Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.11 @ 01:44:42 Player: Morgh Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (84) 420 Value Destroyed (3087) 3087 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7087 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 208/300 Energy 298/300 System Corruption 17% Temperature Cool (-91) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Carbon-fiber Leg Airjet Gravmag System > --- UTILITY (5) ------ Cryofiber Web Compact Battery Trap Scanner Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (3) ------- Pulse Rifle Katana > --- INVENTORY (5) ---- Potential Leg Improved Heat Sink Experimental Sensor Array Advanced ECM Suite Flak Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Titanium Leg Potential Leg Potential Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Trap Scanner Advanced ECM Suite Improved Light Armor Plating > --- WEAPON ----------- Arc Projector Heavy Particle Cannon Blade Saw > --- INVENTORY -------- Light Nuclear Core Cryofiber Web Experimental Sensor Array Improved Targeting Computer Particle Gun Gatling Laser Light Assault Rifle Remote Datajack Mace [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Trap Scanner Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Welding Torch Impact Weapon Mace Slashing Weapon Blade Saw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . 1 . Utility 3 | . . . . . 2 1 Weapon 1 | . . . . . 1 . Parts Attached 108 | 6 12 4 3 4 30 49 Power 19 | 1 2 1 . 1 4 10 Engine 10 | 1 2 1 . 1 2 3 Core 9 | . . . . . 2 7 Reactor . | . . . . . . . Propulsion 27 | 2 3 2 3 . 7 10 Treads . | . . . . . . . Leg 23 | 2 3 2 3 . 6 7 Wheel . | . . . . . . . Hover 3 | . . . . . . 3 Flight 1 | . . . . . 1 . Utility 26 | 1 4 . . . 7 14 Device 12 | . 2 . . . 4 6 Storage 3 | 1 1 . . . . 1 Processor 7 | . 1 . . . 3 3 Hackware . | . . . . . . . Protection 4 | . . . . . . 4 Artifact . | . . . . . . . Weapon 36 | 2 3 1 . 3 12 15 Energy Gun 16 | . 3 1 . 1 6 5 Energy Cannon 4 | . . . . . 2 2 Ballistic Gun 7 | 2 . . . 2 2 1 Ballistic Cannon 1 | . . . . . 1 . Launcher . | . . . . . . . Special Weapon 2 | . . . . . 1 1 Impact Weapon 1 | . . . . . . 1 Slashing Weapon 4 | . . . . . . 4 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 4 | . . . . . 3 1 Corrupted Parts 2 | . . . . . . 2 System Corruption 11 | . . . . . . 11 Parts Lost 43 | . 5 . . . 4 34 Power 11 | . 1 . . . 1 9 Propulsion 9 | . . . . . 1 8 Utility 6 | . 1 . . . . 5 Weapon 17 | . 3 . . . 2 12 Highest Loss Streak 14 | . 3 . . . 4 14 To Critical Strikes . | . . . . . . . Average Backups 9 | 1 8 10 10 9 9 8 Power . | . 1 1 1 1 . . Propulsion 1 | . 1 2 2 2 2 . Utility 4 | . 2 3 4 5 4 3 Weapon 1 | . 2 2 2 . 1 2 Tool/Special . | . . . . . . . Unused Backups 9 | . . 1 . 4 3 1 Power 1 | . . . . . 1 . Propulsion 1 | . . 1 . . . . Utility 4 | . . . . 2 2 . Weapon 3 | . . . . 2 . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 98 100 96 100 99 91 Engine 10 | . 13 14 14 14 8 5 Core 1 | . . . . . . 5 Leg 25 | . 28 28 27 28 26 19 Device 10 | . 11 . . . 14 20 Storage 10 | . 14 14 14 14 9 6 Processor 9 | . . 14 14 14 12 5 Energy Gun 13 | . 16 28 24 16 9 2 Energy Cannon 2 | . . . . . 1 7 Ballistic Gun 6 | . 11 . . 11 9 3 Ballistic Cannon 2 | . . . . . 6 1 Peak Build Rating 59 | 6 8 8 25 21 45 59 Average Rating 27 | 5 7 8 11 19 39 45 On Entrance 14 | . 6 8 8 18 21 42 Avg Prop Armor Cover (%) 8 | . . . . . . 8 Naked Turns . | . . . . . . . Heaviest Build 52 | 11 19 18 18 22 36 52 Greatest Support 77 | 20 20 20 60 40 62 77 Greatest Overweight (x) 10 | . . . 5 . 