Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.28 @ 18:49:25 Player: annull Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (27) 135 Value Destroyed (982) 982 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (906) 906 TOTAL SCORE: 5683 Bonus ------- High Alert Combat Kills 37 Follower Combat Kills 276 Met Imprinter 300 Was Imprinted 300 Friendly Fire -7 Cogmind --------- Core Integrity 0/850 Matter 95/300 Energy 100/100 System Corruption 1% Temperature Cool (10) Movement Flying (120) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Nuclear Pulse Thruster > --- UTILITY (7) ------ Medium Storage Unit Terrain Scan Processor Target Analyzer Transmission Jammer > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Energy Filter Relay Coupler [Programmer] (87) Improved Light Cannon RU-N14's Throwing Claymores (2) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Coolant Injector Medium Storage Unit Medium Matter Pod Terrain Scan Processor Target Analyzer Force Booster Transmission Jammer > --- WEAPON ----------- Phase Cannon Improved Heavy Machine Gun Improved Light Cannon > --- INVENTORY -------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Relay Coupler [Programmer] Thermic Laser RU-N14's Throwing Claymores [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Nuclear Pulse Thruster Utility Medium Matter Pod Device Weight Redist. System Storage Medium Matter Pod Processor Terrain Scan Processor Protection Backup Plating I Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Slots Evolved 8 | . . . 2 . . . 6 . Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 5 | . . . 1 . . . 4 . Weapon 2 | . . . 1 . . . 1 . Parts Attached 62 | 7 1 4 12 4 2 4 24 4 Power 4 | 2 . . 1 . . . 1 . Engine 4 | 2 . . 1 . . . 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 21 | 2 . 2 5 1 . 2 6 3 Treads 1 | . . . . 1 . . . . Leg 12 | 2 . . 2 . . 2 6 . Wheel 2 | . . 2 . . . . . . Hover 3 | . . . 3 . . . . . Flight 3 | . . . . . . . . 3 Utility 16 | 1 . 1 1 3 . 1 9 . Device 7 | . . 1 . 1 . 1 4 . Storage 3 | 1 . . 1 1 . . . . Processor 2 | . . . . . . . 2 . Hackware . | . . . . . . . . . Protection 4 | . . . . 1 . . 3 . Artifact . | . . . . . . . . . Weapon 21 | 2 1 1 5 . 2 1 8 1 Energy Gun 7 | 2 1 . 1 . 1 . 1 1 Energy Cannon 2 | . . . . . . . 2 . Ballistic Gun 1 | . . . . . . . 1 . Ballistic Cannon 6 | . . . 3 . 1 . 2 . Launcher 2 | . . 1 . . . . 1 . Special Weapon 3 | . . . 1 . . 1 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 2 . Parts Lost 21 | . 1 1 4 . . 1 10 4 Power 1 | . . . . . . . 1 . Propulsion 7 | . . . 2 . . . 3 2 Utility 4 | . . . 1 . . . 2 1 Weapon 9 | . 1 1 1 . . 1 4 1 Highest Loss Streak 6 | . 1 1 2 . . 1 6 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 86 | . 83 81 77 89 88 93 87 59 Engine 9 | . 14 14 11 11 11 11 5 . Treads 5 | . . . . 8 11 3 . . Leg 6 | . 28 2 4 4 . 15 18 . Wheel 1 | . . 25 6 . . . . . Device 10 | . . 2 6 8 11 11 13 13 Storage 18 | . 14 14 12 22 22 22 13 7 Processor 1 | . . . . . . . 5 13 Protection 1 | . . . . 1 . . 5 . Energy Gun 8 | . 26 15 12 11 10 1 . 6 Ballistic Cannon 18 | . . . 12 22 22 22 17 1 Special Weapon 1 | . . . 2 . . 7 . . Naked Turns . | . . . . . . . . . Heaviest Build 44 | 13 13 15 24 29 31 35 44 27 Greatest Support 56 | 20 20 32 32 26 26 36 56 35 Greatest Overweight (x) 5 | 2 . . 5 1 1 1 1 2 Average Overweight (x) . | . . . . 1 1 . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 9 10 10 10 10 Most Carried 10 | 8 7 8 8 10 10 10 10 6 Average Carried 8 | 5 6 6 6 8 9 9 8 3 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 Final Carried 10 | 6 6 8 6 9 10 10 6 4 Class Distribution -------------------- 62% | Gunner 15% | Mutant 7% | Scavenger-Tank 7% | Scavenger-Skirmisher 3% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Matter Collected 1007 | 209 66 33 32 126 153 118 270 . Remotely . | . . . . . . . . . Salvage Created 758 | . 