Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.21 @ 17:34:45 Player: Scribs Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (41) 205 Value Destroyed (1243) 1243 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (561) 561 TOTAL SCORE: 4749 Bonus ------- High Alert Combat Kills 61 Entered DSFs 500 Cogmind --------- Core Integrity 550/700 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Flying (360) Ox4 Location -7/DSF Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (5) --- Flight Unit > --- UTILITY (4) ------ Improved Cooling System Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Small Storage Unit Medium Battery (150) Advanced Weight Redist. System Advanced Visual Processing Unit Energy Filter Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Advanced Weight Redist. System > --- WEAPON ----------- Shock Rifle Particle Gun > --- INVENTORY -------- Light Nuclear Core Small Storage Unit Medium Battery Advanced Weight Redist. System Advanced Visual Processing Unit Energy Filter Datajack [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac DSF Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . 1 . . Propulsion 3 | . . 1 . 1 1 . Utility 2 | . . 1 . . 1 . Weapon . | . . . . . . . Parts Attached 72 | 6 11 21 9 24 . 1 Power 17 | 1 1 6 2 7 . . Engine 13 | 1 1 6 2 3 . . Core 4 | . . . . 4 . . Reactor . | . . . . . . . Propulsion 25 | 2 7 4 4 8 . . Treads . | . . . . . . . Leg 2 | 2 . . . . . . Wheel 5 | . 5 . . . . . Hover . | . . . . . . . Flight 18 | . 2 4 4 8 . . Utility 14 | 1 2 4 1 6 . . Device 6 | . 1 2 . 3 . . Storage 5 | 1 . 1 . 3 . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 2 | . . 1 1 . . . Artifact . | . . . . . . . Weapon 16 | 2 1 7 2 3 . 1 Energy Gun 5 | 1 . 1 . 2 . 1 Energy Cannon 3 | . . 3 . . . . Ballistic Gun 8 | 1 1 3 2 1 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 13 | . . . 1 5 . 7 Power 1 | . . . . . . 1 Propulsion 8 | . . . 1 4 . 3 Utility 1 | . . . . . . 1 Weapon 3 | . . . . 1 . 2 Highest Loss Streak 7 | . . . 1 4 . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 89 83 73 98 76 66 Engine 11 | . 14 10 11 13 . . Core 1 | . . . . 4 15 13 Wheel 3 | . 13 . . . . . Flight 25 | . 12 24 25 35 30 20 Device 10 | . 1 11 11 16 15 15 Storage 9 | . 7 10 11 9 7 7 Processor 3 | . 11 3 . . . . Protection 2 | . . 7 3 1 . . Energy Gun 5 | . 12 . . 6 7 9 Ballistic Gun 12 | . 14 15 11 11 . . Naked Turns . | . . . . . . . Heaviest Build 25 | 11 12 20 21 25 25 25 Greatest Support 26 | 20 26 21 21 25 25 25 Greatest Overweight (x) 4 | 2 1 3 . 1 . 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 Average Capacity 7 | 7 6 7 8 8 10 10 Most Carried 10 | 2 8 8 8 10 7 8 Average Carried 6 | 1 6 7 7 7 7 7 Final Capacity 10 | 8 5 8 8 10 10 10 Final Carried 8 | 2 5 8 8 7 7 7 Class Distribution -------------------- 65% | Mutant 31% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac DSF Matter Collected 1250 | 219 159 433 147 287 . 5 Remotely . | . . . . . . . Salvage Created 1502 | . 159 484 232 627 . . Parts 99 | . 17 40 15 27 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac DSF Combat Hostiles Destroyed 34 | . 5 9 6 14 . . Guns 33 | . 5 9 6 13 . . AOE 1 | . . . . 1 . . Classes Destroyed 8 | . 3 3 1 1 . . Recycler 1 | . . . 1 . . . Operator 1 | . . 1 . . . . Watcher 5 | . 1 3 . 1 . . Swarmer 10 | . 3 . 3 4 . . Grunt 15 | . 2 4 3 6 . . Brawler 1 | . . . . 1 . . Duelist 1 | . . 1 . . . . Sentry 7 | . . 4 . 3 . . Best Kill Streak 6 | . 6 5 3 5 . . Combat Bots Only 5 | . 3 5 3 5 . . Max Kills in Single Turn 2 | . 1 1 2 1 . . Gunslinging 1 | . . . 1 . . . Exploded 1 | . . . . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac DSF Damage Taken 1275 | . 123 244 103 450 . 355 Core 293 | . 17 10 35 81 . 