Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2023.12.23 @ 14:30:41 Player: kasaphescent Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (201) 1005 Value Destroyed (11695) 11695 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (9814) 9814 TOTAL SCORE: 31634 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4364 Follower Combat Kills 364 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Win 3000 Friendly Fire -214 Cogmind --------- Core Integrity 1270/1600 Matter 241/300 Energy 86/100 System Corruption 5% Temperature Cool (3) Movement Treading (225) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Armored Heavy Treads Biometal Heavy Treads > --- UTILITY (11) ----- Advanced Cooling System Huge Storage Unit Enhanced Optical Array Experimental Armor Integrity Analyzer Layered Heavy Armor Plating > --- WEAPON (4) ------- Heavy Quantum Rifle Omega Cannon > --- INVENTORY (25) --- Matter Compressor (126) Improved Matter Compressor (300) Hardened Heavy Armor Plating Experimental Focal Shield Cooled Plasma Rifle Quantum Rifle Quantum Rifle Vortex Rail (40) High-powered Disruptor Cannon Vortex Driver (30) Railgun Railgun Neutron Missile Launcher Neutron Missile Launcher Dirty Datajack (20) Lance Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Advanced Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Triangulator Enhanced Optical Array Experimental Armor Integrity Analyzer Improved Weapon Cycler Layered Heavy Armor Plating Experimental Focal Shield Improved Thermal Shield Advanced Force Field > --- WEAPON ----------- Heavy Quantum Rifle Cooled Nova Cannon Omega Cannon > --- INVENTORY -------- Biometal Heavy Treads Matter Compressor Improved Matter Compressor Hardened Heavy Armor Plating Layered Heavy Armor Plating Cooled Plasma Rifle Quantum Rifle Quantum Rifle Vortex Rail High-powered Disruptor Cannon Vortex Driver Railgun Railgun Neutron Missile Launcher Neutron Missile Launcher Dirty Datajack Lance [Rating: 219] Favorites ----------- Power Vortex Chain Reactor Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Vortex Chain Reactor Propulsion Armored Huge Wheel Treads Advanced Treads Wheel Armored Huge Wheel Utility Triangulator Device Triangulator Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Coil Gun Energy Gun Beamcaster Energy Cannon Cooled Nova Cannon Ballistic Gun Coil Gun Ballistic Cannon Omega Cannon Launcher Neutron Missile Launcher Impact Weapon Makeshift Hammer Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Slots Evolved 18 | . . 2 . 2 2 2 . . . . 2 . . . . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . 2 . . . . . . . . . . . . . . 2 . . 2 Utility 9 | . . . . . 2 2 . . . . 2 . . . . 1 . . 2 . Weapon 2 | . . . . 2 . . . . . . . . . . . . . . . . Parts Attached 167 | 6 4 10 10 18 8 10 . 4 . 3 6 4 1 5 2 9 14 17 8 28 Power 10 | 1 1 2 . 1 1 2 . . . 1 . . . . . 1 . . . . Engine 7 | 1 1 2 . 1 . 1 . . . 1 . . . . . . . . . . Core 2 | . . . . . 1 1 . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 . . . . Propulsion 25 | 2 . 5 3 4 1 . . 1 . . 1 . . . . . 2 . 3 3 Treads 17 | 1 . 2 3 2 . . . 1 . . . . . . . . 2 . 3 3 Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 8 | 1 . 3 . 2 1 . . . . . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 56 | 1 3 1 1 3 3 4 . 1 . 1 5 2 . 4 . 4 4 7 3 9 Device 28 | . 1 . 1 2 2 2 . . . . 1 1 . 2 . 2 3 5 1 5 Storage 7 | 1 2 . . . . . . . . . 2 . . . . 1 . 1 . . Processor 5 | . . . . . . . . . . 1 1 1 . 1 . . . . . 1 Hackware 1 | . . . . . . 1 . . . . . . . . . . . . . . Protection 15 | . . 1 . 1 1 1 . 1 . . 1 . . 1 . 1 1 1 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 76 | 2 . 2 6 10 3 4 . 2 . 1 . 2 1 1 2 4 8 10 2 16 Energy Gun 26 | . . 1 . 5 . 1 . . . 1 . 1 1 . . 1 4 2 1 8 Energy Cannon 4 | . . . 2 . . . . . . . . . . . . . . 2 . . Ballistic Gun 26 | 2 . 1 3 5 3 3 . 2 . . . . . 1 1 1 2 2 . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . 1 . . Launcher 16 | . . . 1 . . . . . . . . 1 . . 1 1 2 1 1 8 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 1 . 2 1 1 . . . . . . 1 3 . 3 2 5 . . Parts Lost 38 | . . 6 6 5 . . . 4 . 2 . . 