10 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 8 Most Carried 10 | 2 10 10 10 10 10 10 Average Carried 9 | 1 8 10 9 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 2 10 10 10 10 9 5 Class Distribution -------------------- 47% | Mutant 32% | Skirmisher 14% | Scavenger-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 2417 | 247 236 50 . 104 773 1007 Remotely . | . . . . . . . Salvage Created 2976 | . 537 115 . 170 942 1212 Parts 169 | . 32 6 . 20 49 62 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 76 | . 18 3 . 6 21 28 Melee 4 | . . . . . . 4 Guns 45 | . 18 3 . 6 11 7 Cannons 21 | . . . . . 10 11 AOE 2 | . . . . . . 2 Classes Destroyed 11 | . 3 . . 1 2 5 Worker 1 | . . . . . 1 . Hauler 1 | . . . . . 1 . Operator 1 | . . . . . . 1 Watcher 5 | . 1 . . . 4 . Swarmer 20 | . 8 1 . 4 4 3 Grunt 38 | . 10 2 . . 13 13 Brawler 2 | . . . . . . 2 Duelist 1 | . . . . . . 1 Protector 1 | . . . . . . 1 Sentry 9 | . . . . 2 4 3 Programmer 5 | . . . . . . 5 Best Kill Streak 6 | . 6 2 . 4 4 5 Combat Bots Only 6 | . 6 2 . 4 4 5 Max Kills in Single Turn 2 | . 2 1 . 2 2 1 Gunslinging 1 | . 1 . . 1 . . Exploded 1 | . . . . . . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 683 | . 99 19 . 22 88 455 Missed 207 | . 30 5 . 7 17 148 Hits 476 | . 69 14 . 15 71 307 Melee 3 | . . . . . . 3 Projectile 473 | . 69 14 . 15 71 304 AOE 2 | . . . . . . 2 Critical Strikes 18 | . . . . . 2 16 Damage Taken 6528 | . 747 147 . 158 1042 4434 Core 1092 | . 152 47 . 34 146 713 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 167 | . . . . . 167 . Core Remaining (%) 59 | 100 . . . 6 73 . Volleys Fired 258 | . 52 13 . 7 84 102 Largest 3 | . 2 2 . 2 3 3 Hottest 220 | . 80 80 . 73 162 220 Shots Fired 557 | . 99 26 . 14 208 210 Gun 404 | . 99 26 . 14 147 118 Cannon 148 | . . . . . 57 91 Launcher . | . . . . . . . Special 5 | . . . . . 4 1 Kinetic 280 | . 52 . . 7 117 104 Thermal 227 | . 36 13 . 7 91 80 Explosive . | . . . . . . . Electromagnetic 49 | . 11 13 . . . 25 Robot Hit Streak 16 | . 7 9 . 9 16 16 Robot Miss Streak 7 | . 5 2 . 3 7 5 Penetration Max . | . . . . . . . Secondary Targets 5 | . 4 . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 423 | . 63 19 . 10 148 183 Core Hits 204 | . 30 6 . 8 70 90 Critical Kills . | . . . . . . . Critical Parts Destroyed 5 | . . . . . 1 4 Critical Strikes 10 | . . . . 2 2 6 Burn 3 | . . . . 2 1 . Destroy 1 | . . . . . 1 . Smash 4 | . . . . . . 4 Sever 2 | . . . . . . 2 Melee Attacks 41 | . . . . . . 41 Impact 13 | . . . . . . 13 Slashing 28 | . . . . . . 28 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7138 | . 704 222 . 135 2409 3668 Guns 3956 | . 704 222 . 135 1699 1196 Cannons 2070 | . . . . . 704 1366 Explosions 192 | . . . . . . 192 Melee 914 | . . . . . . 914 Ramming 2 | . . . . . 2 . Kinetic 2679 | . 407 . . 77 1284 911 Thermal 3026 | . 244 85 . 58 1123 1516 Explosive . | . . . . . . . Electromagnetic 517 | . 53 137 . . . 327 Impact 331 | . . . . . . 331 Slashing 583 | . . . . . . 583 Piercing . | . . . . . . . Highest Corruption 17 | . . . . . 1 17 Average Corruption 6 | . . . . . 1 8 Corruption Purged 4 | . . . . . . 4 Corruption Blocked . | . . . . . . . Effects 55 | . . . . . 7 48 Message Errors 16 | . . . . . 5 11 Matter Fused 12 | . . . . . . 12 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 2 | . . . . . 1 1 Data Loss (minor) 12 | . . . . . 1 11 Data Loss (major) 5 | . . . . . . 5 Alerts 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Weapon Failures 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 210 | . . . . . 18 192 Projectiles 18 | . . . . . 18 . Explosions 2 | . . . . . . 2 Melee 190 | . . . . . . 190 Knockbacks 37 | . . . . . 22 15 Impact 1 | . . . . . . 1 Kinetic 32 | . . . . . 18 14 Secondary 4 | . . . . . 4 . Self-Inflicted Damage 50 | . . . . . . 50 Shots 2 | . . . . . . 