Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.21 @ 01:54:32 Player: Sem Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (25) 125 Value Destroyed (783) 783 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4568 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 553/700 Matter 218/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Heat Sink > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Cloak of Protection Plasma Cannon Grenade Launcher Maul Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Signal Interpreter Cloak of Protection > --- WEAPON ----------- Particle Gun Grenade Launcher > --- INVENTORY -------- Light Angular Momentum Engine Improved Heat Sink Sensor Array Beam Rifle Light Assault Rifle Maul [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . Utility 4 | . . . 1 . . . 1 2 . Weapon . | . . . . . . . . . . Parts Attached 38 | 6 10 4 12 1 1 . 4 . . Power 9 | 1 4 1 2 1 . . . . . Engine 8 | 1 4 1 1 1 . . . . . Core 1 | . . . 1 . . . . . . Reactor . | . . . . . . . . . . Propulsion 9 | 2 . 2 5 . . . . . . Treads . | . . . . . . . . . . Leg 5 | 2 . 2 1 . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 4 | . . . 4 . . . . . . Utility 8 | 1 2 1 1 . 1 . 2 . . Device 5 | . 2 1 . . 1 . 1 . . Storage 1 | 1 . . . . . . . . . Processor 1 | . . . 1 . . . . . . Hackware 1 | . . . . . . . 1 . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 12 | 2 4 . 4 . . . 2 . . Energy Gun 7 | 1 4 . 2 . . . . . . Energy Cannon 2 | . . . . . . . 2 . . Ballistic Gun 2 | 1 . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . 1 . 1 . 1 . . . . Parts Lost 16 | . 2 1 6 2 . . 2 2 1 Power 5 | . 2 1 1 1 . . . . . Propulsion 6 | . . . 3 1 . . 1 1 . Utility 3 | . . . . . . . 1 1 1 Weapon 2 | . . . 2 . . . . . . Highest Loss Streak 4 | . 1 1 4 2 . . 1 2 1 To Critical Strikes . | . . . . . . . . . . Average Backups 6 | 1 5 7 6 5 5 6 7 7 7 Power . | . . . . . 1 1 1 1 . Propulsion 1 | . 2 2 1 . . . . . . Utility 1 | . . 2 1 1 1 2 2 2 2 Weapon 3 | . 1 2 3 3 3 3 4 4 3 Tool/Special . | . . . . . . . . . . Unused Backups 7 | . 1 . 1 . . . . . 5 Power . | . . . . . . . . . . Propulsion 1 | . 1 . . . . . . . . Utility 2 | . . . . . . . . . 2 Weapon 4 | . . . 1 . . . . . 3 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 78 | . 98 97 82 86 88 88 61 36 14 Engine 6 | . 13 11 7 . . . . . . Leg 13 | . 28 28 14 . . . . . . Flight 11 | . . . 9 31 33 33 25 14 . Device 12 | . 13 14 16 11 11 11 9 7 7 Storage 11 | . 14 14 11 11 11 11 9 7 6 Processor 2 | . . . 5 11 11 11 . . . Hackware 1 | . . . . . . . 8 6 . Energy Gun 12 | . 23 28 12 11 11 11 . . . Ballistic Gun 1 | . 4 . . . . . . . . Launcher 2 | . . . . 2 11 11 6 . . Peak Build Rating 21 | 6 11 11 17 18 21 16 21 14 7 Average Rating 11 | 3 7 10 11 15 14 16 16 13 6 On Entrance 10 | . 6 9 11 15 14 16 16 13 7 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 20 | 11 20 17 18 14 12 12 13 6 6 Greatest Support 30 | 20 20 20 30 14 14 14 14 9 3 Greatest Overweight (x) 3 | . . . 3 . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 7 Most Carried 8 | 4 8 8 8 7 6 6 8 8 8 Average Carried 6 | 1 5 7 6 5 5 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 1 8 7 5 5 6 6 8 8 5 Class Distribution -------------------- 81% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Matter Collected 678 | 175 149 115 172 67 . . . . . Remotely . | . . . . . . . . . . Salvage Created 898 | . 375 184 305 15 . . 19 . . Parts 41 | . 20 5 13 3 . . . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented 1 | . . . . . . . . . 1 Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 23 | . 9 2 9 2 . . 1 . . Guns 15 | . 8 2 5 . . . . . . Cannons 1 | . . . . . . . 1 . . AOE 6 | . . . 4 2 . . . . . Classes Destroyed 8 | . 3 1 2 1 . . 1 . . Worker 3 | . 2 . . 1 . . . . . Recycler 1 | . . 1 . . . . . . . Swarmer 2 | . 2 . . . . . . . . Grunt 15 | . 7 2 6 . . . . . . Duelist 1 | . . . 1 . . . . . . Sentry 2 | . . . 2 . . . . . . Hunter 1 | . . . . . . . 1 . . Assembled 2 | . . . . 2 . . . . . Best Kill Streak 5 | . 3 2 5 3 . . 1 . . Combat Bots Only 5 | . 2 2 5 2 . . 1 . . Max Kills in Single Turn 2 | . 2 1 2 1 . . 1 . . Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 2 1 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Hostile Shots Fired 163 | . 51 6 61 6 . 2 15 8 14 Missed 53 | . 13 1 17 5 . 1 7 4 5 Hits 110 | . 38 5 44 1 . 1 8 4 9 Melee 12 | . . . 9 . . . . 3 . Projectile 98 | . 38 5 35 1 . 1 8 1 9 AOE 6 | . . . . 2 . . 2 2 . Critical Strikes 9 | . . . 7 . . . 1 1 . Damage Taken 1973 | . 410 66 808 142 . 13 298 118 118 Core 658 | . 72 12 211 48 . . 168 63 84 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 35 | . . . . . . . 35 . . Core Remaining (%) 67 | 100 . 66 . . . 35 69 . . Volleys Fired 81 | . 30 6 38 3 . . 4 . . Largest 2 | . 2 2 2 2 . . 1 . . Hottest 130 | . 100 112 130 95 . . 80 . . Shots Fired 138 | . 59 12 57 6 . . 4 . . Gun 127 | . 59 12 53 3 . . . . . Cannon 4 | . . . . . . . 4 . . Launcher 7 | . . . 4 3 . . . . . Special . | . . . . . . . . . . Kinetic 9 | . 3 . 6 . . . . . . Thermal 122 | . 56 12 47 3 . . 4 . . Explosive 7 | . . . 4 3 . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 13 | . 13 6 9 6 . . 2 . . Robot Miss Streak 6 | . 6 2 2 2 . . 2 . . Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 83 | . 36 7 34 4 . . 2 . . Core Hits 52 | . 20 5 20 5 . . 2 . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | . 2 1 3 . . . . . . Burn 6 | . 2 1 3 . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1662 | . 469 101 788 251 . . 53 . . Guns 1029 | . 469 101 426 33 . . . . . Cannons 53 | . . . . . . . 53 . . Explosions 568 | . . . 350 218 . . . . . Melee . | . . . . . . . . . . Ramming 12 | . . . 12 . . . . . . Kinetic 50 | . 22 . 28 . . . . . . Thermal 1032 | . 447 101 398 33 . . 53 . . Explosive 568 | . . . 350 218 . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . 5 5 . . . . . . . Average Corruption 2 | . 2 5 . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 18 | . 13 5 . . . . . . . Message Errors 5 | . 4 1 . . . . . . . Matter Fused 3 | . 1 2 . . . . . . . Heat Flow Errors 2 | . 1 1 . . . . . . . Energy Discharges 2 | . 1 1 . . . . . . . Data Loss (minor) 3 | . 3 . . . . . . . . Data Loss (major) 1 | . 1 . . . . . . . . Alerts 1 | . 1 . . . . . . . . Weapon Failures 1 | . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 13 | . . . . 13 . . . . . Projectiles . | . . . . . . . . . . Explosions 13 | . . . . 13 . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 132 | . . . 47 85 . . . . . Shots 6 | . . . 3 3 . . . . . Rammed . | . . . . . . . . . . Targets Rammed 7 | . 3 . 4 . . . . . . Kicked 7 | . 3 . 4 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 493 | . 493 264 322 45 . . 22 . . Average Temperature 110 | . 150 61 95 23 . . 11 . . Received Heat Transfer 540 | . 186 39 255 . . 9 51 . . Effects 1 | . 1 . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . Parts Melted 9 | . 5 . 4 . . . . . . Heat Transferred 3172 | . 1444 333 1221 74 . . 100 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 140 | . 140 50 90 47 . . 93 33 . Initial 33 | . . 9 1 22 . . . 33 . Average 29 | . 46 22 29 24 . . 13 10 . Influence Increases 1009 | . 327 55 352 68 . . 177 30 . Destroy 0b10 Robot/C 420 | . 180 40 180 . . . 20 . . Destroy 0b10 Robot/NC 20 | . 10 5 . 5 . . . . . Destroy Leader 120 | . 50 10 50 . . . 10 . . Successful Hack 53 | . 12 . 14 . . . 27 . . Destroy Structure 36 | . . . 18 18 . . . . . Partial Spotted 45 | . . . 30 . . . 15 . . Lose Combat Pursuer 315 | . 75 . 60 45 . . 105 30 . Influence Decreases 1009 | . 303 74 298 97 30 . 103 104 . Entered New Map 127 | . . 15 4 37 30 . . 41 . Time Decay 753 | . 283 50 234 40 . . 83 63 . Lost Part 129 | . 20 9 60 20 . . 20 . . Squads Dispatched 7 | . 2 . 1 . . . 3 1 . Investigation 3 | . 1 . . . . . 2 . . Extermination . | . . . . . . . . . . Reinforcement 4 | . 1 . 1 . . . 1 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Distress Signals 4 | . . . 2 . . . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 63 | . 21 2 18 7 . 3 6 3 3 Peak Tracking Total 7 | . 3 2 7 5 . 3 6 2 5 Tactical Retreats 12 | . 3 . 2 2 . . 3 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Traps Triggered 2 | . 2 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Machines Accessed 12 | . 