Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.27 @ 19:35:42 Player: Mathewnd Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (12) 2400 Robots Destroyed (271) 1355 Value Destroyed (8208) 8208 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (2592) 2592 TOTAL SCORE: 16175 Bonus ------- High Alert Combat Kills 497 Follower Combat Kills 25 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -30 Cogmind --------- Core Integrity 0/550 Matter 29/300 Energy 99/100 System Corruption 9% Temperature Cool (66) Movement Treading (480) Ox4 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (3) ------ Huge Storage Unit Advanced Targeting Computer Weapon Cycler > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (25) --- Improved Deuterium Engine Light Treads Light Treads Light Treads Light Treads Light Treads Armored Wheel Huge Storage Unit Experimental Sensor Array Improved Signal Interpreter Transmission Jammer Light Armor Plating Shield Generator Relay Coupler [NC] (40) Relay Coupler [Sentry] (24) Relay Coupler [Hunter] (12) Splice Drone Bay (4/6) Assault Cannon Rocket Launcher Remote Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Weapon Cycler > --- WEAPON ----------- Improved Assault Rifle Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Nuclear Core Light Treads Light Treads Light Treads Light Treads Improved Treads Improved Treads Armored Wheel Huge Storage Unit Experimental Sensor Array Signal Interpreter Transmission Jammer Shield Generator Hacking Suite Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Splice Drone Bay High-powered Shotgun High-powered Shotgun High-powered Shotgun Rocket Launcher Rocket Launcher Remote Datajack [Rating: 35] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Armored Wheel Utility Huge Storage Unit Device Weapon Cycler Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . Utility 1 | . . . 1 . . . . . . . . . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 114 | 6 13 1 31 2 . 7 14 6 12 6 10 6 Power 12 | 1 1 . 4 1 . 2 2 . . . 1 . Engine 9 | 1 . . 3 1 . 1 2 . . . 1 . Core 3 | . 1 . 1 . . 1 . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 49 | 2 4 . 12 . . 2 7 2 10 2 6 2 Treads 42 | 2 1 . 8 . . 2 7 2 10 2 6 2 Leg 4 | . 1 . 3 . . . . . . . . . Wheel 3 | . 2 . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 22 | 1 3 1 9 1 . 2 2 2 . . . 1 Device 9 | . . 1 5 1 . 2 . . . . . . Storage 3 | 1 1 . 1 . . . . . . . . . Processor 3 | . 1 . . . . . 2 . . . . . Hackware 3 | . . . . . . . . 2 . . . 1 Protection 4 | . 1 . 3 . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 31 | 2 5 . 6 . . 1 3 2 2 4 3 3 Energy Gun 4 | 2 2 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 21 | . 2 . 5 . . 1 2 2 2 2 3 2 Ballistic Cannon 1 | . . . . . . . . . . . . 1 Launcher 3 | . . . 1 . . . 1 . . 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 . . . 1 . 1 . . . Corrupted Parts 1 | . 1 . . . . . . . . . . . System Corruption 2 | . 2 . . . . . . . . . . . Parts Lost 41 | . 5 . 8 1 . 7 2 2 . 4 2 10 Power 4 | . . . 2 1 . . . . . . . 1 Propulsion 15 | . 3 . 2 . . 3 1 . . 2 . 4 Utility 6 | . 1 . 2 . . 3 . . . . . . Weapon 16 | . 1 . 2 . . 1 1 2 . 2 2 5 Highest Loss Streak 9 | . 4 . 3 1 . 3 2 1 . 2 1 9 To Critical Strikes 1 | . . . 1 . . . . . . . . . Average Backups 22 | 3 10 15 21 24 25 21 23 24 24 23 24 23 Power 1 | . 1 1 . 1 1 1 1 1 1 1 . 1 Propulsion 5 | 2 3 3 7 5 6 4 5 7 7 6 5 6 Utility 8 | . 2 4 5 8 9 7 9 10 10 10 10 10 Weapon 6 | . 2 6 8 9 9 8 7 6 5 5 5 5 Tool/Special . | . . . . . . . . . . . . . Unused Backups 50 | . 4 1 15 2 . . 5 3 4 . 2 14 Power 6 | . . . 2 . . . 2 . . . 1 1 Propulsion 17 | . 4 . 7 . . . 1 . 2 . . 3 Utility 16 | . . . 1 1 . . 1 2 2 . . 9 Weapon 10 | . . 