Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 14:52:43 Player: Bert Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (29) 145 Value Destroyed (918) 918 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1271) 1271 TOTAL SCORE: 5594 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 699 Met Imprinter 300 Was Imprinted 300 Friendly Fire -58 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 26/100 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (7) ------ Large Storage Unit 0b10 Decoder Chip [Scout] > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Carbon-fiber Leg Advanced Targeting Computer Improved Trap Extractor (0/6) Thermic Laser Magnetic Acceleration Cannon Rocket Launcher Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Transmission Jammer Reaction Control System Hacking Drone Bay > --- WEAPON ----------- High-powered Shock Rifle Improved Proton Missile Launcher Chainsword > --- INVENTORY -------- Reinforced Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Microactuators Improved Shield Generator Improved Trap Extractor Lightning Gun Heavy Battle Rifle Magnetic Acceleration Cannon Rocket Launcher Spear Self-destruct Interrupter [Rating: 62] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Processor Signal Interpreter Weapon Chainsword Energy Gun High-powered Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Shotgun Launcher Rocket Launcher Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 5 | . . 2 . . . 3 Weapon 1 | . . . . . . 1 Parts Attached 56 | 8 1 12 3 4 5 23 Power 7 | 1 . 1 1 . 1 3 Engine 6 | 1 . 1 1 . 1 2 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 14 | 4 . 2 . . . 8 Treads . | . . . . . . . Leg 12 | 2 . 2 . . . 8 Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 1 4 . 3 1 6 Device 10 | . 1 2 . 1 1 5 Storage 2 | 1 . 1 . . . . Processor 4 | . . 1 . 2 . 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 19 | 2 . 5 2 1 3 6 Energy Gun 7 | 2 . 1 . . 2 2 Energy Cannon 3 | . . 3 . . . . Ballistic Gun 1 | . . 1 . . . . Ballistic Cannon . | . . . . . . . Launcher 4 | . . . 1 . 1 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . 1 . . 1 Piercing Weapon 2 | . . . . 1 . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 2 . . . 1 Parts Lost 18 | . . . . . . 18 Power 3 | . . . . . . 3 Propulsion 6 | . . . . . . 6 Utility 4 | . . . . . . 4 Weapon 5 | . . . . . . 5 Highest Loss Streak 9 | . . . . . . 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 96 97 100 100 100 86 Engine 9 | . 14 11 11 11 11 5 Leg 21 | . 28 21 22 22 22 18 Device 19 | . 10 20 22 17 18 26 Storage 10 | . 14 11 11 11 11 6 Processor 12 | . . 11 11 15 14 9 Energy Gun 3 | . 28 4 . . 1 5 Energy Cannon 1 | . . 11 9 . . . Launcher 5 | . . . 10 6 9 4 Slashing Weapon 6 | . . . 1 11 . 5 Piercing Weapon 3 | . . . . 4 10 . Peak Build Rating 62 | 6 7 21 26 37 37 62 Average Rating 33 | 5 6 16 21 29 34 56 On Entrance 19 | . 6 7 21 26 37 36 Naked Turns . | . . . . . . . Heaviest Build 52 | 14 15 34 40 39 49 52 Greatest Support 50 | 26 20 30 30 30 30 50 Greatest Overweight (x) 1 | . . 1 1 1 1 1 Average Overweight (x) . | . . . 1 1 1 . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 Average Capacity 14 | 7 8 9 15 15 15 15 Most Carried 15 | 4 7 8 14 15 15 15 Average Carried 12 | 2 5 7 9 14 14 12 Final Capacity 15 | 8 8 15 15 15 15 15 Final Carried 15 | 4 7 8 14 15 14 7 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 814 | 197 93 108 25 67 152 172 Remotely . | . . . . . . . Salvage Created 1020 | . 180 38 33 . 211 558 Parts 58 | . 6 3 7 . 10 32 Haulers Intercepted 2 | . . 1 . . . 1 Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 15 | . . . . . 15 . Prevented 8 | . . . . . 8 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 24 | . 4 . 4 . 8 8 Melee 7 | . . . . . . 7 Guns 5 | . 4 . . . 1 . AOE 12 | . . . 4 . 7 1 Classes Destroyed 9 | . 1 1 1 . 2 4 Builder 3 | . . . . . . 3 Hauler 2 | . . 1 . . . 1 Swarmer 12 | . . . 4 . 6 2 Grunt 7 | . 4 . . . . 3 Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . . 1 Sentry 1 | . . . . . 1 . Hunter 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Best Kill Streak 6 | . 2 1 4 . 6 5 Combat Bots Only 6 | . 2 . 4 . 6 3 Max Kills in Single Turn 4 | . 1 1 4 . 3 2 Gunslinging . | . . . . . . . Exploded 4 | . . . 4 . 3 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 290 | . 20 . 7 . 36 227 Missed 83 | . 7 . 2 . 13 61 Damage Taken 3283 | . 171 . 120 . 218 2774 Core 936 | . 11 . 9 . 58 858 Absorbed by Shields 109 | . . . . . 86 23 Regen/Repaired (Parts) 75 | . . . . 