Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 18:40:38 Player: Lucas Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (1660) 1660 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1077) 1077 TOTAL SCORE: 5252 Bonus ------- High Alert Combat Kills 309 Follower Combat Kills 68 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 399/550 Matter 112/450 Energy 160/160 System Corruption 4% Temperature Cool (0) Movement Flying (117) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Flight Unit Flight Unit > --- UTILITY (3) ------ Compact Matter Pod Targeting Computer > --- WEAPON (3) ------- Gauss Rifle > --- INVENTORY (5) ---- Heat Sink Particle Gun Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Cooling System Compact Matter Pod Targeting Computer > --- WEAPON ----------- Gauss Rifle Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Heat Sink Particle Gun Rocket Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Targeting Computer Device Heat Sink Storage Compact Matter Pod Processor Targeting Computer Weapon Mini Grenade Launcher Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 58 | 7 23 2 9 7 10 . Power 10 | 1 3 . 2 1 3 . Engine 4 | 1 1 . 2 . . . Core 6 | . 2 . . 1 3 . Reactor . | . . . . . . . Propulsion 14 | 2 4 . 2 2 4 . Treads . | . . . . . . . Leg 4 | 2 2 . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 10 | . 2 . 2 2 4 . Utility 12 | 1 4 2 5 . . . Device 7 | . 2 1 4 . . . Storage 4 | 1 1 1 1 . . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 22 | 3 12 . . 4 3 . Energy Gun 3 | 1 . . . 1 1 . Energy Cannon . | . . . . . . . Ballistic Gun 10 | 2 7 . . . 1 . Ballistic Cannon 3 | . 3 . . . . . Launcher 6 | . 2 . . 3 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 10 | . . . . 1 9 . Power 2 | . . . . 1 1 . Propulsion 6 | . . . . . 6 . Utility 1 | . . . . . 1 . Weapon 1 | . . . . . 1 . Highest Loss Streak 4 | . . . . 1 4 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 97 99 86 92 86 54 Engine 6 | . 11 . 9 4 . . Core 4 | . 2 14 . 2 8 9 Leg 8 | . 19 . . . . . Flight 19 | . 8 28 21 36 28 18 Device 11 | . 12 9 18 9 7 . Storage 5 | . 3 4 2 9 9 9 Processor 10 | . 10 14 11 9 9 9 Energy Gun 1 | . . . . . 5 . Ballistic Gun 7 | . 16 . . . 1 9 Ballistic Cannon 3 | . 8 . . . . . Launcher 12 | . 3 28 22 22 16 . Naked Turns . | . . . . . . . Heaviest Build 17 | 14 17 8 11 16 16 10 Greatest Support 20 | 20 20 8 8 16 16 8 Greatest Overweight (x) 3 | 1 1 . 1 . 3 1 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 Most Carried 6 | 1 6 5 5 4 5 4 Average Carried 3 | . 3 4 4 2 2 4 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 2 4 4 Class Distribution -------------------- 53% | Mutant 27% | Scavenger-Mutant 13% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Matter Collected 1564 | 225 339 370 240 20 370 . Remotely . | . . . . . . . Salvage Created 1240 | . 356 120 362 66 336 . Parts 85 | . 25 9 21 2 28 . Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Combat Hostiles Destroyed 53 | . 9 3 14 3 24 . Guns 11 | . 7 . . . 4 . Cannons 2 | . 2 . . . . . AOE 40 | . . 3 14 3 20 . Classes Destroyed 10 | . 3 1 3 . 3 . Builder 1 | . . . 1 . . . Hauler 1 | . . . 1 . . . Recycler 4 | . . 2 2 . . . Watcher 4 | . 2 . 2 . . . Swarmer 24 | . 3 3 6 . 12 . Grunt 19 | . 6 . 6 2 5 . Duelist 2 | . . . . . 2 . Sentry 4 | . . . 2 1 1 . Hunter 1 | . . . . . 1 . Programmer 3 | . . . . . 3 . Best Kill Streak 14 | . 5 3 14 3 8 . Combat Bots Only 10 | . 5 3 10 3 8 . Max Kills in Single Turn 4 | . 2 3 4 1 3 . Gunslinging 1 | . 1 . . . . . Exploded 4 | . . 3 4 1 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Hostile Shots Fired 116 | . 31 2 18 4 61 . Missed 48 | . 11 2 9 2 24 . Damage Taken 1035 | . 216 33 169 31 586 . Core 257 | . 37 . 69 . 151 . Absorbed by Shields . | . . . . . . . Core Remaining (%) 89 | 100 . 85 82 . . . Volleys Fired 88 | . 32 3 16 5 32 . Largest 3 | . 2 2 2 2 3 . Hottest 93 | . 40 60 60 63 93 . Shots Fired 136 | . 49 6 31 9 41 . Gun 47 | . 