Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.18 @ 02:04:04 Player: MatMK Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (1720) 1720 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-170) -170 TOTAL SCORE: 4580 Bonus ------- Friendly Fire -170 Cogmind --------- Core Integrity 436/700 Matter 215/300 Energy 140/140 System Corruption 5% Temperature Cool (0) Movement Walking (120) Location -7/Storage Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (6) ------ Large Storage Unit Weight Redist. System Machine Analyzer Improved Signal Interpreter Weapon Cycler > --- WEAPON (3) ------- Gauss Rifle Flak Cannon Katana > --- INVENTORY (15) --- Heavy Deuterium Engine Light Treads Advanced Treads Advanced Treads Medium Treads Large Storage Unit Machine Analyzer Visual Processing Unit Advanced Terrain Scan Processor Salvage Targeting Computer Hardened Medium Armor Plating Heavy Missile Launcher Remote Datajack Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Machine Analyzer Improved Signal Interpreter Weapon Cycler Improved Light Armor Plating > --- WEAPON ----------- Shock Rifle Gauss Rifle Remote Datajack > --- INVENTORY -------- Heavy Deuterium Engine Light Treads Advanced Treads Improved Carbon-fiber Leg Visual Processing Unit Advanced Terrain Scan Processor Salvage Targeting Computer Hardened Medium Armor Plating Flak Cannon Heavy Missile Launcher Katana Katana [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Improved Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Katana Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 4 | . . . 1 1 2 . Weapon 1 | . . . . 1 . . Parts Attached 72 | 7 2 1 30 11 10 11 Power 7 | 1 . . 2 1 2 1 Engine 7 | 1 . . 2 1 2 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 22 | 2 . . 14 . 2 4 Treads 9 | . . . 6 . 2 1 Leg 13 | 2 . . 8 . . 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 2 1 . 6 6 2 3 Device 8 | 1 1 . 2 2 . 2 Storage 5 | 1 . . 1 2 . 1 Processor 3 | . . . 1 1 1 . Hackware . | . . . . . . . Protection 4 | . . . 2 1 1 . Artifact . | . . . . . . . Weapon 23 | 2 1 1 8 4 4 3 Energy Gun 7 | 1 . . 1 2 2 1 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 8 | 1 . 1 4 . 2 . Ballistic Cannon 2 | . . . 1 1 . . Launcher . | . . . . . . . Special Weapon 3 | . 1 . 1 . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . 1 . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 23 | . 1 . 9 3 3 7 Power 4 | . . . 1 1 1 1 Propulsion 3 | . . . 2 . . 1 Utility 7 | . . . 3 . 1 3 Weapon 9 | . 1 . 3 2 1 2 Highest Loss Streak 6 | . 1 . 4 2 1 6 To Critical Strikes 1 | . . . 1 . . . Average Backups 10 | 3 7 8 7 10 14 13 Power . | . 1 1 1 1 . 1 Propulsion 2 | 1 1 1 1 2 3 3 Utility 4 | . 2 4 2 4 5 5 Weapon 3 | 1 1 2 2 2 4 2 Tool/Special . | . . . . . . . Unused Backups 16 | . 1 . 3 1 4 7 Power 2 | . . . . 1 . 1 Propulsion 4 | . 1 . 1 . 1 1 Utility 6 | . . . . . 2 4 Weapon 3 | . . . 2 . . 1 Tool/Special 1 | . . . . . 1 . Average Slot Usage (%) 98 | . 100 100 95 98 99 96 Engine 8 | . 14 14 10 8 7 6 Treads 16 | . . . 7 27 23 12 Leg 10 | . 28 28 24 . . 10 Device 12 | . 14 14 12 10 14 10 Storage 9 | . 14 14 11 9 7 8 Processor 9 | . . . 2 7 14 15 Protection 5 | . . . 3 9 6 7 Energy Gun 9 | . 9 14 7 3 13 2 Ballistic Gun 5 | . 14 14 11 5 . 7 Ballistic Cannon 2 | . . . . 9 . 4 Slashing Weapon 4 | . . . . 7 7 6 Peak Build Rating 44 | 7 8 8 19 32 41 44 Average Rating 25 | 5 7 8 11 29 37 39 On Entrance 15 | . 7 8 8 19 27 41 Avg Prop Armor Cover (%) 10 | . . . 9 . . 13 Naked Turns . | . . . . . . . Heaviest Build 103 | 13 13 13 21 103 44 61 Greatest Support 78 | 20 20 20 66 66 78 78 Greatest Overweight (x) 4 | 2 . . 1 1 . 