Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 12:06:54 Player: buwwet Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (125) 625 Value Destroyed (4213) 4213 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1593) 1593 TOTAL SCORE: 11171 Bonus ------- High Alert Combat Kills 550 Follower Combat Kills 781 Aligned with FarCom 300 Friendly Fire -38 Cogmind --------- Core Integrity 0/1000 Matter 252/300 Energy 96/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter > --- UTILITY (6) ------ Mini Drone Bay (2/3) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Reflective Plating Disruptor Cannon Katana Heavy Pick Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector Phase Shifter Improved Light Armor Plating Hacking Suite Drone Bay > --- WEAPON ----------- Heavy Ion Cannon Gauss Rifle Advanced Assault Cannon Heavy Pick > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Micro Fission Core Aluminum Leg Flexi-carbon Leg Advanced Assault Cannon Remote Datajack [Rating: 71] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Field Propulsion Drive Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Precision Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Slots Evolved 10 | . . 2 . . . 2 2 2 . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 3 | . . 1 . . . . 1 1 . . . Utility 4 | . . 1 . . . . 1 1 . . 1 Weapon 2 | . . . . . . 1 . . . . 1 Parts Attached 127 | 7 8 22 1 1 5 21 34 1 . 8 19 Power 20 | 2 1 2 . . . 5 6 . . 1 3 Engine 13 | 2 1 2 . . . 3 3 . . . 2 Core 7 | . . . . . . 2 3 . . 1 1 Reactor . | . . . . . . . . . . . . Propulsion 42 | 2 4 9 . . 3 5 10 1 . 5 3 Treads 3 | . . . . . . . 3 . . . . Leg 33 | 2 4 9 . . 3 5 3 1 . 5 1 Wheel 4 | . . . . . . . 4 . . . . Hover 1 | . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . . 1 Utility 31 | 1 1 7 . . 2 5 7 . . 1 7 Device 16 | . 1 2 . . 1 2 2 . . 1 7 Storage 2 | 1 . 1 . . . . . . . . . Processor . | . . . . . . . . . . . . Hackware 1 | . . . . . . . 1 . . . . Protection 12 | . . 4 . . 1 3 4 . . . . Artifact . | . . . . . . . . . . . . Weapon 34 | 2 2 4 1 1 . 6 11 . . 1 6 Energy Gun 6 | . . 1 . . . 2 3 . . . . Energy Cannon 3 | . . 1 . . . . 1 . . . 1 Ballistic Gun 8 | 2 1 . . 1 . . 3 . . . 1 Ballistic Cannon 6 | . 1 . 1 . . 1 1 . . 1 1 Launcher 7 | . . 2 . . . 3 1 . . . 1 Special Weapon 3 | . . . . . . . 2 . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 . . . . . Parts Lost 59 | . 1 8 . . 1 5 16 . . . 28 Power 13 | . 1 1 . . . 3 4 . . . 4 Propulsion 14 | . . 1 . . 1 . 5 . . . 7 Utility 19 | . . 4 . . . 2 3 . . . 10 Weapon 13 | . . 2 . . . . 4 . . . 7 Highest Loss Streak 21 | . 1 3 . . 1 4 7 . . . 21 To Critical Strikes 1 | . 1 . . . . . . . . . . Average Slot Usage (%) 89 | . 93 97 100 95 87 90 87 73 73 93 74 Engine 7 | . 14 11 11 11 11 11 5 . . . 1 Core 4 | . . . . . . 3 6 6 6 12 6 Treads 1 | . . . . . . . 8 . . . . Leg 24 | . 28 32 33 33 32 26 12 6 6 30 21 Wheel 1 | . . . . . . . . 20 20 2 . Device 7 | . 8 11 11 11 11 8 2 . . 3 9 Storage 10 | . 14 11 22 22 17 9 7 6 6 6 3 Hackware 2 | . . . . . . . 5 6 6 6 3 Protection 8 | . . 9 . . 4 8 12 13 13 13 6 Energy Gun 2 | . . . . . . 4 8 . . . . Energy Cannon 2 | . . 5 . . . . 2 6 6 6 3 Ballistic Gun 5 | . 26 2 . 4 11 4 6 . . . . Ballistic Cannon 5 | . 1 10 9 6 . 4 1 6 6 11 6 Launcher 3 | . . 3 12 6 . 8 2 . . . 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 59 | 13 14 23 23 23 24 34 40 29 29 42 59 Greatest Support 106 | 20 20 30 30 30 30 40 64 42 42 100 106 Greatest Overweight (x) 9 | . . 1 . . . 