Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.16 @ 17:42:55 Player: HourglassMan Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (72) 360 Value Destroyed (2163) 2163 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (100) 100 TOTAL SCORE: 5203 Bonus ------- High Alert Combat Kills 100 Cogmind --------- Core Integrity 0/700 Matter 7/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Carbon-fiber Leg Medium Storage Unit Heavy Particle Gun Improved Grenade Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Titanium Leg Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Terrain Scanner Advanced Targeting Computer Kinecellerator > --- WEAPON ----------- Gauss Rifle Heavy Missile Launcher Makeshift Hammer > --- INVENTORY -------- Nuclear Core Improved Terrain Scanner Heavy Armor Plating Heavy Particle Gun Gauss Rifle Gauss Rifle Improved Grenade Launcher Heavy Missile Launcher [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 3 | . . 1 . 1 1 Utility 2 | . . 1 . 1 . Weapon 1 | . . . . . 1 Parts Attached 83 | 6 8 13 2 39 15 Power 8 | 1 2 1 . 3 1 Engine 5 | 1 2 1 . 1 . Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 31 | 2 2 6 2 15 4 Treads . | . . . . . . Leg 30 | 2 2 6 2 15 3 Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 18 | 1 2 3 . 7 5 Device 6 | . . . . 3 3 Storage 2 | 1 . 1 . . . Processor 3 | . 1 1 . 1 . Hackware . | . . . . . . Protection 7 | . 1 1 . 3 2 Artifact . | . . . . . . Weapon 26 | 2 2 3 . 14 5 Energy Gun 4 | 1 1 1 . 1 . Energy Cannon 2 | . . . . 2 . Ballistic Gun 10 | 1 1 2 . 4 2 Ballistic Cannon . | . . . . . . Launcher 7 | . . . . 4 3 Special Weapon . | . . . . . . Impact Weapon 3 | . . . . 3 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 34 | . 2 5 . 12 15 Power 5 | . 1 1 . 1 2 Propulsion 12 | . . 1 . 6 5 Utility 8 | . 1 . . 4 3 Weapon 9 | . . 3 . 1 5 Highest Loss Streak 10 | . 1 4 . 9 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 82 | . 96 90 100 86 37 Engine 6 | . 13 7 11 4 . Core 2 | . . . . 4 1 Leg 26 | . 28 29 33 29 9 Device 3 | . . . . 6 6 Storage 9 | . 14 11 11 9 3 Processor 8 | . . 16 11 9 5 Protection 6 | . 11 4 11 5 . Energy Gun 3 | . 14 5 . . . Energy Cannon 1 | . . . . 4 . Ballistic Gun 10 | . 14 15 22 5 3 Impact Weapon 2 | . . . . 5 2 Peak Build Rating 37 | 6 7 11 11 30 37 Average Rating 14 | 4 6 9 11 21 16 On Entrance 9 | . 6 7 11 11 21 Naked Turns 98 | . . . . . 98 Heaviest Build 36 | 12 17 23 23 31 36 Greatest Support 55 | 20 20 30 30 55 40 Greatest Overweight (x) 9 | 2 . . . 9 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 6 8 9 10 10 7 Most Carried 10 | 4 8 10 10 10 10 Average Carried 8 | 2 6 8 9 9 6 Final Capacity 10 | 8 8 10 10 10 5 Final Carried 10 | 4 8 10 10 10 5 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1234 | 233 193 242 66 384 116 Remotely . | . . . . . . Salvage Created 2485 | . 395 375 136 1397 182 Parts 109 | . 13 23 6 62 5 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 59 | . 10 8 3 33 5 Melee 13 | . . . . 12 1 Guns 22 | . 8 8 3 2 1 Cannons 2 | . . . . 2 . AOE 11 | . 2 . . 7 2 Classes Destroyed 12 | . 2 2 1 6 1 Worker 3 | . . 1 . 2 . Builder 2 | . . . . 2 . Tunneler 1 | . . . . 1 . Recycler 5 | . . . . 4 1 Mechanic 1 | . . . . 1 . Watcher 1 | . . . . . 1 Swarmer 16 | . 2 . . 11 3 Grunt 34 | . 8 6 2 17 1 Brawler 1 | . . . 1 . . Duelist 1 | . . . . 1 . Protector 1 | . . . . 1 . Sentry 6 | . . 2 . 3 1 Best Kill Streak 8 | . 2 4 3 8 4 Combat Bots Only 5 | . 2 3 3 5 3 Max Kills in Single Turn 4 | . 2 1 1 4 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . 2 1 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 713 | . 61 54 6 209 383 Missed 262 | . 15 14 2 54 177 Damage Taken 5663 | . 564 508 59 2369 2163 Core 1266 | . 83 56 21 395 711 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 73 | . . . . 73 . Core Remaining (%) 68 | 100 66 . 80 28 . Volleys Fired 109 | . 32 27 5 29 16 Largest 2 | . 2 2 2 2 2 Hottest 143 | . 70 60 43 143 67 Shots Fired 197 | . 64 53 11 51 18 Gun 163 | . 64 53 11 23 12 Cannon 17 | . . . . 17 . Launcher 17 | . . . . 11 6 Special . | . . . . . . Kinetic 119 | . 32 41 11 23 12 Thermal 43 | . 26 . . 17 . Explosive 17 | . . . . 11 6 Electromagnetic 18 | . 6 12 . . . Robot Hit Streak 20 | . 13 20 8 20 20 Robot Miss Streak 5 | . 2 1 1 5 2 Penetration Max 1 | . . . . 1 . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 191 | . 46 32 9 82 22 Core Hits 88 | . 19 14 4 40 11 Critical Kills 3 | . . . . 3 . Critical Parts Destroyed 11 | . . . . 10 1 Critical Strikes 16 | . 2 . . 13 1 Burn 2 | . 2 . . . . Smash 14 | . . . . 13 1 Melee Attacks 87 | . . . . 77 10 Impact 87 | . . . . 77 10 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 8 | . . . . 8 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6858 | . 655 457 142 4275 1329 Guns 1685 | . 584 443 127 307 224 Cannons 225 | . . . . 225 . Explosions 2165 | . 54 . . 1341 770 Melee 2737 | . . . . 2402 335 Ramming 46 | . 17 14 15 . . Kinetic 1244 | . 268 318 127 307 224 Thermal 555 | . 330 . . 225 . Explosive 2111 | . . . . 1341 770 Electromagnetic 165 | . 40 125 . . . Impact 2737 | . . . . 2402 335 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 2 2 . . Average Corruption 1 | . . 1 2 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . 2 8 . . Message Errors 2 | . . . 2 . . Matter Fused 2 | . . 1 1 . . Heat Flow Errors 1 | . . . 1 . . Data Loss (minor) 2 | . . . 2 . . Data Loss (major) 1 | . . . 1 . . Misfires 2 | . . 1 1 . . Overload Shots . | . . . . . . Overflow Damage 833 | . 14 . . 639 180 Projectiles . | . . . . . . Explosions 171 | . 14 . . 34 123 Melee 662 | . . . . 605 57 Knockbacks 9 | . . . 1 6 2 Impact 9 | . . . 1 6 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 271 | . 31 . . 97 143 Shots 8 | . 1 . . 4 3 Rammed . | . . . . . . Targets Rammed 5 | . 3 1 1 . . Kicked 5 | . 3 1 1 . . Crushed . | . . . . . . Highest Temperature 276 | . 276 10 124 193 45 Average Temperature 65 | . 86 4 29 68 15 Received Heat Transfer 2136 | . 312 219 18 1035 552 Siege Activations . | . . . . . . Robots Corrupted 11 | . . . . 11 . Combat Hostiles 10 | . . . . 10 . Parts Fried 11 | . . . . 11 . Impact Corruptions 24 | . . . . 21 3 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 4 . . . 1 Heat Transferred 1386 | . 1062 . . 324 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 661 | . 231 347 128 661 510 Initial 239 | . . 52 58 . 239 Average 202 | . 104 177 98 243 359 Maximum Alert Level 2 | . 1 1 . 2 2 Low Security (%) 56 | 100 83 52 100 50 . Level 1 27 | . 16 47 . 21 66 Level 2 15 | . . . . 27 33 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . 3 4 . 4 6 Investigation 7 | . 2 2 . 2 1 Extermination . | . . . . . . Reinforcement 6 | . 1 2 . 1 2 Assault 1 | . . . . 1 . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 6 | . 2 . . 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 115 | . 19 13 5 54 24 Peak Tracking Total 7 | . 4 4 3 7 5 Tactical Retreats 13 | . 1 2 . 4 6 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 5 | . . 2 . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . 4 . . . . Reused 1 | . 1 . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 4 | . . . . 3 1 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 14 | . 3 4 . 6 1 Terminals 11 | . 3 3 . 4 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers 2 | . . 1 . 1 . Garrison Access . | . . . . . . Total Hacks 47 | . 10 14 . 20 3 Successful 28 | . 6 8 . 13 1 Failed 19 | . 4 6 . 7 2 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 5 | . 2 2 . 1 . Terminals 39 | . 10 10 . 16 3 Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units . | . . . . . . Scanalyzers 6 | . . 4 . 2 . Garrison Access . | . . . . . . Terminal Hacks 20 | . 6 4 . 9 1 Record 4 | . 2 1 . 1 . Prototype ID Bank 1 | . . 1 . . . Open DSF 1 | . . . . . 1 Level Access Points 1 | . . . . 1 . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . 1 . . . Alert Level 3 | . . . . 3 . Unreport Threat 2 | . . . . 2 . Locate Traps 2 | . 1 . . 1 . Reprogram Traps 1 | . 1 . . . . Dispatch Records 1 | . . 1 . . . Hauler Manifests 1 | . . . . 1 . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . 4 . 2 . Insert Component 3 | . . 2 . 1 . Analyze 3 | . . 2 . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 3 4 . 4 1 Full Trace Events 5 | . 1 2 . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 2 . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 26 | . . . . 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . 2 . 1 . Part Schematics Acquired 3 | . . 2 . 1 . Parts Damaged 2 | . . 2 . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3260 | 68 557 429 501 1180 525 Spaces Moved 1963 | 47 342 246 399 509 420 Core 207 | 13 . . . 