Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.19 @ 18:43:29 Player: mephiles96 Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (124) 620 Value Destroyed (2666) 2666 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 10933 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Hardened Medium Armor Plating Graphene Brace Enhanced Nova Cannon Linear Accelerator Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Antigrav System Antigrav Array > --- UTILITY ---------- Large Storage Unit Structural Scanner Machine Analyzer Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter IFF Parser Advanced ECM Suite Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Enhanced Force Lance > --- INVENTORY -------- Antimatter Reactor Light Particle Reactor Gravmag System Stasis Canceller Hardened Medium Armor Plating Graphene Brace Enhanced Nova Cannon Linear Accelerator Fusion Bomb Launcher [Rating: 142] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Small Laser Ballistic Gun Autogun Ballistic Cannon Linear Accelerator Launcher Grenade Launcher Slashing Weapon Ripper Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . 1 . . . 1 . . 1 . . 1 1 . Utility 12 | . . . 1 . . . 1 2 . 1 2 1 1 1 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 122 | 8 5 3 11 3 . 3 29 6 4 9 8 7 16 3 7 Power 14 | 1 1 1 . 1 . . 3 . 1 . . 3 1 . 2 Engine 7 | 1 . 1 . . . . 3 . 1 . . 1 . . . Core 2 | . 1 . . 1 . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . 2 1 . 2 Propulsion 49 | 2 . 1 7 1 . 2 16 2 1 4 5 1 4 1 2 Treads 21 | 2 . . 6 1 . . 11 . . . . . . . 1 Leg 2 | . . . . . . 2 . . . . . . . . . Wheel 2 | . . 1 1 . . . . . . . . . . . . Hover 13 | . . . . . . . . . . 2 5 1 3 1 1 Flight 11 | . . . . . . . 5 2 1 2 . . 1 . . Utility 39 | 2 2 . 2 1 . . 4 4 2 3 3 3 8 2 3 Device 14 | 1 . . 2 . . . 1 1 2 1 . 1 4 . 1 Storage 3 | 1 1 . . . . . . . . . . . 1 . . Processor 5 | . . . . . . . 1 . . 1 2 1 . . . Hackware 12 | . . . . . . . 1 2 . 1 . 1 3 2 2 Protection 5 | . 1 . . 1 . . 1 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 20 | 3 2 1 2 . . 1 6 . . 2 . . 3 . . Energy Gun 3 | 2 . . . . . . . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 12 | 1 2 . 2 . . 1 5 . . 1 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . . Launcher 2 | . . 1 . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . 2 . . 3 . . 2 . . Parts Lost 45 | . . 1 3 . . 4 9 3 8 2 . . . . 15 Power 6 | . . . . . . . 2 . 2 . . . . . 2 Propulsion 21 | . . 1 1 . . 2 4 2 3 2 . . . . 6 Utility 10 | . . . . . . 1 1 . 2 . . . . . 6 Weapon 8 | . . . 2 . . 1 2 1 1 . . . . . 1 Highest Loss Streak 14 | . . 1 1 . . 4 4 2 5 1 . . . . 14 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . Average Backups 14 | 4 13 19 19 20 20 20 19 8 4 5 7 7 7 6 6 Power 1 | . 1 2 2 2 2 2 2 1 . . . . . . . Propulsion 3 | 1 1 3 5 6 6 6 6 1 . . 1 2 1 . . Utility 5 | . 4 6 5 6 6 7 6 4 4 5 5 5 5 5 2 Weapon 4 | 1 5 8 6 5 5 5 4 . . . . . . 1 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 19 | . 1 . 2 1 1 . 7 1 . . . . 3 . 3 Power 3 | . . . . . . . 2 1 . . . . . . . Propulsion 7 | . 1 . . . . . 4 . . . . . 2 . . Utility 3 | . . . 1 . . . . . . . . . 1 . 1 Weapon 6 | . . . 1 1 1 . 1 . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 99 98 100 100 91 92 99 86 81 96 95 93 90 78 Engine 4 | . 9 . 11 . . . 5 7 5 4 5 5 . . . Core 4 | . 4 13 . 10 11 11 2 . . . . . . . . Reactor 1 | . . . . . . . . . . . . 1 9 8 6 Treads 19 | . 