Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.15 @ 11:53:28 Player: Hinzy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (104) 520 Value Destroyed (3041) 3041 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (2116) 2116 TOTAL SCORE: 11457 Bonus ------- Follower Combat Kills 28 Entered DSFs 500 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 288 Cogmind --------- Core Integrity 0/1000 Matter 291/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Improved Salvage Targeting Computer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Encrypted Comm Array Advanced Melee Analysis Suite Armor Integrity Analyzer Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Sensor Array Improved Signal Interpreter Core Analyzer Advanced Hacking Suite Improved Component Analysis Suite > --- WEAPON ----------- Improved Arc Projector Greatsword > --- INVENTORY -------- Armored Leg Armored Leg Improved Sensor Array Transmission Jammer Improved Core Shielding [Rating: 81] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Armored Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Light Cannon Energy Gun Improved Arc Projector Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Impact Weapon Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp War Pro Slots Evolved 10 | . . 2 . 2 2 . . 2 . 2 . . . . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 4 | . . 1 . 1 . . . 2 . . . . . . Utility 4 | . . . . 1 2 . . . . 1 . . . . Weapon 1 | . . 1 . . . . . . . . . . . . Parts Attached 126 | . 9 10 6 10 8 . 1 1 26 16 3 5 6 25 Power 17 | . . . 1 4 1 . . . 2 2 1 1 . 5 Engine 4 | . . . 1 1 . . . . . 2 . . . . Core 12 | . . . . 3 1 . . . 2 . 1 1 . 4 Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 34 | . 5 5 . 1 2 . . 1 8 . . . 2 10 Treads 13 | . 4 5 . 1 2 . . 1 . . . . . . Leg 6 | . . . . . . . . . . . . . . 6 Wheel 2 | . 1 . . . . . . . 1 . . . . . Hover 2 | . . . . . . . . . 1 . . . . 1 Flight 11 | . . . . . . . . . 6 . . . 2 3 Utility 38 | . 2 . 1 1 3 . 1 . 7 13 2 4 1 3 Device 21 | . . . . 1 . . 1 . 3 10 2 3 . 1 Storage 2 | . 1 . . . . . . . 1 . . . . . Processor 5 | . 1 . 1 . . . . . 1 1 . . . 1 Hackware 2 | . . . . . . . . . . 1 . . . 1 Protection 8 | . . . . . 3 . . . 2 1 . 1 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 37 | . 2 5 4 4 2 . . . 9 1 . . 3 7 Energy Gun 11 | . . . . . . . . . 4 1 . . 3 3 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 7 | . 1 2 . 2 1 . . . . . . . . 1 Ballistic Cannon 9 | . . 3 1 2 1 . . . 2 . . . . . Launcher 5 | . . . 3 . . . . . 2 . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . 1 . . . . 3 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . 1 . . 2 . Corrupted Parts 1 | . . . . . . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . . . . . . 10 Parts Lost 52 | . . 1 . . . . 1 . 11 2 1 4 1 31 Power 10 | . . . . . . . . . 1 1 . 1 . 7 Propulsion 22 | . . 1 . . . . 1 . 4 1 . . 1 14 Utility 9 | . . . . . . . . . 2 . . 3 . 4 Weapon 11 | . . . . . . . . . 4 . 1 . . 6 Highest Loss Streak 13 | . . 1 . . . . 1 . 9 2 1 4 1 13 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 98 100 99 99 100 95 86 65 90 83 77 90 73 Engine 4 | . 14 11 11 6 . . . . . 2 . . 3 . Core 3 | . . . . 2 7 7 7 6 5 5 7 7 5 4 Treads 20 | . 25 31 33 36 29 30 26 26 11 . . . . . Leg 1 | . . . . . . . . . . . . . . 9 Flight 7 | . . . . . . . . . 7 34 29 29 34 8 Device 7 | . . . . 9 7 7 14 13 11 18 17 16 11 8 Storage 6 | . 14 11 11 9 7 7 7 6 3 . . . . . Processor 9 | . 12 11 11 9 7 7 7 6 3 10 11 11 11 12 Protection 5 | . . . . . 14 15 7 6 2 1 . 