 31 6 60 2 15 . . 91 1 Launcher 16 | . . . . . 2 . . 4 . . . 10 . Special . | . . . . . . . . . . . . . . Kinetic 1050 | 20 170 . 169 42 47 6 96 22 40 4 30 404 . Thermal 371 | . 9 98 54 . 31 6 64 2 15 . . 91 1 Explosive 16 | . . . . . 2 . . 4 . . . 10 . Electromagnetic 32 | . . . . . . . 32 . . . . . . Robot Hit Streak 42 | 7 13 9 22 12 14 8 29 31 33 37 42 37 2 Robot Miss Streak 6 | 2 4 3 5 2 3 2 3 1 1 . 2 6 4 Penetration Max 1 | . . . . . . . 1 . . . . 1 . Secondary Targets 24 | . 4 2 4 3 . . 2 . . . . 9 . Max Gunslinging Chain 2 | . 1 1 1 1 . . 1 . . . . 2 . Shots Hit Robots 976 | 13 100 68 153 30 64 8 145 25 42 4 22 301 1 Core Hits 512 | 4 59 30 58 11 24 5 68 18 23 2 8 198 4 Critical Kills 5 | . . . . . . . . . 1 . . 4 . Critical Parts Destroyed 8 | . . . 2 . . . . . . . 1 5 . Critical Strikes 15 | . . . 2 . . . . . 1 . 1 11 . Destroy 13 | . . . 2 . . . . . 1 . 1 9 . Smash 2 | . . . . . . . . . . . . 2 . Melee Attacks 23 | . . . . . 5 . . . . . . 6 12 Impact 18 | . . . . . . . . . . . . 6 12 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . 5 . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 22643 | 178 1365 801 2492 522 1210 140 2761 958 895 70 487 10551 213 Guns 15422 | 178 1347 801 2172 513 532 45 1861 350 655 70 487 6411 . Cannons 3781 | . . . 320 . 387 90 841 26 240 . . 1831 46 Explosions 3129 | . . . . . 278 . 59 582 . . . 2043 167 Melee 252 | . . . . . . . . . . . . 252 . Ramming 59 | . 18 . . 9 13 5 . . . . . 14 . Kinetic 13587 | 178 1273 . 1884 513 532 45 1189 350 655 70 487 6411 . Thermal 5492 | . 74 801 608 . 387 90 986 26 240 . . 2067 213 Explosive 2498 | . . . . . 278 . . 582 . . . 1638 . Electromagnetic 755 | . . . . . . . 586 . . . . 169 . Impact 252 | . . . . . . . . . . . . 252 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 26 | . . . 4 4 4 4 . . 1 . . 26 26 Average Corruption 5 | . . . 4 4 4 4 . . 1 . . 13 26 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 163 | . . . 58 20 27 9 . . 3 . . 42 4 Message Errors 36 | . . . 14 3 8 2 . . 1 . . 7 1 Matter Fused 43 | . . . 15 6 6 4 . . 2 . . 8 2 Heat Flow Errors 18 | . . . 7 2 2 1 . . . . . 6 . Energy Discharges 20 | . . . 11 2 2 1 . . . . . 4 . Parts Rejected 3 | . . . 1 1 . . . . . . . 1 . Parts Fused 2 | . . . . . 1 . . . . . . 1 . Data Loss (minor) 18 | . . . 5 2 6 . . . . . . 5 . Data Loss (major) 2 | . . . . 1 . . . . . . . 1 . Misfires 5 | . . . 2 2 . . . . . . . 1 . Alerts 7 | . . . 2 1 2 1 . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . 4 . Weapon Failures 5 | . . . 1 . . . . . . . . 4 . Overload Shots 7 | . . . . . . . . . . . . 7 . Effects 1 | . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . 1 . Overflow Damage 170 | . . . . . . . 4 . . . . 166 . Projectiles 40 | . . . . . . . 4 . . . . 36 . Explosions 30 | . . . . . . . . . . . . 30 . Melee 100 | . . . . . . . . . . . . 100 . Knockbacks 1 | . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 186 | . . . . . . . . . . . . 129 57 Shots 11 | . . . . . . . . . . . . 8 3 Rammed 12 | . 1 1 . 1 7 1 . . . . . 1 . Targets Rammed 12 | . 1 1 . 1 7 1 . . . . . 1 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 416 | . 36 216 266 251 330 128 341 33 21 52 106 416 224 Average Temperature 85 | . 17 84 55 72 115 68 81 10 7 26 43 113 120 Received Heat Transfer 3455 | . 294 339 393 66 . . 1053 99 222 . 18 971 . Effects 4 | . . . . . . . 1 . . . . 3 . Shutdowns 1 | . . . . . . . 1 . . . . . . Interference 1 | . . . . . . . . . . . . 1 . Damage (major) 2 | . . . . . . . . . . . . 2 . Siege Activations 4 | . . . . . . . . . . . . 