Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.12 @ 13:46:24 Player: Hinzy Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (89) 445 Value Destroyed (3364) 3364 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (829) 829 TOTAL SCORE: 9078 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 678 Entered Garrisons 200 Friendly Fire -64 Cogmind --------- Core Integrity 833/1000 Matter 281/300 Energy 150/150 System Corruption 1% Temperature Cool (-141) Movement Core (350) Ox6 Location -5/Garrison Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (6) --- Gravmag Array > --- UTILITY (6) ------ Improved Cryofiber Web Improved Cooling System Improved Weapon Cycler Improved Weapon Cycler > --- WEAPON (3) ------- KE Penetrator > --- INVENTORY (5) ---- Improved Particle Charger Improved Weapon Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Component Analysis Suite Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Improved Treads Gravmag Array Gravmag Array Antigrav System > --- UTILITY ---------- Improved Cryofiber Web Improved Cooling System Small Storage Unit Improved Weapon Cycler Improved Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- Beamcaster Heavy Machine Gun KE Penetrator > --- INVENTORY -------- Light Angular Momentum Engine Improved Particle Charger Improved Propulsion Shielding Improved Weapon Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Component Analysis Suite [Rating: 83] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gravmag Array Flight Unit Improved Surge Thruster Utility Large Storage Unit Device Improved Cryofiber Web Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Improved System Shield Protection Hardened Medium Armor Plating Weapon Chainsword Energy Gun Beamcaster Energy Cannon Cooled Particle Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Mace Slashing Weapon Chainsword Build | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Gar Slots Evolved 10 | . . . 4 2 2 . . 2 . Power 1 | . . . . . 1 . . . . Propulsion 4 | . . . 2 . . . . 2 . Utility 4 | . . . 2 1 1 . . . . Weapon 1 | . . . . 1 . . . . . Parts Attached 193 | 7 9 9 37 34 48 21 13 5 10 Power 27 | 1 2 1 7 6 6 1 1 1 1 Engine 14 | 1 . 1 6 2 3 . . . 1 Core 10 | . 2 . 1 2 3 . 1 1 . Reactor 3 | . . . . 2 . 1 . . . Propulsion 60 | 2 2 3 15 13 14 6 2 1 2 Treads 13 | . 2 . 2 . 4 4 . . 1 Leg 28 | 2 . 3 8 7 7 1 . . . Wheel 10 | . . . 1 6 3 . . . . Hover 7 | . . . 4 . . . 2 1 . Flight 2 | . . . . . . 1 . . 1 Utility 59 | 2 3 2 8 9 18 7 4 3 3 Device 30 | 1 2 2 4 2 10 2 3 3 1 Storage 7 | 1 1 . . 1 3 . 1 . . Processor 9 | . . . 2 5 2 . . . . Hackware 1 | . . . . . 1 . . . . Protection 12 | . . . 2 1 2 5 . . 2 Artifact . | . . . . . . . . . . Weapon 47 | 2 2 3 7 6 10 7 6 . 4 Energy Gun 15 | . . 2 1 . 4 3 3 . 2 Energy Cannon 5 | . . . 1 . 4 . . . . Ballistic Gun 10 | 2 . . . . 1 2 3 . 2 Ballistic Cannon 2 | . . . 2 . . . . . . Launcher 5 | . . 1 . 1 1 2 . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . 2 . . . . . . . . Slashing Weapon 8 | . . . 3 5 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 4 . . . . Parts Lost 39 | . 1 3 8 8 1 7 1 . 10 Power 5 | . . 1 2 . . . 1 . 1 Propulsion 12 | . 1 . 1 2 . 4 . . 4 Utility 14 | . . 1 5 3 1 2 . . 2 Weapon 8 | . . 1 . 3 . 1 . . 3 Highest Loss Streak 7 | . 1 3 4 4 1 7 1 . 