Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.20 @ 04:39:50 // Winter2019/RPGLIKE Player: Toaster Result: Destroyed by God Mode with Slug Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (175) 875 Value Destroyed (9863) 9863 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (355) 355 TOTAL SCORE: 16273 Bonus ------- Follower Combat Kills 33 Registered with UFD 300 Met Warlord at Base 500 Friendly Fire -478 Cogmind --------- Core Integrity 0/1950 Matter 280/300 Energy 330/330 System Corruption 3% Temperature Cool (0) Movement Hovering (69) Location -5/Warlord Parts ------- > --- POWER (2) -------- Meta Core > --- PROPULSION (4) --- Combat Airjet Combat Airjet Gyrokinetic Inverter > --- UTILITY (5+1) ---- Advanced Signal Interpreter Melee Analysis Suite Microactuators (+) > --- WEAPON (6) ------- (None) > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Meta Core > --- PROPULSION ------- Combat Airjet Combat Airjet Gyrokinetic Inverter Combat Gravmag System > --- UTILITY ---------- Advanced Signal Interpreter Melee Analysis Suite Microactuators Improved Medium Armor Plating Makeshift Light Armor Plating Advanced Shield Generator > --- WEAPON ----------- RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 Heavy Flail > --- INVENTORY -------- (None) [Rating: 123] Favorites ----------- Power Meta Core Engine Light Angular Momentum Engine Power Core Meta Core Propulsion Combat Airjet Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Utility Microactuators Device Microactuators Processor Advanced Signal Interpreter Protection Makeshift Light Armor Plating Weapon Heavy Flail Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Heavy Flail Slashing Weapon Ripper Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Slots Evolved 13 | 2 1 1 1 1 2 . . . 2 2 1 . . Power 1 | . . . . . 1 . . . . . . . . Propulsion 3 | 1 . . . . . . . . . 1 1 . . Utility 4 | . . . 1 . . . . . 2 1 . . . Weapon 5 | 1 1 1 . 1 1 . . . . . . . . Parts Attached 68 | 5 6 7 9 3 16 3 2 2 3 6 . . 6 Power 5 | 1 . 2 . . 1 1 . . . . . . . Engine 3 | 1 . 1 . . . 1 . . . . . . . Core 2 | . . 1 . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 17 | 2 . 2 4 . 6 . . . . 3 . . . Treads . | . . . . . . . . . . . . . . Leg 4 | 2 . . . . 2 . . . . . . . . Wheel 7 | . . 2 4 . 1 . . . . . . . . Hover 6 | . . . . . 3 . . . . 3 . . . Flight . | . . . . . . . . . . . . . . Utility 20 | . 1 2 2 1 7 . 1 1 2 3 . . . Device 11 | . 1 1 1 . 5 . . . 2 1 . . . Storage . | . . . . . . . . . . . . . . Processor 2 | . . . . . 1 . . . . 1 . . . Hackware . | . . . . . . . . . . . . . . Protection 7 | . . 1 1 1 1 . 1 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 26 | 2 5 1 3 2 2 2 1 1 1 . . . 6 Energy Gun 2 | . 2 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 7 | . . . . . . 1 . . . . . . 6 Impact Weapon 9 | . 2 . 3 . 2 . 1 1 . . . . . Slashing Weapon 6 | . 1 1 . 2 . 1 . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . 1 . . . . . . 1 Parts Lost 10 | . . 2 1 . . 3 . . . 1 . . 3 Power 2 | . . . . . . 1 . . . . . . 1 Propulsion 2 | . . 2 . . . . . . . . . . . Utility 5 | . . . 1 . . 1 . . . 1 . . 2 Weapon 1 | . . . . . . 1 . . . . . . . Highest Loss Streak 3 | . . 2 1 . . 1 . . . 1 . . 3 To Critical Strikes 1 | . . . . . . . . . . 1 . . . Average Backups . | . . . . 1 . . 1 . . . . 1 . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . 1 . Utility . | . . . . . . . . . . . . . . Weapon . | . . . . 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 5 | . . 2 1 . 1 . . 1 . . . . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . 2 . . . . . 1 . . . . . Utility 1 | . . . . . 1 . . . . . . . . Weapon 1 | . . . 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 88 95 74 75 93 90 94 100 99 98 99 100 98 Engine 4 | . 14 10 . . . . 3 6 5 5 5 5 4 Core 5 | . . . 8 7 10 7 6 6 5 5 5 5 5 Leg 6 | . 29 22 . . . . . . . . . . . Wheel 1 | . . . 11 7 1 . . . . . . . . Hover 10 | . . . . . 13 20 20 20 17 18 22 21 21 Device 8 | . 3 7 2 7 10 7 6 6 13 14 10 10 10 Processor 3 | . . . . . 2 6 6 6 5 5 10 10 10 Protection 5 | . . 