37 . . . 10 . Cannon 12 | . 12 . . . . . Launcher 77 | . . 6 31 9 31 . Special . | . . . . . . . Kinetic 53 | . 49 . . . 4 . Thermal 6 | . . . . . 6 . Explosive 77 | . . 6 31 9 31 . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | . 10 11 4 2 7 . Robot Miss Streak 6 | . 6 2 3 2 2 . Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 68 | . 31 2 12 4 19 . Core Hits 111 | . 17 5 37 6 46 . Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . 3 . . . . . Critical Strikes 3 | . 3 . . . . . Destroy 3 | . 3 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4542 | . 406 362 1567 381 1826 . Guns 470 | . 330 . . . 140 . Cannons 68 | . 68 . . . . . Explosions 3996 | . . 362 1567 381 1686 . Melee . | . . . . . . . Ramming 8 | . 8 . . . . . Kinetic 443 | . 398 . . . 45 . Thermal 95 | . . . . . 95 . Explosive 3996 | . . 362 1567 381 1686 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . 1 1 . . 4 4 Average Corruption 1 | . 1 1 . . 2 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . 3 2 . . 2 . Message Errors 2 | . 1 . . . 1 . Heat Flow Errors 1 | . . 1 . . . . Data Loss (minor) 3 | . 1 1 . . 1 . Data Loss (major) 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 177 | . . 26 97 . 54 . Projectiles . | . . . . . . . Explosions 177 | . . 26 97 . 54 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 201 | . . 33 51 . 117 . Shots 9 | . . 1 2 . 6 . Rammed . | . . . . . . . Targets Rammed 2 | . 2 . . . . . Kicked 2 | . 2 . . . . . Crushed . | . . . . . . . Highest Temperature 262 | . 2 262 . . 5 . Average Temperature 93 | . 2 110 . . 5 . Received Heat Transfer 273 | . 87 . 60 18 108 . Effects 3 | . . 3 . . . . Interference 3 | . . 3 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 222 | . . . . . 222 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Peak Influence 1023 | . 182 131 758 464 1023 493 Initial 493 | . . 2 50 319 301 493 Average 283 | . 93 85 417 396 676 493 Maximum Alert Level 3 | . . . 3 2 3 2 Low Security (%) 62 | 100 100 100 32 . . . Level 1 7 | . . . 7 49 17 . Level 2 20 | . . . 50 50 45 100 Level 3 9 | . . . 9 . 37 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 . 1 1 . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Distress Signals 4 | . 1 . 2 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 66 | . 17 3 19 4 23 . Peak Tracking Total 6 | . 4 3 4 2 6 . Tactical Retreats 2 | . 1 . . . 1 . Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Traps Triggered 6 | . 1 . 1 . 4 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Machines Disabled 5 | . . . 5 . . . Max in Single Turn 2 | . . . 2 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Machines Accessed 2 | . . . . 1 1 . Terminals 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 5 | . . . . 2 3 . Successful 2 | . . . . 1 1 . Failed 3 | . . . . 1 2 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 3 | . . . . . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 1 | . . . . . 1 . Garrison Registry 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . 1 1 . Full Trace Events 1 | . . . . . 1 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 1 . . . Highest-Rated Group 31 | . . 31 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 15 | . . . 15 . . . Total Damage 232 | . . . 232 . . . Kills 3 | . . . 3 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Turns Passed 1924 | 55 828 230 250 118 430 13 Spaces Moved 2462 | 40 901 390 396 149 575 11 Core 10 | 10 . . . . . . Treads . | . . . . . . . Legs 410 | 30 380 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 2042 | . 521 390 396 149 575 11 Fastest Speed 29 | 50 37 37 34 29 29 117 Average Speed 53 | 111 73 37 35 30 46 117 Slowest Speed 280 | 120 120 37 114 37 280 117 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 5 | . 1 2 2 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 4 91 78 52 19 64 3 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 422 | . . 