Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.18 @ 19:41:45 Player: ToadDude Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (124) 620 Value Destroyed (2994) 2994 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (216) 216 TOTAL SCORE: 5930 Bonus ------- High Alert Combat Kills 216 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 27/160 System Corruption 0% Temperature Cool (9) Movement Rolling (110) Ox2 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Wheel > --- UTILITY (5) ------ Cooling System Medium Storage Unit Advanced Weight Redist. System Hardened Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Advanced Beam Rifle > --- INVENTORY (10) --- Heat Sink Heat Sink Light Armor Plating Hardened Medium Armor Plating Hacking Suite Particle Gun Advanced Beam Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Experimental Sensor Array Improved Shield Generator Hacking Suite > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Cooling System Advanced Weight Redist. System Weapon Cycler Hacking Suite Medium Laser Spread Laser Improved Medium Laser Particle Cannon [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Wheel Wheel Wheel Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . 2 . 1 . Weapon . | . . . . . . Parts Attached 94 | 8 6 21 9 29 21 Power 14 | 1 . 4 . 5 4 Engine 10 | 1 . 4 . 4 1 Core 4 | . . . . 1 3 Reactor . | . . . . . . Propulsion 21 | 3 1 3 2 9 3 Treads . | . . . . . . Leg . | . . . . . . Wheel 21 | 3 1 3 2 9 3 Hover . | . . . . . . Flight . | . . . . . . Utility 35 | 2 2 9 5 8 9 Device 19 | 1 1 4 3 5 5 Storage 3 | 1 1 1 . . . Processor . | . . . . . . Hackware 1 | . . 1 . . . Protection 12 | . . 3 2 3 4 Artifact . | . . . . . . Weapon 24 | 2 3 5 2 7 5 Energy Gun 15 | 1 1 2 2 5 4 Energy Cannon 5 | . 2 3 . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 3 | . . . . 2 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 2 1 2 . Parts Lost 40 | . 1 4 5 11 19 Power 4 | . . . . . 4 Propulsion 13 | . 1 2 1 4 5 Utility 13 | . . 1 2 4 6 Weapon 10 | . . 1 2 3 4 Highest Loss Streak 6 | . 1 1 4 4 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 99 97 98 96 80 Engine 9 | . 14 11 11 8 3 Wheel 23 | . 27 21 21 25 17 Device 15 | . 14 12 11 19 14 Storage 10 | . 14 11 11 9 9 Hackware 7 | . . 9 11 9 9 Protection 6 | . . 9 10 6 5 Energy Gun 15 | . 10 9 21 17 17 Energy Cannon 3 | . 7 11 . . . Ballistic Gun 1 | . 10 . . . . Naked Turns . | . . . . . . Heaviest Build 37 | 15 22 27 27 33 37 Greatest Support 39 | 26 20 20 20 39 30 Greatest Overweight (x) 4 | . 1 2 2 2 4 Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 Most Carried 10 | 6 10 10 10 10 10 Average Carried 8 | 2 8 9 9 9 7 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 6 10 10 9 10 8 Class Distribution -------------------- 63% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Jun Mat Mat Min Mat Sto Matter Collected 1276 | 194 222 220 70 306 264 Remotely . | . . . . . . Salvage Created 4123 | 32 322 1080 310 1210 1169 Parts 260 | 10 21 80 20 69 60 Haulers Intercepted 5 | . . 3 . 1 1 Recyclers Shooed 6 | . . 1 . 1 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Sto Combat Hostiles Destroyed 81 | . 7 19 9 22 24 Guns 47 | . 1 5 9 19 13 Cannons 19 | . 5 14 . . . AOE 14 | . 1 . . 3 10 Classes Destroyed 13 | 1 5 3 2 1 1 Worker 12 | . . . 1 7 4 Builder 1 | . . 1 . . . Tunneler 8 | 2 . 4 . 2 . Hauler 5 | . . 3 . 1 1 Recycler 5 | . 1 . . 1 3 Mechanic 1 | . . . . . 1 Operator 3 | . 1 1 . . 1 Watcher 8 | . 3 5 . . . Swarmer 23 | . 3 7 3 4 6 Cutter 4 | . . . . 4 . Grunt 39 | . 4 7 5 10 13 Duelist 1 | . . . 1 . . Sentry 14 | . . 5 . 4 5 Best Kill Streak 13 | 1 4 8 3 6 13 Combat Bots Only 10 | . 3 6 3 4 10 Max Kills in Single Turn 3 | 1 2 2 2 3 2 Gunslinging 1 | . . . 1 . . Exploded 3 | . 1 . . 3 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Jun Mat Mat Min Mat Sto Damage Taken 3792 | . 266 495 465 1211 1355 Core 833 | . 91 67 116 289 270 Absorbed by Shields 122 | . . . . 122 . Regen/Repaired (Parts) 130 | . . 