Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.21 @ 09:33:37 Player: WitherScout Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (18) 90 Value Destroyed (533) 533 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5243 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 283/300 Energy 99/100 System Corruption 1% Temperature Cool (2) Movement Flying (32) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- VTOL Module VTOL Module > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Core Analyzer Flak Gun Flak Gun KE Penetrator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Targeting Computer Improved Targeting Computer Core Analyzer Improved Propulsion Shielding System Restoration Module > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Light Nuclear Core Flight Unit Weight Redist. System Core Analyzer Flak Gun Flak Gun Flak Gun KE Penetrator [Rating: 54] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Xenon Bombardment Thruster Hover Unit Improved Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Improved Targeting Computer Device System Restoration Module Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Propulsion Shielding Weapon Flak Gun Energy Gun Medium Laser Ballistic Gun Flak Gun Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 2 2 2 2 2 2 Power 1 | . . . . . . . 1 . Propulsion 5 | . . . 2 2 . . 1 . Utility 5 | . . . . . 2 2 . 1 Weapon 1 | . . . . . . . . 1 Parts Attached 40 | 1 . 1 1 17 6 1 4 9 Power 3 | . . . . 1 1 . 1 . Engine 1 | . . . . 1 . . . . Core 2 | . . . . . 1 . 1 . Reactor . | . . . . . . . . . Propulsion 18 | . . 1 . 9 . . 2 6 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 1 | . . . . . . . . 1 Flight 17 | . . 1 . 9 . . 2 5 Utility 9 | . . . . 2 3 1 1 2 Device 4 | . . . . . 1 1 . 2 Storage 1 | . . . . 1 . . . . Processor 3 | . . . . 1 2 . . . Hackware . | . . . . . . . . . Protection 1 | . . . . . . . 1 . Artifact . | . . . . . . . . . Weapon 10 | 1 . . 1 5 2 . . 1 Energy Gun 2 | . . . 1 1 . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | 1 . . . 2 2 . . 1 Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . 2 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 23 | . . . 2 3 . . 6 12 Power . | . . . . . . . . . Propulsion 15 | . . . 1 3 . . 6 5 Utility 7 | . . . . . . . . 7 Weapon 1 | . . . 1 . . . . . Highest Loss Streak 12 | . . . 2 2 . . 6 12 To Critical Strikes . | . . . . . . . . . Average Backups 5 | 3 4 4 3 5 7 6 6 5 Power 1 | 1 2 2 2 2 1 1 . 1 Propulsion . | . . . . . 2 2 . . Utility 1 | . 1 1 1 1 1 . 1 1 Weapon 1 | 1 1 1 . 1 2 3 3 3 Tool/Special . | . . . . . . . . . Unused Backups 12 | . . . . 6 2 . . 4 Power 5 | . . . . 5 . . . . Propulsion 1 | . . . . . 1 . . . Utility 1 | . . . . . . . . 1 Weapon 5 | . . . . 1 1 . . 3 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 55 | . 14 19 27 69 99 97 94 23 Engine 2 | . . . . 5 7 6 4 . Flight 23 | . . 5 7 35 46 40 37 5 Device 2 | . . . . . . 10 10 4 Storage 3 | . . . . 4 7 6 5 1 Processor 8 | . . . . 8 22 20 17 8 Energy Gun 1 | . . . 11 2 . . . . Ballistic Gun 10 | . 14 14 9 11 15 13 10 2 Peak Build Rating 54 | 1 1 2 3 35 40 45 54 33 Average Rating 20 | . 1 1 2 23 39 44 48 12 On Entrance 16 | . 1 1 2 1 34 40 45 26 Naked Turns 6 | . . . . . . . . 6 Heaviest Build 29 | 2 2 2 4 23 23 24 29 14 Greatest Support 42 | 3 3 4 4 32 32 38 42 14 Greatest Overweight (x) 3 | . . . . 3 . . 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 8 8 8 8 8 Average Capacity 6 | 5 5 5 5 6 7 8 8 5 Most Carried 8 | 5 4 4 3 8 8 7 8 8 Average Carried 5 | 3 4 4 3 5 7 6 6 5 Final Capacity 8 | 5 5 5 5 8 8 8 8 5 Final Carried 8 | 4 4 4 3 8 8 6 8 5 Class Distribution -------------------- 43% | Mutant 26% | Scavenger-Sprinter 25% | Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Sprinter | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Matter Collected 825 | 210 . 28 27 224 219 . 32 85 Remotely . | . . . . . . . . . Salvage Created 457 | . . 64 98 237 . . 58 . Parts 32 | . . 2 2 27 . . 1 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 17 | . . . 2 13 . . 2 . Melee 1 | . . . . 1 . . . . Guns 13 | . . . 2 11 . . . . AOE 3 | . . . . 1 . . 2 . Classes Destroyed 6 | . . 1 2 2 . . 1 . Recycler 1 | . . 1 . . . . . . Swarmer 9 | . . . . 9 . . . . Grunt 4 | . . . 