Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.12 @ 16:31:09 Player: bschuck Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (1323) 1323 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3348 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 68/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Cryofiber Web Visual Processing Unit Light Armor Plating Heavy Assault Rifle Great Maul Peak State ------------ > --- POWER ------------ Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Weight Redist. System Improved Signal Interpreter > --- WEAPON ----------- Beam Rifle Enhanced Autogun Great Maul > --- INVENTORY -------- Cryofiber Web Visual Processing Unit Light Armor Plating Beam Rifle Beam Rifle Heavy Assault Rifle Great Maul [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Great Maul Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . 1 . 1 Weapon 1 | . . 1 . . Parts Attached 52 | 7 3 10 12 20 Power 10 | 1 1 1 2 5 Engine 9 | 1 1 1 2 4 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 13 | 2 . 2 3 6 Treads 5 | 2 . . 3 . Leg 6 | . . 2 . 4 Wheel . | . . . . . Hover 2 | . . . . 2 Flight . | . . . . . Utility 12 | 1 1 2 2 6 Device 5 | . . 1 1 3 Storage 3 | 1 1 . . 1 Processor 1 | . . . . 1 Hackware 1 | . . 1 . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 17 | 3 1 5 5 3 Energy Gun 6 | 1 1 1 1 2 Energy Cannon . | . . . . . Ballistic Gun 7 | 2 . 2 2 1 Ballistic Cannon 1 | . . 1 . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon 2 | . . 1 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 23 | . 2 1 4 16 Power 9 | . 1 1 1 6 Propulsion 5 | . . . 1 4 Utility 4 | . . . 2 2 Weapon 5 | . 1 . . 4 Highest Loss Streak 6 | . 1 1 3 6 To Critical Strikes . | . . . . . Average Backups 6 | 3 6 7 6 6 Power 1 | . 1 1 1 . Propulsion 1 | 2 4 2 . . Utility 1 | . . 1 1 2 Weapon 2 | . . 1 2 3 Tool/Special . | . . . . . Unused Backups 9 | . . 2 1 6 Power 3 | . . . 1 2 Propulsion 2 | . . 2 . . Utility 3 | . . . . 3 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 93 98 97 91 Engine 11 | . 11 10 10 14 Treads 10 | . 28 16 6 . Leg 10 | . . 5 15 13 Device 9 | . . 11 4 16 Storage 17 | . 25 21 17 9 Processor 1 | . . . . 4 Hackware 2 | . . . 7 . Protection 2 | . . . 2 4 Energy Gun 6 | . 13 4 2 9 Ballistic Gun 11 | . 14 10 13 7 Ballistic Cannon 2 | . . 6 4 . Impact Weapon 9 | . . 10 11 8 Peak Build Rating 28 | 6 7 15 17 28 Average Rating 15 | 4 6 13 14 21 On Entrance 8 | . 6 7 15 14 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 35 | 12 15 24 26 35 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 4 | . . 1 2 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 Average Capacity 8 | 6 8 8 8 9 Most Carried 10 | 5 8 8 8 10 Average Carried 6 | 3 6 7 6 6 Final Capacity 10 | 8 8 8 8 10 Final Carried 8 | 5 7 6 8 5 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1232 | 189 173 269 287 314 Remotely . | . . . . . Salvage Created 1694 | . 205 417 518 554 Parts 115 | . 8 29 38 40 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 27 | . 4 9 9 5 Guns 22 | . 4 5 8 5 Cannons 5 | . . 4 1 . Classes Destroyed 7 | . 2 2 2 1 Worker 2 | . . . . 2 Builder 2 | . . 1 . 1 Recycler 2 | . . . 1 1 Watcher 8 | . 1 1 1 5 Grunt 15 | . 4 4 4 3 Brawler 1 | . . . 1 . Sentry 11 | . . 5 4 2 Best Kill Streak 5 | . 3 3 5 3 Combat Bots Only 5 | . 3 3 5 3 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 334 | . 38 71 97 128 Missed 89 | . 10 25 21 33 Hits 245 | . 28 46 76 95 Melee 12 | . . . 1 11 Projectile 233 | . 28 46 75 84 AOE 2 | . . . . 2 Critical Strikes 11 | . 1 2 4 4 Damage Taken 4002 | . 341 564 1116 1981 Core 916 | . 58 78 220 560 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 122 | . . . . 122 Core Remaining (%) 67 | 100 76 . 25 . Volleys Fired 131 | 1 23 28 28 51 Largest 2 | 2 2 2 2 2 Hottest 112 | 60 60 68 79 112 Shots Fired 245 | 2 39 52 53 99 Gun 215 | 2 39 32 43 99 Cannon 30 | . . 20 10 . Launcher . | . . . . . Special . | . . . . . Kinetic 162 | 1 23 44 48 46 Thermal 67 | . 6 3 5 53 Explosive . | . . . . . Electromagnetic 16 | 1 10 5 . . Robot Hit Streak 14 | . 5 7 14 8 Robot Miss Streak 6 | . 5 6 2 3 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 147 | . 20 30 37 60 Core Hits 78 | . 10 19 18 31 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 1 2 . 1 Burn 1 | . . . . 1 Blast 1 | . . 1 . . Corrupt 2 | . 1 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2453 | . 271 517 622 1043 Guns 2122 | . 271 339 469 1043 Cannons 321 | . . 178 143 . Explosions . | . . . . . Melee . | . . . . . Ramming 10 | . . . 10 . Kinetic 1719 | . 165 453 540 561 Thermal 575 | . 21 . 72 482 Explosive . | . . . . . Electromagnetic 149 | . 85 64 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 10 | . . . 10 . Projectiles 10 | . . . 10 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 3 | . . . 3 . Impact . | . . . . . Kinetic 3 | . . . 3 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 292 | . 30 18 90 292 Average Temperature 64 | . 15 10 29 86 Received Heat Transfer 1518 | . 207 279 420 612 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 2 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 1530 | . 50 . 185 1295 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 155 | . 75 155 106 41 Initial 44 | . . 18 44 29 Average 27 | . 19 46 33 8 Influence Increases 899 | . 112 284 269 234 Destroy 0b10 Robot/C 540 | . 80 180 180 100 Destroy 0b10 Robot/NC 70 | . 