4 . Total Turns 110 | . . . . . . . . . . . . 110 . Longest Duration 59 | . . . . . . . . . . . . 59 . Robots Corrupted 1 | . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . Parts Fried 7 | . . . . . . . 6 . . . . 1 . Impact Corruptions 3 | . . . . . . . . . . . . 3 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 18 | . . 3 2 . . 1 1 . . . . 9 2 Heat Transferred 10426 | . 150 1775 1332 . 254 185 1904 37 333 . . 3496 960 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 2 . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Gar Peak Influence 1208 | 15 450 135 440 160 . 40 286 200 454 300 309 1208 860 Initial 800 | . 9 10 . . . . . 30 91 173 . 151 800 Average 209 | 5 187 41 207 76 . 14 113 91 255 164 117 639 825 Maximum Alert Level 4 | . 2 . 2 . . . 1 1 2 1 1 4 3 Low Security (%) 57 | 100 46 100 39 100 . 100 83 93 35 48 72 18 . Level 1 31 | . 52 . 52 . . . 16 6 52 51 27 19 . Level 2 4 | . 1 . 7 . . . . . 11 . . 17 . Level 3 4 | . . . . . . . . . . . . 28 100 Level 4 1 | . . . . . . . . . . . . 15 . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 33 | . 10 . 3 . . . 1 2 2 1 1 13 . Investigation 15 | . 7 . 2 . . . . . 2 1 . 3 . Extermination 3 | . . . . . . . . . . . 1 2 . Reinforcement 11 | . 3 . 1 . . . 1 2 . . . 4 . Assault 3 | . . . . . . . . . . . . 3 . Garrison 1 | . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 3 . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Gar Distress Signals 20 | . 1 . 6 . . . 4 . 1 . 1 7 . Communications Jammed 3 | . . . . . . . . . 3 . . . . Distress Signals 3 | . . . . . . . . . 3 . . . . Times Spotted 265 | . 42 8 40 13 5 1 35 8 15 2 8 84 4 Peak Tracking Total 9 | . 6 2 5 4 6 1 7 5 4 3 3 9 4 Tactical Retreats 15 | . 1 1 3 . 1 . . . 3 . . 6 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Gar Traps Triggered 13 | . 2 . 3 . . . . . . . 3 5 . Indirectly 3 | . . . . . . . . . . . . 3 . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Gar Machines Disabled 28 | . 1 . 4 1 3 . 1 . 3 . 8 7 . Max in Single Turn 3 | . 1 . 1 1 1 . 1 . 1 . . 3 . Garrison Access 2 | . . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Gar Machines Accessed 48 | . 7 . 8 . 2 1 3 1 6 4 5 10 1 Terminals 32 | . 4 . 7 . . 1 3 1 6 1 3 5 1 Fabricators 2 | . . . . . . . . . . . 1 1 . Repair Stations 2 | . 1 . . . . . . . . 1 . . . Recycling Units 4 | . 2 . 1 . . . . . . . . 1 . Scanalyzers 3 | . . . . . . . . . . 2 1 . . Garrison Access 3 | . . . . . . . . . . . . 3 . Total Hacks 129 | . 26 . 24 . 2 5 14 1 10 14 12 20 1 Successful 64 | . 13 . 12 . 2 . 5 . 4 12 7 8 1 Failed 63 | . 12 . 11 . . 5 9 1 6 2 5 12 . Catastrophic 13 | . 2 . 1 . . . 3 1 1 . . 5 . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . Manual 56 | . 15 . 19 . 1 5 9 . 2 1 1 3 . Terminals 93 | . 21 . 23 . . 5 14 1 10 3 7 8 1 Fabricators 4 | . . . . . . . . . . . 1 3 . Repair Stations 5 | . 3 . . . . . . . . 2 . . . Recycling Units 5 | . 2 . 1 . . . . . . . . 2 . Scanalyzers 13 | . . . . . . . . . . 9 4 . . Garrison Access 7 | . . . . . . . . . . . . 7 . Terminal Hacks 40 | . 9 . 11 . 2 . 4 . 4 2 5 2 1 Record 2 | . 1 . . . 1 . . . . . . . . Robot Analysis 8 | . 3 . 4 . . . 1 . . . . . . Prototype ID Bank 3 | . 1 . 2 . . . . . . . . . . Open Door 2 | . . . . . . . . . 2 . . . . Branch Access Points 2 | . . . . . . . 1 . 1 . . . . Machine Index 2 | . . . . . . . . . 1 . 1 . . Terminal Index 2 | . . . . . . . . . . . 1 1 . Fabricator Index 2 | . . . . . . . . . . . 1 1 . Alert Level 3 | . . . 1 . . . 1 . . . 1 . . Unreport Threat 8 | . 2 . 4 . . . . . . 