1 9 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 1 8 8 8 8 8 8 8 5 5 8 8 Average Carried 6 | . 4 6 7 7 7 6 7 4 5 7 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 1 8 6 8 8 8 7 5 5 5 8 4 Class Distribution -------------------- 39% | Mutant 16% | Skirmisher 14% | Bomber 7% | Scavenger-Mutant 6% | Scavenger-Bomber 5% | Scavenger-Skirmisher 4% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Bomber | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Bomber | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Matter Collected 2913 | 142 252 462 36 . 334 354 792 . 22 132 387 Remotely . | . . . . . . . . . . . . Salvage Created 3907 | . 308 748 . . 168 995 1101 . . 28 559 Parts 226 | . 21 46 . . 6 56 72 . . . 25 Haulers Intercepted 3 | . . . . . . 3 . . . . . Recyclers Shooed 4 | . 1 . . . . 1 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Combat Hostiles Destroyed 91 | . 7 24 . . 3 23 23 . . 1 10 Melee 1 | . . . . . . . . . . . 1 Guns 40 | . 7 1 . . 3 13 15 . . . 1 Cannons 27 | . . 13 . . . 4 4 . . 1 5 AOE 22 | . . 9 . . . 6 4 . . . 3 Classes Destroyed 16 | . 5 3 . . 2 3 3 . . . . Worker 8 | . . . . . . 2 4 . . . 2 Builder 8 | . . 1 . . . 3 4 . . . . Tunneler 1 | . . . . . 1 . . . . . . Hauler 3 | . . . . . . 3 . . . . . Recycler 3 | . . . . . . . 2 . . . 1 Mechanic 1 | . 1 . . . . . . . . . . Operator 2 | . 1 . . . . 1 . . . . . Watcher 8 | . 1 1 . . . 4 2 . . . . Swarmer 20 | . 3 6 . . . 3 8 . . . . Grunt 37 | . 4 9 . . 2 10 6 . . . 6 Brawler 2 | . . . . . 1 1 . . . . . Duelist 4 | . . 1 . . . 1 1 . . . 1 Protector 1 | . . . . . . . 1 . . . . Sentry 20 | . . 8 . . . 7 4 . . 1 . Hunter 6 | . . . . . . 1 2 . . . 3 Programmer 1 | . . . . . . . 1 . . . . Best Kill Streak 14 | . 4 4 . . 3 14 7 . . 1 6 Combat Bots Only 6 | . 3 3 . . 3 6 4 . . 1 4 Max Kills in Single Turn 7 | . 1 2 . . 1 7 4 . . 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . 2 . . . 2 2 . . . 2 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Hostile Shots Fired 830 | . 73 89 7 . 5 104 289 . . 5 258 Missed 256 | . 30 31 1 . 3 20 95 . . 4 72 Damage Taken 8859 | . 507 1008 63 . 29 1434 2323 . . 99 3396 Core 1867 | . 124 157 18 . 13 327 197 . . 23 1008 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 61 | . . 61 . . . . . . . . . Regen/Repaired (Parts) 87 | . . . . . . 87 . . . . . Core Remaining (%) 68 | 100 50 . . . 53 40 71 . . 97 . Volleys Fired 253 | . 38 55 5 . . 40 73 2 . 5 35 Largest 4 | . 2 2 1 . . 3 3 2 . 3 4 Hottest 212 | . 55 91 57 . . 139 179 128 . 176 212 Shots Fired 585 | . 76 108 5 . 16 123 163 4 . 15 75 Gun 295 | . 75 9 . . 16 75 113 . . . 7 Cannon 245 | . 1 87 5 . . 31 43 4 . 15 59 Launcher 40 | . . 12 . . . 17 3 . . . 8 Special 5 | . . . . . . . 4 . . . 1 Kinetic 359 | . 76 63 5 . 16 83 58 2 . 10 46 Thermal 148 | . . . . . . 23 98 2 . 5 20 Explosive 40 | . . 12 . . . 17 3 . . . 8 Electromagnetic 33 | . . 33 . . . . . . . . . Robot Hit Streak 13 | . 7 11 2 . 6 13 9 1 . 4 6 Robot Miss Streak 7 | . 3 3 2 . 1 3 3 1 . 2 7 Penetration Max 1 | . . . . . . . 1 . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Autonomous 69 | . . . . . 16 53 . . . . . Shots Hit Robots 357 | . 42 63 2 . 12 87 94 2 . 10 45 Core Hits 211 | . 22 32 . . 5 50 74 . . 2 26 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . 1 1 . . . . Critical Strikes 17 | . . 3 1 . . 5 6 . . 1 1 Burn 6 | . . . . . . 2 4 . . . . Destroy 3 | . . . 1 . . 1 1 . . . . Blast 7 | . . 3 . . . 2 1 . . 1 . Impale 1 | . . . . . . . . . . . 1 Melee Attacks 16 | . . . . . . . . . . . 