Cogmind - Beta 12 --- EXPLORER MODE // 2023.03.17 @ 18:15:06 Player: viper Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (249) 1245 Value Destroyed (10084) 10084 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (61) 61 TOTAL SCORE: 17070 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 45 Cogmind --------- Core Integrity 825/1300 Matter 572/650 Energy 1/100 System Corruption 14% Temperature Cool (0) Movement Walking (360) Ox3 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Advanced VSS Leg > --- UTILITY (11) ----- Advanced Heat Sink Huge Storage Unit Medium Matter Pod Matter Compressor Advanced Weight Redist. System Enhanced Optical Array Advanced Targeting Computer Improved Phase Shifter System Shield Improved System Guard Mini Drone Bay (0/3) > --- WEAPON (4) ------- Force Lance > --- INVENTORY (25) --- Improved Ion Engine Light Nuclear Core Neutrino Core Light Neutrino Core Light Antimatter Reactor Micro Antimatter Reactor Aluminum Leg Improved VSS Leg Myomer Leg Myomer Leg Myomer Leg Advanced Heat Sink Large Storage Unit Advanced Sensor Array Peak State ------------ > --- POWER ------------ Light Neutrino Core Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Advanced VSS Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Large Storage Unit Medium Matter Pod Compact Matter Pod Matter Compressor Enhanced Optical Array Advanced Targeting Computer Experimental Shield Generator System Shield Improved System Guard > --- WEAPON ----------- HERF Cannon KE Penetrator Advanced Assault Cannon Hardcell Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Neutrino Core Light Antimatter Reactor Micro Antimatter Reactor Aluminum Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg High-capacity Matter Pod Gauss Rifle Gauss Rifle Flak Gun Force Lance [Rating: 128] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Core Shielding Weapon Assault Rifle Energy Cannon HERF Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Concussive RPG Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Slots Evolved 15 | . 1 2 2 2 2 2 2 . . 2 Power 2 | . 1 . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . . Utility 9 | . . . 2 2 . 2 1 . . 2 Weapon 2 | . . 2 . . . . . . . . Parts Attached 130 | 7 6 9 13 20 12 12 7 5 . 39 Power 24 | 1 3 2 1 4 1 2 3 1 . 6 Engine 9 | 1 3 . 1 2 . . 1 1 . . Core 10 | . . 2 . 2 1 2 2 . . 1 Reactor 5 | . . . . . . . . . . 5 Propulsion 35 | 2 1 . 3 5 5 5 . 2 . 12 Treads . | . . . . . . . . . . . Leg 35 | 2 1 . 3 5 5 5 . 2 . 12 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 33 | 2 2 1 6 5 . 2 2 1 . 12 Device 11 | . . . 1 1 . 1 . 1 . 7 Storage 10 | 1 1 . 2 2 . . 1 . . 3 Processor 5 | . . . 3 . . . 1 . . 1 Hackware 1 | . . . . . . . . . . 1 Protection 6 | 1 1 1 . 2 . 1 . . . . Artifact . | . . . . . . . . . . . Weapon 38 | 2 . 6 3 6 6 3 2 1 . 9 Energy Gun . | . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 24 | 2 . 6 1 3 5 . . 1 . 6 Ballistic Cannon 11 | . . . 1 3 1 3 2 . . 1 Launcher 1 | . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . . . 2 Corrupted Parts 2 | . . . . . . . . . . 2 System Corruption 4 | . . . . . . . . . . 4 Parts Lost 51 | . 1 . 3 2 6 7 3 2 . 27 Power 10 | . 1 . 1 . 1 2 1 1 . 3 Propulsion 11 | . . . 1 . 1 3 . . . 6 Utility 7 | . . . . . . . 1 . . 6 Weapon 23 | . . . 1 2 4 2 1 1 . 12 Highest Loss Streak 7 | . 1 . 2 1 3 3 2 1 . 