Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.09 @ 14:45:53 Player: AkimboAoki Result: System corrupted Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (187) 935 Value Destroyed (9075) 9075 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 19024 Bonus ------- High Alert Combat Kills 218 Follower Combat Kills 341 Met Data Miner 300 Friendly Fire -25 Cogmind --------- Core Integrity 0/1300 Matter 77/300 Energy 420/420 System Corruption 100% Temperature Cool (0) Movement Treading (400) Ox3 Location -3/Armory Parts ------- > --- POWER (2) -------- Particle Reactor Light Particle Reactor > --- PROPULSION (7) --- Medium Treads Medium Treads Flexi-carbon Leg Myomer Leg Improved Antigrav System Improved Antigrav System Cooled Linear Gravjet > --- UTILITY (8) ------ Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Graphene Brace Experimental Shield Generator > --- WEAPON (4) ------- Heavy Linear Accelerator Heavy Linear Accelerator > --- INVENTORY (15) --- Particle Reactor Advanced Heat Sink Triangulator Advanced Sensor Array Improved Armor Integrity Analyzer Heavy Armor Plating Advanced Force Field Compact HERF Cannon Linear Accelerator Heavy Linear Accelerator Heavy Linear Accelerator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Enhanced Biometal Leg Antigrav System Cooled Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Triangulator Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Graphene Brace Advanced Corruption Screen > --- WEAPON ----------- Backup Laser VII Compact HERF Cannon Compact HERF Cannon Tesla Bomb Launcher > --- INVENTORY -------- Advanced Heat Sink Medium Storage Unit Advanced Sensor Array Improved Armor Integrity Analyzer Backup Plating VII Heavy Armor Plating Gamma Rifle Compact HERF Cannon Compact HERF Cannon Compact HERF Cannon High-powered Shotgun High-powered Shotgun Coil Gun Gamma Bomb Array [Rating: 140] Favorites ----------- Power Cold Fusion Reactor Engine Light Ion Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Light Armored Exoskeleton Treads Light Treads Leg Light Armored Exoskeleton Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Thruster Utility Signal Interpreter Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Improved System Shield Protection Light Armor Plating Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Compact HERF Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Linear Accelerator Launcher Tesla Bomb Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Res Arm Slots Evolved 14 | . . . . . 4 . . 4 . . . . 2 . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . Propulsion 5 | . . . . . 2 . . 2 . . . . . . . 1 . . . . Utility 6 | . . . . . 2 . . 2 . . . . 1 . . . . . 1 . Weapon 2 | . . . . . . . . . . . . . . . . 1 . . 1 . Parts Attached 282 | 7 4 7 1 3 12 30 4 19 8 10 . 6 2 . 29 13 32 6 80 9 Power 34 | 1 1 1 . 1 1 3 . 3 . . . 1 1 . 4 2 3 2 7 3 Engine 12 | 1 1 1 . 1 1 3 . 1 . . . . . . 3 . . . . . Core 5 | . . . . . . . . 1 . . . . 1 . . . 1 . 2 . Reactor 17 | . . . . . . . . 1 . . . 1 . . 1 2 2 2 5 3 Propulsion 80 | 2 . 2 . . 5 2 . 2 . 4 . . . . 11 3 16 . 30 3 Treads 8 | . . 1 . . . . . . . . . . . . . . 4 . 1 2 Leg 53 | 2 . 1 . . 4 1 . 2 . 4 . . . . 5 2 12 . 19 1 Wheel 3 | . . . . . . . . . . . . . . . . . . . 3 . Hover 8 | . . . . . 1 . . . . . . . . . . . . . 7 . Flight 8 | . . . . . . 1 . . . . . . . . 6 1 . . . . Utility 81 | 1 3 1 1 . 3 11 1 8 2 3 . 1 1 . 8 4 6 3 23 1 Device 49 | . 2 . . . 1 7 . 5 2 1 . 1 1 . 5 4 4 2 13 1 Storage 6 | 1 . . 1 . 1 . . . . . . . . . . . 1 . 2 . Processor 11 | . 1 1 . . . . . 1 . 2 . . . . 1 . 1 . 4 . Hackware 2 | . . . . . . . 1 . . . . . . . 1 . . . . . Protection 13 | . . . . . 1 4 . 2 . . . . . . 1 . . 1 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 87 | 3 . 3 . 2 3 14 3 6 6 3 . 4 . . 6 4 7 1 20 2 Energy Gun 51 | 3 . 2 . 1 2 10 2 3 4 2 . 2 . . 4 4 7 1 4 . Energy Cannon 16 | . . . . . . 1 . 2 1 1 . 1 . . 2 . . . 8 . Ballistic Gun 4 | . . . . . 1 1 . . . . . . . . . . . . 2 . Ballistic Cannon 6 | . . . . . . . . . . . . . . . . . . . 4 2 Launcher 9 | . . 1 . . . 2 1 1 1 . . 1 . . . . . . 2 . Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . . 2 11 . 3 . . . . . . . . . . 6 . Corrupted Parts 13 | . . . . . . . 1 . . . . . . . . . . . 9 3 System Corruption 77 | . . . . . . . 