2 Rammed . | . . . . . . . Targets Rammed 3 | . . . . . 2 1 Kicked 3 | . . . . . 2 1 Crushed . | . . . . . . . Highest Temperature 527 | . 54 207 . 64 353 527 Average Temperature 117 | . 13 86 . 33 124 135 Received Heat Transfer 2703 | . 321 51 . 18 504 1809 Effects 27 | . . . . . 9 18 Shutdowns 6 | . . . . . 1 5 Energy Bleed 7 | . . . . . 3 4 Interference 6 | . . . . . 3 3 Matter Decay 4 | . . . . . . 4 Short Circuit 1 | . . . . . 1 . Damage (minor) 3 | . . . . . 1 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . . . . . . 3 Combat Hostiles 3 | . . . . . . 3 Parts Fried 3 | . . . . . . 3 Impact Corruptions 5 | . . . . . . 5 Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 9 | . . . . . 3 6 Heat Transferred 5855 | . 550 200 . 297 2559 2249 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 99 | 100 100 100 . 100 100 97 Level 1 . | . . . . . . 2 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 206 | . 176 48 . 90 155 206 Initial 58 | . . 28 . . . 58 Average 63 | . 79 5 . 12 74 86 Influence Increases 2264 | . 472 70 . 130 640 952 Destroy 0b10 Robot/C 1500 | . 360 60 . 120 420 540 Destroy 0b10 Robot/NC 45 | . 5 . . . 30 10 Destroy Leader 302 | . 72 10 . 10 90 120 Successful Hack 37 | . 5 . . . 22 10 Disable Machine 30 | . . . . . 15 15 Anti-Garrison Action 150 | . . . . . . 150 Destroy Structure 20 | . . . . . 3 17 Lose Combat Pursuer 180 | . 30 . . . 60 90 Influence Decreases 2161 | . 398 144 . 130 511 978 Entered New Map 117 | . . 46 . . . 71 Time Decay 1614 | . 348 98 . 130 471 567 Lost Part 430 | . 50 . . . 40 340 Squads Dispatched 17 | . 3 . . . 2 12 Investigation 1 | . 1 . . . . . Extermination 4 | . . . . . . 4 Reinforcement 7 | . 2 . . . 2 3 Assault 2 | . . . . . . 2 Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 3 | . 1 . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 112 | . 30 3 . 6 31 42 Peak Tracking Total 6 | . 5 2 . 4 5 6 Tactical Retreats 8 | . 2 . . . 3 3 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 3 | . 2 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 3 | . . . . . 1 2 Max in Single Turn 2 | . . . . . 1 2 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 17 | . 4 . 5 . 6 2 Terminals 7 | . 2 . . . 4 1 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . 1 . Recycling Units 2 | . 2 . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 85 | . 7 . 50 . 24 4 Successful 74 | . 5 . 50 . 16 3 Failed 10 | . 2 . . . 7 1 Catastrophic 2 | . . . . . 1 1 Database Lockouts 1 | . . . . . 1 . Manual 5 | . . . 4 . . 1 Terminals 14 | . 4 . . . 7 3 Fabricators 1 | . . . . . . 1 Repair Stations 9 | . . . . . 9 . Recycling Units 3 | . 3 . . . . . Scanalyzers 8 | . . . . . 8 . Garrison Access . | . . . . . . . Terminal Hacks 58 | . 2 . 50 . 4 2 Record 52 | . 1 . 49 . 1 1 Prototype ID Bank 1 | . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . Alert Level 1 | . . . . . . 1 Locate Traps 1 | . . . . . 1 . Zone Layout 1 | . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 8 | . . . . . 8 . Scan Component 5 | . . . . . 5 . Repair 3 | . . . . . 3 . Recycling Unit Hacks 3 | . 3 . . . . . Process 1 | . 1 . . . . . Report Inventory 2 | . 2 . . . . . Scanalyzer 4 | . . . . . 4 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Retrieve Study 2 | . . . . . 2 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 2 . . . 5 1 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . . . 2 . Parts Repaired 3 | . . . . . 3 . Time 212 | . . . . . 212 . Parts Recycled . | . . . . . . . Recycled Matter 6 | . 6 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired . | . . . . . . . Parts Damaged 1 | . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat 1 | . . . . . . 