1 . . 1 . 1 . 12 Power 3 | . . . . 1 . . . . . 1 . . . . . . . . . 1 Propulsion 13 | . . 3 3 2 . . . 1 . 1 . . . . . . . . . 3 Utility 12 | . . 1 1 . . . . 1 . . . . . . . 1 . 1 . 7 Weapon 10 | . . 2 2 2 . . . 2 . . . . 1 . . . . . . 1 Highest Loss Streak 11 | . . 5 5 4 . . . 4 . 2 . . 1 . . 1 . 1 . 11 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 80 | . 98 90 90 85 83 79 86 86 86 84 82 82 81 82 82 78 79 80 75 71 Engine 2 | . 14 11 11 9 2 . . . . 1 5 5 5 5 5 . . . . . Core 1 | . . . . . 4 6 6 6 6 4 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 5 4 4 4 3 Treads 10 | . 14 21 27 9 15 13 13 13 13 11 3 . . . . . 9 9 11 15 Wheel 7 | . 14 17 16 13 7 6 6 6 6 6 6 11 11 11 11 10 9 9 3 . Device 16 | . 13 5 2 8 7 6 13 13 13 13 17 12 17 17 17 18 18 22 25 23 Storage 5 | . 14 11 11 9 7 6 6 6 6 6 5 5 5 5 5 5 4 4 4 4 Processor 5 | . . . . . . . . . . 5 5 9 11 11 11 10 9 9 8 8 Protection 5 | . . 1 . . 7 9 13 13 13 6 11 10 5 4 5 7 4 3 4 3 Energy Gun 7 | . . 4 1 22 14 2 6 3 . 4 5 4 10 11 11 10 8 6 3 3 Energy Cannon 1 | . . . 2 . . . . . . . . . . . . . . 1 4 3 Ballistic Gun 11 | . 28 17 17 12 15 23 20 22 26 21 17 17 11 11 10 9 9 2 . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . 2 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 219 | 10 48 52 53 62 82 90 90 92 92 92 144 145 137 137 137 167 167 188 200 219 Greatest Support 265 | 10 10 26 26 56 28 28 28 28 28 28 56 56 56 56 56 56 56 56 190 265 Greatest Overweight (x) 7 | 1 4 3 5 5 2 3 3 3 3 3 5 2 2 2 2 2 2 3 7 1 Average Overweight (x) 2 | . 1 1 2 1 2 2 3 3 3 3 2 2 2 2 2 2 2 2 1 . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 14 20 20 20 20 20 20 20 20 20 22 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 10 12 12 20 20 20 20 20 15 20 20 22 24 25 25 25 25 25 25 24 Average Carried 20 | 3 7 9 10 19 19 18 19 18 15 18 18 20 22 24 25 22 24 24 23 21 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 9 12 10 20 20 19 20 15 15 19 19 22 24 25 25 24 25 25 23 18 Class Distribution -------------------- 52% | Tank 26% | Gunner 8% | Mutant 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Tank | -7/Factory Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Gunner | -5/Proximity Caves Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Warlord Gunner | -4/Proximity Caves Tank | -4/Factory Tank | -3/Research Tank | -3/Testing Tank | -2/Research Tank | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Matter Collected 8106 | 206 138 102 139 319 308 199 336 193 . 391 . 265 35 50 24 443 646 875 737 2700 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 9168 | . 295 223 360 772 356 52 11 66 . 164 . 206 53 . 390 522 1049 427 648 3574 Parts 405 | . 19 23 18 34 14 6 . 3 . 10 . 11 4 . 12 9 62 23 25 132 Haulers Intercepted 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Recyclers Shooed 3 | . . . . 2 . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . 3 . 8 . 10 3 . 7 . . . . . Prevented 4 | . . . . . . . . 4 . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Combat Hostiles Destroyed 187 | . 7 12 10 17 6 . 1 2 . 3 . 4 1 . 6 6 16 13 15 68 Guns 87 | . 7 12 7 16 6 . 1 2 . 3 . 2 1 . 2 3 11 3 2 9 Cannons 42 | . . . . . . . . . . . . . . . . . . 10 10 22 AOE 51 | . . . 1 . . . . . . . . 2 . . 3 2 5 . 3 35 Classes Destroyed 23 | . 1 2 1 1 2 1 1 1 . . . . . . 1 2 2 1 3 4 Worker 4 | . . 1 . . . . . . . . . . . . . . 2 . . 1 Builder 6 | . . . . . 1 1 . . . . . . . . . . 1 . . 3 Hauler 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Recycler 3 | . . . . . . . . . . . . . . . . 1 . . . 2 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 Operator 3 | . . . . . 1 1 . . . . . . . . . . 1 . . . Watcher 1 | . . . . . . . . . . . . . . . . . 1 . . . Swarmer 34 | . . 11 3 3 . . . . . . . 1 . . . . 3 . 4 9 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . 2 Grunt 67 | . 7 1 6 10 4 . . . . . . 1 . . 3 . 5 3 . 27 Brawler 8 | . . . . . . . . . . . . . . . . 1 1 . . 6 Duelist 6 | . . . 1 . . . . . . . . . . . . 1 1 . . 3 Protector 3 | . . . . . . . . . . . . . . . . . 1 . . 2 Researcher 1 | . . . . . . . . . . . . . . . . . . 1 . . Sentry 14 | . . . . 4 2 . . . . . . 