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 99 98 99 98 99 98 98 100 96 Engine 5 | . 24 1 4 5 8 . 1 1 5 . Core 8 | . . 18 11 8 2 10 13 11 10 4 Leg 18 | . 25 20 15 14 24 21 20 20 20 17 Device 6 | . . . 4 6 6 11 10 10 10 12 Storage 13 | . 12 10 11 14 12 11 15 15 15 15 Processor 6 | . . . 8 7 6 5 7 10 10 13 Protection 10 | . 12 10 8 13 12 16 12 10 10 2 Ballistic Gun 15 | . 25 40 24 13 10 11 3 1 5 10 Ballistic Cannon 10 | . . . 6 14 13 10 15 18 15 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 141 | 18 33 39 43 53 54 80 102 88 88 141 Greatest Support 97 | 20 20 20 20 35 70 70 70 80 80 97 Greatest Overweight (x) 5 | 5 1 1 4 4 . 1 1 2 1 1 Average Overweight (x) . | . 1 1 1 1 . . 1 1 1 . Largest Inventory Capacity 25 | 10 15 15 15 15 15 15 15 15 15 25 Average Capacity 15 | 8 12 15 15 15 15 15 15 15 15 18 Most Carried 16 | 3 12 15 15 15 15 12 13 15 15 16 Average Carried 12 | 1 9 13 14 14 13 9 10 13 14 13 Final Capacity 25 | 10 15 15 15 15 15 15 15 15 15 25 Final Carried 15 | 3 11 15 14 15 11 9 12 15 15 14 Class Distribution -------------------- 41% | Hacker-Gunner 25% | Scavenger-Gunner 23% | Hacker-Tank 9% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Tank | -5/Factory Hacker-Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Matter Collected 9100 | 169 200 800 986 1466 1279 876 389 732 23 2180 Remotely . | . . . . . . . . . . . Salvage Created 9708 | . 279 1085 1392 1298 1470 770 190 183 . 3041 Parts 487 | . 21 67 74 72 66 26 8 6 . 147 Haulers Intercepted 12 | . . 3 3 3 . 2 . . . 1 Recyclers Shooed 9 | . . 1 1 1 5 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 170 | . 7 17 29 26 25 14 8 9 . 35 Melee 1 | . . . . . . . . . . 1 Guns 95 | . 7 17 22 9 9 6 1 2 . 22 Cannons 72 | . . . 7 17 16 7 6 7 . 12 AOE 2 | . . . . . . 1 1 . . . Classes Destroyed 15 | . 3 6 2 3 . 1 . . . . Worker 13 | . . 2 . 3 3 . . . . 5 Builder 14 | . . 1 1 3 . . . . . 9 Tunneler 5 | . . 2 . . 2 . . . . 1 Hauler 12 | . . 3 3 3 . 2 . . . 1 Recycler 12 | . . . . 2 4 1 . . . 5 Operator 5 | . . . 1 1 1 . 1 . . 1 Watcher 18 | . 2 4 2 2 1 3 1 . . 3 Swarmer 23 | . 2 3 3 . 4 3 . 6 . 2 Grunt 70 | . 5 8 17 18 9 5 . 2 . 6 Brawler 2 | . . 2 . . . . . . . . Duelist 2 | . . . 2 . . . . . . . Sentry 22 | . . 4 7 1 3 1 1 1 . 4 Hunter 18 | . . . . 3 5 2 2 . . 6 Programmer 31 | . . . . 4 4 2 5 . . 16 Behemoth 2 | . . . . . . 1 . . . 1 Best Kill Streak 15 | . 2 6 7 4 6 5 3 3 . 15 Combat Bots Only 9 | . 2 3 5 3 5 3 2 3 . 9 Max Kills in Single Turn 3 | . 1 2 2 3 2 2 2 2 . 2 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . 1 1 . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Damage Taken 8252 | . 238 174 791 629 1020 821 873 328 . 3378 Core 935 | . 51 14 117 60 65 57 73 23 . 475 Absorbed by Shields 816 | . . . . . . . . . . 816 Redirected to Shielding 134 | . 11 3 18 18 15 29 22 9 . 9 Regen/Repaired (Parts) 240 | . . . . 240 . . . . . . Core Remaining (%) 90 | 100 79 96 78 91 92 94 . . 91 . Volleys Fired 479 | . 25 48 76 66 62 37 24 15 . 126 Largest 4 | . 2 4 4 4 4 4 4 4 . 4 Hottest 235 | . 40 80 99 151 154 161 235 235 . 234 Shots Fired 1725 | . 51 193 280 262 246 147 94 60 . 392 Gun 1056 | . 51 193 217 125 112 74 8 9 . 267 Cannon 668 | . . . 62 137 134 73 86 51 . 125 Launcher 1 | . . . 1 . . . . . . . Special . | . . . . . . . . . . . Kinetic 1704 | . 51 193 279 262 246 147 94 60 . 372 Thermal . | . . . . . . . . . . . Explosive 1 | . . . 1 . . . . . . . Electromagnetic 20 | . . . . . . . . . . 