Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.18 @ 02:31:47 Player: Potential Fortress Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (116) 580 Value Destroyed (4904) 4904 Prototype IDs (121) 2420 Alien Tech Used (16) 3200 Bonus (43671) 43671 TOTAL SCORE: 65675 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1351 Follower Combat Kills 3528 Network Hubs Disabled 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -9108 Cogmind --------- Core Integrity 1301/1600 Matter 270/300 Energy 148/150 System Corruption 1% Temperature Cool (4) Movement Flying (47) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (8) --- Flying Fortress v7 Flying Fortress v7 > --- UTILITY (13) ----- Coolant Network Medium Storage Unit Experimental Targeting Computer Experimental Targeting Computer Precision Energy Filter Experimental Weapon Cycler Zionite Shade Armor Experimental Powered Armor AEGIS Remote Shield Matter Drive > --- WEAPON (4) ------- Potential Cannon Sigix Broadsword > --- INVENTORY (10) --- Zionite Biocell Array (483) Zionite Biocell Array (750) YI-UF0's Bottomless Matter Pit (1483) Zionite Weapon Casing Zionite Shade Armor Matter Drive Sigix Terminator (1) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Xenon Bombardment Thruster Cooled Field Propulsion Drive Diametric Drive Diametric Drive Flying Fortress v7 > --- UTILITY ---------- Coolant Network Lightpack 2.0 Zionite Biocell Array Experimental Targeting Computer Experimental Weapon Cycler Zionite Shade Armor Zionite Shade Armor Zionite Shade Armor Experimental Powered Armor AEGIS Remote Shield > --- WEAPON ----------- Core Stripper Sigix Broadsword > --- INVENTORY -------- YI-UF0's Bottomless Matter Pit Experimental Matter Compressor Precision Matter Filter Long-range Tractor Beam Advanced Recalibrator Phasing AFG High-powered Transdimensional Reconstructor Core Regenerator Integrity Redistributor Subatomic Replicator Matter Drive Matter Drive Matter Drive Spacefold Activator Microwarp Drive Potential Cannon Multirail Sigix Terminator Makeshift Spear [Rating: 282] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Flying Fortress v7 Treads Light Treads Leg Biometal Leg Flight Unit Flying Fortress v7 Utility Lightpack 2.0 Device Improved Shield Generator Storage Lightpack 2.0 Processor Experimental Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Utility Shielding Artifact Matter Drive Weapon Hypervelocity Coil Gun Energy Gun Precision Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Improved Light Cannon Launcher YI-UF0's Doublenader Special Weapon Improved Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . 2 . . . . . . Utility 10 | . . . . . 2 2 . . . . . . . . . . . 2 . . . . . . . . . . 2 2 . . Weapon 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Attached 380 | 7 20 6 . 7 9 5 . 21 2 9 2 2 12 . 2 8 1 9 24 . 8 1 23 28 6 14 15 13 4 2 113 7 Power 39 | 1 2 2 . . 2 1 . 1 1 1 . . . . . . . . 1 . . 1 4 1 . . 1 . . . 19 1 Engine 13 | 1 2 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 Core 13 | . . . . . . 1 . 1 1 1 . . . . . . . . 1 . . 1 3 . . . . . . . 4 . Reactor 13 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . 10 . Propulsion 67 | 2 1 . . 1 2 1 . 4 1 1 . 2 6 . . 5 1 1 4 . 1 . 4 11 3 4 3 3 . . 6 . Treads 6 | 2 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 60 | . . . . . . 1 . 4 1 1 . 2 6 . . 5 1 1 4 . 1 . 4 11 3 4 3 3 . . 5 . Utility 165 | 2 3 3 . 1 2 3 . 9 . 1 2 . . . . 2 . 4 6 . . . 14 13 1 6 5 10 4 1 67 6 Device 71 | 2 1 2 . . 2 . . 3 . 1 2 . . . . 1 . 2 2 . . . 7 7 . 3 3 3 2 1 26 1 Storage 25 | . 1 1 . . . 1 . 1 . . . . . . . . . . 1 . . . 1 1 . . . 1 1 . 16 . Processor 11 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . 7 . Hackware 11 | . . . . . . 1 . . . . . . . . . . . 1 . . . . 5 4 . . . . . . . . Protection 39 | . . . . 1 . . . 5 . . . . . . . 1 . 1 3 . . . 1 1 1 1 1 4 . . 14 5 Artifact 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . 4 . Weapon 109 | 2 14 1 . 5 3 . . 7 . 6 . . 6 . 2 1 . 4 13 . 7 . 1 3 2 4 6 . . 1 21 . Energy Gun 9 | . . . . . . . . . . . . . 3 . . . . . 6 . . . . . . . . . . . . . Energy Cannon 9 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 . Ballistic Gun 45 | 2 7 1 . 2 1 . . 4 . 4 . . 1 . . . . 4 4 . 6 . 1 2 . 2 1 . . . 3 . Ballistic Cannon 3 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 4 | . . . . 1 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Special Weapon 11 | . 7 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 2 . Impact Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Slashing Weapon 9 | . . . . . . . . . . 1 . . 1 . 1 1 . . . . . . . . . . 1 . . . 4 . Piercing Weapon 15 | . . . . . . . . . . . . . 1 . 1 . . . 3 . 1 . . 1 . 2 3 . . 1 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . 1 . 1 1 . . 1 . . 1 . 1 . . . . . 2 . . . 2 3 4 . 1 . . . 21 . Parts Lost 18 | . . . . . . . . 3 . 2 . . . . . . . . 1 . . 1 2 4 . 1 1 . . . 3 . Power 4 | . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . Propulsion 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . Utility 7 | . . . . . . . . 1 . . . . . . . . . . . . . 1 2 1 . 1 . . . . 1 . Weapon 4 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . 1 . . . . . Highest Loss Streak 3 | . . . . . . . . 2 . 1 . . . . . . . . 1 . . 1 1 2 . 1 1 . . . 3 . Average Slot Usage (%) 75 | . 100 100 100 100 100 75 76 75 84 78 84 84 67 66 71 62 73 67 69 64 61 69 71 76 76 83 79 60 59 56 51 60 Engine 3 | . 14 14 14 14 9 3 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Core 2 | . . . . . . 4 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 . . . . . . . . Treads 7 | . 28 28 28 28 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . 7 7 7 30 30 30 30 12 26 26 9 26 8 6 23 7 5 14 20 30 36 31 22 20 19 13 7 Device 11 | . 17 14 14 1 18 9 7 8 7 11 15 15 13 13 13 6 6 9 11 17 17 17 7 6 5 12 10 5 7 10 9 15 Storage 7 | . 9 14 14 14 9 14 15 8 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 10 8 4 5 6 7 5 6 Processor 1 | . . . . . . 7 7 7 7 2 . . . . . . . . . . . . . . . 1 8 3 . . 2 7 Hackware 2 | . . . . . . 4 7 5 . . . . . . . . . 5 5 . . . 13 17 5 2 . . . . . . Protection 6 | . . . . 12 9 7 7 13 7 7 7 7 6 6 6 11 6 9 11 11 11 10 2 . 5 4 2 3 4 3 6 6 Energy Cannon 1 | . . . . 4 9 7 7 3 . . . . . . . . . . . . . . . . . . . . . . . 3 Ballistic Gun 12 | . 25 28 28 21 8 7 7 8 7 6 15 15 5 . . . . 18 20 . 