1 5 1 . . 1 1 . . 1 . Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 97 | . 97 87 97 97 100 91 97 99 99 99 99 96 Engine 8 | . 7 . 9 1 11 7 8 9 9 9 5 8 Core 2 | . 6 14 1 9 . 3 . . . . 3 . Treads 31 | . 17 . 28 33 33 33 36 36 36 35 36 33 Wheel 1 | . 9 28 . . . . . . . . . . Device 9 | . . . 5 20 22 14 9 9 9 9 9 8 Storage 10 | . 14 14 11 11 11 11 9 9 9 9 9 9 Processor 4 | . 6 2 . . . . 6 9 9 9 9 9 Protection 3 | . 6 . 14 . . . . . . . . . Ballistic Gun 23 | . 10 28 21 22 22 21 26 26 26 26 26 25 Peak Build Rating 35 | 6 16 21 27 26 25 29 33 33 35 35 35 35 Average Rating 26 | 4 11 15 21 25 25 24 30 31 33 32 33 33 On Entrance 22 | . 6 16 15 21 25 25 22 33 30 33 33 35 Avg Prop Armor Cover (%) 9 | . 12 . 4 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 106 | 14 34 31 99 96 96 100 99 98 99 106 100 102 Greatest Support 89 | 40 40 24 63 63 63 63 89 89 89 86 86 85 Greatest Overweight (x) 10 | . 10 1 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . 1 1 . 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 12 15 22 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 15 15 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 3 10 14 21 24 25 21 23 24 24 23 24 23 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 15 15 25 25 25 20 25 24 25 23 25 21 Class Distribution -------------------- 39% | Mutant 29% | Gunner 13% | Bothacker-Gunner 12% | Scavenger-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Gunner | -8/Garrison Bothacker-Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Gunner | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Matter Collected 6307 | 226 501 . 1572 122 . 357 761 191 1077 574 698 228 Remotely . | . . . . . . . . . . . . . Salvage Created 9255 | . 1043 . 2153 305 . 728 1292 133 1509 669 1035 388 Parts 563 | . 58 . 133 13 . 43 77 8 91 46 70 24 Haulers Intercepted 20 | . 2 . 5 . . . 4 . 5 . 4 . Recyclers Shooed 6 | . . . 3 . . . 1 . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Combat Hostiles Destroyed 201 | . 18 . 53 7 . 16 24 3 24 21 23 12 Melee 3 | . 2 . . . . . 1 . . . . . Guns 170 | . 13 . 43 7 . 16 23 3 19 17 20 9 AOE 26 | . 1 . 10 . . . . . 5 4 3 3 Classes Destroyed 17 | . 7 . 7 . . 1 . 1 . 1 . . Worker 7 | . . . 3 . . . 1 . 3 . . . Builder 7 | . 2 . 1 . . 1 1 . 1 . 1 . Tunneler 3 | . 1 . 1 . . 1 . . . . . . Hauler 20 | . 2 . 5 . . . 4 . 5 . 4 . Recycler 9 | . 1 . 2 1 . 1 1 . 2 . 1 . Mechanic 2 | . . . 1 . . . . . 1 . . . Operator 7 | . 2 . 2 . . . 2 . . . 1 . Watcher 15 | . 3 . 5 . . . 1 . 4 . 2 . Swarmer 46 | . . . 7 3 . 6 7 . 7 7 9 . Grunt 107 | . 18 . 32 3 . 8 13 . 10 8 9 6 Brawler 4 | . . . 1 1 . . . . 1 . . 1 Duelist 4 | . . . 2 . . 1 . . . 1 . . Protector 1 | . . . 1 . . . . . . . . . Sentry 24 | . . . 10 . . . 4 . 4 1 5 . Specialist 1 | . . . . . . . . . . 1 . . Hunter 4 | . . . . . . 1 . . 2 . . 1 Programmer 10 | . . . . . . . . 3 . 3 . 4 Best Kill Streak 8 | . 4 . 8 3 . 5 4 3 7 7 3 6 Combat Bots Only 7 | . 3 . 6 3 . 4 3 3 6 7 3 6 Max Kills in Single Turn 5 | . 1 . 5 1 . 1 2 1 2 4 3 1 Gunslinging 1 | . . . 1 . . . 1 . . 1 . . Exploded 4 | . 1 . 3 . . . . . 2 4 3 1 Melee 1 | . 1 . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Hostile Shots Fired 916 | . 109 . 227 18 . 72 99 30 79 91 64 127 Missed 237 | . 28 . 62 . . 20 24 12 17 23 18 33 Hits 679 | . 81 . 165 18 . 52 75 18 62 68 46 94 Melee 25 | . . . 18 . . 3 . . . 3 . 1 Projectile 654 | . 81 . 147 18 . 49 75 18 62 65 46 93 AOE 1 | . . . . . . 1 . . . . . . Critical Strikes 24 | . . . 6 . . 3 2 . . 2 1 10 Part Disruptions 1 | . . . . . . . . . . . . 1 Damage Taken 9541 | . 1106 1 2263 124 . 692 995 306 892 1067 622 1473 Core 1063 | . 191 1 189 11 . 120 125 . 51 68 85 222 Absorbed by Shields 326 | . . . 