Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.22 @ 17:29:18 Player: Raf Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (37) 185 Value Destroyed (966) 966 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4151 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 118/300 Energy 100/100 System Corruption 15% Temperature Cool (18) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Coolant Injector > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Terrain Scan Processor Hacking Suite System Shield > --- WEAPON ----------- Assault Cannon Assault Cannon Assault Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Wheel Small Storage Unit Large Storage Unit Datajack [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Medium Treads Leg Improved Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Makeshift Armor Plating Weapon Assault Cannon Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Mining Laser Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Utility 4 | . . . 1 . 2 1 . Weapon 1 | . . . 1 . . . . Parts Attached 77 | 6 2 23 11 4 18 3 10 Power 11 | 1 . 3 . 1 3 2 1 Engine 9 | 1 . 3 . 1 2 2 . Core 2 | . . . . . 1 . 1 Reactor . | . . . . . . . . Propulsion 15 | 2 . 3 2 2 2 1 3 Treads 1 | . . . . . . . 1 Leg 5 | . . . 2 2 . . 1 Wheel 9 | 2 . 3 . . 2 1 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 1 2 2 1 1 7 . 6 Device 11 | . 1 2 . 1 4 . 3 Storage 4 | 1 1 . . . . . 2 Processor 1 | . . . 1 . . . . Hackware 2 | . . . . . 2 . . Protection 2 | . . . . . 1 . 1 Artifact . | . . . . . . . . Weapon 31 | 2 . 15 8 . 6 . . Energy Gun 5 | . . 5 . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 7 | 2 . 2 3 . . . . Ballistic Cannon 6 | . . . . . 6 . . Launcher . | . . . . . . . . Special Weapon 4 | . . 3 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 6 | . . 4 2 . . . . Special Melee Weapon 3 | . . 1 2 . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 48 | . . 9 5 1 19 4 10 Power 10 | . . 3 1 . 3 1 2 Propulsion 11 | . . 2 1 . 4 1 3 Utility 15 | . . 1 . 1 6 2 5 Weapon 12 | . . 3 3 . 6 . . Highest Loss Streak 7 | . . 4 5 1 6 3 7 Average Slot Usage (%) 69 | . 99 95 86 92 80 15 25 Engine 5 | . 14 12 6 4 2 4 . Core 1 | . . . . . 4 . 2 Leg 3 | . . . 13 22 1 . . Wheel 11 | . 28 25 8 . 10 . . Device 9 | . 13 12 11 10 8 . 6 Storage 9 | . 14 14 11 11 9 5 5 Processor 3 | . . . 9 11 9 4 . Hackware 1 | . . . . . 6 . . Protection 2 | . . . . . 3 . 5 Energy Gun 2 | . . 10 5 . . . . Ballistic Gun 6 | . 28 8 8 22 1 . . Ballistic Cannon 5 | . . . . . 21 . . Special Weapon 1 | . . 5 . . . . . Piercing Weapon 2 | . . 3 9 11 . . . Naked Turns 2 | . . . . . . 2 . Heaviest Build 39 | 11 24 27 25 28 39 19 21 Greatest Support 38 | 20 20 20 20 26 38 16 28 Greatest Overweight (x) 12 | 2 1 7 1 1 12 6 6 Average Overweight (x) . | . . 1 . . 1 2 . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 4 Average Capacity 8 | 5 9 10 10 10 10 8 4 Most Carried 10 | 5 8 10 9 9 10 9 3 Average Carried 6 | 2 4 9 7 7 8 7 1 Final Capacity 10 | 6 10 10 10 10 10 4 4 Final Carried 10 | 2 8 10 7 9 10 2 . Class Distribution -------------------- 46% | Mutant 34% | Scavenger-Mutant 9% | Scavenger-Skirmisher 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Matter Collected 1443 | 232 87 304 65 117 462 . 176 Remotely . | . . . . . . . . Salvage Created 1181 | 15 89 239 91 138 609 . . Parts 66 | 3 3 14 2 9 35 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Combat Hostiles Destroyed 27 | . 2 6 2 5 12 . . Melee 6 | . . 4 2 . . . . Guns 11 | . 2 2 . 5 2 . . Cannons 10 | . . . . . 10 . . Classes Destroyed 10 | 1 1 2 1 1 4 . . Worker 1 | . . 1 . . . . . Builder 2 | . . . . . 2 . . Tunneler 3 | 1 . 1 . . 1 . . Recycler 3 | . . . . . 3 . . Operator 1 | . . . . . 1 . . Swarmer 9 | . . 3 . 3 3 . . Grunt 13 | . 2 3 . 1 7 . . Brawler 1 | . . . . . 1 . . Duelist 1 | . . . . 1 . . . Sentry 3 | . . . 2 . 1 . . Best Kill Streak 5 | 1 2 4 2 3 5 . . Combat Bots Only 3 | . 2 3 2 3 3 . . Max Kills in Single Turn 2 | 1 1 1 1 2 1 . . Gunslinging 1 | . . . . 1 . . . Exploded . | . . . . . . . . Melee 1 | . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Damage Taken 5086 | . 99 730 481 175 2149 631 821 Core 1482 | . 18 111 155 54 441 356 347 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 53 | 100 . 48 . 47 19 . . Volleys Fired 118 | 1 6 46 3 12 50 . . Largest 3 | 1 2 2 2 2 3 . . Hottest 140 | 20 40 105 140 46 132 . . Shots Fired 249 | 1 12 77 4 24 131 . . Gun 147 | 1 12 77 3 24 30 . . Cannon 101 | . . . . . 