4 7 7 4 3 4 6 5 7 10 10 10 Impact Weapon 27 | . 19 24 34 24 26 25 32 36 36 32 30 31 6 Slashing Weapon 14 | . 9 23 9 20 20 18 13 9 5 5 5 5 1 Peak Build Rating 123 | 5 7 26 37 44 67 77 69 70 75 91 96 90 123 Average Rating 51 | 3 5 13 33 42 58 62 65 69 73 84 92 90 111 On Entrance 52 | . 5 7 26 37 44 67 61 69 70 75 90 90 90 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 96 | 9 13 20 29 33 44 48 41 42 45 55 54 54 96 Greatest Support 70 | 25 25 25 33 33 46 46 46 46 46 59 70 59 59 Greatest Overweight (x) 4 | . . 2 2 . 4 1 . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 1 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Average Capacity . | . 1 1 1 1 1 1 1 1 1 1 1 1 1 Most Carried 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 Average Carried . | . . . . 1 . . . . . . . 1 . Final Capacity 1 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Final Carried 1 | . 1 1 1 1 1 1 1 1 . 1 1 1 . Class Distribution -------------------- 49% | Gladiator 42% | Scout Dominant Class ---------------- Gladiator | -10/Materials Gladiator | -10/Subcaves Gladiator | -8/Recycling Gladiator | -8/Scraptown Gladiator | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Executioner | -5/Warlord Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Matter Collected 1285 | 239 60 122 122 25 240 60 75 36 40 86 71 89 20 Remotely . | . . . . . . . . . . . . . . Salvage Created 7019 | . 588 727 659 . 858 691 1171 . 834 411 634 345 101 Parts 208 | . 20 49 15 . 41 21 24 . 6 14 11 7 . Haulers Intercepted 1 | . 1 . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . 13 . . . 9 18 . 5 . 10 9 . Prevented 31 | . . 3 . . . 11 3 . 3 . 9 2 . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Combat Hostiles Destroyed 156 | . 11 22 8 . 20 15 22 . 17 9 17 7 8 Melee 96 | . 6 21 5 . 13 10 15 . 11 5 8 2 . Guns 3 | . 3 . . . . . . . . . . . . AOE 8 | . . . . . . . . . . . . . 8 Classes Destroyed 19 | . 4 4 3 . 2 3 1 . . . 1 . 1 Builder 1 | . . . 1 . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . Recycler 3 | . . . 2 . . . . . . 1 . . . Minesweeper 1 | . . . . . . 1 . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . Turret 1 | . . 1 . . . . . . . . . . . Watcher 11 | . 3 . . . 7 . . . . 1 . . . Swarmer 34 | . . 2 2 . 4 3 4 . 13 . 6 . . Grunt 47 | . 11 4 1 . 3 5 10 . 3 2 3 5 . Brawler 6 | . . . 1 . . . . . 1 . 4 . . Duelist 2 | . . . . . . . . . . . 2 . . Sentry 15 | . . 1 4 . 3 . 3 . . 1 2 1 . Specialist 3 | . . . . . . 3 . . . . . . . Hunter 11 | . . . . . 5 2 1 . . 2 . 1 . Programmer 13 | . . . . . 5 1 3 . . 4 . . . Behemoth 1 | . . . . . . 1 . . . . . . . Subdweller 15 | . . 15 . . . . . . . . . . . Thug 6 | . . . . . . . . . . . . . 6 Mutant 1 | . . . . . . . 1 . . . . . . Knight 1 | . . . . . . . . . . . . . 1 Best Kill Streak 8 | . 2 3 7 . 4 5 6 . 5 4 7 4 8 Combat Bots Only 8 | . 2 3 7 . 4 5 6 . 5 4 7 4 8 Max Kills in Single Turn 4 | . 2 1 1 . 1 1 2 . 2 1 1 2 4 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . 4 Melee 2 | . 1 1 1 . 1 1 2 . 2 1 1 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 Warlord (-5/Warlord) Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Hostile Shots Fired 1073 | . 68 182 58 . 202 95 111 . 63 54 52 46 142 Missed 354 | . 22 63 8 . 61 32 38 . 32 19 12 16 51 Hits 719 | . 46 119 50 . 141 63 73 . 31 35 40 30 91 Melee 19 | . . . 1 . . . . . . . 10 . 8 Projectile 700 | . 46 119 49 . 141 63 73 . 31 35 30 30 83 AOE 1 | . . . . . . . . . . 1 . . . Critical Strikes 28 | . . 1 2 . 1 2 1 . 1 4 4 2 10 Part Disruptions 2 | . . . . . . 1 1 . . . . . . Damage Taken 10594 | . 553 2169 441 . 1462 983 1069 . 359 506 602 353 2097 Core 7724 | . 448 1670 314 . 1018 669 786 . 259 343 407 231 1579 Absorbed by Shields 872 | . . . 5 . 213 . . . 65 186 220 135 48 Redirected to Core 6037 | . 331 1194 235 . 818 516 626 . 215 326 382 166 1228 Ignored by Resistances 1333 | . . . 102 . 267 125 153 . 105 57 107 110 307 Regen/Repaired (Parts) 854 | . . . . . 50 . . 744 . . . . 60 Core Remaining (%) 56 | 100 . . . 50 . . . . 20 . . . . Volleys Fired 21 | . 15 . . . . . . . . . . . 