Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.10 @ 13:47:59 Player: triibiis Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (759) 759 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2759 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 100/300 Energy 51/100 System Corruption 0% Temperature Danger (494) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Particle Cannon Enhanced Autogun Remote Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Visual Processing Unit Sensor Array > --- WEAPON ----------- Particle Cannon Advanced Beam Cannon Remote Datajack > --- INVENTORY -------- Light Ion Engine Light Ion Engine Particle Cannon Enhanced Autogun [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Weapon Light Cannon Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon 1 | . . . . 1 Parts Attached 33 | 6 12 2 7 6 Power 6 | 1 2 . 1 2 Engine 6 | 1 2 . 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 5 1 4 1 Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 11 | . 5 1 4 1 Utility 3 | 1 2 . . . Device 1 | . 1 . . . Storage 1 | 1 . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 3 1 2 3 Energy Gun 1 | . . . . 1 Energy Cannon 4 | . . 1 2 1 Ballistic Gun 3 | 2 1 . . . Ballistic Cannon 1 | . 1 . . . Launcher 1 | . 1 . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Parts Lost 12 | . 1 . . 11 Power 3 | . . . . 3 Propulsion 6 | . 1 . . 5 Utility 1 | . . . . 1 Weapon 2 | . . . . 2 Highest Loss Streak 11 | . 1 . . 11 To Critical Strikes . | . . . . . Average Backups 4 | . 4 5 4 4 Power 2 | . 2 3 3 1 Propulsion . | . 1 2 . . Utility . | . . . . . Weapon . | . . . . 1 Tool/Special . | . . . . . Unused Backups 3 | . 2 . . 1 Power 2 | . 2 . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 86 | . 77 100 99 83 Engine 13 | . 14 14 11 13 Wheel 2 | . 5 . . . Flight 30 | . 22 28 43 31 Device 7 | . 4 14 11 8 Storage 1 | . 2 . . . Processor 6 | . 1 14 11 9 Energy Cannon 5 | . . . 11 18 Ballistic Gun 9 | . 14 14 1 . Ballistic Cannon 8 | . 8 14 9 . Launcher 1 | . 2 . . . Peak Build Rating 26 | 6 8 12 21 26 Average Rating 9 | 4 5 8 14 20 On Entrance 9 | . 6 8 10 21 Naked Turns . | . . . . . Heaviest Build 19 | 14 14 8 13 19 Greatest Support 20 | 20 20 9 20 20 Greatest Overweight (x) 1 | 1 1 . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 7 5 5 5 5 Most Carried 5 | 2 5 5 5 5 Average Carried 4 | . 4 5 4 4 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 2 5 5 5 4 Class Distribution -------------------- 75% | Mutant 24% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 681 | 203 199 . 279 . Remotely . | . . . . . Salvage Created 806 | . 240 . 271 295 Parts 59 | . 26 . 20 13 Haulers Intercepted 2 | . 1 . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 22 | . 11 . 5 6 Guns 4 | . 4 . . . Cannons 13 | . 4 . 5 4 AOE 5 | . 3 . . 2 Classes Destroyed 6 | . 4 . 1 1 Hauler 2 | . 1 . . 1 Watcher 4 | . 2 . 1 1 Swarmer 9 | . 9 . . . Grunt 9 | . 2 . 2 5 Brawler 1 | . . . . 1 Sentry 3 | . . . 3 . Best Kill Streak 8 | . 6 . 4 8 Combat Bots Only 6 | . 6 . 3 6 Max Kills in Single Turn 4 | . 2 . 1 4 Gunslinging . | . . . . . Exploded 2 | . 2 . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 145 | . 53 3 11 78 Missed 47 | . 21 1 7 18 Hits 98 | . 32 2 4 60 Projectile 98 | . 32 2 4 60 Critical Strikes 2 | . . . . 2 Damage Taken 1170 | . 219 16 41 894 Core 617 | . 39 8 12 558 Absorbed by Shields . | . . . . . Ignored by Resistances 306 | . 73 5 11 217 Core Remaining (%) 92 | 100 . 81 97 . Volleys Fired 64 | . 33 2 18 11 Largest 3 | . 2 2 2 3 Hottest 204 | . 50 50 136 204 Shots Fired 114 | . 50 4 36 24 Gun 33 | . 31 2 . . Cannon 76 | . 15 2 36 23 Launcher 4 | . 4 . . . Special 1 | . . . . 1 Kinetic 67 | . 46 4 17 . Thermal 42 | . . . 19 23 Explosive 4 | . 4 . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | . 11 5 6 10 Robot Miss Streak 3 | . 3 . 2 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 71 | . 32 4 17 18 Core Hits 39 | . 19 1 7 12 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 2 | . 1 . 1 . Destroy 1 | . 1 . . . Blast 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1816 | . 580 56 321 859 Guns 198 | . 179 19 . . Cannons 854 | . 147 37 321 349 Explosions 764 | . 254 . . 510 Melee . | . . . . . Ramming . | . . . . . Kinetic 501 | . 326 56 119 . Thermal 1061 | . . . 202 859 Explosive 254 | . 254 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 22 | . . . . 22 Projectiles . | . . . . . Explosions 22 | . . . . 22 Melee . | . . . . . Knockbacks 2 | . 2 . . . Impact . | . . . . . Kinetic 2 | . 2 . . . Secondary . | . . . . . Self-Inflicted Damage 12 | . 12 . . . Shots 1 | . 1 . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 739 | . 28 26 310 739 Average Temperature 215 | . 10 13 144 546 Received Heat Transfer 624 | . 48 12 24 540 Effects 44 | . . . 2 42 Shutdowns 10 | . . . . 10 Energy Bleed 4 | . . . 2 2 Interference 5 | . . . . 5 Matter Decay 5 | . . . . 5 Short Circuit 1 | . . . . 1 Damage (minor) 5 | . . . . 5 Damage (major) 12 | . . . . 