271 92 93 100 . . 202 . Parts 46 | . 17 2 6 8 . . 13 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 14 | . . . . . 7 7 . . Prevented 5 | . . . . . . 5 . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Combat Hostiles Destroyed 25 | . 7 2 3 6 . . 7 . Guns 10 | . 7 2 1 . . . . . Cannons 10 | . . . 2 3 . . 5 . AOE 5 | . . . . 3 . . 2 . Classes Destroyed 7 | . 3 . 1 1 . . 2 . Worker 1 | . 1 . . . . . . . Watcher 1 | . . . . . . . 1 . Swarmer 7 | . 3 . . 4 . . . . Grunt 11 | . 4 2 2 1 . . 2 . Duelist 2 | . . . . 1 . . 1 . Sentry 4 | . . . 1 . . . 3 . Programmer 1 | . . . . . . . 1 . Best Kill Streak 8 | . 8 2 2 4 . . 4 . Combat Bots Only 7 | . 7 2 2 4 . . 3 . Max Kills in Single Turn 3 | . 2 1 1 3 . . 2 . Gunslinging 1 | . 1 . . . . . . . Exploded 3 | . . . . 3 . . 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Hostile Shots Fired 320 | . 39 23 26 8 . 3 181 40 Missed 110 | . 15 5 8 1 . 1 64 16 Damage Taken 3586 | . 258 239 314 194 . 202 1939 440 Core 1058 | . 45 89 27 . . 36 668 193 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 76 | 100 . 46 . . . 84 . . Volleys Fired 93 | . 18 17 14 8 . 2 32 2 Largest 4 | . 2 1 2 3 . 2 4 2 Hottest 209 | . 90 50 100 128 . 78 209 124 Shots Fired 202 | . 34 17 26 24 . 4 92 5 Gun 74 | . 34 17 12 8 . . . 3 Cannon 120 | . . . 12 16 . 4 86 2 Launcher . | . . . . . . . . . Special 8 | . . . 2 . . . 6 . Kinetic 104 | . . . 12 16 . 4 70 2 Thermal 83 | . 19 17 14 8 . . 22 3 Explosive . | . . . . . . . . . Electromagnetic 15 | . 15 . . . . . . . Robot Hit Streak 19 | . 4 9 4 6 . 2 19 1 Robot Miss Streak 12 | . 3 1 4 6 . 1 12 2 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 111 | . 18 14 14 10 . 2 51 2 Core Hits 51 | . 11 5 6 7 . . 22 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | . 1 1 . 1 . 1 2 . Burn 3 | . 1 1 . 1 . . . . Blast 3 | . . . . . . 1 2 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2675 | . 225 188 247 448 . 43 1482 42 Guns 595 | . 225 171 100 63 . . . 36 Cannons 1565 | . . . 138 101 . 43 1283 . Explosions 458 | . . . . 271 . . 187 . Melee . | . . . . . . . . . Ramming 57 | . . 17 9 13 . . 12 6 Kinetic 1174 | . . . 138 101 . 43 892 . Thermal 1351 | . 132 171 100 334 . . 578 36 Explosive . | . . . . . . . . . Electromagnetic 93 | . 93 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . 2 2 2 2 1 1 Average Corruption 1 | . . . 2 2 2 2 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 24 | . . . 1 12 1 5 2 3 Message Errors 4 | . . . . 3 . 1 . . Matter Fused 4 | . . . . 2 . 1 . 1 Heat Flow Errors 3 | . . . . 2 . 1 . . Energy Discharges 2 | . . . . 2 . . . . Data Loss (minor) 6 | . . . 1 2 . 1 2 . Data Loss (major) 3 | . . . . 1 1 1 . . Misfires 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 62 | . . . . 28 . . 34 . Projectiles 34 | . . . . . . . 34 . Explosions 28 | . . . . 28 . . . . Melee . | . . . . . . . . . Knockbacks 18 | . . . 4 2 . . 12 . Impact 1 | . . . . . . . 1 . Kinetic 17 | . . . 4 2 . . 11 . Secondary . | . . . . . . . . . Self-Inflicted Damage 294 | . . 8 . 129 . . 154 3 Shots 5 | . . . . 3 . . 2 . Rammed 4 | . . 1 1 1 . . . 1 Targets Rammed 7 | . . 1 2 2 . . 1 1 Kicked 3 | . . . 1 1 . . 1 . Crushed . | . . . . . . . . . Highest Temperature 628 | . 310 305 178 277 . 208 628 43 Average Temperature 128 | . 120 162 61 117 . 70 172 16 Received Heat Transfer 840 | . 132 147 132 24 . 12 255 138 Effects 9 | . . . . . . . 9 . Shutdowns 1 | . . . . . . . 1 . Interference 1 | . . . . . . . 1 . Matter Decay 1 | . . . . . . . 1 . Short Circuit 1 | . . . . . . . 1 . Damage (major) 3 | . . . . . . . 