1 Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 check_alert 1 | . . . . . . 1 Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 5976 | . 435 . . . 3168 2373 Optics 699 | . . . . . 699 . Sensors 2735 | . 435 . . . 2300 . Terrain 2507 | . . . . . 1972 535 Traps 3241 | . . . . . 868 2373 ECM 161 | . . . . . . 161 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 10605 | 77 1254 684 1834 1213 3170 2373 Spaces Moved 7196 | 61 826 487 1573 1047 1819 1383 Core 14 | 9 . . 4 . 1 . Treads . | . . . . . . . Legs 6866 | 52 826 487 1569 1047 1818 1067 Wheels . | . . . . . . . Hover 316 | . . . . . . 316 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 90 105 97 59 Average Speed 108 | 109 120 120 114 105 107 95 Slowest Speed 550 | 120 120 120 300 105 550 330 Overloaded Moves 31 | . . . . . . 31 Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 55 | 4 70 55 95 95 54 13 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken 4 | . 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 20 | . . . . . 1 19 Melee . | . . . . . . . Projectile 1 | . . . . . 1 . AOE 19 | . . . . . . 19 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 9444 | 68 995 563 1603 1152 2886 2177 Wait 1690 | . 87 54 9 83 899 558 Move 7190 | 60 825 486 1572 1046 1818 1383 Hop . | . . . . . . . Pick Up 35 | 2 9 1 1 4 12 6 Fast Attach 69 | 6 8 . 3 1 11 40 Attach 31 | . 1 . 1 . 16 13 Detach 13 | . . . . . 6 7 Swap 34 | . 6 4 . 3 14 7 Drop 67 | . 7 5 4 8 24 19 Fire 258 | . 52 13 . 7 84 102 Melee 41 | . . . . . . 41 Ram . | . . . . . . . Kick 3 | . . . . . 2 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 13 | . . . 13 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 8) 556 | -10/Materials | Core integrity fell below 50% 600 | -10/Materials | Lost 3 parts (1p1u1w) 850 | -10/Materials | Build established: Scavenger-Mutant 929 | -10/Materials | Discovered new exit (range 16) 1232 | -10/Materials | Discovered new exit (range 8) 1315 | -10/Materials | Identified exit to Mines 1332 | -10/Materials | Entered Mines 1346 | -10/Mines | Met a Derelict bent on vengeance 1353 | -10/Mines | Learned Materials security intel 1452 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1454 | -10/Mines | Discovered new exit (range 5) 1458 | -10/Mines | Identified exit to Exiles 1727 | -10/Mines | Discovered new exit (range 8) 1737 | -10/Mines | Identified exit to Materials 1846 | -10/Mines | Build established: Mutant 2016 | -10/Mines | Entered Exiles 2058 | -10/Exiles | Discovered new exit (range 14) 2096 | -10/Exiles | Identified exit to Mines 2130 | -10/Exiles | Met 8R-AWN 2160 | -10/Exiles | Met EX-HEX 2268 | -10/Exiles | Met EX-DEC 2339 | -10/Exiles | Learned location of Zion (-6) 2496 | -10/Exiles | Discovered exit to Mines (range 14) 2654 | -10/Exiles | Visited The Gauntlet 2943 | -10/Exiles | Met EX-BIN 3197 | -10/Exiles | Aligned with FarCom system 3198 | -10/Exiles | Given EX-Vault access code 3234 | -10/Exiles | Opened EX-Vault 3319 | -10/Exiles | Found Potential Leg 3321 | -10/Exiles | Found Potential Leg 3347 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3850 | -10/Exiles | Left Exiles lab with Potential Leg 3850 | -10/Exiles | Entered Mines 3876 | -9/Mines | Discovered new exit (range 6) 3882 | -9/Mines | Identified exit to Materials 4348 | -9/Mines | Learned Materials trap positions 4417 | -9/Mines | Core integrity fell below 20% 4752 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4768 | -9/Mines | Found Prototype Device 5063 | -9/Mines | Entered Materials 5063 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5064 | -8/Materials | Loaded intel: 14 trap records 5065 | -8/Materials | Identified Exp. Sensor Array 5408 | -8/Materials | Build