8 23 21 18 5 4 3 4 4 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 109 | 11 30 30 30 41 46 47 47 48 23 24 24 24 33 23 23 31 24 50 50 24 48 48 46 53 54 47 54 79 84 85 109 109 Greatest Support 110 | 40 40 40 40 48 88 50 50 50 23 24 24 24 50 24 24 50 24 50 50 24 50 50 68 65 46 52 87 88 88 88 110 110 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 Average Capacity 19 | 5 11 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 14 10 Most Carried 25 | 5 13 15 15 15 15 15 13 19 17 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 25 25 25 25 25 25 10 Average Carried 17 | 1 7 14 14 14 14 10 13 14 16 17 23 24 24 25 24 22 23 23 24 25 22 24 22 19 16 24 24 24 24 23 13 9 Final Capacity 25 | 5 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 10 Final Carried 25 | 5 13 14 15 15 15 13 13 16 17 17 25 25 25 25 25 23 25 25 25 25 21 25 24 19 20 25 24 25 25 23 10 9 Class Distribution -------------------- 32% | Mutant 16% | Alien-Mutant 14% | Tank 12% | Sprinter 7% | Alien-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Tank | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Mutant | -6/Data Miner Sprinter | -5/Proximity Caves Tank | -5/Factory Tank | -5/Extension Sprinter | -5/Cetus Sprinter | -5/Archives Tank | -5/Hub_04(d) Hacker-Tank | -4/Factory Wizard-Gunner | -4/Armory Messiah-Sprinter | -4/Lab Machinist-Sprinter | -3/Research Machinist-Scout | -3/Quarantine Alien-Sprinter | -3/Section 7 Alien-Sprinter | -2/Research Alien-Sprinter | -1/Access Alien-Mutant | -1/Command Alien-Mutant | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Acc Com Ac0 Matter Collected 8120 | 312 237 560 . 127 161 . . 373 25 403 103 265 359 36 . . 62 . 1447 10 20 382 381 171 227 300 217 30 . 107 1692 113 Remotely 909 | 92 237 560 . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6531 | 144 250 360 . . 161 . . 98 12 87 . . 359 . . 22 . . 500 . 33 442 142 195 . 183 . 133 . . 2704 706 Parts 260 | 13 22 15 . . 6 . . 12 4 2 . . 15 . . 1 . . 32 . 5 25 9 11 . 20 . 2 . . 54 12 Haulers Intercepted 5 | . 1 . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . Recyclers Shooed 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 2 6 . 5 . . . . . . . . . . . . . . . . . . . . Prevented 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Acc Com Ac0 Combat Hostiles Destroyed 64 | . 9 4 . . 2 . . 5 1 3 . . 2 . . . . . 5 . . 6 . 2 . 2 . . . . 6 17 Melee 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . Guns 32 | . 9 4 . . . . . 2 . 3 . . 2 . . . . . 5 . . 5 . 2 . . . . . . . . Cannons 10 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 AOE 10 | . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . 6 Classes Destroyed 17 | 2 4 . . . 1 . . 2 . . . . . . . . . . 4 . . . . 2 . 1 . . . . 1 . Worker 3 | . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . Builder 7 | . 1 . . . . . . . . . . . . . . . . . . . . 2 1 . . 3 . . . . . . Tunneler 5 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler 5 | . 1 . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . Recycler 9 | 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 6 . Operator 5 | . . . . . . . . 1 . . . . . . . . . . . . 1 1 . 1 . . . 1 . . . . Watcher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Swarmer 16 | . 6 . . . . . . 3 . 3 . . . . . . . . . . . 4 . . . . . . . . . . Grunt 13 | . 3 4 . . 1 . . . . . . . 2 . . . . . 1 . . 2 . . . . . . . . . . Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Sentry 4 | . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Programmer 6 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . . 1 . . . . 2 . Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Z-EX 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Thug 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fireman 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 12 . Best Kill Streak 7 | 5 2 3 . . 2 . . 4 1 3 . . 2 . . 1 . . 2 . 1 7 2 2 . 2 . 1 . . 5 6 Combat Bots Only 6 | . 2 3 . . 1 . . 3 1 3 . . 1 . . . . . 2 . . 4 . 2 . 2 . . . . 1 6 Max Kills in Single Turn 4 | 1 1 1 . . 1 . . 2 1 1 . . 1 . . 1 . . 1 . 1 4 2 1 . 1 . 1 . . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Uniques/NPCs Destroyed 8 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 4 YI-UF0 (-10/Mines) Data Miner (-6/Data Miner) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Acc Com Ac0 Damage Taken 8605 | . 152 . . 47 187 . . 1051 52 189 . 15 77 96 132 102 . . 214 134 20 413 476 880 . 339 511 425 52 . 1349 1692 Core 934 | . 39 . . 15 10 . . 67 20 22 . . 14 22 85 32 . . 32 27 . 20 46 108 . 103 44 184 . . 31 13 Absorbed by Shields 2754 | . . . . . 68 . . 152 . 42 . 6 28 35 45 36 . . 86 27 7 111 106 . . . . . . . 399 1606 Core Remaining (%) 85 | 100 . . . 78 98 . . . . . . 84 . . . . 82 . . . . 92 . . 86 . . 52 100 . . 81 Volleys Fired 253 | 14 36 27 . 1 15 1 . 9 3 7 . 1 5 . . . . . 36 . 2 9 1 6 . . . . . . 9 71 Largest 4 | 1 2 2 . 2 2 1 . 2 1 2 . 2 3 . . . . . 4 . 4 4 4 4 . . . . . . 2 1 Hottest 200 | 20 100 40 . 48 108 80 . 108 70 50 . 50 165 . . . . . 160 . 140 140 130 130 . . . . . . 200 200 Shots Fired 458 | 14 56 54 . 2 26 1 . 15 3 14 . 2 15 . . . . . 102 . 8 36 4 24 . . . . . . 11 71 Gun 332 | 14 40 54 . 2 11 . . 6 . 14 . 2 15 . . . . . 102 . 8 36 4 24 . . . . . . . . Cannon 104 | . . . . . 15 1 . 6 . . . . . . . . . . . . . . . . . . . . . . 11 71 Launcher 6 | . . . . . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . Special 16 | . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 304 | 14 40 54 . 2 11 . . 9 . 14 . 2 1 . . . . . 85 . 8 36 4 24 . . . . . . . . Thermal 113 | . 16 . . . 15 1 . 3 . . . . . . . . . . . . . . . . . . . . . . 7 71 Explosive 6 | . . . . . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 31 | . . . . . . . . . . . . . 14 . . . . . 17 . . . . . . . . . . . . . Phasic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Robot Hit Streak 17 | 5 9 17 . . 5 . . 4 2 5 . 3 9 . . . . . 10 . 11 5 2 7 . . . . . . 4 11 Robot Miss Streak 4 | 3 3 4 . 2 2 . . 1 2 3 . . 1 . . . . . 3 . 2 4 1 1 . . . . . . 2 1 Penetration Max 3 | . . . . . 1 . . . . . . . . . . . . . 2 . . 1 1 3 . . . . . . . . Secondary Targets 3 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . Shots Hit Robots 343 | 9 30 31 . . 16 . . 7 1 8 . 2 15 . . 1 . . 58 . 6 19 2 17 . 6 . 3 . . 55 57 Core Hits 224 | 5 15 17 . . 4 . . 13 3 4 . 1 9 . . 1 . . 25 . 2 26 2 9 . 6 . 2 . . 33 47 Critical Kills 19 | . . . . . . . . . . . . . . . . . . . 5 . . 4 2 3 . . . . . . . 5 Critical Parts Destroyed 27 | . . 1 . . . . . . . . . . . . . . . . 8 . 2 7 1 8 . . . . . . . . Critical Strikes 50 | . . 1 . . . . . . . . . . . . . . . . 17 . 2 11 3 11 . . . . . . . 5 Meltdown 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Destroy 45 | . . 1 . . . . . . . . . . . . . . . . 17 . 2 11 3 11 . . . . . . . . Melee Attacks 153 | . . . . . . . . . . 5 . . 3 . . 6 . . 3 . 4 . . 6 15 16 13 18 . . 63 1 Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 71 | . . . . . . . . . . 5 . . 2 . . 5 . . . . . . . . . . . 18 . . 40 1 Piercing 76 | . . . . . . . . . . . . . 1 . . 1 . . 3 . 4 . . 6 15 16 13 . . . 17 . Sneak Attacks 39 | . . . . . . . . . . . . . 2 . . 1 . . . . 1 . . . . 4 . 1 . . 30 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 7 . Damage Inflicted 28948 | 120 412 557 . 27 389 . . 544 89 175 . 32 602 . . 137 . . 688 . 115 1265 23 214 . 601 . 395 . . 8648 13915 Guns 2881 | 120 376 413 . 21 213 . . 133 . 175 . 32 267 . . . . . 640 . 40 214 23 214 . . . . . . . . Cannons 8795 | . . . . . 176 . . 47 . . . . . . . . . . . . . . . . . . . . . . 850 7722 Explosions 8189 | . . . . . . . . 364 89 . . . . . . . . . . . . 1051 . . . . . . . . 492 6193 Melee 8717 | . . . . . . . . . . . . . 335 . . 137 . . . . 75 . . . . 601 . 395 . . 7174 . Ramming 342 | . 12 144 . 6 . . . . . . . . . . . . . . 48 . . . . . . . . . . . 132 . Kinetic 2829 | 120 376 413 . 21 213 . . 180 . 175 . 32 15 . . . . . 517 . 40 214 23 214 . . . . . . 276 . Thermal 15262 | . 