6 Largest 6 | . 2 . . . . . . . . . . . 6 Hottest 80 | . 80 . . . . . . . . . . . . Shots Fired 55 | . 31 . . . . . . . . . . . 24 Gun 31 | . 31 . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special 24 | . . . . . . . . . . . . . 24 Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 24 | . . . . . . . . . . . . . 24 Electromagnetic 31 | . 31 . . . . . . . . . . . . Robot Hit Streak 7 | . 6 . . . . . . . . . . . 7 Robot Miss Streak 1 | . 1 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 592 | . 54 95 28 . 87 57 80 . 57 33 60 34 7 Core Hits 160 | . 15 27 6 . 15 12 19 . 9 3 8 6 40 Critical Kills 13 | . 2 . . . 3 1 2 . 1 2 1 1 . Critical Parts Destroyed 84 | . 6 1 4 . 15 8 17 . 10 8 12 3 . Critical Strikes 114 | . 9 2 5 . 21 10 23 . 12 10 15 6 1 Corrupt 1 | . 1 . . . . . . . . . . . . Smash 99 | . 8 1 4 . 19 9 19 . 11 10 13 5 . Sever 14 | . . 1 1 . 2 1 4 . 1 . 2 1 1 Melee Attacks 766 | . 37 142 41 . 121 86 107 2 73 49 70 38 . Impact 559 | . 30 36 37 . 93 66 80 2 69 47 63 36 . Slashing 207 | . 7 106 4 . 28 20 27 . 4 2 7 2 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 22 | . 5 . 8 . 2 4 2 . . 1 . . . Combat Hostiles 12 | . . . 5 . 2 3 2 . . . . . . Follow-up Attacks 255 | . 6 27 12 . 43 37 40 . 33 10 29 18 . Damage Inflicted 29183 | 6 1343 3092 1615 . 3632 3041 3543 . 2941 1684 2419 1609 4258 Guns 336 | . 336 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 3246 | . . . . . . . . . . . . . 3246 Melee 24570 | . 994 3092 1615 . 3632 3041 3543 . 2941 1684 2419 1609 . Ramming 32 | 6 13 . . . . . . . . . . . 13 Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 3246 | . . . . . . . . . . . . . 3246 Electromagnetic 336 | . 336 . . . . . . . . . . . . Impact 19588 | . 795 604 1432 . 3095 2530 2899 . 2839 1684 2178 1532 . Slashing 5981 | . 199 2488 183 . 537 511 644 . 102 . 241 77 999 Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . 1 1 1 . 2 3 4 4 . 5 5 5 5 Average Corruption 2 | . 1 1 1 . 1 2 3 4 . 2 5 5 3 Corruption Purged 4 | . . . . . 4 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 126 | . 7 19 9 . 11 4 18 1 . 6 32 17 2 Message Errors 30 | . 1 5 2 . 1 2 7 . . 1 8 2 1 Matter Fused 40 | . 3 3 4 . 4 . 7 1 . 1 9 8 . Heat Flow Errors 18 | . . 3 1 . 2 . . . . 2 6 4 . Energy Discharges 12 | . . 2 . . 2 2 1 . . 2 1 2 . Parts Rejected 1 | . . . . . 1 . . . . . . . . Parts Fused 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 15 | . 1 3 1 . 1 . 2 . . . 5 1 1 Data Loss (major) 4 | . 1 1 . . . . 1 . . . 1 . . Misfires 1 | . 1 . . . . . . . . . . . . Alerts 4 | . . 2 1 . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 6579 | . 213 45 559 . 1047 870 1037 . 1028 676 701 394 9 Projectiles 5 | . . . . . . . . . . . . 5 . Explosions 9 | . . . . . . . . . . . . . 9 Melee 6565 | . 213 45 559 . 1047 870 1037 . 1028 676 701 389 . Knockbacks 78 | . 2 4 1 . 16 12 8 . 6 16 6 7 . Impact 73 | . 2 4 1 . 15 11 8 . 6 15 6 5 . Kinetic . | . . . . . . . . . . . . . . Secondary 5 | . . . . . 1 1 . . . 1 . 2 . Self-Inflicted Damage 6 | . . . . . . . . . . . . . 6 Shots . | . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . 2 Targets Rammed 10 | 3 5 . . . . . . . . . . . 2 Kicked 8 | 3 5 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 269 | . 147 173 165 . 170 . . . 6 269 178 233 19 Average Temperature 72 | . 69 78 93 . 29 . . . 6 142 67 82 19 Received Heat Transfer 2258 | . 300 609 92 . 149 207 300 . 101 12 84 140 264 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 63 | . 5 1 4 . 12 5 7 . 8 6 9 6 . Combat Hostiles 52 | . 2 1 3 . 7 5 7 . 8 4 9 6 . Parts Fried 90 | . 15 3 7 . 13 14 9 . 10 9 8 2 . Impact Corruptions 237 | . 9 5 20 . 41 27 32 . 41 23 25 14 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . . 2 . . 1 . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Maximum Alert Level 1 | . . . . . 1 . . . . . . . . Low Security (%) 82 | 100 100 . 100 . 59 . . . . 100 . . . Level 1 17 | . . . . . 40 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 310 | . 81 . 117 . 310 . . . . 151 . . . Initial 121 | . . . . . . . . . . 