Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.25 @ 02:27:59 Player: phosphophyllite Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (72) 360 Value Destroyed (2113) 2113 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8653 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 232/300 Energy 612/700 System Corruption 13% Temperature Cool (9) Movement Walking (110) Location -3/Testing Parts ------- > --- POWER (4) -------- Quantum Reactor > --- PROPULSION (8) --- Biometal Leg Biometal Leg > --- UTILITY (6) ------ Advanced Coolant Injector Energy Well Quantum Capacitor > --- WEAPON (3) ------- Compact HERF Cannon > --- INVENTORY (5) ---- Micro Antimatter Reactor Enhanced Flexi-carbon Leg Power Sword Peak State ------------ > --- POWER ------------ Angular Momentum Engine Micro Fission Core Particle Reactor > --- PROPULSION ------- Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Medium Storage Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 87] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Linear Gravjet Flight Unit Improved Flight Unit Utility Signal Interpreter Device ECM Suite Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon High-powered Shotgun Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Launcher EMP Blaster Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Tes Slots Evolved 14 | . . . 2 2 . 2 2 2 2 . . 2 . Power 3 | . . . . . . . 1 1 . . . 1 . Propulsion 6 | . . . . 1 . 1 1 1 2 . . . . Utility 4 | . . . 2 1 . . . . . . . 1 . Weapon 1 | . . . . . . 1 . . . . . . . Parts Attached 93 | 6 6 . 11 3 21 13 6 . 4 2 3 7 11 Power 18 | 1 2 . . . 2 3 4 . 1 1 1 1 2 Engine 6 | 1 2 . . . . 1 1 . . . 1 . . Core 8 | . . . . . 2 2 3 . . 1 . . . Reactor 4 | . . . . . . . . . 1 . . 1 2 Propulsion 30 | 2 . . 2 1 7 4 2 . 3 . 2 5 2 Treads . | . . . . . . . . . . . . . . Leg 14 | 2 . . 2 1 7 . . . . . . . 2 Wheel . | . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . 3 . 2 3 . Flight 8 | . . . . . . 4 2 . . . . 2 . Utility 29 | 1 2 . 5 2 10 4 . . . 1 . 1 3 Device 20 | . 2 . . 2 10 3 . . . . . 1 2 Storage 4 | 1 . . 2 . . . . . . . . . 1 Processor 1 | . . . 1 . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 4 | . . . 2 . . 1 . . . 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 16 | 2 2 . 4 . 2 2 . . . . . . 4 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 3 | . . . 2 . . . . . . . . . 1 Ballistic Gun 8 | 2 2 . 2 . 1 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 2 | . . . . . 1 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . 1 . . . . Corrupted Parts 1 | . . . . . 1 . . . . . . . . System Corruption 3 | . . . . . 3 . . . . . . . . Parts Lost 44 | . . . 1 . 10 7 4 1 3 2 . 12 4 Power 11 | . . . . . 4 2 2 . . . . 2 1 Propulsion 18 | . . . 1 . 2 2 2 1 2 2 . 6 . Utility 8 | . . . . . 2 1 . . 1 . . 4 . Weapon 7 | . . . . . 2 2 . . . . . . 3 Highest Loss Streak 12 | . . . 1 . 4 4 3 1 2 2 . 12 4 To Critical Strikes 3 | . . . . . 1 2 . . . . . . . Average Backups 9 | 2 7 7 8 9 12 11 9 9 9 7 2 1 2 Power . | . 1 1 1 1 . . 1 2 2 1 . . 1 Propulsion 2 | 1 1 1 1 1 3 3 . . 1 2 . . . Utility 4 | . 1 3 2 3 4 7 6 6 4 3 2 . . Weapon 2 | . 2 2 3 4 3 . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 20 | . 3 2 6 . . 2 . . 4 . . . 3 Power 3 | . 1 . . . . . . . 1 . . . 1 Propulsion 7 | . 2 1 2 . . 1 . . . . . . 1 Utility 4 | . . . . . . 1 . . 3 . . . . Weapon 6 | . . 1 4 . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 99 100 99 99 92 87 60 34 29 25 43 45 16 Engine 6 | . 14 14 11 9 5 . 4 . . . 3 3 . Core 1 | . . . . . 1 3 6 . . 2 5 3 . Leg 20 | . 