7 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 90 | . 94 86 93 96 92 72 86 78 83 Engine 6 | . 4 7 7 2 8 10 9 2 3 Core 4 | . 9 6 1 3 3 . 2 7 6 Treads 9 | . 17 7 8 . 18 2 . . 3 Leg 9 | . 5 14 23 18 3 3 . . . Wheel 2 | . . . 1 7 3 . . . . Hover 2 | . . . 2 2 . 4 12 13 16 Device 12 | . 14 9 9 5 17 11 15 19 23 Storage 8 | . 14 14 9 6 10 1 . 5 4 Processor 6 | . . . 8 20 4 . . . . Protection 4 | . . . 3 1 2 15 23 8 5 Energy Gun 5 | . . 5 3 . 8 13 14 17 7 Energy Cannon 1 | . . . . . 4 . . . . Ballistic Gun 1 | . 5 . . . 2 . 4 . 7 Impact Weapon 4 | . 22 20 1 . . . . . . Slashing Weapon 5 | . . . 8 22 . . . . . Peak Build Rating 83 | 7 13 13 32 52 66 65 69 80 83 Average Rating 40 | 5 10 10 24 46 56 43 62 72 79 On Entrance 36 | . 7 12 13 32 39 61 53 66 79 Naked Turns . | . . . . . . . . . . Heaviest Build 80 | 11 31 34 52 62 75 80 51 48 48 Greatest Support 89 | 20 40 20 45 76 89 80 40 51 51 Greatest Overweight (x) 15 | 3 1 1 5 15 5 3 15 1 10 Average Overweight (x) . | . . 1 1 . . 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 8 8 8 Average Capacity 12 | 7 11 15 15 14 14 6 5 8 7 Most Carried 15 | 5 14 13 12 15 15 15 6 8 8 Average Carried 10 | 3 9 12 9 13 12 5 4 7 7 Final Capacity 15 | 8 15 15 15 15 15 5 8 8 5 Final Carried 14 | 5 13 12 12 11 14 3 6 8 5 Class Distribution -------------------- 31% | Mutant 18% | Tank 17% | Gladiator 14% | Gunner 9% | Scavenger-Mutant 5% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Gladiator | -7/Factory Gunner | -6/Factory Tank | -6/Waste Tank | -6/Factory Tank | -5/Factory Gunner | -5/Garrison Resources | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Gar Matter Collected 2956 | 110 256 95 484 406 755 455 57 98 240 Remotely . | . . . . . . . . . . Salvage Created 4043 | 22 525 162 599 676 772 875 . 34 378 Parts 157 | 5 22 7 25 41 35 9 . . 13 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Gar Combat Hostiles Destroyed 68 | . 11 4 16 16 10 4 . 1 6 Melee 26 | . 8 . 8 9 1 . . . . Guns 13 | . . 1 1 . 4 . . 1 6 Cannons 12 | . . . 6 . 5 1 . . . AOE 13 | . . 2 1 7 . 3 . . . Classes Destroyed 18 | 1 3 1 4 4 1 1 . 2 1 Worker 3 | . . . 1 . 2 . . . . Builder 5 | . . . . 3 2 . . . . Tunneler 4 | 2 2 . . . . . . . . Recycler 1 | . . . . . 1 . . . . Carrier 1 | . . . . 1 . . . . . Operator 1 | . 1 . . . . . . . . Watcher 5 | . 2 . 1 1 1 . . . . Swarmer 9 | . . . 3 3 3 . . . . Cutter 1 | . . . . . . . . . 1 Grunt 30 | . 11 . 10 3 4 . . . 2 Duelist 1 | . . . 1 . . . . . . Sentry 8 | . . . 2 3 . . . . 3 Demolisher 1 | . . . . . . . . 1 . Specialist 2 | . . . . 2 . . . . . Programmer 8 | . . . . 5 3 . . . . Compactor 4 | . . . . . . 4 . . . Subdweller 4 | . . 4 . . . . . . . Surgeon 1 | . . . . . . . . 1 . Best Kill Streak 9 | 2 4 2 4 9 3 2 . 1 2 Combat Bots Only 7 | . 4 2 4 7 3 2 . 1 2 Max Kills in Single Turn 2 | 1 1 2 2 2 1 1 . 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 2 1 2 . 1 . . . Melee 1 | . 1 . 1 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Gar Hostile Shots Fired 587 | . 43 26 178 138 70 6 13 9 104 Missed 142 | . 5 4 40 43 13 . 5 1 31 Damage Taken 8206 | . 398 543 1880 1796 1072 472 210 348 1487 Core 1573 | . 108 123 271 352 314 238 . 16 151 Absorbed by Shields 650 | . 153 83 147 . 155 112 . . . Redirected to Shielding 25 | . . . . . . . 15 10 . Regen/Repaired (Parts) 306 | . . . . 