75 . . Core Remaining (%) 92 | 100 95 . . . 83 . Volleys Fired 39 | . 12 4 1 . 11 11 Largest 2 | . 2 2 2 . 2 2 Hottest 115 | . 100 83 101 . 115 103 Shots Fired 62 | . 24 8 2 . 15 13 Gun 47 | . 24 4 . . 8 11 Cannon 5 | . . 4 1 . . . Launcher 10 | . . . 1 . 7 2 Special . | . . . . . . . Kinetic 4 | . . 4 . . . . Thermal 29 | . 24 4 1 . . . Explosive 8 | . . . 1 . 7 . Electromagnetic 21 | . . . . . 8 13 Robot Hit Streak 11 | . 8 6 . . 6 11 Robot Miss Streak 3 | . 3 1 2 . 3 . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 70 | . 18 5 . . 9 38 Core Hits 53 | . 10 2 4 . 12 25 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . 3 . . . . 3 Burn 3 | . 3 . . . . . Sever 1 | . . . . . . 1 Impale 2 | . . . . . . 2 Melee Attacks 51 | . . . . . 1 50 Impact . | . . . . . . . Slashing 21 | . . . . . . 21 Piercing 30 | . . . . . 1 29 Sneak Attacks 3 | . . . . . . 3 Combat Hostiles . | . . . . . . . Follow-up Attacks 6 | . . . . . . 6 Damage Inflicted 2522 | . 228 92 172 . 541 1489 Guns 608 | . 228 57 . . 118 205 Cannons 35 | . . 35 . . . . Explosions 867 | . . . 172 . 423 272 Melee 1012 | . . . . . . 1012 Ramming . | . . . . . . . Kinetic 57 | . . 57 . . . . Thermal 263 | . 228 35 . . . . Explosive 595 | . . . 172 . 423 . Electromagnetic 595 | . . . . . 118 477 Impact . | . . . . . . . Slashing 552 | . . . . . . 552 Piercing 460 | . . . . . . 460 Highest Corruption 1 | . . . 1 1 . 1 Average Corruption 1 | . . . 1 1 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . 2 . . 4 Matter Fused 2 | . . . 1 . . 1 Heat Flow Errors 2 | . . . . . . 2 Parts Fused 1 | . . . 1 . . . Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 43 | . . . . . . 43 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 43 | . . . . . . 43 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 21 | . . . . . . 21 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 163 | . 114 36 30 . 163 122 Average Temperature 44 | . 40 16 17 . 77 37 Received Heat Transfer 908 | . 96 . . . 42 770 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 962 | . 888 74 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 435 | . 100 76 113 . . 435 Initial 42 | . . 42 . . . 37 Average 88 | . 64 46 103 . . 115 Maximum Alert Level 2 | . . . . . . 2 Low Security (%) 91 | 100 100 100 100 . . 84 Level 1 4 | . . . . . . 9 Level 2 3 | . . . . . . 6 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . 1 1 . . 5 Investigation 2 | . . 1 1 . . . Extermination 2 | . . . . . . 2 Reinforcement 3 | . . . . . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 1 | . 1 . . . . . Communications Jammed 4 | . . . . . . 4 Distress Signals 4 | . . . . . . 4 Times Spotted 65 | . 6 . 4 . 12 43 Peak Tracking Total 11 | . 4 . 4 . 4 11 Tactical Retreats 5 | . . . . . . 5 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 4 | . . . 1 . . 3 Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 4 | . . 3 1 . . . Terminals 2 | . . 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 8 | . . 7 1 . . . Successful 5 | . . 4 1 . . . Failed 3 | . . 3 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 5 | . . . . . . 5 Terminals 5 | . . 5 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . 2 1 . . . Open Door 1 | . . . 1 . . . Hauler Manifests 2 | . . 2 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . 1 . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 5 | . . . . 4 . 1 Largest Group 4 | . . . . 4 4 2 Highest-Rated Group 154 | . . . . 154 154 79 Highest-Rated Ally 41 | . . . . 41 41 41 Zionite Dispatches 1 | . . . . . . 1 Demo 1 | . . . . . . 1 Total Orders . | . . . . . . . Ally Attacks 49 | . . . . . 14 35 Total Damage 2776 | . . . . . 697 2079 Kills 25 | . . . . . 6 19 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . . 1 1 2 . Drone Launches 1 | . . . . . . 1 Drone Recoveries 1 | . . . . . . 1 Decoded 0b10 Intel 14 | . . . . . . 14 Traps 7 | . . . . . . 7 Emergency Access 5 | . . . . . . 5 Garrisons 2 | . . . . . . 2 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 4912 | 84 229 463 182 2017 849 1088 Spaces Moved 2744 | 73 146 321 90 1054 426 634 Core 1 | 1 . . . . . . Treads . | . . . . . . . Legs 2684 | 13 146 321 90 1054 426 634 Wheels 59 | 59 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 190 190 190 120 Average Speed 166 | 94 120 129 190 190 190 145 Slowest Speed 195 | 120 120 190 190 190 190 195 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 5 26 24 25 88 66 16 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 1 . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 4 | . . . . 