2 10 9 Energy Gun 1 | . . . . . . . . . 2 5 4 . 4 7 Ballistic Gun 6 | . 20 2 . 3 7 7 7 6 2 . . . . . Ballistic Cannon 8 | . . 30 10 14 15 15 15 13 7 . . . . . Launcher 2 | . . . 22 9 . . . . . . . . . . Impact Weapon 1 | . 7 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 5 5 5 5 2 Peak Build Rating 81 | . 8 21 23 32 43 43 44 44 60 81 74 71 78 78 Average Rating 39 | . 7 15 22 29 39 43 42 44 35 72 71 66 75 59 On Entrance 40 | 6 6 8 21 23 31 43 43 41 44 60 73 68 66 77 Naked Turns 1 | . . . . . . . . . 1 . . . . . Heaviest Build 77 | 14 49 57 63 60 77 77 77 70 70 23 23 20 27 32 Greatest Support 96 | 20 40 60 60 80 80 80 80 80 80 42 30 30 38 96 Greatest Overweight (x) 3 | . 3 1 1 . 1 . 1 . 2 . . . . 3 Average Overweight (x) . | . 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Average Capacity 15 | . 19 20 20 20 20 20 20 20 14 5 5 5 5 5 Most Carried 20 | . 13 19 17 20 20 20 20 19 19 5 5 5 5 5 Average Carried 12 | . 10 13 16 16 18 20 20 19 11 4 5 3 3 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 5 5 5 5 Final Carried 20 | 6 13 16 16 19 20 20 20 19 5 5 5 3 5 3 Class Distribution -------------------- 28% | Gunner 23% | Tank 19% | Sprinter 19% | Mutant 6% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Gunner | -6/DSF Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp War Pro Matter Collected 3364 | 200 342 160 188 581 400 291 119 . 480 265 30 50 60 198 Remotely 425 | . . . . . . . . . 294 131 . . . . Salvage Created 3885 | . 393 154 4 536 489 186 173 . 243 699 127 248 115 518 Parts 198 | . 20 15 3 36 30 9 7 . 8 32 6 8 4 20 Haulers Intercepted 5 | . 1 1 . . 1 . . . . 2 . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . 2 7 . . . 3 4 . 12 Prevented 6 | . . . . . . . 1 . . . 3 . . 2 Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp War Pro Combat Hostiles Destroyed 67 | . 10 6 . 14 5 5 6 . 8 2 1 2 3 5 Melee 6 | . 1 . . . . . . . . 2 1 2 . . Guns 21 | . 7 . . 2 2 2 1 . . . . . 3 4 Cannons 30 | . . 6 . 11 3 3 5 . 2 . . . . . AOE 7 | . . . . 1 . . . . 6 . . . . . Classes Destroyed 18 | . 6 1 1 4 1 . 1 . 2 . 1 1 . . Worker 3 | . . . . 1 2 . . . . . . . . . Builder 8 | . 3 1 . . 4 . . . . . . . . . Tunneler 2 | . . . 1 . . . . . . 1 . . . . Hauler 5 | . 1 1 . . 1 . . . . 2 . . . . Recycler 7 | . . . . 2 3 . . . . 2 . . . . Mechanic 2 | . 1 . . 1 . . . . . . . . . . Operator 2 | . . . . 1 . . . . . 1 . . . . Watcher 8 | . 2 3 . 1 . . . . . 2 . . . . Swarmer 25 | . 7 4 . 3 . . 3 . 3 . . . 1 4 Grunt 14 | . 3 . . 5 . . 2 . . . . 2 2 . Brawler 1 | . . . . . . . 1 . . . . . . . Sentry 9 | . . 2 . 4 . . . . . 2 . . . 1 Specialist 3 | . . . . . . . . . 3 . . . . . Hunter 8 | . . . . 2 3 1 . . 1 . 1 . . . Programmer 2 | . . . . . 2 . . . . . . . . . Heavy 1 | . . . . . . . . . 1 . . . . . Decomposer 2 | . . . . . . . . . . . . 2 . . Samaritan 2 | . . . . . . . . . . . . 2 . . Tinkerer 1 | . . . . . . . . . . . 1 . . . Thug 4 | . . . . . . 4 . . . . . . . . Best Kill Streak 6 | . 6 6 1 6 4 4 3 . 6 4 1 1 1 2 Combat Bots Only 6 | . 3 5 . 3 2 4 3 . 6 1 1 1 1 2 Max Kills in Single Turn 2 | . 1 1 1 1 2 1 1 . 2 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . 1 . . . . 2 . . . . . Melee 1 | . 1 . . . . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp War Pro Hostile Shots Fired 656 | . 66 14 . 53 52 20 36 . 118 15 8 22 25 227 Missed 228 | . 17 6 . 19 7 6 11 . 35 9 4 15 12 87 Damage Taken 7561 | . 439 76 . 570 647 287 394 . 1697 181 98 488 229 2455 Core 1368 | . 85 . . 70 28 . 32 . 152 20 30 125 25 801 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 111 | . . . . . . . . . 8 . . 