Cogmind - Beta 12 --- EXPLORER MODE // 2023.03.15 @ 02:20:54 Player: Shin Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (284) 1420 Value Destroyed (16076) 16076 Prototype IDs (77) 1540 Alien Tech Used (2) 400 Bonus (7126) 7126 TOTAL SCORE: 36862 Bonus ------- High Alert Combat Kills 384 Follower Combat Kills 2012 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 154 Win 3000 Friendly Fire -624 Cogmind --------- Core Integrity 1523/1600 Matter 232/300 Energy 829/850 System Corruption 9% Temperature Cool (9) Movement Treading (225) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum Reactor Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (6) --- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY (14) ----- Advanced Coolant Injector Advanced Coolant Injector Huge Storage Unit Advanced Target Analyzer Armor Integrity Analyzer Energy Filter Advanced Phase Shifter Advanced Cloaking Device Centrium Light Armor Plating Centrium Light Armor Plating Advanced Focal Shield Advanced Thermal Shield Advanced Force Field Antimissile System > --- WEAPON (3) ------- Nova Cannon Enhanced Nova Cannon Linear Accelerator > --- INVENTORY (25) --- Biometal Heavy Treads Centrium Wheel Experimental Matter Compressor (500) Quantum Capacitor Layered Heavy Armor Plating Improved Hardlight Generator Improved Remote Shield Mobile Refinery Mk. CCLXVII Enhanced Quantum Rifle Enhanced Quantum Rifle Nova Cannon Enhanced Nova Cannon AWS/Gauss Mini Smartbomb Launcher Micro-nuke Launcher Micro-nuke Launcher Advanced Remote Datajack Enhanced Force Lance CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg > --- UTILITY ---------- Advanced Coolant Injector Huge Storage Unit Advanced Target Analyzer Armor Integrity Analyzer Advanced Phase Shifter Advanced Cloaking Device Centrium Light Armor Plating Centrium Light Armor Plating Advanced Focal Shield Advanced Thermal Shield Advanced Force Field Antimissile System Advanced System Shield Advanced Corruption Screen > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Linear Accelerator > --- INVENTORY -------- Biometal Leg Biometal Leg Enhanced Biometal Leg Centrium Wheel Experimental Matter Compressor Energy Filter Quantum Capacitor Layered Heavy Armor Plating Improved Hardlight Generator Improved Remote Shield Mobile Refinery Mk. CCLXVII Enhanced Quantum Rifle Enhanced Quantum Rifle Nova Cannon Nova Cannon AWS/Gauss Mini Smartbomb Launcher Micro-nuke Launcher Micro-nuke Launcher Advanced Remote Datajack Enhanced Force Lance CR-A16's Behemoth Slayer [Rating: 223] Favorites ----------- Power Vortex Chain Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Heavy Siege Treads Treads Heavy Siege Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Cooled Gravmag System Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Centrium Light Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Micro-nuke Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 19 | . 1 . 2 . . . 2 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 2 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Utility 12 | . 1 . . . . . 2 2 . . . 1 . . . . . . . . . 1 . . . . 2 2 1 Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 286 | . 4 . 4 . . . 20 7 2 2 6 6 4 2 3 21 21 5 8 7 2 1 8 3 5 2 21 65 57 Power 31 | . . . 1 . . . 2 . . . 2 3 1 . 1 3 1 2 2 1 . . . . . . . 8 4 Engine 8 | . . . . . . . 1 . . . . 3 . . 1 1 1 1 . . . . . . . . . . . Core 9 | . . . 1 . . . 1 . . . 2 . 1 . . 2 . 1 1 . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 8 4 Propulsion 60 | . 2 . 3 . . . 4 . . . 4 . 1 . . 6 2 . . 2 . 1 . 1 3 . 3 19 9 Treads 16 | . 2 . 2 . . . . . . . . . . . . 2 2 . . 2 . 1 . . 1 . . . 4 Leg 35 | . . . . . . . 4 . . . 4 . 1 . . 3 . . . . . . . . . . 3 15 5 Wheel 5 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . . . 2 . Hover 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 90 | . 2 . . . . . 6 3 . . . 1 . 2 1 9 9 . 2 4 . . 8 2 2 . 6 19 14 Device 56 | . 1 . . . . . 4 . . . . . . 1 1 6 4 . 2 2 . . 6 2 1 . 4 13 9 Storage 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Processor 9 | . . . . . . . . 1 . . . . . . . 1 3 . . 1 . . 1 . . . 1 . 1 Hackware 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 Protection 20 | . . . . . . . 2 2 . . . . . 1 . 2 2 . . 1 . . . . 1 . . 6 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 105 | . . . . . . . 8 4 2 2 . 2 2 . 1 3 9 3 4 . 2 . . . . 2 12 19 30 Energy Gun 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 3 . Energy Cannon 16 | . . . . . . . . 3 1 2 . . . . . . . . . . . . . . . . . . 10 Ballistic Gun 11 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 5 2 Ballistic Cannon 29 | . . . . . . . . . . . . 2 1 . 1 2 6 2 2 . 2 . . . . 1 5 2 3 Launcher 19 | . . . . . . . . 1 1 . . . 1 . . . 1 . 1 . . . . . . 1 1 3 9 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . . 3 . . . . . . . . . 2 1 1 . . . . . . . 4 3 . Piercing Weapon 8 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 5 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 18 | . . . . . . . . . . . . . . . . . . . . 2 . . 4 . 3 . 2 6 1 Parts Lost 46 | . . . . . . . . . . . . . . 1 . 14 1 1 1 1 . . . . . 1 6 17 3 Power 4 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . 1 . Propulsion 10 | . . . . . . . . . . . . . . . . 4 . . . 1 . . . . . 1 1 3 . Utility 27 | . . . . . . . . . . . . . . 1 . 8 1 . 1 . . . . . . . 2 11 3 Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . Highest Loss Streak 10 | . . . . . . . . . . . . . . 1 . 10 1 1 1 1 . . . . . 1 4 6 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 92 | . 97 100 81 100 100 100 98 99 100 86 100 98 100 100 100 94 90 87 88 83 83 77 84 81 79 79 85 93 97 Engine 3 | . 12 12 9 . . . 6 7 7 7 1 5 6 6 6 5 5 5 5 . . . . . . . . . . Core 2 | . . . . 10 10 10 1 . . . 5 6 6 6 6 5 5 4 2 2 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 1 5 5 5 5 5 5 5 4 7 10 Treads 8 | . 10 25 20 30 30 30 12 . . . . . . . . 4 12 11 11 11 16 17 20 12 9 9 3 . . Leg 11 | . 14 . . . . . 15 28 28 28 28 25 25 25 25 16 . . . . . . . . . . 