28 28 21 26 26 20 . . . . . . 3 Hover 1 | . . . . . . . . . 8 10 19 19 . Flight 3 | . . . . . . 9 31 22 12 4 . 1 . Device 16 | . 13 14 11 18 23 21 6 5 1 . . 4 2 Storage 8 | . 14 14 11 9 9 7 6 5 5 5 5 1 . Processor 6 | . . . 11 9 9 6 . . . . . . . Protection 3 | . . . 10 9 1 . 2 . . 2 8 5 . Energy Cannon 1 | . . . 7 . . . . . . . . . . Ballistic Gun 13 | . 28 28 14 18 15 11 . . . . . . . Peak Build Rating 87 | 6 11 11 18 21 24 38 37 18 32 26 46 87 80 Average Rating 20 | 4 10 11 15 20 20 28 28 17 25 24 45 58 26 On Entrance 17 | . 6 11 11 18 21 17 30 18 16 24 26 46 . Avg Prop Armor Cover (%) 17 | . . . . . . 4 . . 22 24 . 1 . Naked Turns 37 | . . . . . . . . . . . . 3 34 Heaviest Build 64 | 14 20 19 49 35 37 39 26 13 22 18 34 45 64 Greatest Support 66 | 20 20 20 23 33 39 43 28 18 20 20 42 66 56 Greatest Overweight (x) 4 | . . . 2 1 1 1 1 . 2 . . 4 2 Average Overweight (x) . | . . . . 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 10 15 15 10 10 10 10 10 10 5 Average Capacity 10 | 7 8 8 8 10 12 13 10 10 10 10 10 6 5 Most Carried 15 | 4 8 8 10 10 15 14 10 10 10 8 5 3 4 Average Carried 9 | 2 7 7 8 9 12 11 9 9 9 6 2 1 2 Final Capacity 15 | 8 8 8 10 10 15 10 10 10 10 10 10 5 5 Final Carried 15 | 4 8 8 10 10 15 10 9 10 8 6 2 1 3 Class Distribution -------------------- 65% | Mutant 12% | Sprinter 11% | Scavenger-Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Gunner | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Sprinter | -4/Upper Caves Generator-Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Tes Matter Collected 2087 | 257 89 61 220 51 771 269 . . . 97 46 88 138 Remotely . | . . . . . . . . . . . . . . Salvage Created 2568 | . 89 141 629 51 1075 339 . . . . 106 . 138 Parts 153 | . 3 9 49 3 60 18 . . . . . . 11 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . Recyclers Shooed 3 | . . . . . 2 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Tes Combat Hostiles Destroyed 61 | . 2 3 21 1 27 6 . . . . . . 1 Melee 1 | . . . . . . . . . . . . . 1 Guns 52 | . 2 3 15 1 25 6 . . . . . . . Cannons 6 | . . . 6 . . . . . . . . . . AOE 2 | . . . . . 2 . . . . . . . . Classes Destroyed 15 | . 1 2 2 1 3 3 . . . . 1 . 2 Worker 1 | . . . . . . 1 . . . . . . . Builder 2 | . . . . 1 . 1 . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . Recycler 4 | . . 1 . . 1 2 . . . . . . . Watcher 2 | . . . . . 1 1 . . . . . . . Swarmer 24 | . . 3 12 . 6 3 . . . . . . . Grunt 23 | . 2 . 7 1 12 1 . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . Researcher 1 | . . . . . . . . . . . . . 1 Sentry 9 | . . . 2 . 7 . . . . . . . . Specialist 1 | . . . . . . . . . . . . . 1 Hunter 1 | . . . . . . 1 . . . . . . . Programmer 1 | . . . . . . 1 . . . . . . . Samaritan 2 | . . . . . . . . . . . 2 . . Best Kill Streak 8 | . 2 4 8 1 6 4 . . . . . . 1 Combat Bots Only 8 | . 2 3 8 1 6 3 . . . . . . 1 Max Kills in Single Turn 2 | . 1 2 2 1 2 1 . . . . 1 . 1 Gunslinging 1 | . . 1 1 . 1 . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Tes Hostile Shots Fired 642 | . 34 10 68 14 126 116 23 3 40 19 . 109 80 Missed 232 | . 6 5 18 4 35 56 8 2 19 9 . 45 25 Hits 410 | . 28 5 50 10 91 60 15 1 21 10 . 64 55 Melee 23 | . . . . . 2 . . . . . . 21 . Projectile 387 | . 28 5 50 10 89 60 15 1 21 10 . 43 55 AOE 4 | . . . . . . . . . . . . 4 . Critical Strikes 24 | . . . . . 7 4 . . . . . 11 2 Damage Taken 7057 | . 376 38 465 162 1337 960 267 28 422 197 37 1494 1274 Core 2198 | . 42 . 96 18 245 205 77 . 167 33 14 623 678 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 81 | 100 . 83 76 . 52 70 90 100 . . 