5 . 2 . . . 4 1 . Terminals 8 | . 3 . 1 . . . 3 1 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 37 | . 13 . 6 . . . 17 1 . Successful 21 | . 8 . 5 . . . 8 . . Failed 16 | . 5 . 1 . . . 9 1 . Catastrophic 3 | . 2 . . . . . 1 . . Database Lockouts . | . . . . . . . . . . Manual 23 | . 8 . 2 . 1 . 11 1 . Terminals 26 | . 8 . 3 . . . 14 1 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . . . 3 . . Recycling Units 5 | . 5 . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 13 | . 4 . 3 . . . 6 . . Part Schematic 4 | . 2 . . . . . 2 . . Locate Traps 1 | . . . 1 . . . . . . Transport Status 3 | . 1 . 1 . . . 1 . . Recall Investigation 1 | . . . . . . . 1 . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . Zone Layout 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . Scan Component 1 | . . . . . . . 1 . . Repair 1 | . . . . . . . 1 . . Recycling Unit Hacks 4 | . 4 . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 4 . 1 . . . 4 1 . Full Trace Events 2 | . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . 2 . 1 . . . 2 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . Time 51 | . . . . . . . 51 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Total Allies 2 | . . . . 2 . . . . . Largest Group 2 | . . . . 2 . . . . . Highest-Rated Group 42 | . . . . 42 . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 1 | . . . . 1 . . . . . Total Damage 21 | . . . . 21 . . . . . Kills 1 | . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Active Infowar (turns) 1624 | . 565 . 817 91 149 . 2 . . Sensors 1620 | . 565 . 817 91 147 . . . . Terrain 2 | . . . . . . . 2 . . Cloaking 2 | . . . . . 2 . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Turns Passed 3284 | 55 1035 113 817 91 195 9 609 178 182 Spaces Moved 3195 | 52 701 58 510 208 562 27 527 352 198 Core 238 | 26 . . 4 . . . . 10 198 Treads . | . . . . . . . . . . Legs 1106 | 26 701 58 321 . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1851 | . . . 185 208 562 27 527 342 . Fastest Speed 34 | 50 120 120 34 34 34 34 34 37 50 Average Speed 69 | 85 120 120 96 34 34 34 34 39 91 Slowest Speed 200 | 120 120 120 200 34 34 34 37 110 100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 9 | . . . . 6 . . 2 1 . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 4 70 18 46 41 90 11 47 8 29 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . . 1 1 . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 58 | . . . 22 36 . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 58 | . . . 22 36 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Total 4106 | 62 833 90 778 216 564 26 946 393 198 Wait 733 | . 72 19 196 6 . . 405 35 . Move 3169 | 51 700 57 509 196 561 26 522 349 198 Hop 8 | . . . . 5 . . 2 1 . Pick Up 28 | 5 9 1 3 2 1 . 3 4 . Fast Attach 15 | 2 6 . 4 . . . 3 . . Attach 21 | 4 1 1 11 3 . . 1 . . Detach 8 | . . . 5 1 . . 2 . . Swap 17 | . 5 3 6 . 2 . 1 . . Drop 19 | . 7 3 2 . . . 3 4 . Fire 81 | . 30 6 38 3 . . 4 . . Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 7 | . 3 . 4 . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 12) 306 | -10/Materials | Build established: Mutant 923 | -10/Materials | Discovered new exit (range 14) 1091 | -10/Materials | Entered Mines 1189 | -10/Mines | Discovered new exit (range 11) 1204 | -10/Mines | Entered Materials 1204 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1415 | -9/Materials | Build established: Scavenger-Mutant 1766 | -9/Materials | Lost 4 parts (1p3n) 1870 | -9/Materials | Discovered new exit (range 16) 2003 | -9/Materials | Core integrity fell below 50% 2009 | -9/Materials | Identified exit to Mines 2021 | -9/Materials | Entered Mines 2022 | -9/Mines | Assembled infested the area 2027 | -9/Mines | Build established: Mutant 2033 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2041 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2055 | -9/Mines | Discovered new exit (range 9) 2059 | -9/Mines | Identified exit to Materials 2073 | -9/Mines | Identified exit to Exiles 2078 | -9/Mines | Lost 3 allies 2110 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2112 | -9/Mines | Entered Exiles 2124 | -9/Exiles | Met 8R-AWN 2128 | -9/Exiles | Met EX-HEX 2144 | -9/Exiles | Met EX-DEC 2154 | -9/Exiles | Visited The Gauntlet 2206 | -9/Exiles | Discovered new exit (range 10) 2209 | -9/Exiles | Identified exit to Mines 2237 | -9/Exiles | Met EX-BIN 2242 | -9/Exiles | Aligned with FarCom system 2242 | -9/Exiles | Given EX-Vault access code 2256 | -9/Exiles | Opened EX-Vault 2258 | -9/Exiles | Found Prototype Device 2259 | -9/Exiles | Identified Cloak of Protection 2269 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2307 | -9/Exiles | Left Exiles lab with Cloak of Protection 2307 | -9/Exiles | Entered Mines 2312 | -8/Mines | Discovered exit to Materials (range 13) 2316 | -8/Mines | Entered Materials 2316 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2547 | -8/Materials | Discovered new exit (range 15) 2634 | -8/Materials | Repaired Imp. Flight Unit 2921 | -8/Materials | Discovered new exit (range 10) 2925 | -8/Materials | Entered Factory 2925 | -7/Factory | Evolved 2 slots: Utility x2 3018 | -7/Factory | Discovered new exit (range 15) 3103 | -7/Factory | Entered Lower Caves 3220 | -7/Lower Caves | Learned 4 Factory zone layouts 3278 | -7/Lower Caves | Learned Factory emergency access door positions 3285 | -7/Lower Caves | Self-destructed Last Messages --------------- Acquired Beam Rifle. Dropped Beam Rifle. Acquired Plasma Cannon. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Slug penetrates Wall. ALERT: All DSF locations entering lockdown mode. Knocked back. Flight Unit destroyed. Imp. Flight Unit severed. Hacking Suite destroyed. LOCATION=UNKNOWN GOAL=ESCAPE Penetrated by Slug. Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). Penetrated by Slug. Sml. Storage Unit destroyed. Acquired derelict log, extracted data. Data stored: Factory emergency access points. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##??????????????????????? | | ??????????????#????????## ??????????????????????? | | ??????????????# ??????? ??????????????????????? | | ??????????????# ?????? ??????????????????????? | | ??????????????# s?????# ??????????????????????? | | ???????????????? ???## ??????????????????????? | | ?????????????????# ### ??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #???###????????????????? | | ?????????????????????# ##### #????????????????? | | ??????????????????????# ## #????????????????? | | ??????????????????????# @ #????????????????? | | ??????????????????????# ##???????????????? | | ?????????????????# ### #???????????????? | | ????????????????# #### #???????????????? | | ???????????????# #??# #???????????????? | | ??????????????# ####??## #???????????????? | | ??????????????# ???????# #???????????????? | | ??????????????## ????????# ## #???????????????? | | ???????????????# ?????????# ?# #???????????????? | | ??????????????# ??????????###?# #???????????????? | | ??????????????#???????????????# #???????????????? | | ??????????????????????????????# #??????????? ??## | | ??????????????????????????????# #??????????? # | | ??????????????????????????????# #???????????# | | ??????????????????????????????# #????????????? | | ??????????????????????????????# ##?????????????? | | ????????????????????????????#### #??????????????? | | ????????????????????????????# #######??####??? | | ????????????????????????????# # #### ##?# | | ??????????????????????????? ?## !*] ### | | ?????????????????????????# ??# ##### | | ?????????????????????????#???# #???###### | | ?????????????????????????????# ##????????# | | ?????????????????????????????# #?????????## ## | | ?????????????????????????????# #??????????#####? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Cloak Strength 5 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Grenade Launcher | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Imp. Flight Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Flight Unit | 12% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed CatalystArcsightArmor Manual? 0 Play Time 00:48:27 Cumulative 10.9 hours Start 2025.12.20 @ 23:06:59 End 2025.12.21 @ 01:54:32 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: eefe48ba-1196-4032-9312-739d9ae32ff9