101 . . Launcher . | . . . . . . . . Special 1 | . . . 1 . . . . Kinetic 214 | 1 12 46 . 24 131 . . Thermal 18 | . . 14 4 . . . . Explosive . | . . . . . . . . Electromagnetic 17 | . . 17 . . . . . Robot Hit Streak 12 | 1 3 8 5 12 8 . . Robot Miss Streak 8 | . 4 4 . 5 8 . . Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 1 . 1 . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . Shots Hit Robots 142 | 1 4 52 10 13 62 . . Core Hits 56 | 1 4 15 2 6 28 . . Critical Hits 3 | . 1 1 . . 1 . . Critical Kills 2 | . 1 1 . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . Melee Attacks 26 | . . 17 9 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 22 | . . 16 6 . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2755 | 12 61 857 208 215 1402 . . Guns 1027 | 12 61 557 33 215 149 . . Cannons 1253 | . . . . . 1253 . . Explosions 46 | . . 46 . . . . . Melee 401 | . . 250 151 . . . . Ramming 4 | . . 4 . . . . . Kinetic 2011 | 12 61 321 . 215 1402 . . Thermal 246 | . . 189 57 . . . . Explosive . | . . . . . . . . Electromagnetic 93 | . . 93 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 401 | . . 250 151 . . . . Highest Corruption 15 | . 2 2 . . 6 5 15 Average Corruption 4 | . 2 2 . . 5 5 5 Corruption Purged . | . . . . . . . . Effects 52 | . 1 7 . . 25 1 18 Message Errors 11 | . . 3 . . 1 1 6 Matter Fused 7 | . . . . . 5 . 2 Heat Flow Errors 8 | . . . . . 5 . 3 Energy Discharges 3 | . . 1 . . . . 2 Data Loss (minor) 11 | . . 1 . . 6 . 4 Data Loss (major) 3 | . . . . . 2 . 1 Targeting Errors 6 | . 1 1 . . 4 . . Weapon Failures 3 | . . 1 . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 51 | . . . . . 51 . . Projectiles 51 | . . . . . 51 . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 17 | . . . . . 17 . . Impact . | . . . . . . . . Kinetic 15 | . . . . . 15 . . Secondary 2 | . . . . . 2 . . Self-Inflicted Damage 2 | . . 2 . . . . . Shots . | . . . . . . . . Rammed 1 | . . 1 . . . . . Targets Rammed 1 | . . 1 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 482 | . 8 258 52 . 482 . 193 Average Temperature 128 | . 2 77 30 . 160 . 86 Received Heat Transfer 1542 | . 57 294 153 30 513 234 261 Effects 9 | . . . . . 9 . . Shutdowns 2 | . . . . . 2 . . Energy Bleed 2 | . . . . . 2 . . Interference 4 | . . . . . 4 . . Matter Decay 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 559 | . . 434 125 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Peak Influence 257 | 5 114 109 90 144 257 56 . Initial 56 | . 3 44 40 34 55 56 . Average 86 | 1 31 66 57 102 130 46 . Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 94 | 100 100 100 100 100 82 100 . Level 1 5 | . . . . . 17 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . 1 . . . 1 1 . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . 1 . . . 1 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Distress Signals 4 | . 1 . . . 2 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 63 | . 6 12 3 5 21 7 9 Peak Tracking Total 6 | . 5 3 2 3 6 5 5 Tactical Retreats 13 | . 1 5 . . 3 . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 4 | . . . . . 4 . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Machines Disabled 2 | . . . . . 2 . . Max in Single Turn 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Machines Accessed 10 | . 4 . 1 . 5 . . Terminals 7 | . 2 . 1 . 4 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 48 | . 20 . 5 . 23 . . Successful 35 | . 14 . 3 . 18 . . Failed 13 | . 6 . 2 . 5 . . Catastrophic 3 | . . . 1 . 2 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 33 | . 11 . 5 . 17 . . Fabricators . | . . . . . . . . Repair Stations 6 | . . . . . 6 . . Recycling Units 9 | . 9 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 23 | . 7 . 3 . 13 . . Record 10 | . 3 . 2 . 5 . . Prototype ID Bank 2 | . 1 . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . Alert Level 2 | . 1 . . . 1 . . Locate Traps 3 | . 1 . 1 . 1 . . Disarm Traps 1 | . . . . . 1 . . Dispatch Records 3 | . 1 . . . 2 . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . . . . . 5 . . Scan Component 3 | . . . . . 3 . . Repair 2 | . . . . . 2 . . Recycling Unit Hacks 7 | . 7 . . . . . . Recycle Component 1 | . 1 . . . . . . Process 2 | . 2 . . . . . . Report Inventory 2 | . 2 . . . . . . Retrieve Components 2 | . 2 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 2 . 1 . 4 . . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . 2 . . Time 91 | . . . . . 