2 . . . Locate Traps 2 | . 1 . . . . . . . . . 1 . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 1 2 . Load Schematic 1 | . . . . . . . . . . . . 1 . Build 2 | . . . . . . . . . . . 1 1 . Repair Station Hacks 4 | . 2 . . . . . . . . 2 . . . Scan Component 2 | . 1 . . . . . . . . 1 . . . Repair 2 | . 1 . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . 1 . Scanalyzer 9 | . . . . . . . . . . 8 1 . . Insert Component 5 | . . . . . . . . . . 4 1 . . Analyze 4 | . . . . . . . . . . 4 . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 2 . Unlock Access 1 | . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . 1 . Unauthorized Hacks 5 | . 2 . 1 . . . 1 . . . . 1 . Terminals 2 | . . . . . . . 1 . . . . 1 . Botnet 2 | . . . . . . . 1 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . 1 1 1 . 1 1 . Used 4 | . . . . . . . . 1 1 . 1 1 . Hacking Detections 37 | . 5 . 7 . . 1 3 1 4 3 4 9 . Full Trace Events 11 | . 5 . . . . . . . 2 1 . 3 . Feedback Events 2 | . . . . . . . . . 1 . . 1 . Corruption 2 | . . . . . . . . . 1 . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . 3 . . . Parts Built 3 | . . . . . . . . . . . 2 1 . Authchips . | . . . . . . . . . . . . . . Time 111 | . . . . . . . . . . . 53 58 . Total Part Build Rating 15 | . . . . . . . . . . . 12 3 . Parts Repaired 2 | . 1 . . . . . . . . 1 . . . Time 102 | . 26 . . . . . . . . 76 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . 2 . Parts Scanalyzed 4 | . . . . . . . . . . 3 1 . . Part Schematics Acquired 3 | . . . . . . . . . . 3 . . . Parts Damaged 2 | . . . . . . . . . . 2 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Gar Used RIF Installer 1 | . . . . . . . . . . . . . 1 Robots Hacked 5 | . . . . . 5 . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . Combat 2 | . . . . . 2 . . . . . . . . Robot Hacks Applied 5 | . . . . . 5 . . . . . . . . parse_system 5 | . . . . . 5 . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Gar Total Allies 11 | . . . . 1 . . . . 10 . . . . Largest Group 10 | . . . . 1 . . . . 10 10 10 2 . Highest-Rated Group 173 | . . . . 31 . . . . 173 173 173 29 . Highest-Rated Ally 31 | . . . . 31 . . . . 29 29 29 16 . Total Orders 2 | . . . . . . . . . . . 2 . . STAY 1 | . . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . . . 1 . . Ally Attacks 117 | . . . . 11 . . . . 2 11 88 5 . Total Damage 1682 | . . . . 144 . . . . 27 104 1331 76 . Kills 19 | . . . . 3 . . . . . 2 13 1 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Gar Robot Analysis Total 8 | . 3 . 4 . . . 1 . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Gar Turns Passed 14871 | 106 2515 1325 3293 897 1354 598 1312 199 556 384 639 1609 84 Spaces Moved 5567 | 39 743 214 1151 346 483 239 488 89 274 179 361 872 89 Core 446 | 3 . . . . . . . . . . . 354 89 Treads 4582 | 36 743 214 1151 346 483 239 75 89 274 179 361 392 . Legs 99 | . . . . . . . . . . . . 99 . Wheels 440 | . . . . . . . 413 . . . . 27 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 240 240 160 240 120 160 157 157 157 50 50 Average Speed 204 | 151 260 320 240 240 238 240 192 160 157 157 157 115 50 Slowest Speed 320 | 160 320 320 320 240 320 240 320 160 160 157 237 260 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 92 38 88 61 68 55 48 4 44 5 11 33 17 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 5 | . 2 1 1 . 1 . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . . . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 . 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . . . . . . . . Spaces Dug 11 | . . . . . . . . . . . . 