Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.25 @ 15:19:10 Player: CrossedViper Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (8) 4000 Regions Visited (30) 6000 Robots Destroyed (301) 1505 Value Destroyed (16041) 16041 Prototype IDs (251) 5020 Alien Tech Used (9) 1800 Bonus (14364) 14364 TOTAL SCORE: 48730 Bonus ------- High Alert Combat Kills 3304 Follower Combat Kills 3443 Network Hubs Disabled 200 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1500 Friendly Fire -2583 Cogmind --------- Core Integrity 0/1450 Matter 35/300 Energy 55/100 System Corruption 58% Temperature Cool (0) Movement Treading (180) Ox1 Location -2/Section 7 Parts ------- > --- POWER (2) -------- Reinforced Antimatter Reactor > --- PROPULSION (6) --- High-density Centrium Heavy Treads Enhanced Biometal Leg > --- UTILITY (11) ----- Experimental Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Experimental Terrain Scanner Experimental Terrain Scan Processor Experimental Target Analyzer > --- WEAPON (4) ------- Gamma Rifle Gamma Rifle Gamma Rifle > --- INVENTORY (20) --- Advanced Power Amplifier Experimental Coolant Injector Advanced Kinecellerator Improved Power Shielding Improved Weapon Shielding Heavy Regenerative Plating Improved Dynamic Insulation System Integrity Redistributor Subatomic Replicator Sigix Quantum Sheargun Sigix Quantum Sheargun Helical Railgun Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Armored Heavy Treads High-density Centrium Heavy Treads Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Experimental Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Experimental Terrain Scan Processor Experimental Target Analyzer Advanced Kinecellerator Advanced Weapon Cycler Matter Drive Matter Drive > --- WEAPON ----------- Cooled Nova Cannon Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Advanced Power Amplifier Experimental Coolant Injector Experimental Terrain Scanner Improved Power Shielding Improved Weapon Shielding Heavy Regenerative Plating Improved Dynamic Insulation System High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrity Redistributor Subatomic Replicator Matter Drive Gamma Rifle Gamma Rifle Gamma Rifle Sigix Quantum Sheargun Sigix Quantum Sheargun Helical Railgun [Rating: 227] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Centrium Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Salvage Targeting Computer Hackware Deep Network Scanner Protection Improved Weapon Shielding Artifact Matter Drive Weapon Improved Heavy Machine Gun Energy Gun Plasma Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Hardcell Cannon Launcher Proton Missile Launcher Special Weapon Molecular Deconstructor Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Slots Evolved 16 | . . . . . 4 . 2 . . . . 2 . . . 2 . . . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 2 . . . . Utility 9 | . . . . . 3 . 1 . . . . 1 . . . 1 . . . . 2 . . . . . . 1 . . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 407 | 6 6 1 3 7 8 23 13 10 4 2 12 7 12 1 28 6 20 4 11 14 4 20 7 . 12 18 13 9 14 112 Power 36 | 1 1 . . 1 2 4 3 . . . . . . . . 2 1 . . . . 4 2 . 1 2 1 1 1 9 Engine 11 | 1 1 . . . 1 3 3 . . . . . . . . . 1 . . . . 1 . . . . . . . . Core 6 | . . . . 1 1 1 . . . . . . . . . 2 . . . . . 1 . . . . . . . . Reactor 19 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . 1 2 1 1 1 9 Propulsion 61 | 2 . . . 1 1 2 1 3 1 . 4 2 . 1 2 . 1 . . 2 . 4 3 . . 3 . 2 2 24 Treads 36 | 2 . . . 1 1 2 1 3 1 . 4 2 . 1 2 . 1 . . 2 . . 2 . . 3 . 2 . 6 Leg 22 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 18 Wheel 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 191 | 1 3 . 3 3 4 7 4 7 . 1 6 2 9 . 19 2 18 2 4 8 4 6 1 . 4 10 5 5 7 46 Device 89 | . . . . 1 1 1 1 3 . . 3 1 7 . 10 1 9 1 2 8 . 2 1 . 1 5 4 2 1 24 Storage 8 | 1 2 . 2 . 1 . . . . . . . . . . 1 1 . . . . . . . . . . . . . Processor 10 | . . . . . . . 1 . . . . 1 . . 1 . 1 . . . . 1 . . . 4 . 1 . . Hackware 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . Protection 76 | . 1 . 1 2 2 6 2 4 . 1 3 . 2 . 8 . 7 1 1 . 2 3 . . 3 1 1 2 5 18 Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Weapon 119 | 2 2 1 . 2 1 10 5 . 3 1 2 3 3 . 7 2 . 2 7 4 . 6 1 . 7 3 7 1 4 33 Energy Gun 27 | 1 1 1 . 2 . 5 2 . 1 . . 1 . . 1 1 . . . . . . . . . . . . . 11 Energy Cannon 34 | . . . . . . . . . . . . . . . . 1 . 1 2 2 . 3 1 . 6 . 3 . . 15 Ballistic Gun 47 | 1 1 . . . 1 4 3 . 2 . 1 2 1 . 5 . . 1 3 1 . 2 . . . 3 4 1 4 7 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Launcher 8 | . . . . . . 1 . . . . 1 . 2 . 1 . . . 2 . . . . . 1 . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . . 1 . 3 2 . 1 . . . 1 . . . 3 1 1 . 2 1 . . . 1 1 . 1 8 Parts Lost 87 | . 1 . . 1 2 8 2 1 . 2 5 1 . . . . . . 1 1 . 8 . . 3 1 1 1 10 38 Power 10 | . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . 2 5 Propulsion 20 | . . . . 1 . . . . . . 4 . . . . . . . . . . 3 . . . . . . 3 9 Utility 29 | . . . . . . 2 1 1 . 1 1 . . . . . . . 1 1 . 2 . . 1 1 1 1 5 10 Weapon 28 | . 1 . . . 2 5 1 . . 1 . 1 . . . . . . . . . 1 . . 2 . . . . 14 Highest Loss Streak 9 | . 1 . . 1 1 7 2 1 . 2 3 1 . . . . . . 1 1 . 6 . . 2 1 1 1 5 9 Average Slot Usage (%) 91 | . 96 100 95 98 93 95 99 99 99 99 98 88 91 86 92 99 99 99 95 99 99 97 90 89 82 82 78 81 82 75 Engine 4 | . 14 14 14 9 3 7 6 7 7 7 7 6 6 6 6 1 . 5 5 5 5 4 1 . . . . . . . Core 1 | . . . . 4 5 1 . . . . . . . . . 9 9 5 5 5 5 2 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 2 8 10 10 9 9 8 7 6 Treads 19 | . 28 28 28 27 18 18 23 23 23 23 22 22 26 26 25 23 23 23 23 23 21 9 4 5 5 10 14 13 8 4 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . 11 2 . . . . . . 13 Device 9 | . . . . . 9 3 7 11 15 12 5 6 2 6 5 10 16 20 17 16 15 9 14 15 10 10 8 11 5 12 Storage 11 | . 14 14 13 14 11 18 15 15 15 15 15 13 13 13 13 10 11 11 11 11 10 10 10 10 10 9 9 8 8 8 Processor 9 | . . . . . . . 5 7 7 7 7 13 13 13 13 11 11 11 11 11 10 10 10 10 10 9 19 17 16 9 Hackware 1 | . . . . . . . . . . . . . . . . . . . . 5 12 15 15 15 7 3 . . . . Protection 7 | . 10 14 9 13 23 23 16 10 7 9 15 6 8 . 5 11 5 2 . . 2 5 . . 9 10 4 4 8 3 Energy Gun 3 | . 12 4 14 27 13 7 6 . . . . 2 6 6 4 . . . . . . . . . . . . . . 2 Energy Cannon 2 | . . . . . . . . . . . . . . . . 4 5 2 1 2 5 2 15 15 10 6 3 4 . 4 Ballistic Gun 10 | . 15 23 14 . 9 15 15 23 22 19 13 16 7 6 12 11 11 14 14 12 5 4 . . . 6 8 13 16 5 Launcher 1 | . . . . . . . . . . . 1 . 5 6 2 . . . . . . . . . 1 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 167 | 10 44 43 43 49 81 90 94 96 95 96 105 108 109 100 112 111 108 108 111 117 122 134 137 137 148 139 138 152 167 166 Greatest Support 230 | 40 40 40 40 40 40 40 60 60 60 60 60 80 80 88 96 96 96 96 96 96 88 120 120 75 75 230 230 230 210 178 Greatest Overweight (x) 10 | . 1 1 1 2 2 2 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 4 1 4 4 . . 10 6 Average Overweight (x) 1 | . . 1 . 1 1 1 1 1 1 1 1 1 1 1 . 1 . 1 . 1 1 . 2 1 2 3 . . 