Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.16 @ 22:09:25 Player: Luigi Panache Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (1488) 1488 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4258 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 84/100 System Corruption 6% Temperature Cool (6) Movement Core (500) Ox9 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Improved Heat Sink Small Storage Unit Medium Storage Unit Large Storage Unit Enhanced Optical Array Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Light Treads VTOL Module Medium Storage Unit High-capacity Battery (400) Improved Sensor Array Improved Sensor Array Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Large Storage Unit Enhanced Optical Array Improved Terrain Scan Processor Hardened Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads VTOL Module Medium Storage Unit High-capacity Battery Improved Sensor Array Hardened Light Armor Plating System Shield Small Laser Beam Rifle EM Pulse Cannon Heavy Assault Rifle [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Hardened Light Armor Plating Weapon Flak Cannon Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 5 | . . . 1 2 2 Weapon . | . . . . . . Parts Attached 81 | 6 9 3 19 16 28 Power 9 | 1 . 1 1 3 3 Engine 6 | 1 . 1 1 . 3 Core 3 | . . . . 3 . Reactor . | . . . . . . Propulsion 20 | 2 3 . 7 4 4 Treads 15 | 2 1 . 7 4 1 Leg 2 | . . . . . 2 Wheel 3 | . 2 . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 1 2 . 4 3 10 Device 8 | . . . 2 2 4 Storage 4 | 1 1 . 1 . 1 Processor 2 | . . . . . 2 Hackware 1 | . . . . . 1 Protection 5 | . 1 . 1 1 2 Artifact . | . . . . . . Weapon 32 | 2 4 2 7 6 11 Energy Gun 16 | 2 1 . 5 . 8 Energy Cannon 2 | . . . . 1 1 Ballistic Gun 8 | . 1 1 2 2 2 Ballistic Cannon 3 | . . . . 3 . Launcher 1 | . . 1 . . . Special Weapon 2 | . 2 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 35 | . 4 2 2 1 26 Power 5 | . 1 . . . 4 Propulsion 7 | . . . . . 7 Utility 7 | . . . . 1 6 Weapon 16 | . 3 2 2 . 9 Highest Loss Streak 10 | . 4 6 1 1 10 Average Slot Usage (%) 93 | . 96 80 97 92 89 Engine 6 | . 12 2 11 4 1 Core 2 | . . . . 4 5 Treads 22 | . 26 . 24 26 16 Wheel 3 | . 1 28 8 . . Device 4 | . . . 4 4 7 Storage 16 | . 14 14 16 18 15 Processor 3 | . . . . . 14 Hackware 1 | . . . . . 4 Protection 11 | . 13 14 11 15 6 Energy Gun 8 | . 25 . 10 6 1 Ballistic Gun 5 | . . 11 9 7 . Ballistic Cannon 3 | . . . . 3 10 Naked Turns . | . . . . . . Heaviest Build 58 | 10 24 25 40 52 58 Greatest Support 60 | 40 40 24 60 60 60 Greatest Overweight (x) 14 | . 1 1 1 2 14 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 16 | 6 10 10 14 14 16 Average Capacity 12 | 5 9 10 12 14 14 Most Carried 14 | 5 10 10 13 14 14 Average Carried 11 | 2 8 9 10 13 12 Final Capacity 16 | 6 10 10 14 14 16 Final Carried 14 | 5 10 10 13 14 6 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 1503 | 215 65 53 364 264 542 Remotely . | . . . . . . Salvage Created 1699 | 14 104 32 472 510 567 Parts 108 | 3 4 6 32 43 20 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 3 | . . . 2 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 40 | . 4 5 10 11 10 Melee 1 | . . 1 . . . Guns 22 | . 4 . 10 2 6 Cannons 14 | . . 1 . 9 4 AOE 3 | . . 3 . . . Classes Destroyed 11 | 1 2 1 3 2 2 Worker 2 | . . 1 . 1 . Builder 1 | . . . . 1 . Tunneler 1 | 1 . . . . . Hauler 1 | . . . . 1 . Recycler 2 | . . . . . 2 Operator 2 | . . . 1 1 . Watcher 1 | . . . 1 . . Swarmer 12 | . 1 5 . 3 3 Grunt 18 | . 3 . 7 4 4 Sentry 8 | . . . 3 4 1 Programmer 2 | . . . . . 2 Best Kill Streak 7 | 1 1 4 3 7 2 Combat Bots Only 5 | . 1 3 3 5 2 Max Kills in Single Turn 3 | 1 1 3 1 2 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 5379 | . 551 222 1119 577 2910 Core 1114 | . 98 87 184 42 703 Absorbed by Shields 70 | . . . . . 70 Core Remaining (%) 68 | 100 . 26 54 92 . Volleys Fired 189 | 4 20 6 64 48 47 Largest 2 | 2 2 2 2 2 2 Hottest 200 | 90 100 200 105 88 119 Shots Fired 299 | 7 30 7 85 96 74 Gun 221 | 7 30 . 