28 24 27 33 33 20 29 . . . . . . . . Hover 4 | . . . . . . . . . . 5 24 26 23 26 19 Flight 2 | . . . . . . . . 29 27 15 2 . 1 . . Device 15 | . 11 14 22 21 22 16 13 7 15 14 10 10 13 13 13 Storage 9 | . 14 14 11 11 11 11 9 7 7 6 5 5 4 4 3 Processor 4 | . . . . . . . 8 . . 4 16 15 14 13 10 Hackware 6 | . . . . . . . . 22 17 19 17 21 19 20 20 Ballistic Gun 14 | . 22 16 21 22 22 21 17 6 2 1 5 5 . . . Launcher 1 | . . 11 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 7 7 6 5 4 2 . . Peak Build Rating 142 | 7 13 13 14 17 17 17 23 28 34 55 62 81 111 123 142 Average Rating 32 | 6 10 12 13 16 17 15 18 25 29 46 60 68 99 121 117 On Entrance 37 | . 7 13 11 14 17 17 14 20 28 26 54 61 81 111 123 Avg Prop Armor Cover (%) 6 | . . 11 5 . . 9 12 . . 6 8 9 3 8 8 Naked Turns 56 | . . . . . . . . . . . . . . . 56 Heaviest Build 71 | 13 54 52 53 53 53 53 56 20 21 18 17 47 63 71 69 Greatest Support 80 | 40 40 40 60 63 63 63 80 21 21 40 47 47 66 77 79 Greatest Overweight (x) 7 | . 1 5 5 . . 5 5 1 1 1 . 1 1 . 7 Average Overweight (x) . | . . 2 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 8 8 8 8 15 15 15 Average Capacity 16 | 7 17 20 20 20 20 20 20 8 8 8 8 8 8 15 13 Most Carried 20 | 7 20 20 20 20 20 20 20 11 6 7 8 8 8 7 9 Average Carried 14 | 4 13 19 19 20 19 20 19 7 4 5 7 7 7 6 6 Final Capacity 20 | 8 20 20 20 20 20 20 20 8 8 8 8 8 15 15 5 Final Carried 20 | 6 20 19 20 20 20 20 12 6 4 7 8 8 8 6 5 Class Distribution -------------------- 39% | Scavenger-Mutant 30% | Mutant 12% | Hacker-Scout 5% | Hacker-Ninja 4% | Wizard-Ninja 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Storage Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Matter Collected 3883 | 313 350 356 684 70 . 110 1142 188 67 108 114 16 133 . 232 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4506 | 175 463 85 855 131 . 90 1638 250 67 332 83 16 133 . 188 Parts 270 | 12 37 4 48 8 . 3 98 28 3 8 3 2 8 . 8 Haulers Intercepted 8 | . 1 . 3 . . . 2 1 . . 1 . . . . Recyclers Shooed 4 | . . . 2 . . . 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 75 | . 10 11 14 3 . 2 30 3 1 1 . . . . . Melee 2 | . . . . . . . . 1 1 . . . . . . Guns 65 | . 10 5 14 3 . 2 30 . . 1 . . . . . AOE 8 | . . 6 . . . . . 2 . . . . . . . Classes Destroyed 15 | 2 6 2 1 . . 1 1 1 . 1 . . . . . Worker 13 | . . 1 2 . . . 4 3 . . . . . . 3 Builder 9 | . . . . . . . 3 5 . . . . 1 . . Tunneler 6 | 4 . . . . . . . . . . . 1 . . 1 Hauler 8 | . 1 . 3 . . . 2 1 . . 1 . . . . Recycler 9 | 1 . . 2 . . . 2 . . 2 . . 1 . 1 Mechanic 1 | . . . . . . . . . . 1 . . . . . Operator 5 | . 1 . 3 . . . 1 . . . . . . . . Watcher 5 | . 1 . . . . . 2 2 . . . . . . . Swarmer 25 | . 3 4 6 . . . 10 2 . . . . . . . Grunt 26 | . 6 . 6 3 . . 11 . . . . . . . . Sentry 11 | . . . 2 . . . 8 . 1 . . . . . . Hunter 3 | . . . . . . 2 1 . . . . . . . . Programmer 2 | . . . . . . . . 1 . 1 . . . . . Subdweller 1 | . 1 . . . . . . . . . . . . . . Assembled 7 | . . 7 . . . . . . . . . . . . . Best Kill Streak 9 | 2 4 4 4 3 . 1 9 5 1 1 1 1 1 . 2 Combat Bots Only 6 | . 4 4 3 3 . 1 6 2 1 1 . . . . . Max Kills in Single Turn 2 | 1 1 1 1 2 . 1 2 2 1 1 1 1 1 . 1 Gunslinging 1 | . . . . 1 . . 1 . . . . . . . . Exploded 1 | . . 1 . . . . . 1 . . . . . . . Melee 1 | . . . . . . . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Hostile Shots Fired 864 | . 50 25 74 16 . 35 177 61 133 54 6 10 30 . 193 Missed 332 | . 13 11 17 5 . 5 43 37 69 31 3 6 15 . 77 Hits 532 | . 37 14 57 11 . 30 134 24 64 23 3 4 15 . 