69 148 50 155 . Melee . | . . . . . . . Projectile 1 | . . . . . 1 . AOE 421 | . . 69 148 50 154 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Total 2930 | 47 1019 469 473 213 698 11 Wait 197 | . 29 67 46 49 6 . Move 2445 | 39 898 385 391 148 573 11 Hop 5 | . 1 2 2 . . . Pick Up 14 | . 8 4 2 . . . Fast Attach 30 | 7 11 1 4 2 5 . Attach 17 | . 6 1 1 5 4 . Detach 18 | 1 8 1 . 3 5 . Swap 11 | . 6 . 4 . 1 . Drop 31 | . 18 5 7 1 . . Fire 88 | . 32 3 16 5 32 . Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . 2 . . . . . Crush . | . . . . . . . Escape Stasis 72 | . . . . . 72 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 6) 532 | -10/Materials | Discovered new exit (range 10) 864 | -10/Materials | Discovered new exit (range 7) 884 | -10/Materials | Entered Mines 920 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 921 | -10/Mines | Discovered new exit (range 5) 939 | -10/Mines | Met a Derelict bent on vengeance 1038 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1048 | -10/Mines | Received a Mining Laser from a helpful Derelict 1066 | -10/Mines | Identified exit to Materials 1114 | -10/Mines | Entered Materials 1114 | -9/Materials | Accompanied by 1 ally 1114 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1190 | -9/Materials | Discovered new exit (range 16) 1254 | -9/Materials | Destroyed 10 combat bots 1338 | -9/Materials | Discovered new exit (range 15) 1364 | -9/Materials | Entered another Materials area 1364 | -8/Materials | Evolved 2 slots: Propulsion x2 1482 | -8/Materials | Identified exit to Garrison 1482 | -8/Materials | Entered Garrison 1490 | -8/Garrison | Installed Relay Interface Framework 1504 | -8/Garrison | Triggered checkpoint 1554 | -8/Garrison | Triggered checkpoint 1564 | -8/Garrison | Triggered checkpoint 1564 | -8/Garrison | Triggered checkpoint 1592 | -8/Garrison | Destroyed 8 combat bots 1656 | -8/Garrison | Triggered checkpoint 1750 | -8/Garrison | Discovered new exit (range 76) 1750 | -8/Garrison | Discovered new exit (range 6) 1750 | -8/Garrison | Discovered new exit (range 71) 1824 | -8/Garrison | Triggered checkpoint 1883 | -8/Garrison | Destroyed 7 combat bots 1890 | -8/Garrison | Lost 4 parts (2n1u1w) 1912 | -8/Garrison | Entered Materials 1925 | -8/Materials | Self-destructed Last Messages --------------- 01856_ Rocket Launcher destroyed. 01856_ Flight Unit destroyed. 01858_ Slug penetrates P-60 Hacker. 01859_ Flight Unit destroyed. 01860_ Slug penetrates Wall. 01862_ Slug penetrates P-60 Hacker. 01862_ P-60 Hacker destroyed. 01863_ The unstable cave ceiling collapses. 01876_ 20 Matter crushed. 01891_ System corrupted: Component data lost. 01911_ Attempting to access garrison exit controls... RIF authorized. LOCATION=UNKNOWN GOAL=ESCAPE You have entered the same map type at the same depth as a previous visit, though this is a different location at that depth rather than "revisiting" the exact same area. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????########????????????????????????? | | ??????????# T ! #????????????????????????? | | ??????????# #????????????????????????? | | ??????????# """ #????????????????????????? | | ??????????# """ #????????????????????????? | | ??????????# """ #????????????????????????? | | ??????????# #????????????????????????? | | ??????????#####+######+##########?????????? | | ???????????# #????????? | | ???????????# #????????? | | ???????????# @ #????????? | | ???????????#############+#####????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 14 Energy Capacity 250 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Evasion (%) 64 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Remodeling Challenges ------------ None Game ------ Seed BlastNuclearImmobilizer Manual? 0 Play Time 00:34:25 Cumulative 5.3 hours Start 2024.04.06 @ 18:06:04 End 2024.04.06 @ 18:40:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 10 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02396ee2-fd63-4a57-9a8c-7245e76cf861