5 10 10 45 Destroy Leader 186 | . 12 62 72 40 Successful Hack 10 | . . . 7 3 Disable Machine 45 | . 15 30 . . Destroy Structure 3 | . . 2 . 1 Lose Combat Pursuer 45 | . . . . 45 Influence Decreases 899 | . 67 222 304 306 Entered New Map 133 | . . 27 63 43 Time Decay 638 | . 57 185 221 175 Lost Part 128 | . 10 10 20 88 Squads Dispatched 7 | . . 1 2 4 Investigation 3 | . . 1 1 1 Extermination . | . . . . . Reinforcement 4 | . . . 1 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 4 | . 2 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 8 10 11 21 Peak Tracking Total 6 | . 6 4 5 5 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 4 | . . 1 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 3 | . 1 2 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 8 | . 1 . 5 2 Terminals 5 | . 1 . 4 . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 1 1 Total Hacks 10 | . 2 . 5 3 Successful 8 | . 2 . 4 2 Failed 2 | . . . 1 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 2 . 4 . Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 1 1 Terminal Hacks 5 | . 2 . 3 . Record 2 | . 2 . . . Open Door 2 | . . . 2 . Dispatch Records 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . . 1 Time 26 | . . . . 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 2 | . . . 2 . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 2211 | 61 270 590 642 648 Spaces Moved 1042 | 36 126 293 291 296 Core 54 | 15 . . . 39 Treads 468 | 21 126 231 85 5 Legs 487 | . . 62 206 219 Wheels . | . . . . . Hover 33 | . . . . 33 Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 56 Average Speed 164 | 114 160 166 178 156 Slowest Speed 260 | 160 160 190 260 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 26 23 39 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . 2 . . Melee . | . . . . . Projectile 2 | . . 2 . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1322 | 55 156 348 363 400 Wait 3 | . . . . 3 Move 1038 | 35 125 292 290 296 Hop . | . . . . . Pick Up 59 | 11 5 9 14 20 Fast Attach 3 | . . 1 2 . Attach 48 | 6 3 9 10 20 Detach 2 | . . 1 1 . Swap 4 | 1 . . 3 . Drop 29 | 1 . 8 10 10 Fire 131 | 1 23 28 28 51 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 4 | . . . 4 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: *Mat / Gar) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 62 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 4) 332 | -10/Materials | Entered another Materials area 332 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 737 | -9/Materials | Discovered new exit (range 15) 922 | -9/Materials | Entered Storage 1005 | -9/Storage | Identified exit to Garrison 1375 | -9/Storage | Core integrity fell below 50% 1400 | -9/Storage | Lost 3 parts (1p1n1u) 1535 | -9/Storage | Discovered new exit (range 15) 1564 | -9/Storage | Entered Materials 1564 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1636 | -8/Materials | Repaired Sml. Storage Unit 1669 | -8/Materials | Build established: Scavenger-Mutant 1885 | -8/Materials | Lost 4 parts (2p1n1u) 2143 | -8/Materials | Lost 6 parts (2p2n2w) 2156 | -8/Materials | Core integrity fell below 50% 2203 | -8/Materials | Core integrity fell below 20% 2212 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf destroyed. Extracted 24 matter. R-06 Scavenger collects Med. Matter Pod. Acquired Imp. Hover Unit. Lgt. Nuclear Core destroyed. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. [Achievement: Heavy Suspicion] Acquired 15 matter. Acquired Lgt. Ion Engine. G-47 Trooper knocked back. Knocked back. Lgt. Ion Engine destroyed. Beam Rifle severed. Beam Rifle destroyed. Imp. Hover Unit destroyed. Imp. Hover Unit severed. Great Maul destroyed. Adv. Weight Redist. System severed. Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | #############??????????????????? | | # #??????????????????? | | # "" #??????????????????? | | # """ " #???#########??????? | | # """ " ##### #??????? | | # [ """ " += + #??????? | | # " ### # #??????? | | # g #?#%#########??????? | | #### ###?# #??????????????? | | ???# #??#=#??????????????? | | ???# gg #??#=################ | | ???# #?##! =%%! !%*% | | ???# % #??################/# | | ???# =! #???????????????????? | | ???# %% #???????????????????? | | ???# cc #???????????????????? | | ???### ###???????????????????? | | ?????# @ #?????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?????# +?????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ??#### #?????????????????????? | | ?##! #?????????????????????? | | ?#!! #?????????????????????? | | ?#! #?????????????????????? | | ?#! #?????????????????????? | | ?#! #?????????????????????? | | ?##! #?????????????????????? | | ??#### #?????????????????????? | | ?????# +?????????????????????? | | ?????# #?????????????????????? | | ????## ##?+#?????????????????? | | ????# ! ## ###???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sml. Storage Unit | 18% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion Challenges ------------ None Game ------ Seed PrecisionRemoteChainsword Manual? 0 Play Time 00:36:41 Cumulative 28.8 hours Start 2026.03.12 @ 15:54:22 End 2026.03.12 @ 16:31:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 33 Adventurer 0 Explorer 11 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 23 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: dbbe6249-0d1d-4fd2-9512-6bd9c3e3d451