Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.07 @ 13:59:59 Player: Tape Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (538) 538 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (5900) 5900 TOTAL SCORE: 7388 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 600 Registered with UFD 300 Cogmind --------- Core Integrity 398/450 Matter 700/700 Energy 440/440 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit X0-1V1's Piety Tracker > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (25) --- Subdweller Power Source Light Treads Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Large Battery (200) Large Matter Pod (150) Large Matter Pod (150) Large Matter Pod (150) Large Matter Pod (150) Large Matter Pod (116) High-capacity Matter Pod (200) Subdweller Optics Seismic Detector Medium Armor Plating Cobbler Unit Medium Laser Ion Cannon Assault Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit X0-1V1's Piety Tracker > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Subdweller Power Source Light Deuterium Engine Light Treads Improved Heat Sink Huge Storage Unit Large Battery High-capacity Matter Pod Subdweller Optics Seismic Detector Medium Armor Plating Medium Armor Plating Cobbler Unit Medium Laser Small Laser Assault Cannon Grenade Launcher Rocket Launcher [Rating: 24] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 23 | 8 6 8 1 . Power 3 | 1 1 . 1 . Engine 2 | 1 1 . . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 4 | 2 . 2 . . Treads 4 | 2 . 2 . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 4 4 . . Device 6 | 1 2 3 . . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 6 | 3 1 2 . . Energy Gun 3 | 3 . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | . 1 1 . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Corrupted Parts 1 | . . . . 1 System Corruption 3 | . . . . 3 Parts Lost 4 | . . 4 . . Power 1 | . . 1 . . Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon 1 | . . 1 . . Highest Loss Streak 3 | . . 3 . . To Critical Strikes . | . . . . . Average Backups 14 | . 8 12 16 19 Power . | . . . 1 1 Propulsion 1 | . 1 2 1 1 Utility 9 | . 3 7 10 13 Weapon 3 | . 2 3 4 4 Tool/Special . | . . . . . Unused Backups 19 | . 1 . 3 15 Power 2 | . . . 1 1 Propulsion 1 | . . . . 1 Utility 12 | . 1 . . 11 Weapon 4 | . . . 2 2 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 100 93 93 100 Engine 4 | . 14 8 . . Core 7 | . . . 8 14 Treads 28 | . 28 28 28 28 Device 13 | . 14 13 14 14 Storage 14 | . 14 14 14 14 Energy Gun 5 | . 17 11 . . Ballistic Gun 22 | . 10 15 28 28 Peak Build Rating 24 | 7 20 20 24 24 Average Rating 18 | 5 7 18 22 24 On Entrance 14 | . 7 20 20 24 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 90 | 15 87 50 50 90 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 2 | . 2 1 1 2 Average Overweight (x) 1 | . . 1 1 2 Largest Inventory Capacity 25 | 8 25 20 20 25 Average Capacity 19 | 7 12 20 20 25 Most Carried 21 | 1 14 15 20 21 Average Carried 15 | . 8 12 17 20 Final Capacity 25 | 8 20 20 20 25 Final Carried 21 | 1 14 15 20 21 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 1930 | 280 149 369 1080 52 Remotely . | . . . . . Salvage Created 828 | 117 485 226 . . Parts 42 | 6 32 4 . . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 7 | . . 7 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 15 | . 10 5 . . Guns 15 | . 10 5 . . Classes Destroyed 9 | 2 5 2 . . Worker 1 | . 1 . . . Tunneler 3 | 2 1 . . . Hauler 2 | . 2 . . . Recycler 1 | 1 . . . . Turret 2 | . . 2 . . Watcher 2 | . 2 . . . Swarmer 5 | . 5 . . . Grunt 9 | . 5 4 . . Sentry 1 | . . 1 . . Best Kill Streak 3 | 1 3 3 . . Combat Bots Only 3 | . 2 3 . . Max Kills in Single Turn 1 | 1 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 108 | . 58 50 . . Missed 28 | . 13 15 . . Hits 80 | . 45 35 . . Projectile 80 | . 45 35 . . Critical Strikes 5 | . 2 3 . . Damage Taken 930 | . 402 528 . . Core 105 | . 53 52 . . Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 91 | 8 53 30 . . Largest 2 | 2 2 2 . . Hottest 100 | 100 100 70 . . Shots Fired 170 | 16 106 48 . . Gun 157 | 16 106 35 . . Cannon . | . . . . . Launcher 13 | . . 13 . . Special . | . . . . . Kinetic 55 | . 38 17 . . Thermal 102 | 16 68 18 . . Explosive 13 | . . 13 . . Electromagnetic . | . . . . . Robot Hit Streak 13 | 9 12 13 . . Robot Miss Streak 6 | 6 5 1 . . Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 102 | 9 64 29 . . Core Hits 45 | 4 27 13 1 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | 1 2 1 . . Burn 4 | 1 2 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1312 | 123 754 433 2 . Guns 1184 | 123 751 310 . . Cannons . | . . . . . Explosions 123 | . . 123 . . Melee . | . . . . . Ramming 5 | . 3 . 2 . Kinetic 287 | . 172 115 . . Thermal 897 | 123 579 195 . . Explosive 123 | . . 123 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 2 | . . 2 . . Projectiles . | . . . . . Explosions 2 | . . 2 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 4 | . 3 . 1 . Targets Rammed 4 | . 3 . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 200 | 156 200 20 . . Average Temperature 63 | 64 65 7 . . Received Heat Transfer 264 | . 93 171 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 2923 | 444 1850 629 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 81 | 5 70 . 81 . Initial 71 | . . . 71 . Average 16 | 1 25 . 9 . Influence Increases 759 | 15 353 305 86 . Destroy 0b10 Robot/C 340 | . 200 140 . . Destroy 0b10 Robot/NC 45 | 15 30 . . . Destroy Leader 38 | . 38 . . . Successful Hack 36 | . 10 . 26 . Select Force Hacks 120 | . 