121 . . . Average 87 | . 22 . 47 . 141 . . . . 81 . . . Influence Increases 3721 | . 319 180 383 . 668 335 480 . 405 313 435 203 . Destroy 0b10 Robot/C 2680 | . 220 160 180 . 400 300 420 . 340 180 340 140 . Destroy 0b10 Robot/NC 115 | . 25 . 30 . 35 5 . . 5 10 . 5 . Destroy Leader 384 | . 58 20 . . 144 30 30 . 30 42 20 10 . Allied During Kill 22 | . . . 4 . . . . . . . . 18 . Successful Hack 70 | . 16 . 19 . 14 . . . . 21 . . . Select Force Hacks 150 | . . . 150 . . . . . . . . . . Disable Machine 15 | . . . . . . . . . . 15 . . . Partial Spotted 30 | . . . . . 15 . . . . 15 . . . Lose Combat Pursuer 255 | . . . . . 60 . 30 . 30 30 75 30 . Influence Decreases 3721 | . 319 180 340 43 391 532 390 170 211 448 453 165 79 Entered New Map 517 | . . . . 43 . 104 16 170 . 73 23 9 79 Time Decay 3144 | . 319 180 330 . 381 398 374 . 211 365 430 156 . Lost Part 50 | . . . 10 . . 30 . . . 10 . . . Lost Ally 10 | . . . . . 10 . . . . . . . . Squads Dispatched 18 | . 2 . . . 11 . 1 . 1 3 . . . Investigation 5 | . 1 . . . 3 . 1 . . . . . . Extermination 7 | . . . . . 4 . . . . 3 . . . Reinforcement 2 | . 1 . . . 1 . . . . . . . . Assault 1 | . . . . . . . . . 1 . . . . Garrison 3 | . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Distress Signals 4 | . 2 . . . 1 . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 239 | . 20 47 10 . 33 15 24 . 23 13 23 11 20 Peak Tracking Total 17 | . 2 5 6 . 5 4 7 . 7 4 9 4 17 Tactical Retreats 17 | . . 3 . . 3 . 2 . 2 1 5 1 . Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Traps Triggered 2 | . . 2 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Machines Disabled 5 | . . . . . . 1 2 . . 1 . . 1 Max in Single Turn 1 | . . . . . . 1 1 . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Machines Accessed 30 | . 5 1 11 1 5 1 3 . . 3 . . . Terminals 18 | . 5 . 6 . 3 . 1 . . 3 . . . Fabricators 1 | . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . Recycling Units 5 | . . . 5 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 67 | . 9 4 27 2 7 1 12 . . 5 . . . Successful 48 | . 5 4 18 2 3 1 12 . . 3 . . . Failed 19 | . 4 . 9 . 4 . . . . 2 . . . Catastrophic 5 | . 2 . 1 . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 35 | . 8 . 18 . 4 1 . . . 4 . . . Terminals 36 | . 9 . 14 . 4 . 4 . . 5 . . . Fabricators 2 | . . . . . 2 . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . Recycling Units 13 | . . . 13 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 22 | . 1 4 1 2 . 1 12 . . 1 . . . Record 15 | . . 4 . . . . 11 . . . . . . Robot Analysis 2 | . . . . 2 . . . . . . . . . Open Door 2 | . . . . . . 1 1 . . . . . . Locate Traps 1 | . . . . . . . . . . 1 . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . 7 . . . . . . . . . . Report Inventory 5 | . . . 5 . . . . . . . . . . Retrieve Components 2 | . . . 2 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 4 . 10 . 2 . . . . 2 . . . Terminals 12 | . 4 . 5 . 1 . . . . 2 . . . Botnet 12 | . 4 . 5 . 1 . . . . 2 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . Patch 1 | . . . . . 1 . . . . . . . . Recycling Units 5 | . . . 5 . . . . . . . . . . Tunnel 5 | . . . 5 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 17 | . 3 . 6 . 4 . 1 . . 3 . . . Full Trace Events 5 | . 1 . 1 . 2 . 1 . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . 14 . . . . . Parts Built 2 | . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 47 | . . . . . 47 . . . . . . . . Total Part Build Rating 10 | . . . . . 10 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 4 | . . . 4 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 5 | . . . 3 . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Total Allies 5 | . . . 3 . . . . . . . 2 . . Largest Group 3 | . . . 3 3 3 . . . . . 2 2 1 Highest-Rated Group 59 | . . . 58 58 58 . . . . . 59 59 30 Highest-Rated Ally 30 | . . . 27 27 27 . . . . . 30 30 30 Total Orders 3 | . . . . . 3 . . . . . . . . STAY 2 | . . . . . 2 . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . Ally Attacks 13 | . . . 6 . 1 . . . . . . 6 . Total Damage 232 | . . . 101 . 