3 1 Largest Inventory Capacity 24 | 6 12 12 24 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 7 12 15 12 13 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 3 8 12 17 12 16 20 19 20 20 19 18 20 20 20 20 19 20 20 20 20 19 20 20 20 20 20 20 20 20 20 Average Carried 17 | 1 6 10 11 11 10 16 15 18 19 19 17 18 19 20 19 18 19 19 16 19 18 17 19 20 18 19 18 16 19 15 Final Capacity 20 | 6 12 12 12 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 7 12 10 12 16 18 19 20 19 19 15 19 20 20 20 19 20 20 20 20 19 20 20 20 19 20 17 20 17 13 Class Distribution -------------------- 21% | Scavenger-Tank 19% | Hauler-Mutant 15% | Scavenger-Mutant 11% | Scavenger-Gunner 8% | Mutant 8% | Hauler-Gunner 4% | Wizard-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hauler-Tank | -8/Storage Scavenger-Tank | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Hauler-Gunner | -5/Zhirov Hauler-Gunner | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Gunner | -4/Extension Wizard-Gunner | -4/Cetus Wizard-Gunner | -4/Archives Hacker-Mutant | -4/Hub_04(d) Scavenger-Tank | -3/Research Scavenger-Gunner | -3/Testing Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Quarantine Scavenger-Mutant | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Matter Collected 10727 | 235 133 41 24 100 148 532 368 357 42 . 365 133 443 378 1662 345 342 144 110 433 90 435 70 . 137 326 566 123 1026 1619 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18137 | . 532 123 . 104 314 1227 348 787 54 . 483 247 411 . 782 340 117 128 110 271 384 657 252 210 1415 1189 716 139 1898 4899 Parts 801 | . 35 7 . 9 22 51 18 29 2 . 14 8 15 . 20 12 6 3 3 15 17 21 7 5 57 65 36 8 78 238 Haulers Intercepted 6 | . 1 . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . 2 Recyclers Shooed 8 | . 1 . . . . 1 1 . . . . . . . . 1 . . . . . . . . . 3 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 106 | . . . . . . . . 25 . . 10 . 13 2 24 . 22 . . 10 . . . . . . . . . . Prevented 7 | . . . . . . . . 1 . . . . . . 6 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Combat Hostiles Destroyed 241 | . 11 7 . 4 8 25 4 13 . . 17 4 7 . 2 4 1 . . 4 4 10 2 2 12 11 8 1 25 55 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Guns 145 | . 10 7 . 4 7 19 4 13 . . 2 4 4 . 2 4 1 . . 3 1 5 . . . 8 5 1 23 18 Cannons 38 | . . . . . . . . . . . . . . . . . . . . 1 3 5 1 1 2 2 2 . 2 19 AOE 30 | . 1 . . . 1 6 . . . . 14 . 3 . . . . . . . . . . . 5 . . . . . Classes Destroyed 30 | . 6 . . 1 1 4 . 1 . . 2 . 2 . 1 . 1 1 . 2 . 2 . . . 2 1 . . 3 Worker 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 . Builder 8 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . 2 . 1 . 2 . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler 6 | . 1 . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . 2 Recycler 13 | . 1 . . 1 . 1 1 . . . . 1 . . . 1 . . . . 1 . . . 3 2 1 . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Minesweeper 3 | . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Watcher 8 | . 2 . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 1 . . 1 1 Swarmer 39 | . 4 6 . 3 4 7 . 1 . . 1 . . . . . 1 . . . . 2 . . . 2 . . 5 3 Grunt 83 | . 7 1 . . . 10 2 6 . . 12 2 5 . 1 3 . . . . 2 1 . . 3 . 4 . 7 17 Brawler 9 | . . . . . . 1 . 4 . . 1 . 1 . . 1 . . . . . . . . . . . . . 1 Duelist 7 | . . . . . . 2 . . . . 1 1 1 . . . . . . . . . . . . . . . . 2 Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 28 | . . . . . 4 4 2 2 . . 1 1 . . . . . . . . 1 3 . 2 3 1 . . . 4 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Hunter 18 | . . . . . . . . . . . 1 . . . . . . . . 1 . 2 1 . 6 . . . 5 2 Programmer 33 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . 5 2 . 3 20 Behemoth 7 | . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . 1 . 1 . 2 Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protovariant H 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Light 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Tinkerer 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Mutant 5 | . . . . . . . . 1 1 . . . . . 3 . . . . . . . . . . . . . . . Best Kill Streak 15 | . 5 3 . 3 4 7 2 7 . . 15 3 3 . 1 4 1 1 1 1 5 2 1 2 8 4 7 1 6 8 Combat Bots Only 14 | . 4 3 . 3 4 6 1 7 . . 14 3 3 . 1 4 1 . . 1 4 2 1 2 6 3 6 1 6 8 Max Kills in Single Turn 5 | . 2 1 . 2 2 3 1 2 1 . 4 2 2 . 1 1 1 1 1 1 1 1 1 1 5 2 1 1 2 2 Gunslinging 1 | . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 Exploded 3 | . 1 . . . 1 2 . . . . 3 . 2 . . . . . . . . . . . 2 . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Zhirov (-5/Zhirov) Svarog (-5/Zhirov) Perun (-5/Zhirov) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Damage Taken 31849 | . 217 164 124 160 554 1681 559 619 . 231 1151 109 333 . 252 158 44 . 626 509 80 1868 327 135 1207 1472 1461 422 5118 12268 Core 2555 | . 20 29 . 45 64 262 22 15 . . 49 . 20 . . 18 . . 20 9 . 116 24 . 92 69 102 . 542 1037 Absorbed by Shields 970 | . . . . . . . . . . . . 115 57 . 43 167 45 . 172 345 . . . . 26 . . . . . Reduced by Siege Mode 340 | . . . . . . . . . . . . . . . . . . . . . . . . . . 22 110 20 188 . Redirected to Core 295 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 295 . Core Remaining (%) 80 | 100 . . . 62 . 40 . . . . 87 . . . 97 . . . . 95 . . . . 79 . 86 . . . Volleys Fired 942 | . 28 11 5 8 26 77 26 25 2 . 26 6 14 1 30 17 4 8 26 27 8 28 12 4 20 39 30 6 61 367 Largest 4 | . 2 2 2 2 3 3 3 3 3 . 2 3 3 2 3 3 3 3 3 3 3 3 3 3 2 3 3 4 4 4 Hottest 270 | . 60 40 60 80 103 131 131 74 84 . 61 131 131 108 123 120 120 90 85 155 155 173 257 257 162 192 175 150 150 270 Shots Fired 1904 | . 55 22 10 16 64 154 62 72 6 . 39 18 32 2 79 45 12 22 60 66 22 63 34 12 35 117 82 18 223 462 Gun 1440 | . 55 22 10 16 64 147 62 72 6 . 26 18 28 2 78 40 8 21 51 51 7 26 . . . 83 56 12 212 267 Cannon 425 | . . . . . . . . . . . . . . . . 5 4 1 7 15 15 30 34 12 30 34 26 6 11 195 Launcher 32 | . . . . . . 7 . . . . 13 . 4 . 1 . . . 2 . . . . . 5 . . . . . Special 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . Kinetic 1158 | . 28 22 5 . 26 103 52 72 6 . 26 16 18 1 62 35 8 21 51 57 15 46 . . . 83 56 12 212 125 Thermal 253 | . . . . . . 15 7 . . . . 2 10 1 16 10 4 1 . 4 . . . . . . 23 6 11 143 Explosive 24 | . . . . . . 7 . . . . 13 . 3 . 1 . . . . . . . . . . . . . . . Electromagnetic 462 | . 27 . 5 16 38 29 3 . . . . . 1 . . . . . 9 5 7 10 34 12 35 34 3 . . 194 Robot Hit Streak 68 | . 8 7 8 5 7 20 12 17 5 . 10 14 29 9 37 68 9 13 32 20 9 11 13 25 36 33 19 20 63 67 Robot Miss Streak 7 | . 3 4 1 3 7 5 4 4 1 . 1 2 3 . 1 1 1 2 2 2 2 1 2 . 1 4 3 . 2 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . 2 . Secondary Targets 29 | . 3 2 . 1 1 1 . 3 . . 1 2 1 . . . . . . . . . . . . 4 . . 7 3 Max Gunslinging Chain 2 | . 1 1 . 1 1 1 . 1 . . 1 1 1 . . . . . . . . . . . . 1 . . 2 1 Capacitor 244 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 244 Shots Hit Robots 1353 | . 35 11 8 9 36 107 49 66 4 1 28 14 24 2 63 36 9 14 53 45 16 36 25 12 24 90 56 14 172 294 Core Hits 616 | . 