20 Robot Hit Streak 79 | . 17 28 37 28 33 28 18 21 . 79 Robot Miss Streak 5 | . 1 4 2 3 3 5 2 2 . 5 Penetration Max 1 | . . . . . 1 1 . 1 . 1 Secondary Targets 10 | . 1 3 . . . . . . . 6 Max Gunslinging Chain 1 | . 1 1 . . . . . . . 1 Shots Hit Robots 1275 | . 44 131 211 196 178 111 59 40 . 305 Core Hits 664 | . 22 52 80 95 132 85 17 14 . 167 Critical Kills 4 | . . . 1 . 1 . . . . 2 Critical Parts Destroyed 11 | . 1 4 . 1 2 1 . . . 2 Critical Strikes 57 | . 1 4 6 6 7 5 7 6 . 15 Destroy 18 | . 1 4 1 1 3 1 . . . 7 Blast 39 | . . . 5 5 4 4 7 6 . 8 Melee Attacks 1 | . . . . . . . . . . 1 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 1 | . . . . . . . . . . 1 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 27511 | . 348 1698 3158 3851 3399 2985 1939 1333 . 8800 Guns 14513 | . 338 1698 2270 1616 1253 1386 96 188 . 5668 Cannons 12446 | . . . 854 2200 2060 1335 1815 1100 . 3082 Explosions 365 | . . . 31 . 70 264 . . . . Melee 50 | . . . . . . . . . . 50 Ramming 137 | . 10 . 3 35 16 . 28 45 . . Kinetic 26392 | . 338 1698 3113 3816 3313 2721 1911 1288 . 8194 Thermal 264 | . . . . . . 264 . . . . Explosive 31 | . . . 31 . . . . . . . Electromagnetic 626 | . . . . . 70 . . . . 556 Impact 11 | . . . 11 . . . . . . . Slashing . | . . . . . . . . . . . Piercing 50 | . . . . . . . . . . 50 Highest Corruption 14 | . 4 1 . 1 1 2 3 . . 14 Average Corruption 1 | . 3 1 . 1 1 1 2 . . 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 62 | . 19 13 . 14 3 3 1 . . 9 Message Errors 15 | . 4 6 . 1 1 2 . . . 1 Matter Fused 15 | . 7 2 . 4 . 1 . . . 1 Heat Flow Errors 6 | . 3 1 . 1 . . 1 . . . Energy Discharges 8 | . 1 2 . 1 1 . . . . 3 Parts Rejected 2 | . 1 . . 1 . . . . . . Data Loss (minor) 4 | . . 1 . 3 . . . . . . Data Loss (major) 3 | . 1 . . 1 . . . . . 1 Misfires 3 | . 1 1 . 1 . . . . . . Alerts 2 | . 1 . . . 1 . . . . . Weapon Failures 4 | . . . . 1 . . . . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 444 | . . . 13 45 71 75 152 16 . 72 Projectiles 380 | . . . 13 45 71 25 143 11 . 72 Explosions 50 | . . . . . . 50 . . . . Melee 14 | . . . . . . . 9 5 . . Knockbacks 108 | . . . 12 29 22 10 14 9 . 12 Impact . | . . . . . . . . . . . Kinetic 99 | . . . 10 26 21 10 14 8 . 10 Secondary 9 | . . . 2 3 1 . . 1 . 2 Self-Inflicted Damage 201 | . . . . . 27 174 . . . . Shots 4 | . . . . . 1 3 . . . . Rammed . | . . . . . . . . . . . Targets Rammed 18 | . 1 . 1 6 1 . 2 7 . . Kicked 18 | . 1 . 1 6 1 . 2 7 . . Crushed . | . . . . . . . . . . . Highest Temperature 604 | . 304 367 388 168 80 16 213 87 . 604 Average Temperature 78 | . 108 90 80 40 19 10 40 27 . 188 Received Heat Transfer 2202 | . 114 81 684 393 267 237 45 111 . 270 Effects 17 | . . 4 1 . . . . . . 12 Shutdowns 11 | . . 2 1 . . . . . . 8 Energy Bleed 2 | . . 2 . . . . . . . . Interference 1 | . . . . . . . . . . 1 Matter Decay 2 | . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 Impact Corruptions 4 | . . . . . . . 1 3 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 150 | . . . . . . 150 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Peak Influence 419 | . 108 376 339 166 419 317 192 . . 332 Initial 79 | . . . . . 11 79 45 . . . Average 99 | . 48 114 114 63 158 166 67 . . 129 Maximum Alert Level 2 | . . 1 1 . 2 1 . . . 1 Low Security (%) 86 | 100 100 78 77 100 73 64 100 . . 76 Level 1 13 | . . 21 22 . 21 35 . . . 