15 . . . . . . 116 . Kills 1 | . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Active Infowar (turns) 649 | . 295 352 . . 2 . . . . . . . . Traps 2 | . . . . . 2 . . . . . . . . ECM 647 | . 295 352 . . . . . . . . . . . Robot Analysis Total 2 | . . . . 2 . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . 1 2 1 1 . 3 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Turns Passed 16325 | 58 1140 3230 1287 1399 2474 943 878 842 799 853 1093 846 483 Spaces Moved 14724 | 51 632 2201 1024 1370 2007 984 904 1122 901 1015 1277 834 402 Core 361 | 19 . 142 197 . 3 . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 2729 | 32 632 1934 . . 131 . . . . . . . . Wheels 2616 | . . 125 827 1370 294 . . . . . . . . Hover 9018 | . . . . . 1579 984 904 1122 901 1015 1277 834 402 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 100 95 100 74 74 74 74 74 65 60 67 67 Average Speed 88 | 93 120 121 108 100 85 74 74 74 74 69 63 67 107 Slowest Speed 250 | 120 120 190 150 100 250 144 77 74 74 147 67 67 129 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 71 | 3 90 91 99 82 46 89 80 82 75 18 97 92 50 Regions Visited 13 Branch Regions 10 Pre-discovered Areas 8 | . . 1 5 . . . . 2 . . . . . Known Exits Taken 8 | . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 36 | . . 12 . 7 . 2 3 3 3 . 4 2 . Spaces Dug 1 | . . 1 . . . . . . . . . . . Terrain Destroyed 61 | . . 1 . . . . . . . . . . 60 Melee 1 | . . 1 . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . . . 1 AOE 59 | . . . . . . . . . . . . . 59 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Total 17229 | 58 927 2591 1154 1398 2676 1132 1025 1132 983 1118 1502 1093 440 Wait 1602 | . 215 218 54 25 540 72 48 4 41 40 134 208 3 Move 14711 | 50 631 2200 1023 1369 2006 983 903 1121 900 1014 1276 833 402 Hop . | . . . . . . . . . . . . . . Pick Up 24 | . 2 2 3 . 5 . 1 1 1 2 2 . 5 Fast Attach 58 | 5 5 8 8 2 14 5 2 2 2 4 . . 1 Attach 15 | . 1 1 . . 3 . 1 . 2 2 2 . 3 Detach 9 | . 1 2 . . 1 1 . . . 3 . . 1 Swap 12 | . . 1 1 1 3 1 . . . 2 1 . 2 Drop 52 | . 4 9 8 1 12 3 1 3 2 2 . . 7 Fire 21 | . 15 . . . . . . . . . . . 6 Melee 407 | . 29 100 27 . 59 36 52 1 31 23 33 16 . Ram 2 | . . . . . . . . . . . . . 2 Kick 8 | 3 5 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 39 | . . . 12 . . . 2 . . . 25 . . Trap . | . . . . . . . . . . . . . . Miscellaneous 269 | . 19 50 18 . 33 31 15 . 4 26 29 36 8 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 9 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 9 | -11/Scrapyard | Upgraded with Weapon slot (x1) 59 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 16) 226 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Build established: Mutant 411 | -10/Materials | Upgraded with Weapon slot (x1) 566 | -10/Materials | Discovered new exit (range 8) 717 | -10/Materials | Build established: Gladiator 980 | -10/Materials | Discovered new exit (range 8) 1174 | -10/Materials | Discovered new exit (range 9) 1199 | -10/Materials | Entered Subcaves 1201 | -10/Subcaves | Reached level 2 1249 | -10/Subcaves | Shifting Twisted Machinery released Ripper 1256 | -10/Subcaves | Learned location of Zion (-6) 1269 | -10/Subcaves | Upgraded with Weapon slot (x1) 1314 | -10/Subcaves | Discovered new exit (range 11) 1403 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1657 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1811 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1954 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2246 | -10/Subcaves | Core integrity fell below 50% 2599 | -10/Subcaves | Visited Clippyterm 2603 | -10/Subcaves | Learned 40 Factory zone layouts 2603 | -10/Subcaves | Learned Factory emergency access door positions 3075 | -10/Subcaves | Reached level 3 3128 | -10/Subcaves | Discovered new exit (range 3) 3565 | -10/Subcaves | Discovered new exit (range 9) 3658 | -10/Subcaves | Disturbed a concealed Subdweller 4018 | -10/Subcaves | A Subdweller sparked back to life 4018 | -10/Subcaves | A Subdweller sparked back to life 4018 | -10/Subcaves | A Subdweller