4 . . . . . . . . . . . 56 17 Parts Lost 98 | . . 6 . . . 3 . 5 3 5 . 2 . . 8 7 6 18 31 4 Power 10 | . . 1 . . . 1 . . . . . 1 . . . . 1 3 3 . Propulsion 43 | . . 2 . . . . . 1 . 2 . . . . 4 3 4 6 18 3 Utility 25 | . . 1 . . . 2 . 2 2 2 . 1 . . 2 2 1 5 4 1 Weapon 20 | . . 2 . . . . . 2 1 1 . . . . 2 2 . 4 6 . Highest Loss Streak 18 | . . 5 . . . 2 . 2 1 2 . 2 . . 4 5 2 18 7 3 To Critical Strikes 2 | . . . . . . . . 1 . . . . . . . . . 1 . . Average Slot Usage (%) 87 | . 98 97 100 100 82 80 81 79 80 81 86 86 88 88 88 93 96 78 79 91 Engine 4 | . 14 12 14 14 9 8 9 2 . . . . . . 2 6 1 . . . Reactor 3 | . . . . . . . . 1 6 6 6 6 5 5 8 1 4 4 6 8 Treads 2 | . . 1 14 14 3 . . . . . . . . . . . 1 . 1 2 Leg 19 | . 28 26 14 14 15 18 18 20 20 21 26 26 23 23 18 5 30 22 17 4 Hover 1 | . . . . . . . . . . . . . . . . . . . 5 18 Flight 1 | . . . . . . . . . . . . . . . 6 28 2 . . . Device 12 | . 11 13 . . 9 13 9 14 20 18 6 6 11 11 14 15 18 11 11 18 Storage 6 | . 14 14 14 14 9 9 9 6 6 6 6 6 5 5 4 . 1 4 3 4 Processor 13 | . . . 14 14 9 9 9 10 13 14 26 26 23 23 18 13 14 14 14 14 Protection 1 | . . . . . 9 4 9 4 . . . . . . . . . 2 2 . Energy Gun 13 | . 28 20 28 25 12 17 17 8 7 9 13 12 11 11 7 14 14 10 3 1 Energy Cannon 1 | . . . . . . . . 3 4 3 . . . . 2 . . . 6 1 Peak Build Rating 140 | 6 8 8 7 7 33 42 42 68 69 72 72 72 83 84 93 105 116 112 140 140 Average Rating 66 | 4 6 7 7 7 22 38 39 60 67 69 72 71 82 82 87 98 107 83 115 133 On Entrance 52 | . 6 7 7 7 7 33 39 42 68 68 72 72 72 83 84 91 90 112 25 116 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 12 15 17 11 11 57 61 63 69 73 73 63 66 74 74 97 47 67 69 99 113 Greatest Support 160 | 20 20 20 20 20 60 69 60 90 90 96 96 96 96 96 100 42 156 151 160 49 Greatest Overweight (x) 15 | 2 . 1 . . 1 1 1 . . . . . . . 15 1 1 1 8 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . 2 Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 20 20 20 20 20 20 20 20 20 5 10 10 15 15 Average Capacity 14 | 7 8 8 8 8 14 20 20 20 20 20 20 20 20 20 17 5 6 9 9 15 Most Carried 20 | 5 8 8 8 8 17 20 20 20 20 20 20 20 20 20 20 5 10 10 15 15 Average Carried 13 | 2 7 7 7 7 9 18 19 19 19 19 20 19 19 19 15 4 6 7 8 14 Final Capacity 20 | 8 8 8 8 8 20 20 20 20 20 20 20 20 20 20 5 5 10 5 15 15 Final Carried 20 | 4 8 3 8 8 17 20 20 20 20 20 20 20 20 20 5 2 10 5 15 14 Class Distribution -------------------- 56% | Mutant 17% | Skirmisher 13% | Scavenger-Gunner 5% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -5/Waste Mutant | -5/Factory Gunner | -4/Factory Scavenger-Skirmisher | -4/Extension Scavenger-Mutant | -4/Cetus Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Armory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Res Arm Matter Collected 3783 | 176 124 102 138 30 148 303 85 251 130 112 . 75 20 . 420 130 315 . 891 333 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 10271 | . 266 17 . 43 161 708 123 842 642 375 . 219 73 . 1258 698 1296 . 3289 261 Parts 399 | . 15 2 . 3 11 24 6 37 22 15 . 20 1 . 43 21 41 . 131 7 Haulers Intercepted 5 | . . . . . 2 1 . 1 . . . . . . 1 . . . . . Recyclers Shooed 6 | . . . . . . . . . . . . . . . . 1 . . 5 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . . . 28 10 . 16 . . . . . . . . Prevented 3 | . . . . . . . . . . 3 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Res Arm Combat Hostiles Destroyed 165 | . 7 3 . 1 1 17 1 18 13 8 . 7 1 . 20 8 18 . 38 4 Guns 82 | . 7 . . 1 1 15 1 6 7 5 . 1 . . 10 6 14 . 7 1 Cannons 40 | . . . . . . . . 5 2 3 . . . . 8 . . . 20 2 AOE 13 | . . 3 . . . . . 3 2 . . 5 . . . . . . . . Classes Destroyed 13 | . 3 2 . 1 2 . . 2 1 . . 1 . . 1 . . . . . Worker 5 | . . 1 . . . . . . . . . . . . . 1 . . 3 . Builder 2 | . . . . 1 . . . . . . . . . . . 1 . . . . Hauler 5 | . . . . . 2 1 . 1 . . . . . . 1 . . . . . Recycler 6 | . . . . . . . . . . . . . . . 1 . 1 . 4 . Watcher 7 | . 3 . . . . . . 1 . . . . . . . . . . 2 1 Swarmer 39 | . 3 . . 1 . 6 . 7 4 4 . 5 . . 5 . 4 . . . Grunt 56 | . 4 . . . . 7 . 4 5 4 . 1 . . 7 6 6 . 12 . Brawler 7 | . . . . . . . . . 3 . . . . . 1 1 1 . 1 . Sentry 19 | . . . . . 1 4 1 2 1 . . . 1 . . 1 5 . 2 1 Hunter 16 | . . . . . . . . 2 . . . . . . 1 . 2 . 9 2 Programmer 24 | . . . . . . . . 3 . . . . . . 6 . . . 14 1 Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 3 2 . 