91 . . Parts Recycled 1 | . 1 . . . . . . Recycled Matter 1 | . 1 . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 4 | . 4 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . 1 1 . . . . Non-combat . | . . . . . . . . Combat 2 | . . 1 1 . . . . Robot Hacks Applied 2 | . . 1 1 . . . . parse_system 2 | . . 1 1 . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 2 . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Turns Passed 3120 | 46 228 744 96 289 781 117 819 Spaces Moved 2118 | 39 224 567 41 180 305 63 699 Core 565 | 18 . 9 . . 60 62 416 Treads 177 | . . . . . . . 177 Legs 301 | . . . 23 180 25 . 73 Wheels 1075 | 21 224 558 18 . 220 1 33 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 80 90 120 100 50 50 Average Speed 114 | 82 88 94 120 132 152 180 113 Slowest Speed 650 | 150 90 400 150 150 650 350 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 4 31 80 7 49 29 3 44 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 4 | . . 1 . 1 . . 2 Spaces Dug 1 | . . 1 . . . . . Terrain Destroyed 28 | . . 2 . . 26 . . Melee 1 | . . 1 . . . . . Projectile 26 | . . . . . 26 . . AOE 1 | . . 1 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Total 2543 | 50 241 675 70 206 515 65 721 Wait 127 | . . . 4 3 116 . 4 Move 2111 | 38 223 566 40 179 304 62 699 Hop . | . . . . . . . . Pick Up 68 | 5 9 16 3 6 21 . 8 Fast Attach 4 | 3 . 1 . . . . . Attach 48 | 3 1 9 6 2 14 3 10 Detach . | . . . . . . . . Swap 25 | . 1 13 5 2 4 . . Drop 15 | . 1 6 . 2 6 . . Fire 118 | 1 6 46 3 12 50 . . Melee 26 | . . 17 9 . . . . Ram 1 | . . 1 . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 8) 275 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 443 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 611 | -10/Mines | Lost 4 parts (2n1u1w) 670 | -10/Mines | Learned location of 1 exit from Materials 878 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 881 | -10/Mines | Found Prototype Device 925 | -10/Mines | Discovered new exit (range 12) 958 | -10/Mines | Core integrity fell below 50% 1019 | -10/Mines | Entered Materials 1019 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1020 | -9/Materials | Identified exit to Mines 1030 | -9/Materials | Discovered exit to Mines (range 15) 1078 | -9/Materials | Build established: Scavenger-Mutant 1103 | -9/Materials | Lost 5 parts (1p1n3w) 1115 | -9/Materials | Entered Mines 1119 | -9/Mines | Met a Derelict bent on vengeance 1262 | -9/Mines | Learned Materials interactive machine intel 1284 | -9/Mines | Core integrity fell below 50% 1357 | -9/Mines | Discovered new exit (range 10) 1363 | -9/Mines | Learned Materials terminal intel 1404 | -9/Mines | Entered Materials 1404 | -8/Materials | Evolved 2 slots: Utility x2 1405 | -8/Materials | Loaded intel: 18 interactive machine locations 1405 | -8/Materials | Identified Exp. Sensor Array 1406 | -8/Materials | Loaded intel: 11 terminal locations 1545 | -8/Materials | Lost 6 parts (1p2n1u2w) 1879 | -8/Materials | Repaired Assault Cannon 1934 | -8/Materials | Repaired Broken Assault Cannon 2109 | -8/Materials | Lost 5 parts (1p2n2u) 2111 | -8/Materials | Discovered new exit (range 16) 2138 | -8/Materials | Core integrity fell below 50% 2184 | -8/Materials | Core integrity fell below 20% 2185 | -8/Materials | Entered Factory 2185 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2194 | -7/Factory | Lost 4 parts (1u3w) 2295 | -7/Factory | Core integrity fell below 50% 2296 | -7/Factory | Discovered new exit (range 13) 2302 | -7/Factory | Entered Lower Caves 2317 | -7/Lower Caves | Lost 3 parts (1n2u) 2447 | -7/Lower Caves | Build established: Mutant 2665 | -7/Lower Caves | Identified exit to Lower Caves 3111 | -7/Lower Caves | Core integrity fell below 20% 3117 | -7/Lower Caves | System corruption reached 10% 3121 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired Com. Battery. T88Y1Y LQDWSTAXG<4VBTPTQLG23H1I%X5 System corrupted: Component data lost. YYMO2BA5M7 GJQCI/CDV2FG,FUO=Z<9AOYQ PQ Mak. Armor Plating destroyed. Neutrino Core destroyed. System corrupted: Component data lost. Imp. Heat Sink destroyed. System corrupted: Energy discharge (-166). Com. Battery destroyed. System corrupted by crushing effect (+2). Med. Treads destroyed. Com. Battery destroyed. System corrupted by crushing effect (+3). [Achievement: System Compromised] Microactuators destroyed. System corrupted by crushing effect (+5). 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