1 10 Terrain Destroyed 143 | . . . . . 8 . 2 21 3 . 3 95 11 Melee 11 | . . . . . . . . . . . . 1 10 Projectile 53 | . . . . . . . . 1 3 . 3 46 . AOE 77 | . . . . . 8 . 2 20 . . . 46 1 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Gar Total 7792 | 63 1143 755 1462 371 600 251 676 125 349 283 416 1194 104 Wait 1123 | . 279 476 125 . . 1 9 7 17 86 19 104 . Move 5555 | 38 742 213 1150 345 482 238 487 88 273 178 360 872 89 Hop . | . . . . . . . . . . . . . . Pick Up 146 | 8 13 8 27 1 19 4 28 4 7 6 4 17 . Fast Attach 103 | 6 3 . 9 1 9 . 21 1 4 1 11 37 . Attach 69 | 1 2 3 10 1 9 1 9 1 . 4 2 25 1 Detach 16 | . . . 1 . 2 . 4 . . . . 8 1 Swap 53 | . 2 3 12 2 5 . 4 7 7 . 5 6 . Drop 100 | . 9 2 16 . 7 . 18 3 13 7 9 16 . Fire 592 | 10 92 49 112 20 55 6 96 14 28 1 6 102 1 Melee 23 | . . . . . 5 . . . . . . 6 12 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 12 | . 1 1 . 1 7 1 . . . . . 1 . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory -5/Factory -4/Factory -4/Garrison (discovered 3 exits: [Fac x3]) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 3) 407 | -10/Materials | Central database locked down 419 | -10/Materials | Discovered new exit (range 11) 582 | -10/Materials | Discovered new exit (range 12) 1973 | -10/Materials | Repaired Lgt. Treads 2184 | -10/Materials | Build established: Scavenger-Mutant 2334 | -10/Materials | Discovered new exit (range 13) 2344 | -10/Materials | Discovered new exit (range 8) 2622 | -10/Materials | Entered Mines 2765 | -10/Mines | Learned 8 Materials zone layouts 2765 | -10/Mines | Discovered new exit (range 10) 2779 | -10/Mines | Core integrity fell below 50% 2895 | -10/Mines | Discovered new exit (range 5) 3245 | -10/Mines | Learned location of Zion (-7) 3286 | -10/Mines | Core integrity fell below 20% 3947 | -10/Mines | Entered Materials 3947 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3948 | -9/Materials | Identified exit to Materials 4736 | -9/Materials | Discovered exit to Materials (range 8) 4816 | -9/Materials | Build established: Mutant 5119 | -9/Materials | Discovered exit to Materials (range 16) 6314 | -9/Materials | Discovered new exit (range 7) 6736 | -9/Materials | Build established: Hacker-Mutant 7043 | -9/Materials | Central database locked down 7240 | -9/Materials | Entered Mines 7243 | -9/Mines | Received a Mining Laser from a helpful Derelict 7325 | -9/Mines | Discovered exit to Materials (range 15) 7397 | -9/Mines | Discovered exit to Materials (range 8) 7709 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7709 | -9/Mines | Discovered new exit (range 5) 7888 | -9/Mines | Learned Materials non-interactive machine intel 7902 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 8137 | -9/Mines | Entered Exiles 8219 | -9/Exiles | Build established: Mutant 8392 | -9/Exiles | Met 8R-AWN 8452 | -9/Exiles | Met EX-HEX 8556 | -9/Exiles | Met EX-DEC 8648 | -9/Exiles | Visited The Gauntlet 8795 | -9/Exiles | Met EX-BIN 8911 | -9/Exiles | Aligned with FarCom system 8914 | -9/Exiles | Given EX-Vault access code 8971 | -9/Exiles | Opened EX-Vault 8989 | -9/Exiles | Found Firepult 9042 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9141 | -9/Exiles | Attacked by the Exiles 9166 | -9/Exiles | Murdered 4 allies 9191 | -9/Exiles | Lost 5 parts (2n2u1w) 9202 | -9/Exiles | Core integrity fell below 50% 9299 | -9/Exiles | Core integrity fell below 20% 9316 | -9/Exiles | Destroyed 8R-AWN 9321 | -9/Exiles | Found AS-neutralizer No. 17b 9326 | -9/Exiles | Found