2 1 6 1 6 4 4 . 5 1 . 3 9 5 . 7 1 Combat Bots Only 7 | . 3 2 . 1 1 6 1 6 4 4 . 5 1 . 3 7 4 . 5 1 Max Kills in Single Turn 5 | . 2 2 . 1 1 2 1 3 2 1 . 5 1 . 1 1 2 . 2 1 Gunslinging 1 | . 1 . . . . 1 . . . . . . . . . . 1 . . . Exploded 5 | . . 2 . . . . . 3 2 . . 5 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Res Arm Hostile Shots Fired 1593 | . 37 15 . 4 6 120 2 147 82 71 . 57 12 . 118 65 99 86 597 75 Missed 423 | . 7 2 . 2 2 33 1 51 34 19 . 20 5 . 22 19 29 21 134 22 Damage Taken 21332 | . 300 560 . 14 84 1100 38 1394 987 902 . 786 168 . 1846 977 1452 1832 8150 742 Core 2224 | . 42 97 . . . 137 . 70 104 91 . 52 74 . 271 103 132 275 716 60 Absorbed by Shields 272 | . . . . . . . . . . . . . . . . . . . . 272 Reduced by Siege Mode 86 | . . . . . . . . . . . . . . . . . . . 86 . Core Remaining (%) 66 | 100 . . . 44 . . 75 . . . . 62 . . 65 . . 55 . . Volleys Fired 648 | . 22 8 . 12 9 68 8 55 27 30 . 14 8 . 97 25 55 8 180 22 Largest 4 | . 2 1 . 2 2 2 2 2 2 2 . 2 2 . 2 3 3 3 4 4 Hottest 394 | . 100 33 . 100 112 116 110 175 175 165 . 162 162 . 194 394 250 250 376 219 Shots Fired 1209 | . 44 8 . 15 18 136 11 109 53 52 . 28 16 . 167 68 143 18 281 42 Gun 897 | . 44 . . 6 18 136 6 81 27 45 . 27 16 . 116 68 143 18 124 22 Cannon 286 | . . . . . . . . 27 24 7 . . . . 51 . . . 157 20 Launcher 17 | . . 8 . . . . 5 1 2 . . 1 . . . . . . . . Special 9 | . . . . 9 . . . . . . . . . . . . . . . . Kinetic 75 | . . . . . 7 2 . . . . . . . . . . . . 31 35 Thermal 1018 | . 44 . . 15 11 134 6 108 51 43 . 27 16 . 167 68 143 18 167 . Explosive 17 | . . 8 . . . . 5 1 2 . . 1 . . . . . . . . Electromagnetic 99 | . . . . . . . . . . 9 . . . . . . . . 83 7 Robot Hit Streak 20 | . 12 1 . 1 6 18 8 13 15 12 . 6 5 . 13 12 14 6 20 5 Robot Miss Streak 5 | . 5 2 . 3 2 2 . 3 2 5 . 2 2 . 3 3 4 2 5 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 14 | . 1 . . 1 . 3 . 1 . 2 . . . . . . 6 . . . Max Gunslinging Chain 2 | . 1 . . 1 . 1 . 1 . 1 . . . . . . 2 . . . Shots Hit Robots 814 | . 26 1 . 2 11 89 7 82 32 26 . 21 11 . 110 53 106 12 202 23 Core Hits 351 | . 17 11 . 2 4 26 4 33 20 19 . 10 2 . 34 23 43 5 87 11 Critical Kills 2 | . . . . . . . . . 1 . . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 63 | . 5 . . 2 . 4 . 11 1 1 . 3 2 . 5 3 3 1 18 4 Burn 49 | . 5 . . 2 . 4 . 11 . 1 . 3 2 . 5 3 3 1 9 . Meltdown 2 | . . . . . . . . . 1 . . . . . . . . . 1 . Blast 4 | . . . . . . . . . . . . . . . . . . . 1 3 Corrupt 8 | . . . . . . . . . . . . . . . . . . . 7 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23517 | . 336 228 . 45 191 1658 195 2177 982 567 . 899 262 . 3230 1511 2632 386 7453 765 Guns 13882 | . 336 . . 45 191 1658 114 1243 375 451 . 595 262 . 1701 1510 2632 386 2015 368 Cannons 8247 | . . . . . . . . 591 387 116 . . . . 1529 . . . 5227 397 Explosions 1387 | . . 228 . . . . 81 343 220 . . 304 . . . . . . 211 . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 1 | . . . . . . . . . . . . . . . . 1 . . . . Kinetic 1621 | . . . . . 103 . . . . . . . . . . . . . 897 621 Thermal 18073 | . 336 . . 45 88 1658 114 1834 762 469 . 595 262 . 3230 1510 2632 386 4152 . Explosive 1176 | . . 228 . . . . 81 343 220 . . 304 . . . . . . . . Electromagnetic 2646 | . . . . . . . . . . 98 . . . . . . . . 2404 144 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 100 | . . . . . . . 4 2 2 2 2 3 . . 4 . . . 79 100 Average Corruption 18 | . . . . . . . 4 2 2 2 2 2 . . 2 . . . 37 89 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 19 | . . . . . . . . . . . . . . . . . . . 19 . Effects 216 | . . . . . . . . 6 15 14 2 6 . . 27 . . . 100 46 Message Errors 37 | . . . . . . . . . 2 1 1 2 . . 5 . . . 16 10 Matter Fused 49 | . . . . . . . . 4 5 3 . 1 . . 8 . . . 19 9 Heat Flow Errors 16 | . . . . . . . . . 1 3 1 1 . . . . . . 5 5 Energy Discharges 20 | . . . . . . . . . 1 4 . . . . 3 . . . 11 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . 2 . Parts Fused 2 | . . . . . . . . 1 . . . . . . . . . . 1 . Data Loss (minor) 25 | . . . . . . . . . 4 2 . . . . 3 . . . 13 3 Data Loss (major) 6 | . . . . . . . . 1 1 . . 1 . . . . . . 1 2 Misfires 11 | . . . . . . . . . 1 . . 1 . . 3 . . . 5 1 Alerts 6 | . . . . . . . . . . . . . . . 4 . . . 1 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . . 1 2 Weapon Failures 39 | . . . . . . . . . . 