4 190 Treads . | . . . . . . Legs 1756 | 34 342 246 399 505 230 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 117 | 117 120 120 120 130 97 Slowest Speed 500 | 150 120 120 120 500 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 4 43 24 81 37 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 245 | . 2 . . 167 76 Melee . | . . . . . . Projectile 6 | . . . . 6 . AOE 239 | . 2 . . 161 76 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2620 | 56 424 329 414 895 502 Wait 295 | . 27 29 2 200 37 Move 1959 | 46 342 245 398 508 420 Hop . | . . . . . . Pick Up 38 | 4 7 7 2 17 1 Fast Attach 34 | 6 2 4 . 15 7 Attach 16 | . 2 4 . 5 5 Detach 2 | . . 1 . . 1 Swap 33 | . 4 5 2 19 3 Drop 43 | . 6 6 4 25 2 Fire 109 | . 32 27 5 29 16 Melee 87 | . . . . 77 10 Ram . | . . . . . . Kick 4 | . 2 1 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 9) 569 | -10/Materials | Derelicts attacked the area 626 | -10/Materials | Entered another Materials area 626 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 626 | -9/Materials | Discovered new exit (range 16) 758 | -9/Materials | Lost 4 parts (1p1n2w) 932 | -9/Materials | Discovered new exit (range 7) 1055 | -9/Materials | Entered Mines 1067 | -9/Mines | Learned location of Storage (-9) 1143 | -9/Mines | Build established: Scavenger-Mutant 1299 | -9/Mines | Discovered new exit (range 10) 1437 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1556 | -9/Mines | Entered Materials 1556 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1917 | -8/Materials | Repaired Aluminum Leg 2190 | -8/Materials | Identified exit to Factory 2356 | -8/Materials | First assault squad dispatched 2522 | -8/Materials | Core integrity fell below 50% 2580 | -8/Materials | Lost 9 parts (1p5n2u1w) 2736 | -8/Materials | Entered Factory 2736 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2817 | -7/Factory | Garrison activated, responded to threat 2931 | -7/Factory | Build established: Mutant 2933 | -7/Factory | Lost 3 parts (2n1w) 2981 | -7/Factory | Core integrity fell below 50% 3029 | -7/Factory | Lost 10 parts (1p2n3u4w) 3192 | -7/Factory | Core integrity fell below 20% 3261 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-24 Administrator uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F003. O-24 Administrator locks terminal. Acquired Imp. Medium Armor Plating. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Imp. Carbon-fiber Leg severed. Imp. Medium Armor Plating severed. Adv. Targeting Computer severed. Dropped Terrain Scanner. Acquired Imp. Carbon-fiber Leg. ALERT: Cargo convoy en route, clear transfer corridor. Connecting with DSF Access... K-01 Serf cleans the Construction Platform. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????? ??????????????????????????????????????? | | ?######## ?????????????????????????????????????? | | ?# ????""??????????????????????????????? | | ?# ?????"""?????????????????????????????? | | ?# ????? ?????????????????????????????? | | ?+ ????? ??????????????????????????????? | | ?# ?????? ??????????????????????????????? | | ?# #??####/##???####??????????????????????? | | ## #??# ? #??????????????????????? | | #??# """"""" #??????????????????????? | | #??# """"""" #??????????????????????? | | #??# """"""" #??????????????????????? | | #??# """"""" #??????????????????????? | | #??# #??????????????????????? | | #??# #### #??????????????????????? | | #??# + #??????????????????????? | | #??# ####+#### #??????????????????????? | | #??# #?? ??# "" "" #??????????????????????? | | #??# #?? ??# ""S"" ###### #???????????? | | #??# #? ?# """" @/ Y +???????????? | | #??# #? ?################### #???????????? | | ####+########????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # """ """ #??????????????????????????????????????? | | + """ """ #??????????????????????????????????????? | | # """ """ #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # ! #??????????????????????????????????????? | | ###########??????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Mining Laser | -9/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactDamperLauncher Manual? 0 Play Time 00:38:07 Cumulative 20.4 hours Start 2024.08.16 @ 17:07:50 End 2024.08.16 @ 17:42:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ae3fd37c-70d6-4b5d-af92-68bebc814fd0