23 Level 2 . | . . . . . 4 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 53 | . 2 3 5 14 13 4 4 . . 8 Investigation 21 | . 2 1 3 8 3 1 1 . . 2 Extermination 14 | . . . . 4 3 1 2 . . 4 Reinforcement 12 | . . 2 1 2 2 2 1 . . 2 Assault . | . . . . . . . . . . . Garrison 6 | . . . 1 . 5 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced 3 | . . . . 1 . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Distress Signals 11 | . . 3 1 1 . 2 . . . 4 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 226 | . 13 26 40 33 28 18 12 10 . 46 Peak Tracking Total 8 | . 3 5 5 3 4 4 2 3 . 8 Tactical Retreats 5 | . . 1 1 1 . . 1 . . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Traps Triggered 13 | . 5 . 1 2 1 . 1 . . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 11 | . 5 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . Exploded 1 | . . . . 1 . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Machines Disabled 35 | . . . . 1 1 15 16 . . 2 Max in Single Turn 14 | . . . . 1 1 14 11 . . 1 Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Machines Accessed 42 | . 8 6 7 12 4 1 1 1 . 2 Terminals 35 | . 7 6 7 10 2 . 1 . . 2 Fabricators 1 | . . . . 1 . . . . . . Repair Stations 2 | . . . . 1 . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . Total Hacks 142 | . 33 25 23 40 8 4 3 1 . 5 Successful 92 | . 29 17 13 24 6 1 . 1 . 1 Failed 50 | . 4 8 10 16 2 3 3 . . 4 Catastrophic 7 | . . 1 1 2 1 . 1 . . 1 Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 119 | . 28 25 23 30 5 . 3 . . 5 Fabricators 2 | . . . . 2 . . . . . . Repair Stations 12 | . . . . 8 . 4 . . . . Recycling Units 5 | . 5 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . . Terminal Hacks 75 | . 24 17 13 14 5 . . 1 . 1 Record 12 | . 4 3 . 2 3 . . . . . Part Schematic 1 | . . . . 1 . . . . . . Robot Schematic 1 | . . . . . . . . . . 1 Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 4 | . 2 1 1 . . . . . . . Open Door 1 | . . . . . . . . 1 . . Branch Access Points 3 | . 1 . 1 1 . . . . . . Emergency Access Points 2 | . . . . 2 . . . . . . Terminal Index 2 | . . 1 . 1 . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . Alert Level 5 | . 2 3 . . . . . . . . Unreport Threat 2 | . . 2 . . . . . . . . Locate Traps 6 | . 1 1 1 2 1 . . . . . Disarm Traps 2 | . 1 1 . . . . . . . . Dispatch Records 4 | . 1 1 2 . . . . . . . Maintenance Status 3 | . 3 . . . . . . . . . Patrol Status 2 | . 1 1 . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . Investigation Status 2 | . 1 . 1 . . . . . . . Reinforcement Status 2 | . 1 1 . . . . . . . . Assault Status 1 | . . . . 1 . . . . . . Recall Investigation 2 | . 1 . 1 . . . . . . . Hauler Manifests 3 | . 1 1 1 . . . . . . . Registered Components 1 | . . . 1 . . . . . . . Zone Layout 11 | . 2 1 3 4 1 . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . . Load Schematic 1 | . . . . 1 . . . . . . Build 1 | . . . . 1 . . . . . . Repair Station Hacks 9 | . . . . 8 . 1 . . . . Scan Component 5 | . . . . 4 . 1 . . . . Repair 4 | . . . . 4 . . . . . . Recycling Unit Hacks 5 | . 5 . . . . . . . . . Recycle Component 3 | . 3 . . . . . . . . . Process 2 | . 2 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 38 | . 7 6 7 11 3 1 1 . . 2 Full Trace Events 22 | . 3 1 4 8 2 1 1 . . 2 Feedback Events 2 | . . 1 . 1 . . . . . . Corruption 2 | . . 1 . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 106 | . . . . 