1 2 . . 1 . Duelist 1 | . . . . . . . 1 . Sentry 1 | . . . 1 . . . . . Specialist 2 | . . . . 2 . . . . Best Kill Streak 4 | . . 1 1 4 . . 2 . Combat Bots Only 4 | . . . 1 4 . . 2 . Max Kills in Single Turn 2 | . . 1 1 2 . . 2 . Gunslinging 1 | . . . . 1 . . . . Exploded 2 | . . . . 1 . . 2 . Melee 1 | . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Hostile Shots Fired 280 | . 14 2 22 60 . . 13 169 Missed 99 | . 7 1 4 19 . . 2 66 Hits 181 | . 7 1 18 41 . . 11 103 Melee 3 | . . . . . . . 3 . Projectile 178 | . 7 1 18 41 . . 8 103 Critical Strikes 5 | . . . . 1 . . 1 3 Damage Taken 2758 | . 52 8 212 578 . . 338 1570 Core 1457 | . 15 . 91 191 . . 10 1150 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 90 | 100 . 94 77 65 100 100 99 . Volleys Fired 47 | . . 6 15 21 . . 5 . Largest 2 | . . 1 2 2 . . 2 . Hottest 70 | . . 20 70 56 . . 56 . Shots Fired 80 | . . 6 24 40 . . 10 . Gun 78 | . . 6 24 38 . . 10 . Cannon . | . . . . . . . . . Launcher 2 | . . . . 2 . . . . Special . | . . . . . . . . . Kinetic 63 | . . 6 9 38 . . 10 . Thermal 15 | . . . 15 . . . . . Explosive 2 | . . . . 2 . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 9 | . . 4 9 9 . . 7 . Robot Miss Streak 9 | . . 1 2 9 . . 7 . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 71 | . . 5 19 37 . . 10 . Core Hits 68 | . . 3 4 44 . . 15 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . . . 1 . . . . . Burn 1 | . . . 1 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1644 | . . 63 242 751 . . 579 9 Guns 1060 | . . 63 242 575 . . 180 . Cannons . | . . . . . . . . . Explosions 566 | . . . . 167 . . 399 . Melee . | . . . . . . . . . Ramming 18 | . . . . 9 . . . 9 Kinetic 897 | . . 63 79 575 . . 180 . Thermal 562 | . . . 163 . . . 399 . Explosive 167 | . . . . 167 . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 52 | . . . . . . . 52 . Projectiles . | . . . . . . . . . Explosions 52 | . . . . . . . 52 . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 163 | . . . . 73 . . 88 2 Shots 3 | . . . . 2 . . 1 . Rammed 8 | . . . . 2 . . . 6 Targets Rammed 8 | . . . . 2 . . . 6 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 401 | . . . 8 230 225 58 401 . Average Temperature 102 | . . . 2 84 76 29 155 . Received Heat Transfer 300 | . . . 102 126 . . 72 . Effects 7 | . . . . . . . 7 . Shutdowns 1 | . . . . . . . 1 . Energy Bleed 4 | . . . . . . . 4 . Interference 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . Heat Transferred 755 | . . . 555 . . . 200 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Maximum Alert Level 1 | . . . . 1 . . . . Low Security (%) 95 | 100 100 100 100 81 100 100 100 100 Level 1 4 | . . . . 18 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 320 | . 30 20 30 320 131 46 182 84 Initial 131 | . . . . 12 131 46 22 84 Average 52 | . 16 2 9 110 111 46 28 36 Influence Increases 855 | . 30 20 75 458 15 . 197 60 Destroy 0b10 Robot/C 340 | . . . 40 260 . . 40 . Destroy 0b10 Robot/NC 5 | . . 5 . . . . . . Destroy Leader 70 | . . . 20 40 . . 10 . Disable Machine 60 | . . . . . . . 60 . Destroy Structure 95 | . . . . 23 . . 72 . Partial Spotted 90 | . 30 . 15 15 15 . 15 . Lose Combat Pursuer 195 | . . 15 . 120 . . . 60 Influence Decreases 840 | . 30 20 45 198 209 50 71 217 Entered New Map 339 | . . . . 18 159 50 24 88 Time Decay 362 | . 30 20 30 150 50 . 42 40 Lost Part 139 | . . . 15 30 . . 5 89 Squads Dispatched 7 | . . . 2 3 1 . . 1 Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 6 | . . . 2 2 1 . . 1 Assault . | . . . . . . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Distress Signals 9 | . . . 2 6 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 65 | . 4 2 9 30 1 . 3 16 Peak Tracking Total 14 | . 4 2 6 14 1 . 3 11 Tactical Retreats 7 | . . 1 . 4 . . . 2 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Traps Triggered 4 | . . . . . 1 . 2 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Machines Disabled 4 | . . . . . . . 4 . Max in Single Turn 4 | . . . . . . . 4 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Machines Accessed . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks . | . . . . . . . . . Successful . | . . . . . . . . . Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks . | . . . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections . | . . . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Turns Passed 1162 | 35 60 172 118 306 111 19 187 154 Spaces Moved 1789 | 58 79 210 147 373 284 68 300 270 Core 424 | 58 79 92 26 87 . . . 82 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1365 | . . 118 121 286 284 68 300 188 Fastest Speed 22 | 50 50 40 40 25 25 25 22 32 Average Speed 35 | 50 50 44 41 35 25 25 27 41 Slowest Speed 280 | 50 50 50 50 280 25 25 117 117 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 20 | . . . . 5 1 . . 14 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 18 | 4 19 49 21 36 11 3 10 9 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 75 | . . . . 36 . . 39 . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 75 | . . . . 36 . . 39 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Total 2205 | 63 98 281 179 502 324 69 392 297 Wait 252 | . 20 65 17 68 11 . 65 6 Move 1744 | 57 78 209 146 362 281 67 299 245 Hop 17 | . . . . 5 1 . . 11 Pick Up 28 | 5 . . . 14 6 . 3 . Fast Attach 27 | . . 1 . 16 2 . . 8 Attach 12 | 1 . . 1 1 2 2 3 2 Detach 6 | . . . . 1 . . 1 4 Swap 8 | . . . . . 4 . 4 . Drop 23 | . . . . 12 7 . . 4 Fire 47 | . . 6 15 21 . . 5 . Melee . | . . . . . . . . . Ram 8 | . . . . 2 . . . 6 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 33 | . . . . . 10 . 12 11 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / Sub) -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Fac] / Sto) -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 36 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Discovered new exit (range 12) 96 | -10/Materials | Entered Mines 98 | -10/Mines | Met a Derelict bent on vengeance 101 | -10/Mines | Learned location of Zion (-7) 102 | -10/Mines | Assembled infested the area 107 | -10/Mines | Assisted by a Guerilla fighting off Assembled 159 | -10/Mines | Identified exit to Subcaves 239 | -10/Mines | Discovered new exit (range 15) 268 | -10/Mines | Entered Materials 268 | -9/Materials | Evolved 2 slots: Propulsion x2 308 | -9/Materials | Build established: Mutant 382 | -9/Materials | Discovered new exit (range 7) 386 | -9/Materials | Entered another Materials area 386 | -8/Materials | Evolved 2 slots: Propulsion x2 651 | -8/Materials | Garrison activated, responded to threat 690 | -8/Materials | Discovered new exit (range 9) 692 | -8/Materials | Entered Factory 692 | -7/Factory | Evolved 2 slots: Utility x2 693 | -7/Factory | Identified exit to Storage 800 | -7/Factory | Discovered new exit (range 9) 803 | -7/Factory | Entered another Factory area 803 | -6/Factory | Evolved 2 slots: Utility x2 820 | -6/Factory | Discovered new exit (range 9) 822 | -6/Factory | Entered another Factory area 822 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 947 | -5/Factory | Build established: Scavenger-Sprinter 991 | -5/Factory | Discovered new exit (range 16) 1009 | -5/Factory | Entered another Factory area 1009 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 1015 | -4/Factory | Lost 6 parts (6n) 1106 | -4/Factory | Core integrity fell below 50% 1121 | -4/Factory | Core integrity fell below 20% 1157 | -4/Factory | Lost 12 parts (5n7u) 1163 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired VTOL Module. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Acquired 13 matter. K-01 Serf cleans the Fusion Modulator. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 92. Field strength at 84. Field strength at 76. Field strength at 68. Field strength at 60. Field strength at 52. Field strength at 44. Field strength at 36. Field strength at 28. Field strength at 20. Field strength at 12. Field strength at 4. Stasis field depleted. 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" ????#######??? | | ????????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 26 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Propulsion Shielding 66 Evasion (%) 65 Targeting Accuracy 11 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterReactionDiverter Manual? 0 Play Time 00:30:39 Cumulative 17.8 hours Start 2025.08.21 @ 09:03:22 End 2025.08.21 @ 09:33:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 18 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 5ec59872-f037-4157-b04a-5538d5645b00