Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.20 @ 13:20:42 Player: Trollpotato Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (97) 485 Value Destroyed (1874) 1874 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 3834 Bonus ------- High Alert Combat Kills 55 Cogmind --------- Core Integrity 0/400 Matter 195/300 Energy 280/280 System Corruption 4% Temperature Cool (126) Movement Rolling (140) Ox4 Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (3) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (3) ------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY (20) --- Heavy Ion Engine Wheel Wheel Compact Wheel Compact Wheel Sensor Array Experimental Sensor Array Signal Interpreter Targeting Computer Hacking Suite Improved EM Shotgun Improved EM Shotgun Improved Medium Laser Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Light Cannon Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Electrolaser Electrolaser Improved Light Cannon > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Treads Sensor Array Experimental Sensor Array Signal Interpreter Improved Medium Laser Advanced Beam Cannon Autogun Improved Light Cannon Grenade Launcher Grenade Launcher Mini Grenade Launcher Maul [Rating: 20] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Electrolaser Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 77 | 7 14 6 48 2 Power 9 | 1 1 2 5 . Engine 8 | 1 . 2 5 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 21 | 2 6 1 12 . Treads 1 | . . . 1 . Leg . | . . . . . Wheel 20 | 2 6 1 11 . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 4 . 7 . Device 1 | . . . 1 . Storage 7 | 1 3 . 3 . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . 1 . 3 . Artifact . | . . . . . Weapon 35 | 3 3 3 24 2 Energy Gun 9 | . 1 . 8 . Energy Cannon . | . . . . . Ballistic Gun 10 | 3 . . 7 . Ballistic Cannon 9 | . 2 1 6 . Launcher 6 | . . 2 2 2 Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 22 | . 4 2 13 3 Power 3 | . 1 1 1 . Propulsion 9 | . 1 1 6 1 Utility 2 | . . . 1 1 Weapon 8 | . 2 . 5 1 Highest Loss Streak 7 | . 3 1 7 3 Average Slot Usage (%) 94 | . 98 99 92 100 Engine 8 | . 3 8 10 11 Core 3 | . 10 5 . . Wheel 22 | . 27 27 20 22 Storage 20 | . 22 14 21 22 Protection 6 | . 4 14 6 11 Energy Gun 7 | . 3 . 10 11 Ballistic Gun 9 | . 13 . 10 4 Ballistic Cannon 11 | . 11 20 10 4 Launcher 1 | . . 7 . 13 Naked Turns . | . . . . . Heaviest Build 87 | 11 37 32 87 85 Greatest Support 32 | 20 32 32 32 26 Greatest Overweight (x) 8 | 2 2 . 8 3 Average Overweight (x) 1 | . . . 2 3 Largest Inventory Capacity 20 | 6 14 10 20 20 Average Capacity 15 | 5 11 10 18 20 Most Carried 20 | 5 14 10 20 19 Average Carried 13 | 2 9 9 15 19 Final Capacity 20 | 6 10 10 20 20 Final Carried 19 | 5 10 9 19 19 Class Distribution -------------------- 36% | Mutant 23% | Hauler-Tank 20% | Hauler-Gunner 11% | Tank 7% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Tank | -9/Materials Hauler-Tank | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 2160 | 247 459 151 1303 . Remotely . | . . . . . Salvage Created 2713 | 67 525 123 1988 10 Parts 186 | 2 44 9 128 3 Haulers Intercepted 6 | . 1 . 5 . Recyclers Shooed 5 | . . . 5 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 59 | . 10 4 42 3 Guns 26 | . 7 . 19 . Cannons 19 | . 3 2 14 . AOE 12 | . . 2 7 3 Classes Destroyed 11 | 1 6 3 1 . Worker 5 | . 1 . 4 . Builder 6 | . . 1 5 . Tunneler 3 | . . 1 2 . Hauler 6 | . 1 . 5 . Recycler 9 | 1 2 . 6 . Operator 4 | . 1 . 3 . Watcher 5 | . 2 . 3 . Swarmer 26 | . 3 . 20 3 Grunt 21 | . 7 2 12 . Duelist 1 | . . . 1 . Sentry 11 | . . 2 9 . Best Kill Streak 10 | 1 3 6 10 3 Combat Bots Only 7 | . 2 4 7 3 Max Kills in Single Turn 5 | 1 2 2 5 2 Gunslinging 1 | . . . 