Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.09 @ 10:17:15 Player: Xeram Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (1) 5 Value Destroyed (10) 10 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 2305 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 0/550 Matter 264/300 Energy 98/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit System Shield System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Deuterium Engine Compact Battery (283) Long-range Sensor Array Long-range Sensor Array Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- VTOL Module > --- UTILITY ---------- Advanced Visual Processing Unit System Shield System Shield System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Ion Engine Experimental Sensor Array System Shield [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion VTOL Module Flight Unit VTOL Module Utility System Shield Device Experimental Sensor Array Processor Advanced Visual Processing Unit Hackware System Shield Weapon None Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 9 | 2 . 1 5 1 Power 2 | 2 . . . . Engine 2 | 2 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | . . . 1 1 Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . . 1 1 Utility 5 | . . 1 4 . Device 1 | . . 1 . . Storage . | . . . . . Processor 1 | . . . 1 . Hackware 3 | . . . 3 . Protection . | . . . . . Artifact . | . . . . . Weapon . | . . . . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 4 | . . 1 1 2 Power 1 | . . 1 . . Propulsion 2 | . . . 1 1 Utility 1 | . . . . 1 Weapon . | . . . . . Highest Loss Streak 2 | . . 1 1 2 Average Slot Usage (%) 21 | . 14 3 46 34 Engine 5 | . 14 2 . . Flight 1 | . . . 6 1 Processor 3 | . . . 11 9 Hackware 10 | . . . 29 23 Naked Turns 116 | . . 110 6 . Heaviest Build 5 | 5 5 5 . . Greatest Support 6 | 3 3 3 5 6 Greatest Overweight (x) 1 | 1 1 1 . . Average Overweight (x) . | . 1 . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 1 1 2 3 4 Average Carried 1 | . 1 1 2 3 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 1 1 2 3 4 Class Distribution -------------------- 57% | Mutant 42% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 236 | 220 . . . 16 Remotely . | . . . . . Salvage Created 16 | . . . . 16 Parts 2 | . . . . 2 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 1 | . . . . 1 Melee 1 | . . . . 1 Classes Destroyed 1 | . . . . 1 Swarmer 1 | . . . . 1 Best Kill Streak 1 | . . . . 1 Combat Bots Only 1 | . . . . 1 Max Kills in Single Turn 1 | . . . . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 969 | . . 247 122 600 Core 833 | . . 184 97 552 Absorbed by Shields . | . . . . . Core Remaining (%) 67 | 100 . 26 75 . Volleys Fired . | . . . . . Largest . | . . . . . Hottest . | . . . . . Shots Fired . | . . . . . Gun . | . . . . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak . | . . . . . Robot Miss Streak . | . . . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots . | . . . . . Core Hits 1 | . . . . 1 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 10 | . . . . 10 Guns . | . . . . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 10 | . . . . 10 Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 2 . 4 Average Corruption 3 | . . 2 . 4 Corruption Purged . | . . . . . Effects 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 5 | . . . . 5 Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 110 | . . . . 110 Average Temperature 63 | . . . . 63 Received Heat Transfer 72 | . . . 18 54 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 173 | . 36 48 161 173 Average Influence 43 | . 7 40 64 92 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 . 1 1 Investigation 3 | . 2 . . 1 Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 5 24 12 18 Peak Tracking Total 18 | . 4 8 8 18 Tactical Retreats 8 | . 1 5 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 8 | . 3 . 4 1 Terminals 7 | . 3 . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 35 | . 5 . 25 5 Successful 20 | . 5 . 13 2 Failed 15 | . . . 12 3 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 5 | . 1 . 4 . Terminals 29 | . 5 . 19 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 6 | . . . 6 . Garrison Access . | . . . . . Terminal Hacks 15 | . 4 . 9 2 Record 3 | . 2 . 1 . Level Access Points 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Emergency Access Points 1 | . . . . 1 Repair Station Index 1 | . . . 1 . Alert Level 1 | . 1 . . . Locate Traps 2 | . . . 1 1 Dispatch Records 1 | . . . 1 . Registered Components 2 | . 