241 . 31 2 32 . Core Remaining (%) 48 | 100 . 7 50 49 . . 35 . . Volleys Fired 204 | 3 . 7 35 12 69 16 7 12 43 Largest 3 | 2 . 1 2 1 3 3 3 3 3 Hottest 225 | 40 . 50 124 39 182 149 183 225 225 Shots Fired 331 | 6 . 7 51 11 115 24 12 36 69 Gun 198 | 6 . 4 9 . 58 4 12 36 69 Cannon 103 | . . . 42 . 57 4 . . . Launcher 30 | . . 3 . 11 . 16 . . . Special . | . . . . . . . . . . Kinetic 93 | 6 . . 40 . 4 . 4 . 39 Thermal 196 | . . 4 2 . 108 8 8 36 30 Explosive 30 | . . 3 . 11 . 16 . . . Electromagnetic 12 | . . . 9 . 3 . . . . Robot Hit Streak 11 | 3 . 6 9 6 11 11 5 5 10 Robot Miss Streak 9 | 1 . 1 2 1 6 2 4 9 2 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . Shots Hit Robots 278 | 4 33 16 57 34 53 17 6 8 50 Core Hits 135 | 3 9 6 25 37 22 12 . 4 17 Critical Kills 4 | . 2 . . . 1 . . . 1 Critical Parts Destroyed 11 | . 8 1 . . 2 . . . . Critical Strikes 34 | . 10 2 7 6 3 . 1 1 4 Burn 5 | . . . . . . . 1 1 3 Meltdown 1 | . . . . . 1 . . . . Destroy 3 | . . . . . 2 . . . 1 Blast 2 | . . . 2 . . . . . . Smash 12 | . 10 2 . . . . . . . Sever 11 | . . . 5 6 . . . . . Melee Attacks 216 | . 59 13 54 90 . . . . . Impact 72 | . 59 13 . . . . . . . Slashing 144 | . . . 54 90 . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 12 | . 5 1 2 4 . . . . . Combat Hostiles 2 | . 1 . . 1 . . . . . Follow-up Attacks 10 | . 4 . 3 3 . . . . . Damage Inflicted 11171 | 36 1186 608 1910 2196 1508 2097 152 249 1229 Guns 2413 | 36 . 38 136 . 505 68 152 249 1229 Cannons 1716 | . . . 667 . 940 109 . . . Explosions 3497 | . . 218 269 1090 . 1920 . . . Melee 3482 | . 1186 352 838 1106 . . . . . Ramming 63 | . . . . . 63 . . . . Kinetic 1425 | 36 . . 613 . 23 . 21 . 732 Thermal 3027 | . . 38 323 210 1402 177 131 249 497 Explosive 3018 | . . 218 . 880 . 1920 . . . Electromagnetic 156 | . . . 136 . 20 . . . . Impact 1538 | . 1186 352 . . . . . . . Slashing 1944 | . . . 838 1106 . . . . . Piercing . | . . . . . . . . . . Highest Corruption 13 | . . . 5 13 6 6 6 1 1 Average Corruption 4 | . . . 5 3 5 6 6 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 124 | . . . 7 28 49 26 11 1 2 Message Errors 35 | . . . . 10 10 11 3 . 1 Matter Fused 29 | . . . 3 7 14 4 1 . . Heat Flow Errors 11 | . . . 1 1 4 2 2 . 1 Energy Discharges 14 | . . . 1 2 4 5 2 . . Parts Rejected 2 | . . . . 1 1 . . . . Parts Fused 2 | . . . 1 1 . . . . . Data Loss (minor) 13 | . . . . 4 6 1 2 . . Data Loss (major) 9 | . . . . 1 8 . . . . Misfires 2 | . . . . . . 2 . . . Alerts 5 | . . . 1 . 1 1 1 1 . Weapon Failures 2 | . . . . 1 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 599 | . 379 69 32 86 30 3 . . . Projectiles 30 | . . . . . 30 . . . . Explosions 64 | . . 4 8 49 . 3 . . . Melee 505 | . 379 65 24 37 . . . . . Knockbacks 16 | . 6 4 6 . . . . . . Impact 10 | . 6 4 . . . . . . . Kinetic 6 | . . . 6 . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 456 | . . 60 62 . 20 314 . . . Shots 11 | . . 2 1 . . 8 . . . Rammed 7 | . . . . . 7 . . . . Targets Rammed 7 | . . . . . 7 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 712 | . 4 259 246 315 712 150 305 369 435 Average Temperature 152 | . 4 161 108 82 201 61 168 150 147 Received Heat Transfer 1799 | . 218 347 502 135 108 . 12 . 477 Effects 26 | . . . . . 22 . . . 4 Shutdowns 7 | . . . . . 7 . . . . Energy Bleed 1 | . . . . . 