Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.24 @ 15:55:25 Player: Pawtter Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (813) 813 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (708) 708 TOTAL SCORE: 3221 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 100 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 216/300 Energy 79/100 System Corruption 0% Temperature Critical (709) Movement Core (250) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (3) ------- Improved Medium Laser > --- INVENTORY (10) --- Advanced Targeting Computer Medium Laser Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Medium Storage Unit 0b10 Decoder Chip [Scout] > --- WEAPON ----------- Medium Laser Small Laser Improved Light Cannon > --- INVENTORY -------- Wheel Flight Unit Advanced Targeting Computer Hardened Light Armor Plating Medium Laser Improved Medium Laser Improved Medium Laser [Rating: 18] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Storage Medium Storage Unit Processor 0b10 Decoder Chip [Scout] Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 32 | 6 5 13 . 2 6 Power 3 | 1 . 1 . 1 . Engine 3 | 1 . 1 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 1 6 . . 2 Treads . | . . . . . . Leg 3 | 2 1 . . . . Wheel 1 | . . . . . 1 Hover 1 | . . 1 . . . Flight 6 | . . 5 . . 1 Utility 6 | 1 2 1 . 1 1 Device . | . . . . . . Storage 3 | 1 2 . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 12 | 2 2 5 . . 3 Energy Gun 8 | 2 . 4 . . 2 Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon 4 | . 2 1 . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 23 | . 2 9 . . 12 Power 2 | . . 1 . . 1 Propulsion 9 | . 2 3 . . 4 Utility 3 | . . 1 . . 2 Weapon 9 | . . 4 . . 5 Highest Loss Streak 9 | . 1 4 . . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 97 79 100 100 96 Engine 11 | . 14 9 11 11 10 Leg 6 | . 26 1 . . . Flight 20 | . . 12 33 33 30 Storage 17 | . 27 20 11 11 11 Processor 1 | . . . . . 9 Protection 4 | . . 1 11 10 1 Energy Gun 20 | . 1 20 33 33 23 Ballistic Cannon 10 | . 26 12 . . 9 Peak Build Rating 18 | 6 10 10 10 16 18 Average Rating 11 | 4 9 8 10 12 17 On Entrance 8 | . 6 9 10 10 16 Naked Turns . | . . . . . . Heaviest Build 31 | 12 27 29 22 28 31 Greatest Support 20 | 20 20 12 12 12 12 Greatest Overweight (x) 9 | 3 2 9 1 2 3 Average Overweight (x) 1 | . 1 2 1 1 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 Most Carried 9 | 3 9 7 4 7 7 Average Carried 5 | . 7 5 4 5 5 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 8 | . 8 4 4 7 2 Class Distribution -------------------- 33% | Tank 27% | Mutant 27% | Gunner 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -9/Mines Tank | -7/Zion Gunner | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1063 | 191 364 455 . 10 43 Remotely . | . . . . . . Salvage Created 750 | . 289 461 . . . Parts 55 | . 22 33 . . . Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 11 | . . . . . 11 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 29 | . 13 16 . . . Guns 14 | . . 14 . . . Cannons 15 | . 13 2 . . . Classes Destroyed 6 | . 4 2 . . . Builder 1 | . . 1 . . . Hauler 2 | . 1 1 . . . Watcher 4 | . 3 1 . . . Swarmer 14 | . 6 8 . . . Grunt 11 | . 7 4 . . . Sentry 4 | . . 4 . . . Best Kill Streak 5 | . 3 5 . . . Combat Bots Only 5 | . 3 5 . . . Max Kills in Single Turn 2 | . 1 2 . . . Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 287 | . 75 139 . . 73 Missed 81 | . 22 45 . . 14 Damage Taken 2519 | . 527 965 . . 1027 Core 532 | . 115 194 . . 223 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 54 . . . . Volleys Fired 111 | . 58 41 . 1 11 Largest 3 | . 2 3 . 3 3 Hottest 145 | . 78 130 . 130 145 Shots Fired 258 | . 116 109 . 3 30 Gun 99 | . . 74 . 3 22 Cannon 159 | . 116 35 . . 8 Launcher . | . . . . . . Special . | . . . . . . Kinetic 159 | . 116 35 . . 8 Thermal 99 | . . 74 . 3 22 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 5 9 . . 5 Robot Miss Streak 10 | . 6 4 . . 10 Penetration Max . | . . . . . . Secondary Targets 4 | . . 4 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 128 | . 50 67 . . 11 Core Hits 51 | . 21 28 . . 