1 . . . . 1 . . . 25 12 Overload Shots 9 | . . . . . . . . . . . . . . . . 9 . . . . Effects 1 | . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . . Overflow Damage 365 | . . . . . . . 2 122 1 . . . . . 83 . . . 157 . Projectiles 294 | . . . . . . . . 54 . . . . . . 83 . . . 157 . Explosions 71 | . . . . . . . 2 68 1 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 10 | . . . . . . . . . . . . . . . . . . . 9 1 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . . . . . . . . . 8 1 Secondary 1 | . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 251 | . . 66 . . . . 25 . 18 . . . . . . . . . 69 73 Shots 6 | . . 2 . . . . 1 . 1 . . . . . . . . . 1 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . 1 . . . . Kicked 1 | . . . . . . . . . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 582 | . 333 16 . 100 99 302 . 26 . 167 164 243 294 . 582 202 445 229 557 189 Average Temperature 124 | . 124 10 . 38 44 90 . 14 . 68 87 81 136 . 162 119 132 88 146 68 Received Heat Transfer 3196 | . 78 20 . . 18 540 . 171 288 234 . 120 27 . 522 283 174 198 517 6 Effects 31 | . 1 . . . . 2 . . . . . . . . 15 . . . 13 . Shutdowns 6 | . . . . . . . . . . . . . . . . . . . 6 . Energy Bleed 6 | . 1 . . . . 2 . . . . . . . . 2 . . . 1 . Interference 7 | . . . . . . . . . . . . . . . 4 . . . 3 . Matter Decay 4 | . . . . . . . . . . . . . . . 3 . . . 1 . Short Circuit 4 | . . . . . . . . . . . . . . . 4 . . . . . Damage (minor) 4 | . . . . . . . . . . . . . . . 2 . . . 2 . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . 2 . Total Turns 32 | . . . . . . . . . . . . . . . . . . . 32 . Longest Duration 24 | . . . . . . . . . . . . . . . . . . . 24 . Robots Corrupted 12 | . . . . . . . . . . . . . . . . . . . 11 1 Combat Hostiles 11 | . . . . . . . . . . . . . . . . . . . 10 1 Parts Fried 22 | . . . . . . . . . . . . . . . . . . . 20 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 20 | . . . . . . 2 . 5 2 . . 1 1 . 2 2 4 . 1 . Combat Hostiles 19 | . . . . . . 2 . 4 2 . . 1 1 . 2 2 4 . 1 . Parts Melted 105 | . 6 . . . . 10 . 14 7 1 . 1 5 . 12 13 14 . 22 . Heat Transferred 32920 | . 1369 . . 272 222 3589 222 5068 1418 803 . 1073 555 . 4477 2459 4422 666 6305 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Res Arm Peak Influence 588 | . 213 111 . 82 80 284 130 169 . . . . 76 5 308 352 399 179 588 366 Initial 247 | . . 6 . . . 33 110 . . . . . . 5 . 119 172 164 . 247 Average 132 | . 46 41 . 15 29 136 64 63 . . . . 17 4 76 247 285 105 259 284 Maximum Alert Level 2 | . 1 . . . . 1 . . . . . . . . 1 1 1 . 2 1 Low Security (%) 72 | 100 99 100 . 100 100 74 100 100 . . . . 100 100 87 44 16 100 43 21 Level 1 22 | . . . . . . 25 . . . . . . . . 12 55 83 . 23 78 Level 2 4 | . . . . . . . . . . . . . . . . . . . 32 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . . . . . . 3 . 4 . . . . . . 4 . . . 10 1 Investigation 3 | . . . . . . 1 . . . . . . . . . . . . 1 1 Extermination 11 | . . . . . . . . 2 . . . . . . 3 . . . 6 . Reinforcement 7 | . . . . . . 2 . 2 . . . . . . 1 . . . 2 . Assault 1 | . . . . . . . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 3 | . . . . . . . . 2 . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Res Arm Distress Signals 10 | . . . . . . 3 . . . . . . . . . . 1 1 5 . Communications Jammed 19 | . . . . . . . . . . . . . . . . 12 7 . . . Distress Signals 19 | . . . . . . . . . . . . . . . . 12 7 . . . Times Spotted 253 | . 11 9 . 3 3 23 2 22 13 9 . 10 6 . 24 23 33 5 52 5 Peak Tracking Total 8 | . 3 2 . 3 2 6 1 4 7 4 . 5 2 . 2 8 5 5 6 2 Tactical Retreats 14 | . . 2 . . . 1 . . . . . . . . 2 5 2 . 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Res Arm Traps Triggered 5 | . . . . . . 2 . . . . . . 1 . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . 3 . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . . . . . . . . . Most Traps Carried 3 | . . . . 3 3 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Res Arm Machines Disabled 13 | . . . . . 1 4 . . 1 . . . . . 2 1 . . 1 3 Max in Single Turn 1 | . . . . . . 1 . . 1 . . . . . 1 1 . . 1 1 Garrison Access 3 | . . . . . . 1 . . . . . . 1 . . 1 . . . . Energy Cycler 4 | . . . . . . . . . . . . . . . . . 4 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Res Arm Machines Accessed 55 | . 