8 21 20 Wheel 2 | . . . . 10 10 10 4 . . . . . . . . 1 5 5 5 5 . . . 3 5 5 4 1 . Device 15 | . 9 12 10 10 10 10 10 14 14 14 14 12 12 12 12 16 14 5 9 11 16 15 15 15 14 15 13 21 29 Storage 6 | . 12 12 10 10 10 10 8 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 9 10 8 5 4 4 3 Processor 14 | . 12 12 10 10 10 10 8 14 14 14 14 12 12 12 12 12 11 16 16 19 22 20 20 20 20 20 22 17 9 Hackware 1 | . . . . . . . . . . . . 5 6 6 6 . . . . . . . . . . . 4 . 1 Protection 7 | . . . . . . . 12 13 14 14 14 12 12 12 12 11 11 16 12 5 . . . . 1 5 3 5 6 Energy Gun 3 | . 25 25 20 20 20 20 4 . . . . . . . . . . . . . . . . . . . . 5 . Energy Cannon 2 | . . . . . . . . 8 13 1 14 8 . . . . . . . . . . . . . . . . 7 Ballistic Gun 1 | . . . . . . . 10 5 . . . . . . . . . . . . . . . . . . . 2 1 Ballistic Cannon 7 | . . . . . . . . . . . . 3 12 12 12 11 15 15 14 16 16 15 15 15 15 15 10 1 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 228 | 18 89 89 89 89 89 89 95 105 105 105 107 118 121 129 133 133 143 144 144 156 157 157 158 154 154 154 155 176 228 Greatest Support 225 | 20 40 40 80 16 16 16 59 59 59 59 77 77 77 77 77 77 97 28 28 97 97 124 124 140 140 70 70 178 225 Greatest Overweight (x) 53 | . 4 2 5 5 5 5 5 1 1 1 1 1 1 1 1 6 5 5 5 5 1 1 1 5 51 5 46 53 3 Average Overweight (x) 2 | . 1 2 2 5 5 5 2 1 1 1 1 1 1 1 1 2 3 4 4 4 1 1 1 3 1 2 3 . 1 Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | . 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | . 15 15 21 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | . 11 15 18 22 24 25 24 24 25 25 24 24 25 24 24 24 24 25 24 24 24 25 24 25 24 25 24 22 24 Final Capacity 25 | 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 15 15 19 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 25 25 25 25 25 25 23 23 23 Class Distribution -------------------- 44% | Hacker-Mutant 25% | Hacker-Gunner 8% | Scavenger-Mutant 5% | Scavenger-Tank 4% | Hacker-Tank 3% | Scavenger-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Tank | -5/Upper Caves Commander-Gunner | -5/Warlord Hacker-Gunner | -4/Proximity Caves Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Zhirov Hacker-Gunner | -3/Proximity Caves Hacker-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 10190 | 152 88 114 126 . . . 276 173 32 . 124 144 142 130 20 589 653 562 613 455 275 10 896 222 10 298 1239 1193 1654 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13215 | . 266 . 190 44 . . 411 450 21 . . 293 72 37 . 551 520 256 382 37 326 . 607 473 . 351 2144 2069 3715 Parts 611 | . 18 . 9 3 . . 30 31 4 . . 13 2 3 . 22 22 4 25 . 10 . 14 26 . 21 123 81 150 Haulers Intercepted 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Recyclers Shooed 6 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 234 | . 6 . 2 1 . . 5 6 2 . . 3 5 2 . 19 11 6 19 1 8 . 8 8 . 10 28 28 56 Melee 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 1 Guns 29 | . 6 . 2 1 . . 5 1 . . . . . . . . . . . . . . . . . . 1 13 . Cannons 151 | . . . . . . . . 5 . . . 1 3 2 . 18 10 6 13 1 8 . 8 8 . 7 27 9 25 AOE 41 | . . . . . . . . . 2 . . . 2 . . . . . 6 . . . . . . 3 . 3 25 Classes Destroyed 23 | . 4 . 1 . . . 2 1 . . . 1 . 1 . 2 . . . 1 . . 1 . . . 3 3 3 Worker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 Builder 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Tunneler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hauler 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Recycler 8 | . . . 1 . . . . 1 . . . 1 . . . . 1 . . . . . . . . . 2 . 2 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Drone 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Watcher 25 | . 2 . 1 . . . 5 4 . . . 2 . . . . 1 . . . . . . . . . 3 3 4 Swarmer 44 | . 4 . . . . . . . 2 . . . 3 . . 6 2 . 7 . 3 . . . . 6 . . 11 Grunt 66 | . 2 . 2 1 . . 1 3 . . . 1 1 . . 7 1 5 6 . 4 . 2 3 . 4 7 5 11 Brawler 4 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 2 Duelist 7 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 1 3 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 19 | . . . . . . . 3 . . . . . . . . 3 . . 3 . 1 . . . . . 1 2 6 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hunter 26 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . 8 8 8 Programmer 44 | . . . . . . . . 3 . . . 1 . 1 . . 7 . 3 . . . . 4 . . 10 1 14 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Butcher 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 15 | . 2 . 3 1 . . 2 2 2 . . 2 3 1 . 9 3 3 15 1 4 . 6 3 . 7 8 4 8 Combat Bots Only 15 | . 2 . 2 1 . . 2 2 2 . . 2 3 1 . 9 3 3 15 1 4 . 6 3 . 7 6 4 8 Max Kills in Single Turn 4 | . 2 . 2 1 . . 1 1 1 . . 1 2 1 . 2 1 1 2 1 2 . 2 2 . 2 3 2 4 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 4 | . . . . . . . . . 1 . . . 2 . . . . . 2 . . . . . . 2 . 1 4 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 12827 | . 112 . 11 9 . . 329 125 19 . . 225 203 172 . 1851 478 157 1107 540 61 39 18 47 . 702 1446 4127 1049 Core 1320 | . 28 . . . . . 50 18 . . . . 23 25 . 160 29 . 21 45 5 6 . . . . 185 648 77 Absorbed by Shields 2032 | . . . . . . . . . . . . . . . . . . . . 429 67 44 9 . . . . 553 930 Reduced by Siege Mode 161 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . 88 66 . . Redirected to Shielding 524 | . . . . . . . 55 18 9 . . 55 19 31 . 58 71 29 25 . . . . . . 70 84 . . Regen/Repaired (Parts) 247 | . . . . . . . . 48 . . . . . . . . . . . 199 . . . . . . . . . Core Remaining (%) 87 | 100 . 88 . . . 100 90 . . . 97 . . . . 75 . . . . 90 . . . . 99 85 48 95 Volleys Fired 532 | . 19 . 7 2 . . 33 24 2 . . 16 10 5 . 42 29 11 24 6 12 . 13 8 . 11 58 88 112 Largest 3 | . 2 . 2 2 . . 2 2 1 . . 2 2 2 . 2 3 3 3 3 3 . 3 3 . 3 3 3 3 Hottest 353 | . 90 . 90 90 . . 90 160 36 . . 160 106 106 . 106 163 171 175 175 175 . 192 192 . 192 254 248 353 Shots Fired 1237 | . 37 . 14 4 . . 66 48 3 . . 32 19 10 . 83 72 33 61 18 36 . 39 25 . 29 165 187 256 Gun 346 | . 37 . 14 4 . . 66 16 . . . . . . . . . . . . . . . . . . 33 158 18 Cannon 841 | . . . . . . . . 31 1 . . 32 18 10 . 