3 . Damage (core) 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . 1 . . 1 . . . . Heat Transferred 2527 | . 386 592 296 559 . . 594 100 Parts Sabotaged . | . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Peak Influence 680 | . 203 297 246 204 . . 680 . Initial 600 | . . 78 115 17 . . 600 . Average 247 | . 102 220 173 117 . . 395 . Maximum Alert Level 2 | . 1 1 1 1 . . 2 . Low Security (%) 40 | 100 82 42 57 59 . . 13 . Level 1 37 | . 17 57 42 40 . . 34 . Level 2 22 | . . . . . . . 52 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 2 1 3 . . . 3 . Investigation 3 | . 1 1 1 . . . . . Extermination 2 | . . . . . . . 2 . Reinforcement 4 | . 1 . 2 . . . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered 2 | . . . . . . . 2 . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Distress Signals 3 | . . . 1 . . 1 1 . Communications Jammed 3 | . . . . . . . 3 . Distress Signals 3 | . . . . . . . 3 . Times Spotted 63 | . 8 8 12 6 . 3 20 6 Peak Tracking Total 8 | . 3 7 5 4 . 1 8 6 Tactical Retreats 5 | . . 2 2 . . . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Traps Triggered 1 | . . . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . 1 . . . . . 1 Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Machines Disabled 9 | . . . 1 6 . . 2 . Max in Single Turn 6 | . . . 1 6 . . 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Machines Accessed 10 | . 1 1 5 . . . 3 . Terminals 6 | . 1 1 4 . . . . . Fabricators 1 | . . . . . . . 1 . Repair Stations 1 | . . . . . . . 1 . Recycling Units 1 | . . . 1 . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 33 | . 6 4 13 . . . 10 . Successful 17 | . 2 2 6 . . . 7 . Failed 16 | . 4 2 7 . . . 3 . Catastrophic 5 | . 1 1 2 . . . 1 . Database Lockouts . | . . . . . . . . . Manual 22 | . 6 3 10 . . . 3 . Terminals 21 | . 6 4 11 . . . . . Fabricators 1 | . . . . . . . 1 . Repair Stations 3 | . . . . . . . 3 . Recycling Units 2 | . . . 2 . . . . . Scanalyzers 6 | . . . . . . . 6 . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . 1 1 2 . . . . . Branch Access Points 3 | . 1 1 1 . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . Scan Component 1 | . . . . . . . 1 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks 1 | . . . 1 . . . . . Report Inventory 1 | . . . 1 . . . . . Scanalyzer 5 | . . . . . . . 5 . Insert Component 3 | . . . . . . . 3 . Analyze 2 | . . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . 1 1 3 . . . . . Terminals 5 | . 1 1 3 . . . . . Assimilate 1 | . . . 1 . . . . . Botnet 4 | . 1 1 2 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 1 1 4 . . . 2 . Full Trace Events 4 | . 1 1 2 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 17 | . . . . . 15 . 2 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time 26 | . . . . . . . 26 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . Part Schematics Acquired 2 | . . . . . . . 2 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Total Allies 9 | . . 1 . . 7 . 1 . Largest Group 7 | . . 1 1 . 7 7 3 . Highest-Rated Group 242 | . . 31 31 . 242 242 119 . Highest-Rated Ally 41 | . . 31 31 . 41 41 41 . Zionite Dispatches 1 | . . . . . . . 1 . Demo 1 | . . . . . . . 1 . Total Orders . | . . . . . . . . . Ally Attacks 63 | . . 11 . . . 36 16 . Total Damage 2191 | . . 194 . . . 1119 878 . Kills 22 | . . 2 . . . 10 10 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . 2 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Turns Passed 5837 | 86 119 215 424 821 2229 559 1240 144 Spaces Moved 3139 | 58 54 168 249 339 924 377 675 295 Core 27 | 26 . . 1 . . . . . Treads 1266 | . . . . 271 924 71 . . Legs 1197 | 32 54 14 40 68 . 306 675 8 Wheels 252 | . . 154 98 . . . . . Hover 110 | . . . 110 . . . . . Flight 287 | . . . . . . . . 