sparked back to life 4078 | -10/Subcaves | Found Prototype Power Core 4078 | -10/Subcaves | Identified Meta Core 4079 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 4429 | -10/Subcaves | Entered Recycling 4640 | -8/Recycling | Discovered new exit (range 15) 4776 | -8/Recycling | Reached level 4 4836 | -8/Recycling | Destroyed 7 combat bots 5428 | -8/Recycling | Upgraded with Utility slot (x1) 5647 | -8/Recycling | Reached level 5 5656 | -8/Recycling | Scanned before Scraplab entrance 5671 | -8/Recycling | Entered Scraplab 5680 | -8/Recycling | Discovered new exit (range 3) 5716 | -8/Recycling | Entered Scraptown 5716 | -8/Scraptown | Accompanied by 3 allies 5716 | -8/Scraptown | System corruption cleaned by C-Scrubber 5903 | -8/Scraptown | Upgraded with Weapon slot (x1) 5984 | -8/Scraptown | Discovered new exit (range 11) 6090 | -8/Scraptown | Visited Awakened 6100 | -8/Scraptown | Visited Cave Peace 6233 | -8/Scraptown | Visited Fellowship of the Rings 6258 | -8/Scraptown | Visited Supply Room 6289 | -8/Scraptown | Visited Bundlers 6535 | -8/Scraptown | Visited UFD Registry 6535 | -8/Scraptown | Registered with UFD as "Pyrochip" 6576 | -8/Scraptown | Visited Cartography Club 6596 | -8/Scraptown | Visited Chapter 10 6614 | -8/Scraptown | Visited Analyses Database 6644 | -8/Scraptown | Visited Observation Area 6668 | -8/Scraptown | Visited Research Penetration Think Tank 6716 | -8/Scraptown | Visited Curators Association 6736 | -8/Scraptown | Visited Botcube Research 6756 | -8/Scraptown | Visited LU-1G1's Boring Crew 7083 | -8/Scraptown | Discovered new exit (range 5) 7115 | -8/Scraptown | Entered Factory 7115 | -6/Factory | Accompanied by 3 allies 7116 | -6/Factory | Identified exit to Factory 7116 | -6/Factory | Identified exit to Lower Caves 7117 | -6/Factory | Reached level 6 7230 | -6/Factory | Spotted B-75 Beast 7390 | -6/Factory | Upgraded with Weapon slot (x1) 7491 | -6/Factory | Core integrity fell below 50% 7974 | -6/Factory | Fabricated Cmb. Airjet (x2) 8061 | -6/Factory | Reached level 7 8066 | -6/Factory | Upgraded with Power slot (x1) 8592 | -6/Factory | Garrison activated, responded to threat 8693 | -6/Factory | Build established: Scout 8914 | -6/Factory | Found Powered Armor 8998 | -6/Factory | Reached level 8 9001 | -6/Factory | Core integrity fell below 20% 9589 | -6/Factory | Entered Lower Caves 9862 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 9872 | -6/Lower Caves | Found Prototype Special Weapon 9872 | -6/Lower Caves | Identified Molecular Deconstructor 9978 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 10002 | -6/Lower Caves | Reached level 9 10100 | -6/Lower Caves | Encountered a Warlord checkpoint 10150 | -6/Lower Caves | Spotted B-75 Beast 10205 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 10262 | -6/Lower Caves | Destroyed B-75 Beast 10457 | -6/Lower Caves | Learned Factory trap positions 10524 | -6/Lower Caves | Discovered new exit (range 9) 10532 | -6/Lower Caves | Identified exit to Lower Caves 10532 | -6/Lower Caves | Entered another Lower Caves area 10534 | -6/Lower Caves | Reached level 10 10557 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 10664 | -6/Lower Caves | Discovered exit to Factory (range 9) 10718 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10749 | -6/Lower Caves | Learned 12 Factory zone layouts 11021 | -6/Lower Caves | Attracted the attention of an 0b10 base 11061 | -6/Lower Caves | Reached level 11 11302 | -6/Lower Caves | Learned Extension stockpile data 11302 | -6/Lower Caves | Learned Armory security intel 11302 | -6/Lower Caves | Learned Armory garrison access intel 11302 | -6/Lower Caves | Learned Factory terminal intel 11332 | -6/Lower Caves | Learned Armory emergency access door positions 11332 | -6/Lower Caves | Learned Armory stockpile data 11366 | -6/Lower Caves | Encountered a Warlord checkpoint 11373 | -6/Lower Caves | Discovered new exit (range 9) 11381 | -6/Lower Caves | Identified exit to Zion 11410 | -6/Lower Caves | Entered Zion 11431 | -6/Zion | Given A8's code to