81 . . Volleys Fired 150 | . 12 3 32 5 68 30 . . . . . . . Largest 2 | . 2 2 2 2 2 2 . . . . . . . Hottest 120 | . 40 46 120 50 50 50 . . . . . . . Shots Fired 276 | . 24 6 64 10 121 50 . . . . . . 1 Gun 251 | . 24 6 44 10 117 50 . . . . . . . Cannon 21 | . . . 20 . . . . . . . . . 1 Launcher 4 | . . . . . 4 . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 251 | . 24 6 44 10 117 50 . . . . . . . Thermal 20 | . . . 20 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 5 | . . . . . 4 . . . . . . . 1 Robot Hit Streak 13 | . 6 6 7 6 13 5 . . . . . . . Robot Miss Streak 6 | . 1 . 3 3 6 4 . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 7 | . . 1 4 . 2 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . . . . . Capacitor 1 | . . . . . . . . . . . . . 1 Shots Hit Robots 209 | . 18 5 39 8 92 34 . . . . . . 13 Core Hits 124 | . 4 4 27 4 59 22 . . . . . . 4 Critical Kills 1 | . . . . . 1 . . . . . . . . Critical Parts Destroyed 3 | . . . . . 1 2 . . . . . . . Critical Strikes 8 | . . . . . 2 2 . . . . . . 4 Destroy 4 | . . . . . 2 2 . . . . . . . Sever 4 | . . . . . . . . . . . . . 4 Melee Attacks 14 | . . . . . . . . . . . . . 14 Impact . | . . . . . . . . . . . . . . Slashing 14 | . . . . . . . . . . . . . 14 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . 4 Damage Inflicted 4402 | 4 242 76 714 144 1971 587 5 . . . 75 12 572 Guns 3242 | . 242 76 430 131 1776 587 . . . . . . . Cannons 316 | . . . 279 . . . . . . . . . 37 Explosions 166 | . . . . . 166 . . . . . . . . Melee 511 | . . . . . . . . . . . . . 511 Ramming 167 | 4 . . 5 13 29 . 5 . . . 75 12 24 Kinetic 3242 | . 242 76 430 131 1776 587 . . . . . . . Thermal 279 | . . . 279 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 203 | . . . . . 166 . . . . . . . 37 Impact . | . . . . . . . . . . . . . . Slashing 511 | . . . . . . . . . . . . . 511 Piercing . | . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . 5 6 . . . . . 7 13 Average Corruption 3 | . . . . . 2 4 . . . . . 6 9 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 62 | . . . . . 31 23 . . . . . 4 4 Message Errors 14 | . . . . . 6 5 . . . . . 2 1 Matter Fused 15 | . . . . . 9 5 . . . . . 1 . Heat Flow Errors 2 | . . . . . 1 1 . . . . . . . Energy Discharges 8 | . . . . . 3 4 . . . . . 1 . Parts Rejected 2 | . . . . . . 2 . . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . . . Data Loss (minor) 7 | . . . . . 5 1 . . . . . . 1 Data Loss (major) 5 | . . . . . 2 2 . . . . . . 1 Misfires 4 | . . . . . 2 1 . . . . . . 1 Alerts 3 | . . . . . 1 2 . . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 80 | . . . 5 . . . . . . . 56 . 19 Projectiles 5 | . . . 5 . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 75 | . . . . . . . . . . . 56 . 19 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 55 | . . . . . 10 . 2 . . . 37 6 . Shots 2 | . . . . . 2 . . . . . . . . Rammed 8 | . . . . . . . 2 . . . 3 3 . Targets Rammed 18 | 1 . . 3 1 4 . 2 . . . 3 3 1 Kicked 10 | 1 . . 3 1 4 . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . Highest Temperature 414 | . 15 . 414 8 170 131 110 . . . 72 93 . Average Temperature 60 | . 6 . 144 4 36 65 35 . . . 28 42 . Received Heat Transfer 1311 | . 210 . 63 90 612 105 . . 27 30 . 156 18 Effects 1 | . . . 1 . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 6 | . . . . . 1 . . . . . 5 . . Impact Corruptions 5 | . . . . . . . . . . . 5 . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . Heat Transferred 444 | . . . 444 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Tes Maximum Alert Level 1 | . . . 