83 72 33 56 18 36 . 39 25 . 27 130 23 207 Launcher 48 | . . . . . . . . 1 2 . . . 1 . . . . . 5 . . . . . . 2 2 6 29 Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 771 | . . . . . . . 34 16 . . . 20 18 10 . 83 72 33 56 18 36 . 39 25 . 27 130 92 62 Thermal 405 | . 37 . 14 4 . . 32 31 1 . . 12 . . . . . . . . . . . . . . 33 89 152 Explosive 48 | . . . . . . . . 1 2 . . . 1 . . . . . 5 . . . . . . 2 2 6 29 Electromagnetic 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Robot Hit Streak 74 | . 20 . 22 14 . . 30 31 6 . . 17 23 25 . 23 21 29 74 12 19 . 22 10 . 17 31 32 31 Robot Miss Streak 5 | . 1 . 1 . . . 1 3 . . . 1 . 1 . 1 1 . 1 1 2 . 1 2 . 1 3 5 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 1 . . . 1 1 . . 1 1 . Secondary Targets 9 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 6 . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 968 | . 30 . 12 4 . . 61 36 2 . . 18 16 9 . 71 43 26 46 16 26 . 25 13 . 22 124 175 193 Core Hits 505 | . 15 . 6 2 . . 27 16 3 . . 6 9 4 . 29 20 10 38 4 13 . 13 9 . 12 62 72 135 Critical Kills 75 | . . . . . . . . . . . . . . . . . 1 . 1 . 2 . 7 6 . 6 30 16 6 Critical Parts Destroyed 73 | . . . . . . . 1 . . . . . . . . . 3 . . 1 2 . 6 3 . 7 38 10 2 Critical Strikes 205 | . . . . . . . 1 . . . . 2 . 1 . 7 13 7 6 2 6 . 14 10 . 14 69 39 14 Burn 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Meltdown 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Destroy 144 | . . . . . . . 1 . . . . . . . . . 4 . 1 1 4 . 13 9 . 13 68 28 2 Blast 38 | . . . . . . . . . . . . 2 . 1 . 6 7 7 5 1 2 . 1 1 . 1 1 . 3 Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sever 7 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 5 . Impale 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Melee Attacks 84 | . . . . . . . 7 . . . . . . . . 4 8 2 1 . . . . . . . 14 29 19 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 54 | . . . . . . . 7 . . . . . . . . . 8 2 1 . . . . . . . 14 22 . Piercing 29 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 6 19 Sneak Attacks 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Damage Inflicted 36909 | . 348 . 150 49 . . 846 834 157 . . 526 638 224 . 2237 1400 1133 2462 315 755 . 699 263 . 735 3439 6093 13606 Guns 6965 | . 348 . 144 49 . . 846 198 . . . . . . . . . . . . . . . . . . 1153 3814 413 Cannons 19227 | . . . . . . . . 636 . . . 526 486 224 . 2134 1151 992 1398 315 755 . 699 263 . 530 1904 463 6751 Explosions 9181 | . . . . . . . . . 157 . . . 152 . . . . . 1064 . . . . . . 205 313 1078 6212 Melee 1530 | . . . . . . . . . . . . . . . . 103 249 141 . . . . . . . . 69 738 230 Ramming 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 15166 | . . . . . . . 504 198 . . . 251 486 224 . 2134 1151 992 1398 315 755 . 699 263 . 530 1904 1812 1550 Thermal 10735 | . 348 . 144 49 . . 342 636 . . . 275 . . . . . . . . . . . . . . 1153 2465 5323 Explosive 9181 | . . . . . . . . . 157 . . . 152 . . . . . 1064 . . . . . . 205 313 1078 6212 Electromagnetic 291 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 291 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1132 | . . . . . . . . . . . . . . . . . 249 141 . . . . . . . . 69 673 . Piercing 398 | . . . . . . . . . . . . . . . . 103 . . . . . . . . . . . 65 230 Highest Corruption 9 | . . . . . . . . 1 1 1 1 . . . . . . . 1 1 . 1 1 1 . . 3 4 9 Average Corruption 2 | . . . . . . . . 1 1 1 1 . . . . . . . 1 1 . 1 1 1 . . 1 2 4 Corruption Purged 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 3 4 . Corruption Blocked 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 20 Effects 132 | . . . . . . . . 8 6 . 8 . . . . . . . 2 1 . . 2 2 . . 6 3 94 Message Errors 25 | . . . . . . . . 3 1 . 4 . . . . . . . . 1 . . . . . . . . 16 Matter Fused 32 | . . . . . . . . 2 2 . 1 . . . . . . . . . . . 1 . . . . 2 24 Heat Flow Errors 20 | . . . . . . . . . . . 2 . . . . . . . 2 . . . 1 . . . 1 . 14 Energy Discharges 21 | . . . . . . . . 1 2 . 1 . . . . . . . . . . . . 1 . . 1 1 14 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Data Loss (minor) 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 11 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Misfires 7 | . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . 1 . 3 Alerts 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 729 | . . . . . . . . . . . . 14 21 . . 5 1 52 25 . . . 10 . . 28 51 14 508 Projectiles 352 | . . . . . . . . . . . . 14 21 . . 5 1 11 13 . . . 10 . . 28 12 . 237 Explosions 283 | . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . 271 Melee 94 | . . . . . . . . . . . . . . . . . . 41 . . . . . . . . 39 14 . Knockbacks 124 | . . . . . . . . . . . . . 6 2 . 12 14 14 9 5 6 . 5 3 . 8 24 6 10 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 114 | . . . . . . . . . . . . . 6 2 . 10 12 14 8 4 5 . 5 3 . 8 23 5 9 Secondary 10 | . . . . . . . . . . . . . . . . 2 2 . 1 1 1 . . . . . 1 1 1 Self-Inflicted Damage 104 | . . . 3 . . . . . . . . . 24 . . . . . 77 . . . . . . . . . . Shots 6 | . . . . . . . . . . . . . 1 . . . . . 5 . . . . . . . . . . Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 549 | . 183 . . . . . 1 90 . . 187 207 . . . 99 54 121 373 48 32 . 253 54 . 293 549 412 198 Average Temperature 85 | . 72 . . . . . 1 24 . . 79 101 . . . 43 20 59 107 21 13 . 89 21 . 186 102 90 96 Received Heat Transfer 2936 | . 72 . 9 9 . . 117 54 . . . 81 36 . . 960 45 108 477 140 22 . 33 37 . 279 84 322 51 Effects 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 3 . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Siege Activations 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 3 . . Total Turns 83 | . . . . . . . . . . . . . . . . . . . 4 . . . . 7 . 25 47 . . Longest Duration 26 | . . . . . . . . . . . . . . . . . . . 4 . . . . 7 . 25 26 . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robots Melted 9 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 6 Combat Hostiles 8 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 5 Parts Melted 28 | . 2 . . . . . 