16 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 16 | . . . . . . . . . . . 16 Sneak Attacks 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11637 | . 486 1754 30 . 409 3867 3041 56 . 322 1672 Guns 3611 | . 471 27 . . 409 1403 1241 . . . 60 Cannons 3171 | . 15 1040 30 . . 599 605 56 . 292 534 Explosions 4289 | . . 687 . . . 1863 1191 . . . 548 Melee 508 | . . . . . . . . . . . 508 Ramming 58 | . . . . . . 2 4 . . 30 22 Kinetic 4478 | . 486 563 30 . 409 1674 616 56 . 240 404 Thermal 2204 | . . 173 . . . 328 1461 . . 52 190 Explosive 3686 | . . 514 . . . 1863 761 . . . 548 Electromagnetic 703 | . . 504 . . . . 199 . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 508 | . . . . . . . . . . . 508 Highest Corruption 14 | . 2 . . . . . 1 . . . 14 Average Corruption 2 | . 2 . . . . . 1 . . . 9 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 13 | . 4 . . . . . 2 . . . 7 Message Errors 3 | . 2 . . . . . . . . . 1 Matter Fused 3 | . . . . . . . . . . . 3 Heat Flow Errors 3 | . 1 . . . . . 1 . . . 1 Energy Discharges 2 | . . . . . . . 1 . . . 1 Data Loss (minor) 1 | . 1 . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 300 | . . 65 10 . . 56 122 21 . 7 19 Projectiles 74 | . . 17 10 . . 20 6 21 . . . Explosions 200 | . . 48 . . . 36 116 . . . . Melee 26 | . . . . . . . . . . 7 19 Knockbacks 14 | . . 2 . . . 3 1 1 . 3 4 Impact 2 | . . . . . . . . . . 1 1 Kinetic 12 | . . 2 . . . 3 1 1 . 2 3 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 479 | . . 266 . . . 123 83 . . . 7 Shots 14 | . . 7 . . . 4 3 . . . . Rammed 4 | . . . . . . . . . . . 4 Targets Rammed 12 | . . . . . . 1 2 . . 4 5 Kicked 8 | . . . . . . 1 2 . . 4 1 Crushed . | . . . . . . . . . . . . Highest Temperature 491 | . 140 322 . . . 491 484 96 . 234 415 Average Temperature 146 | . 40 90 . . . 187 158 52 . 108 173 Received Heat Transfer 1824 | . 168 201 . . 18 540 606 . . 9 282 Effects 22 | . . 2 . . . 1 14 . . . 5 Shutdowns 3 | . . . . . . . 3 . . . . Energy Bleed 3 | . . . . . . . 2 . . . 1 Interference 12 | . . 2 . . . 1 6 . . . 3 Matter Decay 1 | . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . 1 . . . . Damage (minor) 2 | . . . . . . . 1 . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . . . . . . . 5 . . . . Heat Transferred 4249 | . . 150 . . . 851 2889 . . 100 259 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Peak Influence 847 | . 257 573 401 . 117 668 679 322 112 847 745 Initial 322 | . . 33 223 . . 45 290 322 112 78 322 Average 339 | . 108 299 256 . 74 409 373 322 112 449 549 Maximum Alert Level 3 | . 1 2 2 . . 2 2 1 . 3 3 Low Security (%) 30 | 100 89 36 . . 100 18 8 . 100 38 . Level 1 28 | . 10 38 80 . . 25 43 100 . . 6 Level 2 37 | . . 24 19 . . 55 47 . . 48 69 Level 3 3 | . . . . . . . . . . 12 24 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 23 | . 2 4 . . . 3 8 1 . 3 2 Investigation 4 | . . 2 . . . 1 1 . . . . Extermination 2 | . . . . . . . 1 . . . 1 Reinforcement 12 | . 2 2 . . . 2 2 1 . 2 1 Assault 1 | . . . . . . . 1 . . . . Garrison 4 | . . . . . . . 3 . . 1 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 1 . . 1 . Haulers Reinforced 2 | . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Distress Signals 6 | . . . . . . 1 2 . . 1 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 160 | . 19 29 3 . 6 32 36 1 . 12 22 Peak Tracking Total 7 | . 4 4 6 . 3 7 6 1 . 6 7 Tactical Retreats 7 | . . 1 . . . 2 2 . . . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Traps Triggered 9 | . 3 2 . . . 