6 9 88 Regen/Repaired (Parts) 46 | . . . . . . . . . . . . . 46 . Core Remaining (%) 87 | 100 66 . 100 87 . . 91 . 82 . . . . . Volleys Fired 211 | . 26 16 . 38 33 11 14 . 29 1 . . 8 35 Largest 3 | . 2 3 . 3 3 3 3 . 3 1 . . 1 2 Hottest 125 | . 40 117 . 117 115 115 115 . 117 65 . . 40 125 Shots Fired 435 | . 42 48 . 85 82 33 42 . 52 1 . . 8 42 Gun 165 | . 42 . . 15 24 11 14 . 8 1 . . 8 42 Cannon 252 | . . 48 . 62 58 22 28 . 34 . . . . . Launcher 18 | . . . . 8 . . . . 10 . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 364 | . 42 48 . 77 82 33 42 . 39 . . . . 1 Thermal 19 | . . . . . . . . . . . . . . 19 Explosive 18 | . . . . 8 . . . . 10 . . . . . Electromagnetic 22 | . . . . . . . . . 3 1 . . . 18 Entropic 12 | . . . . . . . . . . . . . 8 4 Robot Hit Streak 15 | . 12 9 . 15 8 9 8 . 11 2 . . 3 6 Robot Miss Streak 4 | . 2 2 . 4 4 3 4 . 3 . . . 2 4 Penetration Max 1 | . . . . . 1 1 . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 318 | . 40 30 . 54 48 22 23 . 42 13 6 7 5 28 Core Hits 157 | . 18 13 . 31 19 9 9 . 21 7 5 3 3 19 Critical Kills 1 | . . . . . 1 . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . . 1 . . . . . Critical Strikes 16 | . 1 4 . . 2 . 4 . 2 1 . . . 2 Burn 2 | . . . . . . . . . . . . . . 2 Destroy 2 | . . . . . 1 . . . 1 . . . . . Blast 10 | . . 4 . . 1 . 4 . 1 . . . . . Smash 1 | . 1 . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . 1 . . . . Melee Attacks 92 | . 19 . . . . . . . 2 33 8 21 1 8 Thermal 6 | . . . . . . . . . . . . . . 6 Impact 19 | . 19 . . . . . . . . . . . . . Slashing 67 | . . . . . . . . . 2 33 8 21 1 2 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 19 | . 5 . . . . . . . . 7 2 5 . . Combat Hostiles 2 | . . . . . . . . . . . 1 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10853 | . 761 695 . 1626 1140 621 557 . 1939 1200 629 732 341 612 Guns 2258 | . 390 . . 233 353 230 140 . 113 11 . . 341 447 Cannons 3682 | . . 695 . 849 753 391 417 . 577 . . . . . Explosions 1576 | . . . . 533 . . . . 1043 . . . . . Melee 3246 | . 371 . . . . . . . 206 1189 629 732 . 119 Ramming 91 | . . . . 11 34 . . . . . . . . 46 Kinetic 5136 | . 390 695 . 1082 1106 621 557 . 672 . . . . 13 Thermal 312 | . . . . 91 . . . . . . . . . 221 Explosive 1485 | . . . . 442 . . . . 1043 . . . . . Electromagnetic 148 | . . . . . . . . . 18 11 . . . 119 Impact 371 | . 371 . . . . . . . . . . . . . Slashing 2875 | . . . . . . . . . 206 1189 629 732 . 119 Piercing . | . . . . . . . . . . . . . . . Entropic 435 | . . . . . . . . . . . . . 341 94 Highest Corruption 14 | . . . . . 3 3 3 . 5 . . 11 11 14 Average Corruption 5 | . . . . . 1 3 3 . 4 . . 11 11 12 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 59 | . . . . . 5 18 2 . 3 . . 5 . 26 Message Errors 13 | . . . . . 1 6 1 . 1 . . 1 . 3 Matter Fused 15 | . . . . . 3 4 1 . . . . 1 . 6 Heat Flow Errors 13 | . . . . . . 3 . . 2 . . 2 . 6 Energy Discharges 3 | . . . . . . . . . . . . . . 3 Parts Fused 2 | . . . . . . 2 . . . . . . . . Data Loss (minor) 5 | . . . . . . 2 . . . . . 1 . 2 Data Loss (major) 4 | . . . . . . 1 . . . . . . . 3 Misfires 3 | . . . . . 1 . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1048 | . 175 13 . 51 12 26 . . 94 236 72 369 . . Projectiles 117 | . 54 13 . 12 12 26 . . . . . . . . Explosions 108 | . . . . 39 . . . . 69 . . . . . Melee 823 | . 121 . . . . . . . 25 236 72 369 . . Knockbacks 35 | . 4 9 . 6 9 1 4 . 2 . . . . . Impact 4 | . 3 . . . 1 . . . . . . . . . Kinetic 28 | . . 7 . 6 8 1 4 . 2 . . . . . Secondary 3 | . 1 2 . . . . . . . . . . . . Self-Inflicted Damage 86 | . . . . 