83 59 42 Cannon 69 | . . . . 37 32 Launcher 5 | . . 3 2 . . Special 4 | . . 4 . . . Kinetic 168 | . 4 . 58 59 47 Thermal 97 | 7 26 4 25 22 13 Explosive 5 | . . 3 2 . . Electromagnetic 29 | . . . . 15 14 Robot Hit Streak 21 | 3 21 2 13 15 18 Robot Miss Streak 8 | 1 2 2 3 7 8 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 1 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 234 | 4 25 3 66 68 68 Core Hits 103 | 1 11 9 23 27 32 Critical Hits 1 | . . . 1 . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3638 | 48 296 329 945 1089 931 Guns 2262 | 48 296 . 822 543 553 Cannons 904 | . . . . 546 358 Explosions 370 | . . 247 123 . . Melee . | . . . . . . Ramming 30 | . . 10 . . 20 Kinetic 1585 | . 27 . 554 459 545 Thermal 1090 | 48 269 72 268 236 197 Explosive 370 | . . 247 123 . . Electromagnetic 563 | . . . . 394 169 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . 4 . 6 Average Corruption 3 | . . . 4 . 2 Corruption Purged . | . . . . . . Effects 5 | . . . . . 5 Message Errors 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Heat Flow Errors 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 4 | . . 4 . . . Projectiles 4 | . . 4 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 10 | . . . . 8 2 Impact . | . . . . . . Kinetic 9 | . . . . 7 2 Secondary 1 | . . . . 1 . Self-Inflicted Damage 145 | . . 31 113 . 1 Shots 4 | . . 1 3 . . Rammed 14 | . . 3 . . 11 Targets Rammed 14 | . . 3 . . 11 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 306 | 60 202 21 261 306 247 Average Temperature 92 | 27 92 15 115 99 58 Received Heat Transfer 1637 | . 189 . 420 135 893 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 1 . 2 Heat Transferred 2755 | 124 766 150 642 592 481 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 219 | 5 97 126 219 198 160 Initial 69 | . 3 21 48 48 69 Average 69 | 2 38 67 96 84 51 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 97 | 100 100 100 89 100 100 Level 1 2 | . . . 10 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . . . 1 4 8 Investigation 4 | . . . . 1 3 Extermination 2 | . . . . . 2 Reinforcement 2 | . . . 1 1 . Assault . | . . . . . . Garrison 5 | . . . . 2 3 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 9 | . 3 . 1 5 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 14 6 14 24 21 Peak Tracking Total 7 | . 7 3 5 4 5 Tactical Retreats 11 | . 2 . 2 1 6 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 7 | . 1 . 1 3 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 20 | . 5 . 6 4 5 Terminals 14 | . 4 . 4 3 3 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . 1 . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 2 | . . . . 1 1 Total Hacks 57 | . 22 . 14 8 13 Successful 23 | . 11 . 7 4 1 Failed 34 | . 11 . 7 4 12 Catastrophic 6 | . 1 . . 1 4 Database Lockouts . | . . . . . . Manual 35 | . 15 . 6 5 9 Terminals 46 | . 20 . 10 7 9 Fabricators 2 | . . . . . 2 Repair Stations 2 | . . . 2 . . Recycling Units 2 | . 2 . . . . Scanalyzers 2 | . . . 2 . . Garrison Access 3 | . . . . 1 2 Terminal Hacks 12 | . 7 . 2 2 1 Part Schematic 2 | . 2 . . . . Level Access Points 1 | . . . 1 . . Branch Access Points 1 | . 1 . . . . Terminal Index 3 | . 1 . 1 1 . Unreport Threat 1 | . . . . . 1 Transport Status 1 | . 1 . . . . Recall Reinforcements 1 | . . . . 1 . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 6 | . 4 . 1 1 . Terminals 6 | . 4 . 1 1 . Track 1 | . 1 . . . . Botnet 4 | . 2 . 1 1 . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . 1 1 . Used 1 | . . . . 1 . Hacking Detections 18 | . 5 . 5 3 5 Full Trace Events 4 | . . . . 2 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . 2 . 1 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired 1 | . . . . 1 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies 1 | . . . . 1 . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 3756 | 89 582 126 983 963 1013 Spaces Moved 1584 | 43 311 101 471 322 336 Core 7 | 3 . . . . 