6 . . . 1 9 10 3 . 1 2 1 4 . 5 3 9 . 1 . Terminals 36 | . 4 . . . . 8 5 1 . . . 1 2 . 4 1 9 . 1 . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . . . . . 5 . . . . . 1 . 1 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . 1 . . . . 1 . . 1 . . . . Total Hacks 121 | . 13 . . . 2 18 20 6 . 1 18 2 5 . 11 5 19 . 1 . Successful 79 | . 5 . . . 2 10 11 5 . 1 18 2 2 . 8 4 11 . . . Failed 42 | . 8 . . . . 8 9 1 . . . . 3 . 3 1 8 . 1 . Catastrophic 11 | . 1 . . . . 2 2 1 . . . . 1 . 1 1 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 66 | . 13 . . . . 12 12 1 . . . . 4 . 10 1 12 . 1 . Terminals 76 | . 10 . . . . 17 10 3 . . . 2 2 . 10 2 19 . 1 . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 18 | . 3 . . . . . 10 . . . . . 2 . 1 2 . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . 1 . . . . 1 . . 1 . . . . Terminal Hacks 39 | . 1 . . . . 7 . 2 . 1 18 2 . . 2 1 5 . . . Record 5 | . . . . . . . . 1 . . . 2 . . 1 1 . . . . Part Schematic 8 | . . . . . . . . . . . 8 . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . 1 . . 3 . . . . . . . . . Open Door 7 | . . . . . . 3 . . . 1 . . . . . . 3 . . . Terminal Index 4 | . 1 . . . . 1 . . . . . . . . 1 . 1 . . . Locate Traps 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . . . . . . . 7 . . . . . . . . 2 . . . . Process 1 | . . . . . . . 1 . . . . . . . . . . . . . Report Inventory 6 | . . . . . . . 5 . . . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . 1 . . 1 . . . . Seal Access 3 | . . . . . . 1 . . . . . . 1 . . 1 . . . . Unauthorized Hacks 24 | . 4 . . . . 2 4 1 . . . . 1 . 6 . 6 . . . Terminals 21 | . 3 . . . . 2 3 1 . . . . . . 6 . 6 . . . Track 2 | . . . . . . . . . . . . . . . 1 . 1 . . . Assimilate 2 | . . . . . . . . . . . . . . . 2 . . . . . Botnet 12 | . 2 . . . . 2 2 1 . . . . . . 2 . 3 . . . Operators 5 | . 1 . . . . . 1 . . . . . . . 1 . 2 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 1 . . . . . 1 . . . . . . . Mask 3 | . 1 . . . . . 1 . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 5 . . . 1 6 6 2 . . . . 2 . 5 1 7 . 1 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 1 . . . . . 8 . . . . . . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . . . . Authchips 1 | . . . . . . . . 1 . . . . . . . . . . . . Time 42 | . . . . . . . . 42 . . . . . . . . . . . . Total Part Build Rating 4 | . . . . . . . . 4 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 20 | . . . . . . . 20 . . . . . . . . . . . . . Retrieved Matter 20 | . . . . . . . 20 . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . 2 . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Res Arm Total Allies 10 | . . . . 3 . . . . . . . . . . 2 . 5 . . . Largest Group 4 | . . . . 2 2 1 . . . . . . . . 1 1 4 . . . Highest-Rated Group 189 | . . . . 48 48 31 . . . . . . . . 26 10 189 . . . Highest-Rated Ally 51 | . . . . 31 31 31 . . . . . . . . 26 10 51 . . . Total Orders 9 | . . . . . . 8 . . . . . . . . 1 . . . . . STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . EXPLORE 4 | . . . . . . 4 . . . . . . . . . . . . . . RETURN 4 | . . . . . . 4 . . . . . . . . . . . . . . Ally Attacks 74 | . . . . 6 8 8 . . . . . . . . . . 52 . . . Total Damage 1542 | . . . . 84 107 105 . . . . . . . . . . 1246 . . . Kills 12 | . . . . 2 1 2 . . . . . . . . . . 7 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Res Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . 1 2 . 1 . . . . . . . . Drone Launches 7 | . . . . . . 7 . . . . . . . . . . . . . . Drone Recoveries 5 | . . . . . . 5 . . . . . . . . . . . . . . Decoded 0b10 Intel 48 | . . . . . . . . . . . . . 8 . 32 8 . . . . Traps 37 | . . . . . . . . . . . . . 5 . 25 7 . . . . Emergency Access 9 | . . . . . . . . . . . . . 3 . 6 . . . . . Garrisons 1 | . . . . . . . . . . . . . . . . 1 . . . . Exits 1 | . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Res Arm Turns Passed 18455 | 54 696 329 993 1371 390 1576 824 1382 1520 794 111 525 494 436 2020 606 1646 78 2021 589 Spaces Moved 10631 | 34 477 243 612 770 214 648 557 731 987 478 86 354 334 323 1028 591 971 53 926 214 Core 42 | 4 . . . . . . . . . . . . . . . . . 23 15 . Treads 1688 | . . 18 612 770 63 . . . . . . . . . . . 51 . 174 . Legs 7824 | 30 477 225 . . 151 648 557 731 987 478 86 354 334 323 744 151 920 30 598 . Wheels 114 | . . . . . . . . . . . . . . . . . . . 