1 . . 1 . 2 . 2 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . . 1 . Hunter 20 | . . . . . . . . 2 . 2 . . 1 . . 4 . 2 4 5 Programmer 20 | . . . . . . . . . . . . . . . 2 . 3 8 . 7 Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 Q-Series 4 | . . . . . . . . . . . . . . . . . . . . 4 Behemoth 4 | . . . . . . . 1 . . 1 . 1 . . . . . . 1 . Striker 2 | . . . . . . . . . . . . . . . . . . . 2 . Executioner 1 | . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 20 | . 3 5 5 8 2 3 1 2 . 2 . 3 1 . 3 2 5 3 7 20 Combat Bots Only 19 | . 3 5 5 8 2 . 1 2 . 2 . 3 1 . 3 2 3 3 7 19 Max Kills in Single Turn 5 | . 1 1 2 1 2 1 1 1 . 1 . 1 1 . 2 2 3 1 3 5 Gunslinging 1 | . . . 1 . . . . . . . . . . . 1 1 1 . . . Exploded 4 | . . . 1 . . . . . . . . 1 . . 2 2 3 . 3 4 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Hostile Shots Fired 1382 | . 29 99 68 96 62 11 70 36 . 72 . 16 6 . 20 44 57 101 83 512 Missed 388 | . 6 26 11 20 31 4 29 4 . 28 . 7 . . 9 11 24 41 26 111 Damage Taken 14492 | . 256 639 754 1183 276 201 561 405 . 1011 . 203 107 . 137 320 444 800 582 6613 Core 1069 | . 76 113 115 104 . . 28 58 . 83 . 55 . . . 19 25 63 . 330 Absorbed by Shields 2553 | . . . . . . . . . . . . . . . 90 239 288 352 515 1069 Reduced by Siege Mode 411 | . . . . . . . . . . . . . . . . . . . . 411 Redirected to Shielding 50 | . . . 50 . . . . . . . . . . . . . . . . . Ignored by Resistances 1738 | . . . . . . . . . . . . . . . . . 24 53 389 1272 Regen/Repaired (Parts) 293 | . . . . . . . . . . . . . . 293 . . . . . . Core Remaining (%) 85 | 100 69 . 43 81 100 . . . . 80 . . . . 94 98 . 93 100 79 Volleys Fired 441 | . 22 29 33 39 13 8 7 8 . 22 . 8 2 . 6 18 33 39 39 115 Largest 4 | . 2 2 2 4 4 4 4 4 . 4 . 4 4 . 4 4 4 4 3 3 Hottest 230 | . 40 60 100 216 181 164 164 164 . 163 . 163 163 . 162 162 181 196 230 230 Shots Fired 1140 | . 44 58 58 151 52 32 28 32 . 88 . 23 7 . 15 70 117 64 83 218 Gun 883 | . 44 58 50 151 52 32 28 32 . 88 . 20 7 . 13 70 114 29 29 66 Cannon 222 | . . . 1 . . . . . . . . . . . . . . 35 53 133 Launcher 35 | . . . 7 . . . . . . . . 3 . . 2 . 3 . 1 19 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 664 | . 44 47 41 88 28 26 21 30 . 73 . 15 5 . 6 36 73 37 26 68 Thermal 409 | . . . 1 63 24 6 7 2 . 15 . 5 2 . 7 34 38 18 56 131 Explosive 28 | . . . . . . . . . . . . 3 . . 2 . 3 . 1 19 Electromagnetic 27 | . . 11 16 . . . . . . . . . . . . . . . . . Entropic 12 | . . . . . . . . . . . . . . . . . 3 9 . . Robot Hit Streak 44 | . 9 8 11 17 10 9 10 8 . 18 . 8 4 . 6 13 10 31 14 44 Robot Miss Streak 6 | . 2 2 6 3 2 6 3 5 . 4 . 1 1 . 2 3 2 2 2 3 Penetration Max 1 | . . . . . . 1 . . . . . . . . . 1 1 . . . Secondary Targets 13 | . . 5 2 3 . . . . . . . . . . 1 1 1 . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . 1 1 1 . . . Shots Hit Robots 816 | . 32 35 38 105 39 26 24 24 . 68 . 18 4 . 11 47 80 47 58 160 Core Hits 454 | . 17 17 17 49 17 23 16 17 . 19 . 10 3 . 13 21 52 17 22 124 Critical Kills 6 | . 1 . . . . . . . . . . . . . 1 1 1 . . 2 Critical Parts Destroyed 6 | . . . . . . . . . . . . . . . . 2 2 2 . . Critical Strikes 45 | . 1 . . 5 2 . . . . 2 . . . . 3 8 5 7 6 6 Burn 18 | . . . . 5 2 . . . . 2 . . . . 2 5 2 . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . 2 Destroy 8 | . 1 . . . . . . . . . . . . . 1 3 2 1 . . Blast 15 | . . . . . . . . . . . . . . . . . . 5 6 4 Detonate 2 | . . . . . . . . . . . . . . . . . 1 1 . . Melee Attacks 6 | . . . . . . . . . . . . . . . . 3 . 3 . . Impact 3 | . . . . . . . . . . . . . . . . 3 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . . . . . . . . 3 . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37152 | . 253 358 631 1439 699 787 635 300 . 1341 . 630 75 . 536 1435 3330 3627 4160 16916 Guns 13495 | . 253 329 296 1439 699 495 635 300 . 1341 . 387 75 . 239 1128 2273 576 757 2273 Cannons 12157 | . . . . . . . . . . . . . . . . . . 2968 2826 6363 Explosions 11488 | . . 29 335 . . 292 . . . . . 243 . . 297 307 1057 83 577 8268 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 12 | . . . . . . . . . . . . . . . . . . . . 12 Kinetic 15667 | . 253 237 207 495 327 387 419 243 . 