1 . Exploded 2 | . . 1 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 3381 | . 732 272 1988 389 Core 624 | . 165 52 292 115 Absorbed by Shields . | . . . . . Core Remaining (%) 56 | 100 . 13 . . Volleys Fired 189 | 2 54 15 113 5 Largest 3 | 2 2 2 3 3 Hottest 165 | 40 78 69 165 125 Shots Fired 434 | 4 107 20 288 15 Gun 262 | 4 72 . 181 5 Cannon 150 | . 35 15 100 . Launcher 22 | . . 5 7 10 Special . | . . . . . Kinetic 319 | 4 97 15 203 . Thermal 79 | . 10 . 64 5 Explosive 22 | . . 5 7 10 Electromagnetic 14 | . . . 14 . Robot Hit Streak 19 | 3 13 10 19 . Robot Miss Streak 8 | . 4 1 8 . Penetration Max . | . . . . . Secondary Targets 4 | . 1 . 3 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 262 | 3 65 17 177 . Core Hits 138 | 2 28 9 88 11 Critical Hits 3 | . . 1 2 . Critical Kills 3 | . . 1 2 . Critical Parts Destroyed . | . . . . . Melee Attacks 13 | . . . 13 . Impact 13 | . . . 13 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5298 | 34 919 426 3710 209 Guns 2214 | 34 606 . 1574 . Cannons 1674 | . 313 254 1107 . Explosions 1188 | . . 172 807 209 Melee 221 | . . . 221 . Ramming 1 | . . . 1 . Kinetic 2917 | 34 831 254 1798 . Thermal 799 | . 88 . 711 . Explosive 1188 | . . 172 807 209 Electromagnetic 172 | . . . 172 . Impact 221 | . . . 221 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 4 4 Average Corruption 3 | . . . 3 4 Corruption Purged . | . . . . . Effects 38 | . . . 35 3 Message Errors 6 | . . . 6 . Matter Fused 8 | . . . 8 . Heat Flow Errors 7 | . . . 7 . Energy Discharges 5 | . . . 4 1 Parts Rejected 1 | . . . 1 . Data Loss (minor) 4 | . . . 3 1 Targeting Errors 6 | . . . 5 1 Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 130 | . 24 8 89 9 Projectiles 47 | . 24 2 21 . Explosions 40 | . . 6 25 9 Melee 43 | . . . 43 . Knockbacks 6 | . 2 1 3 . Impact 1 | . . . 1 . Kinetic 5 | . 2 1 2 . Secondary . | . . . . . Self-Inflicted Damage 37 | . . 37 . . Shots 1 | . . 1 . . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 439 | . 230 107 439 179 Average Temperature 91 | . 81 43 97 85 Received Heat Transfer 801 | . 201 87 513 . Effects 6 | . 1 . 5 . Shutdowns 1 | . . . 1 . Energy Bleed 3 | . 1 . 2 . Matter Decay 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions 3 | . . . 3 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 1813 | . 259 . 1554 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 549 | 5 191 101 549 243 Initial 173 | . 3 16 . 173 Average 172 | 3 82 42 235 211 Maximum Alert Level 2 | . 1 . 2 1 Low Security (%) 65 | 100 99 100 46 42 Level 1 23 | . . . 36 57 Level 2 10 | . . . 17 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 3 . 3 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 6 | . 3 . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 6 | . 2 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 97 | . 27 4 61 5 Peak Tracking Total 6 | . 5 2 6 3 Tactical Retreats 5 | . 2 . 3 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 5 | . . . 5 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . 4 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 6 | . 1 . 5 . Max in Single Turn 1 | . 1 . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 16 | . 5 . 11 . Terminals 12 | . 5 . 7 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 47 | . 18 . 29 . Successful 31 | . 10 . 21 . Failed 16 | . 8 . 8 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 40 | . 18 . 22 . Terminals 40 | . 18 . 22 . Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units . | . . . . . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 12 | . 5 . 7 . Terminal Index 1 | . . . 1 . Unreport Threat 2 | . . . 2 . Disarm Traps 1 | . 1 . . . Registered Components 3 | . 2 . 1 . Registered Prototypes 1 | . 