Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.26 @ 16:14:32 Player: Demise Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (87) 435 Value Destroyed (2544) 2544 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (252) 252 TOTAL SCORE: 5571 Bonus ------- High Alert Combat Kills 52 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 230/300 Energy 95/100 System Corruption 5% Temperature Cool (6) Movement Walking (180) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Signal Interpreter Improved Terrain Scan Processor > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (12) --- Improved VTOL Module High-capacity Storage Unit High-capacity Battery (400) Large Matter Pod (150) Advanced Sensor Array Advanced Terrain Scanner Targeting Computer Transmission Jammer Hacking Suite Chainsword Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Transmission Jammer > --- WEAPON ----------- Heavy EM Shotgun Chainsword > --- INVENTORY -------- Improved VTOL Module High-capacity Storage Unit High-capacity Battery Large Matter Pod Targeting Computer Recoil Stabilizer Hardened Medium Armor Plating Shield Generator Hacking Suite Improved Assault Rifle Improved Assault Rifle Grenade Launcher [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Backup Propulsion I Flight Unit Improved VTOL Module Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . . . 4 . Weapon . | . . . . . . . Parts Attached 128 | 6 18 9 1 5 72 17 Power 14 | 1 2 1 . 1 7 2 Engine 11 | 1 2 1 . 1 4 2 Core 3 | . . . . . 3 . Reactor . | . . . . . . . Propulsion 25 | 2 6 2 . 1 14 . Treads 3 | . . . . . 3 . Leg 20 | 2 6 2 . 1 9 . Wheel 1 | . . . . . 1 . Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 46 | 1 5 . 1 . 29 10 Device 27 | . 1 . . . 18 8 Storage 6 | 1 4 . 1 . . . Processor 6 | . . . . . 6 . Hackware . | . . . . . . . Protection 7 | . . . . . 5 2 Artifact . | . . . . . . . Weapon 43 | 2 5 6 . 3 22 5 Energy Gun 12 | 1 . 2 . 2 6 1 Energy Cannon 3 | . . 1 . 1 1 . Ballistic Gun 14 | 1 5 2 . . 4 2 Ballistic Cannon 3 | . . . . . 3 . Launcher 3 | . . 1 . . 1 1 Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . 2 . Slashing Weapon 6 | . . . . . 5 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . . . 5 . Parts Lost 39 | . 2 3 . 4 22 8 Power 7 | . 1 1 . 1 3 1 Propulsion 7 | . . . . 1 5 1 Utility 11 | . . . . . 8 3 Weapon 14 | . 1 2 . 2 6 3 Highest Loss Streak 8 | . 2 2 . 4 7 8 Average Slot Usage (%) 96 | . 98 99 100 98 93 98 Engine 9 | . 14 13 14 13 5 8 Core 1 | . . . . . 2 . Treads 2 | . . . . . 5 . Leg 18 | . 28 28 28 26 8 17 Device 11 | . 3 . . . 21 24 Storage 17 | . 23 28 28 28 9 9 Processor 8 | . . . . . 17 18 Protection 1 | . . . . . 3 2 Energy Gun 7 | . 10 4 14 13 5 6 Energy Cannon 1 | . . . . 13 . . Ballistic Gun 9 | . 17 23 14 . 1 7 Ballistic Cannon 1 | . . . . . 3 . Slashing Weapon 2 | . . . . . 4 4 Naked Turns . | . . . . . . . Heaviest Build 61 | 13 41 41 57 59 61 55 Greatest Support 40 | 20 20 20 20 20 40 25 Greatest Overweight (x) 14 | 2 2 2 2 2 14 3 Average Overweight (x) 1 | . . 1 2 2 2 1 Largest Inventory Capacity 18 | 6 16 16 18 18 18 12 Average Capacity 13 | 5 12 16 16 18 12 12 Most Carried 17 | 6 16 16 17 17 17 12 Average Carried 13 | 2 12 15 16 15 11 11 Final Capacity 18 | 6 16 16 18 18 12 12 Final Carried 17 | 4 16 16 17 17 12 10 Class Distribution -------------------- 61% | Mutant 21% | Assassin 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Matter Collected 2270 | 392 407 221 . 77 1027 146 Remotely . | . . . . . . . Salvage Created 3137 | 219 531 204 . 126 1727 330 Parts 184 | 20 36 19 . 4 76 29 Haulers Intercepted 6 | . 2 . . . 4 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 66 | . 15 6 . 3 32 10 Melee 5 | . . . . . 5 . Guns 40 | . 15 5 . 1 13 6 Cannons 11 | . . 1 . 2 8 . AOE 7 | . . . . . 3 4 Classes Destroyed 12 | 3 5 1 . 1 2 . Worker 3 | 2 . . . . 