1 2 . . . 3 . . . 2 . . . . . . . . . . 1 2 15 Heat Transferred 12523 | . 942 . 372 124 . . 881 1200 . . . 550 . . . . . . . . . . . . . . 1110 2997 4347 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 949 | . 140 5 167 47 . . 80 199 . . . 88 . . . . 949 . . . . 12 . . . . 324 404 646 Initial 931 | . . 5 . 37 . . . 14 . . . . . . . . 931 . . . . . . . . . . 61 2 Average 132 | . 47 1 78 14 . . 21 48 . . . 25 . . . . 378 . . . . 5 . . . . 95 136 299 Maximum Alert Level 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 2 2 Low Security (%) 76 | . 100 100 100 100 . 100 100 100 . . . 100 . . . . 45 . . . . 100 . . . . 84 68 35 Level 1 12 | . . . . . . . . . . . . . . . . . 17 . . . . . . . . . 15 30 27 Level 2 8 | . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . 37 Level 3 2 | . . . . . . . . . . . . . . . . . 24 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . . . 2 . . . . 6 . . . 5 . . . . 5 . . . . . . . . 1 9 2 23 Investigation 14 | . . . 1 . . . . 2 . . . 3 . . . . . . . . . . . . . 1 2 1 4 Extermination 20 | . . . . . . . . 3 . . . 2 . . . . 4 . . . . . . . . . 3 . 8 Reinforcement 14 | . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . 4 1 6 Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . 4 Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Haulers Reinforced 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 27 | . . . 3 . . . 2 . . . . . . . . 1 1 . . . . . . . . . 2 12 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 379 | . 8 . 16 2 . . 14 13 2 . . 7 5 2 . 25 13 6 23 17 11 7 9 8 . 10 34 65 82 Peak Tracking Total 13 | . 2 . 4 2 . . 3 4 2 . . 3 3 1 . 10 3 3 13 4 4 8 5 3 . 7 6 12 9 Tactical Retreats 16 | . 1 . . . . . . 2 . . . . . . . 1 1 . 2 . . . . . . . 1 7 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 9 | . . . . . . . 3 2 . . . . . . . . 1 . . . . . . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . . . . . . . . . . . 14 1 . 1 1 . . . . . Most Traps Carried 4 | . . . . 4 4 4 4 3 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 26 | . . . 4 . . . . . . . . 5 . . . 2 3 . 2 . . . . . . 1 . 2 7 Max in Single Turn 1 | . . . . . . . . . . . . 1 . . . 1 1 . 1 . . . . . . 1 . 1 1 Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 87 | . 6 1 5 . 2 . 8 11 1 4 1 6 . . 1 1 5 1 1 4 . 2 3 . 9 1 5 1 8 Terminals 49 | . 5 1 5 . . . 6 9 . . 1 4 . . . 1 2 1 1 . . 2 . . . 1 2 1 7 Fabricators 6 | . . . . . . . . 1 . . . 1 . . . . 2 . . . . . . . . . 1 . 1 Repair Stations 3 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . Recycling Units 3 | . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 328 | . 23 1 24 . 24 . 24 39 9 27 1 17 . . 3 7 9 1 7 11 . 3 6 . 48 7 11 3 23 Successful 265 | . 14 1 19 . 24 . 20 25 9 27 1 7 . . 3 7 6 1 7 11 . 2 6 . 48 7 6 2 12 Failed 63 | . 9 . 5 . . . 4 14 . . . 10 . . . . 3 . . . . 1 . . . . 5 1 11 Catastrophic 8 | . 1 . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 76 | . 17 . 17 . 1 . 13 7 . . . 8 . . . . 3 . . 2 . 1 . . . . . . 7 Terminals 166 | . 18 1 24 . . . 19 34 . . 1 12 . . . 7 4 1 7 . . 3 . . . 7 4 3 21 Fabricators 12 | . . . . . . . . 3 . . . 2 . . . . 3 . . . . . . . . . 2 . 2 Repair Stations 8 | . . . . . . . . 2 . . . 3 . . . . . . . . . . . . . . 3 . . Recycling Units 10 | . 5 . . . . . 3 . . . . . . . . . 2 . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 224 | . 6 1 15 . 24 . 12 19 9 27 1 3 . . 3 7 1 1 7 11 . 2 6 . 48 7 4 2 8 Record 123 | . . . . . 23 . . . 9 11 1 . . . . 7 . 1 7 10 . . 4 . 36 7 3 1 3 Part Schematic 23 | . . . . . . . . 5 . 9 . 1 . . 3 . . . . . . . . . 4 . . 1 . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robot Analysis 15 | . 1 . 4 . . . 2 2 . . . . . . . . . . . . . . . . 4 . . . 2 Prototype ID Bank 15 | . 1 . 2 . . . 3 2 . 3 . . . . . . . . . . . . . . 4 . . . . Open Door 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . 1 Open DSF 4 | . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . 1 . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . . . 1 1 . . . 1 . . . . . . . . . 1 . . . . . . . Emergency Access Points 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Locate Traps 6 | . 1 . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Recall Investigation 3 | . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . . 1 2 . . . 1 3 . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . 1 . 1 Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Build 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Repair Station Hacks 4 | . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . 1 . . Scan Component 3 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . Report Inventory 3 | . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 26 | . 7 . 4 . . . 5 3 . . . 3 . . . . 1 . . . . . . . . . . . 3 Terminals 20 | . 3 . 4 . . . 3 3 . . . 3 . . . . 1 . . . . . . . . . . . 3 Botnet 20 | . 3 . 4 . . . 3 3 . . . 3 . . . . 1 . . . . . . . . . . . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 4 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 6 1 5 . . . 8 10 . . . 6 . . . . 4 . 1 . . 1 . . . 1 4 1 8 Full Trace Events 16 | . 2 . 2 . . . 1 1 . . . 3 . . . . . . . . . . . . . 1 2 1 3 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 74 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 Total Robot Build Rating 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Part Schematics Acquired 24 | . . . . . . . 1 5 . 9 . 1 . . 3 . . . . . . . . . 4 . . 1 . Parts Built 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . . . . 58 . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 13 | . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 Machine Destruction 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . . . 5 . . 2 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 23 | . . 5 . . . . . . . . 1 . . . . . . . . 5 . . 5 . . . . 5 2 Largest Group 5 | . . 5 5 2 . . . . . . 1 1 . . . . . . . 5 . . 5 2 . . . 4 4 Highest-Rated Group 384 | . . 82 82 24 . . . . . . 96 96 . . . . . . . 263 . . 230 92 . . . 