90 50 . 149 . . . 37 . . Regen/Repaired (Parts) 429 | . . . 151 . . . 124 . 154 . . . Core Remaining (%) 47 | 100 . 23 . . . 20 . . . . . . Volleys Fired 603 | . 73 2 162 17 . 52 68 13 83 35 52 46 Largest 3 | . 2 2 2 2 . 2 3 3 3 3 3 3 Hottest 105 | . 105 46 50 46 . 46 69 66 76 76 75 75 Shots Fired 1422 | . 148 4 318 34 2 103 202 34 225 103 152 97 Gun 1392 | . 148 4 312 34 2 103 201 32 217 102 151 86 Cannon 2 | . . . . . . . . . . . . 2 Launcher 28 | . . . 6 . . . 1 2 8 1 1 9 Special . | . . . . . . . . . . . . . Kinetic 1300 | . 54 4 312 34 2 103 201 32 217 102 151 88 Thermal 77 | . 77 . . . . . . . . . . . Explosive 28 | . . . 6 . . . 1 2 8 1 1 9 Electromagnetic 17 | . 17 . . . . . . . . . . . Robot Hit Streak 34 | . 15 7 17 8 6 13 34 16 20 13 12 11 Robot Miss Streak 7 | . 7 . 7 2 1 2 3 3 7 4 7 7 Penetration Max 1 | . . . . . . . . . 1 . . . Secondary Targets 25 | . 2 . 3 1 . 4 2 1 2 7 . 3 Max Gunslinging Chain 2 | . 1 . 1 1 . 1 1 1 1 2 . 1 Shots Hit Robots 975 | . 99 4 224 22 1 78 151 21 137 72 96 70 Core Hits 457 | . 37 . 115 10 . 33 56 9 66 41 57 33 Critical Kills 5 | . . . 1 . . . 3 . . . 1 . Critical Parts Destroyed 5 | . 1 . 2 . . . . . 1 . 1 . Critical Strikes 15 | . 6 . 3 . . . 3 . 1 . 2 . Burn 4 | . 4 . . . . . . . . . . . Destroy 9 | . . . 3 . . . 3 . 1 . 2 . Corrupt 1 | . 1 . . . . . . . . . . . Smash 1 | . 1 . . . . . . . . . . . Melee Attacks 17 | . 14 . . . . . . . . 3 . . Impact 17 | . 14 . . . . . . . . 3 . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . 3 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 18712 | . 1817 62 4774 325 16 1215 2336 305 2468 1546 2132 1716 Guns 15663 | . 1217 60 3837 325 16 1193 2310 305 2121 1317 1992 970 Cannons 21 | . . . . . . . . . . . . 21 Explosions 2369 | . 46 . 892 . . . . . 339 229 138 725 Melee 547 | . 547 . . . . . . . . . . . Ramming 112 | . 7 2 45 . . 22 26 . 8 . 2 . Kinetic 14912 | . 445 60 3837 325 16 1193 2310 305 2121 1317 1992 991 Thermal 677 | . 677 . . . . . . . . . . . Explosive 2323 | . . . 892 . . . . . 339 229 138 725 Electromagnetic 141 | . 141 . . . . . . . . . . . Impact 547 | . 547 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . 3 3 1 1 1 1 . . . 2 2 9 Average Corruption 1 | . 2 3 1 1 1 1 . . . 1 2 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 104 | . 12 5 22 12 9 4 . . . 16 15 9 Message Errors 18 | . 3 2 3 2 1 3 . . . 2 2 . Matter Fused 19 | . 2 1 3 1 . . . . . 5 3 4 Heat Flow Errors 17 | . 2 . 3 2 2 . . . . 2 5 1 Energy Discharges 13 | . 2 . 3 2 1 . . . . 4 . 1 Parts Fused 1 | . . . 1 . . . . . . . . . Data Loss (minor) 16 | . . 2 5 3 1 1 . . . 2 2 . Data Loss (major) 9 | . . . 3 1 . . . . . 1 2 2 Misfires 7 | . 3 . 1 . 2 . . . . . 1 . Alerts 3 | . . . . 1 2 . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 250 | . 194 . 42 . . . . . . 10 . 4 Projectiles . | . . . . . . . . . . . . . Explosions 56 | . . . 42 . . . . . . 10 . 4 Melee 194 | . 194 . . . . . . . . . . . Knockbacks 4 | . 4 . . . . . . . . . . . Impact 4 | . 4 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 140 | . 42 1 . . . . 5 38 . . . 54 Shots 7 | . 1 . . . . . 1 1 . . . 4 Rammed 18 | . 3 1 7 . . 3 1 . 1 . 2 . Targets Rammed 21 | . 3 1 8 1 . 3 2 . 1 . 2 . Kicked . | . . . . . . . . . . . . . Crushed 3 | . . . 1 1 . . 1 . . . . . Highest Temperature 622 | . 622 . 261 212 161 37 118 32 133 257 225 279 Average Temperature 79 | . 174 . 70 45 75 8 25 14 32 80 53 98 Received Heat Transfer 3386 | . 543 . 736 44 . 260 477 99 270 417 270 270 Effects 29 | . 24 . 3 . . . . . . . . 2 Shutdowns 3 | . 3 . . . . . . . . . . . Energy Bleed 4 | . 3 . 1 . . . . . . . . . Interference 7 | . 3 . 2 . . . . . . . . 2 Matter Decay 5 | . 5 . . . . . . . . . . . Short Circuit 3 | . 