1 . . . . Interference 1 | . . . . . 1 . . . . Matter Decay 4 | . . . . . 4 . . . . Short Circuit 2 | . . . . . 2 . . . . Damage (minor) 2 | . . . . . 2 . . . . Damage (major) 8 | . . . . . 4 . . . 4 Damage (core) 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 6 | . 5 1 . . . . . . . Combat Hostiles 4 | . 3 1 . . . . . . . Parts Fried 11 | . 11 . . . . . . . . Impact Corruptions 20 | . 18 2 . . . . . . . Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 14 | . . . . 1 7 . . . 6 Heat Transferred 4559 | . . 111 224 150 2058 259 296 444 1017 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Gar Peak Influence 570 | 10 219 . 257 320 175 63 458 570 369 Initial 237 | . 6 . 11 72 151 15 . 224 237 Average 103 | 2 94 . 90 81 72 6 130 416 324 Maximum Alert Level 2 | . 1 . 1 1 . . 2 2 1 Low Security (%) 87 | 100 90 . 96 97 100 100 74 . . Level 1 9 | . 9 . 3 2 . . 2 45 100 Level 2 3 | . . . . . . . 22 54 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 33 | . 4 . 2 6 9 . 5 7 . Investigation 5 | . 2 . . . 2 . . 1 . Extermination 7 | . . . . 3 3 . 1 . . Reinforcement 14 | . 2 . 2 3 1 . 4 2 . Assault 1 | . . . . . . . . 1 . Garrison 6 | . . . . . 3 . . 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Gar Distress Signals 5 | . 1 . 1 . 2 . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 139 | . 18 4 27 25 14 10 10 17 14 Peak Tracking Total 8 | . 4 2 5 5 3 4 5 6 8 Tactical Retreats 11 | . 2 . 1 2 2 2 . 2 . Traps | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Gar Traps Triggered 6 | . 2 . 1 . 1 . . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . 2 . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Gar Machines Disabled 9 | . . . 2 4 2 . . 1 . Max in Single Turn 4 | . . . 1 4 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Gar Machines Accessed 26 | . 5 . 5 7 2 . 1 5 1 Terminals 17 | . 5 . 5 3 1 . . 2 1 Fabricators 4 | . . . . 2 . . . 2 . Repair Stations 2 | . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access 2 | . . . . . 1 . . 1 . Total Hacks 68 | . 22 . 13 12 5 . 1 14 1 Successful 36 | . 11 . 9 5 1 . . 9 1 Failed 31 | . 11 . 4 7 4 . 1 4 . Catastrophic 5 | . . . . 3 1 . . 1 . Database Lockouts 1 | . . . . . . . . 1 . Manual 40 | . 14 . 11 7 3 . 1 4 . Terminals 53 | . 22 . 13 7 2 . . 8 1 Fabricators 7 | . . . . 2 . . . 5 . Repair Stations 3 | . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access 4 | . . . . . 3 . . 1 . Terminal Hacks 16 | . 6 . 1 3 . . . 5 1 Record 6 | . . . . 1 . . . 5 . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 1 | . . . . . . . . . 1 Open DSF 1 | . . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . Alert Level 1 | . . . . 1 . . . . . Disarm Traps 1 | . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Network Status 1 | . . . . . . . . 1 . Repair Station Hacks 2 | . . . . 2 . . . . . Scan Component 1 | . . . . 1 . . . . . Repair 1 | . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks 16 | . 5 . 8 . 1 . . 2 . Terminals 14 | . 5 . 8 . . . . 1 . Botnet 4 | . 1 . 2 . . . . 1 . Disrupt 1 | . . . 1 . . . . . . Operators 1 | . . . 1 . . . . . . Skim 8 | . 4 . 4 . . . . . . Fabricators 1 | . . . . . . . . 1 . Download 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Watchers 1 | . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . 3 . 