19 9 2 7 14 55 16 51 6 . 50 9 19 2 26 13 4 7 12 16 8 19 7 4 31 38 16 4 58 94 Critical Hits 141 | . . . . . 1 3 . . . . 1 . 1 . 1 . . . 1 1 . 6 . . 1 10 7 4 47 57 Critical Kills 46 | . . . . . 1 1 . . . . 1 . 1 . 1 . . . . . . 3 . . 1 3 4 . 13 17 Critical Parts Destroyed 73 | . . . . . . 2 . . . . . . . . . . . . 1 1 . 3 . . . 6 3 1 26 30 Melee Attacks 17 | . . . . . . . . . . 12 5 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 17 | . . . . . . . . . . 12 5 . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40398 | 2 575 158 81 143 528 2142 652 1090 94 103 2564 329 875 45 1526 915 257 362 1161 1213 532 1383 772 408 2287 3063 1864 508 4938 9828 Guns 24057 | . 490 130 81 115 415 1497 652 1074 94 . 421 305 521 45 1462 825 110 362 985 952 152 703 . . . 2054 1111 305 4475 4721 Cannons 10967 | . . . . . . . . . . . . . . . . 78 147 . 164 261 380 630 772 408 834 845 753 203 463 5029 Explosions 4946 | . 78 . . 28 113 645 . . . . 1979 . 354 . 64 . . . 12 . . . . . 1446 164 . . . 63 Melee 267 | . . . . . . . . . . 103 164 . . . . . . . . . . . . . . . . . . . Ramming 161 | 2 7 28 . . . . . 16 . . . 24 . . . 12 . . . . . 50 . . 7 . . . . 15 Kinetic 20233 | . 168 130 28 . 167 992 482 1074 94 . 421 257 303 20 1078 728 110 362 985 1093 380 1115 . . . 2054 1111 305 4475 2301 Thermal 7936 | . 78 . . 28 113 241 130 . . . . 48 276 25 384 175 147 . . . . . . . 598 164 678 203 463 4185 Explosive 2826 | . . . . . . 523 . . . . 1979 . 260 . 64 . . . . . . . . . . . . . . . Electromagnetic 8975 | . 322 . 53 115 248 386 40 . . . . . 36 . . . . . 176 120 152 218 772 408 1682 845 75 . . 3327 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 267 | . . . . . . . . . . 103 164 . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 58 | . 2 2 2 2 . . . 2 2 2 2 . . . 1 . . . 7 9 1 1 1 1 3 12 13 1 19 58 Average Corruption 9 | . 2 2 2 2 . . . 2 2 2 2 . . . 1 . . . 6 7 1 1 1 1 1 10 12 1 4 34 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 535 | . . 13 9 5 . . . 8 5 5 11 . . . 6 . . . 17 27 . 3 4 . 3 14 38 1 23 343 Message Errors 79 | . . 4 5 2 . . . 4 3 1 3 . . . 3 . . . 2 4 . 2 3 . 3 3 9 . 3 25 Matter Fused 54 | . . . . . . . . . . . . . . . . . . . 4 6 . . . . . 2 3 . 3 36 Heat Flow Errors 33 | . . 3 3 2 . . . 1 . 1 4 . . . . . . . . 2 . . . . . . . . 3 14 Energy Discharges 44 | . . 4 1 . . . . . 1 1 2 . . . 1 . . . 2 1 . . 1 . . . 5 . 3 22 Parts Rejected 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 6 Data Loss (minor) 34 | . . 1 . 1 . . . 1 1 2 2 . . . 1 . . . 1 3 . . . . . 2 2 1 . 16 Data Loss (major) 12 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 . . 7 Misfires 12 | . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . . . 1 6 Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Misdirections 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 2 44 Targeting Errors 172 | . . 1 . . . . . 1 . . . . . . 1 . . . 5 3 . . . . . 5 13 . 8 135 Weapon Failures 37 | . . . . . . . . 1 . . . . . . . . . . 1 1 . 1 . . . . 2 . . 31 Overload Shots 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 554 | . . . . . 20 . . . . 43 13 . . . . . 11 . . 15 . . 154 . 49 16 4 . . 229 Projectiles 429 | . . . . . . . . . . . . . . . . . 11 . . 15 . . 154 . . 16 4 . . 229 Explosions 82 | . . . . . 20 . . . . . 13 . . . . . . . . . . . . . 49 . . . . . Melee 43 | . . . . . . . . . . 43 . . . . . . . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 509 | . . . . . 24 83 . . . . 53 . 13 . . . . . . . . . . . 336 . . . . . Shots 16 | . . . . . 1 3 . . . . 2 . 1 . . . . . . . . . . . 9 . . . . . Rammed 22 | 1 1 6 . . . 1 . 4 . . . 4 . . . 1 . . . . . 2 . . 1 . . . . 1 Targets Rammed 25 | 1 2 6 . . . 1 . 4 . . . 4 . . . 1 . . . . . 3 . . 1 . . . . 2 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 393 | . 135 218 279 161 220 338 393 98 . 253 274 114 260 18 169 22 22 . 13 152 . . 96 114 . 24 357 199 157 369 Average Temperature 75 | . 43 58 89 59 76 121 89 29 . 128 66 39 100 12 35 8 15 . 10 32 . . 44 50 . 10 89 99 70 73 Received Heat Transfer 3618 | . 48 . . 9 126 522 195 144 . 30 174 38 146 . 9 64 4 . 84 33 . 171 . 27 96 18 213 45 108 1314 Effects 6 | . . 1 . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 5 | . . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 5 . Total Turns 206 | . . . . . . . . . . . . . . . . . . . . . . . . . . 44 40 9 113 . Longest Duration 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . 42 38 9 42 . Robots Corrupted 30 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 1 5 1 1 . . 19 Combat Hostiles 27 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 5 1 1 . . 18 Parts Fried 63 | . . . . . 1 1 1 . . . . . . . . . . . . . . 1 1 3 14 10 2 . . 29 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 17 | . 1 . . . . . 1 . . . . . 1 . 1 . . . . . . 1 . . . 1 1 1 . 9 Heat Transferred 7657 | . 100 . . . 150 400 300 . . . . 100 500 50 800 300 200 . . . . . . . 450 100 592 148 370 3097 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . 2 . . 1 2 3 . . . . . . 1 . . . . . . . . . . . 5 1 . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Peak Influence 1514 | . 309 191 . 85 266 564 336 . . . . 242 . . . 205 . . . . 635 979 894 518 687 608 559 224 582 1514 Initial 548 | . . 48 . . . 27 256 . . . . 119 . . . . . . . . 37 310 548 357 181 360 342 218 103 225 Average 417 | . 161 98 . 66 151 210 130 . . . . 132 . . . 83 . . . . 138 519 770 481 374 448 412 215 378 987 Maximum Alert Level 4 | . 1 . . . 1 2 1 . . . . 1 . . . 1 . . . . 2 3 3 2 2 2 2 1 2 4 Low Security (%) 34 | 100 57 100 . 100 58 57 67 . . . . 91 . . . 78 . . . . 82 . . . 12 . . 7 2 . Level 1 27 | . 42 . . . 41 33 32 . . . . 8 . . . 21 . . . . . 26 . 18 59 45 72 92 58 6 Level 2 18 | . . . . . . 9 . . . . . . . . . . . . . . 17 57 33 81 27 54 27 . 39 12 Level 3 10 | . . . . . . . . . . . . . . . . . . . . . . 16 66 . . . . . . 37 Level 4 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 60 | . 4 1 . . . 4 3 . . . 1 1 . . . . . . . . 1 3 . . 3 5 2 1 7 24 Investigation 7 | . 2 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . 2 Extermination 12 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 2 8 Reinforcement 15 | . 2 . . . . 1 2 . . . . . . . . . . . . . 1 2 . . 3 . 1 . 2 1 Assault 14 | . . 1 . . . 2 . . . . 1 . . . . . . . . . . 1 . . . 1 1 . . 7 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 6 Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Distress Signals 23 | . 3 . . . 1 2 . . . . . . . . . . . . . . 2 3 2 . 4 . 1 . . 5 Communications Jammed 76 | . . . . . . . . . . . . . . . . . . . . . . . 72 . 4 . . . . . Distress Signals 76 | . . . . . . . . . . . . . . . . . . . . . . . 72 . 4 . . . . . Times Spotted 475 | . 16 12 1 6 12 43 6 13 . 1 17 10 7 1 10 10 17 . 8 7 7 36 13 3 24 18 11 1 34 131 Peak Tracking Total 15 | . 5 4 3 3 5 11 4 7 . 1 9 3 3 1 5 4 4 . 2 2 5 5 5 1 15 4 7 1 6 12 Tactical Retreats 41 | . . . . 2 . 4 . . . . 1 . . . . . 3 . 5 . . 2 . . 2 1 . . 1 20 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Traps Triggered 30 | . 