116 Melee 2 | . . 2 . . . . . . . . . . . . . Projectile 530 | . 37 12 57 11 . 30 134 24 64 23 3 4 15 . 116 AOE 3 | . . . . . . . . . . . . . . . 3 Critical Strikes 22 | . 1 . . 1 . 2 7 . . 1 . . . . 10 Part Disruptions 2 | . . . . . . . . . . 1 . . . . 1 Damage Taken 8749 | . 519 176 668 143 . 480 1864 307 612 258 37 77 261 . 3347 Core 2395 | . 67 3 148 12 . 10 200 33 172 74 . 21 40 . 1615 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 57 | . . . . . . . . . . . 19 38 . . . Core Remaining (%) 84 | 100 . 72 . . . 57 63 . 70 91 100 98 96 100 . Volleys Fired 322 | 13 39 24 74 5 . 17 133 6 . 10 . . 1 . . Largest 2 | 2 2 2 2 2 . 2 2 1 . 1 . . 1 . . Hottest 75 | 60 60 53 46 46 . 46 51 30 . 75 . . 30 . . Shots Fired 596 | 26 78 48 146 10 . 21 250 6 . 10 . . 1 . . Gun 577 | 26 78 34 146 10 . 21 250 1 . 10 . . 1 . . Cannon . | . . . . . . . . . . . . . . . . Launcher 19 | . . 14 . . . . . 5 . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 554 | 13 77 34 146 10 . 21 250 1 . 1 . . 1 . . Thermal 23 | 13 1 . . . . . . . . 9 . . . . . Explosive 19 | . . 14 . . . . . 5 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 28 | 3 7 8 12 8 . 5 28 2 . 6 . . . . . Robot Miss Streak 6 | 2 3 4 4 1 . 1 6 1 . 2 . . . . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . Secondary Targets 8 | . 2 . 2 1 . . 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . . . . . . . Shots Hit Robots 432 | 13 44 18 91 8 . 16 185 20 7 12 3 4 2 . 9 Core Hits 205 | 8 18 18 33 4 . 5 79 21 2 9 1 1 2 . 4 Critical Kills 3 | . . . 2 . . . 1 . . . . . . . . Critical Parts Destroyed 3 | . . . 2 . . . 1 . . . . . . . . Critical Strikes 13 | . . . 4 . . . 2 3 . . 1 1 1 . 1 Destroy 6 | . . . 4 . . . 2 . . . . . . . . Sever 5 | . . . . . . . . 3 . . 1 1 . . . Impale 2 | . . . . . . . . . . . . . 1 . 1 Melee Attacks 138 | . . . . . . . . 30 10 10 11 20 35 3 19 Impact . | . . . . . . . . . . . . . . . . Slashing 104 | . . . . . . . . 30 10 10 11 20 23 . . Piercing 34 | . . . . . . . . . . . . . 12 3 19 Sneak Attacks 20 | . . . . . . . . 7 . 3 1 1 2 . 6 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 9288 | 129 663 557 1379 126 . 189 2884 1464 240 427 169 188 143 . 730 Guns 5770 | 129 663 205 1374 126 . 179 2882 . . 212 . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 813 | . . 352 . . . . . 461 . . . . . . . Melee 2688 | . . . . . . . . 1003 240 215 169 188 143 . 730 Ramming 17 | . . . 5 . . 10 2 . . . . . . . . Kinetic 5482 | 53 663 205 1374 126 . 179 2882 . . . . . . . . Thermal 288 | 76 . . . . . . . . . 212 . . . . . Explosive 813 | . . 352 . . . . . 461 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 1815 | . . . . . . . . 1003 240 215 169 188 . . . Piercing 873 | . . . . . . . . . . . . . 143 . 730 Highest Corruption 12 | . . . . . . . 1 1 1 3 . . 5 . 12 Average Corruption 2 | . . . . . . . 1 1 1 2 . . 3 . 7 Corruption Purged 1 | . . . . . . . . . 1 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 33 | . . . . . . . 11 3 . 4 . . 12 . 3 Message Errors 9 | . . . . . . . 5 . . . . . 4 . . Matter Fused 9 | . . . . . . . 2 1 . . . . 5 . 1 Heat Flow Errors 3 | . . . . . . . . . . 1 . . 1 . 1 Energy Discharges 3 | . . . . . . . . 1 . 1 . . 1 . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . Data Loss (minor) 6 | . . . . . . . 3 1 . 1 . . 1 . . Misfires 1 | . . . . . . . 1 . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 267 | . . . . . . . . 130 . . 20 40 . . 