1 . 1 1 . . . . . . . Low Security (%) 95 | 100 100 100 81 100 96 96 100 100 100 . . 100 100 Level 1 4 | . . . 18 . 3 3 . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 255 | . 40 75 247 90 208 255 124 59 75 . . 60 20 Initial 124 | . . . 21 90 . 63 124 29 . . . 27 . Average 55 | . 3 40 113 14 81 38 73 18 3 . . 13 2 Influence Increases 2265 | . 50 75 528 25 693 479 60 30 90 105 . 90 40 Destroy 0b10 Robot/C 1240 | . 40 60 420 20 540 120 . . . . . . 40 Destroy 0b10 Robot/NC 50 | . . 5 5 5 10 25 . . . . . . . Destroy Leader 266 | . 10 10 82 . 132 32 . . . . . . . Allied During Kill 7 | . . . . . 7 . . . . . . . . Successful Hack 2 | . . . . . . 2 . . . . . . . Destroy Structure 10 | . . . 6 . 4 . . . . . . . . Partial Spotted 90 | . . . 15 . . 30 . 30 15 . . . . Lose Combat Pursuer 600 | . . . . . . 270 60 . 75 105 . 90 . Influence Decreases 2255 | . 50 20 368 240 553 364 255 90 15 115 23 132 30 Entered New Map 455 | . . . 34 125 . 77 131 31 . 29 13 15 . Time Decay 1490 | . 50 20 324 115 453 245 84 59 10 80 10 20 20 Lost Part 310 | . . . 10 . 100 42 40 . 5 6 . 97 10 Squads Dispatched 22 | . . . 1 1 4 7 3 1 2 . . 2 1 Investigation 7 | . . . . . . 3 2 . 2 . . . . Extermination 2 | . . . . . . 2 . . . . . . . Reinforcement 10 | . . . 1 1 1 2 1 1 . . . 2 1 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Tes Distress Signals 3 | . . . 2 . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 174 | . 6 3 33 4 34 27 9 5 9 15 3 18 8 Peak Tracking Total 14 | . 3 3 5 3 4 10 6 5 12 9 3 14 6 Tactical Retreats 21 | . . . 4 1 3 7 1 . 1 2 . 2 . ECM-based Alert Blocks 15 | . . . 8 3 4 . . . . . . . . Traps | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Tes Traps Triggered 10 | . . . . . 3 5 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Tes Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Tes Machines Accessed 8 | . . . . . 2 2 1 . 2 . . 1 . Terminals 2 | . . . . . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . 1 . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . 1 . Total Hacks 28 | . . . . . 2 6 5 . 13 . . 2 . Successful 15 | . . . . . 1 2 4 . 7 . . 1 . Failed 13 | . . . . . 1 4 1 . 6 . . 1 . Catastrophic 2 | . . . . . 1 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 2 | . . . . . 2 . . . . . . . . Terminals 2 | . . . . . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 16 | . . . . . . . 5 . 11 . . . . Scanalyzers 6 | . . . . . . 6 . . . . . . . Garrison Access 4 | . . . . . . . . . 2 . . 2 . Terminal Hacks 1 | . . . . . 1 . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 11 | . . . . . . . 4 . 7 . . . . Recycle Component 4 | . . . . . . . 2 . 2 . . . . Process 3 | . . . . . . . 1 . 2 . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . Retrieve Matter 3 | . . . . . . . 1 . 2 . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . Retrieve Study 1 | . . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 7 | . . . . . 1 2 1 . 2 . . 1 . Full Trace Events 5 | . . . . . . 2 1 . 2 . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . 2 Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled 4 | . . . . . . . 2 . 2 . . . . Recycled Matter 109 | . . . . . . . 71 . 38 . . . . Retrieved Matter 8 | . . . . . . . . . 8 . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Tes Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Tes Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Tes Active Infowar (turns) 3338 | . 568 60 878 621 1200 11 . . . . . . . Sensors 1676 | . . . . 608 1068 . . . . . . . . Terrain 463 | . 337 60 66 . . . . . . . . . . ECM 2940 | . 