3 . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . Damage (major) 4 | . 4 . . . . . . . . . . . Damage (core) 2 | . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 7 | . 7 . . . . . . . . . . . Combat Hostiles 2 | . 2 . . . . . . . . . . . Parts Fried 8 | . 8 . . . . . . . . . . . Impact Corruptions 12 | . 12 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . . . Heat Transferred 2018 | . 2018 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Maximum Alert Level 3 | . 1 . 3 1 . . 1 2 1 2 2 2 Low Security (%) 53 | 100 97 100 45 72 . 100 63 1 84 . . . Level 1 29 | . 2 . 22 27 . . 36 64 15 58 58 87 Level 2 13 | . . . 18 . . . . 33 . 41 41 12 Level 3 3 | . . . 13 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . Peak Influence 944 | . 213 37 944 363 . 140 330 542 326 647 481 464 Initial 363 | . . 37 . 363 . . . 170 263 210 315 273 Average 229 | . 103 6 321 136 . 41 165 361 118 403 373 334 Influence Increases 6307 | . 606 . 1740 195 . 441 816 392 725 517 596 279 Destroy 0b10 Robot/C 3605 | . 360 . 1060 140 . 320 480 45 360 315 345 180 Destroy 0b10 Robot/NC 330 | . 55 . 105 5 . 15 50 . 64 . 36 . Destroy Leader 842 | . 80 . 250 20 . 60 130 . 130 32 108 32 Allied During Kill 3 | . . . 2 . . 1 . . . . . . Successful Hack 128 | . 16 . 44 . . . 7 9 26 11 4 11 Select Force Hacks 196 | . 60 . 30 . . . 60 . 23 . 23 . Disable Machine 240 | . 30 . 120 15 . . 15 . 48 . 12 . Anti-Garrison Action 450 | . . . . . . . . 300 . 150 . . Destroy Structure 204 | . 5 . 39 . . . 14 23 74 9 20 20 Partial Spotted 27 | . . . . . . 15 . . . . 12 . Lose Combat Pursuer 282 | . . . 90 15 . 30 60 15 . . 36 36 Influence Decreases 5855 | . 508 98 808 1085 42 441 554 112 943 194 822 248 Entered New Map 1637 | . . 61 . 569 42 . . 92 279 114 332 148 Time Decay 3742 | . 458 37 728 506 . 345 534 . 664 . 470 . Lost Part 410 | . 50 . 80 10 . 70 20 20 . 40 20 100 Lost Ally 66 | . . . . . . 26 . . . 40 . . Squads Dispatched 33 | . 5 . 8 1 . 1 8 . 6 . 4 . Investigation 13 | . 2 . 4 1 . . 3 . 2 . 1 . Extermination . | . . . . . . . . . . . . . Reinforcement 13 | . 3 . 2 . . 1 2 . 2 . 3 . Assault 2 | . . . 2 . . . . . . . . . Garrison 5 | . . . . . . . 3 . 2 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Distress Signals 11 | . 2 . 4 . . . 4 . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 275 | . 24 . 79 8 . 20 34 6 34 21 32 17 Peak Tracking Total 11 | . 3 . 6 3 . 4 4 4 4 6 5 11 Tactical Retreats 16 | . . . 5 1 . 1 3 1 . . 3 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Traps Triggered 13 | . 1 . 1 . . . 1 1 . 8 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Machines Disabled 18 | . 2 . 8 1 . . 1 1 4 . 1 . Max in Single Turn 2 | . 1 . 2 1 . . 1 1 1 . 1 . Garrison Relay 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Machines Accessed 56 | . 6 1 15 1 2 . 11 2 11 2 3 2 Terminals 34 | . 4 . 10 . . . 6 2 7 2 1 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 5 | . . . 2 . . . 1 . 2 . . . Recycling Units 8 | . 2 . 2 . . . 2 . 1 . 1 . Scanalyzers 2 | . . . 1 . . . 1 . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . Total Hacks 139 | . 16 1 35 1 4 . 35 2 32 4 7 2 Successful 85 | . 13 1 17 1 4 . 18 2 22 1 4 2 Failed 54 | . 3 . 18 . . . 17 . 10 3 3 . Catastrophic 4 | . 1 . 1 . . . 1 . 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 87 | . 11 . 31 . 1 . 18 . 20 . 6 . Terminals 97 | . 14 . 27 . . . 21 2 24 4 3 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 11 | . . . 2 . . . 3 . 6 . . . Recycling Units 14 | . 2 . 4 . . . 4 . 1 . 3 . Scanalyzers 8 | . . . 2 . . . 6 . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . Terminal Hacks 21 | . 3 1 1 1 4 . 2 2 4 1 . 2 Record 3 | . . . . . 