1064 . 298 53 . 102 588 1410 3004 2195 4385 Thermal 10481 | . . 29 . 944 372 400 216 57 . 277 . 89 22 . 137 847 894 381 1388 4428 Explosive 9916 | . . . . . . . . . . . . 243 . . 297 . 899 . 577 7900 Electromagnetic 707 | . . 92 424 . . . . . . . . . . . . . . . . 191 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 369 | . . . . . . . . . . . . . . . . . 127 242 . . Highest Corruption 7 | . . . . . 3 . . . . . . . . . . . 3 7 . 5 Average Corruption 3 | . . . . . 2 . . . . . . . . . . . 2 3 . 4 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . 5 . . Corruption Blocked 52 | . . . . . . . . . . . . . . . . . . . 52 . Effects 64 | . . . . . 9 . . . . . . . . . . . 4 13 . 38 Message Errors 9 | . . . . . 1 . . . . . . . . . . . . 3 . 5 Matter Fused 14 | . . . . . 4 . . . . . . . . . . . 1 4 . 5 Heat Flow Errors 5 | . . . . . . . . . . . . . . . . . . . . 5 Energy Discharges 10 | . . . . . 1 . . . . . . . . . . . 1 1 . 7 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . 4 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . 1 . . . . . . . . . . . 1 2 . 5 Data Loss (major) 5 | . . . . . 1 . . . . . . . . . . . 1 2 . 1 Misfires 3 | . . . . . . . . . . . . . . . . . . 1 . 2 Alerts 1 | . . . . . 1 . . . . . . . . . . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2302 | . . . . . . 46 . . . . . 5 . . . . . 913 419 919 Projectiles 1649 | . . . . . . . . . . . . . . . . . . 913 338 398 Explosions 653 | . . . . . . 46 . . . . . 5 . . . . . . 81 521 Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 46 | . . . . . . . . . . . . . . . . . . 10 13 23 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 45 | . . . . . . . . . . . . . . . . . . 9 13 23 Secondary 1 | . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 285 | . . . 16 . . 71 . . . . . . . . . . . . . 198 Shots 4 | . . . 1 . . 1 . . . . . . . . . . . . . 2 Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 415 | . 18 32 24 406 217 135 182 44 . 128 . 78 18 . 18 336 187 252 334 415 Average Temperature 91 | . 7 14 7 151 85 43 106 20 . 59 . 37 12 . 12 156 44 67 119 101 Received Heat Transfer 2129 | . 144 72 258 531 108 36 72 . . 84 . 30 . . 37 . 111 16 20 610 Effects 5 | . . . . 4 . . . . . . . . . . . 1 . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . . Interference 2 | . . . . 2 . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . . . . . Siege Activations 9 | . . . . . . . . . . . . . . . . . . . 1 8 Total Turns 227 | . . . . . . . . . . . . . . . . . . . 31 196 Longest Duration 66 | . . . . . . . . . . . . . . . . . . . 31 66 Robots Corrupted 2 | . . . 2 . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . 3 . . . . . . . . . . . . . . 1 . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . 1 . . Robots Melted 5 | . . . . 1 . . . . . . . . . . 1 1 . . . 2 Combat Hostiles 5 | . . . . 1 . . . . . . . . . . 1 1 . . . 2 Parts Melted 39 | . . . . 5 7 . . . . 1 . 1 . . 3 5 5 1 3 8 Heat Transferred 13991 | . . 50 . 2220 851 450 450 125 . 592 . 148 37 . 372 1705 1386 522 1258 3825 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . . . . . . . . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Peak Influence 3226 | . 185 333 309 485 283 304 . . . . . . . . . 589 585 433 801 3226 Initial 476 | . . 78 129 120 177 122 . . . . . . . . . 394 176 296 243 476 Average 519 | . 70 217 229 307 170 196 . . . . . . . . . 442 413 287 572 1277 Maximum Alert Level 5 | . . 1 1 2 1 1 . . . . . . . . . 2 2 2 3 5 Low Security (%) 23 | 100 100 41 56 18 65 42 . . . . 100 . . . . . 10 11 . . Level 1 31 | . . 58 43 72 34 57 . . . . . . . . . 49 12 84 16 . Level 2 26 | . . . . 8 . . . . . . . . . . . 50 77 3 58 31 Level 3 7 | . . . . . . . . . . . . . . . . . . . 25 20 Level 4 4 | . . . . . . . . . . . . . . . . . . . . 23 Level 5 1 | . . . . . . . . . . . . . . . . . . . . 9 High Security 3 | . . . . . . . . . . . . . . . . . . . . 15 Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 2 . 1 1 3 2 . . . . . . . . . 4 3 2 1 25 Investigation 5 | . 2 . . . 1 . . . . . . . . . . 1 . . . 1 Extermination 4 | . . . . . . . . . . . . . . . . . 1 1 . 