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 25 15 15 Average Capacity 11 | 7 8 8 8 12 15 15 Most Carried 15 | 6 8 8 8 14 15 15 Average Carried 10 | 4 7 8 7 10 14 13 Final Capacity 15 | 8 8 8 8 15 15 15 Final Carried 15 | 6 8 8 8 13 15 14 Class Distribution -------------------- 45% | Mutant 39% | Assassin 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Assassin | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Matter Collected 1661 | 280 11 34 428 515 245 148 Remotely . | . . . . . . . Salvage Created 2108 | 153 23 49 826 579 278 200 Parts 148 | 11 4 4 62 44 15 8 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Combat Hostiles Destroyed 52 | . 3 3 24 14 4 4 Melee 1 | . . . . . 1 . Guns 38 | . 2 3 22 5 3 3 Cannons 13 | . 1 . 2 9 . 1 Classes Destroyed 9 | 2 1 . 3 2 1 . Tunneler 4 | 4 . . . . . . Hauler 1 | . . . . 1 . . Recycler 2 | 1 . . . 1 . . Operator 2 | . . . 1 1 . . Swarmer 20 | . 3 3 10 4 . . Grunt 18 | . . . 8 4 2 4 Brawler 1 | . . . . 1 . . Sentry 12 | . . . 6 5 1 . Programmer 1 | . . . . . 1 . Thug 1 | . . . . . 1 . Best Kill Streak 8 | 5 3 3 7 8 2 3 Combat Bots Only 7 | . 3 3 7 7 2 3 Max Kills in Single Turn 2 | 1 1 2 2 2 1 1 Gunslinging 1 | . . . 1 . . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Hostile Shots Fired 433 | . 13 17 148 83 86 86 Missed 127 | . 1 4 46 26 27 23 Hits 306 | . 12 13 102 57 59 63 Projectile 306 | . 12 13 102 57 59 63 Critical Strikes 6 | . . . 3 2 . 1 Damage Taken 4107 | . 99 91 1328 853 838 898 Core 560 | . 15 39 205 37 107 157 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 201 | . . . 8 . 193 . Core Remaining (%) 79 | 100 . 78 48 93 . . Volleys Fired 179 | 10 6 5 87 37 17 17 Largest 3 | 2 2 2 2 3 2 3 Hottest 120 | 60 120 60 100 97 113 115 Shots Fired 347 | 20 10 10 164 75 34 34 Gun 272 | 20 5 10 142 34 34 27 Cannon 64 | . . . 17 41 . 6 Launcher . | . . . . . . . Special 11 | . 5 . 5 . . 1 Kinetic 175 | 10 5 5 80 46 7 22 Thermal 129 | 10 5 5 84 . 18 7 Explosive . | . . . . . . . Electromagnetic 42 | . . . . 29 9 4 Robot Hit Streak 17 | 4 4 4 17 10 6 5 Robot Miss Streak 9 | 2 2 1 3 9 2 5 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . 1 . 1 1 Max Gunslinging Chain 1 | . . . 1 . 1 1 Shots Hit Robots 231 | 9 5 7 102 56 27 25 Core Hits 133 | 7 4 4 41 53 12 12 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 3 | . . . . 2 1 . Destroy 1 | . . . . 1 . . Sever 2 | . . . . 1 1 . Melee Attacks 46 | . . . . 10 29 7 Impact . | . . . . . . . Slashing 46 | . . . . 10 29 7 Piercing . | . . . . . . . Sneak Attacks 3 | . . . . 3 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3837 | 99 54 83 1322 1215 610 454 Guns 2416 | 99 30 83 1128 348 365 363 Cannons 897 | . . . 184 622 . 91 Explosions 136 | . . . . 52 84 . Melee 354 | . . . . 193 161 . Ramming 10 | . . . 10 . . . Kinetic 1820 | 44 30 25 644 696 87 294 Thermal 1297 | 55 24 58 668 52 320 120 Explosive . | . . . . . . . Electromagnetic 356 | . . . . 274 42 40 Impact . | . . . . . . . Slashing 354 | . . . . 193 161 . Piercing . | . . . . . . . Highest Corruption 9 | . . . 9 . 5 5 Average Corruption 6 | . . . 9 . 3 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 66 | . . . 40 . 18 8 Message Errors 14 | . . . 11 . 3 . Matter Fused 15 | . . . 7 . 5 3 Heat Flow Errors 9 | . . . 4 . 4 1 Energy Discharges 10 | . . . 7 . 1 2 Data Loss (minor) 9 | . . . 4 . 3 2 Data Loss (major) 2 | . . . 2 . . . Misfires 1 | . . . . . 1 . Weapon Failures 6 | . . . 5 . 1 . Overload Shots . | . . . . . . . Overflow Damage 60 | . . . 5 55 . . Projectiles 6 | . . . 5 1 . . Explosions . | . . . . . . . Melee 54 | . . . . 54 . . Knockbacks 20 | . . . . 20 . . Impact . | . . . . . . . Kinetic 20 | . . . . 