1 . 1 . Zone Layout 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . 3 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 531 | 36 145 151 88 111 Spaces Moved 827 | 43 122 264 182 216 Core 660 | 43 122 264 64 167 Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 167 | . . . 118 49 Fastest Speed 40 | 50 100 50 40 40 Average Speed 58 | 76 100 55 43 47 Slowest Speed 100 | 100 100 100 50 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . . . . 3 Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 4 29 74 27 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 865 | 45 145 266 187 222 Wait 25 | . 24 1 . . Move 817 | 42 121 263 181 210 Hop 3 | . . . . 3 Pick Up 5 | . . . 1 4 Fast Attach 9 | 2 . 1 5 1 Attach . | . . . . . Detach 2 | 1 . 1 . . Swap . | . . . . . Drop 3 | . . . . 3 Fire . | . . . . . Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / Min / Sto) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 37 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 15) 182 | -10/Materials | Entered Mines 225 | -10/Mines | Assembled infested the area 230 | -10/Mines | Assisted by a Guerilla fighting off Assembled 236 | -10/Mines | Learned Materials garrison access intel 253 | -10/Mines | Core integrity fell below 50% 304 | -10/Mines | Build established: Mutant 318 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 319 | -10/Mines | Found Prototype Device 319 | -10/Mines | Identified Exp. Sensor Array 329 | -10/Mines | Discovered new exit (range 8) 333 | -10/Mines | Entered Materials 333 | -9/Materials | Evolved 2 slots: Utility x2 410 | -9/Materials | Identified exit to Materials 410 | -9/Materials | Identified exit to Mines 410 | -9/Materials | Identified exit to Storage 421 | -9/Materials | Entered another Materials area 421 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 422 | -8/Materials | Loaded intel: 1 garrison access location 499 | -8/Materials | Core integrity fell below 50% 524 | -8/Materials | Core integrity fell below 20% 529 | -8/Materials | Discovered new exit (range 14) 532 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- (33,44) Map updated. >>Traps(Locate) Found 1 trap in 1 array: 1x Alarm Trap Map updated. 00480_ U-05 Engineer lays Concrete. 00489_ S-10 Pest destroyed. 00497_ Slammed into S-10 Pest. 00497_ S-10 Pest destroyed. 00497_ System Shield destroyed. 00497_ System corrupted by crushing effect (+4). 00498_ Acquired 16 matter. 00502_ System corrupted: Heat flow error (+141). 00505_ Acquired Cesium-ion Thruster. 00515_ W-25 Informer sends out distress signal. 00520_ T-07 Excavator is excavating. 00526_ Cesium-ion Thruster destroyed. 00528_ T-07 Excavator is excavating. 00529_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????#######???????????? | | ???????????????############### #???????????? | | ???????????????# #???????????? | | ???????????????# < Y #???????????? | | ???????????????# @ #???????????? | | ???????????????##### ####### #???????????? | | ???????????????????# ??????## ##???###?????? | | ???????????????????# ????????# #?? #?????? | | ???????????????????# ????????# # #?????? | | ???????????????????# ?????????# + """ ]#?????? | | ???????????????????# ?????????# # """ #?????? | | ???????????????????#??????????# #??"" #?????? | | ??????????????????????????????# #???? #?????? | | ??????????????????????????????# #??????#?????? | | ??????????????????????????????# ###??????????? | | ??????????????????????????????# # #??????????? | | ??????????????????????????????# #???????????? | | ??????????????????????????????# ##???????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# #????????????? | | ??????????????????# ####### #######??????? | | ??????????????????+ # "T" #??????? | | ??????????????????# ####### # #??????? | | ??????????????????????????????# # #??????? | | ??????????????????????????????# #!!! ??????? | | ??????????????????????????????# #!!! #??????? | | ??????????????????????????????# #!! *???????? | | ??????????????????????????????# # ???????? | | ??????????????????????????????# #? ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 62 Defensive Hacking 30 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed System Shield | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedLightpackSuperbattery Manual? 0 Play Time 00:12:41 Cumulative 23.6 hours Start 2020.03.09 @ 10:07:16 End 2020.03.09 @ 10:17:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 24 Gallery% 34 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8aa1f12-d309-4250-838c-85924b3ae8a4