2 Reinforcement 10 | . . . 1 1 . 2 . . . . . . . . . . . 1 1 4 Assault 16 | . . . . . . . . . . . . . . . . . 2 . . 14 Garrison 9 | . . . . . 2 . . . . . . . . . . 3 . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 4 | . . . 1 1 . . . . . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Distress Signals 16 | . 1 1 . . . . . . . . . . . 1 . . 1 . 9 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 292 | . 9 18 10 23 14 10 4 2 . 3 . 3 1 10 9 6 31 18 25 96 Peak Tracking Total 18 | . 5 7 3 8 4 5 3 2 . 2 . 3 1 18 5 2 8 3 7 14 Tactical Retreats 8 | . . 1 . 1 1 . . . . . . . . . 1 . 1 . 1 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Traps Triggered 5 | . 2 . . . 2 . . . . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . 2 . . . 2 . 13 . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Machines Disabled 33 | . . . . . . 6 . . . . . . . . . 5 . 8 3 11 Max in Single Turn 5 | . . . . . . 5 . . . . . . . . . 4 . 2 1 2 Garrison Access 5 | . . . . . . . . . . . . . . . . . . . 2 3 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Machines Accessed 25 | . 1 1 . 2 4 1 . . 4 . . . . 2 . 2 1 2 . 5 Terminals 11 | . . 1 . 2 2 . . . . . . . . . . . . 2 . 4 Fabricators 3 | . . . . . 1 1 . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . . . . 1 . . . 1 Total Hacks 73 | . 1 1 . 7 11 2 . . 30 . . . . 2 . 3 2 6 . 8 Successful 46 | . 1 1 . 1 4 1 . . 30 . . . . 2 . 1 . 4 . 1 Failed 27 | . . . . 6 7 1 . . . . . . . . . 2 2 2 . 7 Catastrophic 5 | . . . . . 2 . . . . . . . . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 19 | . . 1 . . 5 1 . . . . . . . 1 . . 2 3 . 6 Terminals 27 | . . 1 . 7 6 . . . . . . . . . . . . 6 . 7 Fabricators 6 | . . . . . 2 2 . . . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 3 . . . . . . . . . . 2 . . . 1 Terminal Hacks 37 | . . 1 . 1 1 . . . 30 . . . . 2 . . . 2 . . Record 11 | . . . . . . . . . 11 . . . . . . . . . . . Part Schematic 11 | . . 1 . . . . . . 10 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . 2 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 1 1 . . . . . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . . . . 1 . . . . Report Inventory 2 | . 1 . . . . . . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . 2 . . . . . . . . . . . . 2 . 1 Terminals 5 | . . . . . 2 . . . . . . . . . . . . 2 . 1 Botnet 5 | . . . . . 2 . . . . . . . . . . . . 2 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . . . . 2 4 1 . . . . . . . . . 1 1 2 . 5 Full Trace Events 2 | . . . . . 1 . . . . . . . . . . 1 . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 6 . . . . . . . . 1 . . Robots Built 3 | . . . . . . 3 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 50 | . . . . . . 50 . . . . . . . . . . . . . . Total Robot Build Rating 15 | . . . . . . 15 . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . 1 . . . . . . 10 . . . . . . . . 3 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . . . . . . . 3 5 Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . 3 1 Programmers 4 | . . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . 1 . . . . . . . . 5 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Total Allies 9 | . . . . . 1 3 . . . . . . . 5 . . . . . . Largest Group 5 | . . . . . 1 4 1 . . . . . . 5 2 2 2 . . . Highest-Rated Group 269 | . . . . . 32 119 29 . . . . . . 269 130 130 127 . . . Highest-Rated Ally 65 | . . . . . 32 32 29 . . . . . . 65 65 65 65 . . . Total Orders 2 | . . . . . . . . . . . . . . 2 . . . . . . STAY 1 | . . . . . . . . . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 57 | . . . . . 8 32 . . . . . . . 17 . . . . . . Total Damage 1880 | . . . . . 368 640 . . . . . . . 872 . . . . . . Kills 14 | . . . . . 3 7 . . . . . . . 4 . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . 2 . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 1 . 1 . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Turns Passed 10973 | 44 276 230 336 645 659 521 508 567 116 491 244 388 269 733 268 422 774 786 1092 1604 Spaces Moved 6284 | 38 167 104 191 368 418 283 309 359 81 279 163 272 199 497 188 256 485 446 476 705 Core 7 | 7 . . . . . . . . . . . . . . . . . . . . Treads 952 | . . . . . . . . . . . . . . . . . . . 