1 . Builder 2 | . . . . . 2 . Tunneler 6 | 5 . . . . 1 . Hauler 6 | . 2 . . . 4 . Recycler 1 | 1 . . . . . . Operator 2 | . 2 . . . . . Watcher 1 | . 1 . . . . . Swarmer 20 | . 8 3 . . 4 5 Grunt 26 | . 7 2 . 2 14 1 Brawler 2 | . . . . 1 1 . Sentry 16 | . . 1 . . 11 4 Hunter 2 | . . . . . 2 . Best Kill Streak 7 | 4 6 3 . 1 7 4 Combat Bots Only 6 | . 6 3 . 1 6 4 Max Kills in Single Turn 2 | 1 2 2 . 1 2 2 Gunslinging 1 | . 1 1 . . . . Exploded 2 | . . . . . 1 2 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Damage Taken 4962 | . 534 660 . 309 2558 901 Core 807 | . 45 157 . 42 440 123 Absorbed by Shields 255 | . . . . . 115 140 Core Remaining (%) 51 | 100 . . . 2 . . Volleys Fired 222 | 14 55 22 . 13 102 16 Largest 2 | 2 2 2 . 2 2 2 Hottest 125 | 70 70 100 . 125 125 73 Shots Fired 409 | 28 110 43 . 23 175 30 Gun 335 | 28 110 39 . 15 115 28 Cannon 71 | . . 4 . 8 59 . Launcher 3 | . . . . . 1 2 Special . | . . . . . . . Kinetic 223 | 14 79 34 . 5 69 22 Thermal 128 | 14 31 6 . 18 59 . Explosive 3 | . . . . . 1 2 Electromagnetic 55 | . . 3 . . 46 6 Robot Hit Streak 21 | 8 10 10 . 8 21 13 Robot Miss Streak 4 | 1 4 2 . 2 4 3 Penetration Max . | . . . . . . . Secondary Targets 9 | . 5 2 . 1 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 . 1 Shots Hit Robots 339 | 19 71 29 . 18 177 25 Core Hits 138 | 9 30 8 . 4 71 16 Critical Hits 3 | . . 1 . . 2 . Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . . . . . 1 . Melee Attacks 67 | . . . . . 66 1 Impact 20 | . . . . . 20 . Slashing 47 | . . . . . 46 1 Piercing . | . . . . . . . Sneak Attacks 5 | . . . . . 5 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6116 | 247 886 466 . 311 3677 529 Guns 3630 | 247 886 396 . 171 1571 359 Cannons 1009 | . . 70 . 140 799 . Explosions 507 | . . . . . 337 170 Melee 970 | . . . . . 970 . Ramming . | . . . . . . . Kinetic 2271 | 109 561 356 . 61 917 267 Thermal 1895 | 138 325 100 . 250 1056 26 Explosive 168 | . . . . . 24 144 Electromagnetic 812 | . . 10 . . 710 92 Impact 210 | . . . . . 210 . Slashing 760 | . . . . . 760 . Piercing . | . . . . . . . Highest Corruption 5 | . 2 2 2 5 5 5 Average Corruption 3 | . 1 2 2 4 4 5 Corruption Purged . | . . . . . . . Effects 131 | . 9 13 2 16 83 8 Message Errors 40 | . 3 7 . 6 20 4 Matter Fused 21 | . . . . 5 16 . Heat Flow Errors 11 | . 2 1 . 1 7 . Energy Discharges 22 | . . 5 2 . 13 2 Data Loss (minor) 14 | . 3 . . 2 8 1 Data Loss (major) 5 | . . . . 2 2 1 Misfires 4 | . . . . . 4 . Targeting Errors 14 | . 1 . . . 13 . Overload Shots . | . . . . . . . Overflow Damage 62 | . . . . 3 53 6 Projectiles 3 | . . . . 3 . . Explosions 16 | . . . . . 10 6 Melee 43 | . . . . . 43 . Knockbacks 10 | . . . . . 10 . Impact . | . . . . . . . Kinetic 7 | . . . . . 7 . Secondary 3 | . . . . . 3 . Self-Inflicted Damage 178 | . . . . . 132 46 Shots 5 | . . . . . 3 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 460 | 45 200 163 . 460 323 24 Average Temperature 71 | 18 33 47 . 200 77 8 Received Heat Transfer 1680 | . 201 237 . 162 918 162 Effects 2 | . . . . 2 . . Interference 1 | . . . . 1 . . Short Circuit 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 3 | . . . . . 3 . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . 2 . Combat Hostiles 2 | . . . . . 2 . Parts Melted 7 | . 2 . . 1 4 . Heat Transferred 4409 | 407 962 222 . 555 2213 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . . . 4 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Peak Influence 480 | 40 367 149 . 45 440 480 Average Influence 145 | 18 114 55 . 30 202 296 Maximum Alert Level 2 | . 1 . . . 2 2 Low Security (%) 68 | 100 71 100 . 100 51 36 Level 1 25 | . 28 . . . 38 33 Level 2 6 | . . . . . 10 29 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 4 . . . 6 . Investigation 3 | . 1 . . . 2 . Extermination . | . . . . . . . Reinforcement 4 | . 3 . . . 