384 384 Highest-Rated Ally 219 | . . 31 31 16 . . . . . . 96 96 . . . . . . . 65 . . 46 46 . . . 148 219 Total Orders 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Ally Attacks 271 | . . . 76 7 . . . . . . 5 7 . . . . . . . 23 . . 12 13 . . . 25 103 Total Damage 7716 | . . . 935 70 . . . . . . 93 886 . . . . . . . 908 . . 269 448 . . . 594 3513 Kills 49 | . . . 9 1 . . . . . . 2 3 . . . . . . . 5 . . 2 1 . . . 5 21 Allies Corrupted 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 15 | . 1 . 4 . . . 2 2 . . . . . . . . . . . . . . . . 4 . . . 2 Derelict Logs Recovered 15 | . . . . . . . . . 1 . 1 . 2 2 1 1 . 1 1 . 2 . 2 1 . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 37121 | . 909 1034 708 1081 710 794 1943 1622 537 217 1123 1350 856 814 1773 1826 1617 980 908 1734 1185 245 1486 1237 821 1663 1794 2115 4039 Spaces Moved 16763 | 1 321 324 218 608 403 399 835 751 278 113 580 660 428 410 919 661 753 556 497 816 439 93 551 594 270 480 608 1277 1920 Core 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . Treads 3317 | . 108 324 203 . . . . . . . . . . . . 148 237 . . 65 439 93 551 184 268 420 144 . 133 Legs 8124 | 1 213 . . . . . 443 751 278 113 580 660 428 410 919 311 . . . . . . . . . . 122 1108 1787 Wheels 5317 | . . . 15 608 403 399 392 . . . . . . . . 202 516 556 497 751 . . . 410 . 60 341 167 . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 105 | 120 120 320 175 175 175 175 175 190 190 190 190 192 192 192 192 160 160 160 160 175 260 256 256 175 270 175 160 105 172 Average Speed 202 | 120 253 320 308 175 175 175 186 190 190 190 191 192 192 192 192 247 186 165 161 205 260 257 256 201 298 336 237 132 178 Slowest Speed 2700 | 120 400 320 320 175 175 175 265 190 190 190 192 192 192 192 192 540 260 175 175 570 260 260 256 270 2600 360 2350 2700 385 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 51 | 2 46 81 26 97 85 51 51 18 42 74 72 18 48 66 86 64 23 56 45 83 54 4 62 79 63 68 13 30 38 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 9 | . . . . . 1 . . . . 1 . . . . 2 1 . . . . . . 1 . 3 . . . . Known Exits Taken 28 | 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 35 | . . 2 . 2 . . . . 2 . 3 . 1 4 3 2 . 2 4 . 1 . 1 4 . 4 . . . Spaces Dug 72 | . . . . . . . 7 12 . . . 9 . . . . 13 . . . . . . . . . 12 9 10 Terrain Destroyed 501 | . . . . . . . 7 12 23 . . 10 8 1 . 7 24 10 43 1 8 . 4 7 . 18 42 47 229 Melee 33 | . . . . . . . 7 . . . . . . . . . 2 . . . . . . . . . 12 3 9 Projectile 145 | . . . . . . . . . . . . 10 1 1 . 7 22 10 24 1 8 . 4 7 . . 6 17 27 AOE 323 | . . . . . . . . 12 23 . . . 7 . . . . . 19 . . . . . . 18 24 27 193 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 18903 | . 380 323 238 622 410 495 1149 905 284 116 597 717 443 428 929 761 907 586 550 863 457 99 597 616 289 503 801 1547 2291 Wait 775 | . 27 . 3 4 . 97 218 87 1 . . 10 . 10 . 10 41 12 15 . . 6 . 10 . 11 82 12 119 Move 16733 | . 320 323 217 607 402 398 834 750 277 112 579 659 427 409 918 660 752 555 496 815 438 92 550 593 269 479 607 1276 1919 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 217 | . 9 . 6 7 4 . 18 15 1 . 3 11 . 1 4 15 21 . 3 5 3 . 3 . 5 . 9 47 27 Fast Attach 58 | . . . . . . . 3 3 . 2 . 3 . . . 7 8 2 . 4 2 1 1 1 5 . . 3 13 Attach 96 | . 1 . 2 . . . 3 2 . . . 1 . 1 . 11 4 . 1 2 . . 2 . . . 9 44 13 Detach 10 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 7 1 Swap 134 | . 3 . 2 . . . 14 2 2 . 6 2 4 1 3 3 9 3 7 1 . . 5 2 . 2 12 20 31 Drop 217 | . 1 . . 2 4 . 19 17 1 2 9 15 2 1 4 9 33 1 3 11 2 . 3 2 10 . 2 25 39 Fire 532 | . 19 . 7 2 . . 33 24 2 . . 16 10 5 . 42 29 11 24 6 12 . 13 8 . 11 58 88 112 Melee 78 | . . . . . . . 7 . . . . . . . . 4 8 2 1 . . . . . . . 14 25 17 Ram 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . 8 . . Rewire 38 | . . . . . . . . . . . . . . . . . . . . 19 . . 19 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp / *Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / Qua) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Junkyard | Identified exit to Materials 1 | -11/Junkyard | Discovered exit to Materials (range 0) 1 | -11/Junkyard | Entered Materials 1 | -10/Materials | Evolved 1 slot: Utility x1 202 | -10/Materials | Identified exit to Mines 202 | -10/Materials | Discovered exit to Mines (range 11) 302 | -10/Materials | Build established: Hacker-Mutant 401 | -10/Materials | Identified exit to Materials 401 | -10/Materials | Discovered exit to Materials (range 16) 910 | -10/Materials | Entered Mines 974 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1720 | -10/Mines | Discovered exit to Materials (range 9) 1944 | -10/Mines | Entered Materials 1944 | -9/Materials | Accompanied by 5 allies 1944 | -9/Materials | Evolved 2 slots: Propulsion x2 1949 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2381 | -9/Materials | Identified exit to Mines 2381 | -9/Materials | Discovered exit to Mines (range 12) 2652 | -9/Materials | Entered Mines 2652 | -9/Mines | Accompanied by 2 allies 2760 | -9/Mines | Identified exit to Materials 2760 | -9/Mines | Discovered exit to Materials (range 3) 2810 | -9/Mines | Met a Derelict bent on vengeance 2848 | -9/Mines | Found a hidden stash of uninstalled traps 2920 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2922 | -9/Mines | Identified exit to Exiles 2922 | -9/Mines | Discovered exit to Exiles (range 5) 3091 | -9/Mines | Discovered exit to Materials (range 12) 3501 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3504 | -9/Mines | Found Prototype Device 3733 | -9/Mines | Entered Exiles 3794 | -9/Exiles | Identified exit to Mines 3794 | -9/Exiles | Discovered exit to Mines (range 15) 3814 | -9/Exiles | Met 8R-AWN 3847 | -9/Exiles | Met EX-HEX 3905 | -9/Exiles | Met EX-BIN 3924 | -9/Exiles | Aligned with FarCom system 3926 | -9/Exiles | Given EX-Vault access code 3976 | -9/Exiles | Opened EX-Vault 3990 | -9/Exiles | Found AWS/Gauss 4032 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4091 | -9/Exiles | Met EX-DEC 4100 | -9/Exiles | Learned location of Zion (-6) 