call for help 11438 | -6/Zion | System corruption cleaned by Quarantine Array 11464 | -6/Zion | Given the Hacking Drone Bay 11501 | -6/Zion | Learned location of Warlord (-5) 11514 | -6/Zion | Discovered new exit (range 16) 11537 | -6/Zion | Visited the Megawrench Repair Shop 11537 | -6/Zion | Megawrench repaired 15 parts 11809 | -6/Zion | Learned location of 1 exit from Proximity Caves 11961 | -6/Zion | Received a hallucinogenic algorithm 12250 | -6/Zion | Identified exit to Proximity Caves 12252 | -6/Zion | Entered Proximity Caves 12254 | -5/Proximity Caves | Reached level 12 12256 | -5/Proximity Caves | Upgraded with Utility slot (x1) 12804 | -5/Proximity Caves | Reached level 13 12806 | -5/Proximity Caves | Upgraded with Utility slot (x1) 12839 | -5/Proximity Caves | Learned Factory terminal intel 13022 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 13051 | -5/Proximity Caves | Entered Factory 13052 | -5/Factory | Identified exit to Extension 13052 | -5/Factory | Identified exit to Factory 13052 | -5/Factory | Core integrity fell below 50% 13053 | -5/Factory | Loaded intel: 118 trap records 13053 | -5/Factory | Reached level 14 13054 | -5/Factory | Loaded intel: 28 terminal locations 13100 | -5/Factory | Build established: Derelict-Scout 13124 | -5/Factory | Discovered new exit (range 17) 13344 | -5/Factory | Reached level 15 13355 | -5/Factory | Upgraded with Propulsion slot (x1) 13355 | -5/Factory | Upgraded with Utility slot (x1) 13464 | -5/Factory | Discovered exit to Factory (range 12) 13467 | -5/Factory | Discovered exit to Factory (range 17) 13581 | -5/Factory | Build established: Scout 13901 | -5/Factory | Identified exit to Upper Caves 13904 | -5/Factory | Entered Upper Caves 13914 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13935 | -5/Upper Caves | Reached level 16 13979 | -5/Upper Caves | Learned 8 Factory zone layouts 14009 | -5/Upper Caves | Upgraded with Propulsion slot (x1) 14130 | -5/Upper Caves | Learned Factory garrison access intel 14179 | -5/Upper Caves | Learned Factory security intel 14405 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14435 | -5/Upper Caves | Reached level 17 14456 | -5/Upper Caves | Destroyed 7 combat bots 14859 | -5/Upper Caves | Discovered new exit (range 17) 14870 | -5/Upper Caves | Identified exit to Upper Caves 14997 | -5/Upper Caves | Entered another Upper Caves area 14997 | -5/Upper Caves | Accompanied by 2 allies 15008 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15045 | -5/Upper Caves | Discovered exit to Factory (range 9) 15691 | -5/Upper Caves | Discovered new exit (range 10) 15814 | -5/Upper Caves | Identified exit to Warlord 15843 | -5/Upper Caves | Entered Warlord 15843 | -5/Warlord | Accompanied by 1 ally 15845 | -5/Warlord | Reached level 18 15870 | -5/Warlord | System corruption cleaned by Quarantine Array 15934 | -5/Warlord | Found Prototype Special Weapon 15935 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 15938 | -5/Warlord | Found RU-N14's Throwing Claymores v3 15943 | -5/Warlord | Found RU-N14's Throwing Claymores v3 15947 | -5/Warlord | Found RU-N14's Throwing Claymores v3 15950 | -5/Warlord | Found RU-N14's Throwing Claymores v3 15953 | -5/Warlord | Found RU-N14's Throwing Claymores v3 16226 | -5/Warlord | Build established: Executioner 16287 | -5/Warlord | Rebuked by Warlord 16288 | -5/Warlord | Attacked by Warlord forces 16292 | -5/Warlord | Spotted KF-RKL(K) 16292 | -5/Warlord | Spotted HQ-AFR(K) 16299 | -5/Warlord | Destroyed KF-RKL(K) 16313 | -5/Warlord | Crushed by falling debris 16316 | -5/Warlord | Destroyed Warlord 16317 | -5/Warlord | Core integrity fell below 20% 16326 | -5/Warlord | Destroyed by God Mode with Slug Cannon Last Messages --------------- 16315_ VK-PG1(m) suffers critical hit (Destroy). 16316_ Cmb. Gravmag System severed. 16316_ Warlord: "IMPOSS00101101 01101001 01010111 01001001 01001100 01001100 01110010 01100101 01110100 01110101 01110010 01101110" 16316_ Warlord destroyed. 16316_ VM-S4X(m) repairs God Mode. 16317_ System corrupted: Component data lost. 16317_ VK-PG1(m) repairs HQ-AFR(K). 