106 . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . . . 4 . . . . . . Time 122 | . . . . 122 . . . . . . Parts Recycled 3 | . 3 . . . . . . . . . Recycled Matter 62 | . 62 . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Total Allies 3 | . . . . 3 . . . . . . Largest Group 3 | . . . . 3 . . . . . . Highest-Rated Group 93 | . . . . 93 . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 26 | . . . . 26 . . . . . . Total Damage 461 | . . . . 461 . . . . . . Kills 1 | . . . . 1 . . . . . . Allies Corrupted 2 | . . . . 2 . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 7 | . . . . . . . . . . 7 Drone Recoveries 4 | . . . . . . . . . . 4 Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Turns Passed 14382 | 74 1273 1246 1654 3288 1134 1054 1189 1625 157 1688 Spaces Moved 6421 | 50 617 543 522 1242 747 488 534 810 84 784 Core 31 | 31 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 6390 | 19 617 543 522 1242 747 488 534 810 84 784 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 190 190 190 190 122 115 187 186 187 105 Average Speed 185 | 115 190 190 246 217 122 186 187 187 187 150 Slowest Speed 400 | 300 190 190 400 400 123 192 187 265 187 187 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 4 89 47 45 33 19 11 11 74 16 21 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched 2 | . . . . . . . . 1 1 . Spaces Dug 7 | . . . . . . . 5 . . 2 Terrain Destroyed 133 | . . . 8 7 3 62 22 15 . 16 Melee . | . . . . . . . . . . . Projectile 75 | . . . 1 7 3 11 22 15 . 16 AOE 58 | . . . 7 . . 51 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Total 7748 | 62 676 641 707 1668 828 538 663 875 85 1005 Wait 610 | 3 15 35 85 302 5 . 85 37 . 43 Move 6411 | 49 616 542 521 1241 746 487 533 809 83 784 Hop . | . . . . . . . . . . . Pick Up 57 | 3 12 3 7 14 2 2 7 2 1 4 Fast Attach 26 | 7 1 2 . 6 . 2 . . . 8 Attach 55 | . 2 2 7 4 8 7 5 2 . 18 Detach 3 | . . . . . . . . . . 3 Swap 49 | . 3 5 6 10 4 3 2 3 . 13 Drop 34 | . 1 4 4 19 . . . . 1 5 Fire 479 | . 25 48 76 66 62 37 24 15 . 126 Melee 1 | . . . . . . . . . . 1 Ram . | . . . . . . . . . . . Kick 18 | . 1 . 1 6 1 . 2 7 . . Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 8 | -11/Junkyard | Identified exit to Materials 8 | -11/Junkyard | Discovered exit to Materials (range 16) 75 | -11/Junkyard | Entered Materials 75 | -10/Materials | Evolved 1 slot: Power x1 305 | -10/Materials | Build established: Hacker-Mutant 638 | -10/Materials | Identified exit to Materials 638 | -10/Materials | Discovered exit to Materials (range 12) 836 | -10/Materials | Identified exit to Mines 996 | -10/Materials | Discovered exit to Materials (range 15) 1302 | -10/Materials | Discovered exit to Materials (range 8) 1348 | -10/Materials | Entered another Materials area 1348 | -9/Materials | Evolved 2 slots: Weapon x2 1664 | -9/Materials | Build established: Hacker-Tank 2322 | -9/Materials | Identified exit to Mines 2322 | -9/Materials | Discovered exit to Mines (range 14) 2573 | -9/Materials | Identified exit to Materials 2573 | -9/Materials | Discovered exit to Materials (range 7) 2594 | -9/Materials | Entered another Materials area 2594 | -8/Materials | Evolved 2 slots: Utility x2 2892 | -8/Materials | Build established: Hacker-Gunner 3799 | -8/Materials | Identified exit to Factory 3799 | -8/Materials | Discovered exit to Factory (range 13) 4075 | -8/Materials | Garrison activated, responded to threat 4248 | -8/Materials | Entered Factory 4248 | -7/Factory | Evolved 2 slots: Utility x2 4632 | -7/Factory | Identified exit to Factory 4632 | -7/Factory | Discovered exit to Factory (range 10) 4809 | -7/Factory | Repaired Assault Rifle 4843 | -7/Factory | Repaired Imp. Light Cannon 4882 | -7/Factory | Repaired Imp. Heat Sink 4910 | -7/Factory | Repaired Core Shielding 5165 | -7/Factory | Build established: Scavenger-Gunner 6156 | -7/Factory | Build established: Hacker-Gunner 6699 | -7/Factory | Allied Derelicts emerged from ambush trap array 7098 | -7/Factory | Noticed a derelict Sapper rigging charges 7122 | -7/Factory | Identified exit to Lower Caves 7122 | -7/Factory | Discovered exit to Lower Caves (range 8) 7454 | -7/Factory | Discovered exit to Factory (range 15) 7536 | -7/Factory | Entered another Factory area 7536 | -6/Factory | Evolved 2 slots: Propulsion x2 7731 | -6/Factory | Garrison activated, responded to threat 8071 | -6/Factory | Build established: Scavenger-Gunner 8084 | -6/Factory | Garrison activated, responded to threat 8195 | -6/Factory | Garrison activated, responded to threat 8305 | -6/Factory | Lost 3 parts (3w) 8346 | -6/Factory | Identified exit to Factory 8346 | -6/Factory | Discovered exit to Factory (range 6) 8520 | -6/Factory | Build established: Hacker-Gunner 8577 | -6/Factory | Cargo convoy interrupted 8670 | -6/Factory | Entered another Factory area 8670 | -5/Factory | Evolved 2 slots: Utility x2 8982 | -5/Factory | Build established: Hacker-Tank 9080 | -5/Factory | Spotted B-75 Beast 9141 | -5/Factory | Destroyed B-75 Beast 9160 | -5/Factory | Lost 3 parts (1p1n1w) 9302 | -5/Factory | Identified exit to Upper Caves 9302 | -5/Factory | Discovered exit to Upper Caves (range 11) 9652 | -5/Factory | Identified exit to Factory 9652 | -5/Factory | Discovered exit to Factory (range 9) 9724 | -5/Factory | Entered another Factory area 9724 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9941 | -4/Factory | Identified exit to Upper Caves 9941 | -4/Factory | Discovered exit to Upper Caves (range 8) 10501 | -4/Factory | Spotted B-86 Titan 10820 | -4/Factory | Build established: Scavenger-Gunner 10913 | -4/Factory | Entered Upper Caves 11536 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12239 | -4/Upper Caves | Build established: Hacker-Gunner 12472 | -4/Upper Caves | Identified exit to Upper Caves 12472 | -4/Upper Caves | Discovered exit to Upper Caves (range 5) 12538 | -4/Upper Caves | Entered another Upper Caves area 12623 | -4/Upper Caves | Identified exit to Research 12623 | -4/Upper Caves | Discovered exit to Research (range 13) 12695 | -4/Upper Caves | Entered Research 12695 | -3/Research | Evolved 2 slots: Utility x2 12882 | -3/Research | Found Prototype Device 12882 | -3/Research | Identified Exp. Shield Generator 13192 | -3/Research | Build established: Hacker-Tank 13593 | -3/Research | Destroyed 9 combat bots 13596 | -3/Research | Lost 7 parts (1n2u4w) 13667 | -3/Research | Lost 3 parts (1n1u1w) 14072 | -3/Research | Build established: Scavenger-Gunner 14249 | -3/Research | Spotted B-86 Titan 14294 | -3/Research | Lost 5 parts (2p1n1u1w) 14346 | -3/Research | Destroyed B-86 Titan 14349 | -3/Research | System corruption reached 10% 14383 | -3/Research | Self-destructed Last Messages --------------- 14362_ Slug penetrates Wall. 14363_ K-01 Serf collects debris. 