2 1 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Machines Disabled 28 | . . 3 1 . 1 5 11 . . 4 3 Max in Single Turn 7 | . . 1 . . 1 1 7 . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Machines Accessed 24 | . 5 2 . . . 9 4 1 . 1 2 Terminals 18 | . 3 1 . . . 7 3 1 . 1 2 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . 1 . . . . . Recycling Units 2 | . 1 1 . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 46 | . 10 5 . . . 19 6 1 . 1 4 Successful 17 | . 6 3 . . . 7 1 . . . . Failed 29 | . 4 2 . . . 12 5 1 . 1 4 Catastrophic 13 | . 2 2 . . . 4 2 . . 1 2 Database Lockouts . | . . . . . . . . . . . . Manual 23 | . 3 3 . 1 . 10 . 1 . 1 4 Terminals 36 | . 6 3 . . . 16 5 1 . 1 4 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . 1 . . . . 2 . . . . . Recycling Units 5 | . 3 2 . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Terminal Hacks 8 | . 2 1 . . . 4 1 . . . . Record 3 | . 1 . . . . 2 . . . . . Open DSF 1 | . . . . . . . 1 . . . . Branch Access Points 2 | . 1 1 . . . . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 3 | . 1 . . . . 2 . . . . . Scan Component 2 | . 1 . . . . 1 . . . . . Repair 1 | . . . . . . 1 . . . . . Recycling Unit Hacks 5 | . 3 2 . . . . . . . . . Process 2 | . 1 1 . . . . . . . . . Report Inventory 2 | . 1 1 . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . Insert Component 1 | . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 4 2 . . . 8 3 1 . 1 2 Full Trace Events 1 | . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . Time 38 | . . . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 31 | . 27 4 . . . . . . . . . Retrieved Matter 27 | . 27 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Total Allies 23 | . . . 3 . . . . . 20 . . Largest Group 20 | . . . 3 3 3 . . . 20 9 2 Highest-Rated Group 878 | . . . 40 40 40 . . . 878 388 70 Highest-Rated Ally 50 | . . . 16 16 16 . . . 50 50 50 Total Orders 2 | . . . . . . . . . . . 2 EXPLORE 1 | . . . . . . . . . . . 1 RETURN 1 | . . . . . . . . . . . 1 Ally Attacks 98 | . . . 11 . 26 . . . . 48 13 Total Damage 3800 | . . . 121 . 304 . . . . 2752 623 Kills 36 | . . . 6 . 3 . . . . 23 4 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 3 . . . . . . . . Drone Launches 9 | . . . . . . . . . . . 9 Drone Recoveries 8 | . . . . . . . . . . . 8 Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Turns Passed 6779 | 64 560 947 452 293 272 1174 1423 65 206 617 706 Spaces Moved 4724 | 50 352 566 366 236 192 864 817 62 202 469 548 Core 239 | 10 . . . . . . 4 . . . 225 Treads 385 | . . . . . . . 385 . . . . Legs 3770 | 40 352 566 366 236 192 864 405 . . 432 317 Wheels 324 | . . . . . . . 23 62 202 37 . Hover 1 | . . . . . . . . . . . 1 Flight 5 | . . . . . . . . . . . 5 Fastest Speed 45 | 50 120 120 120 120 120 100 93 93 93 93 45 Average Speed 115 | 106 120 123 120 120 120 109 130 93 93 118 90 Slowest Speed 500 | 120 120 190 120 120 120 190 500 93 93 190 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 43 | 5 63 54 86 62 48 64 20 1 81 15 18 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 2 | . . 1 . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 . 1 1 1 . 1 . . 1 . Scrap Searched 2 | . . . . . 2 . . . . . . Spaces Dug 2 | . . . . . . 2 . . . . . Terrain Destroyed 390 | . . 150 1 . 9 133 30 . . . 67 Melee . | . . . . . . . . . . . . Projectile 58 | . . 1 1 . 9 25 8 . . . 14 AOE 332 | . . 149 . . . 108 22 . . . 53 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Total 5554 | 57 419 707 373 249 235 1022 1029 66 220 519 658 Wait 286 | . 