16318_ Knocked back. 16319_ VK-PG1(m) fits Backup Propulsion III on HQ-AFR(K). 16319_ RU-N14's Throwing Claymores v3 expended. 16320_ VM-S4X(m) repairs GL-3J2(M). 16320_ Adv. Shield Generator destroyed. 16322_ 34-Y1Q(g) knocked back. 16322_ Acquired 8 matter. 16323_ Mak. Light Armor Plating severed. 16324_ Acquired 6 matter. 16324_ Slammed into God Mode. [Achievement: Back For More] [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????##???????????????????????????????????? | | ?????#Y ###############????? #????????????? | | ??????# ^ M +???? ?????######### | | ??????# ^######?? ???????# | | ??##### ##+########## """"" | | ??#M l+ """"" | | ??# l ### """"" | | ??#d %/ #?# | | ??# ### ### ### g######Y# ##?# """"" | | ??###???# ??# #?## ##????### #??# """"" | | ?????####+###+#### #???#####+##?# """"" | | ?????# # #?? #?# | | ?????# # #? #?######### | | ?????# #g %#? #?????????? | | ?????# # mm# #????###??# | | ?????# %ggMg% ######Y#### | | ?????# % %K%= # ^ | | ?????# !=@GG # ^ | | ?????############l GG ##### ^ | | ???????????????# ; % #???##+######## | | ???????????????###%!+##### ##??### ###??# | | ???????????????? ????????#"" ""#??? | | ???????????????" ???????#"""c"""#??? | | ??????????????#" #?????#"" " ""#??? | | ??????????????#" #?????#"""""""#??? | | ??????????????#" ##?????#"""""""#??# | | ??????????????#"% #??????#########??# | | ??????????????#" #?????????????????# | | ??????????????#" #?????????????????? | | ??????????????# #?????????????????? | | ??????????????# #?????????????????? | | ??????????????# #?????????????????? | | ??????????????? #?????????????????? | | ??????????????###########?????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 50 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 22 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 400 Resistance: KI 20 Resistance: TH 15 Melee Speed Boost 20 Evasion (%) 59 Melee Accuracy 5 Item Schematics ----------------- Fusion Compressor | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Drone Bay | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Robot Schematics ------------------ S-27 Virus | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Fabricated ------------ Cmb. Airjet | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Overachiever Challenges ------------ None RPGLIKE | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Levels Raised 17 | . . 2 2 . 3 1 2 . 2 2 2 . 1 XP Earned 29176 | 3000 1410 1900 2701 650 4220 2150 2750 500 2850 2745 2300 1250 750 XP Spent 28485 | 1350 1300 1580 2675 1400 5080 1435 1500 1300 3225 2200 1490 575 3375 Upgrades 81 | 4 3 9 11 1 19 7 3 2 7 2 4 2 7 Power Slot 1 | . . . . . 1 . . . . . . . . Propulsion Slot 3 | 1 . . . . . . . . . 1 1 . . Utility Slot 4 | . . . 1 . . . . . 2 1 . . . Weapon Slot 5 | 1 1 1 . 1 1 . . . . . . . . Core Integrity 27 | . . 8 5 . 2 7 . . 5 . . . . Heat Dissipation 6 | . . . . . 3 . . . . . 3 . . Energy Generation 4 | . . . . . . . . . . . . . 4 Energy Storage 3 | . . . . . . . . . . . . . 3 Mass Support 2 | 1 . . . . 1 . . . . . . . . Inventory Capacity 1 | 1 . . . . . . . . . . . . . Sight Range 2 | . . . . . 2 . . . . . . . . Sensor Range 11 | . . . . . 9 . . . . . . 2 . Melee Accuracy 5 | . 2 . . . . . 3 . . . . . . KI Resistance % 4 | . . . 3 . . . . 1 . . . . . TH Resistance % 3 | . . . 2 . . . . 1 . . . . . Protomatter Created 2041 | . 135 416 91 . 243 233 195 . 33 192 259 244 . Integrity Restored 5806 | . 403 1086 381 . 702 699 327 . 72 576 606 783 171 Core 5755 | . 352 1086 381 . 702 699 327 . 72 576 606 783 171 Parts 51 | . 51 . . . . . . . . . . . . Protomatter Decayed 276 | . . 97 . . 79 . 38 . . . 16 . 46 Game ------ Seed GuidanceDirectedReactor Manual? 0 Play Time 02:30:42 Cumulative 111.0 hours Start 2025.05.20 @ 02:04:58 End 2025.05.20 @ 04:39:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 50 Rogue 46 Adventurer 4 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 44 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93b2ed13-66b0-4236-b0d1-15655a54efd7