60 . 60 . Lose Combat Pursuer 180 | . 15 165 . . Influence Decreases 759 | 15 328 181 235 . Entered New Map 91 | . . 13 78 . Time Decay 668 | 15 328 168 157 . Squads Dispatched 3 | . 3 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 3 | . 3 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 25 | . 18 7 . . Peak Tracking Total 4 | . 4 3 . . Tactical Retreats 3 | . 1 2 . . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 12 | . 5 . 7 . Terminals 8 | . 3 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 8 . 9 . Successful 13 | . 6 . 7 . Failed 4 | . 2 . 2 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 22 | . 10 . 12 . Terminals 13 | . 6 . 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Robot Analysis 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 11 | . 4 . 7 . Terminals 7 | . 2 . 5 . Botnet 2 | . 1 . 1 . Skim 5 | . 1 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 . 2 . Tunnel 4 | . 2 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 . 4 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . X0-1V1 Amusement Gains 22 | . 22 . . . Average Entertainment 9 | . 22 12 7 . Good Acts 6 | . . 3 3 . Bad Acts 4 | . . 4 . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 964 | 16 948 . . . Seismic 964 | 16 948 . . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 5167 | 133 1096 876 1277 1785 Spaces Moved 1879 | 63 409 325 525 557 Core 3 | 3 . . . . Treads 1876 | 60 409 325 525 557 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 240 320 Average Speed 250 | 154 190 240 240 320 Slowest Speed 320 | 160 320 240 240 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 4 56 27 80 43 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 4 | . 2 . 2 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed 20 | . . 20 . . Melee . | . . . . . Projectile . | . . . . . AOE 20 | . . 20 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Total 2184 | 79 627 375 544 559 Wait 145 | . 135 7 3 . Move 1875 | 62 408 324 524 557 Hop . | . . . . . Pick Up 33 | 1 16 5 10 1 Fast Attach 8 | 7 . . 1 . Attach 3 | . . 3 . . Detach . | . . . . . Swap 15 | 1 7 6 . 1 Drop 10 | . 5 . 5 . Fire 91 | 8 53 30 . . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 4 | . 3 . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Recycling -8/Scraptown History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 134 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 13) 721 | -10/Materials | Discovered new exit (range 16) 1161 | -10/Materials | Discovered new exit (range 10) 1204 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1230 | -10/Materials | Entered Subcaves 1257 | -10/Subcaves | Energy capacity permanently improved by X0-1V1 (+200; -100 max core) 1367 | -10/Subcaves | Learned 2 Materials zone layouts 1379 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x3) 1711 | -10/Subcaves | X0-1V1 sent you into danger 1714 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1766 | -10/Subcaves | Lost 3 parts (1p2n) 1786 | -10/Subcaves | X0-1V1 activates XOMVISION 1979 | -10/Subcaves | Discovered new exit (range 11) 2106 | -10/Subcaves | Entered Recycling 2370 | -8/Recycling | Scanned before Scraplab entrance 2404 | -8/Recycling | Entered Scraplab 3061 | -8/Recycling | Core integrity permanently improved by X0-1V1 (+300) 3376 | -8/Recycling | Discovered new exit (range 3) 3383 | -8/Recycling | Entered Scraptown 3385 | -8/Scraptown | System corruption cleaned by C-Scrubber 3712 | -8/Scraptown | Visited UFD Registry 3712 | -8/Scraptown | Registered with UFD as "Smoothcircuit" 3776 | -8/Scraptown | Visited Supply Room 3834 | -8/Scraptown | Visited Chapter 10 3978 | -8/Scraptown | Visited Scrapoid Pod Storage 4036 | -8/Scraptown | Visited Research Penetration Think Tank 4090 | -8/Scraptown | Visited LU-1G1's Boring Crew 4256 | -8/Scraptown | Visited Botcube Research 4320 | -8/Scraptown | Visited Curators Association 4372 | -8/Scraptown | Visited Cartography Club 4999 | -8/Scraptown | Visited Red Mages 5168 | -8/Scraptown | Self-destructed Last Messages --------------- We'll play the part of maintenance bots, performing their tasks, using any down time to perform other activities in support of the UFD. Most importantly that means the mapping of internal systems to plan future operations. IQ-9YS(j): I heard TADAMA responds to all their haters with nothing but acronyms. I can see how that would just fan the flames, but folks need to lighten up. 04842_ 60-SSF(p) closely examines the mainframe. 04999_ LOCAL NARROWCAST: Red Mages. Enter the matrix. O9-Y4I(j): Have you met the self-proclaimed "Botcube" researcher? He claims he found a whole stash of those things, but I heard he took them off someone who went mad after traveling deep into the caves who knows where. 05066_ Triborg examines you with curiosity. 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"" "" ????????? | | ## ""#?? ?????????? | | ## ""#??? ?????????? | | #### ""###### ############ | | """""""""""""""""""""" | | """""""""""""""""""""" | | | | | | | | #""""#" | | #????#" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 14 Energy Capacity 440 Matter Stores 700 Matter Capacity 700 Sight Range 19 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingGrenadeBank Manual? 0 Play Time 00:17:10 Cumulative 190.9 hours Start 2026.09.19 @ 15:07:19 End 2026.11.07 @ 13:59:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 21 Types 10/1/6/1/0/1/1/1/0/0 Lore% 67 Gallery% 63 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28db8fc1-e5be-4e55-a99b-247bfd91674b