Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.16 @ 18:04:17 Player: jumpy Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (41) 205 Value Destroyed (1492) 1492 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4917 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Salvage Targeting Computer Improved Salvage Targeting Computer Improved Salvage Targeting Computer Improved Power Shielding Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Cooling System Particle Gun Pulse Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Improved Salvage Targeting Computer Improved Salvage Targeting Computer Improved Salvage Targeting Computer Improved Salvage Targeting Computer Improved Light Armor Plating Dynamic Insulation System > --- WEAPON ----------- Heavy Mace Falx Falx > --- INVENTORY -------- Ion Engine Improved Heat Sink Improved Cooling System Particle Gun Pulse Rifle Flak Gun Assault Cannon Great Maul [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Salvage Targeting Computer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Impact Weapon Heavy Mace Slashing Weapon Falx Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 5 | . . . 2 2 1 . Weapon 1 | . . . . . 1 . Parts Attached 57 | 8 5 4 9 10 12 9 Power 7 | 1 . . 1 1 2 2 Engine 7 | 1 . . 1 1 2 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | 2 2 2 2 2 2 . Treads 8 | 2 . 2 . 2 2 . Leg 2 | . 2 . . . . . Wheel 2 | . . . 2 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 2 1 . 2 4 6 2 Device 5 | 1 1 . 1 2 . . Storage 1 | 1 . . . . . . Processor 6 | . . . 1 1 4 . Hackware 1 | . . . . . . 1 Protection 4 | . . . . 1 2 1 Artifact . | . . . . . . . Weapon 21 | 3 2 2 4 3 2 5 Energy Gun 7 | 2 1 1 . 2 . 1 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 2 | 1 . . 1 . . . Ballistic Cannon 1 | . . . . . . 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 4 | . . . 1 1 . 2 Slashing Weapon 6 | . 1 1 1 . 2 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 29 | . 1 . . 12 3 13 Power 5 | . . . . 1 2 2 Propulsion 6 | . . . . 3 1 2 Utility 11 | . 1 . . 6 . 4 Weapon 7 | . . . . 2 . 5 Highest Loss Streak 10 | . 1 . . 10 2 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 81 | . 99 92 83 73 68 43 Engine 9 | . 14 11 9 7 5 2 Treads 11 | . 22 15 2 1 10 . Leg 4 | . 5 22 2 . . . Wheel 3 | . . . 14 11 . . Device 12 | . 13 11 17 17 6 5 Storage 9 | . 14 11 9 7 6 . Processor 7 | . . . 8 9 14 20 Protection 1 | . . . . 2 4 3 Energy Gun 10 | . 27 16 . 1 . . Energy Cannon 2 | . . . 8 5 . . Impact Weapon 2 | . . . 1 7 6 5 Slashing Weapon 3 | . . 5 2 . 12 1 Peak Build Rating 45 | 7 7 10 31 41 45 41 Average Rating 19 | 5 6 9 26 31 34 25 On Entrance 15 | . 7 7 10 31 14 40 Naked Turns . | . . . . . . . Heaviest Build 31 | 13 14 16 19 24 31 29 Greatest Support 56 | 40 40 40 56 56 40 40 Greatest Overweight (x) 5 | . . . . 5 1 3 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 5 Most Carried 8 | 3 8 8 8 8 8 8 Average Carried 5 | 1 3 8 7 6 7 5 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 3 8 8 8 6 8 4 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Matter Collected 796 | 272 58 20 198 45 115 88 Remotely . | . . . . . . . Salvage Created 1717 | 61 306 161 441 343 317 88 Parts 70 | 10 16 9 14 8 13 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 33 | . 8 3 6 11 3 2 Melee 8 | . . . 1 5 2 . Guns 13 | . 8 3 2 . . . Cannons 4 | . . . 3 . . 1 AOE 2 | . . . . 2 . . Classes Destroyed 10 | 1 3 2 2 2 . . Worker 1 | . 1 . . . . . Tunneler 4 | 3 . . . . 1 . Recycler 2 | . . . 1 . 1 . Watcher 1 | . . . 1 . . . Swarmer 6 | . 2 . . 4 . . Grunt 15 | . 6 1 4 4 . . Brawler 1 | . . 1 . . . . Sentry 7 | . . 1 2 1 3 . Hunter 3 | . . . . 1 . 2 Programmer 1 | . . . . 1 . . Best Kill Streak 3 | 3 3 2 2 3 1 1 Combat Bots Only 3 | . 2 2 2 3 1 1 Max Kills in Single Turn 2 | 1 1 1 1 2 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 . . Melee 1 | . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Hostile Shots Fired 466 | . 57 3 39 139 117 111 Missed 133 | . 16 2 7 45 38 25 Damage Taken 4747 | . 464 15 509 1329 701 1729 Core 1257 | . 88 . 80 225 116 748 Absorbed by Shields 182 | . . . . 182 . . Redirected to Shielding 57 | . . . . . . 57 Core Remaining (%) 83 | 100 64 100 85 67 . . Volleys Fired 92 | 4 31 7 34 7 . 9 Largest 2 | 2 2 2 2 1 . 1 Hottest 88 | 80 80 80 88 68 . 44 Shots Fired 156 | 8 62 14 56 7 . 9 Gun 114 | 8 62 14 27 3 . . Cannon 42 | . . . 29 4 . 