231 . 877 621 1200 11 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches 14 | . . . . . 14 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Tes Turns Passed 5883 | 81 586 60 878 621 1746 910 193 199 134 216 29 106 124 Spaces Moved 4597 | 51 275 39 389 134 900 904 444 222 302 580 43 219 95 Core 79 | 3 . . . . . . . . . . . 7 69 Treads . | . . . . . . . . . . . . . . Legs 2124 | 48 275 39 389 134 900 313 . . . . . . 26 Wheels . | . . . . . . . . . . . . . . Hover 617 | . . . . . . . . . 45 318 43 211 . Flight 1777 | . . . . . . 591 444 222 257 262 . 1 . Fastest Speed 26 | 50 120 120 120 190 120 31 26 28 32 36 33 33 50 Average Speed 83 | 115 120 120 148 190 133 74 27 28 36 36 33 41 78 Slowest Speed 365 | 120 120 120 260 190 190 190 103 32 177 40 33 365 180 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . . 5 7 7 4 4 . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 25 | 4 38 15 53 10 90 24 15 12 8 57 3 12 19 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 . . 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 3 | . . . 3 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Projectile 3 | . . . 3 . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Tes Total 6321 | 69 509 47 629 490 1319 1090 508 350 320 579 57 231 123 Wait 1328 | 8 205 2 169 346 293 93 54 135 10 2 8 . 3 Move 4534 | 50 274 38 388 133 899 894 431 208 293 571 42 218 95 Hop 23 | . . . . . . 4 5 6 4 4 . . . Pick Up 53 | 4 5 2 10 1 8 10 2 1 5 . . 2 3 Fast Attach 54 | 6 2 . 6 1 11 9 2 . 2 . . 5 10 Attach 40 | . . . 2 2 7 14 3 . 2 2 4 3 1 Detach 12 | . 1 . 1 1 1 6 2 . . . . . . Swap 23 | . 4 . 4 . 8 4 3 . . . . . . Drop 51 | . 6 2 14 . 10 11 4 . 4 . . . . Fire 150 | . 12 3 32 5 68 30 . . . . . . . Melee 10 | . . . . . . . . . . . . . 10 Ram 8 | . . . . . . . 2 . . . 3 3 . Kick 10 | 1 . . 3 1 4 . . . . . . . 1 Crush . | . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . 10 15 . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Testing History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 10) 315 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 16) 668 | -10/Materials | Entered Mines 676 | -10/Mines | Learned location of Zion (-7) 701 | -10/Mines | Discovered new exit (range 15) 728 | -10/Mines | Entered Materials 728 | -9/Materials | Evolved 2 slots: Utility x2 1182 | -9/Materials | Destroyed 8 combat bots 1560 | -9/Materials | Discovered new exit (range 16) 1605 | -9/Materials | Identified exit to Materials 1606 | -9/Materials | Entered another Materials area 1606 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1608 | -8/Materials | Discovered new exit (range 13) 2225 | -8/Materials | Identified exit to Storage 2227 | -8/Materials | Entered Storage 3324 | -8/Storage | Garrison activated, responded to threat 3612 | -8/Storage | Lost 4 parts (1p2n1w) 3824 | -8/Storage | Build established: Scavenger-Mutant 3957 | -8/Storage | Discovered new exit (range 10) 3973 | -8/Storage | Entered Factory 3973 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4272 | -7/Factory | Build established: Scavenger-Gunner 4480 | -7/Factory | Lost 4 parts (1p2n1w) 4875 | -7/Factory | Discovered new exit (range 9) 4883 | -7/Factory | Entered another Factory area 4883 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4906 | -6/Factory | Build established: Sprinter 5072 | -6/Factory | Discovered new exit (range 12) 5076 | -6/Factory | Entered another Factory area 5076 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5086 | -5/Factory | Lost 3 parts (2p1n) 5267 | -5/Factory | Discovered new exit (range 