287 Fastest Speed 34 | 50 120 100 56 190 240 120 120 34 Average Speed 167 | 116 120 101 132 229 240 142 141 44 Slowest Speed 300 | 150 120 120 300 240 240 240 190 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 4 19 48 30 60 88 57 12 43 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . 1 1 . . . Known Exits Taken 2 | . 1 . 1 . . . . . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 1 . Scrap Searched 6 | . . 1 . 1 1 2 . 1 Spaces Dug 2 | . . . 2 . . . . . Terrain Destroyed 76 | . . . 2 31 . . 43 . Melee . | . . . . . . . . . Projectile 9 | . . . 2 4 . . 3 . AOE 67 | . . . . 27 . . 40 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Total 3559 | 76 74 197 316 364 939 395 890 308 Wait 146 | . 1 . 21 1 1 4 118 . Move 3132 | 57 53 167 249 338 923 376 674 295 Hop . | . . . . . . . . . Pick Up 71 | 12 1 4 11 6 7 5 24 1 Fast Attach . | . . . . . . . . . Attach 61 | 6 1 4 12 4 2 4 24 4 Detach 10 | . . 3 1 2 . 1 2 1 Swap 1 | 1 . . . . . . . . Drop 39 | . . 1 7 3 6 3 15 4 Fire 93 | . 18 17 14 8 . 2 32 2 Melee . | . . . . . . . . . Ram 3 | . . 1 1 . . . . 1 Kick 2 | . . . . 1 . . 1 . Crush 1 | . . . . 1 . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Identified exit to Mines 206 | -10/Materials | Destroyed 7 combat bots 206 | -10/Materials | Entered Mines 219 | -10/Mines | Assembled infested the area 264 | -10/Mines | Received a Mining Laser from a helpful Derelict 309 | -10/Mines | Build established: Mutant 329 | -10/Mines | Core integrity fell below 50% 407 | -10/Mines | Discovered new exit (range 12) 421 | -10/Mines | Entered Materials 421 | -9/Materials | Accompanied by 1 ally 421 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 518 | -9/Materials | Identified exit to Mines 845 | -9/Materials | Entered Mines 858 | -9/Mines | Met a Derelict bent on vengeance 1289 | -9/Mines | Build established: Gunner 1412 | -9/Mines | Learned location of Storage (-8) 1592 | -9/Mines | Discovered new exit (range 15) 1631 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1666 | -9/Mines | Entered Zion 1785 | -7/Zion | Found Relay Coupler [Programmer] 1789 | -7/Zion | Found Relay Coupler [Programmer] 1848 | -7/Zion | System corruption cleaned by Quarantine Array 2431 | -7/Zion | Imprinted 2433 | -7/Zion | Declared Zion's savior 2640 | -7/Zion | Gained Derelict followers 2644 | -7/Zion | Learned location of 1 exit from Lower Caves 2804 | -7/Zion | Learned Factory security intel 3238 | -7/Zion | Found Prototype Special Weapon 3489 | -7/Zion | Given A8's code to call for help 3578 | -7/Zion | Learned location of Quarantine (-2) 3859 | -7/Zion | Discovered new exit (range 16) 3895 | -7/Zion | Entered Proximity Caves 3895 | -6/Proximity Caves | Accompanied by 7 allies 3899 | -6/Proximity Caves | Spotter reported a threat 3992 | -6/Proximity Caves | Lost 3 allies 4050 | -6/Proximity Caves | Spotter reported a threat 4076 | -6/Proximity Caves | Identified RU-N14's Throwing Claymores 4124 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4134 | -6/Proximity Caves | Spotter reported a threat 4199 | -6/Proximity Caves | Spotter reported a threat 4220 | -6/Proximity Caves | Learned location of 1 exit from Factory 4435 | -6/Proximity Caves | Discovered new exit (range 4) 4454 | -6/Proximity Caves | Entered Factory 4454 | -6/Factory | Accompanied by 3 allies 4454 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 4455 | -6/Factory | Identified exit to Factory 4744 | -6/Factory | Build established: Scavenger-Tank 4804 | -6/Factory | Search patrols dispatched 4818 | -6/Factory | Lost 3 allies 4907 | -6/Factory | Core integrity fell below 50% 5154 | -6/Factory | Search patrols dispatched 5334 | -6/Factory | Build established: Scavenger-Skirmisher 5452 | -6/Factory | Zion Demo squad