Exp. Targeting Computer 9342 | -9/Exiles | Lost 9 parts (1p3n1u4w) 9459 | -9/Exiles | Discovered new exit (range 14) 9491 | -9/Exiles | Left Exiles lab with Firepult 9491 | -9/Exiles | Entered Mines 9899 | -8/Mines | Discovered exit to Materials (range 14) 10089 | -8/Mines | Entered Materials 10089 | -8/Materials | Evolved 2 slots: Propulsion x2 10090 | -8/Materials | Loaded intel: 40 non-interactive machine locations 10288 | -8/Materials | Destroyed 8 combat bots 10379 | -8/Materials | Core integrity fell below 50% 10406 | -8/Materials | Core integrity fell below 20% 10443 | -8/Materials | Lost 12 parts (2p4n1u5w) 10490 | -8/Materials | Build established: Scavenger-Mutant 11375 | -8/Materials | Discovered new exit (range 16) 11401 | -8/Materials | Entered Factory 11401 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11584 | -7/Factory | Discovered new exit (range 9) 11600 | -7/Factory | Entered Storage 11744 | -7/Storage | Build established: Hacker-Mutant 12119 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 12121 | -7/Storage | Identified exit to Recycling 12144 | -7/Storage | Discovered new exit (range 5) 12156 | -7/Storage | Entered Factory 12156 | -6/Factory | Accompanied by 10 allies 12156 | -6/Factory | Evolved 2 slots: Weapon x2 12401 | -6/Factory | Discovered new exit (range 15) 12468 | -6/Factory | Build established: Commander-Gunner 12521 | -6/Factory | Repaired Broken Enh. Autogun 12540 | -6/Factory | Entered another Factory area 12540 | -5/Factory | Accompanied by 10 allies 12540 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12944 | -5/Factory | Fabricated KE Penetrator (x2) 13047 | -5/Factory | Lost 4 allies 13082 | -5/Factory | Lost 3 allies 13160 | -5/Factory | Discovered new exit (range 11) 13179 | -5/Factory | Entered another Factory area 13179 | -4/Factory | Accompanied by 2 allies 13179 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 13401 | -4/Factory | Spotted B-86 Titan 13423 | -4/Factory | Destroyed B-86 Titan 13544 | -4/Factory | Build established: Scavenger-Executioner 13802 | -4/Factory | Destroyed 7 combat bots 14015 | -4/Factory | Fabricated Enh. Autogun (x1) 14179 | -4/Factory | First assault squad dispatched 14201 | -4/Factory | Lost 8 parts (2n2u4w) 14202 | -4/Factory | Destroyed 7 combat bots 14209 | -4/Factory | System corruption reached 10% 14325 | -4/Factory | Lost 4 parts (1p2n1u) 14385 | -4/Factory | Lost 5 parts (2n2u1w) 14467 | -4/Factory | Lost 7 parts (2n5w) 14597 | -4/Factory | Lost 12 parts (1p5n3u3w) 14606 | -4/Factory | Core integrity fell below 50% 14615 | -4/Factory | Spotted B-86 Titan 14679 | -4/Factory | Lost 3 parts (3u) 14702 | -4/Factory | Build established: Mutant 14702 | -4/Factory | Core integrity fell below 20% 14732 | -4/Factory | Found Prototype Processor 14732 | -4/Factory | Identified Exp. Signal Interpreter 14735 | -4/Factory | Found Exp. Signal Interpreter 14788 | -4/Factory | Identified exit to Garrison 14788 | -4/Factory | Entered Garrison 14797 | -4/Garrison | Discovered new exit (range 66) 14797 | -4/Garrison | Discovered new exit (range 51) 14797 | -4/Garrison | Discovered new exit (range 41) 14807 | -4/Garrison | Installed Relay Interface Framework 14872 | -4/Garrison | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- Downloaded map data. Downloaded component registry. Downloaded security status. 14803_ D5CEGHEPN6LIF8X2|FD2GDXUTG1,RUGH1 Initiating installation procedure... 14807_ Relay Interface Framework installed. 14825_ System corrupted: IFF burst signal emitted. 