3 . . . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . Open Door 2 | . . 1 . 1 . . . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . . . 1 Garrison Index 1 | . . . . . . . . . 1 . . . Alert Level 2 | . 1 . . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Zone Layout 5 | . 1 . 1 . . . 1 . 2 . . . Garrison Registry 2 | . . . . . . . . 1 . . . 1 Patrol Navigation 1 | . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . 2 . 3 . . . Scan Component 3 | . . . . . . . 1 . 2 . . . Repair 2 | . . . . . . . 1 . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 6 | . . . 2 . . . 4 . . . . . Insert Component 4 | . . . 1 . . . 3 . . . . . Analyze 2 | . . . 1 . . . 1 . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . 1 . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . Unauthorized Hacks 50 | . 10 . 14 . . . 9 . 14 . 3 . Terminals 40 | . 8 . 11 . . . 7 . 12 . 2 . Botnet 17 | . 4 . 4 . . . 2 . 6 . 1 . Skim 23 | . 4 . 7 . . . 5 . 6 . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . 2 . . . . . 1 . . . Patch 3 | . . . 2 . . . . . 1 . . . Recycling Units 7 | . 2 . 1 . . . 2 . 1 . 1 . Tunnel 7 | . 2 . 1 . . . 2 . 1 . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 34 | . 4 . 12 . . . 8 1 6 2 1 . Full Trace Events 1 | . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 . 1 . . . Time 64 | . . . . . . . 13 . 51 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 2 . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Used RIF Installer 3 | . . . . . . . . 2 . 1 . . Threat Obfuscator 1 | . . . . . . . . 1 . . . . Program Shield 1 | . . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . 9 . . . . Machine Destruction 5 | . . . . . . . . 5 . . . . Programmers 4 | . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Total Allies 3 | . . 1 . . 2 . . . . . . . Largest Group 2 | . . 1 1 . 2 1 . . . . . . Highest-Rated Group 31 | . . 31 31 . 16 8 . . . . . . Highest-Rated Ally 31 | . . 31 31 . 8 8 . . . . . . Total Orders 2 | . . . . . . . . . . 2 . . EXPLORE 1 | . . . . . . . . . . 1 . . RETURN 1 | . . . . . . . . . . 1 . . Ally Attacks 15 | . . . 6 . . 8 . . . 1 . . Total Damage 187 | . . . 108 . . 79 . . . . . . Kills 1 | . . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Active Infowar (turns) 647 | . 609 37 1 . . . . . . . . . Optics 646 | . 609 37 . . . . . . . . . . Sensors 1 | . . . 1 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . Drone Launches 3 | . . . . . . . . . . 3 . . Drone Recoveries 1 | . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Turns Passed 19402 | 118 1338 278 4366 1367 1189 1155 2193 926 2925 1874 1192 481 Spaces Moved 7456 | 58 733 253 1694 548 492 410 615 352 1056 711 384 150 Core 6 | 2 4 . . . . . . . . . . . Treads 6541 | 56 272 . 1495 548 492 410 615 352 1056 711 384 150 Legs 171 | . . . 171 . . . . . . . . . Wheels 738 | . 457 253 28 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 105 105 90 240 240 240 240 240 240 240 236 235 Average Speed 218 | 156 133 105 214 240 240 240 240 240 240 240 239 235 Slowest Speed 550 | 160 550 105 240 240 240 240 240 240 240 240 240 236 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 61 | 4 97 36 96 96 90 88 43 56 69 79 33 14 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 12 | . 2 . 2 1 1 . 4 . 1 . 1 . Known Exits Taken 4 | . . . . . . 1 1 . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched 2 | . . . . 1 . 1 . . . . . . Spaces Dug 41 | . . . 4 . . . 8 17 11 1 . . Terrain Destroyed 192 | . 3 . 29 . . . 8 17 96 3 11 25 Melee 1 | . . . . . . . . . . 1 . . Projectile 4 | . . . . . . . . . 2 2 . . AOE 187 | . 3 . 29 . . . 8 17 94 . 