24 . . . 176 . . . . . . . . . . . . . . . . . . . . . . . . . 1147 13915 Explosive 453 | . . . . . . . . 364 89 . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 1426 | . . . . . . . . . . . . . 252 . . . . . 123 . . 1051 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7388 | . . . . . . . . . . . . . 335 . . 137 . . . . . . . . . . . 395 . . 6521 . Piercing 1053 | . . . . . . . . . . . . . . . . . . . . . 75 . . . . 601 . . . . 377 . Phasic 195 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 195 . Highest Corruption 5 | . . . . . . . . 4 4 4 4 . . . . . . . . . . 2 1 4 4 . . 5 . . 5 1 Average Corruption 2 | . . . . . . . . 3 4 4 4 . . . . . . . . . . 1 1 1 4 . . 4 . . 1 1 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Effects 42 | . . . . . . . . 8 4 5 . . . . . . . . . . . . 1 3 6 . . 3 . . 10 2 Message Errors 17 | . . . . . . . . 4 1 1 . . . . . . . . . . . . 1 1 4 . . 1 . . 3 1 Matter Fused 7 | . . . . . . . . 1 2 3 . . . . . . . . . . . . . . . . . 1 . . . . Heat Flow Errors 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . Energy Discharges 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 8 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 6 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3225 | . . . . . 5 . . 21 . . . . . . . . . . . . . 30 . . . . . 87 . . 2562 520 Projectiles 352 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 37 310 Explosions 281 | . . . . . . . . 21 . . . . . . . . . . . . . 30 . . . . . . . . 20 210 Melee 2592 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87 . . 2505 . Knockbacks 14 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 13 . Impact 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Kinetic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 390 | . . . . . 117 . . . 20 . . . . . . . . . 48 . . 81 . . . . . . . . . 124 Shots 8 | . . . . . 2 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 4 Rammed 46 | . 4 41 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 177 | . 4 41 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 131 . Kicked 131 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 289 | . 120 6 . 3 199 47 . 201 91 65 . 12 192 . . . . . 252 . 44 92 7 184 209 27 119 289 2 . 253 . Average Temperature 62 | . 33 6 . 2 93 29 . 68 47 30 . 9 88 . . . . . 103 . 33 55 4 45 30 7 51 59 2 . 121 . Received Heat Transfer 720 | . 30 . . . 36 . . 279 . 12 . . 12 4 . 12 . . 9 18 6 36 15 30 . 68 . . . . 60 93 Effects 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . . . . . . . . . . 5 . . 2 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Heat Transferred 6942 | . 50 . . . 350 . . . . . . . . . . . . . . . . . . . . . . . . . 180 6362 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Acc Com Ac0 Peak Influence 1847 | 25 192 153 . 67 131 22 4 601 . . . . 110 . . . . 138 215 84 31 954 1090 1458 . 505 568 653 451 270 1847 . Initial 534 | . 16 43 . . 26 7 4 2 . . . . . . . . . 65 57 84 31 4 466 534 . . 283 319 366 270 172 . Average 218 | 18 70 57 . 1 25 13 4 252 . . . . 48 . . . . 82 49 77 17 210 742 944 . 176 412 504 393 270 838 . Maximum Alert Level 5 | . . . . . . . . 2 . . . . . . . . . . 1 . . 3 3 4 . 2 2 2 2 1 5 . Low Security (%) 56 | 100 100 100 . 100 100 100 100 55 . . . . 100 . . . . 100 99 100 100 43 . . . 71 . . . . 2 . Level 1 6 | . . . . . . . . 5 . . . . . . . . . . . . . 50 . . . 21 54 36 61 100 4 . Level 2 8 | . . . . . . . . 38 . . . . . . . . . . . . . . 42 14 . 7 45 63 38 . 1 . Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . 6 57 62 . . . . . . 2 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . 23 . . . . . . . . Level 5 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 2 . . . 1 2 . 11 . . . . 3 . . . . 1 . . . 6 2 6 . 1 . 4 1 . 5 . Investigation 8 | . . . . . . 2 . 4 . . . . . . . . . . . . . . . 1 . . . . . . 1 . Extermination 4 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . 1 . . . . Reinforcement 24 | . 2 . . . 1 . . 3 . . . . 1 . . . . 1 . . . 5 1 3 . 1 . 2 1 . 3 . Assault 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . 1 . Garrison 5 | . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Acc Com Ac0 Distress Signals 35 | . 1 . . . 1 . . . . . . . . . . . . . 1 1 1 2 2 2 . . . 1 1 . 22 . Communications Jammed 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Distress Signals 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Times Spotted 463 | . 15 4 . 3 3 1 5 39 1 15 . 1 9 21 17 4 4 . 14 5 6 49 46 59 . 28 12 25 9 1 37 30 Peak Tracking Total 30 | . 4 2 . 3 3 1 6 17 1 9 . 2 3 16 8 4 8 . 6 5 3 27 13 30 . 15 12 12 11 1 7 6 Tactical Retreats 56 | . 1 . . 1 . . . 10 . 3 . . 3 2 3 . 2 . 1 1 . 3 7 6 . 7 . 3 1 . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Acc Com Ac0 Traps Triggered 14 | . . . . . . 1 . 2 . . . . 1 . . . . . . . . . 4 . . 3 . 1 . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Acc Com Ac0 Machines Disabled 62 | . . . . . 2 . . . . . . . . . . 1 . 1 5 . . 18 1 2 2 . 9 11 . . 5 5 Max in Single Turn 17 | . . . . . 2 . . . . . . . . . . 1 . . 1 . . 17 . . 1 . 1 1 . . 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Acc Com Ac0 Machines Accessed 35 | . 3 . 2 1 . 3 . 11 . . . . . . . 3 . . . . . . 4 2 . 4 1 . . 1 . . Terminals 13 | . 3 . . . . 2 . 8 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 2 . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers 6 | . . . . . . 1 . 2 . . . . . . . . . . . . . . 1 . . 1 1 . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . 1 . . Total Hacks 125 | . 7 . 2 1 . 8 . 28 . . . . . . . 21 . . . . . . 14 25 . 15 2 . . 2 . . Successful 67 | . 4 . 2 1 . 2 . 11 . . . . . . . 21 . . . . . . 9 13 . 4 . . . . . . Failed 58 | . 3 . . . . 6 . 17 . . . . . . . . . . . . . . 5 12 . 11 2 . . 2 . . Catastrophic 11 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . 3 1 . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 225 | . 1 . 1 . . 4 . 14 . . . . 27 . . . . 7 6 5 . 22 33 23 . 16 21 25 11 3 6 . Terminals 34 | . 7 . . . . 6 . 21 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 47 | . . . . . . . . 4 . . . . . . . . . . . . . . 9 25 . 9 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Scanalyzers 9 | . . . . . . 2 . 3 . . . . . . . . . . . . . . 1 . . 1 2 . . . . . Garrison Access 9 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . 3 . . . 2 . . Terminal Hacks 33 | . 4 . 2 1 . . . 5 . . . . . . . 21 . . . . . . . . . . . . . . . . Record 7 | . . . 1 . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Schematic 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 15 | . . . . . . . . 1 . . . . . . . . . . . . . . 3 9 . 2 . . . . . . Load Schematic 5 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 2 . 1 . . . . . . Build 10 | . . . . . . . . . . . . . . . . . . . . . . . 2 7 . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer 5 | . . . . . . 1 . 3 . . . . . . . . . . . . . . 1 . . . . . . . . . Insert Component 4 | . . . . . . 1 . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Unauthorized Hacks 11 | . . . . . . 1 . 2 . . . . . . . . . . . . . . 3 4 . 1 . . . . . . Terminals 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 9 | . . . . . . . . 