4202 | -9/Exiles | Visited The Gauntlet 4422 | -9/Exiles | Discovered exit to Mines (range 14) 4443 | -9/Exiles | Left Exiles lab with AWS/Gauss 4443 | -9/Exiles | Entered Mines 4886 | -8/Mines | Discovered exit to Materials (range 11) 5237 | -8/Mines | Entered Materials 5237 | -8/Materials | Evolved 2 slots: Utility x2 5972 | -8/Materials | Identified exit to Factory 7180 | -8/Materials | Entered Factory 7180 | -7/Factory | Evolved 2 slots: Utility x2 7609 | -7/Factory | Identified exit to DSF 7980 | -7/Factory | Repaired Propulsion Shielding 8216 | -7/Factory | Identified exit to Factory 8216 | -7/Factory | Discovered exit to Factory (range 6) 8238 | -7/Factory | Identified exit to Lower Caves 8802 | -7/Factory | Entered Lower Caves 8806 | -7/Lower Caves | Learned Factory stockpile data 8880 | -7/Lower Caves | Learned location of 1 exit from Research 8880 | -7/Lower Caves | Learned Research security intel 8880 | -7/Lower Caves | Learned Factory stockpile data 8880 | -7/Lower Caves | Learned Factory terminal intel 9223 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 9339 | -7/Lower Caves | Entered Data Miner 9340 | -7/Data Miner | Identified exit to Proximity Caves 9340 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 9369 | -7/Data Miner | Met Data Miner 9428 | -7/Data Miner | Learned location of Section 7 (-2) 9428 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9468 | -7/Data Miner | Received God Mode back door access code from Data Miner 9556 | -7/Data Miner | Entered Proximity Caves 9786 | -6/Proximity Caves | Escorted by Enhanced Grunt 10556 | -6/Proximity Caves | Discovered exit to Factory (range 14) 10617 | -6/Proximity Caves | Learned Factory garrison access intel 10679 | -6/Proximity Caves | Entered Factory 10679 | -6/Factory | Accompanied by 1 ally 10679 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10681 | -6/Factory | Loaded intel: 26 terminal locations 10682 | -6/Factory | Loaded intel: 3 garrison access locations 11312 | -6/Factory | Identified exit to Lower Caves 11440 | -6/Factory | Found Launcher Loader 11794 | -6/Factory | Incoming investigation squad redirected 12029 | -6/Factory | Entered Lower Caves 12035 | -6/Lower Caves | Learned Factory non-interactive machine intel 12527 | -6/Lower Caves | Identified exit to Lower Caves 12527 | -6/Lower Caves | Discovered exit to Lower Caves (range 9) 12768 | -6/Lower Caves | Encountered a Warlord checkpoint 12885 | -6/Lower Caves | Entered another Lower Caves area 12914 | -6/Lower Caves | Identified exit to Factory 12914 | -6/Lower Caves | Discovered exit to Factory (range 13) 13092 | -6/Lower Caves | Learned 12 Factory zone layouts 13095 | -6/Lower Caves | Learned 4 Factory zone layouts 13527 | -6/Lower Caves | Identified exit to Zion 13527 | -6/Lower Caves | Discovered exit to Zion (range 10) 13699 | -6/Lower Caves | Entered Zion 13865 | -6/Zion | Identified exit to Proximity Caves 13865 | -6/Zion | Discovered exit to Proximity Caves (range 13) 13888 | -6/Zion | Found CR-A16's Pointy Stick 14316 | -6/Zion | Learned location of Quarantine (-3) 14551 | -6/Zion | Rebuked by Imprinter 14978 | -6/Zion | Learned location of Armory (-4) 15310 | -6/Zion | Found Prototype Device 15472 | -6/Zion | Entered Proximity Caves 15476 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15588 | -5/Proximity Caves | Attracted the attention of an 0b10 base 15674 | -5/Proximity Caves | Lost 10 parts (1p3n6u) 15676 | -5/Proximity Caves | Destroyed 9 combat bots 15677 | -5/Proximity Caves | Spotter reported a threat 15678 | -5/Proximity Caves | Spotter reported a threat 15730 | -5/Proximity Caves | Spotter reported a threat 15813 | -5/Proximity Caves | Learned location of 2 exits from Upper Caves 15813 | -5/Proximity Caves | Learned Research emergency access door positions 15813 | -5/Proximity Caves | Learned Armory emergency access door positions 15813 | -5/Proximity Caves | Learned Research garrison access intel 15887 | -5/Proximity Caves | Spotter reported a threat 16012 | -5/Proximity Caves | Spotter reported a threat 16124 | -5/Proximity Caves | Build established: Scavenger-Mutant 16177 | -5/Proximity Caves | Spotted B-75 Beast 16179 | -5/Proximity Caves | Learned location of Warlord (-5) 16205 | -5/Proximity Caves | Spotter reported a threat 16230 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 16234 | -5/Proximity Caves | Destroyed B-75 Beast 16263 | -5/Proximity Caves | Lost 4 parts (1p1n2u) 17146 | -5/Proximity Caves | Discovered exit to Factory (range 20) 17298 | -5/Proximity Caves | Entered Factory 17298 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 17299 | -5/Factory | Identified exit to Upper Caves 17299 | -5/Factory | Identified exit to Factory 17301 | -5/Factory | Loaded intel: 236 non-interactive machine locations 17598 | -5/Factory | Search patrols dispatched 17625 | -5/Factory | Identified exit to Extension 17625 | -5/Factory | Discovered exit to Extension (range 84) 17780 | -5/Factory | Build established: Scavenger-Skirmisher 17898 | -5/Factory | Search patrols dispatched 18439 | -5/Factory | Fabricated Hvy. Siege Treads (x2) 18773 | -5/Factory | Found Hvy. Insulated Plating 18915 | -5/Factory | Entered Upper Caves 18916 | -5/Upper Caves | Identified exit to Upper Caves 19363 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 19495 | -5/Upper Caves | Build established: Hacker-Gunner 19895 | -5/Upper Caves | Entered another Upper Caves area 19896 | -5/Upper Caves | Identified exit to Warlord 20066 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20373 | -5/Upper Caves | Build established: Hacker-Tank 20448 | -5/Upper Caves | Attracted the attention of an 0b10 base 20483 | -5/Upper Caves | Destroyed 15 combat bots 20510 | -5/Upper Caves | Learned Extension stockpile data 20510 | -5/Upper Caves | Learned Factory emergency access door positions 20510 | -5/Upper Caves | Learned Factory terminal intel 20510 | -5/Upper Caves | Learned Research garrison access intel 20775 | -5/Upper Caves | Learned