247 705 Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 5325 | 31 167 104 191 368 418 283 309 359 81 279 163 272 199 497 188 256 485 446 229 . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 105 105 100 130 130 145 145 145 145 130 130 130 130 130 130 130 130 145 153 Average Speed 141 | 78 109 116 123 121 130 144 145 145 145 145 143 130 130 130 130 130 130 138 195 167 Slowest Speed 241 | 100 140 145 155 155 130 145 145 145 145 145 175 130 130 130 130 130 130 145 241 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 27 14 50 43 14 7 56 52 70 48 6 58 51 64 42 12 14 47 22 30 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . . . . . . 1 . . 1 . 1 . . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . 1 . 1 . Scrap Searched 13 | . . . . . . . 2 3 . 2 . 1 3 . 2 . . . . . Spaces Dug 78 | . . . . . . . . . . . . . . . . 3 . 4 2 69 Terrain Destroyed 637 | . . 3 . . . 21 . 1 . 1 . 26 . . 39 37 64 21 28 396 Melee 5 | . . . . . . . . . . . . . . . . 3 . 2 . . Projectile 69 | . . . . . . . . 1 . 1 . . . . 1 3 6 12 17 28 AOE 563 | . . 3 . . . 21 . . . . . 26 . . 38 31 58 7 11 368 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Total 7662 | 49 225 165 239 496 504 379 351 386 80 310 174 289 204 588 200 311 577 572 584 979 Wait 487 | . 27 4 3 29 41 58 33 14 . . . 3 . 2 5 20 23 49 53 123 Move 6263 | 37 166 103 190 367 417 282 308 358 80 278 162 271 198 496 187 255 484 445 475 704 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 101 | 6 3 12 3 22 4 7 2 1 . 5 3 2 3 8 . 1 8 6 2 3 Fast Attach 51 | 6 1 4 1 5 4 5 . . . 1 . 1 . 4 . 2 5 3 3 6 Attach 50 | . . 6 5 8 1 2 . 4 . 1 3 . 1 . . 5 3 4 3 4 Detach 22 | . . 2 . 2 . 2 . . . 1 1 1 . 1 . 4 2 4 . 2 Swap 66 | . 3 . 4 5 3 3 . . . 1 3 3 . 1 2 2 6 10 2 18 Drop 98 | . 3 5 . 19 9 12 1 1 . 1 2 . . 12 . 1 13 9 7 3 Fire 441 | . 22 29 33 39 13 8 7 8 . 22 . 8 2 . 6 18 33 39 39 115 Melee 6 | . . . . . . . . . . . . . . . . 3 . 3 . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 8 | . . . . . 8 . . . . . . . . . . . . . . . Rewire 68 | . . . . . 4 . . . . . . . . 64 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research -3/Testing -2/Research (discovered 2 exits: *Acc / [*Qua]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 321 | -10/Materials | Entered another Materials area 321 | -9/Materials | Evolved 2 slots: Propulsion x2 509 | -9/Materials | Lost 5 parts (2n1u2w) 542 | -9/Materials | Discovered new exit (range 9) 551 | -9/Materials | Entered Mines 617 | -9/Mines | Lost 5 parts (2n1u2w) 738 | -9/Mines | Core integrity fell below 50% 864 | -9/Mines | Discovered new exit (range 15) 887 | -9/Mines | Entered Materials 887 | -8/Materials | Evolved 2 slots: Weapon x2 1100 | -8/Materials | Lost 4 parts (2n2w) 1101 | -8/Materials | Destroyed 8 combat bots 1494 | -8/Materials | Build established: Gunner 1518 | -8/Materials | Discovered new exit (range 10) 1532 | -8/Materials | Entered Factory 1532 | -7/Factory | Evolved 2 slots: Utility x2 1840 | -7/Factory | Build established: Tank 2065 | -7/Factory | Garrison activated, responded to threat 2176 | -7/Factory | Discovered new exit (range 12) 2191 | -7/Factory | Entered another Factory area 2191 | -6/Factory | Accompanied by 1 ally 2191 | -6/Factory | Evolved 2 slots: Utility x2 2259 | -6/Factory | Discovered new exit (range 5) 2265 | -6/Factory | Fabricated G-50 Soldier? 2712 | -6/Factory | Entered Lower Caves 2712 | -6/Lower Caves | Accompanied by 1 ally 2730 | -6/Lower Caves | Spotted B-75 Beast 2901 | -6/Lower Caves | Destroyed B-75 Beast 2979 | -6/Lower Caves | Encountered a Warlord checkpoint 3096 | -6/Lower Caves | Learned Factory terminal intel 3213 | -6/Lower Caves | Discovered new exit (range 6) 3220 | -6/Lower Caves | Entered another Lower Caves area 3244 | -6/Lower Caves | Learned Factory emergency access door positions 3644 | -6/Lower Caves | Lost 4 parts (1n1u2w) 3731 | -6/Lower Caves | Discovered new exit (range 4) 3787 | -6/Lower Caves | Entered Data Miner 3787 | -6/Data Miner | Discovered new exit (range 6) 3815 | -6/Data