11 25 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Total 9540 | 84 919 262 2112 575 501 497 1216 414 1331 819 587 223 Wait 1064 | 14 49 2 132 1 . 24 486 26 153 43 118 16 Move 7447 | 57 732 252 1693 547 491 409 615 351 1056 710 384 150 Hop . | . . . . . . . . . . . . . Pick Up 107 | 7 18 1 40 4 . 1 16 7 4 2 7 . Fast Attach 24 | 4 6 . 9 1 . . 1 . 1 1 1 . Attach 40 | 2 5 . 10 1 . 6 4 2 . 4 2 4 Detach 6 | . 4 1 1 . . . . . . . . . Swap 93 | . 4 1 19 . . 2 11 10 21 10 10 5 Drop 93 | . 11 2 36 3 . . 13 5 12 . 11 . Fire 603 | . 73 2 162 17 . 52 68 13 83 35 52 46 Melee 17 | . 14 . . . . . . . . 3 . . Ram 2 | . 1 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 19 | . 2 . 8 1 . 3 2 . 1 . 2 . Escape Stasis 13 | . . . . . . . . . . 11 . 2 Rewire 12 | . . . 2 . 10 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 15) 690 | -10/Materials | Discovered new exit (range 9) 719 | -10/Materials | Derelicts attacked the area 784 | -10/Materials | Core integrity fell below 50% 827 | -10/Materials | Lost 4 parts (2n1u1w) 932 | -10/Materials | Discovered new exit (range 18) 1146 | -10/Materials | Discovered new exit (range 15) 1457 | -10/Materials | Entered Mines 1489 | -10/Mines | Found the Drone Emporium 1494 | -10/Mines | Found Prototype Device 1494 | -10/Mines | Identified Splice Drone Bay 1556 | -10/Mines | Discovered new exit (range 9) 1600 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1621 | -10/Mines | Discovered new exit (range 6) 1626 | -10/Mines | Received a Mining Laser from a helpful Derelict 1678 | -10/Mines | Assembled infested the area 1683 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1735 | -10/Mines | Entered Materials 1735 | -9/Materials | Accompanied by 1 ally 1735 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2534 | -9/Materials | Discovered new exit (range 8) 2796 | -9/Materials | Build established: Scavenger-Mutant 3440 | -9/Materials | Discovered new exit (range 5) 3900 | -9/Materials | Build established: Mutant 4114 | -9/Materials | Identified exit to Materials 4180 | -9/Materials | Learned Storage emergency access door positions 4237 | -9/Materials | Learned 4 Recycling zone layouts 4286 | -9/Materials | Learned 2 Storage zone layouts 4326 | -9/Materials | Learned location of 1 exit from Materials 4398 | -9/Materials | Learned location of Recycling (-7) 4733 | -9/Materials | Build established: Scavenger-Mutant 5735 | -9/Materials | First assault squad dispatched 5809 | -9/Materials | Sterilization system engaged 5809 | -9/Materials | Non-combat units ordered to evacuate 5837 | -9/Materials | Lost 3 parts (1n2u) 5909 | -9/Materials | Combat units ordered to evacuate 5935 | -9/Materials | Build established: Mutant 6101 | -9/Materials | Entered Mines 6116 | -9/Mines | Learned location of 1 exit from Materials 6306 | -9/Mines | Met a Derelict shopkeep closing up shop 6485 | -9/Mines | Discovered exit to Materials (range 14) 6723 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6728 | -9/Mines | Found Prototype Device 6832 | -9/Mines | Discovered exit to Materials (range 9) 7379 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7379 | -9/Mines | Discovered new exit (range 5) 7468 | -9/Mines | Entered Exiles 7468 | -9/Exiles | Found Exiles lab destroyed 7500 | -9/Exiles | Discovered new exit (range 15) 7772 | -9/Exiles | Opened EX-Vault 8157 | -9/Exiles | Learned location of Zion (-6) 8628 | -9/Exiles | Discovered new exit (range 14) 8657 | -9/Exiles | Entered Mines 8657 | -8/Mines | Accompanied by 2 allies 8670 | -8/Mines | Core integrity fell below 50% 8716 | -8/Mines | Discovered exit to Materials (range 12) 8962 | -8/Mines | Lost 3 parts (1n1u1w) 9184 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 9393 | -8/Mines | Found DCF Scrap (12 items) 