4 6 2 . 1 2 . Full Trace Events 2 | . 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . Time 26 | . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . Programmers 3 | . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Gar Total Allies 22 | . . . . . . 19 . . 3 Largest Group 18 | . . . . . . 18 18 13 3 Highest-Rated Group 638 | . . . . . . 638 637 483 143 Highest-Rated Ally 51 | . . . . . . 50 50 50 51 Total Orders 11 | . . . . . 8 . . . 3 STAY 1 | . . . . . 1 . . . . ROAM 1 | . . . . . . . . . 1 FOLLOW 2 | . . . . . . . . . 2 EXPLORE 4 | . . . . . 4 . . . . RETURN 3 | . . . . . 3 . . . . Ally Attacks 175 | . . . . . . 35 72 53 15 Total Damage 6117 | . . . . . . 1467 3095 1163 392 Kills 21 | . . . . . . 2 12 7 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Gar Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches 6 | . . . . . 6 . . . . Drone Recoveries 4 | . . . . . 4 . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Gar Turns Passed 9270 | 75 1689 262 1389 1749 2208 816 274 432 376 Spaces Moved 4938 | 45 717 83 499 1150 1029 434 180 497 304 Core 45 | 10 . . . 1 1 32 1 . . Treads 1450 | . 575 42 84 . 710 39 . . . Legs 1075 | 35 142 41 249 452 19 133 4 . . Wheels 996 | . . . 89 608 299 . . . . Hover 1200 | . . . 77 89 . 59 175 497 303 Flight 172 | . . . . . . 171 . . 1 Fastest Speed 30 | 50 120 190 105 95 101 30 56 52 52 Average Speed 132 | 116 176 215 151 113 156 150 114 66 65 Slowest Speed 800 | 200 240 240 365 800 330 330 800 106 430 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 2 | . . . 1 1 . . . . . Exploration Rate (%) 33 | 4 85 7 43 31 24 96 9 10 22 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 2 | . . . . 1 . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . . Scrap Searched 3 | . . 3 . . . . . . . Spaces Dug 76 | . 10 . 16 42 8 . . . . Terrain Destroyed 318 | . 10 20 30 105 18 134 1 . . Melee 68 | . 10 . 16 42 . . . . . Projectile 24 | . . . 5 . 18 . 1 . . AOE 226 | . . 20 9 63 . 134 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Gar Total 7101 | 59 1057 141 1007 1478 1522 580 239 570 448 Wait 1288 | . 256 23 355 155 303 90 21 49 36 Move 4930 | 44 716 82 498 1148 1029 433 179 497 304 Hop . | . . . . . . . . . . Pick Up 106 | 5 15 5 13 25 26 7 4 4 2 Fast Attach 86 | 7 1 . 14 17 24 11 7 2 3 Attach 61 | . 1 7 13 11 12 9 4 1 3 Detach 19 | . . 1 2 6 4 2 4 . . Swap 46 | . 7 2 10 6 12 1 2 2 4 Drop 127 | . 12 3 21 28 36 11 11 3 2 Fire 204 | 3 . 7 35 12 69 16 7 12 43 Melee 175 | . 49 11 46 69 . . . . . Ram 5 | . . . . . 5 . . . . Kick . | . . . . . . . . . . Crush 2 | . . . . . 2 . . . . Escape Stasis 1 | . . . . 1 . . . . . Rewire 51 | . . . . . . . . . 51 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / [*Sub]) -10/Subcaves -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -5/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 550 | -10/Materials | Discovered new exit (range 4) 680 | -10/Materials | Discovered new exit (range 8) 958 | -10/Materials | Discovered new exit (range 15) 1545 | -10/Materials | Identified exit to Mines 1689 | -10/Materials | Discovered new exit (range 11) 1765 | -10/Materials | Entered Subcaves 1838 | -10/Subcaves | Discovered new exit (range 7) 1848 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1867 | -10/Subcaves | Disturbed a concealed