1 . . . . . . . . . . . . . . 3 4 . 1 . . . . . . Prioritize 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . Siphon 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . . . . . . Haulers 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 3 . . . . 3 . 9 . . . . . . . . . . . . . . 1 2 . 3 1 . . 1 . . Full Trace Events 6 | . . . . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . 3 3 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 92 | . . . . . . . . 1 . . . . 8 . . 4 . . . 12 . . 25 . . . 18 24 . . . . Parts Built 10 | . . . . . . . . . . . . . . . . . . . . . . . 2 7 . 1 . . . . . . Matter 2205 | . . . . . . . . . . . . . . . . . . . . . . . 426 1491 . 288 . . . . . . Time 698 | . . . . . . . . . . . . . . . . . . . . . . . 152 342 . 204 . . . . . . Total Part Build Rating 53 | . . . . . . . . . . . . . . . . . . . . . . . 10 35 . 8 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Acc Com Ac0 Total Allies 104 | . . 4 . . . 1 1 . . . 4 . . . . . . 6 8 2 . 2 6 6 . 6 . . 3 3 52 . Largest Group 22 | . . 4 2 2 1 1 1 . . . 4 3 2 . . . . 6 10 2 2 1 6 4 . 4 . . 2 3 22 . Highest-Rated Group 2096 | . . 71 24 24 8 26 31 . . . 151 115 76 . . . . 332 392 143 91 28 426 309 . 156 . . 61 225 2096 . Highest-Rated Ally 269 | . . 31 16 16 8 26 31 . . . 39 39 39 . . . . 85 156 143 47 28 96 103 . 39 . . 34 75 269 . Zionite Dispatches 17 | . . . . . . . . . . . . . . . . . . 3 . 1 . 2 1 3 . 3 . . 3 1 . . Heavy 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacker 4 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . 1 . . Explosive Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Infowar Resupply 3 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Total Orders 12 | . . 2 . . 1 . . . . . . . . . . . . 1 . . . 1 . 1 . 1 . . 3 . 2 . STAY 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . ROAM 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . DROP 7 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . 1 . . 3 . . . Ally Attacks 537 | . . 11 . 4 3 . 3 . . . . 18 . . . . . 9 69 3 . . 44 15 . 9 . . . 4 345 . Total Damage 31640 | . . 98 . 21 21 . 42 . . . . 564 . . . . . 522 1794 88 . . 1550 1115 . 140 . . . 42 25643 . Kills 126 | . . 1 . 2 . . . . . . . 5 . . . . . 2 10 . . . 12 9 . 1 . . . . 84 . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 2 . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Acc Com Ac0 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . 1 . . . . . 3 2 2 . 1 . . 1 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 35 | . . . . . . . . . . . . . 6 . . . . . . 1 . 4 7 2 . . 6 7 1 . 1 . Main Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Emergency Access 5 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 1 1 . . . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Component Stockpiles 4 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . 1 . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Prototype Schematics 6 | . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . 2 1 . . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Acc Com Ac0 Turns Passed 14341 | 170 759 897 500 715 873 135 38 538 102 334 392 409 261 66 83 87 67 114 1826 63 65 150 640 356 283 332 383 292 78 41 2839 453 Spaces Moved 18551 | 82 274 436 262 317 196 185 76 881 326 787 930 556 485 226 264 105 217 169 1063 149 36 224 1382 765 394 872 914 713 261 124 4311 569 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1563 | 78 274 436 262 317 196 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 281 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 281 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16691 | . . . . . . 185 76 881 326 787 930 556 485 226 264 105 217 169 1063 149 36 224 1382 765 394 872 914 701 261 124 4030 569 Fastest Speed 5 | 50 160 160 160 160 160 50 50 28 28 28 29 29 29 29 29 29 29 29 29 29 29 50 26 5 11 11 13 21 24 24 24 47 Average Speed 45 | 154 160 160 160 160 160 50 50 49 28 28 29 29 41 29 29 46 29 44 46 29 45 50 33 24 15 16 21 24 24 24 44 47 Slowest Speed 190 | 160 160 160 160 160 160 50 50 50 28 29 29 29 50 29 29 50 29 50 50 29 50 50 35 34 96 20 27 27 24 24 190 47 Overloaded Moves 392 | . . . . . . . . . . . . . . . . . . . . . . . 215 100 23 . 13 41 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 140 | . . . . . . . . 10 4 . . . 4 2 3 . . . 17 1 . 6 27 24 . 20 . 3 4 . 14 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 Spacefolds 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Exploration Rate (%) 48 | 4 52 58 68 65 20 4 71 36 55 77 89 69 14 54 49 76 45 4 62 60 56 34 38 49 93 27 80 55 11 6 86 35 Regions Visited 32 Branch Regions 21 Pre-discovered Areas 21 | . . 1 1 . . . . . . 1 4 . . . . 1 . . . . . 5 5 . . . 3 . . . . . Known Exits Taken 7 | . 1 . . . 1 . . 1 . . . 1 1 1 . . 1 . . . . . . . . . . . . . . . Unknown Exits Taken 23 | 1 . 1 1 1 . . . . 1 1 1 . . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 22 | . . 1 . 3 . . . . 1 6 4 1 . 3 . . 3 . . . . . . . . . . . . . . . Spaces Dug 56 | . 12 . . . 3 . . . 9 4 . . . . . . . . 2 . . . . 6 . 4 1 3 . . . 12 Terrain Destroyed 691 | . 13 . . . 24 . . 13 23 4 . . . . . . . . 4 . . 144 . 6 . 4 1 3 . . 1 451 Melee 19 | . . . . . . . . . . 4 . . . . . . . . 1 . . . . 6 . 4 1 3 . . . . Projectile 30 | . 13 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 1 11 AOE 638 | . . . . . 19 . . 13 23 . . . . . . . . . . . . 143 . . . . . . . . . 440 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Acc Com Ac0 Total 23612 | 108 496 558 346 523 729 227 75 964 327 880 1051 803 534 223 267 140 220 209 2308 167 77 239 1532 898 599 1024 1093 784 270 135 5133 673 Wait 3628 | 1 153 39 75 187 502 27 . 7 . 65 109 237 4 . 2 10 . 15 1164 20 21 5 128 85 173 115 126 19 9 8 311 11 Move 18257 | 81 273 435 261 316 195 185 75 860 319 786 929 555 477 221 258 104 216 168 1030 146 35 212 1331 723 393 832 913 701 252 123 4286 566 Hop 116 | . . . . . . . . 10 2 . . . 3 2 2 . . . 15 1 . 5 23 17 . 19 . 2 4 . 10 1 Pick Up 215 | 5 9 5 3 4 6 4 . 16 1 3 9 3 13 . 1 5 2 7 4 . 3 5 8 11 6 10 9 10 1 . 46 6 Fast Attach 168 | 7 . 1 . 3 . 1 . 5 1 2 . 2 4 . . . 1 5 1 . . 1 5 9 2 5 4 8 2 . 93 6 Attach 129 | . . 3 . . 5 3 . 11 . 4 . . 7 . 2 7 . 4 8 . 5 . 6 10 5 5 10 7 1 2 22 2 Detach 69 | . . . . . . . . 1 . 3 . . 1 . 1 2 . 2 7 . 1 . 2 7 1 3 5 2 . 1 29 1 Swap 100 | . 20 2 . 4 4 1 . 5 1 3 2 . 1 . . 1 . . 15 . 3 . 12 9 1 4 2 6 1 . 2 1 Drop 285 | . 1 5 7 7 2 5 . 17 . 2 2 5 17 . 1 6 1 8 6 . 3 2 10 15 3 7 13 11 . 1 121 7 Fire 253 | 14 36 27 . 1 15 1 . 9 3 7 . 1 5 . . . . . 36 . 2 9 1 6 . . . . . . 9 71 Melee 134 | . . . . . . . . . . 5 . . 2 . . 5 . . 3 . 4 . . 6 15 14 11 18 . . 50 1 Ram 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Kick 131 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131 . Crush 46 | . 4 41 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 62 | . . . . . . . . 23 . . . . . . . . . . . . . . 6 . . 10 . . . . 23 . Rewire 18 | . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives -5/Hub_04(d) -4/Factory (discovered 3 exits: *Res / [*Upp] / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -1/Access -1/Command (discovered 2 exits: [*Sur] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 171 | -11/Scrapyard | Entered Materials 340 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 10) 466 | -10/Materials | Identified exit to Mines 805 | -10/Materials | Discovered new exit (range 15) 930 | -10/Materials | Entered Mines 943 | -10/Mines | Escorted by a lone wolf Derelict 963 | -10/Mines | Learned location of Storage (-7) 996 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1010 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1010 | -10/Mines | Discovered new exit (range 5) 1069 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1277 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1615 | -10/Mines | Destroyed YI-UF0 1630 | -10/Mines | Found Prototype Storage 1631 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 1636 | -10/Mines | Found Prototype Launcher 1827 | -10/Mines | Entered Exiles 1827 | -10/Exiles | Accompanied by 2 allies 1851 | -10/Exiles | Discovered new exit (range 15) 1871 | -10/Exiles | Met 8R-AWN 1891 | -10/Exiles | Met EX-HEX 1952 | -10/Exiles | Met EX-DEC 1981 | -10/Exiles | Learned location of Zion (-7) 2011 | -10/Exiles | Met EX-BIN 2034 | -10/Exiles | Aligned with FarCom system 2035 | -10/Exiles | Given EX-Vault access code 2077 | -10/Exiles | Opened EX-Vault 2091 | -10/Exiles | Found Flying Fortress v7 2094 | -10/Exiles | Found Lightpack 2.0 2100 | -10/Exiles | Found Trap Reconfigurator 2133 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2149 | -10/Exiles | Exiles lab attacked by MAIN.C 2236 | -10/Exiles | Discovered new exit (range 10) 2327 | -10/Exiles | Stole three prototypes: Trap Reconfigurator, Lightpack 2.0, Flying Fortress v7 2327 | -10/Exiles | Entered Mines 2327 | -9/Mines | Accompanied by 2 allies 2446 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2902 | -9/Mines | Identified YI-UF0's Doublenader 2991 | -9/Mines | Learned 2 Materials zone layouts 3018 | -9/Mines | Discovered new exit (range 6) 3042 | -9/Mines | Entered Materials 3042 | -8/Materials | Accompanied by 1 ally 3042 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3043 | -8/Materials | Identified exit to Factory 3915 | -8/Materials | Entered Factory 3915 | -7/Factory | Evolved 2 slots: Utility x2 3917 | -7/Factory | FarCom data flow suspended 4050 | -7/Factory | Manually triggered Chute Trap 4050 | -7/Factory | Sucked down chute 4050 | -7/Factory | Entered Waste 4051 | -7/Waste | Met a frightened Derelict 4064 | -7/Waste | Spotted C-40 Crusher 4064 | -7/Waste | Spotted C-40 Crusher 4069 | -7/Waste | Spotted C-40 Crusher 4075 | -7/Waste | Spotted C-40 Crusher 4078 | -7/Waste | Discovered new exit (range 19) 4079 | -7/Waste | Spotted C-40 Crusher 4088 | -7/Waste | Entered Factory 4297 | -7/Factory | Discovered new exit (range 11) 4366 | -7/Factory | Discovered new exit (range 5) 4403 | -7/Factory | Garrison activated, responded to threat 4480 | -7/Factory | Discovered new exit (range 12) 4498 | -7/Factory | Identified exit to Factory 4528 | -7/Factory | Discovered new exit (range 5) 4535 | -7/Factory | Identified exit to Storage 4535 | -7/Factory | Identified exit to Lower Caves 4626 | -7/Factory | Entered Lower Caves 4722 | -7/Lower Caves | Discovered new exit (range 8) 4728 | -7/Lower Caves | Entered another Lower Caves area 4747 | -7/Lower Caves | Learned Factory terminal intel 4749 | -7/Lower Caves | Discovered exit to Factory (range 11) 4749 | -7/Lower Caves | Spotted B-75 Beast 4771 | -7/Lower Caves | Learned Factory emergency access door positions 4792 | -7/Lower Caves | Encountered a Warlord checkpoint 4885 | -7/Lower Caves | Build established: Sprinter 5037 | -7/Lower Caves | Spotted WT-54O(f) 5037 | -7/Lower Caves | Spotted 8Z-AR8(f) 5037 | -7/Lower Caves | Spotted ZL-3V4(f) 5038 | -7/Lower Caves | Encountered a Master Thief 5040 | -7/Lower Caves | Encountered a Master Thief 5040 | -7/Lower Caves | Spotted KY-G8A(f) 5041 | -7/Lower Caves | Encountered a Master Thief 5041 | -7/Lower Caves | Encountered a Master Thief 5041 | -7/Lower Caves | Spotted 3D-2RR(f) 5042 | -7/Lower Caves | Encountered a Master Thief 5061 | -7/Lower Caves | Discovered new exit (range 5) 5062 | -7/Lower Caves | Entered Zion 5080 | -7/Zion | System corruption cleaned by Quarantine Array 5103 | -7/Zion | Discovered new exit (range 10) 5165 | -7/Zion | Learned location of Armory (-4) 5226 | -7/Zion | Imprinted 5228 | -7/Zion | Declared Zion's savior 5249 | -7/Zion | Learned location of Extension (-5) 5272 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5275 | -7/Zion | Learned location of Quarantine (-3) 5317 | -7/Zion | Found Prototype Device 5320 | -7/Zion | Identified Phasing AFG 5454 | -7/Zion | Entered Proximity Caves 5454 | -6/Proximity Caves | Accompanied by 3 allies 5572 | -6/Proximity Caves | Learned Factory garrison access intel 5783 | -6/Proximity Caves | Learned location of 1 exit from Factory 5830 | -6/Proximity Caves | Discovered exit to Factory (range 8) 5863 | -6/Proximity Caves | Entered Factory 5863 | -6/Factory | Accompanied by 2 allies 5863 | -6/Factory | Evolved 2 slots: Weapon x2 5864 | -6/Factory | Identified exit to Factory 5866 | -6/Factory | Loaded intel: 20 terminal locations 5867 | -6/Factory | Loaded intel: 4 garrison access locations 5881 | -6/Factory | Assembled infested ambush trap array 5935 | -6/Factory | Retrieved Zion intel report: Branch Access 5935 | -6/Factory | Identified exit to Lower Caves 5941 | -6/Factory | Garrison activated, responded to threat 5972 | -6/Factory | Retrieved Zion intel report: Trap Installations 5982 | -6/Factory | Retrieved Zion intel report: Emergency Access 6005 | -6/Factory | Garrison activated, responded to threat 6035 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 6074 | -6/Factory | Retrieved Zion intel report: Main Access 6111 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 6124 | -6/Factory | Entered Lower Caves 6124 | -6/Lower Caves | Spotted Z3-VLE(f) 6124 | -6/Lower Caves | Spotted VH-O5O(f) 6124 | -6/Lower Caves | Spotted 6C-RQO(f) 6125 | -6/Lower Caves | Encountered a Master Thief 6125 | -6/Lower Caves | Encountered a Master Thief 6126 | -6/Lower Caves | Encountered a Master Thief 6144 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6152 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6152 | -6/Lower Caves | Identified exit to Lower Caves 6190 | -6/Lower Caves | Entered another Lower Caves area 6243 | -6/Lower Caves | Spotted RM-HWU(f) 6243 | -6/Lower Caves | Spotted LW-I09(f) 6244 | -6/Lower Caves | Discovered new exit (range 10) 6244 | -6/Lower Caves | Spotted EA-4ZJ(f) 6244 | -6/Lower Caves | Spotted ZH-IMZ(f) 6245 | -6/Lower Caves | Encountered a Master Thief 6245 | -6/Lower Caves | Encountered a Master Thief 6246 | -6/Lower Caves | Encountered a Master Thief 6246 | -6/Lower Caves | Encountered a Master Thief 6273 | -6/Lower Caves | Entered Data Miner 6273 | -6/Data Miner | Discovered new exit (range 6) 6279 | -6/Data Miner | Met Data Miner 6300 | -6/Data Miner | Learned location of Section 7 (-3) 6300 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6307 | -6/Data Miner | Received God Mode back door access code from Data Miner 6316 | -6/Data