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . 2 2 . . 2 Burn 3 | . . 2 . . 1 Blast 3 | . 2 . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2370 | 4 1166 1003 . . 197 Guns 604 | . . 517 . . 87 Cannons 1754 | . 1158 486 . . 110 Explosions . | . . . . . . Melee . | . . . . . . Ramming 12 | 4 8 . . . . Kinetic 1754 | . 1158 486 . . 110 Thermal 604 | . . 517 . . 87 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 41 | . 33 8 . . . Projectiles 41 | . 33 8 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 19 | . 17 . . . 2 Impact . | . . . . . . Kinetic 19 | . 17 . . . 2 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 3 | 1 2 . . . . Kicked 3 | 1 2 . . . . Crushed . | . . . . . . Highest Temperature 700 | . 234 381 . 87 700 Average Temperature 101 | . 60 134 . 43 164 Received Heat Transfer 735 | . 165 201 . . 369 Effects 8 | . . 5 . . 3 Shutdowns 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Interference 2 | . . 2 . . . Matter Decay 2 | . . . . . 2 Short Circuit 1 | . . 1 . . . Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 1678 | . . 1394 . . 284 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 403 | . 338 403 142 . . Initial 142 | . . 96 142 . . Average 168 | . 124 237 142 . . Maximum Alert Level 2 | . 1 2 . . . Low Security (%) 48 | 100 68 18 100 . . Level 1 50 | . 31 79 . . . Level 2 . | . . 1 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 4 2 . . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 4 | . 3 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 26 21 . . 15 Peak Tracking Total 7 | . 4 6 . . 7 Tactical Retreats 6 | . 3 2 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . 2 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 8 | . 7 1 . . . Terminals 6 | . 5 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . 23 2 . . . Successful 14 | . 13 1 . . . Failed 11 | . 10 1 . . . Catastrophic 3 | . 3 . . . . Database Lockouts . | . . . . . . Manual 14 | . 13 1 . . . Terminals 19 | . 17 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 6 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 4 1 . . . Terminal Index 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Investigation Status 1 | . 1 . . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 6 | . 6 . . . . Process 2 | . 2 . . . . Report Inventory 2 | . 2 . . . . Retrieve Matter 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 3 . . . . Terminals 3 | . 3 . . . . Botnet 2 | . 2 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 6 1 . . . Full Trace Events 3 | . 3 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 49 | . 49 . . . . Retrieved Matter 49 | . 49 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 152 | . . . . 152 152 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 24 | . . . . . 24 Total Damage 559 | . . . . . 559 Kills 7 | . . . . . 7 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3851 | 69 958 776 19 1493 536 Spaces Moved 1824 | 41 376 268 17 851 271 Core 51 | 18 . 33 . . . Treads . | . . . . . . Legs 440 | 23 376 41 . . . Wheels 8 | . . . . . 8 Hover 28 | . . 28 . . . Flight 1297 | . . 166 17 851 263 Fastest Speed 50 | 50 120 114 114 114 110 Average Speed 183 | 118 192 228 114 170 180 Slowest Speed 500 | 200 260 500 114 194 274 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 3 62 23 13 87 30 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . 1 3 . Spaces Dug . | . . . . . . Terrain Destroyed 12 | . 11 1 . . . Melee . | . . . . . . Projectile 12 | . 11 1 . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2094 | 61 490 344 16 888 295 Wait 94 | 8 40 11 . 30 5 Move 1819 | 40 375 267 16 850 271 Hop . | . . . . . . Pick Up 31 | 6 10 10 . 4 1 Fast Attach . | . . . . . . Attach 26 | 6 2 13 . . 5 Detach . | . . . . . . Swap 6 | . 3 . . 2 1 Drop 4 | . . 2 . 1 1 Fire 111 | . 58 41 . 