44 . 86 . Core Remaining (%) 72 | 100 63 . 54 . . Volleys Fired 312 | 3 34 81 26 86 82 Largest 2 | 2 2 2 2 2 2 Hottest 122 | 70 120 120 112 112 122 Shots Fired 597 | 6 68 162 51 159 151 Gun 462 | 6 48 58 51 158 141 Cannon 124 | . 20 104 . . . Launcher 11 | . . . . 1 10 Special . | . . . . . . Kinetic 27 | 3 24 . . . . Thermal 559 | 3 44 162 51 158 141 Explosive 11 | . . . . 1 10 Electromagnetic . | . . . . . . Robot Hit Streak 17 | 2 5 17 8 10 16 Robot Miss Streak 7 | 2 4 7 3 5 3 Penetration Max . | . . . . . . Secondary Targets 3 | . . . 2 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 364 | 3 34 82 32 109 104 Core Hits 183 | 2 17 40 16 55 53 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 22 | 1 2 . 2 8 9 Burn 22 | 1 2 . 2 8 9 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7409 | 38 816 1330 439 2017 2769 Guns 4932 | 38 318 390 439 1856 1891 Cannons 1134 | . 194 940 . . . Explosions 1341 | . 304 . . 161 876 Melee . | . . . . . . Ramming 2 | . . . . . 2 Kinetic 158 | 13 145 . . . . Thermal 6212 | 25 671 1330 439 1856 1891 Explosive 1037 | . . . . 161 876 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 146 | . 85 15 . 16 30 Projectiles 30 | . 15 15 . . . Explosions 116 | . 70 . . 16 30 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 83 | . 51 . . 31 1 Shots 2 | . 1 . . 1 . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 329 | 18 260 240 178 288 329 Average Temperature 81 | 9 88 58 53 125 92 Received Heat Transfer 1746 | . 111 132 144 558 801 Effects 3 | . 1 . . 2 . Energy Bleed 1 | . 1 . . . . Interference 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 31 | 1 3 7 6 10 4 Heat Transferred 15000 | 148 1273 3145 1369 4810 4255 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Sto Peak Influence 675 | 10 138 362 288 486 675 Initial 204 | . 6 44 123 33 204 Average 214 | 2 51 228 185 194 514 Maximum Alert Level 2 | . . 1 1 2 2 Low Security (%) 50 | 100 100 35 53 51 . Level 1 36 | . . 64 46 41 13 Level 2 13 | . . . . 7 86 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 2 3 . 4 2 Investigation 4 | . . 2 . 2 . Extermination . | . . . . . . Reinforcement 7 | . 2 1 . 2 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . . 1 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Mat Sto Distress Signals 3 | . . 1 . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 112 | . 16 28 9 34 25 Peak Tracking Total 7 | . 3 4 3 6 7 Tactical Retreats 13 | . 1 1 . 10 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Sto Traps Triggered 2 | . . 1 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . . . . 6 . Reused 2 | . . . . 2 . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . 2 . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Jun Mat Mat Min Mat Sto Machines Disabled 6 | . 2 . . 1 3 Max in Single Turn 2 | . 2 . . 1 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Mat Sto Machines Accessed 24 | . 5 7 . 6 6 Terminals 19 | . 4 6 . 4 5 Fabricators . | . . . . . . Repair Stations 2 | . . 1 . 1 . Recycling Units 3 | . 1 . . 1 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 48 | . 9 15 . 17 7 Successful 28 | . 7 6 . 11 4 Failed 20 | . 2 9 . 6 3 Catastrophic 10 | . . 5 . 3 2 Database Lockouts . | . . . . . . Manual 20 | . 2 8 . 6 4 Terminals 34 | . 8 13 . 7 6 Fabricators . | . . . . . . Repair Stations 11 | . . 2 . 9 . Recycling Units 3 | . 1 . . 1 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 4 4 . 1 3 Robot Analysis 1 | . . 1 . . . Open Door 1 | . . . . . 1 Branch Access Points 2 | . . 1 . . 1 Emergency Access Points 2 | . 1 1 . . . Alert Level 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Reprogram Traps 1 | . . . . 1 . Recall Investigation 1 | . . 1 . . . Zone Layout 2 | . 1 . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . . 2 . 7 . Scan Component 5 | . . 1 . 4 . Repair 4 | . . 1 . 3 . Recycling Unit Hacks 3 | . 1 . . 1 1 Report Inventory 3 | . 1 . . 1 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 2 . . 