2 2 . Spaces Dug 2 | . . . . . . 2 Terrain Destroyed 41 | . . . 8 . 31 2 Melee 2 | . . . . . . 2 Projectile . | . . . . . . . AOE 39 | . . . 8 . 31 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 2973 | 84 177 364 98 1070 451 729 Wait 16 | . 8 . . . . 8 Move 2738 | 72 145 320 89 1053 425 634 Hop . | . . . . . . . Pick Up 44 | 4 7 12 5 7 4 5 Fast Attach 17 | 6 1 5 . . . 5 Attach 17 | . . 3 . . . 14 Detach 3 | . . . . . . 3 Swap 22 | 2 . 4 3 4 5 4 Drop 32 | . 4 16 . 6 5 1 Fire 39 | . 12 4 1 . 11 11 Melee 45 | . . . . . 1 44 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Discovered new exit (range 14) 285 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Build established: Mutant 314 | -10/Materials | Entered another Materials area 314 | -9/Materials | Evolved 2 slots: Utility x2 503 | -9/Materials | Discovered new exit (range 12) 775 | -9/Materials | Identified exit to Mines 777 | -9/Materials | Entered Mines 802 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 866 | -9/Mines | Learned Materials interactive machine intel 884 | -9/Mines | Met a Derelict shopkeep closing up shop 954 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 957 | -9/Mines | Identified exit to Zion 959 | -9/Mines | Entered Zion 1019 | -7/Zion | Given A8's code to call for help 1116 | -7/Zion | System corruption cleaned by Quarantine Array 1634 | -7/Zion | Met Imprinter 1681 | -7/Zion | Imprinted 1683 | -7/Zion | Declared Zion's savior 1919 | -7/Zion | Learned location of Data Miner (-6) 2222 | -7/Zion | Visited the Megawrench Repair Shop 2222 | -7/Zion | Megawrench repaired 4 parts 2337 | -7/Zion | Learned location of 1 exit from Factory 2573 | -7/Zion | Given the Hacking Drone Bay 2577 | -7/Zion | Found Prototype Device 2940 | -7/Zion | Discovered new exit (range 15) 2972 | -7/Zion | Identified exit to Proximity Caves 2976 | -7/Zion | Entered Proximity Caves 2976 | -6/Proximity Caves | Accompanied by 4 allies 2984 | -6/Proximity Caves | Learned Factory terminal intel 3447 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3722 | -6/Proximity Caves | Discovered new exit (range 8) 3824 | -6/Proximity Caves | Identified exit to Factory 3825 | -6/Proximity Caves | Entered Factory 3825 | -6/Factory | Accompanied by 2 allies 3825 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 3826 | -6/Factory | Identified exit to Factory 3827 | -6/Factory | Loaded intel: 26 terminal locations 3848 | -6/Factory | Identified Hacking Drone Bay 3978 | -6/Factory | Identified exit to DSF 4700 | -6/Factory | Lost 3 parts (1p1u1w) 4743 | -6/Factory | Zion Demo squad teleported in 4810 | -6/Factory | Lost 6 parts (3n2u1w) 4865 | -6/Factory | Core integrity fell below 50% 4903 | -6/Factory | Core integrity fell below 20% 4913 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04884_ Slug penetrates G-50 Soldier. 04886_ K-01 Serf cleans the Nuclear Reactor. 04888_ Penetrated by Slug. 04890_ System corrupted: Heat flow error (+130). 04890_ Acquired Carbon-fiber Leg. 04891_ >> DECODED: Emergency access location. 04893_ Acquired Carbon-fiber Leg. 04896_ Spear destroyed. 04897_ Carbon-fiber Leg destroyed. 04897_ Critical hit (Burn: +37). 04898_ Lgt. Nuclear Core destroyed. 04899_ Chainsword destroyed. 04902_ Penetrated by Slug. 04906_ R-10 Processor collects Carbon-fiber Leg. 04907_ Penetrated by Slug. 04909_ S-27 Virus destroyed. 04910_ Critical hit (Burn: +37). 04911_ R-10 Processor collects VTOL Module. 04912_ G-50 Soldier misfires. 04912_ Lightning Gun destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????? "" #??????? | | ????????????????????????????????? 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"??????????????????? | | ????# "T #=%= =%! % #?? ???????????????T???? | | ????# "" # * =*%!*[ #??????????????????????? | | ????# + [| #??????????????????????? | | ????# """ # #??????????????????????? | | ????# """"" # ########??????????????????????? | | ????# """"" # #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Melee Speed Boost 20 Evasion (%) 63 Armor Integrity Analysis 30 Item Schematics ----------------- Reaction Control System | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisassembledThermalCharger Manual? 0 Play Time 01:14:01 Cumulative 168.1 hours Start 2024.08.10 @ 21:35:11 End 2024.08.11 @ 14:52:43 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 228 Rogue 228 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 51 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07ff7bf6-e954-44df-8c36-54bf60f6ef4f