77 Projectiles . | . . . . . . . . . . . . . . . . Explosions 10 | . . . . . . . . 10 . . . . . . . Melee 257 | . . . . . . . . 120 . . 20 40 . . 77 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 39 | . . 23 . . . . . 16 . . . . . . . Shots 3 | . . 2 . . . . . 1 . . . . . . . Rammed 7 | . . . 1 . . 5 1 . . . . . . . . Targets Rammed 8 | . . . 1 . . 6 1 . . . . . . . . Kicked 1 | . . . . . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 238 | 20 73 42 21 52 . 6 74 3 5 80 . . 193 24 238 Average Temperature 23 | 14 22 13 8 29 . 2 19 3 3 32 . . 79 9 53 Received Heat Transfer 1703 | . 216 20 249 93 . . 765 27 102 45 . 12 18 . 156 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 330 | 175 . . . . . . . . . 155 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . 1 1 . . . . . . . Low Security (%) 96 | 100 100 100 100 100 . 100 81 87 100 100 100 100 100 100 100 Level 1 3 | . . . . . . . 18 12 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 334 | 10 146 94 75 79 . 33 289 334 174 171 79 19 42 24 52 Initial 151 | . . 37 27 9 . . . 128 151 79 79 . . 17 . Average 44 | . 47 21 28 7 . 3 121 148 123 48 25 3 5 6 5 Influence Increases 3496 | 25 256 247 465 70 . 63 873 406 193 376 32 101 182 33 174 Destroy 0b10 Robot/C 1360 | . 180 100 280 60 . 40 600 60 20 20 . . . . . Destroy 0b10 Robot/NC 280 | 25 15 5 50 . . . 70 55 . 15 5 5 10 . 25 Destroy Leader 356 | . 44 20 66 10 . 20 148 26 10 10 2 . . . . Allied During Kill 5 | . . 2 . . . 3 . . . . . . . . . Successful Hack 163 | . . . 23 . . . 6 24 12 40 . 10 16 24 8 Disable Machine 75 | . . . 15 . . . . . . 15 15 15 . . 15 Destroy Structure 252 | . 2 90 1 . . . 4 16 1 6 10 26 66 9 21 Partial Spotted 255 | . . . . . . . . 75 45 15 . 15 60 . 45 Lose Combat Pursuer 750 | . 15 30 30 . . . 45 150 105 255 . 30 30 . 60 Influence Decreases 3452 | 25 160 270 513 95 . 63 591 354 353 387 193 103 151 64 130 Entered New Map 653 | . . 59 46 16 . . . 154 183 95 84 2 . 14 . Time Decay 2491 | 25 160 193 437 79 . 63 509 170 80 272 109 101 151 50 92 Lost Part 290 | . . 10 30 . . . 82 30 80 20 . . . . 38 Lost Ally 18 | . . 8 . . . . . . 10 . . . . . . Squads Dispatched 19 | . 1 . 2 . . . 1 2 2 3 1 2 2 1 2 Investigation 1 | . . . . . . . . . . 1 . . . . . Extermination 6 | . . . . . . . . . . 1 . 1 2 1 1 Reinforcement 11 | . 1 . 2 . . . 1 2 2 1 1 1 . . . Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Distress Signals 19 | . 1 1 1 . . . 8 2 2 1 . . 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 238 | . 18 17 31 3 . 2 46 24 17 24 4 9 26 . 17 Peak Tracking Total 14 | . 5 3 4 3 . 1 7 8 12 8 2 4 7 . 14 Tactical Retreats 35 | . 1 2 1 . . . 3 4 3 8 . 2 8 . 3 ECM-based Alert Blocks 17 | . . . . . . . . . . . . . 15 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Traps Triggered 7 | . 1 . . . . . 2 1 . 1 . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Machines Disabled 5 | . . . 1 . . . . . . 1 1 1 . . 1 Max in Single Turn 1 | . . . 1 . . . . . . 1 1 1 . . 1 Garrison Access 8 | . . . . . . . . 1 . . . 1 2 1 3 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Machines Accessed 49 | . 4 . 6 1 1 . 4 2 4 4 4 4 7 3 5 Terminals 31 | . 4 . 4 . . . 3 . 4 3 3 2 4 2 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . 1 1 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 2 . . . 1 1 . . . . 1 . . Garrison Access 8 | . . . . . . . . 1 . . . 1 2 1 3 Total Hacks 109 | . 11 . 19 1 1 . 7 6 4 7 12 9 14 9 9 Successful 59 | . 3 . 14 1 1 . 3 4 4 3 4 6 5 6 5 Failed 48 | . 