Factory security intel 20803 | -5/Upper Caves | Entered Warlord 20929 | -5/Warlord | System corruption cleaned by Quarantine Array 20968 | -5/Warlord | Identified exit to Proximity Caves 20968 | -5/Warlord | Discovered exit to Proximity Caves (range 12) 21558 | -5/Warlord | Met Warlord 21573 | -5/Warlord | Warlord's base attacked by MAIN.C 21577 | -5/Warlord | Build established: Commander-Tank 21614 | -5/Warlord | Opened Warlord's prototype stash 21622 | -5/Warlord | Found Prototype Reactor 21622 | -5/Warlord | Identified Vortex Chain Reactor 21633 | -5/Warlord | Found Prototype Processor 21633 | -5/Warlord | Identified Exp. Targeting Computer 21649 | -5/Warlord | Found Prototype Hackware 21654 | -5/Warlord | Found Prototype Processor 21656 | -5/Warlord | Found Prototype Device 21921 | -5/Warlord | Build established: Commander-Gunner 21923 | -5/Warlord | Warlord forces counterattacked 22140 | -5/Warlord | Spotted Executioner 22234 | -5/Warlord | Spotted Executioner 22248 | -5/Warlord | Warlord base infiltrated, sounded retreat 22394 | -5/Warlord | Spotted Striker 22483 | -5/Warlord | Spotted B-86 Titan 22486 | -5/Warlord | Spotted Executioner 22493 | -5/Warlord | Spotted B-75 Beast 22516 | -5/Warlord | Build established: Hacker-Gunner 22537 | -5/Warlord | Entered Proximity Caves 22543 | -4/Proximity Caves | Learned location of 2 exits from Research 22880 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22986 | -4/Proximity Caves | Learned 4 Research zone layouts 23180 | -4/Proximity Caves | Spotted B-86 Titan 23673 | -4/Proximity Caves | Discovered exit to Factory (range 7) 23722 | -4/Proximity Caves | Entered Factory 23722 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23725 | -4/Factory | Loaded intel: 25 terminal locations 23851 | -4/Factory | Identified exit to Upper Caves 23851 | -4/Factory | Identified exit to Armory 23905 | -4/Factory | Identified exit to DSF 23967 | -4/Factory | Entered Upper Caves 23983 | -4/Upper Caves | Identified Mobile Refinery Mk. CCLXVII 23984 | -4/Upper Caves | Identified Thermal Barrier 23987 | -4/Upper Caves | Identified Exp. Sensor Array 24168 | -4/Upper Caves | Attacked by a faux Warlord 24381 | -4/Upper Caves | Encountered a Warlord checkpoint 24423 | -4/Upper Caves | Learned 4 Research zone layouts 24973 | -4/Upper Caves | Identified exit to Upper Caves 24973 | -4/Upper Caves | Discovered exit to Upper Caves (range 18) 25354 | -4/Upper Caves | A Commander dispatched an escort 25357 | -4/Upper Caves | Learned 8 Research zone layouts 25357 | -4/Upper Caves | Learned Factory stockpile data 25453 | -4/Upper Caves | Entered another Upper Caves area 25453 | -4/Upper Caves | Accompanied by 5 allies 25454 | -4/Upper Caves | Commander's escort returned to base 25454 | -4/Upper Caves | Commander's escort returned to base 25454 | -4/Upper Caves | Commander's escort returned to base 25576 | -4/Upper Caves | P-70 Sage assimilated allied TQ-290(g) 25649 | -4/Upper Caves | Encountered a Warlord checkpoint 25673 | -4/Upper Caves | Learned location of 1 exit from Research 26604 | -4/Upper Caves | Identified exit to Zhirov 26604 | -4/Upper Caves | Discovered exit to Zhirov (range 20) 26690 | -4/Upper Caves | Entered Zhirov 26690 | -4/Zhirov | Identified exit to Proximity Caves 26690 | -4/Zhirov | Discovered exit to Proximity Caves (range 5) 26753 | -4/Zhirov | Met Zhirov 26809 | -4/Zhirov | Learned location of Testing (-2) 26809 | -4/Zhirov | Learned location of Command (-1) 26879 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 27069 | -4/Zhirov | Found Alien Artifact 27168 | -4/Zhirov | Found Alien Artifact 27511 | -4/Zhirov | Entered Proximity Caves 28291 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 29028 | -3/Proximity Caves | Attracted the attention of an 0b10 base 29083 | -3/Proximity Caves | Destroyed 7 combat bots 29094 | -3/Proximity Caves | Learned 6 Upper Caves zone layouts 29094 | -3/Proximity Caves | Learned Armory trap positions 29094 | -3/Proximity Caves | Learned Research emergency access door positions 29094 | -3/Proximity Caves | Learned Armory stockpile data 29150 | -3/Proximity Caves | Identified exit to Research 29150 | -3/Proximity Caves | Discovered exit to Research (range 14) 29174 | -3/Proximity Caves | Entered Research 29174 | -3/Research | Evolved 2 slots: Utility x2 29174 | -3/Research | Identified System Mapper 29175 | -3/Research | Identified exit to Quarantine 29175 | -3/Research | Identified exit to Research 29175 | -3/Research | Identified Exp. Target Analyzer 29179 | -3/Research | Loaded intel: 2 garrison access locations 29389 | -3/Research | Found Prototype Launcher 29490 | -3/Research | Incoming investigation squad redirected 30834 | -3/Research | Incoming investigation squad redirected 30949 | -3/Research | Lost 4 parts (1n1u2w) 30968 | -3/Research | Entered another Research area 30968 | -2/Research | Warlord forces began assault on 0b10 30968 | -2/Research | Evolved 2 slots: Utility x2 30970 | -2/Research | Loaded intel: 3 garrison access locations 31058 | -2/Research | System Mapper fried by hacking feedback 31078 | -2/Research | Research machine network offline 31222 | -2/Research | Spotted Striker 31222 | -2/Research | Spotted Striker 31245 | -2/Research | Destroyed Striker 31302 | -2/Research | Lost 6 parts (1p1n2u2w) 31327 | -2/Research | Spotted Executioner 31327 | -2/Research | Spotted Striker 31429 | -2/Research | Borebot progress halted 31458 | -2/Research | Borebot progress halted 31518 | -2/Research | Build established: Scavenger-Mutant 31554 | -2/Research | Spotted Striker 31555 | -2/Research | Spotted Striker 31568 | -2/Research | Destroyed Striker 31568 | -2/Research | Destroyed Striker 31852 | -2/Research | Build established: Scavenger-Gunner 32002 | -2/Research | Spotted Striker 32098 | -2/Research | Found Adv. Powered Armor 32265 | -2/Research | Spotted Striker 32265 | -2/Research | Identified Mni. Smartbomb Launcher 32265 | -2/Research | Spotted Executioner 32266 | -2/Research | Spotted