14368_ Slug penetrates P-80 Master. 14369_ K-01 Serf collects debris. 14369_ P-80 Master IFF system glitched. 14369_ P-80 Master resets P-80 Master, system corruption cleaned. 14369_ K-01 Serf collects debris. 14370_ P-80 Master destroyed. 14371_ K-01 Serf collects debris. 14372_ Lgt. Antimatter Reactor destroyed. 14373_ K-01 Serf collects debris. 14377_ Railgun destroyed. 14379_ K-01 Serf collects debris. 14380_ P-80 Master destroyed. 14381_ Mini Drone released from Mni. Drone Bay. 14381_ K-01 Serf collects debris. 14382_ Mini Drone released from Mni. Drone Bay. 14382_ K-01 Serf collects debris. 14383_ Mini Drone released from Mni. Drone Bay. 14383_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ??????????????????#+#####;???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# ^ ""?????????????????????? | | ??????????????????# *"??????????????????????? | | ????????????????### !%"??????????????????????? | | ????????????????# ??????????????????????? | | ????????????????# %** !"??????????????????????? | | ?????????????????#" **!k"??????????????????????? | | ??????????????????# %%=%"??????????????????????? | | ??????????????????? =!=#??????????????????????? | | ???????????????????? k*##?????????????????????? | | ?????????????????##"##/##k###????????????????????? | | ?????????????????# #%/!#####?????????????????? | | ???????????????????? #%@!*!!!#?????????????????? | | ???????????????????????#%=nk!!!#?????????????????? | | ???????????????????????#[!!n%!!#?????????????????? | | ???????????????????????#=%!*!==#?????????????????? | | ???????????????????????#####p#####???????????????? | | ????????????????????????# !pn! #???????????????? | | ????????????????????????# pp! #???????????????? | | ????????????????????????#""p #???????????????? | | ????????????????????????#"" #???????????????? | | ????????????????????????#"" #???????????????? | | ????????????????????????#S #???????????????? | | ????????????????????????#"" #???????????????? | | ????????????????????????#"" #???????????????? | | ????????????????????????#"" #???????????????? | | ?????????????????????? + #???????????????? | | ?????? ??????????? # #???????????????? | | ??? ???????????##### #???????????????? | | ??? ???????????????# "" #???????????????? | | ??? #??????????????# """ #???????????????? | | ???? #?????????????# """ #???????????????? | | ???? #?????????????# #???????????????? | | ????? #?????????????# = #???????????????? | | ????? #?????????????# #???????????????? | | ?????# #?????????????######/###???????????????? | | ?????# #??????????????????# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 49 Energy Capacity 540 Matter Stores 850 Matter Capacity 1000 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 9 Corruption Containment 12 Armor Coverage 225 Resistance: KI 65 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- KE Penetrator | -7/Factory | Hacked Robot Schematics ------------------ B-74 Champion | -3/Research | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedDispersionLance Manual? 0 Play Time 01:36:12 Cumulative 1287.1 hours Start 2023.03.16 @ 13:28:51 End 2023.03.17 @ 18:15:06 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 827 Rogue 62 Adventurer 0 Explorer 765 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 80 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9276fec1-628c-46af-baef-16138e4f5871