Miner | Met Data Miner 3844 | -6/Data Miner | Learned location of Section 7 (-2) 3844 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3866 | -6/Data Miner | Received God Mode back door access code from Data Miner 3903 | -6/Data Miner | Entered Proximity Caves 4204 | -5/Proximity Caves | Spotted B-75 Beast 4258 | -5/Proximity Caves | Destroyed B-75 Beast 4271 | -5/Proximity Caves | Build established: Gunner 4372 | -5/Proximity Caves | Discovered new exit (range 15) 4394 | -5/Proximity Caves | Entered Factory 4394 | -5/Factory | Evolved 2 slots: Utility x2 4396 | -5/Factory | Loaded intel: 25 terminal locations 4591 | -5/Factory | Discovered new exit (range 6) 4638 | -5/Factory | Entered Upper Caves 4748 | -5/Upper Caves | Spotted B-75 Beast 4854 | -5/Upper Caves | Destroyed B-75 Beast 4876 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5016 | -5/Upper Caves | Discovered new exit (range 8) 5026 | -5/Upper Caves | Entered another Upper Caves area 5027 | -5/Upper Caves | Identified exit to Warlord 5053 | -5/Upper Caves | Discovered new exit (range 14) 5231 | -5/Upper Caves | Encountered a Warlord checkpoint 5256 | -5/Upper Caves | Learned 8 Factory zone layouts 5295 | -5/Upper Caves | Entered Warlord 5503 | -5/Warlord | Visited the Vortex Lab 5508 | -5/Warlord | Found Prototype Energy Gun 5509 | -5/Warlord | Warlord's base attacked by MAIN.C 5510 | -5/Warlord | Found Prototype Energy Gun 5516 | -5/Warlord | Found Prototype Energy Cannon 5519 | -5/Warlord | Found Prototype Energy Cannon 5793 | -5/Warlord | Met Warlord 5812 | -5/Warlord | Opened Warlord's prototype stash 5819 | -5/Warlord | Found Prototype Reactor 5825 | -5/Warlord | Found Prototype Processor 5825 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 5835 | -5/Warlord | Found Prototype Device 5835 | -5/Warlord | Identified Exp. Phase Shifter 5859 | -5/Warlord | Warlord forces counterattacked 5945 | -5/Warlord | Spotted Striker 6015 | -5/Warlord | Discovered new exit (range 12) 6021 | -5/Warlord | Spotted Striker 6028 | -5/Warlord | Entered Proximity Caves 6028 | -4/Proximity Caves | Accompanied by 2 allies 6053 | -4/Proximity Caves | Lost 4 allies 6073 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6117 | -4/Proximity Caves | Spotter reported a threat 6176 | -4/Proximity Caves | Spotter reported a threat 6269 | -4/Proximity Caves | Discovered new exit (range 22) 6296 | -4/Proximity Caves | Entered Factory 6296 | -4/Factory | Accompanied by 2 allies 6296 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6297 | -4/Factory | Identified exit to Research 6297 | -4/Factory | Identified Vortex Chain Reactor 6513 | -4/Factory | Garrison activated, responded to threat 6546 | -4/Factory | Search patrols dispatched 6715 | -4/Factory | Spotted B-86 Titan 6718 | -4/Factory | Entered Research 6718 | -3/Research | Accompanied by 2 allies 6718 | -3/Research | Evolved 2 slots: Propulsion x2 6741 | -3/Research | Found Prototype Device 6741 | -3/Research | Identified Exp. Focal Shield 6744 | -3/Research | Found Exp. Focal Shield 6821 | -3/Research | Build established: Tank 6968 | -3/Research | First assault squad dispatched 7226 | -3/Research | Build established: Scavenger-Tank 7389 | -3/Research | Identified Vortex Rail (x2) 7443 | -3/Research | Discovered new exit (range 16) 7492 | -3/Research | Entered Testing 7567 | -3/Testing | Identified exit to Research 7752 | -3/Testing | Found Prototype Ballistic Cannon 7752 | -3/Testing | Identified Omega Cannon 7937 | -3/Testing | Build established: Tank 7983 | -3/Testing | Found Prototype Energy Cannon 7986 | -3/Testing | Identified Vortex Driver 7987 | -3/Testing | Identified Cld. Nova Cannon 8179 | -3/Testing | Found Prototype Energy Cannon 8253 | -3/Testing | Scanned by Researcher 8278 | -3/Testing | Entered Research 8278 | -2/Research | Warlord forces began assault on 0b10 8278 | -2/Research | Evolved 2 slots: Utility x2 8388 | -2/Research | Research machine network offline 8557 | -2/Research | Discovered new exit (range 22) 8560 | -2/Research | Spotted Striker 8578 | -2/Research | Destroyed Striker 8648 | -2/Research | Spotted Executioner 8670 | -2/Research | Spotted B-90 Cyclops 8677 | -2/Research | Destroyed B-90 Cyclops 8733 | -2/Research | Spotted Striker 8745 | -2/Research | Borebot progress halted 8747 | -2/Research | Destroyed Striker 8764 | -2/Research | Destroyed Executioner 8787 | -2/Research | Destroyed 7 combat bots 8882 | -2/Research | Borebot progress halted 8923 | -2/Research | Borebot progress halted 9340 | -2/Research | Discovered new exit (range 5) 9370 | -2/Research | Entered Access 9370 | -1/Access | Evolved 2 slots: Propulsion x2 9466 | -1/Access | Garrison activated, responded to threat 9814 | -1/Access | Garrison activated, responded to threat 9870 | -1/Access | First assault squad dispatched 9915 | -1/Access | Destroyed 10 combat bots 10385 | -1/Access | Found Exp. Armor Integrity Analyzer 10397 | -1/Access | Found Hvy. Reactive Plating 10685 | -1/Access | Build established: Scavenger-Tank 10727 | -1/Access | High security lockdown imminent 10790 | -1/Access | Destroyed 12 combat bots 10807 | -1/Access | High security lockdown engaged 10915 | -1/Access | Spotted B-99 Colossus 10920 | -1/Access | Destroyed 19 combat bots 10921 | -1/Access | Spotted B-99 Colossus 10931 | -1/Access | Discovered new exit (range 22) 10974 | *** | Escaped! Last Messages --------------- 10957_ Penetrated by Slug. 10958_ Cld. Nova Cannon destroyed. 10958_ Penetrated by Slug. 10958_ Adv. Heavy Treads destroyed. 10958_ Penetrated by Slug. 10958_ Slug penetrates Sealed Heavy Doors. 10958_ Acquired 6 matter. 10961_ Slug penetrates Sealed Heavy Doors. 10963_ CSZ,E2M2/05N:GDHN UK 10964_ C-30 ARC bursts open, deploying its payload. 10964_ L-61 Swordsman unfolds itself. 10964_ G-73 Enforcer unfolds itself. 10964_ M-36 Artificer unfolds itself. 10965_ Slug penetrates Sealed Heavy Doors. 10966_ C-30 ARC bursts open, deploying its payload. 10966_ G-73 Enforcer unfolds itself. 10966_ I-47 Archangel unfolds itself. 10972_ Slug penetrates L-61 Swordsman. 10972_ Slug penetrates Sealed Heavy Doors. Map ----- +----------------------------------------------------+ | ??????????????????????# ## #% ] # | | ???????################ #% % ! # !%!# | | ?????? " %%"!"##+# # ] ######### | | ?????? ??# %%=% | | ?????? ?# %!** | | ????? = ?# % | | ?????? + | | ??????????? #" %# #+############ | | ????????????????? "%% "## #?????? | | ???????????????????#### % %""#### #???? | | ???????????????????# ### # #??? | | ???????????????????# C #?# %# ?? | | ???????????????????# g #?# = # ##? | | ???????????????????# m B #?# % ? | | ???????????????????# ggB% #?# %#* ## | | ???????????????????# % #?# | | ???????????????????# %% #?#]! # | | ???????????????????#"""""l""""#?#]! | | ????????????????????????"l"?????#! # " | | ????????????????????????" "?????# # ""? | | ???????????????????#""""" """"#?# ##? ?? | | ???????????????????# #?# ???? ?? | | ???????????????????# """ "" #?# #?????? | | ??????????????????????" "? #?##########???????? | | ??????????????????????" "" "??#??????????????????? | | ??????????????????????" "@ "?????????????????????? | | ??????????????????????" "?????????????????????? | | ??????????????????????""""""?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 25 Resistance: EM 15 Propulsion Shielding 33 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 6 Armor Integrity Analysis 50 Recoil Reduction 8 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Plasma Cannon | -6/Data Miner | Free Gamma Bomb Array | -6/Data Miner | Free Neutron Cannon | -3/Testing | Archive Adv. Remote Shield | -3/Testing | Archive Cld. Proton Cannon | -3/Testing | Archive Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free K-01 Serf | -3/Testing | Archive Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaSpectralSubcomponent Manual? 0 Play Time 01:35:17 Cumulative 389.6 hours Start 2023.12.21 @ 15:28:48 End 2023.12.23 @ 14:30:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 271 Rogue 271 Adventurer 0 Explorer 0 Win Type 0 Total 32 Types 28/0/3/1/0/0/0/0/0 Lore% 71 Gallery% 86 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef8c5f85-be83-4133-9f82-d2208a06b585