Striker 32267 | -2/Research | Spotted Striker 32267 | -2/Research | Destroyed Striker 32269 | -2/Research | Destroyed Executioner 32328 | -2/Research | Destroyed Striker 32351 | -2/Research | Lost 5 parts (2n3u) 32373 | -2/Research | Destroyed Striker 32454 | -2/Research | Spotted Striker 32456 | -2/Research | Spotted Striker 32463 | -2/Research | Spotted Executioner 32468 | -2/Research | Spotted Executioner 32495 | -2/Research | Destroyed Executioner 32498 | -2/Research | Identified Integrated Dissipator 32498 | -2/Research | Installed Integrated Dissipator, increased core heat dissipation (+20) 32499 | -2/Research | Crushed by falling debris 32499 | -2/Research | Identified Transdimensional Reconstructor 32499 | -2/Research | Warped through subspace 32514 | -2/Research | Spotted B-90 Cyclops 32521 | -2/Research | Spotted Striker 32532 | -2/Research | Befriended a Behemoth using the annoying Tinkerer's hack 32544 | -2/Research | Allies destroyed Striker 32600 | -2/Research | Spotted Striker 32612 | -2/Research | Destroyed Striker 32640 | -2/Research | Spotted Striker 32739 | -2/Research | Spotted Executioner 32760 | -2/Research | Crushed by falling debris 32760 | -2/Research | Core integrity fell below 50% 32791 | -2/Research | Lost 3 parts (3u) 32888 | -2/Research | Attacked by Warlord forces 32904 | -2/Research | Borebot progress halted 33077 | -2/Research | Identified exit to Access 33077 | -2/Research | Discovered exit to Access (range 4) 33083 | -2/Research | Entered Access 33083 | -1/Access | Accompanied by 4 allies 33083 | -1/Access | Evolved 2 slots: Power x1, Utility x1 33161 | -1/Access | Build established: Scavenger-Mutant 33362 | -1/Access | Incoming assault squad redirected 33666 | -1/Access | Build established: Scavenger-Tank 33760 | -1/Access | Fabricated C-65 Expert? 33769 | -1/Access | Found Quantum Capacitor 34102 | -1/Access | Found Antimissile System 34245 | -1/Access | Found Enh. Force Lance 34858 | -1/Access | Build established: Hacker-Tank 35125 | -1/Access | Spotted B-99 Colossus 35132 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 35148 | -1/Access | Garrison activated, responded to threat 35268 | -1/Access | Destroyed B-99 Colossus 35377 | -1/Access | Incoming assault squad redirected 35531 | -1/Access | Incoming investigation squad redirected 35894 | -1/Access | Incoming investigation squad redirected 36521 | -1/Access | Build established: Scavenger-Mutant 36645 | -1/Access | Destroyed 8 combat bots 36952 | -1/Access | Build established: Scavenger-Tank 37111 | -1/Access | Identified exit to Surface 37111 | -1/Access | Discovered exit to Surface (range 6) 37122 | *** | Escaped! Last Messages --------------- 36954_ U-05 Engineer builds a Wall. 36956_ System corrupted: Linear Accelerator jammed. 36956_ P-80 Master destroyed. 36956_ U-05 Engineer builds a Wall. 36958_ M-36 Artificer destroyed. 36959_ Destroyed Gamma Rifle. 36959_ Destroyed Adv. Heat Sink. 36959_ P-80 Master destroyed. 36974_ System corrupted: Matter fused (-10). 36998_ System corrupted: Energy discharge (-246). 37025_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 37097_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 37101_ System corrupted: Matter fused (-7). 37111_ The Access Shell folds into the floor. 37111_ EXIT=FOUND: SURFACE [Achievement: 30k Club] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????BB????BB????????????????????? | | ????????????????BB????BB????????????????????? | | ??????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ????#############??# #???????????g??????? | | ????# #??# "" #?????????gg???????? | | ##### #??# "@ #????????g?????????? | | # #??# #??????????????????? | | # #??# #??????????????????? | | + #??# #??????????????????? | | # #?## ##?????????????????? | | # ## "" #?# #?????????????????? | | # ##""" #?##"" ##?????????????????? | | # ##"T #??#"" #??????????????????? | | # ##""" #??#"" #??????????????????? | | # ## "" #??#T #??????????????????? | | # ## #??#"" #??????????????????? | | # ## #??#"" #??????????????????? | | ###+############"" ###????????????????? | | ??????????? | | ??????????? | | ##################################???????????? | | #+###????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Coolant Potential 200 Energy Generation 65 Energy Capacity 850 Matter Stores 800 Matter Capacity 800 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 4 Base Temperature (-) 100 Armor Coverage 700 Resistance: KI 65 Resistance: TH 85 Resistance: EX 35 Resistance: EM 65 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 33 Point Defense Rating 240 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 65 Targeting Accuracy 12 Target Analysis 14 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Energy Filtering 30 Particle Charging 30 Offensive Hacking 40 Defensive Hacking 14 Item Schematics ----------------- Actuator Array | -8/Materials | Scanalyzed Lrn. Missile Launcher | -7/Factory | Hacked Corruption Screen | -7/Factory | Hacked Nuclear Pulse Thruster | -7/Factory | Hacked Med. Reactive Plating | -7/Factory | Hacked Mic. Fission Core | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Hvy. Siege Treads | -6/Factory | Hacked Battle Rifle | -6/Zion | Free Barrage Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Biometal Heavy Treads | -2/Research | Hacked Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Hvy. Siege Treads | x2 | -5/Factory C-65 Expert | x1 | -1/Access | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- 30k Club Denied? Epsilon Run No Explosion For You Reappropriation Rockin' Loadout Ultimate Loadout Woof! Challenges ------------ None Game ------ Seed TachyonHardenedStorm Manual? 0 Play Time 05:05:21 Cumulative 133.8 hours Start 2023.03.14 @ 20:59:39 End 2023.03.15 @ 02:20:54 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 94 Rogue 93 Adventurer 0 Explorer 1 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 65 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31483241-8b1d-4d2a-9942-5a745b85927f