Subdweller 1877 | -10/Subcaves | Core integrity fell below 50% 1939 | -10/Subcaves | Learned location of Zion (-7) 1942 | -10/Subcaves | Lost 3 parts (1p1u1w) 1997 | -10/Subcaves | Core integrity fell below 20% 2027 | -10/Subcaves | Entered Materials 2027 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2650 | -8/Materials | Build established: Scavenger-Mutant 3099 | -8/Materials | Crushed by falling debris 3184 | -8/Materials | Lost 4 parts (1p1n2u) 3189 | -8/Materials | Discovered new exit (range 11) 3416 | -8/Materials | Entered Factory 3416 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4049 | -7/Factory | Build established: Gladiator 4272 | -7/Factory | Repaired Lrg. Storage Unit 4475 | -7/Factory | Cargo convoy interrupted 5085 | -7/Factory | Discovered new exit (range 8) 5088 | -7/Factory | Crushed by falling debris 5089 | -7/Factory | System corruption reached 10% 5130 | -7/Factory | Core integrity fell below 50% 5161 | -7/Factory | Destroyed 7 combat bots 5162 | -7/Factory | Identified exit to Factory 5165 | -7/Factory | Entered another Factory area 5165 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5175 | -6/Factory | Lost 4 parts (1n1u2w) 5420 | -6/Factory | Build established: Mutant 6121 | -6/Factory | Build established: Tank 6338 | -6/Factory | Garrison activated, responded to threat 6809 | -6/Factory | Build established: Gunner 7373 | -6/Factory | Sucked down chute 7373 | -6/Factory | Entered Waste 7374 | -6/Waste | Met a frightened Derelict 7380 | -6/Waste | Spotted C-40 Crusher 7385 | -6/Waste | Destroyed C-40 Crusher 7416 | -6/Waste | Spotted C-40 Crusher 7425 | -6/Waste | Spotted C-40 Crusher 7426 | -6/Waste | Destroyed C-40 Crusher 7430 | -6/Waste | Spotted C-40 Crusher 7436 | -6/Waste | Spotted C-40 Crusher 7461 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7463 | -6/Waste | Spotted C-40 Crusher 7464 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7465 | -6/Waste | Destroyed C-40 Crusher 7468 | -6/Waste | Destroyed C-40 Crusher 7476 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7479 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7482 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7483 | -6/Waste | Core integrity fell below 50% 7485 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7500 | -6/Waste | Discovered new exit (range 12) 7516 | -6/Waste | Lost 7 parts (4n2u1w) 7591 | -6/Waste | Warlord forces began an assault 7634 | -6/Waste | Allies destroyed C-40 Crusher 7634 | -6/Waste | Allies destroyed C-40 Crusher 8032 | -6/Waste | Build established: Tank 8189 | -6/Waste | Entered Factory 8189 | -6/Factory | Accompanied by 18 allies 8364 | -6/Factory | Lost 3 allies 8372 | -6/Factory | Spotted B-75 Beast 8386 | -6/Factory | Allies destroyed B-75 Beast 8431 | -6/Factory | Discovered new exit (range 14) 8463 | -6/Factory | Entered another Factory area 8463 | -5/Factory | Accompanied by 13 allies 8463 | -5/Factory | Evolved 2 slots: Propulsion x2 8611 | -5/Factory | Central database locked down 8616 | -5/Factory | Garrison activated, responded to threat 8672 | -5/Factory | Lost 9 allies 8763 | -5/Factory | First assault squad dispatched 8895 | -5/Factory | Identified exit to Garrison 8895 | -5/Factory | Entered Garrison 8925 | -5/Garrison | Spotted B-75 Beast 8955 | -5/Garrison | Triggered checkpoint 9239 | -5/Garrison | Triggered checkpoint 9271 | -5/Garrison | Self-destructed Last Messages --------------- 09258_ Gravmag Array destroyed. 