68 46 Hover 239 | . . . . . . . . . . . . . . . . . . . 71 168 Flight 724 | . . . . . . . . . . . . . . . 284 440 . . . . Fastest Speed 22 | 50 120 120 160 160 120 140 140 140 140 130 130 130 130 130 25 22 120 50 50 120 Average Speed 136 | 117 120 123 160 160 144 166 141 140 140 138 130 130 130 130 137 76 124 90 127 179 Slowest Speed 1270 | 150 120 190 160 160 190 250 250 140 140 140 130 130 130 130 1270 190 240 120 450 211 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . 1 5 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 71 32 93 98 14 74 94 17 98 58 75 59 11 96 20 12 97 23 18 7 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 3 | . . . . 1 . . . . . 1 . 1 . . . . . . . . Known Exits Taken 15 | . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 . 1 1 1 . Unknown Exits Taken 3 | 1 1 . . . . . . . . . . . . . . 1 . . . . Scrap Searched 11 | . . . . 2 . . . . 3 5 . 1 . . . . . . . . Spaces Dug 64 | . . 15 . 9 . . 39 . . . . . . . . 1 . . . . Terrain Destroyed 328 | . . 89 . 9 . . 95 14 38 2 . 11 . . 17 5 1 . 20 27 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 73 | . . . . 9 . . . 8 11 2 . . . . 17 5 1 . 14 6 AOE 255 | . . 89 . . . . 95 6 27 . . 11 . . . . . . 6 21 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Res Arm Total 13504 | 45 556 265 628 878 283 1013 579 985 1075 565 85 396 383 345 1486 685 1315 72 1495 370 Wait 1530 | . 45 5 . 83 15 211 9 141 41 35 . 17 31 2 285 50 206 3 247 104 Move 10601 | 33 476 242 611 769 213 647 556 730 986 477 85 353 334 322 1025 581 970 52 925 214 Hop 5 | . . . . . . . . . . . . . . . 1 4 . . . . Pick Up 218 | 4 6 2 10 5 16 25 1 24 8 10 . 4 5 10 14 6 25 . 36 7 Fast Attach 80 | 6 1 . . . 5 . . . . . . . . . 9 1 12 . 42 4 Attach 91 | 1 . 6 . . 3 7 . 9 3 6 . 2 2 . 9 8 6 6 21 2 Detach 19 | 1 . . . . 1 3 . . . . . . . . 5 1 1 1 6 . Swap 112 | . 3 1 1 3 4 23 4 11 5 4 . 4 . . 11 4 14 . 17 3 Drop 184 | . 3 1 6 6 14 19 1 15 5 3 . 2 3 10 30 4 25 2 21 14 Fire 648 | . 22 8 . 12 9 68 8 55 27 30 . 14 8 . 97 25 55 8 180 22 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . 1 . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . 10 . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . . 1 . . 1 . . . Trap 3 | . . . . . 3 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -4/Factory -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus -3/Research -3/Armory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 14) 55 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Discovered new exit (range 6) 313 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 10) 567 | -10/Materials | Discovered new exit (range 16) 612 | -10/Materials | Discovered new exit (range 16) 751 | -10/Materials | Entered Mines 849 | -10/Mines | Assembled infested the area 854 | -10/Mines | Assisted by a Guerilla fighting off Assembled 892 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 927 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 929 | -10/Mines | Discovered new exit (range 5) 1050 | -10/Mines | Core integrity fell below 50% 1079 | -10/Mines | Identified exit to Exiles 1080 | -10/Mines | Entered Exiles 1094 | -10/Exiles | Lost 5 parts (1p1n1u2w) 1106 | -10/Exiles | Discovered new exit (range 14) 1125 | -10/Exiles | Identified exit to Mines 1159 | -10/Exiles | Met 8R-AWN 1181 | -10/Exiles | Met EX-HEX 1299 | -10/Exiles | Met EX-DEC 1322 | -10/Exiles | Visited The Gauntlet 1684 | -10/Exiles | Discovered exit to Mines (range 14) 1845 | -10/Exiles | Met EX-BIN 2073 | -10/Exiles | Entered Mines 2135 | -9/Mines | Discovered new exit (range 8) 2143 | -9/Mines | Identified exit to Materials 2356 | -9/Mines | Discovered exit to Materials (range 12) 2366 | -9/Mines | Received a Mining Laser from a helpful Derelict 2717 | -9/Mines | Found a hidden stash of uninstalled traps 3036 | -9/Mines | Learned location of Storage (-8) 3444 | -9/Mines | Entered Materials 3444 | -8/Materials | Accompanied by 2 allies 3444 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3449 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3763 | -8/Materials | Discovered new exit (range 15) 3803 | -8/Materials | Identified exit to Storage 3834 | -8/Materials | Entered Storage 3834 | -8/Storage | Accompanied by 1 ally 4980 | -8/Storage | Met 01-MTF 5007 | -8/Storage | Discovered new exit (range 7) 5014 | -8/Storage | Identified exit to Recycling 5410 | -8/Storage | Entered Recycling 5410 | -8/Recycling | Accompanied by 1 ally (01-MTF) 5411 | -8/Recycling | Met a Zionite searching for Scraptown 5564 | -8/Recycling | Discovered new exit (range 14) 5581 | -8/Recycling | Identified exit to Factory 6234 | -8/Recycling | Entered Factory 6234 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 6336 | -6/Factory | Discovered new exit (range 14) 6378 | -6/Factory | Identified exit to Lower Caves 6545 | -6/Factory | Discovered new exit (range 12) 6625 | -6/Factory | Identified exit to Factory 6633 | -6/Factory | Discovered exit to Factory (range 9) 6779 | -6/Factory | Fabricated Lgt. Armored Exoskeleton (x1) 7616 | -6/Factory | Entered Lower Caves 7621 | -6/Lower Caves | Found DCF Scrap (11 items) 7645 | -6/Lower Caves | Learned Factory garrison access intel 7848 | -6/Lower Caves | Encountered a Warlord checkpoint 7940 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8396 | -6/Lower Caves | Build established: Skirmisher 8901 | -6/Lower Caves | Discovered new exit (range 9) 8911 | -6/Lower Caves | Identified exit to Lower Caves 9136 | -6/Lower Caves | Entered another Lower Caves area 9321 | -6/Lower Caves | Learned Factory stockpile data 9669 | -6/Lower Caves | Spotted B-75 Beast 9875 | -6/Lower Caves | Discovered new exit (range 20) 9905 | -6/Lower Caves | Identified exit to Data Miner 9930 | -6/Lower Caves | Entered Data Miner 9930 | -6/Data Miner | Discovered new exit (range 6) 9936 | -6/Data Miner | Identified exit to Proximity Caves 9947 | -6/Data Miner | Met Data Miner 10005 | -6/Data Miner | Received God Mode back door access code from Data Miner 10041 | -6/Data Miner | Entered Proximity Caves 10110 | -5/Proximity Caves | Spotted B-75 Beast 10152 | -5/Proximity Caves | Destroyed B-75 Beast 10188 | -5/Proximity Caves | Learned location of Armory (-3) 10236 | -5/Proximity Caves | Build established: Mutant 10556 | -5/Proximity Caves | Discovered exit to Factory (range 8) 10565 | -5/Proximity Caves | Ambushed by research squad 10566 | -5/Proximity Caves | Entered Factory 10566 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10568 | -5/Factory | Loaded intel: 4 garrison access locations 10862 | -5/Factory | Build established: Skirmisher 10883 | -5/Factory | Discovered new exit (range 21) 11060 | -5/Factory | Sucked down chute 11060 | -5/Factory | Entered Waste 11060 | -5/Waste | The area was eerily silent 11113 | -5/Waste | Discovered new exit (range 22) 11495 | -5/Waste | Identified exit to Factory 11496 | -5/Waste | Entered Factory 12280 | -5/Factory | Build established: Mutant 12450 | -5/Factory | Identified exit to Factory 13024 | -5/Factory | Build established: Scavenger-Mutant 13124 | -5/Factory | Lost 4 parts (2n2u) 13516 | -5/Factory | Entered another Factory area 13516 | -4/Factory | Accompanied by 1 ally 13516 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 13822 | -4/Factory | Discovered new exit (range 21) 14058 | -4/Factory | Destroyed 7 combat bots 14061 | -4/Factory | Lost 5 parts (1n2u2w) 14122 | -4/Factory | Entered Extension 14194 | -4/Extension | Rescued a captive Derelict 14256 | -4/Extension | Energy Cycler disabled 14257 | -4/Extension | Rescued a captive Derelict 14257 | -4/Extension | Rescued a captive Derelict 14258 | -4/Extension | Rescued a captive Derelict 14258 | -4/Extension | Rescued a captive Derelict 14260 | -4/Extension | Rescued a captive Derelict 14262 | -4/Extension | Rescued a captive Derelict 14627 | -4/Extension | Build established: Scavenger-Skirmisher 15291 | -4/Extension | Discovered new exit (range 17) 15338 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 15563 | -4/Extension | Build established: Scavenger-Gunner 15620 | -4/Extension | Discovered new exit (range 10) 15621 | -4/Extension | Discovered new exit (range 6) 15627 | -4/Extension | Identified exit to Cetus 15630 | -4/Extension | Identified exit to Research 15768 | -4/Extension | Entered Cetus 15781 | -4/Cetus | Spotted Cetus Guard 15781 | -4/Cetus | Spotted Cetus Guard 15783 | -4/Cetus | Spotted Cetus Guard 15783 | -4/Cetus | Spotted Cetus Guard 15836 | -4/Cetus | Discovered exit to Research (range 22) 