58 . . . . 28 . . . . . Shots 6 | . . . . 3 . . . . 3 . . . . . Rammed 5 | . . . . 1 4 . . . . . . . . . Targets Rammed 42 | . . . 1 2 5 . . . . . . . . 34 Kicked 34 | . . . . . . . . . . . . . . 34 Crushed 3 | . . . 1 1 1 . . . . . . . . . Highest Temperature 253 | . 2 178 . 14 142 253 211 . 182 6 100 134 4 191 Average Temperature 58 | . 2 59 . 7 40 101 90 . 71 4 41 50 4 67 Received Heat Transfer 792 | . 75 9 . 198 . 126 117 . . 27 12 42 18 168 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 7 | . 6 . . . . . . . . . . . . 1 Combat Hostiles 3 | . 2 . . . . . . . . . . . . 1 Parts Fried 12 | . 11 . . . . . . . . . . . . 1 Impact Corruptions 10 | . 10 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . 1 Heat Transferred 800 | . . . . 100 . . . . . . . . . 700 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp War Pro Peak Influence 454 | . 181 258 27 356 222 . . 138 285 454 . . . . Initial 161 | . . 3 22 2 161 . . 138 100 149 . . . . Average 133 | . 65 117 26 203 116 . . 138 150 277 . . . . Maximum Alert Level 2 | . . 1 . 1 1 . . . 1 2 . . . . Low Security (%) 75 | . 100 66 100 48 94 . . 100 66 28 . . . . Level 1 22 | . . 33 . 51 5 . . . 33 53 . . . . Level 2 1 | . . . . . . . . . . 17 . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . Squads Dispatched 15 | . 2 1 . 3 2 . . . 2 5 . . . . Investigation 8 | . 1 1 . 1 1 . . . . 4 . . . . Extermination 1 | . . . . . 1 . . . . . . . . . Reinforcement 6 | . 1 . . 2 . . . . 2 1 . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp War Pro Distress Signals 6 | . 2 3 . . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 156 | . 24 12 3 20 10 5 12 . 17 9 3 7 9 25 Peak Tracking Total 9 | . 4 5 4 4 3 4 4 . 4 7 2 4 5 9 Tactical Retreats 27 | . 1 1 . 1 . . 5 . 2 4 1 3 . 9 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp War Pro Traps Triggered 3 | . 1 . . . 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . 5 . 6 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp War Pro Machines Disabled 1 | . . . . 1 . . . . . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp War Pro Machines Accessed 29 | . 5 2 . 3 2 . . 1 . 10 1 . 5 . Terminals 18 | . 5 1 . 3 1 . . 1 . 7 . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 . . 1 . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . Total Hacks 68 | . 17 3 . 8 3 . . 1 . 22 1 . 13 . Successful 44 | . 13 2 . 6 2 . . 1 . 6 1 . 13 . Failed 23 | . 3 1 . 2 1 . . . . 16 . . . . Catastrophic 6 | . 1 . . . 1 . . . . 4 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 35 | . 17 3 . 4 2 . . . . 6 . . 3 . Terminals 45 | . 17 2 . 8 2 . . 1 . 15 . . . . Fabricators 4 | . . . . . . . . . . 4 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 . . 1 . . . . 1 . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . . Terminal Hacks 31 | . 6 . . 4 1 . . 1 . 5 1 . 13 . Record 6 | . . . . 1 1 . . . . 2 . . 2 . Robot Analysis 2 | . 2 . . . . . . . . . . . . . Prototype ID Bank 12 | . 1 . . 1 . . . . . 1 . . 9 . Open Door 3 | . . . . . . . . . . . 1 . 2 . Open DSF 2 | . . . . . . . . 1 . 1 . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 7 2 . 2 1 . . . . . . . . . Terminals 10 | . 7 1 . 2 . . . . . . . . . . Track 1 | . . . . 1 . . . . . . . . . . Botnet 4 | . 2 1 . 1 . . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . 1 . . . . . . . . . Extract 2 | . . 1 . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 19 | . 4 1 . 3 1 . . 1 . 9 . . . . Full Trace Events 5 | . . . . 1 . . . . . 4 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . 169 . . . . Total Robot Build Rating 18 | . . . . . . . . . . 18 . . . . Part Schematics Acquired 4 | . . 2 . . 2 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp War Pro Total Allies 6 | . . . 3 . . . . . . 3 . . . . Largest Group 3 | . . . 3 2 . . . . . 3 . . . . Highest-Rated Group 90 | . . . 40 32 . . . . . 90 . . . . Highest-Rated Ally 30 | . . . 16 16 . . . . . 30 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 29 | . . . 2 25 . . . . . 2 . . . . Total Damage 454 | . . . 26 267 . . . . . 161 . . . . Kills 5 | . . . . 4 . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp War Pro Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . 1 . . . . 1 1 . 2 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp War Pro Turns Passed 7592 | . 1327 400 366 1070 847 893 215 30 239 506 325 304 383 687 Spaces Moved 6330 | 1 393 187 193 440 417 505 81 18 161 941 623 657 1111 602 Core 37 | . . . . . . . . . 1 . . . . 36 Treads 2213 | . 346 187 193 440 417 505 81 18 26 . . . . . Legs 346 | 1 35 . . . . . . . . . . . . 310 Wheels 17 | . 12 . . . . . . . 5 . . . . . Hover 30 | . . . . . . . . . 27 . . . . 3 Flight 3687 | . . . . . . . . . 102 941 623 657 1111 253 Fastest Speed 25 | 120 120 160 170 170 170 170 170 170 25 25 28 28 26 26 Average Speed 87 | 120 232 167 171 170 170 170 216 170 58 25 28 28 27 81 Slowest Speed 320 | 120 320 240 250 170 250 170 250 170 170 28 28 28 31 295 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . Exploration Rate (%) 47 | 2 70 19 67 39 11 72 13 1 81 32 75 83 90 58 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 5 | . 4 . . . . . . . . . 1 . . . Known Exits Taken 7 | . . 1 1 . . . . 1 . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 . . 1 1 1 1 . . . . . . . Scrap Searched 13 | . . . 2 . . 2 . . . . 2 4 . 3 Spaces Dug 40 | . 3 . . . 2 . . . . 20 2 13 . . Terrain Destroyed 144 | . 3 1 . 64 8 1 3 . 26 20 2 13 1 2 Melee 38 | . 3 . . . . . . . . 20 2 13 . . Projectile 20 | . . 1 . 4 8 1 3 . . . . . 1 2 AOE 86 | . . . . 60 . . . . 26 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp War Pro Total 7811 | . 729 239 226 693 494 515 96 18 259 1144 755 734 1179 730 Wait 893 | . 272 11 23 186 14 . 1 . 28 122 120 47 50 19 Move 6313 | . 392 186 192 439 416 504 80 17 160 940 622 655 1108 602 Hop 1 | . . . . . . . . . . . . . 1 . Pick Up 54 | . 7 7 1 9 8 . . . 6 10 1 2 2 1 Fast Attach 66 | . 3 4 1 3 4 . . . 15 9 1 2 6 18 Attach 30 | . . 3 1 2 2 . . 1 11 2 . 3 . 5 Detach 9 | . 1 1 1 . . . . . 1 2 . . . 3 Swap 30 | . 6 3 4 5 2 . 1 . . 5 2 . . 2 Drop 69 | . 3 8 2 9 10 . . . 7 20 1 3 3 3 Fire 211 | . 26 16 . 38 33 11 14 . 29 1 . . 8 35 Melee 92 | . 19 . . . . . . . 2 33 8 21 1 8 Ram . | . . . . . . . . . . . . . . . Kick 34 | . . . . . . . . . . . . . . 34 Crush 8 | . . . 1 2 5 . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . 1 . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Build established: Mutant 362 | -10/Materials | Central database locked down 750 | -10/Materials | Discovered new exit (range 11) 908 | -10/Materials | Discovered new exit (range 16) 1009 | -10/Materials | Discovered new exit (range 13) 1032 | -10/Materials | Learned location of Recycling (-9) 1154 | -10/Materials | Learned 4 Recycling zone layouts 1192 | -10/Materials | Learned 2 Mines zone layouts 1229 | -10/Materials | Learned 4 Recycling zone layouts 1328 | -10/Materials | Entered another Materials area 1328 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1329 | -9/Materials | Identified exit to Mines 1329 | -9/Materials | Identified exit to Storage 1626 | -9/Materials | Build established: Gunner 1728 | -9/Materials | Entered Mines 1729 | -9/Mines | Identified exit to Materials 1901 | -9/Mines | Discovered exit to Materials (range 8) 1903 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1982 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2043 | -9/Mines | Learned Materials stockpile data 2081 | -9/Mines | Assembled infested the area 2094 | -9/Mines | Entered Materials 2094 | -8/Materials | Accompanied by 2 allies 2094 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3156 | -8/Materials | Discovered new exit (range 3) 3164 | -8/Materials | Entered Factory 3164 | -7/Factory | Evolved 2 slots: Utility x2 3441 | -7/Factory | Build established: Tank 3947 | -7/Factory | Discovered new exit (range 9) 4011 | -7/Factory | Entered Lower Caves 4506 | -7/Lower Caves | Learned Factory stockpile data 4719 | -7/Lower Caves | Ambushed by wild Derelicts 4892 | -7/Lower Caves | Discovered new exit (range 8) 4904 | -7/Lower Caves | Entered another Lower Caves area 4913 | -7/Lower Caves | Discovered new exit (range 11) 5119 | -7/Lower Caves | Entered Factory 5119 | -6/Factory | Evolved 2 slots: Propulsion x2 5149 | -6/Factory | Identified exit to DSF 5149 | -6/Factory | Entered DSF 5188 | -6/DSF | Additional patrols routed to DSF 5203 | -6/DSF | Build established: Gunner 5299 | -6/DSF | Released all parts (8) 5318 | -6/DSF | Lost 9 parts (1p4n1u3w) 5335 | -6/DSF | Sterilization system engaged 5355 | -6/DSF | Ambient heat levels rising (+10) 5370 | -6/DSF | Ambient heat levels rising (+10) 5380 | -6/DSF | Discovered new exit (range 15) 5385 | -6/DSF | Ambient heat levels rising (+10) 5388 | -6/DSF | Entered Factory 5388 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5791 | -5/Factory | Fabricated B-60 Warrior? 5875 | -5/Factory | Discovered new exit (range 15) 5891 | -5/Factory | Identified exit to Upper Caves 5894 | -5/Factory | Entered Upper Caves 5900 | -5/Upper Caves | Met a Warlord Commander 5901 | -5/Upper Caves | Learned location of Warlord (-5) 5902 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 5905 | -5/Upper Caves | Found Encrypted Comm Array 6078 | -5/Upper Caves | Build established: Sprinter 6087 | -5/Upper Caves | Learned Factory interactive machine intel 6159 | -5/Upper Caves | Spotted B-75 Beast 6211 | -5/Upper Caves | Attracted the attention of an 0b10 base 6216 | -5/Upper Caves | Discovered new exit (range 10) 6218 | -5/Upper Caves | Identified exit to Upper Caves 6219 | -5/Upper Caves | Entered another Upper Caves area 6235 | -5/Upper Caves | Spotted B-75 Beast 6243 | -5/Upper Caves | Discovered new exit (range 9) 6246 | -5/Upper Caves | Identified exit to Factory 6279 | -5/Upper Caves | Learned location of 1 exit from Factory 6347 | -5/Upper Caves | Crushed by falling debris 6348 | -5/Upper Caves | System corruption reached 10% 6378 | -5/Upper Caves | Lost 4 parts (1p3u) 6498 | -5/Upper Caves | Discovered new exit (range 8) 6516 | -5/Upper Caves | Identified exit to Warlord 6523 | -5/Upper Caves | Entered Warlord 6533 | -5/Warlord | System corruption cleaned by Quarantine Array 6587 | -5/Warlord | Visited the Vortex Lab 6590 | -5/Warlord | Found Prototype Energy Gun 6590 | -5/Warlord | Identified Vortex Rifle 6593 | -5/Warlord | Found Prototype Energy Gun 6593 | -5/Warlord | Identified Vortex Shotgun 6610 | -5/Warlord | Warlord's base attacked by MAIN.C 6667 | -5/Warlord | Opened side exit 6757 | -5/Warlord | Met Warlord 6835 | -5/Warlord | Warlord forces counterattacked 6901 | -5/Warlord | Discovered new exit (range 11) 6906 | -5/Warlord | Identified