20 . . Secondary . | . . . . . . . Self-Inflicted Damage 94 | . . . . 41 53 . Shots 2 | . . . . 1 1 . Rammed . | . . . . . . . Targets Rammed 2 | . . . 2 . . . Kicked 2 | . . . 2 . . . Crushed . | . . . . . . . Highest Temperature 292 | 20 120 20 253 224 292 290 Average Temperature 82 | 14 53 13 47 81 128 161 Received Heat Transfer 1260 | . . . 279 360 135 486 Effects 4 | . . . . . 4 . Energy Bleed 1 | . . . . . 1 . Interference 3 | . . . . . 3 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . 2 . 1 . Heat Transferred 2623 | 125 50 125 1433 50 581 259 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 80 | 100 100 100 41 78 100 100 Level 1 19 | . . . 58 21 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 288 | 10 51 82 280 288 120 40 Initial 120 | . . 12 8 96 120 35 Average 71 | 2 16 48 158 106 17 12 Influence Increases 1600 | 25 86 70 692 484 148 95 Destroy 0b10 Robot/C 1040 | . 60 60 480 280 80 80 Destroy 0b10 Robot/NC 45 | 25 . . 5 15 . . Destroy Leader 242 | . 10 10 110 72 30 10 Successful Hack 14 | . . . 2 . 12 . Disable Machine 45 | . 15 . . 30 . . Destroy Structure 49 | . 1 . 5 12 26 5 Lose Combat Pursuer 165 | . . . 90 75 . . Influence Decreases 1600 | 25 55 79 486 447 335 173 Entered New Map 353 | . . 19 14 132 145 43 Time Decay 1098 | 25 45 60 404 285 180 99 Lost Part 149 | . 10 . 68 30 10 31 Squads Dispatched 10 | . . . 2 2 6 . Investigation 1 | . . . . . 1 . Extermination 4 | . . . . . 4 . Reinforcement 4 | . . . 2 1 1 . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Distress Signals 6 | . . . 2 2 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 86 | . 3 3 33 22 15 10 Peak Tracking Total 8 | . 3 3 7 8 3 5 Tactical Retreats 7 | . . . 4 3 . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Traps Triggered 6 | . . . . 1 5 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Disabled 3 | . 1 . . 2 . . Max in Single Turn 1 | . 1 . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Accessed 13 | . 2 . 5 2 4 . Terminals 7 | . 2 . 2 2 1 . Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 . 1 . Recycling Units 2 | . . . 1 . 1 . Scanalyzers 2 | . . . 1 . 1 . Garrison Access . | . . . . . . . Total Hacks 24 | . 3 . 8 5 8 . Successful 16 | . 1 . 6 3 6 . Failed 8 | . 2 . 2 2 2 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 12 | . 3 . 3 5 1 . Fabricators . | . . . . . . . Repair Stations 6 | . . . 2 . 4 . Recycling Units 2 | . . . 1 . 1 . Scanalyzers 4 | . . . 2 . 2 . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 1 . 1 3 1 . Open DSF 1 | . . . . . 1 . Terminal Index 1 | . 1 . . . . . Alert Level 1 | . . . . 1 . . Locate Traps 1 | . . . 1 . . . Dispatch Records 1 | . . . . 1 . . Maintenance Status 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . . 2 . 3 . Scan Component 3 | . . . 1 . 2 . Repair 2 | . . . 1 . 1 . Recycling Unit Hacks 2 | . . . 1 . 1 . Report Inventory 2 | . . . 1 . 1 . Scanalyzer 3 | . . . 2 . 1 . Retrieve Study 3 | . . . 2 . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . Used . | . . . . . . . Hacking Detections 9 | . 2 . 3 1 3 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 3 | . . . 2 . 1 . Parts Repaired 2 | . . . 1 . 1 . Time 64 | . . . 26 . 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Active Infowar (turns) 3915 | 11 170 131 1093 694 1495 321 Sensors 3608 | . 91 131 1093 694 1490 109 Terrain 144 | . . . 144 . . . Seismic 1775 | 11 79 . 13 78 1493 101 Machine Analysis 1813 | . . . . . 1492 321 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Turns Passed 4041 | 128 170 131 1102 694 1495 321 Spaces Moved 2085 | 71 111 97 530 298 830 148 Core 6 | 6 . . . . . . Treads 1273 | . . . 85 298 830 60 Legs 806 | 65 111 97 445 . . 