1 . . . Zone Layout 4 | . 1 . 3 . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . 1 . Scan Component 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . 4 . Insert Component 4 | . . . 4 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 14 | . 5 . 9 . Terminals 14 | . 5 . 9 . Track 3 | . . . 3 . Assimilate 1 | . 1 . . . Botnet 10 | . 4 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 5 . 10 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 1 | . 1 . . . Largest Group 1 | . 1 1 . . Highest-Rated Group 10 | . 10 10 . . Highest-Rated Ally 10 | . 10 10 . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 3894 | 65 905 462 2384 78 Spaces Moved 2637 | 52 642 409 1485 49 Core 9 | 9 . . . . Treads 3 | . . . 3 . Legs . | . . . . . Wheels 2625 | 43 642 409 1482 49 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 100 110 120 Average Speed 111 | 84 99 100 120 120 Slowest Speed 240 | 150 120 100 240 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 52 | 3 90 72 79 20 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 139 | . 4 43 46 46 Melee . | . . . . . Projectile 6 | . 4 1 1 . AOE 133 | . . 42 45 46 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 3183 | 65 807 440 1815 56 Wait 188 | . 66 8 114 . Move 2633 | 51 641 408 1484 49 Hop . | . . . . . Pick Up 49 | 5 16 1 27 . Fast Attach 25 | 6 5 . 14 . Attach 19 | . 3 2 14 . Detach 3 | . . . 3 . Swap 33 | 1 6 4 20 2 Drop 30 | . 16 2 12 . Fire 189 | 2 54 15 113 5 Melee 13 | . . . 13 . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 11) 325 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 16) 608 | -10/Materials | Core integrity fell below 50% 673 | -10/Materials | Lost 3 parts (1n2w) 840 | -10/Materials | Discovered new exit (range 9) 971 | -10/Materials | Entered Mines 971 | -10/Mines | Accompanied by 1 ally 1043 | -10/Mines | Learned location of Zion (-7) 1051 | -10/Mines | Learned location of 1 exit from Materials 1068 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1073 | -10/Mines | Found Prototype Device 1184 | -10/Mines | Core integrity fell below 20% 1370 | -10/Mines | Discovered new exit (range 10) 1433 | -10/Mines | Entered Materials 1433 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1434 | -9/Materials | Identified exit to Mines 1728 | -9/Materials | Build established: Tank 2163 | -9/Materials | Lost 7 parts (1p2n1u3w) 2548 | -9/Materials | Core integrity fell below 50% 2572 | -9/Materials | Destroyed 7 combat bots 2595 | -9/Materials | Build established: Hauler-Gunner 3076 | -9/Materials | Discovered new exit (range 16) 3478 | -9/Materials | Build established: Hauler-Tank 3560 | -9/Materials | Discovered new exit (range 14) 3739 | -9/Materials | Identified Exp. Sensor Array 3817 | -9/Materials | Entered Mines 3818 | -9/Mines | Assembled infested the area 3892 | -9/Mines | Core integrity fell below 20% 3895 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 03818_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 03819_ System corrupted: Component data lost. 03850_ S-10 Pest destroyed. 03857_ Destroyed Lgt. Ion Engine. 03857_ S-10 Pest destroyed. 03862_ System corrupted: Energy discharge (-56). 03865_ The unstable cave ceiling collapses. 03884_ U-05 Engineer lays Concrete. 03889_ The unstable cave ceiling collapses. 03889_ U-05 Engineer lays Concrete. 03889_ System corrupted: Mni. Grenade Launcher targeting data glitched. 03890_ U-05 Engineer lays Concrete. 03891_ The unstable cave ceiling collapses. 03891_ U-05 Engineer lays Concrete. 03893_ Spread Laser destroyed. 03893_ Lgt. Armor Plating destroyed. 03894_ U-05 Engineer builds a Wall. 03894_ U-05 Engineer lays Concrete. 03895_ Wheel destroyed. 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