2 . . . 1 . 1 . . . . . . . . . . . 7 . . 2 . . 9 1 1 3 . 3 Indirectly 8 | . . . . . . . . . . . . . . . . . . . 7 . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 12 | . . . . . . . . . . . . . 2 . . . . . 10 . . . . . . . . . . . Triggered 3 | . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Machines Disabled 55 | . . . . . . 3 . . . . 1 1 2 . . . . 1 1 1 . 6 8 1 7 1 2 . 4 16 Max in Single Turn 4 | . . . . . . 2 . . . . 1 . 2 . . . . 1 1 1 . 1 2 . 4 1 1 . 1 1 Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Machines Accessed 33 | . 2 . 2 . 1 8 1 . 1 4 . 2 1 . . 1 1 . 5 . 1 1 . 1 . . 1 . . . Terminals 9 | . 1 . . . . 6 1 . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations 5 | . . . . . . 1 . . . . . 1 . . . 1 . . . . . 1 . . . . 1 . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 115 | . 4 . 2 . 6 18 5 . 7 30 . 4 1 . . 2 1 . 14 . 9 5 . 1 . . 6 . . . Successful 90 | . 2 . 2 . 5 9 2 . 7 30 . 3 1 . . 2 1 . 14 . 7 3 . 1 . . 1 . . . Failed 24 | . 2 . . . 1 8 3 . . . . 1 . . . . . . . . 2 2 . . . . 5 . . . Catastrophic 3 | . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 145 | . 4 . 1 . . 10 . . . . . 2 . . . 10 . . . 1 12 44 3 . 15 5 7 21 3 7 Terminals 24 | . 3 . . . . 14 5 . . . . 2 . . . . . . . . . . . . . . . . . . Fabricators 9 | . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . Repair Stations 18 | . . . . . . 3 . . . . . 2 . . . 2 . . . . . 5 . . . . 6 . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 65 | . 1 . 2 . . 5 2 . 7 30 . 1 1 . . . 1 . 14 . . . . 1 . . . . . . Record 27 | . . . 1 . . . . . 7 11 . . . . . . . . 7 . . . . 1 . . . . . . Part Schematic 12 | . . . . . . . . . . 9 . . . . . . . . 3 . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . . . . . 4 . . . . . . . . . . . Open Door 5 | . . . . . . 3 . . . . . . 1 . . . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Repair Station Hacks 10 | . . . . . . 2 . . . . . 2 . . . 2 . . . . . 3 . . . . 1 . . . Scan Component 6 | . . . . . . 1 . . . . . 1 . . . 1 . . . . . 2 . . . . 1 . . . Repair 4 | . . . . . . 1 . . . . . 1 . . . 1 . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . Terminals 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 1 . . . . 5 1 . . . . 2 . . . 1 . . . . 1 . . . . . 1 . . . Full Trace Events 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 15 | . . . . . . . . . . 7 . . . . . . . . . . . 8 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 94 | . . . . . 2 . . . . 9 . . . . . 10 . . 3 . . 47 . . 12 . . 11 . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Matter 501 | . . . . . . . . . . . . . . . . . . . . . 501 . . . . . . . . . Time 140 | . . . . . . . . . . . . . . . . . . . . . 140 . . . . . . . . . Total Part Build Rating 13 | . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . Parts Repaired 4 | . . . . . . 1 . . . . . 1 . . . 1 . . . . . 1 . . . . . . . . Time 194 | . . . . . . 50 . . . . . 38 . . . 26 . . . . . 80 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . . . . 2 . . . 1 . . . . . . . . . 20 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Total Allies 84 | . . 1 . . . 2 . 2 2 . . 1 . 11 . 7 . . . 1 2 32 3 . 2 4 . 8 . 6 Largest Group 17 | . . 1 . . . 2 . 2 4 2 . 1 . 11 11 7 7 2 . 1 2 17 12 3 3 3 . 6 2 6 Highest-Rated Group 673 | . . 31 . . . 62 . 48 110 48 . 34 . 331 331 322 322 51 . 99 140 673 606 154 147 288 . 438 140 86 Highest-Rated Ally 122 | . . 31 . . . 31 . 32 32 32 . 34 . 39 39 70 70 26 . 99 70 70 96 96 89 96 . 122 70 15 Zionite Dispatches 14 | . . . . . . . . . . . . . . . . 2 . . . . 1 1 1 . 2 2 . 5 . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Light 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . Fire 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Hacker 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 9 | . . . . . . . . . . 3 . . . . . . . . . . . . . . 3 1 . 2 . . STAY 4 | . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . DROP 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 2 . . Ally Attacks 547 | . . 12 2 . . 16 . . . 9 . 11 . 3 78 25 84 . . 2 16 154 56 11 10 11 . 6 16 25 Total Damage 14587 | . . 232 93 . . 211 . . . 293 . 736 . 34 1722 578 1673 . . 96 480 4406 1872 382 314 374 . 92 307 692 Kills 84 | . . 3 . . . 3 . . . . . 2 . 1 10 5 14 . . 1 3 26 10 2 1 2 . . . 1 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Turrets Deployed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Robot Analysis Total 117 | . 1 . . . . 1 . . . 115 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 1 . . . . 1 . 2 . . 1 2 . 1 1 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 18 | . . . . . . . . . . . . . . . . 1 . . . . 1 10 . . 2 . 1 2 . 1 Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Prototype Schematics 5 | . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . 1 . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Turns Passed 25709 | 100 449 816 688 400 400 897 848 708 291 365 848 719 1305 2208 2115 637 2149 749 744 662 356 1104 356 115 576 763 463 379 907 2592 Spaces Moved 12292 | 61 204 392 371 199 162 316 407 318 151 176 402 344 678 1187 948 283 1096 378 331 279 141 539 191 56 299 405 212 213 482 1071 Core 11 | 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 9996 | 50 204 392 371 199 162 316 407 318 151 176 402 344 678 1187 948 283 1096 378 331 279 141 221 50 56 116 99 212 213 62 154 Legs 1181 | . . . . . . . . . . . . . . . . . . . . . . 318 28 . . . . . . 835 Wheels 1104 | . . . . . . . . . . . . . . . . . . . . . . . 113 . 183 306 . . 420 82 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 160 180 180 180 183 183 183 183 183 180 182 182 165 190 165 190 165 190 197 115 140 180 140 140 160 155 130 117 Average Speed 176 | 140 166 180 173 180 183 201 183 183 183 183 184 182 182 183 187 190 189 190 189 194 197 162 151 180 155 144 160 157 136 160 Slowest Speed 270 | 160 180 180 180 200 200 205 183 183 183 183 205 183 182 187 192 190 190 190 190 197 197 197 180 180 180 160 160 160 190 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 Exploration Rate (%) 46 | 5 41 92 70 43 18 65 16 50 24 81 51 8 40 88 87 9 91 53 62 37 6 74 70 62 38 13 38 6 50 63 Regions Visited 30 Branch Regions 22 Pre-discovered Areas 31 | . 1 . 1 . . 1 . . 1 21 . . . 2 1 . . . 3 . . . . . . . . . . . Known Exits Taken 7 | . . . . . . . . . . . 1 1 . . . 1 . . . 1 1 . . . . 1 1 . . . Unknown Exits Taken 23 | 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . 1 1 1 . . 1 1 1 1 . . 1 1 . Scrap Searched 10 | . . 1 . . . . . 1 . . 2 . . 1 1 . 2 1 . 1 . . . . . . . . . . Spaces Dug 173 | . . . . . . 10 . . . 1 71 . 41 . 14 3 . . . 5 1 . . . 17 . 1 1 . 8 Terrain Destroyed 622 | . 8 . . . 7 59 . . . 1 130 1 71 . 14 3 . . . 7 3 12 . . 199 20 5 2 21 59 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Projectile 107 | . . . . . . . . . . . . 1 . . . 3 . . . 7 3 12 . . . 2 5 2 21 51 AOE 514 | . 8 . . . 7 59 . . . . 130 . 71 . 14 . . . . . . . . . 199 18 . . . 