88 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 145 145 120 Average Speed 138 | 118 120 120 124 145 149 149 Slowest Speed 400 | 150 120 120 190 225 155 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . Exploration Rate (%) 25 | 3 22 22 47 30 22 32 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 39 | . . . 4 6 22 7 Terrain Destroyed 54 | . 1 . 5 14 25 9 Melee 35 | . . . . 6 22 7 Projectile 8 | . 1 . 5 . . 2 AOE 11 | . . . . 8 3 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Total 2827 | 93 130 103 805 474 1012 210 Wait 323 | . 3 . 108 96 99 17 Move 2079 | 70 110 96 529 297 829 148 Hop . | . . . . . . . Pick Up 48 | 6 5 . 14 10 12 1 Fast Attach 30 | 7 . . 15 1 3 4 Attach 37 | . 3 . 11 7 7 9 Detach 17 | . 1 . 6 3 . 7 Swap 24 | . . 1 9 7 7 . Drop 42 | . 2 1 24 6 9 . Fire 179 | 10 6 5 87 37 17 17 Melee 46 | . . . . 10 29 7 Ram . | . . . . . . . Kick 2 | . . . 2 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 6) 299 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 322 | -10/Mines | Met a Derelict bent on vengeance 363 | -10/Mines | Discovered new exit (range 5) 430 | -10/Mines | Entered Materials 430 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 474 | -9/Materials | Repaired Sensor Array 663 | -9/Materials | Crushed by falling debris 712 | -9/Materials | Lost 4 parts (2u2w) 898 | -9/Materials | Destroyed 7 combat bots 1186 | -9/Materials | Build established: Scavenger-Mutant 1360 | -9/Materials | Core integrity fell below 50% 1375 | -9/Materials | Lost 3 parts (1p1n1w) 1526 | -9/Materials | Discovered new exit (range 4) 1532 | -9/Materials | Entered another Materials area 1532 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1893 | -8/Materials | Build established: Mutant 1953 | -8/Materials | Garrison activated, responded to threat 2137 | -8/Materials | Destroyed 7 combat bots 2216 | -8/Materials | Discovered new exit (range 8) 2225 | -8/Materials | Identified exit to Factory 2226 | -8/Materials | Entered Factory 2226 | -7/Factory | Evolved 2 slots: Utility x2 2335 | -7/Factory | Repaired Hrd. Medium Armor Plating 2523 | -7/Factory | Build established: Assassin 2790 | -7/Factory | Allied Derelicts emerged from ambush trap array 3666 | -7/Factory | Discovered new exit (range 12) 3684 | -7/Factory | Identified exit to Storage 3721 | -7/Factory | Entered Storage 3881 | -7/Storage | Lost 6 parts (1p1n2u2w) 4042 | -7/Storage | Self-destructed Last Messages --------------- 03959_ Connecting with Recycling Unit... 03959_ K-01 Serf cleans the Compression Vault. 03988_ System corrupted: Energy discharge (-29). 03990_ Acquired Unknown Device. 03990_ Identified Weight Redist. System. 04006_ U-05 Engineer builds a Wall. 04010_ System corrupted: Energy discharge (-33). 04015_ U-05 Engineer builds a Wall. 04016_ >> Machine Analyzer network decryption results: 04016_ Terminal x1 04017_ >> Machine Analyzer network decryption results: 04017_ Terminal x1 04031_ K-01 Serf cleans the Compression Vault. 04033_ System corrupted: Component data lost. 04034_ K-01 Serf cleans the Compression Vault. 04035_ U-05 Engineer builds a Wall. 04040_ Imp. Light Armor Plating destroyed. 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Medium Armor Plating | 19% | -7/Factory Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Katana | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- We Love MA Challenges ------------ None Game ------ Seed VoltaicShrapnelScythe Manual? 0 Play Time 00:45:59 Cumulative 16.5 hours Start 2026.03.18 @ 01:22:40 End 2026.03.18 @ 02:04:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 5% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74eaa83e-65f5-471e-a333-db6ccdcac95d