1 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Distress Signals 7 | . 3 . . . 4 . Communications Jammed 48 | . . . . . 48 . Distress Signals 48 | . . . . . 48 . Times Spotted 119 | . 38 7 . 3 55 16 Peak Tracking Total 11 | . 11 4 . 3 8 9 Tactical Retreats 9 | . 3 . . . 5 1 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Traps Triggered 7 | . 4 . . . 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Machines Disabled 2 | . 1 . . . . 1 Max in Single Turn 1 | . 1 . . . . 1 Garrison Relay 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Machines Accessed 20 | . 5 . . . 15 . Terminals 15 | . 4 . . . 11 . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . . 1 . Recycling Units 1 | . . . . . 1 . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 70 | . 15 . . . 55 . Successful 47 | . 9 . . . 38 . Failed 23 | . 6 . . . 17 . Catastrophic 5 | . 1 . . . 4 . Database Lockouts . | . . . . . . . Manual 38 | . 11 . . . 27 . Terminals 49 | . 12 . . . 37 . Fabricators . | . . . . . . . Repair Stations 6 | . 3 . . . 3 . Recycling Units 1 | . . . . . 1 . Scanalyzers 13 | . . . . . 13 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 11 | . 3 . . . 8 . Part Schematic 1 | . . . . . 1 . Prototype ID Bank 1 | . . . . . 1 . Branch Access Points 2 | . 2 . . . . . Unreport Threat 3 | . 1 . . . 2 . Locate Traps 1 | . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . Registered Components 1 | . . . . . 1 . Registered Prototypes 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . 2 . . . 3 . Scan Component 2 | . 1 . . . 1 . Repair 2 | . 1 . . . 1 . Refit 1 | . . . . . 1 . Recycling Unit Hacks 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Scanalyzer 13 | . . . . . 13 . Insert Component 6 | . . . . . 6 . Analyze 7 | . . . . . 7 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 43 | . 12 . . . 31 . Terminals 16 | . 4 . . . 12 . Assimilate 2 | . . . . . 2 . Botnet 14 | . 4 . . . 10 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 5 . . . 11 . Full Trace Events 3 | . 1 . . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 7 | . . . . . 7 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . . . 1 . Time 86 | . 26 . . . 60 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 6 | . . . . . 6 . Part Schematics Acquired 6 | . . . . . 6 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 10 | . . . . . 10 . Highest-Rated Ally 10 | . . . . . 10 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Turns Passed 7194 | 135 1295 1258 427 540 3233 306 Spaces Moved 3317 | 65 703 651 237 275 1250 136 Core 20 | 8 . . . . 12 . Treads 424 | . . . . . 424 . Legs 2862 | 57 703 651 237 275 803 136 Wheels 11 | . . . . . 11 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 150 180 180 130 150 Average Speed 175 | 117 147 179 180 180 193 153 Slowest Speed 750 | 150 180 180 180 180 750 210 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 64 | 4 99 98 69 60 92 30 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 34 | . . . . . 34 . Terrain Destroyed 72 | . . . . . 65 7 Melee 34 | . . . . . 34 . Projectile 1 | . . . . . 1 . AOE 37 | . . . . . 30 7 Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Total 4180 | 96 853 707 239 299 1790 196 Wait 307 | . 45 13 . . 230 19 Move 3312 | 64 702 650 236 274 1250 136 Hop . | . . . . . . . Pick Up 60 | 8 18 6 1 5 22 . Fast Attach 47 | 6 7 2 . . 30 2 Attach 24 | . 2 2 . 5 13 2 Detach 10 | . . . . 1 9 . Swap 57 | . 9 5 1 . 29 13 Drop 69 | 4 15 7 1 1 39 2 Fire 222 | 14 55 22 . 13 102 16 Melee 67 | . . . . . 66 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 5 | . . . . . . 