2 . Terminals 4 | . 2 . . 2 . Assimilate 4 | . 2 . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 15 | . 2 5 . 5 3 Full Trace Events 3 | . . 1 . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . . 1 . 3 . Time 116 | . . 26 . 90 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Jun Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Jun Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Sto Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Jun Mat Mat Min Mat Sto Turns Passed 5591 | 80 883 1280 613 2064 671 Spaces Moved 3302 | 61 593 887 533 895 333 Core 11 | 5 . . . . 6 Treads . | . . . . . . Legs . | . . . . . . Wheels 3291 | 56 593 887 533 895 327 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 95 95 80 80 Average Speed 89 | 84 84 95 95 83 90 Slowest Speed 250 | 100 95 110 110 110 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 4 71 53 97 47 57 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 3 | . . . 3 . . Spaces Dug . | . . . . . . Terrain Destroyed 80 | . 10 . . 10 60 Melee . | . . . . . . Projectile . | . . . . . . AOE 80 | . 10 . . 10 60 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Mat Sto Total 5348 | 82 909 1165 587 2051 554 Wait 1544 | . 257 148 14 1013 112 Move 3297 | 60 592 886 532 894 333 Hop . | . . . . . . Pick Up 52 | 11 11 10 2 16 2 Fast Attach 31 | 2 . 6 3 8 12 Attach 32 | 5 2 3 4 11 7 Detach 6 | . 1 . 1 1 3 Swap 33 | 1 4 13 2 11 2 Drop 40 | . 8 18 3 11 . Fire 312 | 3 34 81 26 86 82 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 25 | -11/Junkyard | Discovered new exit (range 15) 81 | -11/Junkyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 725 | -10/Materials | Discovered new exit (range 14) 964 | -10/Materials | Entered another Materials area 964 | -9/Materials | Evolved 2 slots: Utility x2 1049 | -9/Materials | Discovered new exit (range 7) 1114 | -9/Materials | Identified exit to Mines 1834 | -9/Materials | Build established: Scavenger-Mutant 1846 | -9/Materials | Repaired Lgt. Armor Plating 1892 | -9/Materials | Discovered new exit (range 10) 2244 | -9/Materials | Entered Mines 2388 | -9/Mines | Discovered new exit (range 10) 2424 | -9/Mines | Learned Materials emergency access door positions 2553 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2556 | -9/Mines | Found Prototype Device 2556 | -9/Mines | Identified Exp. Sensor Array 2656 | -9/Mines | Lost 4 parts (1n1u2w) 2714 | -9/Mines | Discovered new exit (range 6) 2857 | -9/Mines | Entered Materials 2857 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2890 | -8/Materials | Repaired Lgt. Armor Plating 2925 | -8/Materials | Repaired Imp. Ion Engine 2960 | -8/Materials | Repaired Cooling System 3991 | -8/Materials | Lost 4 parts (1n2u1w) 4750 | -8/Materials | Discovered new exit (range 15) 4779 | -8/Materials | Discovered new exit (range 8) 4861 | -8/Materials | Core integrity fell below 50% 4921 | -8/Materials | Entered Storage 5055 | -8/Storage | Destroyed 10 combat bots 5147 | -8/Storage | Lost 6 parts (2n2u2w) 5298 | -8/Storage | Lost 5 parts (1p2n2u) 5359 | -8/Storage | Core integrity fell below 20% 5411 | -8/Storage | Identified exit to Recycling 5592 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05519_ U-05 Engineer builds a Door. 05525_ R-06 Scavenger destroyed. 05527_ R-06 Scavenger collects Heat Sink. 05531_ K-01 Serf collects debris. 05531_ R-06 Scavenger collects Beam Rifle. 05534_ R-06 Scavenger collects Imp. Ion Engine. 05535_ K-01 Serf collects debris. 05549_ Y-45 Defender suffers critical hit (Burn). 05549_ Y-45 Defender destroyed. 05551_ K-01 Serf collects debris. 05561_ R-06 Scavenger collects Lgt. Armor Plating. 05562_ G-47 Trooper destroyed. 05565_ K-01 Serf collects debris. 05570_ Adv. Beam Rifle destroyed. 05572_ K-01 Serf collects debris. 05576_ Imp. Ion Engine destroyed. 05576_ K-01 Serf collects debris. 05583_ Wheel destroyed. 05589_ Adv. Beam Rifle destroyed. 05590_ Acquired Lgt. Nuclear Core. 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