9528 | -8/Mines | Discovered exit to Materials (range 12) 9812 | -8/Mines | Entered Materials 9812 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 9813 | -8/Materials | Identified exit to Factory 10424 | -8/Materials | Build established: Scavenger-Gunner 10430 | -8/Materials | Discovered exit to Factory (range 5) 10783 | -8/Materials | Repaired Lgt. Treads 11111 | -8/Materials | Build established: Gunner 11261 | -8/Materials | Garrison activated, responded to threat 11471 | -8/Materials | Identified Exp. Sensor Array 11595 | -8/Materials | Learned Storage garrison access intel 11662 | -8/Materials | Learned location of 1 exit from Extension 11718 | -8/Materials | Learned Factory recycling unit intel 11766 | -8/Materials | Learned Storage garrison access intel 11803 | -8/Materials | Learned Factory trap positions 11850 | -8/Materials | Learned location of Lower Caves (-6) 11908 | -8/Materials | Learned 4 Factory zone layouts 12005 | -8/Materials | Identified exit to Garrison 12005 | -8/Materials | Entered Garrison 12005 | -8/Garrison | Warlord forces raided the area 12058 | -8/Garrison | Installed Relay Interface Framework 12115 | -8/Garrison | Triggered checkpoint 12167 | -8/Garrison | Triggered checkpoint 12205 | -8/Garrison | Lost 3 allies 12250 | -8/Garrison | Garrison Relay disabled 12301 | -8/Garrison | Triggered checkpoint 12356 | -8/Garrison | Warlord forces retreated 12360 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 12361 | -8/Garrison | Triggered checkpoint 12893 | -8/Garrison | Discovered new exit (range 12) 12893 | -8/Garrison | Discovered new exit (range 43) 12893 | -8/Garrison | Discovered new exit (range 48) 12931 | -8/Garrison | Entered Materials 13095 | -8/Materials | Build established: Bothacker-Gunner 13147 | -8/Materials | Repaired Imp. Assault Rifle 14629 | -8/Materials | Discovered exit to Factory (range 3) 14933 | -8/Materials | Learned location of 1 exit from Lower Caves 14984 | -8/Materials | Learned location of 3 exits from Factory 15074 | -8/Materials | Learned Factory emergency access door positions 15087 | -8/Materials | Learned 4 Lower Caves zone layouts 15089 | -8/Materials | Learned location of 1 exit from Lower Caves 15100 | -8/Materials | Learned 4 Recycling zone layouts 15119 | -8/Materials | Learned Factory stockpile data 15149 | -8/Materials | Learned Storage trap positions 15722 | -8/Materials | Garrison activated, responded to threat 15784 | -8/Materials | Build established: Gunner 15856 | -8/Materials | Identified exit to Garrison 15856 | -8/Materials | Entered Garrison 15905 | -8/Garrison | Expanded RIF knowledge: Program Shield 16212 | -8/Garrison | Triggered checkpoint 16240 | -8/Garrison | Triggered checkpoint 16265 | -8/Garrison | Destroyed 7 combat bots 16382 | -8/Garrison | Triggered checkpoint 16484 | -8/Garrison | Discovered exit to Factory (range 13) 16612 | -8/Garrison | Triggered checkpoint 16992 | -8/Garrison | Triggered checkpoint 17068 | -8/Garrison | Discovered exit to Factory (range 15) 17334 | -8/Garrison | Discovered exit to Factory (range 15) 17396 | -8/Garrison | Triggered checkpoint 17435 | -8/Garrison | Discovered new exit (range 6) 17730 | -8/Garrison | Entered Materials 17970 | -8/Materials | Core integrity fell below 50% 18668 | -8/Materials | Discovered exit to Factory (range 16) 18922 | -8/Materials | Identified exit to Garrison 18922 | -8/Materials | Entered Garrison 18974 | -8/Garrison | Triggered checkpoint 19107 | -8/Garrison | Discovered exit to Factory (range 62) 19107 | -8/Garrison | Discovered exit to Factory (range 73) 19107 | -8/Garrison | Discovered exit to Factory (range 31) 19359 | -8/Garrison | Core integrity fell below 20% 19403 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 19352_ Imp. Deuterium Engine destroyed. 