5 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 6 exits: [*Fac x3] / *Sto x2 / Gar) -8/Garrison History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 364 | -10/Materials | Repaired Assault Rifle 440 | -10/Materials | Discovered new exit (range 9) 845 | -10/Materials | Discovered new exit (range 4) 987 | -10/Materials | Discovered new exit (range 16) 1431 | -10/Materials | Entered Mines 1494 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1494 | -10/Mines | Discovered new exit (range 5) 1546 | -10/Mines | Met a Derelict bent on vengeance 1961 | -10/Mines | Discovered new exit (range 16) 2215 | -10/Mines | Learned location of Zion (-6) 2296 | -10/Mines | Core integrity fell below 50% 2317 | -10/Mines | Core integrity fell below 20% 2398 | -10/Mines | Discovered new exit (range 14) 2689 | -10/Mines | Entered Exiles 2689 | -10/Exiles | Found Exiles lab abandoned 2718 | -10/Exiles | Discovered new exit (range 15) 2721 | -10/Exiles | Build established: Scavenger-Mutant 3102 | -10/Exiles | Discovered new exit (range 10) 3116 | -10/Exiles | Entered Mines 3165 | -9/Mines | Lost 4 parts (1p1n2w) 3284 | -9/Mines | Discovered new exit (range 8) 3291 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3368 | -9/Mines | Learned Materials terminal intel 3422 | -9/Mines | Build established: Mutant 3656 | -9/Mines | Entered Materials 3656 | -8/Materials | Evolved 4 slots: Utility x4 3657 | -8/Materials | Loaded intel: 12 terminal locations 3980 | -8/Materials | Garrison activated, responded to threat 4067 | -8/Materials | Lost 7 parts (1p2n2u2w) 4792 | -8/Materials | Discovered new exit (range 8) 4972 | -8/Materials | Lost 3 parts (1u2w) 5010 | -8/Materials | Discovered new exit (range 3) 5013 | -8/Materials | Identified exit to Storage 5204 | -8/Materials | Core integrity fell below 50% 5490 | -8/Materials | Lost 4 parts (1p2u1w) 5840 | -8/Materials | Build established: Assassin 5966 | -8/Materials | Repaired Imp. VTOL Module 6209 | -8/Materials | Discovered new exit (range 12) 6506 | -8/Materials | Discovered exit to Storage (range 12) 6697 | -8/Materials | Discovered new exit (range 16) 6889 | -8/Materials | Identified exit to Garrison 6889 | -8/Materials | Entered Garrison 6958 | -8/Garrison | Triggered checkpoint 7049 | -8/Garrison | Garrison Relay disabled 7150 | -8/Garrison | Triggered checkpoint 7156 | -8/Garrison | Core integrity fell below 20% 7161 | -8/Garrison | Triggered checkpoint 7195 | -8/Garrison | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 07161_ Beams of light sweep through the air. An alarm sounds. 07162_ Aluminum Leg destroyed. Garrison Door opened remotely. 07179_ Slug penetrates Wall. 07181_ Lgt. Deuterium Engine destroyed. 07183_ Y-45 Defender destroyed. 07186_ Imp. Assault Rifle destroyed. 07188_ Shield Generator destroyed. 07190_ Triggered Stasis Trap. 07190_ A bubble of rippling energy engulfs the area. 07190_ Field strength at 85. 07192_ Imp. Assault Rifle destroyed. 07193_ Destroyed Flight Unit. 07193_ S-10 Pest destroyed. 07193_ Recoil Stabilizer destroyed. 07194_ =%#YD2 O%4AS DFSH 60DLV 07194_ Hrd. Medium Armor Plating destroyed. 07195_ G-47 Trooper destroyed. 07195_ S-10 Pest destroyed. 07195_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?############# ##?#############??#??## ????#????? | | ############## #############?####?##?#?##???????? | | ####?#########[ #?#####?###########?#???###??????? | | ?#######[! [=%!=##############?###?#?? ? ??????? | | ###?##?# #####! 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Medium Armor Plating | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Shield Generator | -8/Materials | Scanalyzed Hcp. Battery | -8/Materials | Scanalyzed Imp. Light Cannon | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrationCoordinationLeg Manual? 0 Play Time 01:06:54 Cumulative 158.0 hours Start 2019.12.26 @ 09:09:48 End 2019.12.26 @ 16:14:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 214 Rogue 203 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 48 Gallery% 59 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 480ad8ee-7b71-4145-8062-cf1a7a42a7ad