9 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 36 | . . . 27 . . 9 Thermal 120 | 8 62 14 29 7 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 10 | 1 10 2 7 8 . 9 Robot Miss Streak 5 | 2 2 2 5 . . 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 152 | 3 40 7 40 30 16 16 Core Hits 54 | 3 17 6 15 6 4 3 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 8 | . . . . 5 2 1 Critical Strikes 12 | . . . . 7 4 1 Burn 1 | . . . . 1 . . Smash 9 | . . . . 6 2 1 Sever 2 | . . . . . 2 . Melee Attacks 87 | . 8 1 5 43 18 12 Impact 64 | . . . 3 43 11 7 Slashing 23 | . 8 1 2 . 7 5 Piercing . | . . . . . . . Sneak Attacks 3 | . . . 1 . 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks 6 | . . . . . 5 1 Damage Inflicted 3930 | 34 458 90 769 1459 634 486 Guns 858 | 34 455 90 235 44 . . Cannons 553 | . . . 348 76 . 129 Explosions 273 | . . . . 273 . . Melee 2200 | . . . 146 1066 634 354 Ramming 46 | . 3 . 40 . . 3 Kinetic 364 | . . . 235 . . 129 Thermal 1320 | 34 455 90 348 393 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 1801 | . . . 122 1066 381 232 Slashing 399 | . . . 24 . 253 122 Piercing . | . . . . . . . Highest Corruption 9 | . . . 1 9 . 2 Average Corruption 2 | . . . 1 9 . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . 2 2 . . Matter Fused 1 | . . . 1 . . . Data Loss (minor) 1 | . . . 1 . . . Data Loss (major) 1 | . . . . 1 . . Alerts 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 1042 | . . . 35 750 171 86 Projectiles 11 | . . . . 3 . 8 Explosions 247 | . . . . 247 . . Melee 784 | . . . 35 500 171 78 Knockbacks 11 | . . . . 6 . 5 Impact 10 | . . . . 6 . 4 Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 119 | . . . 19 99 . 1 Shots 1 | . . . . 1 . . Rammed 10 | . 1 . 4 . . 5 Targets Rammed 10 | . 1 . 4 . . 5 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 303 | 36 294 63 303 40 . . Average Temperature 82 | 16 107 32 83 13 . . Received Heat Transfer 1155 | . 225 9 288 234 210 189 Siege Activations . | . . . . . . . Robots Corrupted 8 | . . . 1 3 3 1 Combat Hostiles 5 | . . . . 3 1 1 Parts Fried 13 | . . . 5 2 4 2 Impact Corruptions 28 | . . . 2 16 6 4 Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 4 | . 3 . . 1 . . Heat Transferred 2375 | 75 1025 200 629 446 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Peak Influence 296 | 15 157 175 233 296 84 . Initial 73 | . 9 66 73 47 46 . Average 75 | 6 34 142 120 135 53 . Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 95 | 100 100 100 82 90 100 . Level 1 4 | . . . 17 9 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 3 . 2 . . . Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Distress Signals 4 | . 1 . 1 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 52 | . 13 3 13 15 3 5 Peak Tracking Total 5 | . 4 3 5 4 2 3 Tactical Retreats 4 | . 1 . 1 2 . . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Traps Triggered 3 | . . . 2 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Disabled 2 | . . . . 2 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Accessed 10 | . 1 4 2 1 2 . Terminals 9 | . 1 4 1 1 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 24 | . 6 4 8 1 5 . Successful 20 | . 5 4 5 1 5 . Failed 4 | . 1 . 3 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 18 | . 6 4 2 1 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . . . 6 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 16 | . 5 4 1 1 5 . Record 9 | . 5 . . 1 3 . Alert Level 1 | . . . . . 1 . Locate Traps 3 | . . 2 . . 1 . Zone Layout 3 | . . 2 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . . . 4 . . . Recycle Component 1 | . . . 1 . . . Process 2 | . . . 2 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 . 2 1 1 . Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . . . 1 . . . Recycled Matter 17 | . . . 17 . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Turns Passed 3589 | 168 1144 290 506 523 614 344 Spaces Moved 1724 | 90 346 177 306 322 266 217 Core 220 | 2 . . . 4 . 214 Treads 805 | 88 227 120 48 53 266 3 Legs 176 | . 119 57 . . . . Wheels 523 | . . . 258 265 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 100 100 160 50 Average Speed 136 | 157 146 147 109 112 182 123 Slowest Speed 300 | 160 160 160 160 300 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . Exploration Rate (%) 22 | 7 42 20 32 11 8 37 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . 2 Spaces Dug 6 | . 4 1 . 1 . . Terrain Destroyed 22 | . 4 1 . 17 . . Melee 6 | . 