Miner | Destroyed Data Miner 6322 | -6/Data Miner | Data Conduit disabled 6360 | -6/Data Miner | Entered Proximity Caves 6407 | -5/Proximity Caves | Learned Factory terminal intel 6423 | -5/Proximity Caves | Discovered exit to Factory (range 5) 6427 | -5/Proximity Caves | Entered Factory 6427 | -5/Factory | Evolved 2 slots: Utility x2 6428 | -5/Factory | Loaded intel: 22 terminal locations 6434 | -5/Factory | Zion Heavy squad teleported in 6488 | -5/Factory | Zion Hacker squad teleported in 6510 | -5/Factory | Discovered new exit (range 15) 6515 | -5/Factory | Zion Infowar Resupply teleported in 6541 | -5/Factory | Entered Extension 6541 | -5/Extension | Accompanied by 3 allies 6605 | -5/Extension | Door terminal overloaded 6606 | -5/Extension | Rescued a captive Derelict 6607 | -5/Extension | Rescued a captive Derelict 6620 | -5/Extension | Door terminal overloaded 6621 | -5/Extension | Rescued a captive Derelict 6625 | -5/Extension | Rescued a captive Derelict 6721 | -5/Extension | Build established: Tank 6919 | -5/Extension | Spotted B-75 Beast 6931 | -5/Extension | Allies destroyed B-75 Beast 6934 | -5/Extension | Spotted B-75 Beast 7883 | -5/Extension | Terminal network hard line cut 8129 | -5/Extension | Destroyed B-75 Beast 8142 | -5/Extension | Found Prototype Protection 8142 | -5/Extension | Identified Zio. Weapon Casing 8228 | -5/Extension | Rescued A7 8331 | -5/Extension | Discovered new exit (range 16) 8331 | -5/Extension | Discovered new exit (range 15) 8367 | -5/Extension | Entered Cetus 8367 | -5/Cetus | Accompanied by 1 ally (A7) 8372 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 8378 | -5/Cetus | Spotted Cetus Guard 8378 | -5/Cetus | Spotted Cetus Guard 8378 | -5/Cetus | Spotted Cetus Guard 8392 | -5/Cetus | Spotted Cetus Guard 8393 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 8403 | -5/Cetus | Zion Hacker squad teleported in 8408 | -5/Cetus | Retrieved Zion intel report: Prototype Schematics 8411 | -5/Cetus | Discovered new exit (range 16) 8430 | -5/Cetus | Entered Archives 8430 | -5/Archives | Accompanied by 2 allies 8489 | -5/Archives | Discovered new exit (range 14) 8495 | -5/Archives | Entered Hub_04(d) 8502 | -5/Hub_04(d) | Zion Hacking Resupply teleported in 8573 | -5/Hub_04(d) | Retrieved Zion intel report: Emergency Access 8574 | -5/Hub_04(d) | Zion Infowar Resupply teleported in 8576 | -5/Hub_04(d) | Spotted B-75 Beast 8591 | -5/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 8597 | -5/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 8606 | -5/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/-1 8621 | -5/Hub_04(d) | Discovered new exit (range 5) 8635 | -5/Hub_04(d) | Network Hub disabled 8635 | -5/Hub_04(d) | Spotted Lightning 8635 | -5/Hub_04(d) | Spotted Lightning 8635 | -5/Hub_04(d) | Spotted Lightning 8635 | -5/Hub_04(d) | Spotted Lightning 8635 | -5/Hub_04(d) | Spotted Lightning 8635 | -5/Hub_04(d) | Spotted Lightning 8635 | -5/Hub_04(d) | Spotted Lightning 8635 | -5/Hub_04(d) | Spotted Lightning 8635 | -5/Hub_04(d) | Spotted Lightning 8642 | -5/Hub_04(d) | Spotted Lightning 8645 | -5/Hub_04(d) | Entered Factory 8645 | -4/Factory | Evolved 2 slots: Propulsion x2 8702 | -4/Factory | Zion Light squad teleported in 8741 | -4/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 8779 | -4/Factory | Fabricated Cld. Cesium-ion Thruster? 8812 | -4/Factory | Allied Derelicts emerged from ambush trap array 8839 | -4/Factory | Retrieved Zion intel report: Active Garrisons 8968 | -4/Factory | Spotted B-86 Titan 9097 | -4/Factory | Build established: Hacker-Tank 9108 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 9115 | -4/Factory | Discovered new exit (range 16) 9132 | -4/Factory | Retrieved Zion intel report: Component Schematics 9135 | -4/Factory | Discovered new exit (range 12) 9142 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 9163 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 9163 | -4/Factory | Spotted B-86 Titan 9184 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 9192 | -4/Factory | Retrieved Zion intel report: Guard Positions 9282 | -4/Factory | Discovered new exit (range 11) 9285 | -4/Factory | Entered Armory 9296 | -4/Armory | Zion Hacker squad teleported in 9338 | -4/Armory | Zion Heavy squad teleported in 9343 | -4/Armory | Zion Infowar Resupply teleported in 9386 | -4/Armory | Retrieved Zion intel report: Branch Access 9430 | -4/Armory | Fabricated Cld. Cesium-ion Thruster (x1) 9432 | -4/Armory | Fabricated Cld. Cesium-ion Thruster (x1) 9471 | -4/Armory | Fabricated Cld. Cesium-ion Thruster (x1) 9474 | -4/Armory | Fabricated Cld. Cesium-ion Thruster (x1) 9509 | -4/Armory | Fabricated Cld. Cesium-ion Thruster (x1) 9515 | -4/Armory | Fabricated Cld. Cesium-ion Thruster (x1) 9547 | -4/Armory | Fabricated Cld. Cesium-ion Thruster? 9549 | -4/Armory | Retrieved Zion intel report: Component Stockpiles 9563 | -4/Armory | First assault squad dispatched 9577 | -4/Armory | Spotted B-86 Titan 9639 | -4/Armory | Discovered new exit (range 4) 9641 | -4/Armory | Entered Lab 9646 | -4/Lab | Discovered new exit (range 9) 9652 | -4/Lab | Hidden lab's door opened automatically 9652 | -4/Lab | Sensor layout match revealed 9688 | -4/Lab | Gained access to the hidden lab's interior 9818 | -4/Lab | Found Alien Artifact 9818 | -4/Lab | Identified Integrated Dissipator 9818 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 9822 | -4/Lab | Found Alien Artifact 9822 | -4/Lab | Identified Core Expander 9822 | -4/Lab | Installed Core Expander, added new Utility slot 9838 | -4/Lab | Found Alien Artifact 9842 | -4/Lab | Found Alien Artifact 9862 | -4/Lab | Build established: Messiah-Sprinter 9907 | -4/Lab | Found Prototype Energy Cannon 9912 | -4/Lab | Found Prototype Protection 9920 | -4/Lab | Identified Exp. Powered Armor 9923 | -4/Lab | Identified Potential Cannon 9924 | -4/Lab | Entered Research 9924 | -3/Research | Evolved 2 slots: Propulsion x2 9983 | -3/Research | Zion Fire squad teleported in 10013 | -3/Research | P-80 Master assimilated allied 2A-Q6E(i) 10132 | -3/Research | Fabricated Exp. Terrain Scanner (x1) 10166 | -3/Research | Zion Hover Resupply teleported in 10171 | -3/Research | Found Hvy. Reactive Plating 10190 | -3/Research | Spotted B-86 Titan 10191 | -3/Research | Zion Explosive Resupply teleported in 10200 | -3/Research | Discovered new exit (range 7) 10254 | -3/Research | Spotted B-90 Cyclops 10254 | -3/Research | Discovered new exit (range 15) 10256 | -3/Research | Entered Quarantine 10256 | -3/Quarantine | Identified Core Reset Matrix 10256 | -3/Quarantine | Identified Transdimensional Reconstructor 10256 | -3/Quarantine | Used Core Reset Matrix 10260 | -3/Quarantine | Detected hypermatrix surge 10260 | -3/Quarantine | Sensed 15 artifacts in vicinity 10264 | -3/Quarantine | Cryocooling Duct disabled 10267 | -3/Quarantine | Cryocooling Duct disabled 10279 | -3/Quarantine | Ambient heat levels rising (+20) 10279 | -3/Quarantine | Non-combat units ordered to evacuate 10282 | -3/Quarantine | Ambient heat levels rising (+20) 10282 | -3/Quarantine | Combat units ordered to evacuate 10340 | -3/Quarantine | Found Sigix