14838_ The unstable cave ceiling collapses. 14843_ System corrupted: Matter fused (-5). 14858_ Centrium Wheel severed. 14860_ Melted Carbide Saw. 14860_ Imp. Surge Thruster melted. 14860_ C-35 Carver destroyed. 14861_ Adv. Myomer Leg severed. 14862_ C-35 Carver heat damages Unknown Power Core. 14862_ Acquired 15 matter. 14863_ The unstable cave ceiling collapses. 14864_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ???????????????????????????????????????????????## | | ??????????????????????????????#######??????????# | | ??????????????????????????????# #T# #??????????# | | ??????????????????????????????# " " #??????????## | | ??????????????????????????????### ###???????????# | | ????????????????????????????????# #?????????????# | | ????????????????????????????????# #?????????????# | | ????????????????????????????##### #?????????????# | | ????????????????????????????# # #??????????#### | | ???????????????????????######"""# #??????????# | | ????????????######???###^ #??????????## | | ????????????# #???#"#^#####+## #??????????#"""" | | ????????????# < #???#" ^#???# ## #??????????##### | | ????????????# #???#" ^#???# ## #??????????????? | | ????????????### #???#" ^#???# ## #??????????????? | | ??????????????# #???#"#^#???# ## #??????????????? | | ??????????????# #???###+##### ## ##????????????## | | ??????????????# #?????# ## T#????????????#" | | ??????????????# #?????# ######## ##????????????#" | | ??????????????# #######+######## #########?????#" | | ??????????????# ^^ c ! # #?????## | | ??????????????# ^^c =*==##??????? | | ??????????????###########@## ###+#### /# ##?????? | | ????????????????????????#### #?# #??# ## ##??### | | ???????????????????????????# #?# #### ### ###### | | ???????????????????????????# #?# + #?### # | | ???????????????????????????# ### #### #??###### | | ???????????????????????????# + #??# #######?# | | ???????????????????????????# ### #??# ## #?# | | ???????????????????????????# #?# #?## ##""""###/ | | ???????????????????????????# ###+### | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????########## ## ## | | ??????????????????????????????????### ^## ## | | ??????????????????????????????????# " ^^ | | ??????????????????????????????????# " | | ??????????????????????????????????# " | | ??????????????????????????????????# " | | ??????????????????????????????????### ## ## | | ??????????????????????????########### ## ## | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????# ###+#### | | ??????????????????????????# #?# #??## ##""""## | | ??????????????????????????# #?# #???# ## ## | | ?############???########### ### ##### ######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 21 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Jamming Range 12 Additional Mass Support 6 Armor Coverage 1200 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 30 Salvage Targeting 3 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Enh. Autogun | -6/Factory | Scanalyzed Cld. VTOL Module | -6/Factory | Scanalyzed Cld. Particle Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ KE Penetrator | x2 | -5/Factory | Preloaded Enh. Autogun | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultinovaCloakStripper Manual? 0 Play Time 01:26:05 Cumulative 316.8 hours Start 2024.05.03 @ 10:09:50 End 2024.05.03 @ 11:36:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 228 Rogue 228 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0 Lore% 79 Gallery% 86 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b90a612b-7b1d-48b1-aa75-378056d3ed2e