19356_ Rocket Launcher destroyed. 19356_ G-47 Trooper destroyed. 19357_ The unstable cave ceiling collapses. 19365_ Destroyed Imp. Heat Sink. 19366_ Lgt. Treads destroyed. 19367_ P-60 Hacker destroyed. 19371_ Enh. Autogun destroyed. 19373_ The unstable cave ceiling collapses. 19375_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 19377_ Hpw. Shotgun destroyed. 19378_ System corrupted: Substantial component data lost. 19381_ P-60 Hacker destroyed. 19383_ Adv. Treads destroyed. 19386_ Lgt. Treads destroyed. 19387_ P-60 Hacker destroyed. 19397_ Lgt. Assault Rifle destroyed. 19399_ System corrupted: Heat flow error (+123). Map ----- +----------------------------------------------------+ | ######## #?# #####+## #???????????????????????? | | #?# ## ## #???????????????????????? | | ######## #?# ##""""## ##??????????????????????? | | ???????# ### #??????????????????????? | | ???????# + #??????????????????????? | | ???????##### #??????????????????????? | | ???????????# ## ## #??????????????????????? | | ?????????### ## ## ###????????????????????? | | ?????????# " ^ ^^ #????????????????????? | | ?????????# " ^ ^^ #????????????????????? | | ?????????# " ^^ #???????????????????## | | ?????????# " ^^ ^^ #???????????#########" | | ?????????###^^^## ## ###???????????#"# | | ?###########^^^## # ????????????#" ###### | | ?# #####????????#" #????? | | ?# [ #????????#" #????? | | ?# ###+#### % *% ### #????????#"# #????? | | ?# #?# #??## ##""""# #### #????????### #????? | | ?# #?# #???# ## ## ### #??????????# ###??? | | ## ### ##### ######## ## #??????????# #??? | | + + #????## ?# #??????????# #??? | | ## ##### ### #????# != #??# #????####### #??? | | ## #???# #?# #????###* #??# #????# + ###??? | | ## #####+### #??????#!=##??# #??### ##### #????? | | ## #??????#Yp#####+####T#+#???# #????? | | ## #??????#==@* g #???# #????? | | ## #####++#####??????#%[! * ##### #????? | | ## #?### #######????############## = [ *#????? | | ## #?#"" ""#?????????????????# #######????? | | + #?#"! !"#?????????????????# #??????????? | | ## #?#"! !"#?????????????????# #??????????? | | ?# #?#"! !"#?????????????????# #??????????? | | ?# #?#"! !"#?????????????????# ###????????? | | ?# #?#"! !"#?????????????????# #????????? | | ?# #?#"! !"#?????????????????# #????????? | | ?# #?#"" ""#?????????????????# #????????? | | ## #?#"""!!!!"""#?????????????????######????????? | | #?#""""""""""#???????????????????????????????? | | #?############???????????????????????????????? | | ## #????????????????????????????????????????????? | | ?# #####????????????????????????????????????????? | | ## ####?????????????????????????????????????? | | ^ #?????????????????????????????????????? | | """" """" #?????????????????????????????????????? | | " " " " #?????????????????????????????????????? | | " " " "^#?????????????????????????????????????? | | """" """" #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | """" """" #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 300 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 11% | -8/Materials Imp. Assault Rifle | 24% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Join The Dark Side Luggage Code You Will Be Upgraded Challenges ------------ None Game ------ Seed SapperMicroRailcannon Manual? 0 Play Time 01:22:59 Cumulative 421.4 hours Start 2026.06.27 @ 18:05:07 End 2026.06.27 @ 19:35:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 332 Rogue 332 Adventurer 0 Explorer 0 Win Type - Total 18 Types 3/2/5/2/0/0/4/1/0/1 Lore% 92 Gallery% 68 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba33eddd-e1d4-4f25-b95d-21cfc765820b