Terminator 10345 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 10356 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 10358 | -3/Quarantine | Found Transdimensional Reconstructor 10361 | -3/Quarantine | Found Transdimensional Reconstructor 10362 | -3/Quarantine | Found Transdimensional Reconstructor 10371 | -3/Quarantine | Found Matter Drive 10382 | -3/Quarantine | Quarantine Guard activated 10382 | -3/Quarantine | Spotted Quarantine Guard 10385 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 10404 | -3/Quarantine | Found Subatomic Replicator 10414 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 10422 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 10423 | -3/Quarantine | Build established: Machinist-Scout 10462 | -3/Quarantine | Spotted Quarantine Guard 10511 | -3/Quarantine | Spotted Quarantine Guard 10511 | -3/Quarantine | Spotted Quarantine Guard 10511 | -3/Quarantine | Spotted Quarantine Guard 10511 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/0 10515 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 10537 | -3/Quarantine | Found Core Stripper 10571 | -3/Quarantine | Spotted Quarantine Guard 10579 | -3/Quarantine | Discovered new exit (range 7) 10579 | -3/Quarantine | Spotted Quarantine Guard 10579 | -3/Quarantine | Spotted Quarantine Guard 10585 | -3/Quarantine | Found Sigix Broadsword 10606 | -3/Quarantine | Spotted Quarantine Guard 10606 | -3/Quarantine | Spotted Quarantine Guard 10614 | -3/Quarantine | Spotted Fortress 10630 | -3/Quarantine | Discovered new exit (range 5) 10630 | -3/Quarantine | Spotted Quarantine Guard 10639 | -3/Quarantine | Entered Section 7 10640 | -3/Section 7 | Sensed 20 artifacts in vicinity 10640 | -3/Section 7 | Spotted S7 Guard 10644 | -3/Section 7 | Found Core Regenerator 10648 | -3/Section 7 | Spotted S7 Guard 10652 | -3/Section 7 | Warped through subspace 10655 | -3/Section 7 | Found Core Physics Calibrator 10686 | -3/Section 7 | Found Microwarp Drive 10698 | -3/Section 7 | Found Integrated Dissipator 10698 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 10717 | -3/Section 7 | Retrieved Zion intel report: Component Schematics 10749 | -3/Section 7 | Found Integrated Reactor 10749 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 10758 | -3/Section 7 | Retrieved Zion intel report: Emergency Access 10777 | -3/Section 7 | Found Spacefold Activator 10781 | -3/Section 7 | Retrieved Zion intel report: Active Garrisons 10781 | -3/Section 7 | Spotted Alpha 7 10781 | -3/Section 7 | Spotted Alpha 7 10787 | -3/Section 7 | Spotted B-99 Colossus 10800 | -3/Section 7 | Found Integrity Redistributor 10800 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-146) 10802 | -3/Section 7 | Found Integrity Redistributor 10810 | -3/Section 7 | Retrieved Zion intel report: Unaware Schematics 10816 | -3/Section 7 | Found LRC Boosters 10816 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 10828 | -3/Section 7 | Found Integrated Reactor 10828 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 10844 | -3/Section 7 | Warped through subspace 10848 | -3/Section 7 | Retrieved Zion intel report: Component Stockpiles 10855 | -3/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 10863 | -3/Section 7 | Found Matter Drive 10869 | -3/Section 7 | Found Matter Drive 10879 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 10902 | -3/Section 7 | Build established: Alien-Sprinter 10906 | -3/Section 7 | Retrieved Zion intel report: Prototype Schematics 10914 | -3/Section 7 | First assault squad dispatched 10920 | -3/Section 7 | Found Integrated Reactor 10921 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 10928 | -3/Section 7 | Discovered new exit (range 8) 10931 | -3/Section 7 | Entered Research 10931 | -2/Research | Evolved 2 slots: Utility x2 10942 | -2/Research | Zion Melee Resupply teleported in 10947 | -2/Research | Found Unknown Device 10947 | -2/Research | Identified Adv. Force Booster 10957 | -2/Research | Zion Resource Resupply teleported in 11004 | -2/Research | Discovered new exit (range 16) 11006 | -2/Research | Retrieved Zion intel report: Emergency Access 11007 | -2/Research | Zion Explosive Resupply teleported in 11009 | -2/Research | Entered Access 11009 | -1/Access | Evolved 2 slots: Utility x2 11040 | -1/Access | Zion Hacker squad teleported in 11046 | -1/Access | Discovered new exit (range 4) 11050 | -1/Access | Entered Command 11050 | -1/Command | Accompanied by 1 ally 11062 | -1/Command | Retrieved Zion intel report: Active Terminals 11092 | -1/Command | Disengaged cave seal 11092 | -1/Command | Zionites emerged from the dark tunnel 11221 | -1/Command | Spotted B-99 Colossus 11238 | -1/Command | Allies destroyed B-99 Colossus 11247 | -1/Command | Found Prototype Ballistic Gun 11275 | -1/Command | Disengaged cave seal 11275 | -1/Command | Zionites emerged from the dark tunnel 11300 | -1/Command | First assault squad dispatched 11356 | -1/Command | Identified Multirail 11367 | -1/Command | Spotted M Guard 11367 | -1/Command | Spotted M Guard 11367 | -1/Command | Spotted Combat Programmer 11379 | -1/Command | Spotted Combat Programmer 11382 | -1/Command | High security lockdown imminent 11382 | -1/Command | Allies destroyed Combat Programmer 11409 | -1/Command | Destroyed M Guard 11412 | -1/Command | Found Prototype Device 11412 | -1/Command | Identified AEGIS Remote Shield 11415 | -1/Command | Allies destroyed M Guard 11415 | -1/Command | All MAIN.C guards destroyed 11421 | -1/Command | Found Prototype Protection 11459 | -1/Command | Met MAIN.C 11459 | -1/Command | 0b10 Conduit disabled 11462 | -1/Command | High security lockdown engaged 11481 | -1/Command | Destroyed MAIN.C Shell 11484 | -1/Command | MAIN.C activated Command garrisons 11499 | -1/Command | Allies destroyed MAIN.C 11515 | -1/Command | Lost 3 parts (1p1n1u) 11620 | -1/Command | Discovered new exit (range 7) 11660 | -1/Command | Found Prototype Device 11660 | -1/Command | Identified Active Sensor Suite 11683 | -1/Command | Spotted B-99 Colossus 11692 | -1/Command | Allies destroyed B-99 Colossus 11882 | -1/Command | Found Prototype Device 11882 | -1/Command | Identified System Purifier 11884 | -1/Command | Found Prototype Device 11884 | -1/Command | Identified Exp. ECM Suite 11887 | -1/Command | Found Prototype Device 11887 | -1/Command | Identified Exp. Weapon Cycler 11889 | -1/Command | Found Prototype Device 11889 | -1/Command | Identified Exp. Hardlight Generator 11894 | -1/Command | Found Prototype Device 11894 | -1/Command | Identified EM Dispersion Field 11961 | -1/Command | Build established: Alien-Scout 12315 | -1/Command | Build established: Alien-Mutant 12610 | -1/Command | Found Prototype Protection 12610 | -1/Command | Identified Zio. Shade Armor 12613 | -1/Command | Found Zio. Shade Armor 12627 | -1/Command | Found Prototype Processor 12627 | -1/Command | Identified Exp. Targeting Computer 12635 | -1/Command | Found Prototype Protection 12635 | -1/Command | Identified Zio. Weapon Casing 12642 | -1/Command | Found Exp. Weapon Cycler 12652 | -1/Command | Found Zio. Shade Armor 12662 | -1/Command | Found Zio. Weapon Casing 12788 | -1/Command | Found Multirail 12792 | -1/Command | Found Unknown Protection 12792 | -1/Command | Identified Hvy. Reflective Plating 12883 | -1/Command | Found Zio. Shade Armor 12885 | -1/Command | Found Zio. Weapon Casing 12907 | -1/Command | Found Zio. Weapon Casing 12937 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-181) 12951 | -1/Command | Used Subatomic Replicator to replicate Flying Fortress v7 13031 | -1/Command | Found Exp. Targeting Computer 13103 | -1/Command | Found Prototype Energy Cannon 13103 | -1/Command | Identified Zio. Alpha Cannon Mk. II 13106 | -1/Command | Found Zio. Alpha Cannon Mk. II 13117 | -1/Command | Found Exp. Weapon Cycler 13185 | -1/Command | Used Core Regenerator, restored core integrity (+212) 13341 | -1/Command | Found Prototype Reactor 13341 | -1/Command | Identified Zero-point Reactor 13884 | -1/Command | Warped through subspace to slip node 13884 | -1/Command | Discovered new exit (range 5) 13889 | -1/Command | Entered Access_0 13890 | -1/Access_0 | Sensed 4 artifacts in vicinity 13890 | -1/Access_0 | Met Architect 13892 | -1/Access_0 | Architect warped through subspace 13909 | -1/Access_0 | Destroyed A8 13921 | -1/Access_0 | Architect warped through subspace 13936 | -1/Access_0 | Found Integrity Redistributor 13947 | -1/Access_0 | Architect warped through subspace 14006 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-53) 14015 | -1/Access_0 | Architect warped through subspace 14057 | -1/Access_0 | A6 warped into view 14072 | -1/Access_0 | Destroyed A6 14115 | -1/Access_0 | Subspace Access Node disabled 14134 | -1/Access_0 | Architect warped through subspace 14149 | -1/Access_0 | Architect warped through subspace 14188 | -1/Access_0 | Architect warped through subspace 14192 | -1/Access_0 | Subspace Access Node disabled 14209 | -1/Access_0 | Architect warped through subspace 14231 | -1/Access_0 | Architect warped through subspace 14238 | -1/Access_0 | A5 warped into view 14241 | -1/Access_0 | Destroyed A5 14253 | -1/Access_0 | Architect warped through subspace 14301 | -1/Access_0 | Subspace Access Node disabled 14304 | -1/Access_0 | Architect warped through subspace 14318 | -1/Access_0 | Architect warped through subspace 14329 | -1/Access_0 | Subspace Access Node disabled 14333 | -1/Access_0 | Destroyed Architect 14334 | -1/Access_0 | Architect triggered a singularity event 14338 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 14338 | -1/Access_0 | Warped through subspace to slip node 14338 | -1/Access_0 | Discovered new exit (range 8) 14342 | *** | Escaped singularity! Last Messages --------------- 14321_ Penetrated by Quantum Shear. 14323_ Quantum Shear penetrates Wall. 14326_ Penetrated by Quantum Shear. 14326_ Quantum Shear penetrates Wall. 14329_ Subspace Access Node disabled. 14331_ Penetrated by Quantum Shear. 14333_ Architect: "If I can't win, no one wins!" 14333_ Architect destroyed. 14334_ A0_COM: Initiating irreversible singularity event. Goodbye. 14335_ A0_COM: 10. 14336_ A0_COM: 9. 14337_ A0_COM: 8. 14338_ A0_COM: 7. 14338_ Acquired Hpw. Transdimensional Reconstructor. 14338_ Warped through subspace, drawn to slip node. 14338_ EXIT=FOUND 14339_ A0_COM: 6. 14340_ A0_COM: 5. 14341_ A0_COM: 4. 14342_ A0_COM: 3. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ;#?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 182 Coolant Potential 50 Energy Generation 57 Energy Capacity 1500 Matter Stores 1800 Matter Capacity 1800 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 60 Jamming Range 16 Armor Coverage 1300 Resistance: KI 40 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 30 Evasion (%) 77 Targeting Accuracy 24 Recoil Reduction 4 Energy Filtering 50 Particle Charging 30 Offensive Hacking 36 Defensive Hacking 48 Item Schematics ----------------- Com. Particle Reactor | -3/Quarantine | Z-intel Graviton Reactor | -3/Quarantine | Z-intel Kinetic Spear | -3/Quarantine | Z-intel Adv. Power Amplifier | -3/Quarantine | Z-intel Com. Mass Driver | -3/Quarantine | Z-intel Cld. Phase Cannon | -3/Quarantine | Z-intel Exp. Melee Analysis Suite | -3/Quarantine | Z-intel Tactical Quantum Warhead | -3/Quarantine | Z-intel Adv. Energy Well | -3/Quarantine | Z-intel Com. Tesla Bomb Launcher | -3/Quarantine | Z-intel Hvy. Gatling Laser | -3/Quarantine | Z-intel Exp. Heat Sink | -3/Quarantine | Z-intel Imp. Energy Mantle | -3/Quarantine | Z-intel Prc. Matter Filter | -3/Quarantine | Z-intel Exp. Field Recycling Unit | -3/Quarantine | Z-intel Hvy. Dispersion Rifle | -3/Quarantine | Z-intel Cld. Antigrav System | -3/Quarantine | Z-intel Adv. Variable Charge Gun | -3/Quarantine | Z-intel Maneuvering Thrusters | -3/Section 7 | Z-intel Impulse Thruster Array | -3/Section 7 | Z-intel Imp. System Backup Module | -3/Section 7 | Z-intel Disruptor Cannon | -3/Section 7 | Z-intel Impulse Thruster | -3/Section 7 | Z-intel System Backup Module | -3/Section 7 | Z-intel Variable Charge Gun | -3/Section 7 | Z-intel Imp. Utility Shielding | -3/Section 7 | Z-intel Hcp. Storage Unit | -3/Section 7 | Z-intel Tesla Rifle | -3/Section 7 | Z-intel Adv. Targeting Computer | -3/Section 7 | Z-intel Imp. Antigrav System | -3/Section 7 | Z-intel Prc. Energy Filter | -3/Section 7 | Z-intel Hvy. Tesla Rifle | -3/Section 7 | Z-intel Spectral Analyzer | -3/Section 7 | Z-intel Stealth Drone Bay | -3/Section 7 | Z-intel Plasma Lance | -3/Section 7 | Z-intel Gravity Neutralizing Apparatus | -3/Section 7 | Z-intel Lrn. Phase Cannon | -3/Section 7 | Z-intel Cld. Gravmag System | -3/Section 7 | Z-intel Cld. Plasma Rifle | -3/Section 7 | Z-intel Cld. Proton Cannon | -3/Section 7 | Z-intel Exp. Thermal Converter | -3/Section 7 | Z-intel Imp. Diametric Drive | -3/Section 7 | Z-intel Robot Schematics ------------------ R-10 Processor | -3/Quarantine | Z-intel B-74 Champion | -3/Quarantine | Z-intel A-15 Conveyor | -3/Quarantine | Z-intel S-43 Plague | -3/Section 7 | Z-intel A-02 Transporter | -3/Section 7 | Z-intel A-27 Freighter | -3/Section 7 | Z-intel Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -4/Factory Cld. Cesium-ion Thruster | x1 | -4/Factory Cld. Cesium-ion Thruster | x1 | -4/Armory Cld. Cesium-ion Thruster | x1 | -4/Armory Cld. Cesium-ion Thruster | x1 | -4/Armory Cld. Cesium-ion Thruster | x1 | -4/Armory Cld. Cesium-ion Thruster | x1 | -4/Armory Cld. Cesium-ion Thruster | x1 | -4/Armory Cld. Cesium-ion Thruster | x1 | -4/Armory Exp. Terrain Scanner | x1 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Core Expander Core Reset Matrix Matter Drive Sigix Broadsword Transdimensional Reconstructor Integrated Reactor Spacefold Activator Integrity Redistributor LRC Boosters Core Physics Calibrator Core Stripper Microwarp Drive Subatomic Replicator Core Regenerator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed RiotRiotGenerator Manual? 0 Play Time 03:33:20 Cumulative 1977.9 hours Start 2021.07.17 @ 21:28:05 End 2021.07.18 @ 02:31:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2595 Rogue 2587 Adventurer 0 Explorer 8 Win Type 6 Total 217 Types 42/28/83/3/3/5/50/2/1 Lore% 99 Gallery% 98 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6cf11306-4e42-4e0f-a260-864d32b524ec