12 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 1 2 Heat Transferred 1399 | . . . 370 1029 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . 1 . . 1 Low Security (%) 83 | 100 70 100 100 77 Level 1 16 | . 29 . . 22 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 247 | . 247 52 100 223 Initial 52 | . . 52 3 20 Average 95 | . 140 33 51 112 Influence Increases 761 | . 351 . 157 253 Destroy 0b10 Robot/C 440 | . 220 . 100 120 Destroy 0b10 Robot/NC 30 | . 15 . 5 10 Destroy Leader 132 | . 36 . 52 44 Successful Hack 23 | . 7 . . 16 Disable Machine 45 | . 9 . . 36 Destroy Structure 61 | . 34 . . 27 Lose Combat Pursuer 30 | . 30 . . . Influence Decreases 648 | . 190 149 112 197 Entered New Map 155 | . . 109 9 37 Time Decay 373 | . 180 40 103 50 Lost Part 120 | . 10 . . 110 Squads Dispatched 9 | . . 1 4 4 Investigation 7 | . . 1 3 3 Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 17 1 6 14 Peak Tracking Total 12 | . 5 1 1 12 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 5 | . 1 . . 4 Max in Single Turn 4 | . 1 . . 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 12 | . 4 1 4 3 Terminals 11 | . 4 . 4 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 36 | . 12 1 16 7 Successful 10 | . 2 1 5 2 Failed 26 | . 10 . 11 5 Catastrophic 8 | . 3 . 3 2 Database Lockouts . | . . . . . Manual 28 | . 12 . 9 7 Terminals 35 | . 12 . 16 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 2 1 5 2 Record 2 | . . . . 2 Open Door 1 | . . 1 . . Level Access Points 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Investigation Status 2 | . . . 2 . Recall Investigation 3 | . . . 3 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 4 . 4 3 Full Trace Events 10 | . 3 . 4 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 513 | . 141 92 229 51 Optics 377 | . 38 92 197 50 Sensors 509 | . 141 92 229 47 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 918 | 60 436 92 229 101 Spaces Moved 1732 | 61 777 224 504 166 Core 24 | 2 . . . 22 Treads . | . . . . . Legs . | . . . . . Wheels 146 | 59 87 . . . Hover . | . . . . . Flight 1562 | . 690 224 504 144 Fastest Speed 26 | 50 37 34 26 26 Average Speed 37 | 80 42 35 28 29 Slowest Speed 120 | 95 120 37 29 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 4 | . 2 1 1 . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 4 84 36 35 25 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 72 | . 34 . . 38 Melee . | . . . . . Projectile . | . . . . . AOE 72 | . 34 . . 38 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1889 | 68 840 230 552 199 Wait 25 | . . . 14 11 Move 1720 | 60 772 221 501 166 Hop 4 | . 2 1 1 . Pick Up 13 | 2 8 . 2 1 Fast Attach 18 | 6 6 2 2 2 Attach 10 | . 4 . 2 4 Detach 2 | . . . . 2 Swap 10 | . 3 1 6 . Drop 22 | . 12 3 6 1 Fire 64 | . 33 2 18 11 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 7) 305 | -10/Materials | Discovered new exit (range 14) 320 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 9) 377 | -10/Materials | Identified exit to Mines 377 | -10/Materials | Identified exit to Materials 497 | -10/Materials | Entered Mines 499 | -10/Mines | Discovered exit to Materials (range 7) 506 | -10/Mines | Met a Derelict bent on vengeance 547 | -10/Mines | Met a Derelict shopkeep closing up shop 589 | -10/Mines | Entered Materials 589 | -9/Materials | Evolved 2 slots: Propulsion x2 651 | -9/Materials | Discovered new exit (range 4) 818 | -9/Materials | Entered another Materials area 818 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 912 | -8/Materials | Core integrity fell below 50% 916 | -8/Materials | Core integrity fell below 20% 919 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Overheating: Visual Processing Unit damaged (-6). U-05 Engineer lays Concrete. Overheating: Visual Processing Unit damaged (-11). U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Overheating: Core damaged (-93). U-05 Engineer lays Concrete. Overheating: Visual Processing Unit damaged (-3). U-05 Engineer lays Concrete. G-47 Trooper suffers critical hit (Burn). K-01 Serf collects debris. Penetrated by Slug. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????#! ???????????# #?### | | ????????????????????????? ??????????# #???? | | ?????????????????????????# #####?????# #???? | | ?????????????????????????# +?????# ##### | | ?????????????????????##### #?????# !!# | | ?????????????????????#// """ ###+### !!# | | ?????????????????????#// !! 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""" ????# #????????????#+#????? | | ???????????# """?????# #???????????????????? | | ?????????????????""??????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? +???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixPersonalSheargun Manual? 0 Play Time 00:22:08 Cumulative 14.2 hours Start 2025.06.10 @ 11:33:35 End 2025.06.10 @ 13:47:59 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 39 Rogue 0 Adventurer 39 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x43 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 59378dcb-0b1f-4b2a-b755-5a66173d53e6