1 11 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | 1 2 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 70 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 7) 973 | -10/Materials | Discovered new exit (range 8) 1028 | -10/Materials | Entered another Materials area 1028 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1324 | -9/Materials | Lost 4 parts (1p3w) 1739 | -9/Materials | Lost 4 parts (2n1u1w) 1787 | -9/Materials | Discovered new exit (range 12) 1804 | -9/Materials | Entered Mines 1818 | -9/Mines | Found DCF Scrap (14 items) 1819 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1823 | -9/Mines | Entered Zion 1841 | -7/Zion | Given the Hacking Drone Bay 2038 | -7/Zion | Build established: Scavenger-Tank 2166 | -7/Zion | Met Imprinter 2211 | -7/Zion | Imprinted 2213 | -7/Zion | Declared Zion's savior 2381 | -7/Zion | Given A8's code to call for help 2386 | -7/Zion | Build established: Tank 2393 | -7/Zion | Learned Factory terminal intel 2501 | -7/Zion | Learned location of Armory (-3) 3283 | -7/Zion | Discovered new exit (range 16) 3316 | -7/Zion | Entered Proximity Caves 3316 | -6/Proximity Caves | Accompanied by 4 allies 3380 | -6/Proximity Caves | Core integrity fell below 50% 3570 | -6/Proximity Caves | Build established: Gunner 3828 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3848 | -6/Proximity Caves | Core integrity fell below 20% 3852 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03832_ Identified Imp. Medium Laser. 03836_ G-50 Soldier suffers critical hit (Burn). 03836_ G-50 Soldier Carbon-fiber Leg blasted off. 03836_ G-50 Soldier knocked back. 03839_ VTOL Module destroyed. 03842_ Critical hit (Burn: +37). 03844_ SR-N2M(M) destroyed. 03845_ Overheating: Hrd. Light Armor Plating damaged (-11). 03845_ Hrd. Light Armor Plating destroyed. 03846_ Wheel destroyed. 03846_ Imp. Light Cannon destroyed. 03846_ Critical hit (Burn: +37). 03846_ Flight Unit destroyed. 03847_ Overheating: Matter decay (-29). 03847_ Med. Laser destroyed. 03848_ Deuterium Engine destroyed. 03850_ Imp. Medium Laser destroyed. 03851_ Overheating: Matter decay (-50). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???###???????????????###?????????????????????????? | | ### ##?????????????# #?????????????????????????? | | ##??????????## ??????????????????????????? | | ##????????## #???????????????????????????? | | % #???????## #???????????????????????????? | | ##??????## #???????????????????????????? | | ##??????## #????????????????????????????? | | ######### #????????????????????????????? | | ###### #????????????????????????????? | | #????# ##### ##????????##?????????????????? | | #???## #???# ######?? #?????????????????? | | ##### ##??## % ;#? #### ???????????? | | ##??##### % ## #??????????? | | ######## #??????## % =M ??????????? | | ???????# ##??????## !#######???????????????? | | ??????## ##?????#"# ##????????????????????? | | ??????# ###???### ###??????????????????? | | ###??## ##???## #??????????????????? | | #### #??## #??????????????????? | | ##### ####???????????????? | | ### %@ #???????????????? | | #?# ssg = ggs #???????????????? | | #?# ##/##g##/## #???????????????? | | ## ##?# #" % "# #???????????????? | | ## ######?# ?#" "#? #???????????????? | | ### ##?????# ?#" "#?? ???????????????? | | ##?## ###???##??#" "#??? ??????????????? | | ?#### ##??????# "#??????????????????? | | ## ## #??????#""" "#??????????????????? | | # ##?????#""" T"#??????????????????? | | # ###???#""" "#??????????????????? | | ## #???#""" """#??????????????????? | | ### #?????###+#####??????????????????? | | ##?# ###????????????????????????????????? | | ### #??# ###??????????????????????????????????? | | ??## #??###????????????????????????????????????? | | ???## ##?????????????????????????????????????????? | | ????###??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 275 Matter Stores 371 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- Phase Shifter | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Force Booster | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Recalibrator | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive M-28 Smith | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseTrapRedirector Manual? 0 Play Time 00:29:48 Cumulative 6.7 hours Start 2024.10.24 @ 15:15:10 End 2024.10.24 @ 15:55:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1866d7f-a4a6-49e4-bbc5-dbd2bc4042dc