established: Skirmisher 5925 | -8/Materials | Lost 4 parts (1p1n2w) 6506 | -8/Materials | Discovered new exit (range 16) 6529 | -8/Materials | Central database locked down 7605 | -8/Materials | Repaired Carbon-fiber Leg+ 7747 | -8/Materials | Repaired Broken Exp. Sensor Array 8142 | -8/Materials | Repaired Titanium Leg+ 8233 | -8/Materials | Entered Factory 8233 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8320 | -7/Factory | Garrison activated, responded to threat 8973 | -7/Factory | Build established: Scavenger-Skirmisher 9391 | -7/Factory | Build established: Mutant 9782 | -7/Factory | Lost 3 parts (1n2u) 9916 | -7/Factory | System corruption reached 10% 10001 | -7/Factory | Lost 7 parts (1p2n1u3w) 10016 | -7/Factory | Core integrity fell below 50% 10076 | -7/Factory | Core integrity fell below 20% 10118 | -7/Factory | Lost 14 parts (4p4n2u4w) 10375 | -7/Factory | Build established: Scavenger-Mutant 10606 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf cleans the Fusion Modulator. R-06 Scavenger collects Plasma Cannon. System corrupted: Heat flow error (+296). K-01 Serf cleans the Nuclear Reactor. System corrupted: Matter fused (-5). Dropped Potential Leg. Acquired Potential Leg. System corrupted: Component data lost. G-47 Trooper Aluminum Leg severed. R-06 Scavenger collects Aluminum Leg. G-47 Trooper destroyed. Lgt. Deuterium Engine destroyed. K-01 Serf collects debris. R-06 Scavenger collects Imp. Heat Sink. System corrupted: Component data lost. Shock Rifle destroyed. K-01 Serf collects debris. K-01 Serf destroyed. Destroyed Hvy. Laser. R-06 Scavenger collects Wheel. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????? ? | | ?????????????????????????????????????????# # | | ?????????????????????????????????##+???### # | | ????????????????????##########+## # | | ????????????????????# # ? # | | ????????????????????# # ? # | | ????????????????????# # """ ?? # | | ????????????????????# # """ ???? # | | ????????????????????# # ^ """ ###### # | | ????????????????????# # # ## # | | ?????################ *# """ # ## # | | ?????# ## @%# """ # ## # | | ?????# g #######g# """ # ## # | | ?????# """ """ """ + %r # ## # | | ????????"" """ """ ####### # ## # | | ?????????" """ """ #?????# | [! # ## # | | ????????? w #?????# !! ##+### # | | ?????????#########+#?????# ^ # | | ????????????????? ?????# ]] # | | ????????????????? " ]]] # | | ????????????????? ### ]]] | | ?????????????????####?# | | ??????????????????????# | | ??????????????????????#+# ########### | | ????????????????????????# ??????????# | | ????????????????????????+ ??????????# ###### | | ????????????????????????## ??????????# #????# | | ?????????????????????????# ??????????# #????# | | ?????????????????????????# ??????????# #????# | | ?????????????????????????# ??????????# ######+ | | ?????????????????????????? ??????????# # | | ?????????????????????????#???????????# # | | ?????????????????????????# ??????????# # | | ?????????????????????##### #######+### # | | ????????????????????? # | | ????????????????????? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 28 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 51% | -8/Materials Exp. Sensor Array | 10% | -8/Materials | Broken Titanium Leg | 39% | -8/Materials Studied --------- Titanium Leg | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Bumper Bots Hydra Librarian Omniscient Cartographer Power Corrupts Sixth Sense Sprinter System Compromised Challenges ------------ None Game ------ Seed MicroDirtyThruster Manual? 0 Play Time 02:03:03 Cumulative 8.7 hours Start 2026.10.10 @ 22:27:48 End 2026.10.11 @ 01:44:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 34cf14d6-4a35-43b5-9a5c-4d6305bbd5e3