8 . 4 . . . 4 2 . 4 8 2 9 3 4 Catastrophic 11 | . 2 . . . . . 1 . . 1 1 1 3 1 1 Database Lockouts 2 | . . . 1 . . . . . . . . 1 . . . Manual 50 | . 6 . 4 . . . 3 . . 6 7 2 8 8 6 Terminals 71 | . 11 . 8 . . . 5 . 4 6 9 5 9 8 6 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . . . . 1 3 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 18 | . . . 11 . . . 2 4 . . . . 1 . . Garrison Access 12 | . . . . . . . . 2 . . . 2 4 1 3 Terminal Hacks 28 | . 3 . 4 1 1 . 1 . 4 . 2 3 2 5 2 Record 5 | . . . . . 1 . . . . . 2 2 . . . Robot Analysis 3 | . 3 . . . . . . . . . . . . . . Open Door 5 | . . . . 1 . . . . 4 . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . Level Access Points 4 | . . . . . . . . . . . . 1 1 1 1 Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . 1 1 Locate Traps 2 | . . . 2 . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . 1 . Security Status 1 | . . . . . . . . . . . . . . 1 . Patrol Status 1 | . . . . . . . . . . . . . . 1 . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . . 1 2 2 . . . Scan Component 2 | . . . . . . . . . . . 1 1 . . . Repair 2 | . . . . . . . . . . . 1 1 . . . Refit 1 | . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . 10 . . . 2 3 . . . . 1 . . Insert Component 5 | . . . 4 . . . . 1 . . . . . . . Analyze 6 | . . . 5 . . . . 1 . . . . . . . Retrieve Study 5 | . . . 1 . . . 2 1 . . . . 1 . . Garrison Access Hacks 8 | . . . . . . . . 1 . . . 1 2 1 3 Seal Access 8 | . . . . . . . . 1 . . . 1 2 1 3 Unauthorized Hacks 2 | . . . . . . . . . . 2 . . . . . Terminals 2 | . . . . . . . . . . 2 . . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . . Botnet 1 | . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 31 | . 4 . 5 . . . 3 1 . 4 4 3 4 1 2 Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 4 . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 1 . . . 2 1 . . . . 1 . . Parts Repaired 2 | . . . . . . . . . . . 1 1 . . . Time 82 | . . . . . . . . . . . 38 44 . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 4 . . . . 1 . . . . . . . Part Schematics Acquired 5 | . . . 4 . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . 4 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Total Allies 7 | . . 3 . . 4 . . . . . . . . . . Largest Group 4 | . . 3 . . 4 4 . . . . . . . . . Highest-Rated Group 45 | . . 40 . . 45 45 . . . . . . . . . Highest-Rated Ally 21 | . . 16 . . 21 21 . . . . . . . . . Total Orders 1 | . . . . . . . . . 1 . . . . . . EXPLORE 1 | . . . . . . . . . 1 . . . . . . Ally Attacks 32 | . . 20 . . . 12 . . . . . . . . . Total Damage 213 | . . 156 . . . 57 . . . . . . . . . Kills 5 | . . 5 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Active Infowar (turns) 11003 | 185 879 1030 1521 841 983 566 1774 349 174 555 299 502 726 150 469 Optics 2144 | . . . . . . . . . . . 297 502 726 150 469 Sensors 2573 | . . . . . . . . . . 465 261 502 726 150 469 IFF 558 | . . . . . . . . . . . . . 137 . 421 Structural 8859 | . . . 1521 829 983 566 1774 349 174 555 299 502 726 150 431 Seismic 5693 | 185 879 1030 1521 841 983 254 . . . . . . . . . Machine Analysis 2114 | . . . . . . . . . . . 296 502 726 150 440 ECM 903 | . . . . . . . . . . . . . 494 150 259 Robot Analysis Total 3 | . 3 . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . 2 . . . . . . Drone Recoveries 1 | . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Turns Passed 11365 | 266 1035 1030 1521 841 983 566 1774 349 174 624 299 502 726 150 525 Spaces Moved 8748 | 134 420 440 685 510 593 241 764 750 284 789 345 657 1092 260 784 Core 117 | 4 . . . . . . . . . . . . . . 113 Treads 3447 | 130 420 316 621 510 593 136 703 . . . . . . . 18 Legs 105 | . . . . . . 105 . . . . . . . . . Wheels 246 | . . 124 64 . . . 58 . . . . . . . . Hover 3729 | . . . . . . . . . . 722 345 657 1092 260 653 Flight 1104 | . . . . . . . 3 750 284 67 . . . . . Fastest Speed 29 | 50 160 140 155 160 160 160 155 31 29 56 48 44 43 48 48 Average Speed 106 | 156 212 216 179 160 160 208 166 31 36 64 53 51 49 52 56 Slowest Speed 470 | 160 240 320 240 160 160 470 320 114 114 114 60 108 121 53 400 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 6 76 62 61 97 91 58 53 23 74 20 11 18 38 9 25 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . . . . . 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 1 1 . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . Spaces Dug 74 | . . . . . . . . 6 1 6 5 13 33 3 7 Terrain Destroyed 200 | . . 109 . . . . . 23 1 6 5 13 33 3 7 Melee 74 | . . . . . . . . 6 1 6 5 13 33 3 7 Projectile . | . . . . . . . . . . . . . . . . AOE 126 | . . 109 . . . . . 17 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Total 10086 | 164 498 474 863 529 630 278 1083 813 338 877 440 793 1218 267 821 Wait 546 | . 17 3 76 5 . 12 112 13 41 44 71 98 46 . 8 Move 8731 | 133 419 439 684 509 592 240 763 747 283 788 344 656 1091 259 784 Hop 1 | . . . . . . . . 1 . . . . . . . Pick Up 65 | 6 13 . 8 2 2 . 13 2 . 5 1 4 7 . 2 Fast Attach 53 | 7 1 1 1 . . 3 10 3 2 9 6 2 7 . 1 Attach 34 | 2 . 1 4 . . . 6 5 2 4 3 1 1 3 2 Detach 15 | 2 1 . . . . . 2 . . 3 3 . 3 1 . Swap 63 | 1 5 5 7 4 . . 17 3 . . . 5 10 1 5 Drop 76 | . 3 1 8 4 2 . 26 3 . 4 1 7 17 . . Fire 322 | 13 39 24 74 5 . 17 133 6 . 10 . . 1 . . Melee 138 | . . . . . . . . 30 10 10 11 20 35 3 19 Ram . | . . . . . . . . . . . . . . . . Kick 1 | . . . . . . 1 . . . . . . . . . Crush 7 | . . . 1 . . 5 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 34 | . . . . . 34 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 12) 267 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 8) 647 | -10/Materials | Discovered new exit (range 14) 867 | -10/Materials | Derelicts attacked the area 958 | -10/Materials | Discovered new exit (range 16) 1246 | -10/Materials | Discovered new exit (range 13) 1302 | -10/Materials | Entered Mines 1303 | -10/Mines | Assembled infested the area 1371 | -10/Mines | Learned location of Storage (-7) 1431 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2269 | -10/Mines | Discovered new exit (range 14) 2332 | -10/Mines | Entered Materials 2332 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2570 | -9/Materials | Central database locked down 2652 | -9/Materials | Discovered new exit (range 8) 3123 | -9/Materials | Identified exit to Mines 3311 | -9/Materials | Discovered new exit (range 5) 3569 | -9/Materials | Build established: Scavenger-Mutant 3853 | -9/Materials | Entered Mines 4074 | -9/Mines | Discovered new exit (range 12) 4212 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4362 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4367 | -9/Mines | Discovered new exit (range 15) 4484 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4624 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4670 | -9/Mines | Learned location of 1 exit from Lower Caves 4687 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4687 | -9/Mines | Discovered new exit (range 5) 4694 | -9/Mines | Entered Exiles 4694 | -9/Exiles | Found Exiles lab destroyed 5264 | -9/Exiles | Learned location of Zion (-7) 5657 | -9/Exiles | Discovered new exit (range 14) 5677 | -9/Exiles | Entered Mines 5677 | -8/Mines | Accompanied by 4 allies 5968 | -8/Mines | Lost 4 parts (2n1u1w) 6222 | -8/Mines | Discovered new exit (range 9) 6243 | -8/Mines | Entered Materials 6243 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6927 | -8/Materials | Lost 4 parts (1p2n1w) 7778 | -8/Materials | Discovered new exit (range 16) 8017 | -8/Materials | Entered Factory 8017 | -7/Factory | Evolved 2 slots: Utility x2 8343 | -7/Factory | Discovered new exit (range 15) 8366 | -7/Factory | Entered Storage 8446 | -7/Storage | Lost 5 parts (1p1n2u1w) 8522 | -7/Storage | Discovered new exit (range 16) 8540 | -7/Storage | Entered Factory 8540 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8546 | -6/Factory | Lost 3 parts (1p2n) 9159 | -6/Factory | Discovered new exit (range 6) 9164 | -6/Factory | Identified exit to Factory 9164 | -6/Factory | Entered another Factory area 9164 | -5/Factory | Evolved 2 slots: Utility x2 9279 | -5/Factory | Repaired Imp. Sensor Array 9381 | -5/Factory | Discovered new exit (range 22) 9420 | -5/Factory | Identified exit to Factory 9463 | -5/Factory | Entered another Factory area 9463 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9548 | -4/Factory | Central database locked down 9573 | -4/Factory | Build established: Hacker-Scout 9773 | -4/Factory | Identified exit to Research 9958 | -4/Factory | Repaired Ripper 9965 | -4/Factory | Entered Research 9965 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10053 | -3/Research | Found Prototype Launcher 10053 | -3/Research | Identified Hellfire Missile Launcher 10642 | -3/Research | Identified exit to Research 10665 | -3/Research | Build established: Hacker-Ninja 10691 | -3/Research | Entered another Research area 10691 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10749 | -2/Research | Identified exit to Access 10841 | -2/Research | Entered Access 10841 | -1/Access | Evolved 2 slots: Utility x2 10861 | -1/Access | Garrison activated, responded to threat 10993 | -1/Access | Found Fusion Bomb Launcher 11040 | -1/Access | Build established: Wizard-Ninja 11245 | -1/Access | Identified exit to Surface 11305 | -1/Access | System corruption reached 10% 11310 | -1/Access | Released all parts (9) 11335 | -1/Access | Lost 14 parts (2p5n6u1w) 11339 | -1/Access | Core integrity fell below 50% 11348 | -1/Access | Spotted B-99 Colossus 11356 | -1/Access | Spotted B-99 Colossus 11364 | -1/Access | Core integrity fell below 20% 11366 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 11356_ Slug penetrates Wall. 11356_ Penetrated by Slug. 11356_ Slug penetrates Wall. 11356_ Penetrated by Slug. 11356_ Slug penetrates Wall. 11359_ Slug penetrates Wave Collapse Detector. 11359_ Penetrated by Slug. 11359_ Slug penetrates Wall. 11360_ Slug penetrates Reinforced Barrier. 11360_ Slug penetrates Wall. 11360_ Slug penetrates Wave Collapse Detector. 11363_ Knocked back. 11363_ Penetrated by Slug. 11363_ Slug penetrates B-99 Colossus. 11363_ Knocked back. 11363_ Penetrated by Slug. 11363_ Slug penetrates B-99 Colossus. 11363_ Slug penetrates Reinforced Barrier. 11364_ Acquired 8 matter. 11366_ Penetrated by Slug. 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