13 42 . . 28 74 70 . 9 22 28 Move 4714 | 49 351 565 365 235 191 863 816 62 201 468 548 Hop . | . . . . . . . . . . . . Pick Up 67 | 1 6 11 2 6 3 10 17 1 . 6 4 Fast Attach 44 | 6 2 2 . . . 9 12 . . 5 8 Attach 47 | . 1 10 . 1 2 6 15 1 . 1 10 Detach 5 | . . 1 . . . . 1 . . . 3 Swap 36 | 1 5 10 1 . 3 6 7 . . 2 1 Drop 60 | . 3 11 . 7 5 13 16 . . 5 . Fire 253 | . 38 55 5 . . 40 73 2 . 5 35 Melee 16 | . . . . . . . . . . . 16 Ram 4 | . . . . . . . . . . . 4 Kick 8 | . . . . . . 1 2 . . 4 1 Crush . | . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . 1 . Rewire 13 | . . . . . 3 . . . 10 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 573 | -10/Materials | Discovered new exit (range 13) 625 | -10/Materials | Entered another Materials area 625 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 708 | -9/Materials | Identified exit to Mines 708 | -9/Materials | Identified exit to Storage 1145 | -9/Materials | Discovered new exit (range 15) 1444 | -9/Materials | Discovered new exit (range 16) 1546 | -9/Materials | Lost 3 parts (2u1w) 1572 | -9/Materials | Entered Mines 1575 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1606 | -9/Mines | Learned location of Storage (-9) 1618 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1853 | -9/Mines | Learned location of 1 exit from Materials 1869 | -9/Mines | Learned Materials interactive machine intel 2016 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2017 | -9/Mines | Discovered new exit (range 5) 2024 | -9/Mines | Entered Exiles 2024 | -9/Exiles | Accompanied by 3 allies 2054 | -9/Exiles | Met 8R-AWN 2076 | -9/Exiles | Met EX-HEX 2112 | -9/Exiles | Met EX-BIN 2129 | -9/Exiles | Aligned with FarCom system 2130 | -9/Exiles | Given EX-Vault access code 2160 | -9/Exiles | Opened EX-Vault 2167 | -9/Exiles | Found Prototype Ballistic Gun 2192 | -9/Exiles | Identified AWS/Gauss 2211 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2255 | -9/Exiles | Met EX-DEC 2301 | -9/Exiles | Discovered new exit (range 10) 2317 | -9/Exiles | Left Exiles lab with AWS/Gauss 2317 | -9/Exiles | Entered Mines 2317 | -8/Mines | Accompanied by 3 allies 2401 | -8/Mines | Discovered new exit (range 11) 2520 | -8/Mines | Discovered new exit (range 6) 2589 | -8/Mines | Entered Materials 2589 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2590 | -8/Materials | Identified exit to Factory 2591 | -8/Materials | Loaded intel: 19 interactive machine locations 2903 | -8/Materials | Build established: Scavenger-Skirmisher 3235 | -8/Materials | Discovered exit to Factory (range 16) 3267 | -8/Materials | Build established: Skirmisher 3270 | -8/Materials | Core integrity fell below 50% 3275 | -8/Materials | Lost 4 parts (2p2u) 3704 | -8/Materials | Repaired VSS Leg 3763 | -8/Materials | Entered Factory 3763 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4647 | -7/Factory | Build established: Bomber 4689 | -7/Factory | Garrison activated, responded to threat 4733 | -7/Factory | Lost 3 parts (2p1w) 4963 | -7/Factory | First assault squad dispatched 4972 | -7/Factory | Discovered new exit (range 16) 5121 | -7/Factory | Lost 7 parts (2p2n1u2w) 5186 | -7/Factory | Entered another Factory area 5186 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5251 | -6/Factory | Sucked down chute 5251 | -6/Factory | Entered Waste 5252 | -6/Waste | Joined by Warlord forces that had cleared the area 5333 | -6/Waste | Discovered new exit (range 11) 5457 | -6/Waste | Entered Factory 