09259_ HV Slug penetrates Wall. 09260_ Slug penetrates B-75 Beast. 09260_ Critical hit (Burn: +37). 09261_ Slug penetrates B-75 Beast. 09262_ HV Slug penetrates B-75 Beast. 09262_ HV Slug penetrates C-35 Carver. 09262_ C-35 Carver knocked back. 09262_ Antigrav System destroyed. 09263_ Slug penetrates C-35 Carver. 09263_ C-35 Carver destroyed. 09264_ Imp. Treads destroyed. 09264_ 91-BTC(h) destroyed. 09266_ Acquired Imp. Surge Thruster. 09268_ Mic. Fission Core severed. 09268_ Sml. Storage Unit destroyed. 09269_ Beamcaster destroyed. 09269_ Imp. Surge Thruster destroyed. 09269_ G-50 Soldier knocked back. 09271_ Imp. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #???"??????????????????? | | ??????????????????????#xx ?? ????????????????? | | ??????????????????????# ?? ????????????????? | | ??????????????????????# ? ?????????????????? | | ??????????????????????# #? #?? ????????????? | | ??????????????????????# ## ## ????????????? | | ??????????????????????" "???????????? | | ??????????????????????" "???????????? | | ??????????????????????" % "???????????? | | ??????????????????????" ? ??????????????? | | ??????????????????????# ## #??? #???????????? | | ??????????????????????#/!*#;g ## ##??????????? | | ????????????????????# #%c@g % ????????? | | ?????????????????????#;gcBB ????????? | | ?????????????????????## BB #???????????? | | ??????????????????????##=!## ## ##???????????? | | ???????????????????????#%%#? #????????????????? | | ???????????????????????# %#??####????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# g#??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ??###################### #??????????????????????? | | ??# ^ ??????????????????????? | | ??# ??????????????????????? | | ??# ################### #??????????????????????? | | ??# #?????????????????# #??????????????????????? | | ??# #?????????????????# #??????????????????????? | | ??# #?????????????????# #??????????????????????? | | ??# #?????????????????# #??????????????????????? | | ??# #?????????????????# #??????????????????????? | | ??# #?????????????????# #??????????????????????? | | ??# #?????????????????# #??????????????????????? | | ??# ###???????????????# #??????????????????????? | | ??# #???????????????# #??????????????????????? | | ??# #???????????????# #??????????????????????? | | ??# #???????????????# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 30 Energy Capacity 1040 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 800 Weapon Shielding 66 Weapon Cycling 30 Evasion (%) 64 Targeting Accuracy 5 Melee Accuracy 12 Launcher Accuracy 20 Core Analysis 6 Recoil Reduction 4 Particle Charging 20 Defensive Hacking 12 Item Schematics ----------------- Enh. Gauss Cannon | -5/Factory | Downloaded Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Preemptive Strike Challenges ------------ None Game ------ Seed ArmoredMeleeProjector Manual? 0 Play Time 02:23:18 Cumulative 38.0 hours Start 2024.11.12 @ 09:46:43 End 2024.11.12 @ 13:46:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 33 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b2427a6-1801-4878-8657-f81fa50d98d2