4 1 . 1 . . Projectile . | . . . . . . . AOE 16 | . . . . 16 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Total 2651 | 104 906 192 416 407 364 262 Wait 637 | . 500 . 40 19 69 9 Move 1718 | 89 345 176 305 321 265 217 Hop . | . . . . . . . Pick Up 31 | 3 10 2 8 5 2 1 Fast Attach 31 | 7 1 2 3 4 10 4 Attach 16 | . 1 . 3 6 1 5 Detach 4 | . 1 . . . 2 1 Swap 10 | 1 3 2 3 . 1 . Drop 22 | . 5 2 11 2 1 1 Fire 92 | 4 31 7 34 7 . 9 Melee 80 | . 8 1 5 43 13 10 Ram 9 | . . . 4 . . 5 Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 169 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 1295 | -10/Materials | Discovered new exit (range 16) 1313 | -10/Materials | Entered another Materials area 1313 | -9/Materials | Evolved 2 slots: Propulsion x2 1555 | -9/Materials | Discovered new exit (range 16) 1603 | -9/Materials | Entered another Materials area 1603 | -8/Materials | Evolved 2 slots: Utility x2 2094 | -8/Materials | Discovered new exit (range 16) 2109 | -8/Materials | Entered Factory 2109 | -7/Factory | Evolved 2 slots: Utility x2 2551 | -7/Factory | Crushed by falling debris 2582 | -7/Factory | Lost 10 parts (1p3n4u2w) 2610 | -7/Factory | Discovered new exit (range 5) 2632 | -7/Factory | Entered another Factory area 2632 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3177 | -6/Factory | Discovered new exit (range 6) 3246 | -6/Factory | Entered Lower Caves 3324 | -6/Lower Caves | Lost 10 parts (1p2n3u4w) 3452 | -6/Lower Caves | Encountered a Warlord checkpoint 3564 | -6/Lower Caves | Core integrity fell below 50% 3583 | -6/Lower Caves | Core integrity fell below 20% 3590 | -6/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 03461_ Acquired 18 matter. 03461_ Searching scrap... 03461_ Found EM Pulse Cannon. 03461_ Found Imp. Hacking Suite. 03461_ Found Mak. Power Source. 03461_ Found 66 Matter. 03463_ Acquired Imp. Power Shielding. 03465_ Acquired 10 matter. 03469_ Acquired Imp. Hacking Suite. 03474_ Acquired Mak. Power Source. 03475_ Acquired 20 matter. 03564_ L-41 Fighter knocked back. 03567_ Great Maul severed. 03567_ Slammed into L-41 Fighter. 03569_ Destabilizing: System corrupted (+2). 03571_ Acquired 3 matter. 03580_ Mak. Power Source destroyed. 03582_ Great Axe destroyed. 03583_ Critical hit (Burn: +37). 03588_ Dynamic Insulation System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? # ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ??????????????????????????# ????????????????????? | | ??????????????????????????# #????????????????????? | | ?????????????????????????## ##????????????????#??? | | ?????????????????????????# #????????????????# ?? | | ????????????????????????## ##???????????????# ?? | | ???????????????????????## ####??????????### ? | | ?????????????????#?????? #?????????## ? | | ?????????????????# ???? #???? ##### | | ?????????????????? ????# #????? | | ??????????????????# ????# #????????# # | | ??????????????????# ??## #???????????# # | | ?????????????????## ??# / #????????????# | | ?????????????????# ??# %###????????????# | | ????????????????## #?#l #???????????????### | | ???????????????## ##@g#?????????????????# | | ?????????????### #g #?????????##?????## | | ?????????? #????????# ##???## | | ?????????? ## ! #??????## ##### | | ????????????" 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" # ###?????# #??# ] | | ??????????????""" %######### #### ## | | ??????????????""" ### ## ##? | | ????????????????????## #### | | ?????????????????????# ########### | | ?????????????????????# ##?????????## | | ?????????????????????# ????????????# ## ## | | ????????????????????? ????????????# ######? | | ???????????????????? ????????????# ###??????? | | ??????????????????? ????????????# #?????????? | | ?????????????????? ??????????? #?????????? | | ?????????????????# ##??????????######?????????? | | ????????????????? ???????????????????????????? | | ???????????????? ???????????????????????????? | | ????????????????### ???????????????????????????? | | ??????????????????#? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 EM Shielding 2 Armor Coverage 300 Power Shielding 66 Evasion (%) 55 Melee Accuracy 6 Recoil Reduction 2 Salvage Targeting 8 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed ShadingThunderMask Manual? 0 Play Time 00:30:31 Cumulative 18.9 hours Start 2025.04.16 @ 17:27:33 End 2025.04.16 @ 18:04:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a48bdd8-9300-444f-a864-a104d3f6a84a