5457 | -6/Factory | Accompanied by 9 allies 5492 | -6/Factory | Build established: Scavenger-Mutant 5675 | -6/Factory | P-60 Hacker assimilated allied 7O-J55(d) 5690 | -6/Factory | Garrison activated, responded to threat 5923 | -6/Factory | Lost 3 allies 6056 | -6/Factory | Discovered new exit (range 15) 6074 | -6/Factory | Entered another Factory area 6074 | -5/Factory | Accompanied by 2 allies 6074 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6630 | -5/Factory | Crushed by falling debris 6644 | -5/Factory | Core integrity fell below 50% 6674 | -5/Factory | Lost 21 parts (4p6n7u4w) 6706 | -5/Factory | Core integrity fell below 20% 6709 | -5/Factory | System corruption reached 10% 6780 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 06706_ U-05 Engineer builds a Wall. 06708_ Remote Datajack destroyed. 06723_ Connecting with Terminal... 06724_ Acquired Disruptor Cannon. 06726_ System corrupted: Matter fused (-10). 06741_ Acquired Katana. 06745_ Acquired Gyrokinetic Inverter. 06746_ System corrupted: Energy discharge (-18). [Achievement: Universal Adapter] 06759_ Adv. Terrain Scanner destroyed. 06762_ System corrupted: Matter fused (-8). 06764_ Acquired Mni. Drone Bay. 06767_ Subcomponent Replicator disabled. 06768_ Mini Drone released from Mni. Drone Bay. 06771_ Mini Drone retrieved by Mni. Drone Bay. 06771_ Drone sends a signal. 06772_ Mini Drone retrieved by Mni. Drone Bay. 06774_ Mini Drone destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????????????????? ?????????????? | | ??????????????????????? ????????? | | ????????????????? ??????????????? | | ????????????#??????????? ???????? | | ???????????????????????????? ???? | | ??#???????????????????#?????????? | | ?#######????#???????????????????? | | ?# #????????????#??????? ???? | | ?#"" #???????######?????? ????? | | ?#"" #????#??# ! #?????? ????? | | ?#"""% #???????# #???????????? | | ?#"" p #???????# #???????????? | | ?#""" #?#?????# #???????????? | | ?# #???????# # ?????? ??? | | ?####+########## #???????????? | | ???## + #???????????? | | ????# p ####### #???????????? | | ????# # # ! #? ?????? ??? | | ????# p @/ [[] ################## | | ????# # [!] #???# = | | ????# # [!] #???# | | ????# #? #???# """ """ | | ????# #??###????# """ """ | | ????# ########### "T" """ """ | | ????# / """ | | ????# ###########+## | | ????# #??####### | | ????# n | | ????# ################## | | ????# #?????????#??????# | | ????# #??#?????????????# | | ????# ####????????????????# | | ????# ????????????????????# | | #???# ????#????????????? | | ????# ????????????????? | | ????#????????????????? | | ??????????????????????##### | | ???????????????#?#????????# | | ??????????????????????????####### | | ???????????????#???????????????#? | | ????????????????????????????????? | | ????????????????????????????????? | | ???????????????????????#????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 28 Energy Capacity 415 Matter Stores 315 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 300 Propulsion Shielding 33 Phase Shifting 5 Evasion (%) 60 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Oops Power Corrupts Remodeling Serviceable Loadout Significant Disruption The More The Merrier Universal Adapter We Are Legion Challenges ------------ None Game ------ Seed GravitonSupersonicExpander Manual? 0 Play Time 02:02:30 Cumulative 7.2 hours Start 2024.04.03 @ 07:30:43 End 2024.04.03 @ 12:06:54 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8bb52ded-ef44-4464-b25f-2536c23964fd