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Total 15136 | 75 260 479 410 224 211 459 459 384 164 200 462 422 723 1211 1234 353 1158 398 412 356 204 711 240 62 372 509 284 248 643 1809 Wait 799 | . 10 61 . 1 5 20 . 2 . 11 14 31 3 22 183 39 14 . 6 20 49 17 5 3 30 23 4 10 65 151 Move 12263 | 61 203 391 370 198 161 315 406 317 150 175 401 343 677 1186 947 282 1095 377 330 278 140 538 190 55 298 404 211 212 481 1071 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 268 | 8 7 7 21 5 8 14 6 4 3 . 3 13 6 . 19 7 9 3 14 7 2 13 12 . 3 12 11 6 9 36 Fast Attach 134 | . 1 . 3 3 4 8 6 . 1 . . 1 1 1 8 2 7 3 2 5 . 7 2 . 7 7 1 4 4 46 Attach 181 | 6 2 1 . 3 4 11 6 4 2 . 7 5 3 . 14 2 2 2 2 1 3 13 4 . 5 5 5 4 6 59 Detach 35 | . . . . . . . 1 . . . 1 2 1 . 1 . 1 . . . . 2 . . . . . . 1 25 Swap 107 | . 3 . . 1 . 4 1 6 1 2 5 1 8 . 6 2 11 . 8 8 1 . 1 . . 6 7 1 6 18 Drop 242 | . 4 2 11 5 3 9 7 3 5 . . 6 8 1 26 1 15 5 14 10 1 13 14 . 2 13 15 5 10 34 Fire 942 | . 28 11 5 8 26 77 26 25 2 . 26 6 14 1 30 17 4 8 26 27 8 28 12 4 20 39 30 6 61 367 Melee 17 | . . . . . . . . . . 12 5 . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 Crush 20 | . 2 6 . . . 1 . 4 . . . 4 . . . 1 . . . . . 1 . . 1 . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . . . . . . . 7 . . 6 . . . . . Rewire 99 | . . . . . . . . 19 . . . 10 . . . . . . . . . 70 . . . . . . . . Trap 12 | . . . . . . . . . . . . . 2 . . . . . 10 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Ext x2) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 2 exits: *Hub x2) -4/Hub_04(d) (discovered 2 exits: *Res x2) -3/Research (discovered 3 exits: Res / [*Arm] / *Tes) -3/Testing -2/Research -2/Quarantine -2/Section 7 (discovered 1 exit: [Acc]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 101 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 550 | -10/Materials | Entered Mines 551 | -10/Mines | Met a Derelict testing a Signal Generator 559 | -10/Mines | Found Signal Generator 907 | -10/Mines | Discovered new exit (range 8) 972 | -10/Mines | Discovered new exit (range 8) 1359 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1359 | -10/Mines | Discovered new exit (range 5) 1366 | -10/Mines | Entered Exiles 1411 | -10/Exiles | Met 8R-AWN 1440 | -10/Exiles | Met EX-HEX 1546 | -10/Exiles | Met EX-DEC 1647 | -10/Exiles | Learned location of Zion (-6) 1717 | -10/Exiles | Met EX-BIN 1742 | -10/Exiles | Aligned with FarCom system 1744 | -10/Exiles | Given EX-Vault access code 1786 | -10/Exiles | Opened EX-Vault 1810 | -10/Exiles | Found Lightpack 2.0 1837 | -10/Exiles | Found YOLO Cannon 1843 | -10/Exiles | Found Deploy-a-Sentry 1846 | -10/Exiles | Found Deploy-a-Sentry 1850 | -10/Exiles | Found Deploy-a-Sentry 1867 | -10/Exiles | Exiles lab attacked by MAIN.C 1951 | -10/Exiles | DAS Turret deployed 1953 | -10/Exiles | DAS Turret deployed 1955 | -10/Exiles | DAS Turret deployed 1991 | -10/Exiles | Discovered new exit (range 10) 1998 | -10/Exiles | Attacked by the Exiles 2054 | -10/Exiles | Entered Mines 2056 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2196 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2200 | -9/Mines | Found Prototype Device 2200 | -9/Mines | Identified Exp. Sensor Array 2238 | -9/Mines | Assembled infested the area 2243 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2295 | -9/Mines | Learned Materials stockpile data 2358 | -9/Mines | Discovered new exit (range 5) 2409 | -9/Mines | Found a hidden stash of uninstalled traps 2454 | -9/Mines | Entered Materials 2454 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2655 | -8/Materials | Discovered new exit (range 16) 2668 | -8/Materials | Discovered new exit (range 5) 2854 | -8/Materials | Entered Storage 2855 | -8/Storage | Identified exit to Recycling 2912 | -8/Storage | Repaired Phase Shifter 2954 | -8/Storage | Central database locked down 3205 | -8/Storage | Met a pair of Derelict thieves 3336 | -8/Storage | Core integrity fell below 50% 3382 | -8/Storage | Lost 7 parts (1p2u4w) 3650 | -8/Storage | Build established: Hauler-Tank 3720 | -8/Storage | Discovered new exit (range 16) 3751 | -8/Storage | Entered Factory 3751 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3886 | -7/Factory | Discovered new exit (range 15) 4163 | -7/Factory | Build established: Scavenger-Tank 4457 | -7/Factory | Discovered new exit (range 9) 4541 | -7/Factory | Discovered new exit (range 11) 4599 | -7/Factory | Entered Lower Caves 4671 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4746 | -7/Lower Caves | Destroyed 7 combat bots 4853 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5124 | -7/Lower Caves | Discovered new exit (range 10) 5187 | -7/Lower Caves | Encountered a Warlord checkpoint 5228 | -7/Lower Caves | Build established: Hauler-Gunner 5307 | -7/Lower Caves | Entered another Lower Caves area 5307 | -7/Lower Caves | Accompanied by 2 allies 5470 | -7/Lower Caves | A Commander dispatched an escort 5476 | -7/Lower Caves | Learned Factory trap positions 5476 | -7/Lower Caves | Learned Extension terminal intel 5576 | -7/Lower Caves | Discovered new exit (range 9) 5579 | -7/Lower Caves | Encountered a Warlord checkpoint 5598 | -7/Lower Caves | Entered Data Miner 5598 | -7/Data Miner | Accompanied by 4 allies 5598 | -7/Data Miner | Discovered new exit (range 6) 5599 | -7/Data Miner | Commander's escort returned to base 5599 | -7/Data Miner | Commander's escort returned to base 5633 | -7/Data Miner | Met Data Miner 5688 | -7/Data Miner | Learned location of Section 7 (-2) 5688 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5714 | -7/Data Miner | Received God Mode back door access code from Data Miner 5842 | -7/Data Miner | Interfaced with the Data Conduit 5963 | -7/Data Miner | Entered Proximity Caves 6114 | -6/Proximity Caves | Identified exit to Factory 6128 | -6/Proximity Caves | Learned 4 Factory zone layouts 6270 | -6/Proximity Caves | Build established: Hauler-Mutant 6336 | -6/Proximity Caves | Spotted B-75 Beast 6667 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6707 | -6/Proximity Caves | Destroyed 14 combat bots 6794 | -6/Proximity Caves | Lost 3 parts (2n1u) 6811 | -6/Proximity Caves | Entered Factory 6811 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6813 | -6/Factory | Loaded intel: 128 trap records 6814 | -6/Factory | Loaded intel: 235 machine locations 6985 | -6/Factory | Discovered new exit (range 15) 7197 | -6/Factory | Build established: Scavenger-Tank 7198 | -6/Factory | Identified exit to Lower Caves 7439 | -6/Factory | Found Exp. Terrain Scan Processor 7474 | -6/Factory | Repaired Arm. Treads 7530 | -6/Factory | Entered Lower Caves 8322 | -6/Lower Caves | Found Prototype Device 8364 | -6/Lower Caves | Build established: Scavenger-Mutant 8518 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8562 | -6/Lower Caves | Identified Heart of Steel 8835 | -6/Lower Caves | Entered Zion 8857 | -6/Zion | Build established: Hauler-Mutant 8976 | -6/Zion | Learned Factory terminal intel 9640 | -6/Zion | Learned 8 Factory zone layouts 10106 | -6/Zion | Discovered new exit (range 15) 10553 | -6/Zion | Imprinted 10556 | -6/Zion | Declared Zion's savior 10754 | -6/Zion | Gained Derelict followers 11043 | -6/Zion | Entered Proximity Caves 11043 | -5/Proximity Caves | Accompanied by 11 allies 11331 | -5/Proximity Caves | Build established: Hauler-Gunner 11409 | -5/Proximity Caves | P-70 Sage assimilated allied W9-TVD(g) 11992 | -5/Proximity Caves | Build established: Hauler-Mutant 12330 | -5/Proximity Caves | Spotted B-75 Beast 12351 | -5/Proximity Caves | Destroyed B-75 Beast 12652 | -5/Proximity Caves | Discovered new exit (range 8) 12757 | -5/Proximity Caves | Build established: Scavenger-Tank 12817 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13158 | -5/Proximity Caves | Entered Factory 13158 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13159 | -5/Factory | Identified exit to Upper Caves 13161 | -5/Factory | Loaded intel: 224 machine locations 13162 | -5/Factory | Loaded intel: 20 terminal locations 13342 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 13343 | -5/Factory | Zion Light squad teleported in 13523 | -5/Factory | Repaired Hcp. Storage Unit 13716 | -5/Factory | Zion Fire squad teleported in 13795 | -5/Factory | Entered Upper Caves 13795 | -5/Upper Caves | Accompanied by 7 allies 14026 | -5/Upper Caves | Found Prototype Protection 14384 | -5/Upper Caves | Identified Zio. Weapon Casing 14799 | -5/Upper Caves | Encountered a Warlord checkpoint 14865 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14968 | -5/Upper Caves | Discovered new exit (range 15) 15023 | -5/Upper Caves | Learned Factory trap positions 15944 | -5/Upper Caves | Entered another Upper Caves area 15944 | -5/Upper Caves | Accompanied by 2 allies 16008 | -5/Upper Caves | Found Alien Artifact 16008 | -5/Upper Caves | Identified Dimensional Node Initializer 16008 | -5/Upper Caves | Initialized slip node 16100 | -5/Upper Caves | Identified exit to Factory 16594 | -5/Upper Caves | Build established: Scavenger-Gunner 16658 | -5/Upper Caves | Discovered new exit (range 8) 16693 | -5/Upper Caves | Entered Zhirov 16693 | -5/Zhirov | Discovered new exit (range 3) 16728 | -5/Zhirov | Met Zhirov 16789 | -5/Zhirov | Found Alien Artifact 16789 | -5/Zhirov | Identified Integrated Dissipator 16789 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16917 | -5/Zhirov | Found Alien Artifact 17047 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17070 | -5/Zhirov | Attacked by Zhirov 17071 | -5/Zhirov | Destroyed Zhirov 17121 | -5/Zhirov | Destroyed Svarog 17177 | -5/Zhirov | Found Alien Artifact 17180 | -5/Zhirov | Found Prototype Hackware 17183 | -5/Zhirov | Found Prototype Hackware 17237 | -5/Zhirov | Destroyed Perun 17437 | -5/Zhirov | Entered Proximity Caves 17519 | -4/Proximity Caves | Learned Research trap positions 17553 | -4/Proximity Caves | Learned location of 1 exit from Research 17574 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 17579 | -4/Proximity Caves | Heart of Steel transformed into Warbot 17617 | -4/Proximity Caves | P-70 Sage assimilated allied 6T-75L(c) 17708 | -4/Proximity Caves | Found Prototype Special Weapon 17865 | -4/Proximity Caves | Spotted B-86 Titan 17899 | -4/Proximity Caves | Destroyed B-86 Titan 17934 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 18093 | -4/Proximity Caves | Discovered exit to Factory (range 4) 18099 | -4/Proximity Caves | Entered Factory 18099 | -4/Factory | Evolved 2 slots: Utility x2 18100 | -4/Factory | Identified exit to Extension 18101 | -4/Factory | Loaded intel: 107 trap records 18102 | -4/Factory | Loaded intel: 241 machine locations 18181 | -4/Factory | Identified Deep Network Scanner 18182 | -4/Factory | Identified Quantum Router 18234 | -4/Factory | Fabricated Exp. Transmission Jammer (x1) 18273 | -4/Factory | Fabricated Exp. Targeting Computer (x1) 18343 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 18344 | -4/Factory | Zion Hacker squad teleported in 18394 | -4/Factory | Local fabrication network quarantined 18433 | -4/Factory | Discovered exit to Extension (range 11) 18455 | -4/Factory | Entered Extension 18455 | -4/Extension | Accompanied by 1 ally 18456 | -4/Extension | Loaded intel: 44 machine locations 18457 | -4/Extension | Loaded intel: 18 terminal locations 18550 | -4/Extension | Retrieved Zion intel report: Trap Installations 18556 | -4/Extension | Identified Molecular Deconstructor 18610 | -4/Extension | Rescued a captive Derelict 18610 | -4/Extension | Rescued a captive Derelict 18613 | -4/Extension | Rescued a captive Derelict 18651 | -4/Extension | Rescued a captive Derelict 18670 | -4/Extension | Retrieved Zion intel report: Prototype Schematics 18683 | -4/Extension | Rescued a captive Derelict 18826 | -4/Extension | Energy Cycler disabled 18826 | -4/Extension | Rescued a captive Derelict 18826 | -4/Extension | Rescued a captive Derelict 18827 | -4/Extension | Rescued a captive Derelict 18827 | -4/Extension | Rescued a captive Derelict 18827 | -4/Extension | Rescued a captive Derelict 18828 | -4/Extension | Rescued a captive Derelict 18828 | -4/Extension | Rescued a captive Derelict 18828 | -4/Extension | Retrieved Zion intel report: Active Terminals 18829 | -4/Extension | Zion Fire squad teleported in 18835 | -4/Extension | Rescued a captive Derelict 18837 | -4/Extension | Rescued a captive Derelict 18837 | -4/Extension | Rescued a captive Derelict 18863 | -4/Extension | Build established: Wizard-Mutant 18887 | -4/Extension | Retrieved Zion intel report: Active Garrisons 18924 | -4/Extension | Spotted B-86 Titan 18936 | -4/Extension | Spotted B-86 Titan 18958 | -4/Extension | Allies destroyed B-86 Titan 18962 | -4/Extension | Discovered new exit (range 15) 18972 | -4/Extension | Destroyed B-86 Titan 18983 | -4/Extension | Lost 6 parts (1p3n2u) 19005 | -4/Extension | Retrieved Zion intel report: Prototype Schematics 19162 | -4/Extension | Repaired F-cell Engine 19247 | -4/Extension | Retrieved Zion intel report: Prototype Schematics 19297 | -4/Extension | Retrieved Zion intel report: Unaware Schematics 19407 | -4/Extension | Retrieved Zion intel report: Component Stockpiles 19435 | -4/Extension | Retrieved Zion intel report: Unaware Schematics 19451 | -4/Extension | Retrieved Zion intel report: Component Schematics 19455 | -4/Extension | First assault squad dispatched 19501 | -4/Extension | Discovered new exit (range 10) 19503 | -4/Extension | Discovered new exit (range 6) 19559 | -4/Extension | Entered Cetus 19559 | -4/Cetus | Accompanied by 11 allies 19560 | -4/Cetus | Loaded intel: 24 machine locations 19580 | -4/Cetus | Spotted Cetus Guard 19580 | -4/Cetus | Spotted Cetus Guard 19580 | -4/Cetus | Spotted Cetus Guard 19581 | -4/Cetus | Spotted Cetus Guard 19584 | -4/Cetus | Allies destroyed Cetus Guard 19591 | -4/Cetus | Allies destroyed Cetus Guard 19591 | -4/Cetus | Allies