teleported in 5504 | -6/Factory | Lost 6 parts (2n1u3w) 5686 | -6/Factory | Discovered new exit (range 7) 5694 | -6/Factory | Entered Lower Caves 5695 | -6/Lower Caves | Identified exit to Lower Caves 5816 | -6/Lower Caves | Core integrity fell below 20% 5838 | -6/Lower Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 05694_ Dropped Faulty Imp. Heavy Machine Gun. 05695_ System corrupted: IFF burst signal emitted. Loading 1 Lower Caves exit... 05697_ Flexi-carbon Leg ripped off. 05716_ Dropped Carbon-fiber Leg. 05720_ Dropped Med. Matter Pod. 05721_ Dropped Force Booster. 05777_ Searching scrap... 05777_ Found Energy Filter. 05777_ Found 24 Matter. 05778_ Acquired Energy Filter. 05791_ System corrupted: Matter fused (-9). 05806_ Coolant Injector destroyed. 05813_ Nuclear Pulse Thruster destroyed. 05826_ G-67 Veteran suffers critical hit (Burn). 05828_ Slammed into G-50 Soldier. 05831_ System corrupted: FCS attempts to trigger Thermic Laser. 05831_ System corrupted: Thermic Laser misfires. 05835_ Nuclear Pulse Thruster destroyed. 05838_ Thermic Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????##??????###????????????????????????? | | ??????????????# #####?# ###??????????????????????? | | ?????????????## ### ######?????????????????? | | ?????????????# #?????????????????? | | ??????????????# ##????????????????? | | ??????????????### ##??#####????????? | | ????????????????#### #??# ##???????? | | ???????????????????# #?## #???????? | | ??????????????????## #### #???????? | | ?????????????????## ##?# ###???????? | | ?????????????????# #### #?????????? | | ?????????????????## @ g #?????????? | | ??????????????????## ##### g ##?????????? | | ???????????????????## #???#### g ##???#?#????? | | ????????????????????## ##?????# ###???? ## ???? | | ?????????????????##### ##???# #?????## ???? | | ???????????????### ## ##??# #?????# #??# | | ???????????????# ##?#### ##??????# # #?# | | ??????????????## ## ##???###??####?? ?? | | ??????????????# ###### ##??????## ##?? ?? | | ??????????????# ###???## ######## ##? # ?? | | ??????????????####???### ### # ## | | ?????????????????????# ## ## | | ?????????????????????# ### ##?# # | | ?????????????????????#######?# ###??????## | | ???????????????????????????### ##?????#### | | ???????????????????????????# ##??##### # ## | | ???????????????????????????# ##??## # | | ???????????????????????????# ##??## ### | | ???????????????????????????# #???# #?### | | ???????????????????????????# #???# ##???# | | ???????????????????????????# #???## ###### # | | ??????????????????????????## ###### # | | ??????????????????????????# # # | | ??????????????????????????# ### # | | ??????????????????????????# " """ ## #?# ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 65 Energy Generation 12 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 1 Jamming Range 12 Additional Mass Support 6 Armor Coverage 230 Core Shielding 20 Evasion (%) 63 Target Analysis 5 Recoil Reduction 1 Force Boost 20 Item Schematics ----------------- Adv. Terrain Scanner | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Force Field | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Gravmag System | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Phase Cannon | -6/Factory | Scanalyzed Flexi-carbon Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive W-25 Informer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! The More The Merrier Challenges ------------ None Game ------ Seed ActiveFluxConstruct Manual? 0 Play Time 01:03:59 Cumulative 15.7 hours Start 2024.06.25 @ 16:06:07 End 2024.06.28 @ 18:49:25 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Zoom Use 57% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 079dfdb3-c64b-4835-ba5a-8ca415cd614e