4 Treads 1359 | 40 286 . 399 322 312 Legs 17 | . . . . . 17 Wheels 201 | . 25 101 72 . 3 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 90 160 120 Average Speed 154 | 152 154 92 150 160 170 Slowest Speed 750 | 160 160 100 160 200 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 3 61 38 47 38 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 49 | . . 20 29 . . Melee . | . . . . . . Projectile 1 | . . 1 . . . AOE 48 | . . 19 29 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 2570 | 57 383 118 666 671 675 Wait 651 | . 32 2 94 274 249 Move 1579 | 42 310 100 470 321 336 Hop . | . . . . . . Pick Up 23 | 5 6 2 6 2 2 Fast Attach 49 | 6 6 3 10 13 11 Attach 16 | . 1 . 2 . 13 Detach 2 | . 1 . . . 1 Swap 16 | . 2 . 7 3 4 Drop 30 | . 5 2 13 9 1 Fire 189 | 4 20 6 64 48 47 Melee . | . . . . . . Ram 6 | . . 3 . . 3 Kick 1 | . . . . . 1 Crush 7 | . . . . . 7 Escape Stasis . | . . . . . . Rewire 1 | . . . . 1 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 16) 672 | -10/Materials | Entered Mines 681 | -10/Mines | Core integrity fell below 50% 721 | -10/Mines | Lost 6 parts (1p5w) 735 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 751 | -10/Mines | Learned location of Zion (-7) 751 | -10/Mines | Discovered new exit (range 15) 798 | -10/Mines | Entered Materials 798 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1113 | -9/Materials | Identified exit to Materials 1421 | -9/Materials | Repaired Lgt. Treads 1781 | -9/Materials | Entered another Materials area 1781 | -8/Materials | Evolved 2 slots: Utility x2 2484 | -8/Materials | Garrison activated, responded to threat 2717 | -8/Materials | Discovered new exit (range 16) 2744 | -8/Materials | Entered Factory 2744 | -7/Factory | Evolved 2 slots: Utility x2 3436 | -7/Factory | Garrison activated, responded to threat 3568 | -7/Factory | Lost 9 parts (1p2n3u3w) 3649 | -7/Factory | Core integrity fell below 50% 3685 | -7/Factory | Lost 5 parts (1n2u2w) 3739 | -7/Factory | Core integrity fell below 20% 3757 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03723_ Acquired 10 matter. 03723_ K-01 Serf collects debris. 03726_ Acquired 10 matter. 03728_ K-01 Serf collects debris. 03730_ Acquired 1 matter. 03730_ Slammed into Y-54 Guardian. 03731_ Lgt. Ion Engine destroyed. 03731_ Sml. Laser destroyed. 03732_ System corrupted: Matter fused (-8). 03738_ Beam Rifle destroyed. 03739_ Slammed into Y-54 Guardian. 03741_ Aluminum Leg destroyed. 03741_ Slammed into Y-54 Guardian. 03747_ Lgt. Treads destroyed. 03748_ Slammed into Y-54 Guardian. 03748_ Destabilizing: System corrupted (+2). 03753_ Slammed into Y-54 Guardian. 03753_ Com. Wheel permanently disabled. 03753_ Destabilizing: Short circuit. 03754_ Broken Com. Wheel destroyed. 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""" # #???????????????# | | ???? | # #???????????????# | | ????######## #???????????????# | | ?????# #???????????????+ | | ?????# #######???????????????# | | ????## ##????????????????????# | | ????# #????????????????????# | | ????# #????????????????????# | | ????# #????????????????????# | | ????## ##????????????????????# | | ?????# #?????????????????????# | | ?????# ####################### | | ?????# | | ?????######################### | | ?????????????????????????????### | | ??????????????????????????????? | | ??????????????????????????????? | | ?????????????????????????????? | | ??????????????????????????????"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 300 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 42 Recoil Reduction 3 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperChipStick Manual? 0 Play Time 00:28:46 Cumulative 147.0 hours Start 2020.12.16 @ 21:39:54 End 2020.12.16 @ 22:09:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 33 Adventurer 51 Explorer 38 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 73 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22137082-5db2-4463-bd44-936c73b62ffa