150 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 9 | . . 9 . . . . Core Remaining (%) 91 | 100 93 . 88 85 . . Volleys Fired 111 | . 12 32 16 40 . 11 Largest 2 | . 2 2 2 2 . 2 Hottest 115 | . 60 79 48 85 . 115 Shots Fired 186 | . 24 54 18 78 . 12 Gun 184 | . 24 52 18 78 . 12 Cannon 2 | . . 2 . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 131 | . 12 52 18 49 . . Thermal 18 | . . . . 7 . 11 Explosive . | . . . . . . . Electromagnetic 37 | . 12 2 . 22 . 1 Robot Hit Streak 36 | . 11 15 14 36 . 10 Robot Miss Streak 3 | . 3 3 1 1 . 1 Penetration Max . | . . . . . . . Secondary Targets 4 | . . 2 1 1 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Shots Hit Robots 152 | . 15 46 13 68 . 10 Core Hits 71 | . 8 22 8 33 . . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 1 | . . . 1 . . . Destroy 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2326 | . 212 741 209 1009 . 155 Guns 2137 | . 212 703 209 858 . 155 Cannons 38 | . . 38 . . . . Explosions 151 | . . . . 151 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1417 | . 101 703 209 404 . . Thermal 404 | . . . . 265 . 139 Explosive . | . . . . . . . Electromagnetic 505 | . 111 38 . 340 . 16 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 48 | . . . . 48 . . Projectiles . | . . . . . . . Explosions 48 | . . . . 48 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 82 | . . . . 82 . . Shots 2 | . . . . 2 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 308 | . 66 181 56 308 . . Average Temperature 78 | . 42 78 21 90 . . Received Heat Transfer 477 | . 66 144 69 198 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . 3 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 692 | . . . . 359 . 333 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac DSF Peak Influence 555 | . 157 431 228 555 159 97 Initial 159 | . . 56 78 75 159 97 Average 198 | . 98 214 160 311 159 71 Maximum Alert Level 2 | . . 2 1 2 . . Low Security (%) 54 | 100 100 25 74 26 100 100 Level 1 39 | . . 67 25 57 . . Level 2 6 | . . 6 . 15 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . 2 . 2 . 1 Investigation 2 | . . 1 . 1 . . Extermination . | . . . . . . . Reinforcement 2 | . . 1 . . . 1 Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac DSF Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 47 | . 6 15 6 18 . 2 Peak Tracking Total 4 | . 4 4 3 4 . 4 Tactical Retreats 3 | . . 1 1 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac DSF Traps Triggered 2 | . . 1 . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac DSF Machines Disabled 2 | . . . . 2 . . Max in Single Turn 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac DSF Machines Accessed 9 | . . 5 . 3 1 . Terminals 8 | . . 4 . 3 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 15 | . . 8 . 6 1 . Successful 8 | . . 5 . 2 1 . Failed 7 | . . 3 . 4 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . 1 . . . . Terminals 13 | . . 6 . 6 1 . Fabricators . | . . . . . . . Repair Stations 2 | . . 2 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . . 3 . 2 1 . Prototype ID Bank 1 | . . 1 . . . . Open DSF 1 | . . . . . 1 . Level Access Points 1 | . . . . 1 . . Branch Access Points 2 | . . 1 . 1 . . Recall Investigation 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . . 3 . 2 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 26 | . . 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac DSF Turns Passed 1477 | 51 343 412 170 447 10 44 Spaces Moved 1795 | 31 393 561 288 455 32 35 Core 7 | 6 . 1 . . . . Treads . | . . . . . . . Legs 39 | 25 14 . . . . . Wheels 138 | . 138 . . . . . Hover . | . . . . . . . Flight 1611 | . 241 560 288 455 32 35 Fastest Speed 31 | 50 37 34 34 31 31 31 Average Speed 41 | 132 55 36 36 31 31 52 Slowest Speed 360 | 190 120 200 37 117 31 360 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . 1 2 . 1 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 3 40 44 55 31 1 30 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 43 | . . . . 43 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 43 | . . . . 43 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac DSF Total 2366 | 38 495 722 340 692 31 48 Wait 292 | . 57 76 12 147 . . Move 1781 | 30 390 556 287 452 31 35 Hop 4 | . 1 2 . 1 . . Pick Up 39 | 2 11 9 6 10 . 1 Fast Attach 28 | 6 4 12 2 4 . . Attach 23 | . 3 6 3 10 . 1 Detach 15 | . 2 10 1 2 . . Swap 21 | . 4 3 4 10 . . Drop 52 | . 11 16 9 16 . . Fire 111 | . 12 32 16 40 . 11 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / Sto x2) -7/Factory -7/DSF History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 13) 52 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 395 | -10/Materials | Entered another Materials area 395 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 618 | -9/Materials | Repaired Flight Unit 796 | -9/Materials | Identified exit to Mines 807 | -9/Materials | Entered Mines 859 | -9/Mines | Identified exit to Materials 914 | -9/Mines | Learned Materials non-interactive machine intel 977 | -9/Mines | Entered Materials 977 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 978 | -8/Materials | Loaded intel: 32 non-interactive machine locations 986 | -8/Materials | Identified exit to Factory 1129 | -8/Materials | Garrison activated, responded to threat 1241 | -8/Materials | Build established: Scavenger-Sprinter 1343 | -8/Materials | Identified exit to Storage 1413 | -8/Materials | Lost 4 parts (3n1w) 1424 | -8/Materials | Entered Factory 1424 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1434 | -7/Factory | Identified exit to DSF 1434 | -7/Factory | Entered DSF 1460 | -7/DSF | Additional patrols routed to DSF 1478 | -7/DSF | Self-destructed Last Messages --------------- AMBIENT_HEAT=-10 GOAL=ESCAPE Acquired Med. Battery. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Shock Rifle destroyed. Flight Unit destroyed. Knocked back. DSF_032 integrity compromised, routing additional patrols. Penetrated by Slug. Flight Unit destroyed. Penetrated by Slug. Lgt. Nuclear Core destroyed. Critical hit (Blast). Knocked back. Acquired 5 matter. Adv. Weight Redist. System destroyed. Critical hit (Blast). Particle Gun destroyed. Knocked back. Map ----- +----------------------------------------------------+ | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????""#????????????????????????? | | ?????????#"#????????????????????????? | | ??????####"##???????????????????????? | | ??????#"""""#?###??##???????????????? | | ??????#"""""##!!# #**[[[ ????????? | | ???#"##"" ????????? | | ???#""""" ????????? | | ????###"" ##!!#!!!##??????????????? | | ??????### ##???#???????????????????? | | ???????## ###??????????????????????? | | ???????#! !!#??????????????????????? | | ???????# !!#??????????????????????? | | ???????## ###??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ??????### ######?###?????#?????????? | | ??????#!! ## #!!!#??? ##????????? | | ?????##!! ## #!!!##a a#????????? | | ?????#; % % ???????? | | ?????#; %@ % H ???????? | | ?????## g ???????? | | ?????#; %; #!!!##a a#????????? | | ?????## ## #??!#???????????????? | | ??????###########???????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Targeting Accuracy 5 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotAssemblyRouter Manual? 0 Play Time 00:35:25 Cumulative 28.2 hours Start 2022.03.21 @ 16:57:16 End 2022.03.21 @ 17:34:45 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 34 Rogue 0 Adventurer 34 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0e447f2c-2f23-45a8-a05b-bdc140410c99