destroyed Cetus Guard 19707 | -4/Cetus | Zion Light squad teleported in 19739 | -4/Cetus | Discovered new exit (range 16) 19768 | -4/Cetus | Build established: Wizard-Gunner 19770 | -4/Cetus | Spotted Cetus Guard 19770 | -4/Cetus | Spotted Cetus Guard 19774 | -4/Cetus | Spotted Cetus Guard 19774 | -4/Cetus | Spotted Cetus Guard 19777 | -4/Cetus | Allies destroyed Cetus Guard 19785 | -4/Cetus | Allies destroyed Cetus Guard 19791 | -4/Cetus | Allies destroyed Cetus Guard 19796 | -4/Cetus | Discovered new exit (range 16) 19801 | -4/Cetus | Destroyed Cetus Guard 19820 | -4/Cetus | Scared off Revision 17 19849 | -4/Cetus | Found Zio. Weapon Casing 19915 | -4/Cetus | Entered Archives 19915 | -4/Archives | Accompanied by 3 allies 19916 | -4/Archives | Loaded intel: 8 machine locations 19974 | -4/Archives | Unable to access archive contents 19978 | -4/Archives | Discovered new exit (range 16) 19992 | -4/Archives | Unable to access archive contents 20000 | -4/Archives | Discovered new exit (range 15) 20030 | -4/Archives | Entered Hub_04(d) 20030 | -4/Hub_04(d) | Accompanied by 3 allies 20031 | -4/Hub_04(d) | Loaded intel: 91 machine locations 20214 | -4/Hub_04(d) | Zion Defense Resupply teleported in 20247 | -4/Hub_04(d) | Zion Heavy Resupply teleported in 20407 | -4/Hub_04(d) | Build established: Hacker-Mutant 20469 | -4/Hub_04(d) | Discovered new exit (range 6) 20575 | -4/Hub_04(d) | Retrieved Zion intel report: Emergency Access 20592 | -4/Hub_04(d) | Discovered new exit (range 4) 20596 | -4/Hub_04(d) | Retrieved Zion intel report: Component Schematics 20598 | -4/Hub_04(d) | Network Hub disabled 20606 | -4/Hub_04(d) | Spotted Lightning 20606 | -4/Hub_04(d) | Entered Research 20606 | -3/Research | Evolved 2 slots: Propulsion x2 20607 | -3/Research | Identified exit to Research 20608 | -3/Research | Loaded intel: 73 trap records 20609 | -3/Research | Loaded intel: 105 machine locations 20878 | -3/Research | Discovered new exit (range 12) 20991 | -3/Research | Spotted B-86 Titan 21005 | -3/Research | Destroyed B-86 Titan 21034 | -3/Research | Found Hvy. Reflective Plating 21089 | -3/Research | Zion Light squad teleported in 21090 | -3/Research | Intercept squad dispatched 21099 | -3/Research | Spotted Tracker 21099 | -3/Research | Spotted Tracker 21102 | -3/Research | Allies destroyed Tracker 21108 | -3/Research | Allies destroyed Tracker 21119 | -3/Research | Spotted Combat Programmer 21122 | -3/Research | Spotted Combat Programmer 21132 | -3/Research | Destroyed Combat Programmer 21146 | -3/Research | Destroyed Combat Programmer 21160 | -3/Research | Found Zio. Weapon Casing 21177 | -3/Research | Found Exp. Targeting Computer 21181 | -3/Research | System corruption reached 10% 21192 | -3/Research | Found Prototype Device 21193 | -3/Research | Identified Exp. Phase Shifter 21197 | -3/Research | Found Exp. Phase Shifter 21297 | -3/Research | Zion Infowar Resupply teleported in 21301 | -3/Research | Found Exp. Terrain Scanner 21323 | -3/Research | Discovered new exit (range 12) 21324 | -3/Research | Found Exp. Signal Interpreter 21342 | -3/Research | Identified exit to Testing 21356 | -3/Research | First assault squad dispatched 21369 | -3/Research | Entered Testing 21370 | -3/Testing | Loaded intel: 52 machine locations 21412 | -3/Testing | Protovariant out of control (PX-769LGDPX50) 21419 | -3/Testing | Build established: Scavenger-Gunner 21431 | -3/Testing | Spotted PH-WG7OEIUYVB 21446 | -3/Testing | Destroyed PH-WG7OEIUYVB 21462 | -3/Testing | Found Exp. Phase Shifter 21511 | -3/Testing | Retrieved Zion intel report: Emergency Access 21736 | -3/Testing | Found Prototype Energy Cannon 21737 | -3/Testing | Identified Cld. Nova Cannon 21810 | -3/Testing | Discovered exit to Research (range 11) 21832 | -3/Testing | Entered Research 21832 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 21833 | -2/Research | Loaded intel: 111 machine locations 21862 | -2/Research | Zion Offense Resupply teleported in 21867 | -2/Research | Found Exp. Target Analyzer 22038 | -2/Research | Retrieved Zion intel report: Guard Positions 22039 | -2/Research | Zion Thermal Resupply teleported in 22095 | -2/Research | Zion Heavy squad teleported in 22109 | -2/Research | Discovered new exit (range 25) 22113 | -2/Research | Zion Hacker squad teleported in 22147 | -2/Research | Found Zio. Weapon Casing 22152 | -2/Research | Spotted B-90 Cyclops 22169 | -2/Research | Destroyed B-90 Cyclops 22194 | -2/Research | Found Quantum Capacitor 22205 | -2/Research | Retrieved Zion intel report: Prototype Schematics 22206 | -2/Research | Zion Hacker squad teleported in 22211 | -2/Research | Entered Quarantine 22211 | -2/Quarantine | Accompanied by 2 allies 22212 | -2/Quarantine | Loaded intel: 76 machine locations 22333 | -2/Quarantine | Found Alien Artifact 22425 | -2/Quarantine | Found Alien Artifact 22561 | -2/Quarantine | Identified Core Reset Matrix 22561 | -2/Quarantine | Identified Phase Armor 22561 | -2/Quarantine | Identified Transdimensional Reconstructor (x2) 22561 | -2/Quarantine | Used Core Reset Matrix 22564 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 22565 | -2/Quarantine | Detected hypermatrix surge 22565 | -2/Quarantine | Sensed 14 artifacts in vicinity 22566 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 22568 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 22580 | -2/Quarantine | Found Transdimensional Reconstructor 22658 | -2/Quarantine | Found Subatomic Replicator 22763 | -2/Quarantine | Intercept squad dispatched 22774 | -2/Quarantine | Spotted Tracker 22774 | -2/Quarantine | Spotted Tracker 22774 | -2/Quarantine | Warped through subspace 22893 | -2/Quarantine | Spotted Combat Programmer 22915 | -2/Quarantine | Spotted Combat Programmer 22923 | -2/Quarantine | Destroyed Combat Programmer 22936 | -2/Quarantine | Destroyed Combat Programmer 22953 | -2/Quarantine | Lost 4 parts (1p3u) 23012 | -2/Quarantine | Spotted Fortress 23032 | -2/Quarantine | System corruption reached 10% 23110 | -2/Quarantine | Discovered new exit (range 6) 23118 | -2/Quarantine | Entered Section 7 23119 | -2/Section 7 | Sensed 23 artifacts in vicinity 23143 | -2/Section 7 | Lost 5 parts (1p2n2u) 23262 | -2/Section 7 | Spotted B-90 Cyclops 23270 | -2/Section 7 | Core integrity fell below 50% 23341 | -2/Section 7 | Lost 7 parts (1p2n1u3w) 23493 | -2/Section 7 | Destroyed B-90 Cyclops 23573 | -2/Section 7 | Found Core Regenerator 23573 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 23586 | -2/Section 7 | Spotted S7 Guard 23595 | -2/Section 7 | Destroyed S7 Guard 23621 | -2/Section 7 | Found Prototype Protection 23621 | -2/Section 7 | Identified Hvy. Regenerative Plating 23649 | -2/Section 7 | Build established: Scavenger-Mutant 23755 | -2/Section 7 | Found Integrity Redistributor 23860 | -2/Section 7 | Spotted B-90 Cyclops 24028 | -2/Section 7 | Lost 6 parts (4n2u) 24165 | -2/Section 7 | First assault squad dispatched 24299 | -2/Section 7 | Destroyed 8 combat bots 24359 | -2/Section 7 | Destroyed B-90 Cyclops 24423 | -2/Section 7 | System corruption reached 30% 24481 | -2/Section 7 | Found Integrated Reactor 24481 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 24535 | -2/Section 7 | Retrieved Zion intel report: Active Terminals 24661 | -2/Section 7 | Lost 3 parts (1u2w) 24662 | -2/Section 7 | Terminal network hard line cut 24700 | -2/Section 7 | Intercept squad dispatched 24707 | -2/Section 7 | Spotted Tracker 24709 | -2/Section 7 | Spotted Tracker 24712 | -2/Section 7 | Warped through subspace 24748 | -2/Section 7 | Spotted Executioner 24765 | -2/Section 7 | Spotted Executioner 24766 | -2/Section 7 | Emitted hypermatrix ping 24768 | -2/Section 7 | Destroyed Executioner 24771 | -2/Section 7 | Assembled emerged from beneath the floor 24775 | -2/Section 7 | Allies destroyed Executioner 24804 | -2/Section 7 | Found Prototype Device 24805 | -2/Section 7 | Identified Adv. Kinecellerator 24830 | -2/Section 7 | Found Transdimensional Reconstructor 24833 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 24904 | -2/Section 7 | Spotted Striker 24904 | -2/Section 7 | Spotted Striker 24920 | -2/Section 7 | Scanned by Researcher 24925 | -2/Section 7 | Destroyed Striker 24933 | -2/Section 7 | Destroyed Striker 25070 | -2/Section 7 | Found Sigix Quantum Sheargun 25073 | -2/Section 7 | Found Sigix Quantum Sheargun 25074 | -2/Section 7 | Warped through subspace 25136 | -2/Section 7 | Found Matter Drive 25148 | -2/Section 7 | Found Matter Drive 25163 | -2/Section 7 | Found Matter Drive 25167 | -2/Section 7 | Warped through subspace 25169 | -2/Section 7 | Core integrity fell below 20% 25169 | -2/Section 7 | Warped through subspace 25283 | -2/Section 7 | Spotted B-99 Colossus 25354 | -2/Section 7 | Found Integrated Reactor 25354 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 25357 | -2/Section 7 | Found Integrated Reactor 25357 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 25360 | -2/Section 7 | Found Integrated Reactor 25360 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 25363 | -2/Section 7 | Intercept squad dispatched 25380 | -2/Section 7 | Spotted Tracker 25381 | -2/Section 7 | Spotted Tracker 25381 | -2/Section 7 | Warped through subspace 25587 | -2/Section 7 | Warped through subspace 25591 | -2/Section 7 | Spotted Combat Programmer 25608 | -2/Section 7 | Spotted Alpha 7 25609 | -2/Section 7 | Spotted Alpha 7 25670 | -2/Section 7 | Discovered new exit (range 29) 25680 | -2/Section 7 | Lost 9 parts (1p2n2u4w) 25710 | -2/Section 7 | Destroyed by Tracker with Linked Autogun Last Messages --------------- 25655_ Penetrated by Slug. 25655_ Slug penetrates Wall. 25657_ System corrupted: Substantial component data lost. 25659_ U-05 Engineer builds a Wall. 25670_ EXIT=FOUND 25670_ Penetrated by Slug. 25675_ Slug penetrates Earth. 25676_ F7ONC0DC 0VFOWG0 GWMGOVAX,LYJG 25676_ U-05 Engineer builds a Wall. 25677_ Slug penetrates Y-72 Warden. 25677_ Y-72 Warden suffers critical hit. 25691_ System corrupted: Energy discharge (-20). 25694_ Penetrated by Slug. 25694_ Slug penetrates Earth. 25697_ The unstable cave ceiling collapses. 25697_ Y-72 Warden crushed by falling debris. 25703_ System corrupted: Gamma Rifle failed to cycle. 25703_ System corrupted: Gamma Rifle targeting data glitched. 25708_ Matter Drive destroyed. 25710_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?# """ """ / ### | | ?# " " " " ####"T"###########+###########+#+### | | ?# """ """ ####"""###### #### # | | ?# ############# #### # | | ?# ############# """ #### # | | ?##+#####+#################""!"" #### """ """ # | | ??# ##### #################"""""" #### """" """" # | | ?## #####!#################"""""""#### """ """ # | | ?## ##?##!########?################### " " # | | ### #####%############################ # | | ?##!#####=############################ # | | ###*% ###!########################## # # | | %!=! ###!# ##################### ""T"" | | !!### #!# """ ##################### """"" # | | !%##### # """ ##################### # | | *[ + """ ################################# | | ######### # #################### ########## | | ######### # * #################### ########## | | ### ? # ########################### ########## | | ### # ########################### ########## | | ?## # ########################### ########## | | ### """ + ################ # ########### | | ### "?" # ############### ############ | | ### """ ? ############### Y ############# | | ### # ############;; ######## ############# | | ### """ + # @;####################### | | #?# """ # + """""" ######################## | | ??? """ # # """""""" ######################## | | ### ? # """""" ######################## | | ?## ? # ######################## | | ##?##+?## # """""" ######################## | | # """"""""s ######################## | | # """""" ######################## | | """ + ######################## | | """ # ######################## | | ## """ " # ######################## | | ## ?"" """ # !######################## | | ##? ?"" G ##################################### | | ##? """ """ ########################### | | ?? ?""" ? " < ########################### | | # ########################### | | ? ########################### | | ???+#?############?/############################## | | ?? ? ? # ########################## | | ??"? ? ?"" ########################## | | ???? ? ? # "!" ?######################### | | ????? ? # ""? ##?####################### | | ????? ?? # "" " ########################## | | ??????? # """"" ###################?#????? | | ??????? ?? #? ? #########################? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 145 Coolant Potential 240 Energy Generation 63 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 1010 Jamming Range 22 Power Amplification 30 EM Shielding 3 Armor Coverage 1650 Resistance: KI 10 Resistance: TH 15 Resistance: EM 20 Power Shielding 66 Propulsion Shielding 90 Weapon Shielding 100 Weapon Cycling 25 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 12 Target Analysis 12 Armor Integrity Analysis 66 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 50 Kinecelleration 50 Salvage Targeting 1 Offensive Hacking 39 Defensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Transmission Jammer | x1 | -4/Factory Exp. Targeting Computer | x1 | -4/Factory Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Core Reset Matrix Transdimensional Reconstructor Phase Armor Core Regenerator Integrated Reactor High-powered Transdimensional Reconstructor Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed MatterDynamicTrap Manual? 0 Play Time 03:04:16 Cumulative 511.1 hours Start 2021.07.25 @ 11:42:47 End 2021.07.25 @ 15:19:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 371 Rogue 364 Adventurer 0 Explorer 7 Win Type - Total 27 Types 9/3/10/1/0/1/1/1/1 Lore% 86 Gallery% 95 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e87724a2-f73a-4c39-827e-16adc9f5652e