exit to Proximity Caves 6906 | -5/Warlord | Entered Proximity Caves 6921 | -4/Proximity Caves | Lost 7 allies 6946 | -4/Proximity Caves | Lost 3 parts (2p1n) 7032 | -4/Proximity Caves | Lost 11 parts (3p6n2w) 7141 | -4/Proximity Caves | Lost 4 parts (1p3n) 7276 | -4/Proximity Caves | Build established: Scavenger-Mutant 7291 | -4/Proximity Caves | Learned Research emergency access door positions 7475 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7550 | -4/Proximity Caves | Core integrity fell below 50% 7580 | -4/Proximity Caves | Core integrity fell below 20% 7593 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07516_ Tesla Rifle destroyed. 07517_ Kicked G-67 Veteran out of the way. 07518_ Kicked G-67 Veteran. 07519_ VTOL Module destroyed. 07519_ Kicked G-67 Veteran. 07530_ Kicked G-67 Veteran out of the way. 07531_ Kicked G-67 Veteran. 07534_ Antigrav System destroyed. 07535_ Kicked G-67 Veteran. 07546_ Imp. Core Shielding destroyed. 07547_ Arm. Leg destroyed. 07562_ System corrupted: Energy discharge (-31). 07569_ S-27 Virus destroyed. 07572_ VTOL Module destroyed. 07575_ Acquired Autogun. 07577_ Autogun destroyed. 07578_ System corrupted: Energy discharge (-27). 07579_ S-27 Virus destroyed. 07581_ Authchip [Propulsion] destroyed. 07583_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #??????????####????????????????????????????? | | ##??????????# ????????????????????????????? | | ########????# #????????????????????????????? | | #????# #????????????????????????????? | | #????# #????????????????????????????? | | #????# #????????????????????????????? | | ## #????# #????????????????????????????? | | ### #????# #????????????????????????????? | | ### ##?#### ##????????##?????????????????? | | #??# ##????## ##????????????????? | | ##??# #???# ##???????????????? | | = ##???# #### #???????????????? | | %%* ####??###s @ #???????????????? | | ##????## s ###???????????????? | | ####### g ### #?????????????????? | | g s #?# #????????????????? | | % #??# #???????????????? | | = ######## #???# #???????????????? | | ###?# ### #????# #??????????????? | | ##???# #?????## ?????????????? | | ###### ##??????# ????????????? | | #??????? ##???????????? | | ##???????? ##????????????? | | ## ## #??????????#?????????????? | | ## #####?## ##???????????????###??????? | | ##?##??????### ####?????????????# ##?????? | | ##????????????### #?????????????# ##????? | | ????????????????# #?????????????# #????? | | ????????????????# #?????????????# #????? | | #??###??????????# ## #?######????## #????? | | #?# ##?#? ????# ##??#?# ###### #????? | | #? ### ??## #??????# ## ##???? | | ## #?# #??????# ## ##??? | | # #?# #?###### ## ???? | | ### ### ### #???? | | ## % #### ##?# #???? | | ## %%%% ##??# #??# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 27 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Additional Mass Support 6 Armor Coverage 450 Core Shielding 30 Weapon Cycling 15 Evasion (%) 76 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Sensor Array | -9/Materials | Extracted Cooling System | -9/Materials | Extracted Imp. Field Recycling Unit | -7/Factory | Extracted Arc Projector | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ B-60 Warrior | x3 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Charge!!! Dodgeball, But With Guns Challenges ------------ None Game ------ Seed FocalNuclearCannon Manual? 0 Play Time 01:39:55 Cumulative 56.5 hours Start 2024.11.15 @ 10:12:52 End 2024.11.15 @ 11:53:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8ae1568-bab4-4648-b96e-27a5888209c8