16) 5275 | -5/Factory | Entered another Factory area 5275 | -4/Factory | Evolved 2 slots: Propulsion x2 5298 | -4/Factory | Discovered new exit (range 16) 5409 | -4/Factory | Entered Upper Caves 5581 | -4/Upper Caves | Encountered a Warlord checkpoint 5611 | -4/Upper Caves | Build established: Mutant 5612 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 5612 | -4/Upper Caves | Discovered new exit (range 13) 5625 | -4/Upper Caves | Entered another Upper Caves area 5630 | -4/Upper Caves | Discovered new exit (range 15) 5654 | -4/Upper Caves | Entered Research 5654 | -3/Research | Evolved 2 slots: Power x1, Utility x1 5751 | -3/Research | Discovered new exit (range 15) 5760 | -3/Research | Entered Testing 5780 | -3/Testing | Core integrity fell below 50% 5781 | -3/Testing | Lost 12 parts (2p6n4u) 5823 | -3/Testing | System corruption reached 10% 5827 | -3/Testing | Core integrity fell below 20% 5864 | -3/Testing | Found Quantum Capacitor 5884 | -3/Testing | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 05879_ Kicked C-55 Analyst. 05879_ C-55 Analyst destroyed. 05880_ Acquired 53 matter. 05880_ Extracted schematic archive: Exp. ECM Suite. Schematics can be used at fabricators to build something. View all schematics in possession via the status screen. 05881_ Penetrated by Slug. 05881_ Slug penetrates Wall. 05881_ Extracted schematic archive: Exp. Focal Shield. 05882_ K-01 Serf collects debris. 05882_ Penetrated by Slug. 05882_ Slug penetrates Scanalyzer. 05882_ Scanalyzer disabled. 05884_ System corrupted: FCS attempts to trigger Com. HERF Cannon. 05884_ System corrupted: Com. HERF Cannon misfires. Map ----- +----------------------------------------------------+ | ####"" """ ????????????????????????????????????? | | # ???###########????????????????????????? | | # ?????# #????????????????????????? | | ###+####???# """ #??######????????????????? | | #???# ""T"" #?? ^ ????????????????? | | #???# "" "" #"" ????????????????? | | #???# #"" """ ????????????????? | | #???# ! #"T """ #???????????????? | | ###### #???# #"" """ #???????????????? | | # #???# #"" """ #???????????????? | | "" # #####+####+####^ """ #???????????????? | | "" + + ^ "" #???????????????? | | "" # # """ #???????????????? | | # =/ #???????????????? | | +##### # """ #???????????????? | | ##??# ####+######### # """ #???????????????? | | #### #??# # # """ #???????????????? | | ! #??# """"" # # """ #???????????????? | | #??# """"" ?#=# """ ????????????????? | | ########??#! 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Y #??????????????????? | | #??????????????########## Y#??????????????????? | | #???????????????????????? ####??????????????????? | | #????????????????????????c#?????????????????????? | | /???????????????????????? #?????????????????????? | | #???????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ??????????????????????????#?????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 100 Energy Generation 46 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 300 Evasion (%) 64 Item Schematics ----------------- Exp. ECM Suite | -3/Testing | Archive Exp. Focal Shield | -3/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Xenon Bombardment Thruster | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Cya! Release The Drones! Throw Away The Key Challenges ------------ None Game ------ Seed EncryptedThermalTube Manual? 0 Play Time 01:08:50 Cumulative 18.1 hours Start 2026.09.25 @ 01:17:21 End 2026.09.25 @ 02:27:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b370aa7-ccbc-426c-845c-b7932f6a2731