15846 | -4/Cetus | Entered Research 15846 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 15858 | -3/Research | Found Prototype Protection 15858 | -3/Research | Identified Centrium Heavy Armor Plating 15870 | -3/Research | Lost 18 parts (3p6n5u4w) 16131 | -3/Research | Build established: Mutant 16504 | -3/Research | Found Centrium Heavy Armor Plating 16628 | -3/Research | Lost 3 parts (2n1w) 16692 | -3/Research | System corruption reached 10% 16936 | -3/Research | Build established: Scavenger-Gunner 16977 | -3/Research | System corruption reached 30% 17092 | -3/Research | Lost 3 parts (3n) 17304 | -3/Research | Lost 7 parts (5n2w) 17423 | -3/Research | Lost 4 parts (2n2u) 17447 | -3/Research | Found Prototype Launcher 17537 | -3/Research | Found Unknown Launcher 17538 | -3/Research | Identified Gamma Bomb Array 17540 | -3/Research | Identified Tesla Bomb Launcher 17641 | -3/Research | First assault squad dispatched 17670 | -3/Research | Incoming assault squad redirected 17698 | -3/Research | Core integrity fell below 50% 17756 | -3/Research | Lost 7 parts (1p4n2w) 17800 | -3/Research | Found Prototype Device 17801 | -3/Research | Identified Exp. Shield Generator 17804 | -3/Research | Found Exp. Shield Generator 17832 | -3/Research | Discovered new exit (range 6) 17863 | -3/Research | Identified exit to Armory 17867 | -3/Research | Entered Armory 18457 | -3/Armory | System corrupted Last Messages --------------- 18426_ System corrupted: Matter fused (-5). 18427_ The unstable cave ceiling collapses. 18427_ Penetrated by Slug. 18427_ Adv. Heat Sink destroyed. 18429_ Acquired Myomer Leg. 18430_ Acquired 8 matter. 18430_ Penetrated by Slug. 18433_ System corrupted: Hvy. Linear Accelerator jammed. 18433_ Slug penetrates Wall. 18436_ Penetrated by Slug. 18436_ Antigrav System destroyed. 18437_ H-77 Assassin knocked back. 18439_ Penetrated by Slug. 18441_ H-77 Assassin suffers critical hit (Blast). 18441_ H-77 Assassin destroyed. 18443_ VP/GPABFCDPWFTPXI4I4MS6TZU 18451_ Acquired 39 matter. 18454_ Acquired 14 matter. 18456_ Integrated Corrupted Med. Treads (+9). 18457_ Cogmind system terminally corrupted. Map ----- +----------------------------------------------------+ | ???????????????# #?? | | ???????????????# """"" #?? | | ???????????????# """F"" #?? | | ???????????????# """ """ "" #?? | | ???????????????# """ #?? | | ???????????????# """ #?? | | ???????????????# """ #?? | | ???????????????# """ #?? | | ???????????????# #?? | | ########???##### #?? | | ! [] =#???# # #?? | | [[][ #???# # #?? | | ] !""" ##### #######+######?? | | ! """ + * #?? | | "" R" # ] ! ! #?? | | "" """ #####+##### #########?? | | "" "" #?# ## ########??? | | *#?# ## # #??? | | F ""####?# """ ## # "" #??? | | """"#????# """ ## # "" ##?? | | """"#????# """ ## + "" #?? | | #####????# ## # #??? | | ??????############ # #??? | | ??? ##;;#;##??? | | ??? ! ;#??? | | ??????############+#####[@##??? | | ??????????????# ## ###?? | | ??????????????# ##? | | ??????????????#"" """"" # #? | | ??????????????#!!!!!!!! # | | ??????????????#!!!!!!! | | ?????????????# ####### | | ?????????????##??????# # # | | ?????????????????????# ## | | ?????????????????????### #? | | ???????????????????????# !* #? | | ???????????????????????# !* #? | | ???????????????????????# * #? | | ???????????????????????# ] #? | | ???????????????????????# #? | | ???????????????????????# #? | | ???????????????????????#######? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Coolant Potential 100 Energy Generation 41 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Base Temperature (-) 150 Corruption Block 20 Armor Coverage 1200 Point Defense Rating 80 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 2 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Lgt. Armored Exoskeleton | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Lgt. Armored Exoskeleton | x1 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Explorer Ooh, Shiny! \\IAMDERELICT Challenges ------------ None Game ------ Seed ChainElectrostormCutter Manual? 0 Play Time 04:51:29 Cumulative 29.7 hours Start 2024.10.09 @ 08:51:46 End 2024.10.09 @ 14:45:53 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 31 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc7960a9-8820-481b-b600-162b81ef99b2